diff options
Diffstat (limited to 'src/Blocks/BlockSlab.h')
-rw-r--r-- | src/Blocks/BlockSlab.h | 40 |
1 files changed, 16 insertions, 24 deletions
diff --git a/src/Blocks/BlockSlab.h b/src/Blocks/BlockSlab.h index 214445eda..ffe2414f7 100644 --- a/src/Blocks/BlockSlab.h +++ b/src/Blocks/BlockSlab.h @@ -12,6 +12,7 @@ #include "BlockHandler.h" #include "../Items/ItemHandler.h" #include "Root.h" +#include "ChunkInterface.h" @@ -85,18 +86,6 @@ public: return true; } - - - virtual const char * GetStepSound(void) override - { - switch (m_BlockType) - { - case E_BLOCK_WOODEN_SLAB: return "step.wood"; - case E_BLOCK_STONE_SLAB: return "step.stone"; - } - ASSERT(!"Unhandled slab type!"); - return ""; - } virtual bool CanDirtGrowGrass(NIBBLETYPE a_Meta) override @@ -108,7 +97,19 @@ public: /// Returns true if the specified blocktype is one of the slabs handled by this handler static bool IsAnySlabType(BLOCKTYPE a_BlockType) { - return ((a_BlockType == E_BLOCK_WOODEN_SLAB) || (a_BlockType == E_BLOCK_STONE_SLAB)); + return ((a_BlockType == E_BLOCK_WOODEN_SLAB) || (a_BlockType == E_BLOCK_STONE_SLAB) || (a_BlockType == E_BLOCK_NEW_STONE_SLAB)); + } + + + virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override + { + if ((a_BlockFace == BLOCK_FACE_NONE) || (a_Player->GetEquippedItem().m_ItemType != (short)m_BlockType)) + { + return; + } + + // Sends the slab back to the client. It's to refuse a doubleslab placement. + a_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); } @@ -119,6 +120,7 @@ public: { case E_BLOCK_STONE_SLAB: return E_BLOCK_DOUBLE_STONE_SLAB; case E_BLOCK_WOODEN_SLAB: return E_BLOCK_DOUBLE_WOODEN_SLAB; + case E_BLOCK_NEW_STONE_SLAB: return E_BLOCK_DOUBLE_NEW_STONE_SLAB; } ASSERT(!"Unhandled slab type!"); return E_BLOCK_AIR; @@ -158,21 +160,11 @@ public: { case E_BLOCK_DOUBLE_STONE_SLAB: return E_BLOCK_STONE_SLAB; case E_BLOCK_DOUBLE_WOODEN_SLAB: return E_BLOCK_WOODEN_SLAB; + case E_BLOCK_DOUBLE_NEW_STONE_SLAB: return E_BLOCK_NEW_STONE_SLAB; } ASSERT(!"Unhandled double slab type!"); return a_BlockType; } - - virtual const char * GetStepSound(void) override - { - switch (m_BlockType) - { - case E_BLOCK_DOUBLE_STONE_SLAB: return "step.stone"; - case E_BLOCK_DOUBLE_WOODEN_SLAB: return "step.wood"; - } - ASSERT(!"Unhandled double slab type!"); - return ""; - } } ; |