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-rw-r--r--src/Blocks/BlockHandler.cpp4
-rw-r--r--src/Blocks/BlockLeaves.h2
2 files changed, 6 insertions, 0 deletions
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp
index 6c9bbeb02..fa9e797a2 100644
--- a/src/Blocks/BlockHandler.cpp
+++ b/src/Blocks/BlockHandler.cpp
@@ -38,6 +38,7 @@
#include "BlockIce.h"
#include "BlockLadder.h"
#include "BlockLeaves.h"
+#include "BlockNewLeaves.h"
#include "BlockLever.h"
#include "BlockMelon.h"
#include "BlockMushroom.h"
@@ -107,6 +108,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
switch(a_BlockType)
{
// Block handlers, alphabetically sorted:
+ case E_BLOCK_ACACIA_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType);
case E_BLOCK_ACTIVATOR_RAIL: return new cBlockRailHandler (a_BlockType);
case E_BLOCK_BED: return new cBlockBedHandler (a_BlockType);
case E_BLOCK_BIRCH_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType);
@@ -125,6 +127,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
case E_BLOCK_COBBLESTONE_STAIRS: return new cBlockStairsHandler (a_BlockType);
case E_BLOCK_COBWEB: return new cBlockCobWebHandler (a_BlockType);
case E_BLOCK_CROPS: return new cBlockCropsHandler (a_BlockType);
+ case E_BLOCK_DARK_OAK_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType);
case E_BLOCK_DEAD_BUSH: return new cBlockDeadBushHandler (a_BlockType);
case E_BLOCK_DETECTOR_RAIL: return new cBlockRailHandler (a_BlockType);
case E_BLOCK_DIAMOND_ORE: return new cBlockOreHandler (a_BlockType);
@@ -167,6 +170,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
case E_BLOCK_NETHER_BRICK_STAIRS: return new cBlockStairsHandler (a_BlockType);
case E_BLOCK_NETHER_PORTAL: return new cBlockPortalHandler (a_BlockType);
case E_BLOCK_NETHER_WART: return new cBlockNetherWartHandler (a_BlockType);
+ case E_BLOCK_NEW_LEAVES: return new cBlockNewLeavesHandler (a_BlockType);
case E_BLOCK_NEW_LOG: return new cBlockSidewaysHandler (a_BlockType);
case E_BLOCK_NOTE_BLOCK: return new cBlockNoteHandler (a_BlockType);
case E_BLOCK_PISTON: return new cBlockPistonHandler (a_BlockType);
diff --git a/src/Blocks/BlockLeaves.h b/src/Blocks/BlockLeaves.h
index ad6e440e2..7b8f0b378 100644
--- a/src/Blocks/BlockLeaves.h
+++ b/src/Blocks/BlockLeaves.h
@@ -139,6 +139,8 @@ bool HasNearLog(cBlockArea & a_Area, int a_BlockX, int a_BlockY, int a_BlockZ)
{
switch (Types[i])
{
+ case E_BLOCK_NEW_LEAVES:
+ case E_BLOCK_NEW_LOG:
case E_BLOCK_LEAVES:
case E_BLOCK_LOG:
{