diff options
Diffstat (limited to 'src/Blocks')
-rw-r--r-- | src/Blocks/BlockAnvil.h | 1 | ||||
-rw-r--r-- | src/Blocks/BlockBed.cpp | 24 | ||||
-rw-r--r-- | src/Blocks/BlockBed.h | 25 | ||||
-rw-r--r-- | src/Blocks/BlockDirt.h | 20 | ||||
-rw-r--r-- | src/Blocks/BlockEnchantmentTable.h | 2 | ||||
-rw-r--r-- | src/Blocks/BlockPiston.cpp | 16 | ||||
-rw-r--r-- | src/Blocks/BlockPiston.h | 2 | ||||
-rw-r--r-- | src/Blocks/BlockWorkbench.h | 2 |
8 files changed, 61 insertions, 31 deletions
diff --git a/src/Blocks/BlockAnvil.h b/src/Blocks/BlockAnvil.h index 20514580e..abfa0f782 100644 --- a/src/Blocks/BlockAnvil.h +++ b/src/Blocks/BlockAnvil.h @@ -4,6 +4,7 @@ #include "BlockHandler.h" #include "../World.h" #include "../Entities/Player.h" +#include "../UI/AnvilWindow.h" diff --git a/src/Blocks/BlockBed.cpp b/src/Blocks/BlockBed.cpp index 57b9855d0..e56f4bfe0 100644 --- a/src/Blocks/BlockBed.cpp +++ b/src/Blocks/BlockBed.cpp @@ -1,14 +1,9 @@ #include "Globals.h" #include "BlockBed.h" - - - #include "BroadcastInterface.h" -#include "ChunkInterface.h" #include "Entities/../World.h" #include "Entities/Player.h" -#include "WorldInterface.h" @@ -64,21 +59,22 @@ class cPlayerBedStateUnsetter : public cPlayerListCallback { public: - cPlayerBedStateUnsetter(Vector3i a_Position, cWorldInterface & a_WorldInterface) : - m_Position(a_Position), m_WorldInterface(a_WorldInterface) + cPlayerBedStateUnsetter(Vector3i a_Position, cChunkInterface & a_ChunkInterface) : + m_Position(a_Position), + m_ChunkInterface(a_ChunkInterface) { } virtual bool Item(cPlayer * a_Player) override { + cBlockBedHandler::SetBedOccupationState(m_ChunkInterface, a_Player->GetLastBedPos(), false); a_Player->SetIsInBed(false); - m_WorldInterface.GetBroadcastManager().BroadcastEntityAnimation(*a_Player, 2); return false; } private: Vector3i m_Position; - cWorldInterface & m_WorldInterface; + cChunkInterface & m_ChunkInterface; }; @@ -97,7 +93,7 @@ void cBlockBedHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface if (a_WorldInterface.GetTimeOfDay() > 13000) { NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); - if (Meta & 0x4) + if ((Meta & 0x4) == 0x4) { a_Player->SendMessageFailure("This bed is occupied"); } @@ -105,7 +101,7 @@ void cBlockBedHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface { Vector3i PillowDirection(0, 0, 0); - if (Meta & 0x8) + if ((Meta & 0x8) == 0x8) { // Is pillow a_WorldInterface.GetBroadcastManager().BroadcastUseBed(*a_Player, a_BlockX, a_BlockY, a_BlockZ); @@ -122,15 +118,15 @@ void cBlockBedHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface } } - a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta | 0x4); // Where 0x4 = occupied bit - a_Player->SetIsInBed(true); a_Player->SetBedPos(Vector3i(a_BlockX, a_BlockY, a_BlockZ)); + SetBedOccupationState(a_ChunkInterface, a_Player->GetLastBedPos(), true); + a_Player->SetIsInBed(true); a_Player->SendMessageSuccess("Home position set successfully"); cTimeFastForwardTester Tester; if (a_WorldInterface.ForEachPlayer(Tester)) { - cPlayerBedStateUnsetter Unsetter(Vector3i(a_BlockX + PillowDirection.x, a_BlockY, a_BlockZ + PillowDirection.z), a_WorldInterface); + cPlayerBedStateUnsetter Unsetter(Vector3i(a_BlockX + PillowDirection.x, a_BlockY, a_BlockZ + PillowDirection.z), a_ChunkInterface); a_WorldInterface.ForEachPlayer(Unsetter); a_WorldInterface.SetTimeOfDay(0); a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta & 0x0b); // Clear the "occupied" bit of the bed's block diff --git a/src/Blocks/BlockBed.h b/src/Blocks/BlockBed.h index 5b746110a..46f361686 100644 --- a/src/Blocks/BlockBed.h +++ b/src/Blocks/BlockBed.h @@ -4,9 +4,9 @@ #include "BlockHandler.h" #include "MetaRotator.h" #include "Item.h" +#include "ChunkInterface.h" -class cChunkInterface; class cPlayer; class cWorldInterface; @@ -21,17 +21,14 @@ public: : cMetaRotator<cBlockHandler, 0x3, 0x02, 0x03, 0x00, 0x01, true>(a_BlockType) { } - - + virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override; virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; - virtual bool IsUseable(void) override { return true; } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { @@ -39,14 +36,12 @@ public: a_Pickups.push_back(cItem(E_ITEM_BED, 1, 0)); } - virtual bool CanDirtGrowGrass(NIBBLETYPE a_Meta) override { return true; } - // Bed specific helper functions static NIBBLETYPE RotationToMetaData(double a_Rotation) { @@ -61,7 +56,6 @@ public: return ((char)a_Rotation + 2) % 4; } - static Vector3i MetaDataToDirection(NIBBLETYPE a_MetaData) { switch (a_MetaData) @@ -73,6 +67,21 @@ public: } return Vector3i(); } + + static void SetBedOccupationState(cChunkInterface & a_ChunkInterface, const Vector3i & a_BedPosition, bool a_IsOccupied) + { + auto Meta = a_ChunkInterface.GetBlockMeta(a_BedPosition.x, a_BedPosition.y, a_BedPosition.z); + if (a_IsOccupied) + { + Meta |= 0x04; // Where 0x4 = occupied bit + } + else + { + Meta &= 0x0b; // Clear the "occupied" bit of the bed's block + } + + a_ChunkInterface.SetBlockMeta(a_BedPosition.x, a_BedPosition.y, a_BedPosition.z, Meta); + } } ; diff --git a/src/Blocks/BlockDirt.h b/src/Blocks/BlockDirt.h index aae6719e2..cc0d845e4 100644 --- a/src/Blocks/BlockDirt.h +++ b/src/Blocks/BlockDirt.h @@ -52,14 +52,26 @@ public: return; } } - + + // Make sure that there is enough light at the source block to spread + if (!a_Chunk.GetWorld()->IsChunkLighted(a_Chunk.GetPosX(), a_Chunk.GetPosZ())) + { + a_Chunk.GetWorld()->QueueLightChunk(a_Chunk.GetPosX(), a_Chunk.GetPosZ()); + return; + } + else if (std::max(a_Chunk.GetBlockLight(a_RelX, a_RelY + 1, a_RelZ), a_Chunk.GetTimeAlteredLight(a_Chunk.GetSkyLight(a_RelX, a_RelY + 1, a_RelZ))) < 9) + { + // Source block is not bright enough to spread + return; + } + // Grass spreads to adjacent dirt blocks: cFastRandom rand; for (int i = 0; i < 2; i++) // Pick two blocks to grow to { - int OfsX = rand.NextInt(3, a_RelX) - 1; // [-1 .. 1] - int OfsY = rand.NextInt(5, a_RelY) - 3; // [-3 .. 1] - int OfsZ = rand.NextInt(3, a_RelZ) - 1; // [-1 .. 1] + int OfsX = rand.NextInt(3) - 1; // [-1 .. 1] + int OfsY = rand.NextInt(5) - 3; // [-3 .. 1] + int OfsZ = rand.NextInt(3) - 1; // [-1 .. 1] BLOCKTYPE DestBlock; NIBBLETYPE DestMeta; diff --git a/src/Blocks/BlockEnchantmentTable.h b/src/Blocks/BlockEnchantmentTable.h index 81d2cb9a0..40001f356 100644 --- a/src/Blocks/BlockEnchantmentTable.h +++ b/src/Blocks/BlockEnchantmentTable.h @@ -2,7 +2,7 @@ #pragma once #include "BlockHandler.h" -#include "../UI/Window.h" +#include "../UI/EnchantingWindow.h" #include "../Entities/Player.h" diff --git a/src/Blocks/BlockPiston.cpp b/src/Blocks/BlockPiston.cpp index 8d245cabe..d9f4913d8 100644 --- a/src/Blocks/BlockPiston.cpp +++ b/src/Blocks/BlockPiston.cpp @@ -61,6 +61,16 @@ void cBlockPistonHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorld +void cBlockPistonHandler::ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) +{ + // Returning Piston Item without Direction-Metavalue + a_Pickups.push_back(cItem(m_BlockType, 1)); +} + + + + + bool cBlockPistonHandler::GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, @@ -169,7 +179,7 @@ void cBlockPistonHandler::ExtendPiston(int a_BlockX, int a_BlockY, int a_BlockZ, a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, pistonBlock, pistonMeta | 0x8); a_World->SetBlock(extx, exty, extz, E_BLOCK_PISTON_EXTENSION, pistonMeta | (IsSticky(pistonBlock) ? 8 : 0), false); - a_World->ScheduleTask(PISTON_TICK_DELAY, new cWorld::cTaskSendBlockToAllPlayers(ScheduledBlocks)); + a_World->ScheduleTask(PISTON_TICK_DELAY, std::make_shared<cWorld::cTaskSendBlockToAllPlayers>(ScheduledBlocks)); } @@ -219,7 +229,7 @@ void cBlockPistonHandler::RetractPiston(int a_BlockX, int a_BlockY, int a_BlockZ std::vector<Vector3i> ScheduledBlocks; ScheduledBlocks.push_back(Vector3i(a_BlockX, a_BlockY, a_BlockZ)); ScheduledBlocks.push_back(Vector3i(tempx, tempy, tempz)); - a_World->ScheduleTask(PISTON_TICK_DELAY + 1, new cWorld::cTaskSendBlockToAllPlayers(ScheduledBlocks)); + a_World->ScheduleTask(PISTON_TICK_DELAY + 1, std::make_shared<cWorld::cTaskSendBlockToAllPlayers>(ScheduledBlocks)); return; } } @@ -229,7 +239,7 @@ void cBlockPistonHandler::RetractPiston(int a_BlockX, int a_BlockY, int a_BlockZ std::vector<Vector3i> ScheduledBlocks; ScheduledBlocks.push_back(Vector3i(a_BlockX, a_BlockY, a_BlockZ)); - a_World->ScheduleTask(PISTON_TICK_DELAY + 1, new cWorld::cTaskSendBlockToAllPlayers(ScheduledBlocks)); + a_World->ScheduleTask(PISTON_TICK_DELAY + 1, std::make_shared<cWorld::cTaskSendBlockToAllPlayers>(ScheduledBlocks)); } diff --git a/src/Blocks/BlockPiston.h b/src/Blocks/BlockPiston.h index f868f4d8e..9a891025a 100644 --- a/src/Blocks/BlockPiston.h +++ b/src/Blocks/BlockPiston.h @@ -15,6 +15,8 @@ public: virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override; + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override; + virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, diff --git a/src/Blocks/BlockWorkbench.h b/src/Blocks/BlockWorkbench.h index 699badaf2..e40e15606 100644 --- a/src/Blocks/BlockWorkbench.h +++ b/src/Blocks/BlockWorkbench.h @@ -2,7 +2,7 @@ #pragma once #include "BlockHandler.h" -#include "../UI/Window.h" +#include "../UI/CraftingWindow.h" #include "../Entities/Player.h" |