diff options
Diffstat (limited to 'src/ChunkMap.h')
-rw-r--r-- | src/ChunkMap.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/ChunkMap.h b/src/ChunkMap.h index 560987b4f..bbde06dcf 100644 --- a/src/ChunkMap.h +++ b/src/ChunkMap.h @@ -71,13 +71,14 @@ public: // Broadcast respective packets to all clients of the chunk where the event is taking place // (Please keep these alpha-sorted) - void BroadcastAttachEntity(const cEntity & a_Entity, const cEntity * a_Vehicle); + void BroadcastAttachEntity(const cEntity & a_Entity, const cEntity & a_Vehicle); void BroadcastBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude = nullptr); void BroadcastBlockBreakAnimation(UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage, const cClientHandle * a_Exclude = nullptr); void BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude); void BroadcastCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player, const cClientHandle * a_Exclude = nullptr); void BroadcastCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude = nullptr); void BroadcastDestroyEntity(const cEntity & a_Entity, const cClientHandle * a_Exclude = nullptr); + void BroadcastDetachEntity(const cEntity & a_Entity, const cEntity & a_PreviousVehicle); void BroadcastEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration, const cClientHandle * a_Exclude = nullptr); void BroadcastEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item, const cClientHandle * a_Exclude = nullptr); void BroadcastEntityHeadLook(const cEntity & a_Entity, const cClientHandle * a_Exclude = nullptr); |