diff options
Diffstat (limited to '')
-rw-r--r-- | src/ClientHandle.cpp | 95 |
1 files changed, 90 insertions, 5 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index c8513d516..74d192129 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -8,6 +8,7 @@ #include "Entities/Player.h" #include "Inventory.h" #include "BlockEntities/ChestEntity.h" +#include "BlockEntities/CommandBlockEntity.h" #include "BlockEntities/SignEntity.h" #include "UI/Window.h" #include "Item.h" @@ -119,9 +120,6 @@ cClientHandle::~cClientHandle() LOGD("Deleting client \"%s\" at %p", GetUsername().c_str(), this); - // Remove from cSocketThreads, we're not to be called anymore: - cRoot::Get()->GetServer()->ClientDestroying(this); - { cCSLock Lock(m_CSChunkLists); m_LoadedChunks.clear(); @@ -159,8 +157,7 @@ cClientHandle::~cClientHandle() cRoot::Get()->GetServer()->WriteToClient(this, Data); } - // Queue the socket to close as soon as it sends all outgoing data: - cRoot::Get()->GetServer()->QueueClientClose(this); + // Close the socket as soon as it sends all outgoing data: cRoot::Get()->GetServer()->RemoveClient(this); delete m_Protocol; @@ -545,6 +542,21 @@ void cClientHandle::HandlePlayerPos(double a_PosX, double a_PosY, double a_PosZ, void cClientHandle::HandlePluginMessage(const AString & a_Channel, const AString & a_Message) { + if (a_Channel == "MC|AdvCdm") // Command block, set text, Client -> Server + { + const char* Data = a_Message.c_str(); + HandleCommandBlockMessage(Data, a_Message.size()); + return; + } + else if (a_Channel == "MC|Brand") // Client <-> Server branding exchange + { + // We are custom, + // We are awesome, + // We are MCServer. + SendPluginMessage("MC|Brand", "MCServer"); + return; + } + cPluginManager::Get()->CallHookPluginMessage(*this, a_Channel, a_Message); } @@ -552,6 +564,71 @@ void cClientHandle::HandlePluginMessage(const AString & a_Channel, const AString +void cClientHandle::HandleCommandBlockMessage(const char* a_Data, unsigned int a_Length) +{ + if (a_Length < 14) + { + SendChat(Printf("%s[INFO]%s Failure setting command block command; bad request", cChatColor::Red.c_str(), cChatColor::White.c_str())); + LOGD("Malformed MC|AdvCdm packet."); + return; + } + + cByteBuffer Buffer(a_Length); + Buffer.Write(a_Data, a_Length); + + int BlockX, BlockY, BlockZ; + + AString Command; + + char Mode; + + Buffer.ReadChar(Mode); + + switch (Mode) + { + case 0x00: + { + Buffer.ReadBEInt(BlockX); + Buffer.ReadBEInt(BlockY); + Buffer.ReadBEInt(BlockZ); + + Buffer.ReadVarUTF8String(Command); + break; + } + + default: + { + SendChat(Printf("%s[INFO]%s Failure setting command block command; unhandled mode", cChatColor::Red.c_str(), cChatColor::White.c_str())); + LOGD("Unhandled MC|AdvCdm packet mode."); + return; + } + } + + class cUpdateCommandBlock : + public cCommandBlockCallback + { + AString m_Command; + public: + cUpdateCommandBlock(const AString & a_Command) : m_Command(a_Command) {} + + virtual bool Item(cCommandBlockEntity * a_CommandBlock) override + { + a_CommandBlock->SetCommand(m_Command); + return false; + } + } CmdBlockCB (Command); + + cWorld * World = m_Player->GetWorld(); + + World->DoWithCommandBlockAt(BlockX, BlockY, BlockZ, CmdBlockCB); + + SendChat(Printf("%s[INFO]%s Successfully set command block command", cChatColor::Green.c_str(), cChatColor::White.c_str())); +} + + + + + void cClientHandle::HandleLeftClick(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) { LOGD("HandleLeftClick: {%i, %i, %i}; Face: %i; Stat: %i", @@ -2132,6 +2209,14 @@ void cClientHandle::SendUnloadChunk(int a_ChunkX, int a_ChunkZ) +void cClientHandle::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity) +{ + m_Protocol->SendUpdateBlockEntity(a_BlockEntity); +} + + + + void cClientHandle::SendUpdateSign( int a_BlockX, int a_BlockY, int a_BlockZ, |