diff options
Diffstat (limited to '')
-rw-r--r-- | src/ClientHandle.cpp | 94 |
1 files changed, 47 insertions, 47 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index bcec20973..ee94cd08d 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -3165,162 +3165,162 @@ void cClientHandle::HandleEnchantItem(Byte & WindowID, Byte & Enchantment) -cEnchantmentsVector cClientHandle::AddEnchantmentWeight(cEnchantmentsVector a_Map, int a_Weight, cEnchantments a_Enchantment) +cEnchantmentsVector cClientHandle::AddEnchantmentWeight(cEnchantmentsVector a_Enchantments, int a_Weight, cEnchantments a_Enchantment) { for (int i = 0; i < a_Weight; i++) { - a_Map.push_back(a_Enchantment); + a_Enchantments.push_back(a_Enchantment); } - return a_Map; + return a_Enchantments; } -cEnchantmentsVector cClientHandle::CheckEnchantmentConflicts(cEnchantmentsVector a_Map, cEnchantments a_FirstEnchantment) +cEnchantmentsVector cClientHandle::CheckEnchantmentConflicts(cEnchantmentsVector a_Enchantments, cEnchantments a_FirstEnchantment) { int FirstEnchantmentID = atoi(StringSplit(a_FirstEnchantment.ToString(), "=")[0].c_str()); if (FirstEnchantmentID == cEnchantments::enchProtection) { - for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it) + for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it) { int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str()); if (EnchantmentID == cEnchantments::enchFireProtection) { - a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end()); + a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end()); break; } } - for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it) + for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it) { int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str()); if (EnchantmentID == cEnchantments::enchFireProtection) { - a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end()); + a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end()); break; } } - for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it) + for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it) { int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str()); if (EnchantmentID == cEnchantments::enchBlastProtection) { - a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end()); + a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end()); break; } } - for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it) + for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it) { int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str()); if (EnchantmentID == cEnchantments::enchProjectileProtection) { - a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end()); + a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end()); break; } } } else if (FirstEnchantmentID == cEnchantments::enchFireProtection) { - for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it) + for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it) { int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str()); if (EnchantmentID == cEnchantments::enchProtection) { - a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end()); + a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end()); break; } } - for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it) + for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it) { int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str()); if (EnchantmentID == cEnchantments::enchBlastProtection) { - a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end()); + a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end()); break; } } - for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it) + for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it) { int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str()); if (EnchantmentID == cEnchantments::enchProjectileProtection) { - a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end()); + a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end()); break; } } } else if (FirstEnchantmentID == cEnchantments::enchBlastProtection) { - for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it) + for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it) { int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str()); if (EnchantmentID == cEnchantments::enchProtection) { - a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end()); + a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end()); break; } } - for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it) + for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it) { int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str()); if (EnchantmentID == cEnchantments::enchFireProtection) { - a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end()); + a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end()); break; } } - for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it) + for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it) { int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str()); if (EnchantmentID == cEnchantments::enchProjectileProtection) { - a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end()); + a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end()); break; } } } else if (FirstEnchantmentID == cEnchantments::enchProjectileProtection) { - for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it) + for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it) { int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str()); if (EnchantmentID == cEnchantments::enchProtection) { - a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end()); + a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end()); break; } } - for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it) + for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it) { int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str()); if (EnchantmentID == cEnchantments::enchFireProtection) { - a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end()); + a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end()); break; } } - for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it) + for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it) { int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str()); if (EnchantmentID == cEnchantments::enchBlastProtection) { - a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end()); + a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end()); break; } } @@ -3328,101 +3328,101 @@ cEnchantmentsVector cClientHandle::CheckEnchantmentConflicts(cEnchantmentsVector else if (FirstEnchantmentID == cEnchantments::enchSharpness) { - for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it) + for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it) { int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str()); if (EnchantmentID == cEnchantments::enchSmite) { - a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end()); + a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end()); break; } } - for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it) + for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it) { int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str()); if (EnchantmentID == cEnchantments::enchBaneOfArthropods) { - a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end()); + a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end()); break; } } } else if (FirstEnchantmentID == cEnchantments::enchSmite) { - for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it) + for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it) { int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str()); if (EnchantmentID == cEnchantments::enchSharpness) { - a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end()); + a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end()); break; } } - for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it) + for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it) { int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str()); if (EnchantmentID == cEnchantments::enchBaneOfArthropods) { - a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end()); + a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end()); break; } } } else if (FirstEnchantmentID == cEnchantments::enchBaneOfArthropods) { - for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it) + for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it) { int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str()); if (EnchantmentID == cEnchantments::enchSharpness) { - a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end()); + a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end()); break; } } - for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it) + for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it) { int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str()); if (EnchantmentID == cEnchantments::enchSmite) { - a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end()); + a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end()); break; } } } else if (FirstEnchantmentID == cEnchantments::enchSilkTouch) { - for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it) + for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it) { int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str()); if (EnchantmentID == cEnchantments::enchFortune) { - a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end()); + a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end()); break; } } } else if (FirstEnchantmentID == cEnchantments::enchFortune) { - for (cEnchantmentsVector::iterator it = a_Map.begin(); it != a_Map.end(); ++it) + for (cEnchantmentsVector::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it) { int EnchantmentID = atoi(StringSplit((*it).ToString(), "=")[0].c_str()); if (EnchantmentID == cEnchantments::enchSilkTouch) { - a_Map.erase(std::remove(a_Map.begin(), a_Map.end(), *it), a_Map.end()); + a_Enchantments.erase(std::remove(a_Enchantments.begin(), a_Enchantments.end(), *it), a_Enchantments.end()); break; } } } - return a_Map; + return a_Enchantments; } |