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-rw-r--r--src/Defines.h259
1 files changed, 130 insertions, 129 deletions
diff --git a/src/Defines.h b/src/Defines.h
index ab0a639c4..e645e4660 100644
--- a/src/Defines.h
+++ b/src/Defines.h
@@ -27,7 +27,7 @@ enum
{
// Open to suggestion on naming convention here :)
MAX_EXPERIENCE_ORB_SIZE = 2000
-} ;
+};
@@ -37,25 +37,25 @@ enum
enum eBlockFace
{
BLOCK_FACE_NONE = -1, // Interacting with no block face - swinging the item in the air
- BLOCK_FACE_XM = 4, // Interacting with the X- face of the block
- BLOCK_FACE_XP = 5, // Interacting with the X+ face of the block
- BLOCK_FACE_YM = 0, // Interacting with the Y- face of the block
- BLOCK_FACE_YP = 1, // Interacting with the Y+ face of the block
- BLOCK_FACE_ZM = 2, // Interacting with the Z- face of the block
- BLOCK_FACE_ZP = 3, // Interacting with the Z+ face of the block
+ BLOCK_FACE_XM = 4, // Interacting with the X- face of the block
+ BLOCK_FACE_XP = 5, // Interacting with the X+ face of the block
+ BLOCK_FACE_YM = 0, // Interacting with the Y- face of the block
+ BLOCK_FACE_YP = 1, // Interacting with the Y+ face of the block
+ BLOCK_FACE_ZM = 2, // Interacting with the Z- face of the block
+ BLOCK_FACE_ZP = 3, // Interacting with the Z+ face of the block
// Synonyms using the (deprecated) world directions:
BLOCK_FACE_BOTTOM = BLOCK_FACE_YM, // Interacting with the bottom face of the block
- BLOCK_FACE_TOP = BLOCK_FACE_YP, // Interacting with the top face of the block
- BLOCK_FACE_NORTH = BLOCK_FACE_ZM, // Interacting with the northern face of the block
- BLOCK_FACE_SOUTH = BLOCK_FACE_ZP, // Interacting with the southern face of the block
- BLOCK_FACE_WEST = BLOCK_FACE_XM, // Interacting with the western face of the block
- BLOCK_FACE_EAST = BLOCK_FACE_XP, // Interacting with the eastern face of the block
+ BLOCK_FACE_TOP = BLOCK_FACE_YP, // Interacting with the top face of the block
+ BLOCK_FACE_NORTH = BLOCK_FACE_ZM, // Interacting with the northern face of the block
+ BLOCK_FACE_SOUTH = BLOCK_FACE_ZP, // Interacting with the southern face of the block
+ BLOCK_FACE_WEST = BLOCK_FACE_XM, // Interacting with the western face of the block
+ BLOCK_FACE_EAST = BLOCK_FACE_XP, // Interacting with the eastern face of the block
// Bounds, used for range-checking:
BLOCK_FACE_MIN = -1,
- BLOCK_FACE_MAX = 5,
-} ;
+ BLOCK_FACE_MAX = 5,
+};
@@ -64,14 +64,14 @@ enum eBlockFace
/** PlayerDigging status constants */
enum
{
- DIG_STATUS_STARTED = 0,
- DIG_STATUS_CANCELLED = 1,
- DIG_STATUS_FINISHED = 2,
- DIG_STATUS_DROP_STACK = 3,
- DIG_STATUS_DROP_HELD = 4,
- DIG_STATUS_SHOOT_EAT = 5,
+ DIG_STATUS_STARTED = 0,
+ DIG_STATUS_CANCELLED = 1,
+ DIG_STATUS_FINISHED = 2,
+ DIG_STATUS_DROP_STACK = 3,
+ DIG_STATUS_DROP_HELD = 4,
+ DIG_STATUS_SHOOT_EAT = 5,
DIG_STATUS_SWAP_ITEM_IN_HAND = 6,
-} ;
+};
@@ -115,7 +115,7 @@ enum eClickAction
caUnknown = 255,
// Keep this list in sync with ClickActionToString() function below!
-} ;
+};
@@ -123,23 +123,23 @@ enum eClickAction
enum eGameMode
{
- eGameMode_NotSet = -1,
- eGameMode_Survival = 0,
- eGameMode_Creative = 1,
+ eGameMode_NotSet = -1,
+ eGameMode_Survival = 0,
+ eGameMode_Creative = 1,
eGameMode_Adventure = 2,
eGameMode_Spectator = 3,
// Easier-to-use synonyms:
- gmNotSet = eGameMode_NotSet,
- gmSurvival = eGameMode_Survival,
- gmCreative = eGameMode_Creative,
+ gmNotSet = eGameMode_NotSet,
+ gmSurvival = eGameMode_Survival,
+ gmCreative = eGameMode_Creative,
gmAdventure = eGameMode_Adventure,
gmSpectator = eGameMode_Spectator,
// These two are used to check GameMode for validity when converting from integers.
gmMax, // Gets automatically assigned
gmMin = 0,
-} ;
+};
@@ -147,10 +147,10 @@ enum eGameMode
enum eChatType
{
- ctChatBox = 0,
- ctSystem = 1,
+ ctChatBox = 0,
+ ctSystem = 1,
ctAboveActionBar = 2,
-} ;
+};
@@ -158,16 +158,16 @@ enum eChatType
enum eWeather
{
- eWeather_Sunny = 0,
- eWeather_Rain = 1,
+ eWeather_Sunny = 0,
+ eWeather_Rain = 1,
eWeather_ThunderStorm = 2,
// Easier-to-use synonyms:
- wSunny = eWeather_Sunny,
- wRain = eWeather_Rain,
+ wSunny = eWeather_Sunny,
+ wRain = eWeather_Rain,
wThunderstorm = eWeather_ThunderStorm,
- wStorm = wThunderstorm,
-} ;
+ wStorm = wThunderstorm,
+};
@@ -175,13 +175,13 @@ enum eWeather
enum eMobHeadType
{
- SKULL_TYPE_SKELETON = 0,
- SKULL_TYPE_WITHER = 1,
- SKULL_TYPE_ZOMBIE = 2,
- SKULL_TYPE_PLAYER = 3,
- SKULL_TYPE_CREEPER = 4,
- SKULL_TYPE_DRAGON = 5,
-} ;
+ SKULL_TYPE_SKELETON = 0,
+ SKULL_TYPE_WITHER = 1,
+ SKULL_TYPE_ZOMBIE = 2,
+ SKULL_TYPE_PLAYER = 3,
+ SKULL_TYPE_CREEPER = 4,
+ SKULL_TYPE_DRAGON = 5,
+};
@@ -205,7 +205,7 @@ enum eMobHeadRotation
SKULL_ROTATION_WEST_NORTH_WEST = 13,
SKULL_ROTATION_NORTH_WEST = 14,
SKULL_ROTATION_NORTH_NORTH_WEST = 15,
-} ;
+};
@@ -229,11 +229,11 @@ enum eSkinPart
/** Dimension of a world */
enum eDimension
{
- dimNether = -1,
+ dimNether = -1,
dimOverworld = 0,
- dimEnd = 1,
- dimNotSet = 255, // For things that need an "indeterminate" state, such as cProtocol's LastSentDimension
-} ;
+ dimEnd = 1,
+ dimNotSet = 255, // For things that need an "indeterminate" state, such as cProtocol's LastSentDimension
+};
@@ -243,51 +243,51 @@ enum eDimension
enum eDamageType
{
// Canonical names for the types (as documented in the plugin wiki):
- dtAttack, // Being attacked by a mob
- dtRangedAttack, // Being attacked by a projectile, possibly from a mob
- dtLightning, // Hit by a lightning strike
- dtFalling, // Falling down; dealt when hitting the ground
- dtDrowning, // Drowning in water / lava
- dtSuffocating, // Suffocating inside a block
- dtStarving, // Hunger
- dtCactusContact, // Contact with a cactus block
- dtMagmaContact, // Contact with a magma block
- dtLavaContact, // Contact with a lava block
- dtPoisoning, // Having the poison effect
- dtWithering, // Having the wither effect
- dtOnFire, // Being on fire
- dtFireContact, // Standing inside a fire block
- dtInVoid, // Falling into the Void (Y < 0)
+ dtAttack, // Being attacked by a mob
+ dtRangedAttack, // Being attacked by a projectile, possibly from a mob
+ dtLightning, // Hit by a lightning strike
+ dtFalling, // Falling down; dealt when hitting the ground
+ dtDrowning, // Drowning in water / lava
+ dtSuffocating, // Suffocating inside a block
+ dtStarving, // Hunger
+ dtCactusContact, // Contact with a cactus block
+ dtMagmaContact, // Contact with a magma block
+ dtLavaContact, // Contact with a lava block
+ dtPoisoning, // Having the poison effect
+ dtWithering, // Having the wither effect
+ dtOnFire, // Being on fire
+ dtFireContact, // Standing inside a fire block
+ dtInVoid, // Falling into the Void (Y < 0)
dtPotionOfHarming,
- dtEnderPearl, // Thrown an ender pearl, teleported by it
- dtAdmin, // Damage applied by an admin command
- dtExplosion, // Damage applied by an explosion
- dtEnvironment, // Damage dealt to mobs from environment: enderman in rain, snow golem in desert
+ dtEnderPearl, // Thrown an ender pearl, teleported by it
+ dtAdmin, // Damage applied by an admin command
+ dtExplosion, // Damage applied by an explosion
+ dtEnvironment, // Damage dealt to mobs from environment: enderman in rain, snow golem in desert
// Some common synonyms:
- dtPawnAttack = dtAttack,
+ dtPawnAttack = dtAttack,
dtEntityAttack = dtAttack,
- dtMob = dtAttack,
- dtMobAttack = dtAttack,
- dtArrowAttack = dtRangedAttack,
- dtArrow = dtRangedAttack,
- dtProjectile = dtRangedAttack,
- dtFall = dtFalling,
- dtDrown = dtDrowning,
- dtSuffocation = dtSuffocating,
- dtStarvation = dtStarving,
- dtHunger = dtStarving,
- dtCactus = dtCactusContact,
- dtCactuses = dtCactusContact,
- dtCacti = dtCactusContact,
- dtMagma = dtMagmaContact,
- dtLava = dtLavaContact,
- dtPoison = dtPoisoning,
- dtWither = dtWithering,
- dtBurning = dtOnFire,
- dtInFire = dtFireContact,
- dtPlugin = dtAdmin,
-} ;
+ dtMob = dtAttack,
+ dtMobAttack = dtAttack,
+ dtArrowAttack = dtRangedAttack,
+ dtArrow = dtRangedAttack,
+ dtProjectile = dtRangedAttack,
+ dtFall = dtFalling,
+ dtDrown = dtDrowning,
+ dtSuffocation = dtSuffocating,
+ dtStarvation = dtStarving,
+ dtHunger = dtStarving,
+ dtCactus = dtCactusContact,
+ dtCactuses = dtCactusContact,
+ dtCacti = dtCactusContact,
+ dtMagma = dtMagmaContact,
+ dtLava = dtLavaContact,
+ dtPoison = dtPoisoning,
+ dtWither = dtWithering,
+ dtBurning = dtOnFire,
+ dtInFire = dtFireContact,
+ dtPlugin = dtAdmin,
+};
@@ -318,7 +318,7 @@ enum eExplosionSource
esWitherBirth,
esWitherSkull,
esMax,
-} ;
+};
@@ -329,7 +329,7 @@ enum eShrapnelLevel
slNone,
slGravityAffectedOnly,
slAll
-} ;
+};
@@ -342,7 +342,7 @@ enum eSpreadSource
ssMushroomSpread,
ssMycelSpread,
ssVineSpread,
-} ;
+};
@@ -353,23 +353,23 @@ enum eMessageType
// https://forum.cuberite.org/thread-1212.html
// MessageType...
- mtCustom, // Send raw data without any processing
- mtFailure, // Something could not be done (i.e. command not executed due to insufficient privilege)
- mtInformation, // Informational message (i.e. command usage)
- mtSuccess, // Something executed successfully
- mtWarning, // Something concerning (i.e. reload) is about to happen
- mtFatal, // Something catastrophic occured (i.e. plugin crash)
- mtDeath, // Denotes death of player
+ mtCustom, // Send raw data without any processing
+ mtFailure, // Something could not be done (i.e. command not executed due to insufficient privilege)
+ mtInformation, // Informational message (i.e. command usage)
+ mtSuccess, // Something executed successfully
+ mtWarning, // Something concerning (i.e. reload) is about to happen
+ mtFatal, // Something catastrophic occured (i.e. plugin crash)
+ mtDeath, // Denotes death of player
mtPrivateMessage, // Player to player messaging identifier
- mtJoin, // A player has joined the server
- mtLeave, // A player has left the server
- mtMaxPlusOne, // The first invalid type, used for checking on LuaAPI boundaries
+ mtJoin, // A player has joined the server
+ mtLeave, // A player has left the server
+ mtMaxPlusOne, // The first invalid type, used for checking on LuaAPI boundaries
// Common aliases:
- mtFail = mtFailure,
+ mtFail = mtFailure,
mtError = mtFailure,
- mtInfo = mtInformation,
- mtPM = mtPrivateMessage,
+ mtInfo = mtInformation,
+ mtPM = mtPrivateMessage,
};
@@ -542,7 +542,7 @@ eBlockFace RotateBlockFaceCCW(eBlockFace a_BlockFace);
eBlockFace RotateBlockFaceCW(eBlockFace a_BlockFace);
/** Returns a blockface opposite to the one specified. */
-eBlockFace ReverseBlockFace(eBlockFace a_BlockFace);
+eBlockFace ReverseBlockFace(eBlockFace a_BlockFace);
/** Returns the textual representation of the BlockFace constant. */
AString BlockFaceToString(eBlockFace a_BlockFace);
@@ -553,7 +553,8 @@ bool IsValidBlock(int a_BlockType);
/** Returns true if the specified item type is valid (known). */
bool IsValidItem(int a_ItemType);
-/** Translates a dimension string to dimension enum. Takes either a number or a dimension alias (built-in). Returns dimOverworld on failure */
+/** Translates a dimension string to dimension enum. Takes either a number or a dimension alias (built-in). Returns
+ * dimOverworld on failure */
extern eDimension StringToDimension(const AString & a_DimensionString);
/** Translates a dimension enum to dimension string.
@@ -563,11 +564,12 @@ extern AString DimensionToString(eDimension a_Dimension);
/** Translates damage type constant to a string representation (built-in). */
extern AString DamageTypeToString(eDamageType a_DamageType);
-/** Translates a damage type string to damage type. Takes either a number or a damage type alias (built-in). Returns -1 on failure */
+/** Translates a damage type string to damage type. Takes either a number or a damage type alias (built-in). Returns -1
+ * on failure */
extern eDamageType StringToDamageType(const AString & a_DamageString);
-/** Modifies the specified coords so that they point to the block adjacent to the one specified through its specified face.
-If a_Inverse is true, the opposite direction is used instead. */
+/** Modifies the specified coords so that they point to the block adjacent to the one specified through its specified
+face. If a_Inverse is true, the opposite direction is used instead. */
void AddFaceDirection(int & a_BlockX, int & a_BlockY, int & a_BlockZ, eBlockFace a_BlockFace, bool a_bInverse = false);
/** Returns the coords of a block that is neighboring the specified position through its specified face.
@@ -613,8 +615,7 @@ inline void VectorToEuler(double a_X, double a_Y, double a_Z, double & a_Pan, do
-template <class T>
-inline T Diff(T a_Val1, T a_Val2)
+template <class T> inline T Diff(T a_Val1, T a_Val2)
{
return std::abs(a_Val1 - a_Val2);
}
@@ -642,33 +643,33 @@ inline double NormalizeAngleDegrees(const double a_Degrees)
namespace ItemCategory
{
- bool IsPickaxe(short a_ItemType);
+bool IsPickaxe(short a_ItemType);
- bool IsAxe(short a_ItemType);
+bool IsAxe(short a_ItemType);
- bool IsSword(short a_ItemType);
+bool IsSword(short a_ItemType);
- bool IsHoe(short a_ItemType);
+bool IsHoe(short a_ItemType);
- bool IsShovel(short a_ItemType);
+bool IsShovel(short a_ItemType);
- bool IsTool(short a_ItemType);
+bool IsTool(short a_ItemType);
- bool IsHelmet(short a_ItemType);
+bool IsHelmet(short a_ItemType);
- bool IsChestPlate(short a_ItemType);
+bool IsChestPlate(short a_ItemType);
- bool IsLeggings(short a_ItemType);
+bool IsLeggings(short a_ItemType);
- bool IsBoots(short a_ItemType);
+bool IsBoots(short a_ItemType);
- bool IsMinecart(short a_ItemType);
+bool IsMinecart(short a_ItemType);
- bool IsArmor(short a_ItemType);
+bool IsArmor(short a_ItemType);
- bool IsHorseArmor(short a_ItemType);
+bool IsHorseArmor(short a_ItemType);
- bool IsVillagerFood(short a_ItemType);
-}
+bool IsVillagerFood(short a_ItemType);
+} // namespace ItemCategory
// tolua_end