diff options
Diffstat (limited to 'src/Entities/Pickup.cpp')
-rw-r--r-- | src/Entities/Pickup.cpp | 17 |
1 files changed, 2 insertions, 15 deletions
diff --git a/src/Entities/Pickup.cpp b/src/Entities/Pickup.cpp index 26fe58252..be6f3ebe3 100644 --- a/src/Entities/Pickup.cpp +++ b/src/Entities/Pickup.cpp @@ -147,17 +147,8 @@ void cPickup::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) // Position might have changed due to physics. So we have to make sure we have the correct chunk. GET_AND_VERIFY_CURRENT_CHUNK(CurrentChunk, BlockX, BlockZ) - int RelBlockX = BlockX - (CurrentChunk->GetPosX() * cChunkDef::Width); - int RelBlockZ = BlockZ - (CurrentChunk->GetPosZ() * cChunkDef::Width); - - // If the pickup is on the bottommost block position, make it think the void is made of air: (#131) - BLOCKTYPE BlockBelow = (BlockY > 0) ? CurrentChunk->GetBlock(RelBlockX, BlockY - 1, RelBlockZ) : E_BLOCK_AIR; - BLOCKTYPE BlockIn = CurrentChunk->GetBlock(RelBlockX, BlockY, RelBlockZ); - - if ( - IsBlockLava(BlockBelow) || (BlockBelow == E_BLOCK_FIRE) || - IsBlockLava(BlockIn) || (BlockIn == E_BLOCK_FIRE) - ) + // Destroy the pickup if it is on fire: + if (IsOnFire()) { m_bCollected = true; m_Timer = std::chrono::milliseconds(0); // We have to reset the timer. @@ -261,7 +252,3 @@ bool cPickup::CollectedBy(cPlayer & a_Dest) // LOG("Pickup %d cannot be collected by \"%s\", because there's no space in the inventory.", a_Dest->GetName().c_str(), m_UniqueID); return false; } - - - - |