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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Player.h | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index c643aaa8e..33ab5293c 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -440,8 +440,26 @@ public: Loads the m_Rank, m_Permissions, m_MsgPrefix, m_MsgSuffix and m_MsgNameColorCode members. */ void LoadRank(void); + /** Calls the block-placement hook and places the block in the world, unless refused by the hook. + If the hook prevents the placement, sends the current block at the specified coords back to the client. + Assumes that all the blocks are in currently loaded chunks. */ + bool PlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + + /** Sends the block in the specified range around the specified coord to the client + as a block change packet. + The blocks in range (a_BlockX - a_Range, a_BlockX + a_Range) are sent (NY-metric). */ + void SendBlocksAround(int a_BlockX, int a_BlockY, int a_BlockZ, int a_Range = 1); + // tolua_end + /** Calls the block placement hooks and places the blocks in the world. + First the "placing" hooks for all the blocks are called, then the blocks are placed, and finally + the "placed" hooks are called. + If the any of the "placing" hooks aborts, none of the blocks are placed and the function returns false. + Returns true if all the blocks are placed. + Assumes that all the blocks are in currently loaded chunks. */ + bool PlaceBlocks(const sSetBlockVector & a_Blocks); + // cEntity overrides: virtual bool IsCrouched (void) const { return m_IsCrouched; } virtual bool IsSprinting(void) const { return m_IsSprinting; } |