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-rw-r--r--src/Entities/Pawn.cpp20
-rw-r--r--src/Entities/Pawn.h15
-rw-r--r--src/Entities/Player.cpp2
3 files changed, 36 insertions, 1 deletions
diff --git a/src/Entities/Pawn.cpp b/src/Entities/Pawn.cpp
index 93f6a69bc..4c840e6e1 100644
--- a/src/Entities/Pawn.cpp
+++ b/src/Entities/Pawn.cpp
@@ -72,6 +72,26 @@ void cPawn::RemoveEntityEffect(cEntityEffect::eType a_EffectType)
+void cPawn::ClearEntityEffects()
+{
+ // Iterate through this entity's applied effects
+ for (tEffectMap::iterator iter = m_EntityEffects.begin(); iter != m_EntityEffects.end();)
+ {
+ // Copy values to prevent pesky wrong erasures
+ cEntityEffect::eType effect_type = iter->first;
+
+ // Iterates (must be called before any possible erasure)
+ ++iter;
+
+ // Remove effect
+ RemoveEntityEffect(effect_type);
+ }
+}
+
+
+
+
+
void cPawn::HandleEntityEffects(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect)
{
switch (a_EffectType)
diff --git a/src/Entities/Pawn.h b/src/Entities/Pawn.h
index 1a897c958..857488901 100644
--- a/src/Entities/Pawn.h
+++ b/src/Entities/Pawn.h
@@ -22,13 +22,28 @@ public:
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
+ /** Applies an entity effect
+ * @param a_EffectType The entity effect to apply
+ * @param a_Effect The parameters of the effect
+ */
void AddEntityEffect(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect);
+
+ /** Removes a currently applied entity effect
+ * @param a_EffectType The entity effect to remove
+ */
void RemoveEntityEffect(cEntityEffect::eType a_EffectType);
+
+ /** Removes all currently applied entity effects (used when drinking milk) */
+ void ClearEntityEffects();
protected:
typedef std::map<cEntityEffect::eType, cEntityEffect> tEffectMap;
tEffectMap m_EntityEffects;
+ /** Applies entity effect effects
+ * @param a_EffectType The selected entity effect
+ * @param a_Effect The parameters of the selected entity effect
+ */
virtual void HandleEntityEffects(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect);
} ; // tolua_export
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index 67449f800..b4b344584 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -552,7 +552,7 @@ void cPlayer::SetFoodExhaustionLevel(double a_FoodExhaustionLevel)
bool cPlayer::Feed(int a_Food, double a_Saturation)
{
- if (m_FoodLevel >= MAX_FOOD_LEVEL)
+ if (IsSatiated())
{
return false;
}