diff options
Diffstat (limited to '')
-rw-r--r-- | src/Entities/Entity.cpp | 5 | ||||
-rw-r--r-- | src/Entities/Minecart.cpp | 310 | ||||
-rw-r--r-- | src/Entities/Minecart.h | 7 |
3 files changed, 190 insertions, 132 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 8a74c9da4..fbf76e008 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -321,7 +321,10 @@ void cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) m_Health = 0; } - AddSpeed(a_TDI.Knockback * 2); + if (IsMob() || IsPlayer()) // Knockback for only players and mobs + { + AddSpeed(a_TDI.Knockback * 2); + } m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_HURT); diff --git a/src/Entities/Minecart.cpp b/src/Entities/Minecart.cpp index f75e23d8b..710e033f0 100644 --- a/src/Entities/Minecart.cpp +++ b/src/Entities/Minecart.cpp @@ -11,6 +11,9 @@ #include "../Chunk.h" #include "Player.h" +#define MAX_SPEED 8 +#define MAX_SPEED_NEGATIVE -MAX_SPEED + @@ -70,286 +73,329 @@ void cMinecart::HandlePhysics(float a_Dt, cChunk & a_Chunk) // Inside an unloaded chunk, bail out all processing return; } - BLOCKTYPE BelowType = Chunk->GetBlock(RelPosX, PosY - 1, RelPosZ); - BLOCKTYPE InsideType = Chunk->GetBlock(RelPosX, PosY, RelPosZ); - if (IsBlockRail(BelowType)) + BLOCKTYPE InsideType; + NIBBLETYPE InsideMeta; + Chunk->GetBlockTypeMeta(RelPosX, PosY, RelPosZ, InsideType, InsideMeta); + + if (!IsBlockRail(InsideType)) { - HandleRailPhysics(a_Dt, *Chunk); + Chunk->GetBlockTypeMeta(RelPosX, PosY + 1, RelPosZ, InsideType, InsideMeta); + if (IsBlockRail(InsideType)) AddPosY(1); } - else + + if (IsBlockRail(InsideType)) { - if (IsBlockRail(InsideType)) - { - SetPosY(PosY + 1); - HandleRailPhysics(a_Dt, *Chunk); - } - else + SnapToRail(InsideMeta); + + switch (InsideType) { - super::HandlePhysics(a_Dt, *Chunk); - BroadcastMovementUpdate(); + case E_BLOCK_RAIL: HandleRailPhysics(InsideMeta); break; + case E_BLOCK_DETECTOR_RAIL: break; + case E_BLOCK_ACTIVATOR_RAIL: break; + case E_BLOCK_POWERED_RAIL: HandlePoweredRailPhysics(InsideMeta); break; + default: VERIFY(!"Unhandled rail type despite checking if block was rail!"); break; } + + AddPosition(GetSpeed() * (a_Dt / 1000)); + } + else + { + SetPosY(floor(GetPosY()) + 0.35); // HandlePhysics overrides this if minecart can fall, else, it is to stop ground clipping minecart bottom when off-rail + super::HandlePhysics(a_Dt, *Chunk); } + + BroadcastMovementUpdate(); } -static const double MAX_SPEED = 8; -static const double MAX_SPEED_NEGATIVE = (0 - MAX_SPEED); - -void cMinecart::HandleRailPhysics(float a_Dt, cChunk & a_Chunk) +void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta) { - - super::HandlePhysics(a_Dt, a_Chunk); // Main physics handling - /* NOTE: Please bear in mind that taking away from negatives make them even more negative, adding to negatives make them positive, etc. */ - // Get block meta below the cart - int RelPosX = (int)floor(GetPosX()) - a_Chunk.GetPosX() * cChunkDef::Width; - int RelPosZ = (int)floor(GetPosZ()) - a_Chunk.GetPosZ() * cChunkDef::Width; - NIBBLETYPE BelowMeta = a_Chunk.GetMeta(RelPosX, (int)floor(GetPosY() - 1), RelPosZ); - double SpeedX = GetSpeedX(), SpeedY = GetSpeedY(), SpeedZ = GetSpeedZ(); // Get current speed - - switch (BelowMeta) + switch (a_RailMeta) { case E_META_RAIL_ZM_ZP: // NORTHSOUTH { SetRotation(270); - SpeedY = 0; // Don't move vertically as on ground - SpeedX = 0; // Correct diagonal movement from curved rails + SetPosY(floor(GetPosY()) + 0.55); + SetSpeedY(0); // Don't move vertically as on ground + SetSpeedX(0); // Correct diagonal movement from curved rails - if (SpeedZ != 0) // Don't do anything if cart is stationary + if (GetSpeedZ() != 0) // Don't do anything if cart is stationary { - if (SpeedZ > 0) + if (GetSpeedZ() > 0) { // Going SOUTH, slow down - SpeedZ = SpeedZ - 0.1; + AddSpeedZ(-0.1); } else { // Going NORTH, slow down - SpeedZ = SpeedZ + 0.1; + AddSpeedZ(0.1); } } break; } - case E_META_RAIL_XM_XP: // EASTWEST { SetRotation(180); - SpeedY = 0; - SpeedZ = 0; + SetPosY(floor(GetPosY()) + 0.55); + SetSpeedY(0); + SetSpeedZ(0); - if (SpeedX != 0) + if (GetSpeedX() != 0) { - if (SpeedX > 0) + if (GetSpeedX() > 0) { - SpeedX = SpeedX - 0.1; + AddSpeedX(-0.1); } else { - SpeedX = SpeedX + 0.1; + AddSpeedX(0.1); } } break; } - case E_META_RAIL_ASCEND_ZM: // ASCEND NORTH { SetRotation(270); - SetPosY(floor(GetPosY()) + 0.2); // It seems it doesn't work without levitation :/ - SpeedX = 0; + SetSpeedX(0); - if (SpeedZ >= 0) + if (GetSpeedZ() >= 0) { // SpeedZ POSITIVE, going SOUTH - if (SpeedZ <= MAX_SPEED) // Speed limit + if (GetSpeedZ() <= MAX_SPEED) // Speed limit { - SpeedZ = SpeedZ + 0.5; // Speed up - SpeedY = (0 - SpeedZ); // Downward movement is negative (0 minus positive numbers is negative) - } - else - { - SpeedZ = MAX_SPEED; // Enforce speed limit - SpeedY = (0 - SpeedZ); + AddSpeedZ(0.5); // Speed up + SetSpeedY(-GetSpeedZ()); // Downward movement is negative (0 minus positive numbers is negative) } } else { // SpeedZ NEGATIVE, going NORTH - SpeedZ = SpeedZ + 0.4; // Slow down - SpeedY = (0 - SpeedZ); // Upward movement is positive (0 minus negative number is positive number) + AddSpeedZ(1); // Slow down + SetSpeedY(-GetSpeedZ()); // Upward movement is positive (0 minus negative number is positive number) } break; } - case E_META_RAIL_ASCEND_ZP: // ASCEND SOUTH { SetRotation(270); - SetPosY(floor(GetPosY()) + 0.2); - SpeedX = 0; + SetSpeedX(0); - if (SpeedZ > 0) + if (GetSpeedZ() > 0) { // SpeedZ POSITIVE, going SOUTH - SpeedZ = SpeedZ - 0.4; // Slow down - SpeedY = SpeedZ; // Upward movement positive + AddSpeedZ(-1); // Slow down + SetSpeedY(GetSpeedZ()); // Upward movement positive } else { - if (SpeedZ >= MAX_SPEED_NEGATIVE) // Speed limit + if (GetSpeedZ() >= MAX_SPEED_NEGATIVE) // Speed limit { // SpeedZ NEGATIVE, going NORTH - SpeedZ = SpeedZ - 0.5; // Speed up - SpeedY = SpeedZ; // Downward movement negative - } - else - { - SpeedZ = MAX_SPEED_NEGATIVE; // Enforce speed limit - SpeedY = SpeedZ; + AddSpeedZ(-0.5); // Speed up + SetSpeedY(GetSpeedZ()); // Downward movement negative } } break; } - case E_META_RAIL_ASCEND_XM: // ASCEND EAST { SetRotation(180); - SetPosY(floor(GetPosY()) + 0.2); - SpeedZ = 0; + SetSpeedZ(0); - if (SpeedX >= 0) + if (GetSpeedX() >= 0) { - if (SpeedX <= MAX_SPEED) - { - SpeedX = SpeedX + 0.5; - SpeedY = (0 - SpeedX); - } - else + if (GetSpeedX() <= MAX_SPEED) { - SpeedX = MAX_SPEED; - SpeedY = (0 - SpeedX); + AddSpeedX(0.5); + SetSpeedY(-GetSpeedX()); } } else { - SpeedX = SpeedX + 0.4; - SpeedY = (0 - SpeedX); + AddSpeedX(1); + SetSpeedY(-GetSpeedX()); } break; } - case E_META_RAIL_ASCEND_XP: // ASCEND WEST { SetRotation(180); - SetPosY(floor(GetPosY()) + 0.2); - SpeedZ = 0; + SetSpeedZ(0); - if (SpeedX > 0) + if (GetSpeedX() > 0) { - SpeedX = SpeedX - 0.4; - SpeedY = SpeedX; + AddSpeedX(-1); + SetSpeedY(GetSpeedX()); } else { - if (SpeedX >= MAX_SPEED_NEGATIVE) - { - SpeedX = SpeedX - 0.5; - SpeedY = SpeedX; - } - else + if (GetSpeedX() >= MAX_SPEED_NEGATIVE) { - SpeedX = MAX_SPEED_NEGATIVE; - SpeedY = SpeedX; + AddSpeedX(-0.5); + SetSpeedY(GetSpeedX()); } } break; } - case E_META_RAIL_CURVED_ZM_XM: // Ends pointing NORTH and WEST { SetRotation(315); // Set correct rotation server side - SetPosY(floor(GetPosY()) + 0.2); // Levitate dat cart + SetPosY(floor(GetPosY()) + 0.3); // Levitate dat cart - if (SpeedZ > 0) // Cart moving south + if (GetSpeedZ() > 0) // Cart moving south { - SpeedX = (0 - SpeedZ); // Diagonally move southwest (which will make cart hit a southwest rail) + SetSpeedX(-GetSpeedZ()); // Diagonally move southwest (which will make cart hit a southwest rail) } - else if (SpeedX > 0) // Cart moving east + else if (GetSpeedX() > 0) // Cart moving east { - SpeedZ = (0 - SpeedX); // Diagonally move northeast + SetSpeedZ(-GetSpeedX()); // Diagonally move northeast } break; } - case E_META_RAIL_CURVED_ZM_XP: // Curved NORTH EAST { SetRotation(225); - SetPosY(floor(GetPosY()) + 0.2); + SetPosY(floor(GetPosY()) + 0.3); - if (SpeedZ > 0) + if (GetSpeedZ() > 0) { - SpeedX = SpeedZ; + SetSpeedX(GetSpeedZ()); } - else if (SpeedX < 0) + else if (GetSpeedX() < 0) { - SpeedZ = SpeedX; + SetSpeedZ(GetSpeedX()); } break; } - case E_META_RAIL_CURVED_ZP_XM: // Curved SOUTH WEST { SetRotation(135); - SetPosY(floor(GetPosY()) + 0.2); + SetPosY(floor(GetPosY()) + 0.3); - if (SpeedZ < 0) + if (GetSpeedZ() < 0) { - SpeedX = SpeedZ; + SetSpeedX(GetSpeedZ()); } - else if (SpeedX > 0) + else if (GetSpeedX() > 0) { - SpeedZ = SpeedX; + SetSpeedZ(GetSpeedX()); } break; } - case E_META_RAIL_CURVED_ZP_XP: // Curved SOUTH EAST { SetRotation(45); - SetPosY(floor(GetPosY()) + 0.2); + SetPosY(floor(GetPosY()) + 0.3); - if (SpeedZ < 0) + if (GetSpeedZ() < 0) { - SpeedX = (0 - SpeedZ); + SetSpeedX(-GetSpeedZ()); } - else if (SpeedX < 0) + else if (GetSpeedX() < 0) { - SpeedZ = (0 - SpeedX); + SetSpeedZ(-GetSpeedX()); } break; } - default: { ASSERT(!"Unhandled rail meta!"); // Dun dun DUN! break; } } +} - // Set speed to speed variables - SetSpeedX(SpeedX); - SetSpeedY(SpeedY); - SetSpeedZ(SpeedZ); - // Broadcast position to client - BroadcastMovementUpdate(); + +void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta) +{ + if ((a_RailMeta & 0x8) == 0x8) + { + switch (a_RailMeta & 0x07) + { + case E_META_RAIL_ZM_ZP: // NORTHSOUTH + { + SetRotation(270); + SetPosY(floor(GetPosY()) + 0.55); + SetSpeedY(0); // Don't move vertically as on ground + SetSpeedX(0); // Correct diagonal movement from curved rails + + if (GetSpeedZ() != 0) // Don't do anything if cart is stationary + { + if (GetSpeedZ() > 0) + { + // Going SOUTH, slow down + AddSpeedZ(1); + } + else + { + // Going NORTH, slow down + AddSpeedZ(-1); + } + } + break; + } + case E_META_RAIL_XM_XP: // EASTWEST + { + SetRotation(180); + SetPosY(floor(GetPosY()) + 0.55); + SetSpeedY(0); + SetSpeedZ(0); + + if (GetSpeedX() != 0) + { + if (GetSpeedX() > 0) + { + AddSpeedX(-1); + } + else + { + AddSpeedX(1); + } + } + break; + } + } + } +} + + + + + +void cMinecart::SnapToRail(NIBBLETYPE a_RailMeta) +{ + switch (a_RailMeta) + { + case E_META_RAIL_ASCEND_XM: + case E_META_RAIL_ASCEND_XP: + case E_META_RAIL_XM_XP: + { + SetSpeedZ(0); + SetPosZ(floor(GetPosZ()) + 0.3); + break; + } + case E_META_RAIL_ASCEND_ZM: + case E_META_RAIL_ASCEND_ZP: + case E_META_RAIL_ZM_ZP: + { + SetSpeedX(0); + SetPosX(floor(GetPosX()) + 0.3); + break; + } + default: break; + } } @@ -358,6 +404,14 @@ void cMinecart::HandleRailPhysics(float a_Dt, cChunk & a_Chunk) void cMinecart::DoTakeDamage(TakeDamageInfo & TDI) { + if (TDI.Attacker->IsPlayer() && ((cPlayer *)TDI.Attacker)->IsGameModeCreative()) + { + Destroy(); + TDI.FinalDamage = GetMaxHealth(); // Instant hit for creative + super::DoTakeDamage(TDI); + return; // No drops for creative + } + m_LastDamage = TDI.FinalDamage; super::DoTakeDamage(TDI); @@ -365,7 +419,7 @@ void cMinecart::DoTakeDamage(TakeDamageInfo & TDI) if (GetHealth() <= 0) { - Destroy(true); + Destroy(); cItems Drops; switch (m_Payload) diff --git a/src/Entities/Minecart.h b/src/Entities/Minecart.h index b1b48be4e..e353e18d9 100644 --- a/src/Entities/Minecart.h +++ b/src/Entities/Minecart.h @@ -53,15 +53,16 @@ public: virtual void DoTakeDamage(TakeDamageInfo & TDI) override; int LastDamage(void) const { return m_LastDamage; } - void HandleRailPhysics(float a_Dt, cChunk & a_Chunk); ePayload GetPayload(void) const { return m_Payload; } protected: ePayload m_Payload; + int m_LastDamage; cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z); - - int m_LastDamage; + void HandleRailPhysics(NIBBLETYPE a_RailMeta); + void HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta); + void SnapToRail(NIBBLETYPE a_RailMeta); } ; |