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-rw-r--r--src/Entities/ArrowEntity.cpp2
-rw-r--r--src/Entities/Boat.cpp2
-rw-r--r--src/Entities/EnderCrystal.cpp4
-rw-r--r--src/Entities/Entity.cpp18
-rw-r--r--src/Entities/Entity.h21
-rw-r--r--src/Entities/ExpBottleEntity.cpp2
-rw-r--r--src/Entities/ExpOrb.cpp2
-rw-r--r--src/Entities/FallingBlock.cpp2
-rw-r--r--src/Entities/FireChargeEntity.cpp2
-rw-r--r--src/Entities/FireworkEntity.cpp2
-rw-r--r--src/Entities/Floater.cpp2
-rw-r--r--src/Entities/HangingEntity.cpp2
-rw-r--r--src/Entities/Minecart.cpp2
-rw-r--r--src/Entities/Pawn.cpp2
-rw-r--r--src/Entities/Pawn.h2
-rw-r--r--src/Entities/Pickup.cpp2
-rw-r--r--src/Entities/Player.cpp12
-rw-r--r--src/Entities/Player.h3
-rw-r--r--src/Entities/ProjectileEntity.cpp4
-rw-r--r--src/Entities/ProjectileEntity.h4
-rw-r--r--src/Entities/SplashPotionEntity.cpp2
-rw-r--r--src/Entities/TNTEntity.cpp2
-rw-r--r--src/Entities/ThrownEggEntity.cpp2
-rw-r--r--src/Entities/ThrownEnderPearlEntity.cpp2
-rw-r--r--src/Entities/ThrownSnowballEntity.cpp2
-rw-r--r--src/Entities/WitherSkullEntity.cpp2
26 files changed, 52 insertions, 52 deletions
diff --git a/src/Entities/ArrowEntity.cpp b/src/Entities/ArrowEntity.cpp
index e72743b3a..c7c088361 100644
--- a/src/Entities/ArrowEntity.cpp
+++ b/src/Entities/ArrowEntity.cpp
@@ -10,7 +10,7 @@
cArrowEntity::cArrowEntity(cEntity * a_Creator, Vector3d a_Pos, Vector3d a_Speed):
- Super(pkArrow, a_Creator, a_Pos, a_Speed, 0.5, 0.5),
+ Super(pkArrow, a_Creator, a_Pos, a_Speed, 0.5f, 0.5f),
m_PickupState(psNoPickup),
m_DamageCoeff(2),
m_IsCritical(false),
diff --git a/src/Entities/Boat.cpp b/src/Entities/Boat.cpp
index 9d804052d..1016773e9 100644
--- a/src/Entities/Boat.cpp
+++ b/src/Entities/Boat.cpp
@@ -15,7 +15,7 @@
cBoat::cBoat(Vector3d a_Pos, eMaterial a_Material) :
- Super(etBoat, a_Pos, 0.98, 0.7),
+ Super(etBoat, a_Pos, 1.375f, 0.5625f),
m_LastDamage(0), m_ForwardDirection(0),
m_DamageTaken(0.0f), m_Material(a_Material),
m_RightPaddleUsed(false), m_LeftPaddleUsed(false)
diff --git a/src/Entities/EnderCrystal.cpp b/src/Entities/EnderCrystal.cpp
index defa396f5..07fd56dad 100644
--- a/src/Entities/EnderCrystal.cpp
+++ b/src/Entities/EnderCrystal.cpp
@@ -20,7 +20,7 @@ cEnderCrystal::cEnderCrystal(Vector3d a_Pos, bool a_ShowBottom) :
cEnderCrystal::cEnderCrystal(Vector3d a_Pos, Vector3i a_BeamTarget, bool a_DisplayBeam, bool a_ShowBottom) :
- Super(etEnderCrystal, a_Pos, 1.0, 1.0),
+ Super(etEnderCrystal, a_Pos, 2.0f, 2.0f),
m_BeamTarget(a_BeamTarget),
m_DisplayBeam(a_DisplayBeam),
m_ShowBottom(a_ShowBottom)
@@ -92,7 +92,7 @@ void cEnderCrystal::KilledBy(TakeDamageInfo & a_TDI)
// Destroy first so the Explodinator doesn't find us (when iterating through entities):
Destroy();
- m_World->DoExplosionAt(6.0, GetPosX(), GetPosY() + (GetHeight() / 2.0), GetPosZ(), true, esEnderCrystal, this);
+ m_World->DoExplosionAt(6.0, GetPosX(), GetPosY() + GetHeight() / 2, GetPosZ(), true, esEnderCrystal, this);
const auto Position = GetPosition().Floor();
if (cChunkDef::IsValidHeight(Position.y))
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index 6c777aca4..c8a6b8ef9 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -33,7 +33,7 @@ static UInt32 GetNextUniqueID(void)
////////////////////////////////////////////////////////////////////////////////
// cEntity:
-cEntity::cEntity(eEntityType a_EntityType, Vector3d a_Pos, double a_Width, double a_Height):
+cEntity::cEntity(eEntityType a_EntityType, Vector3d a_Pos, float a_Width, float a_Height):
m_UniqueID(GetNextUniqueID()),
m_Health(1),
m_MaxHealth(1),
@@ -59,8 +59,6 @@ cEntity::cEntity(eEntityType a_EntityType, Vector3d a_Pos, double a_Width, doubl
m_IsInLava(false),
m_IsInWater(false),
m_IsHeadInWater(false),
- m_Width(a_Width),
- m_Height(a_Height),
m_AirLevel(MAX_AIR_LEVEL),
m_AirTickTimer(DROWNING_TICKS),
m_TicksAlive(0),
@@ -71,6 +69,8 @@ cEntity::cEntity(eEntityType a_EntityType, Vector3d a_Pos, double a_Width, doubl
m_Position(a_Pos),
m_WaterSpeed(0, 0, 0),
m_Mass (0.001), // Default 1g
+ m_Width(a_Width),
+ m_Height(a_Height),
m_InvulnerableTicks(0)
{
m_WorldChangeInfo.m_NewWorld = nullptr;
@@ -1098,7 +1098,7 @@ void cEntity::HandlePhysics(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
NextPos = HitCoords;
// Avoid movement in the direction of the blockface that has been hit and correct for collision box:
- double HalfWidth = GetWidth() / 2.0;
+ const auto HalfWidth = GetWidth() / 2;
switch (HitBlockFace)
{
case BLOCK_FACE_XM:
@@ -1714,6 +1714,16 @@ void cEntity::SetIsTicking(bool a_IsTicking)
+void cEntity::SetSize(const float a_Width, const float a_Height)
+{
+ m_Width = a_Width;
+ m_Height = a_Height;
+}
+
+
+
+
+
void cEntity::HandleAir(void)
{
// Ref.: https://minecraft.gamepedia.com/Chunk_format
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h
index 559f4eb66..c3ccaa228 100644
--- a/src/Entities/Entity.h
+++ b/src/Entities/Entity.h
@@ -169,7 +169,7 @@ public:
static const UInt32 INVALID_ID = 0; // Exported to Lua in ManualBindings.cpp, ToLua doesn't parse initialized constants.
- cEntity(eEntityType a_EntityType, Vector3d a_Pos, double a_Width, double a_Height);
+ cEntity(eEntityType a_EntityType, Vector3d a_Pos, float a_Width, float a_Height);
virtual ~cEntity() = default;
/** Spawns the entity in the world; returns true if spawned, false if not (plugin disallowed).
@@ -225,7 +225,7 @@ public:
cWorld * GetWorld(void) const { return m_World; }
double GetHeadYaw (void) const { return m_HeadYaw; } // In degrees
- double GetHeight (void) const { return m_Height; }
+ float GetHeight (void) const { return m_Height; }
double GetMass (void) const { return m_Mass; }
double GetPosX (void) const { return m_Position.x; }
double GetPosY (void) const { return m_Position.y; }
@@ -237,7 +237,7 @@ public:
double GetSpeedX (void) const { return m_Speed.x; }
double GetSpeedY (void) const { return m_Speed.y; }
double GetSpeedZ (void) const { return m_Speed.z; }
- double GetWidth (void) const { return m_Width; }
+ float GetWidth (void) const { return m_Width; }
int GetChunkX(void) const { return FloorC(m_Position.x / cChunkDef::Width); }
int GetChunkZ(void) const { return FloorC(m_Position.z / cChunkDef::Width); }
@@ -579,6 +579,9 @@ public:
/** Set the entity's status to either ticking or not ticking. */
void SetIsTicking(bool a_IsTicking);
+ /** Update an entity's size, for example, on body stance changes. */
+ void SetSize(float a_Width, float a_Height);
+
/** Adds a mob to the leashed list of mobs. */
void AddLeashedMob(cMonster * a_Monster);
@@ -686,12 +689,6 @@ protected:
/** If the entity's head is in a water block */
bool m_IsHeadInWater;
- /** Width of the entity, in the XZ plane. Since entities are represented as cylinders, this is more of a diameter. */
- double m_Width;
-
- /** Height of the entity (Y axis). */
- double m_Height;
-
/** Air level of a mobile */
int m_AirLevel;
int m_AirTickTimer;
@@ -748,6 +745,12 @@ private:
/** Measured in Kilograms (Kg) */
double m_Mass;
+ /** Width of the entity, in the XZ plane. Since entities are represented as cylinders, this is more of a diameter. */
+ float m_Width;
+
+ /** Height of the entity (Y axis). */
+ float m_Height;
+
/** If a player hit a entity, the entity receive a invulnerable of 10 ticks.
While this ticks, a player can't hit this entity. */
int m_InvulnerableTicks;
diff --git a/src/Entities/ExpBottleEntity.cpp b/src/Entities/ExpBottleEntity.cpp
index 96c063f4e..f089ecb18 100644
--- a/src/Entities/ExpBottleEntity.cpp
+++ b/src/Entities/ExpBottleEntity.cpp
@@ -9,7 +9,7 @@
cExpBottleEntity::cExpBottleEntity(cEntity * a_Creator, Vector3d a_Pos, Vector3d a_Speed) :
- Super(pkExpBottle, a_Creator, a_Pos, 0.25, 0.25)
+ Super(pkExpBottle, a_Creator, a_Pos, 0.25f, 0.25f)
{
SetSpeed(a_Speed);
}
diff --git a/src/Entities/ExpOrb.cpp b/src/Entities/ExpOrb.cpp
index 5f1b5cbe2..125ea394a 100644
--- a/src/Entities/ExpOrb.cpp
+++ b/src/Entities/ExpOrb.cpp
@@ -6,7 +6,7 @@
cExpOrb::cExpOrb(Vector3d a_Pos, int a_Reward):
- Super(etExpOrb, a_Pos, 0.98, 0.98), // TODO: Check size
+ Super(etExpOrb, a_Pos, 0.5f, 0.5f),
m_Reward(a_Reward),
m_Timer(0)
{
diff --git a/src/Entities/FallingBlock.cpp b/src/Entities/FallingBlock.cpp
index dd3ba59cc..aa6baae82 100644
--- a/src/Entities/FallingBlock.cpp
+++ b/src/Entities/FallingBlock.cpp
@@ -12,7 +12,7 @@
cFallingBlock::cFallingBlock(Vector3d a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta):
- Super(etFallingBlock, a_Position, 0.98, 0.98),
+ Super(etFallingBlock, a_Position, 0.98f, 0.98f),
m_BlockType(a_BlockType),
m_BlockMeta(a_BlockMeta)
{
diff --git a/src/Entities/FireChargeEntity.cpp b/src/Entities/FireChargeEntity.cpp
index 3ac815ec6..7971c4cb7 100644
--- a/src/Entities/FireChargeEntity.cpp
+++ b/src/Entities/FireChargeEntity.cpp
@@ -8,7 +8,7 @@
cFireChargeEntity::cFireChargeEntity(cEntity * a_Creator, Vector3d a_Pos, Vector3d a_Speed):
- Super(pkFireCharge, a_Creator, a_Pos, 0.3125, 0.3125)
+ Super(pkFireCharge, a_Creator, a_Pos, 0.3125f, 0.3125f)
{
SetSpeed(a_Speed);
SetGravity(0);
diff --git a/src/Entities/FireworkEntity.cpp b/src/Entities/FireworkEntity.cpp
index 987d5a329..eb386cdfc 100644
--- a/src/Entities/FireworkEntity.cpp
+++ b/src/Entities/FireworkEntity.cpp
@@ -9,7 +9,7 @@
cFireworkEntity::cFireworkEntity(cEntity * a_Creator, Vector3d a_Pos, const cItem & a_Item) :
- Super(pkFirework, a_Creator, a_Pos, 0.25, 0.25),
+ Super(pkFirework, a_Creator, a_Pos, 0.25f, 0.25f),
m_TicksToExplosion(a_Item.m_FireworkItem.m_FlightTimeInTicks),
m_FireworkItem(a_Item)
{
diff --git a/src/Entities/Floater.cpp b/src/Entities/Floater.cpp
index 2738c12d3..73c364961 100644
--- a/src/Entities/Floater.cpp
+++ b/src/Entities/Floater.cpp
@@ -75,7 +75,7 @@ protected:
cFloater::cFloater(Vector3d a_Pos, Vector3d a_Speed, UInt32 a_PlayerID, int a_CountDownTime) :
- Super(etFloater, a_Pos, 0.2, 0.2),
+ Super(etFloater, a_Pos, 0.25f, 0.25f),
m_BitePos(a_Pos),
m_CanPickupItem(false),
m_PickupCountDown(0),
diff --git a/src/Entities/HangingEntity.cpp b/src/Entities/HangingEntity.cpp
index 20b751c74..c20415e36 100644
--- a/src/Entities/HangingEntity.cpp
+++ b/src/Entities/HangingEntity.cpp
@@ -10,7 +10,7 @@
cHangingEntity::cHangingEntity(eEntityType a_EntityType, eBlockFace a_Facing, Vector3d a_Pos) :
- Super(a_EntityType, a_Pos, 0.8, 0.8),
+ Super(a_EntityType, a_Pos, 0.5f, 0.5f),
m_Facing(cHangingEntity::BlockFaceToProtocolFace(a_Facing))
{
SetMaxHealth(1);
diff --git a/src/Entities/Minecart.cpp b/src/Entities/Minecart.cpp
index c4636c5b1..1f454c857 100644
--- a/src/Entities/Minecart.cpp
+++ b/src/Entities/Minecart.cpp
@@ -95,7 +95,7 @@ protected:
// cMinecart:
cMinecart::cMinecart(ePayload a_Payload, Vector3d a_Pos):
- Super(etMinecart, a_Pos, 0.98, 0.7),
+ Super(etMinecart, a_Pos, 0.98f, 0.7f),
m_Payload(a_Payload),
m_LastDamage(0),
m_DetectorRailPosition(0, 0, 0),
diff --git a/src/Entities/Pawn.cpp b/src/Entities/Pawn.cpp
index ef552d89d..cc11323e1 100644
--- a/src/Entities/Pawn.cpp
+++ b/src/Entities/Pawn.cpp
@@ -14,7 +14,7 @@
-cPawn::cPawn(eEntityType a_EntityType, double a_Width, double a_Height) :
+cPawn::cPawn(eEntityType a_EntityType, float a_Width, float a_Height) :
Super(a_EntityType, Vector3d(), a_Width, a_Height),
m_EntityEffects(tEffectMap()),
m_LastGroundHeight(0),
diff --git a/src/Entities/Pawn.h b/src/Entities/Pawn.h
index ab8d66a58..706c51e49 100644
--- a/src/Entities/Pawn.h
+++ b/src/Entities/Pawn.h
@@ -22,7 +22,7 @@ public:
CLASS_PROTODEF(cPawn)
- cPawn(eEntityType a_EntityType, double a_Width, double a_Height);
+ cPawn(eEntityType a_EntityType, float a_Width, float a_Height);
virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
virtual void KilledBy(TakeDamageInfo & a_TDI) override;
diff --git a/src/Entities/Pickup.cpp b/src/Entities/Pickup.cpp
index 4b05c2b9b..39fff913d 100644
--- a/src/Entities/Pickup.cpp
+++ b/src/Entities/Pickup.cpp
@@ -94,7 +94,7 @@ protected:
// cPickup:
cPickup::cPickup(Vector3d a_Pos, const cItem & a_Item, bool IsPlayerCreated, Vector3f a_Speed, int a_LifetimeTicks, bool a_CanCombine):
- Super(etPickup, a_Pos, 0.2, 0.2),
+ Super(etPickup, a_Pos, 0.25f, 0.25f),
m_Timer(0),
m_Item(a_Item),
m_bCollected(false),
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index 9725118ee..8c047c533 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -104,7 +104,7 @@ cPlayer::BodyStanceGliding::BodyStanceGliding(cPlayer & a_Player) :
cPlayer::cPlayer(const std::shared_ptr<cClientHandle> & a_Client) :
- Super(etPlayer, 0.6, 1.8),
+ Super(etPlayer, 0.6f, 1.8f),
m_BodyStance(BodyStanceStanding(*this)),
m_FoodLevel(MAX_FOOD_LEVEL),
m_FoodSaturationLevel(5.0),
@@ -2821,16 +2821,6 @@ void cPlayer::AddKnownItem(const cItem & a_Item)
-void cPlayer::SetSize(const float a_Width, const float a_Height)
-{
- m_Width = a_Width;
- m_Height = a_Height;
-}
-
-
-
-
-
void cPlayer::AddKnownRecipe(UInt32 a_RecipeId)
{
auto Response = m_KnownRecipes.insert(a_RecipeId);
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index fd4d22d84..8969099a1 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -592,9 +592,6 @@ public:
If the item is already known, does nothing. */
void AddKnownItem(const cItem & a_Item);
- /** Update a player's size, for example, on body stance changes. */
- void SetSize(float a_Width, float a_Height);
-
// cEntity overrides:
virtual void AttachTo(cEntity * a_AttachTo) override;
virtual void Detach(void) override;
diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp
index c72cebaaf..745f7de13 100644
--- a/src/Entities/ProjectileEntity.cpp
+++ b/src/Entities/ProjectileEntity.cpp
@@ -219,7 +219,7 @@ protected:
////////////////////////////////////////////////////////////////////////////////
// cProjectileEntity:
-cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, Vector3d a_Pos, double a_Width, double a_Height):
+cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, Vector3d a_Pos, float a_Width, float a_Height):
Super(etProjectile, a_Pos, a_Width, a_Height),
m_ProjectileKind(a_Kind),
m_CreatorData(
@@ -237,7 +237,7 @@ cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, Vector3d
-cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, Vector3d a_Pos, Vector3d a_Speed, double a_Width, double a_Height):
+cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, Vector3d a_Pos, Vector3d a_Speed, float a_Width, float a_Height):
cProjectileEntity(a_Kind, a_Creator, a_Pos, a_Width, a_Height)
{
SetSpeed(a_Speed);
diff --git a/src/Entities/ProjectileEntity.h b/src/Entities/ProjectileEntity.h
index ddd09f831..1c8c00854 100644
--- a/src/Entities/ProjectileEntity.h
+++ b/src/Entities/ProjectileEntity.h
@@ -48,8 +48,8 @@ public:
CLASS_PROTODEF(cProjectileEntity)
- cProjectileEntity(eKind a_Kind, cEntity * a_Creator, Vector3d a_Pos, double a_Width, double a_Height);
- cProjectileEntity(eKind a_Kind, cEntity * a_Creator, Vector3d a_Pos, Vector3d a_Speed, double a_Width, double a_Height);
+ cProjectileEntity(eKind a_Kind, cEntity * a_Creator, Vector3d a_Pos, float a_Width, float a_Height);
+ cProjectileEntity(eKind a_Kind, cEntity * a_Creator, Vector3d a_Pos, Vector3d a_Speed, float a_Width, float a_Height);
/** Creates a new instance of the specified projectile entity.
a_Item is the item from which the projectile originated (such as firework or arrow). */
diff --git a/src/Entities/SplashPotionEntity.cpp b/src/Entities/SplashPotionEntity.cpp
index ce081aed1..bf23b8ffb 100644
--- a/src/Entities/SplashPotionEntity.cpp
+++ b/src/Entities/SplashPotionEntity.cpp
@@ -17,7 +17,7 @@ cSplashPotionEntity::cSplashPotionEntity(
Vector3d a_Speed,
const cItem & a_Item
):
- Super(pkSplashPotion, a_Creator, a_Pos, 0.25, 0.25),
+ Super(pkSplashPotion, a_Creator, a_Pos, 0.25f, 0.25f),
m_Item(a_Item),
m_DestroyTimer(-1)
{
diff --git a/src/Entities/TNTEntity.cpp b/src/Entities/TNTEntity.cpp
index ef013c347..0d7340513 100644
--- a/src/Entities/TNTEntity.cpp
+++ b/src/Entities/TNTEntity.cpp
@@ -9,7 +9,7 @@
cTNTEntity::cTNTEntity(Vector3d a_Pos, unsigned a_FuseTicks) :
- Super(etTNT, a_Pos, 0.98, 0.98),
+ Super(etTNT, a_Pos, 0.98f, 0.98f),
m_FuseTicks(a_FuseTicks)
{
SetGravity(-16.0f);
diff --git a/src/Entities/ThrownEggEntity.cpp b/src/Entities/ThrownEggEntity.cpp
index bc5ed665e..b8289b64b 100644
--- a/src/Entities/ThrownEggEntity.cpp
+++ b/src/Entities/ThrownEggEntity.cpp
@@ -8,7 +8,7 @@
cThrownEggEntity::cThrownEggEntity(cEntity * a_Creator, Vector3d a_Pos, Vector3d a_Speed):
- Super(pkEgg, a_Creator, a_Pos, 0.25, 0.25),
+ Super(pkEgg, a_Creator, a_Pos, 0.25f, 0.25f),
m_DestroyTimer(-1)
{
SetSpeed(a_Speed);
diff --git a/src/Entities/ThrownEnderPearlEntity.cpp b/src/Entities/ThrownEnderPearlEntity.cpp
index ec4af7a7c..e6d708917 100644
--- a/src/Entities/ThrownEnderPearlEntity.cpp
+++ b/src/Entities/ThrownEnderPearlEntity.cpp
@@ -9,7 +9,7 @@
cThrownEnderPearlEntity::cThrownEnderPearlEntity(cEntity * a_Creator, Vector3d a_Pos, Vector3d a_Speed):
- Super(pkEnderPearl, a_Creator, a_Pos, 0.25, 0.25),
+ Super(pkEnderPearl, a_Creator, a_Pos, 0.25f, 0.25f),
m_DestroyTimer(-1)
{
SetSpeed(a_Speed);
diff --git a/src/Entities/ThrownSnowballEntity.cpp b/src/Entities/ThrownSnowballEntity.cpp
index d10aaf25d..63068e69d 100644
--- a/src/Entities/ThrownSnowballEntity.cpp
+++ b/src/Entities/ThrownSnowballEntity.cpp
@@ -8,7 +8,7 @@
cThrownSnowballEntity::cThrownSnowballEntity(cEntity * a_Creator, Vector3d a_Pos, Vector3d a_Speed):
- Super(pkSnowball, a_Creator, a_Pos, 0.25, 0.25),
+ Super(pkSnowball, a_Creator, a_Pos, 0.25f, 0.25f),
m_DestroyTimer(-1)
{
SetSpeed(a_Speed);
diff --git a/src/Entities/WitherSkullEntity.cpp b/src/Entities/WitherSkullEntity.cpp
index 1bb17ab2b..22e474395 100644
--- a/src/Entities/WitherSkullEntity.cpp
+++ b/src/Entities/WitherSkullEntity.cpp
@@ -13,7 +13,7 @@
cWitherSkullEntity::cWitherSkullEntity(cEntity * a_Creator, Vector3d a_Pos, Vector3d a_Speed):
- Super(pkWitherSkull, a_Creator, a_Pos, 0.25, 0.25)
+ Super(pkWitherSkull, a_Creator, a_Pos, 0.3125f, 0.3125f)
{
SetSpeed(a_Speed);
SetGravity(0);