diff options
Diffstat (limited to 'src/Entities')
-rw-r--r-- | src/Entities/Entity.cpp | 6 | ||||
-rw-r--r-- | src/Entities/Entity.h | 8 | ||||
-rw-r--r-- | src/Entities/Floater.h | 10 | ||||
-rw-r--r-- | src/Entities/Minecart.cpp | 35 | ||||
-rw-r--r-- | src/Entities/Minecart.h | 12 | ||||
-rw-r--r-- | src/Entities/Player.cpp | 17 | ||||
-rw-r--r-- | src/Entities/ProjectileEntity.cpp | 12 |
7 files changed, 58 insertions, 42 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 8e0d0b9a7..565c78dfd 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -263,16 +263,16 @@ void cEntity::TakeDamage(eDamageType a_DamageType, cEntity * a_Attacker, int a_R -void cEntity::SetRotationFromSpeed(void) +void cEntity::SetYawFromSpeed(void) { const double EPS = 0.0000001; if ((abs(m_Speed.x) < EPS) && (abs(m_Speed.z) < EPS)) { // atan2() may overflow or is undefined, pick any number - SetRotation(0); + SetYaw(0); return; } - SetRotation(atan2(m_Speed.x, m_Speed.z) * 180 / PI); + SetYaw(atan2(m_Speed.x, m_Speed.z) * 180 / PI); } diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index 878e69668..91463bfd6 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -154,8 +154,7 @@ public: double GetPosX (void) const { return m_Pos.x; } double GetPosY (void) const { return m_Pos.y; } double GetPosZ (void) const { return m_Pos.z; } - const Vector3d & GetRot (void) const { return m_Rot; } - double GetRotation (void) const { return m_Rot.x; } // OBSOLETE, use GetYaw() instead + const Vector3d & GetRot (void) const { return m_Rot; } // OBSOLETE, use individual GetYaw(), GetPitch, GetRoll() components double GetYaw (void) const { return m_Rot.x; } double GetPitch (void) const { return m_Rot.y; } double GetRoll (void) const { return m_Rot.z; } @@ -177,8 +176,7 @@ public: void SetPosZ (double a_PosZ); void SetPosition(double a_PosX, double a_PosY, double a_PosZ); void SetPosition(const Vector3d & a_Pos) { SetPosition(a_Pos.x, a_Pos.y, a_Pos.z); } - void SetRot (const Vector3f & a_Rot); - void SetRotation(double a_Rotation) { SetYaw(a_Rotation); } // OBSOLETE, use SetYaw() instead + void SetRot (const Vector3f & a_Rot); // OBSOLETE, use individual SetYaw(), SetPitch(), SetRoll() components void SetYaw (double a_Yaw); void SetPitch (double a_Pitch); void SetRoll (double a_Roll); @@ -223,7 +221,7 @@ public: void SetGravity(float a_Gravity) { m_Gravity = a_Gravity; } /// Sets the rotation to match the speed vector (entity goes "face-forward") - void SetRotationFromSpeed(void); + void SetYawFromSpeed(void); /// Sets the pitch to match the speed vector (entity gies "face-forward") void SetPitchFromSpeed(void); diff --git a/src/Entities/Floater.h b/src/Entities/Floater.h index 4bbe3f352..162b74e75 100644 --- a/src/Entities/Floater.h +++ b/src/Entities/Floater.h @@ -7,21 +7,25 @@ +// tolua_begin class cFloater : public cEntity { typedef cFloater super; public: - + + //tolua_end cFloater(double a_X, double a_Y, double a_Z, Vector3d a_Speed, int a_PlayerID, int a_CountDownTime); virtual void SpawnOn(cClientHandle & a_Client) override; virtual void Tick(float a_Dt, cChunk & a_Chunk) override; - + + // tolua_begin bool CanPickup(void) const { return m_CanPickupItem; } int GetOwnerID(void) const { return m_PlayerID; } int GetAttachedMobID(void) const { return m_AttachedMobID; } + // tolua_end protected: // Position @@ -37,4 +41,4 @@ protected: // Entity IDs int m_PlayerID; int m_AttachedMobID; -} ;
\ No newline at end of file +} ; // tolua_export
\ No newline at end of file diff --git a/src/Entities/Minecart.cpp b/src/Entities/Minecart.cpp index ad63f848e..c8f43a3e6 100644 --- a/src/Entities/Minecart.cpp +++ b/src/Entities/Minecart.cpp @@ -118,6 +118,7 @@ void cMinecart::SpawnOn(cClientHandle & a_ClientHandle) } } a_ClientHandle.SendSpawnVehicle(*this, 10, SubType); // 10 = Minecarts, SubType = What type of Minecart + a_ClientHandle.SendEntityMetadata(*this); } @@ -212,7 +213,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) { case E_META_RAIL_ZM_ZP: // NORTHSOUTH { - SetRotation(270); + SetYaw(270); SetPosY(floor(GetPosY()) + 0.55); SetSpeedY(0); // Don't move vertically as on ground SetSpeedX(0); // Correct diagonal movement from curved rails @@ -238,7 +239,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) } case E_META_RAIL_XM_XP: // EASTWEST { - SetRotation(180); + SetYaw(180); SetPosY(floor(GetPosY()) + 0.55); SetSpeedY(0); SetSpeedZ(0); @@ -261,7 +262,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) } case E_META_RAIL_ASCEND_ZM: // ASCEND NORTH { - SetRotation(270); + SetYaw(270); SetSpeedX(0); if (GetSpeedZ() >= 0) @@ -283,7 +284,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) } case E_META_RAIL_ASCEND_ZP: // ASCEND SOUTH { - SetRotation(270); + SetYaw(270); SetSpeedX(0); if (GetSpeedZ() > 0) @@ -305,7 +306,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) } case E_META_RAIL_ASCEND_XM: // ASCEND EAST { - SetRotation(180); + SetYaw(180); SetSpeedZ(0); if (GetSpeedX() >= 0) @@ -325,7 +326,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) } case E_META_RAIL_ASCEND_XP: // ASCEND WEST { - SetRotation(180); + SetYaw(180); SetSpeedZ(0); if (GetSpeedX() > 0) @@ -345,7 +346,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) } case E_META_RAIL_CURVED_ZM_XM: // Ends pointing NORTH and WEST { - SetRotation(315); // Set correct rotation server side + SetYaw(315); // Set correct rotation server side SetPosY(floor(GetPosY()) + 0.55); // Levitate dat cart TestBlockCollision(a_RailMeta); @@ -357,7 +358,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) } case E_META_RAIL_CURVED_ZM_XP: // Curved NORTH EAST { - SetRotation(225); + SetYaw(225); SetPosY(floor(GetPosY()) + 0.55); TestBlockCollision(a_RailMeta); @@ -367,7 +368,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) } case E_META_RAIL_CURVED_ZP_XM: // Curved SOUTH WEST { - SetRotation(135); + SetYaw(135); SetPosY(floor(GetPosY()) + 0.55); TestBlockCollision(a_RailMeta); @@ -377,7 +378,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) } case E_META_RAIL_CURVED_ZP_XP: // Curved SOUTH EAST { - SetRotation(45); + SetYaw(45); SetPosY(floor(GetPosY()) + 0.55); TestBlockCollision(a_RailMeta); @@ -413,7 +414,7 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta) { case E_META_RAIL_ZM_ZP: // NORTHSOUTH { - SetRotation(270); + SetYaw(270); SetPosY(floor(GetPosY()) + 0.55); SetSpeedY(0); SetSpeedX(0); @@ -435,7 +436,7 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta) } case E_META_RAIL_XM_XP: // EASTWEST { - SetRotation(180); + SetYaw(180); SetPosY(floor(GetPosY()) + 0.55); SetSpeedY(0); SetSpeedZ(0); @@ -841,10 +842,12 @@ void cMinecart::Destroyed() /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// cEmptyMinecart: +// cRideableMinecart: -cEmptyMinecart::cEmptyMinecart(double a_X, double a_Y, double a_Z) : - super(mpNone, a_X, a_Y, a_Z) +cRideableMinecart::cRideableMinecart(double a_X, double a_Y, double a_Z, const cItem & a_Content, int a_Height) : + super(mpNone, a_X, a_Y, a_Z), + m_Content(a_Content), + m_Height(a_Height) { } @@ -852,7 +855,7 @@ cEmptyMinecart::cEmptyMinecart(double a_X, double a_Y, double a_Z) : -void cEmptyMinecart::OnRightClicked(cPlayer & a_Player) +void cRideableMinecart::OnRightClicked(cPlayer & a_Player) { if (m_Attachee != NULL) { diff --git a/src/Entities/Minecart.h b/src/Entities/Minecart.h index 1c3ea3220..a4ecb33ad 100644 --- a/src/Entities/Minecart.h +++ b/src/Entities/Minecart.h @@ -93,18 +93,24 @@ protected: -class cEmptyMinecart : +class cRideableMinecart : public cMinecart { typedef cMinecart super; public: - CLASS_PROTODEF(cEmptyMinecart); + CLASS_PROTODEF(cRideableMinecart); - cEmptyMinecart(double a_X, double a_Y, double a_Z); + cRideableMinecart(double a_X, double a_Y, double a_Z, const cItem & a_Content, int a_Height); + const cItem & GetContent(void) const {return m_Content;} + int GetBlockHeight(void) const {return m_Height;} // cEntity overrides: virtual void OnRightClicked(cPlayer & a_Player) override; +protected: + + cItem m_Content; + int m_Height; } ; diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index fa6422389..c1f2456eb 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1382,16 +1382,21 @@ void cPlayer::TossItem( cItem DroppedItem(GetInventory().GetEquippedItem()); if (!DroppedItem.IsEmpty()) { - if (GetInventory().RemoveOneEquippedItem()) + char NewAmount = a_Amount; + if (NewAmount > GetInventory().GetEquippedItem().m_ItemCount) { - DroppedItem.m_ItemCount = 1; // RemoveItem decreases the count, so set it to 1 again - Drops.push_back(DroppedItem); + NewAmount = GetInventory().GetEquippedItem().m_ItemCount; // Drop only what's there } + + GetInventory().GetHotbarGrid().ChangeSlotCount(GetInventory().GetEquippedSlotNum() /* Returns hotbar subslot, which HotbarGrid takes */, -a_Amount); + + DroppedItem.m_ItemCount = NewAmount; + Drops.push_back(DroppedItem); } } } double vX = 0, vY = 0, vZ = 0; - EulerToVector(-GetRotation(), GetPitch(), vZ, vX, vY); + EulerToVector(-GetYaw(), GetPitch(), vZ, vX, vY); vY = -vY * 2 + 1.f; m_World->SpawnItemPickups(Drops, GetPosX(), GetEyeHeight(), GetPosZ(), vX * 3, vY * 3, vZ * 3, true); // 'true' because created by player } @@ -1523,7 +1528,7 @@ bool cPlayer::LoadFromDisk() Json::Value & JSON_PlayerRotation = root["rotation"]; if (JSON_PlayerRotation.size() == 3) { - SetRotation ((float)JSON_PlayerRotation[(unsigned int)0].asDouble()); + SetYaw ((float)JSON_PlayerRotation[(unsigned int)0].asDouble()); SetPitch ((float)JSON_PlayerRotation[(unsigned int)1].asDouble()); SetRoll ((float)JSON_PlayerRotation[(unsigned int)2].asDouble()); } @@ -1586,7 +1591,7 @@ bool cPlayer::SaveToDisk() JSON_PlayerPosition.append(Json::Value(GetPosZ())); Json::Value JSON_PlayerRotation; - JSON_PlayerRotation.append(Json::Value(GetRotation())); + JSON_PlayerRotation.append(Json::Value(GetYaw())); JSON_PlayerRotation.append(Json::Value(GetPitch())); JSON_PlayerRotation.append(Json::Value(GetRoll())); diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp index 9e5069ba6..12ce9a303 100644 --- a/src/Entities/ProjectileEntity.cpp +++ b/src/Entities/ProjectileEntity.cpp @@ -206,7 +206,7 @@ cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, const Ve m_IsInGround(false) { SetSpeed(a_Speed); - SetRotationFromSpeed(); + SetYawFromSpeed(); SetPitchFromSpeed(); } @@ -350,7 +350,7 @@ void cProjectileEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) NewSpeed.y += m_Gravity / 20; NewSpeed *= TracerCallback.GetSlowdownCoeff(); SetSpeed(NewSpeed); - SetRotationFromSpeed(); + SetYawFromSpeed(); SetPitchFromSpeed(); // DEBUG: @@ -358,7 +358,7 @@ void cProjectileEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) m_UniqueID, GetPosX(), GetPosY(), GetPosZ(), GetSpeedX(), GetSpeedY(), GetSpeedZ(), - GetRotation(), GetPitch() + GetYaw(), GetPitch() ); } @@ -369,7 +369,7 @@ void cProjectileEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) void cProjectileEntity::SpawnOn(cClientHandle & a_Client) { // Default spawning - use the projectile kind to spawn an object: - a_Client.SendSpawnObject(*this, m_ProjectileKind, 12, ANGLE_TO_PROTO(GetRotation()), ANGLE_TO_PROTO(GetPitch())); + a_Client.SendSpawnObject(*this, m_ProjectileKind, 12, ANGLE_TO_PROTO(GetYaw()), ANGLE_TO_PROTO(GetPitch())); a_Client.SendEntityMetadata(*this); } @@ -402,11 +402,11 @@ cArrowEntity::cArrowEntity(cEntity * a_Creator, double a_X, double a_Y, double a { SetSpeed(a_Speed); SetMass(0.1); - SetRotationFromSpeed(); + SetYawFromSpeed(); SetPitchFromSpeed(); LOGD("Created arrow %d with speed {%.02f, %.02f, %.02f} and rot {%.02f, %.02f}", m_UniqueID, GetSpeedX(), GetSpeedY(), GetSpeedZ(), - GetRotation(), GetPitch() + GetYaw(), GetPitch() ); } |