diff options
Diffstat (limited to 'src/Generating/BioGen.h')
-rw-r--r-- | src/Generating/BioGen.h | 41 |
1 files changed, 19 insertions, 22 deletions
diff --git a/src/Generating/BioGen.h b/src/Generating/BioGen.h index 44f1dfd2a..a5b8cc7e7 100644 --- a/src/Generating/BioGen.h +++ b/src/Generating/BioGen.h @@ -41,7 +41,7 @@ protected: -/// A simple cache that stores N most recently generated chunks' biomes; N being settable upon creation +/** A simple cache that stores N most recently generated chunks' biomes; N being settable upon creation */ class cBioGenCache : public cBiomeGen { @@ -112,7 +112,7 @@ protected: -/// Base class for generators that use a list of available biomes. This class takes care of the list. +/** Base class for generators that use a list of available biomes. This class takes care of the list. */ class cBiomeGenList : public cBiomeGen { @@ -124,7 +124,7 @@ protected: EMCSBiomes m_Biomes; int m_BiomesCount; // Pulled out of m_Biomes for faster access - /// Parses the INI file setting string into m_Biomes. + /** Parses the INI file setting string into m_Biomes. */ void InitializeBiomes(const AString & a_Biomes); } ; @@ -188,20 +188,20 @@ public: } protected: - /// Noise used for the distortion + /** Noise used for the distortion */ cNoise m_Noise; - /// The underlying Voronoi map of the biomes + /** The underlying Voronoi map of the biomes */ cVoronoiMap m_Voronoi; - /// Size of the Voronoi cells, also used for distortion amplitude + /** Size of the Voronoi cells, also used for distortion amplitude */ int m_CellSize; // cBiomeGen overrides: virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override; virtual void InitializeBiomeGen(cIniFile & a_IniFile) override; - /// Distorts the coords using a Perlin-like noise + /** Distorts the coords using a Perlin-like noise */ void Distort(int a_BlockX, int a_BlockZ, int & a_DistortedX, int & a_DistortedZ); } ; @@ -241,30 +241,27 @@ protected: virtual void InitializeBiomeGen(cIniFile & a_IniFile) override; /** Step 1: Decides between ocean, land and mushroom, using a DistVoronoi with special conditions and post-processing for mushroom islands - Sets biomes to biOcean, -1 (i.e. land), biMushroomIsland or biMushroomShore - */ + Sets biomes to biOcean, -1 (i.e. land), biMushroomIsland or biMushroomShore. */ void DecideOceanLandMushroom(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap); /** Step 2: Add rivers to the land - Flips some "-1" biomes into biRiver - */ + Flips some "-1" biomes into biRiver. */ void AddRivers(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap); /** Step 3: Decide land biomes using a temperature / humidity map; freeze ocean / river in low temperatures. - Flips all remaining "-1" biomes into land biomes. Also flips some biOcean and biRiver into biFrozenOcean, biFrozenRiver, based on temp map. - */ + Flips all remaining "-1" biomes into land biomes. Also flips some biOcean and biRiver into biFrozenOcean, biFrozenRiver, based on temp map. */ void ApplyTemperatureHumidity(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap); - /// Distorts the coords using a Perlin-like noise, with a specified cell-size + /** Distorts the coords using a Perlin-like noise, with a specified cell-size */ void Distort(int a_BlockX, int a_BlockZ, int & a_DistortedX, int & a_DistortedZ, int a_CellSize); - /// Builds two Perlin-noise maps, one for temperature, the other for humidity. Trims both into [0..255] range + /** Builds two Perlin-noise maps, one for temperature, the other for humidity. Trims both into [0..255] range */ void BuildTemperatureHumidityMaps(int a_ChunkX, int a_ChunkZ, IntMap & a_TemperatureMap, IntMap & a_HumidityMap); - /// Flips all remaining "-1" biomes into land biomes using the two maps + /** Flips all remaining "-1" biomes into land biomes using the two maps */ void DecideLandBiomes(cChunkDef::BiomeMap & a_BiomeMap, const IntMap & a_TemperatureMap, const IntMap & a_HumidityMap); - /// Flips biOcean and biRiver into biFrozenOcean and biFrozenRiver if the temperature is too low + /** Flips biOcean and biRiver into biFrozenOcean and biFrozenRiver if the temperature is too low */ void FreezeWaterBiomes(cChunkDef::BiomeMap & a_BiomeMap, const IntMap & a_TemperatureMap); } ; @@ -281,10 +278,10 @@ public: cBioGenTwoLevel(int a_Seed); protected: - /// The Voronoi map that decides the groups of biomes + /** The Voronoi map that decides the groups of biomes */ cVoronoiMap m_VoronoiLarge; - /// The Voronoi map that decides biomes inside individual biome groups + /** The Voronoi map that decides biomes inside individual biome groups */ cVoronoiMap m_VoronoiSmall; // The noises used for the distortion: @@ -308,9 +305,9 @@ protected: virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override; virtual void InitializeBiomeGen(cIniFile & a_IniFile) override; - /// Selects biome from the specified biome group, based on the specified index. - /// Note that both params may overflow - /// a_DistLevel is either 0 or 1; zero when it is at the edge of the small Voronoi cell, 1 near the center + /** Selects biome from the specified biome group, based on the specified index. + Note that both params may overflow + a_DistLevel is either 0 or 1; zero when it is at the edge of the small Voronoi cell, 1 near the center */ EMCSBiome SelectBiome(int a_BiomeGroup, size_t a_BiomeIdx, int a_DistLevel); } ; |