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-rw-r--r--src/Generating/HeiGen.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Generating/HeiGen.cpp b/src/Generating/HeiGen.cpp
index b02e06951..870ceef7f 100644
--- a/src/Generating/HeiGen.cpp
+++ b/src/Generating/HeiGen.cpp
@@ -253,7 +253,7 @@ float cHeiGenClassic::GetNoise(float x, float y)
float oct2 = m_Noise.CubicNoise2D(x * m_HeightFreq2, y * m_HeightFreq2) * m_HeightAmp2;
float oct3 = m_Noise.CubicNoise2D(x * m_HeightFreq3, y * m_HeightFreq3) * m_HeightAmp3;
- float height = m_Noise.CubicNoise2D(x * 0.1f, y * 0.1f ) * 2;
+ float height = m_Noise.CubicNoise2D(x * 0.1f, y * 0.1f) * 2;
float flatness = ((m_Noise.CubicNoise2D(x * 0.5f, y * 0.5f) + 1.f) * 0.5f) * 1.1f; // 0 ... 1.5
flatness *= flatness * flatness;
@@ -283,7 +283,7 @@ void cHeiGenClassic::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightM
{
hei = 250;
}
- cChunkDef::SetHeight(a_HeightMap, x , z, hei);
+ cChunkDef::SetHeight(a_HeightMap, x, z, hei);
} // for x
} // for z
}
@@ -345,7 +345,7 @@ void cHeiGenMountains::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::Heigh
{
hei = 250;
}
- cChunkDef::SetHeight(a_HeightMap, x , z, hei);
+ cChunkDef::SetHeight(a_HeightMap, x, z, hei);
} // for x
} // for z
}