diff options
Diffstat (limited to 'src/Items/ItemFishingRod.h')
-rw-r--r-- | src/Items/ItemFishingRod.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Items/ItemFishingRod.h b/src/Items/ItemFishingRod.h index 3a2ef0275..e44eb09bb 100644 --- a/src/Items/ItemFishingRod.h +++ b/src/Items/ItemFishingRod.h @@ -244,9 +244,9 @@ public: } else { - cFloater * Floater = new cFloater(a_Player->GetPosX(), a_Player->GetStance(), a_Player->GetPosZ(), a_Player->GetLookVector() * 15, a_Player->GetUniqueID(), static_cast<int>(100 + static_cast<unsigned int>(a_World->GetTickRandomNumber(800)) - (a_Player->GetEquippedItem().m_Enchantments.GetLevel(cEnchantments::enchLure) * 100))); - Floater->Initialize(*a_World); + auto Floater = cpp14::make_unique<cFloater>(a_Player->GetPosX(), a_Player->GetStance(), a_Player->GetPosZ(), a_Player->GetLookVector() * 15, a_Player->GetUniqueID(), static_cast<int>(100 + static_cast<unsigned int>(a_World->GetTickRandomNumber(800)) - (a_Player->GetEquippedItem().m_Enchantments.GetLevel(cEnchantments::enchLure) * 100))); a_Player->SetIsFishing(true, Floater->GetUniqueID()); + Floater->Initialize(std::move(Floater), *a_World); } return true; } |