diff options
Diffstat (limited to 'src/Items')
-rw-r--r-- | src/Items/ItemBoat.h | 2 | ||||
-rw-r--r-- | src/Items/ItemLighter.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/Items/ItemBoat.h b/src/Items/ItemBoat.h index f39a35a88..09d8b1d2d 100644 --- a/src/Items/ItemBoat.h +++ b/src/Items/ItemBoat.h @@ -95,7 +95,7 @@ public: } // Spawn block at water level - if (a_World->SpawnBoat(x + 0.5, y + 0.5, z + 0.5, cBoat::ItemToMaterial(a_Player->GetEquippedItem())) == cEntity::INVALID_ID) + if (a_World->SpawnBoat(Callbacks.m_Pos + Vector3d(0.5, 0.5, 0.5), cBoat::ItemToMaterial(a_Player->GetEquippedItem())) == cEntity::INVALID_ID) { return false; } diff --git a/src/Items/ItemLighter.h b/src/Items/ItemLighter.h index 1cf2ec939..8b46ba011 100644 --- a/src/Items/ItemLighter.h +++ b/src/Items/ItemLighter.h @@ -58,7 +58,7 @@ public: // Activate the TNT: a_World->BroadcastSoundEffect("entity.tnt.primed", static_cast<double>(a_BlockX), static_cast<double>(a_BlockY), static_cast<double>(a_BlockZ), 1.0f, 1.0f); a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); - a_World->SpawnPrimedTNT(a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5); // 80 ticks to boom + a_World->SpawnPrimedTNT({a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5}); // 80 ticks to boom break; } default: |