diff options
Diffstat (limited to 'src/Items')
-rw-r--r-- | src/Items/ItemPotion.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/Items/ItemPotion.h b/src/Items/ItemPotion.h index 200c13cab..70a926cad 100644 --- a/src/Items/ItemPotion.h +++ b/src/Items/ItemPotion.h @@ -146,8 +146,7 @@ public: virtual bool EatItem(cPlayer * a_Player, cItem * a_Item) override { // Called when potion is a drinkable potion - short potion_damage = a_Item->m_ItemDamage; - a_Player->AddEntityEffect(GetEntityEffectType(potion_damage), cEntityEffect(GetEntityEffectDuration(potion_damage), GetEntityEffectIntensity(potion_damage), a_Player)); + a_Player->AddEntityEffect(GetEntityEffectType(a_Item->m_ItemDamage), GetEntityEffectDuration(a_Item->m_ItemDamage), GetEntityEffectIntensity(a_Item->m_ItemDamage)); a_Player->GetInventory().RemoveOneEquippedItem(); a_Player->GetInventory().AddItem(E_ITEM_GLASS_BOTTLE); return true; |