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-rw-r--r--src/Items/ItemHandler.cpp2
-rw-r--r--src/Items/ItemNetherWart.h54
2 files changed, 56 insertions, 0 deletions
diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp
index 92ba94999..23b9a86d4 100644
--- a/src/Items/ItemHandler.cpp
+++ b/src/Items/ItemHandler.cpp
@@ -23,6 +23,7 @@
#include "ItemLeaves.h"
#include "ItemLighter.h"
#include "ItemMinecart.h"
+#include "ItemNetherWart.h"
#include "ItemPickaxe.h"
#include "ItemThrowable.h"
#include "ItemRedstoneDust.h"
@@ -101,6 +102,7 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType)
case E_ITEM_FIREWORK_ROCKET: return new cItemFireworkHandler();
case E_ITEM_FLINT_AND_STEEL: return new cItemLighterHandler(a_ItemType);
case E_ITEM_FLOWER_POT: return new cItemFlowerPotHandler(a_ItemType);
+ case E_ITEM_NETHER_WART: return new cItemNetherWartHandler(a_ItemType);
case E_ITEM_REDSTONE_DUST: return new cItemRedstoneDustHandler(a_ItemType);
case E_ITEM_REDSTONE_REPEATER: return new cItemRedstoneRepeaterHandler(a_ItemType);
case E_ITEM_SHEARS: return new cItemShearsHandler(a_ItemType);
diff --git a/src/Items/ItemNetherWart.h b/src/Items/ItemNetherWart.h
new file mode 100644
index 000000000..aa4a44340
--- /dev/null
+++ b/src/Items/ItemNetherWart.h
@@ -0,0 +1,54 @@
+
+#pragma once
+
+#include "ItemHandler.h"
+#include "../World.h"
+
+
+
+
+
+class cItemNetherWartHandler :
+ public cItemHandler
+{
+public:
+ cItemNetherWartHandler(int a_ItemType) :
+ cItemHandler(a_ItemType)
+ {
+
+ }
+
+ virtual bool IsPlaceable(void) override
+ {
+ return true;
+ }
+
+ virtual bool GetPlacementBlockTypeMeta(
+ cWorld * a_World, cPlayer * a_Player,
+ int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
+ int a_CursorX, int a_CursorY, int a_CursorZ,
+ BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
+ ) override
+ {
+ if (a_BlockFace != BLOCK_FACE_TOP)
+ {
+ // Only allow planting nether wart from the top side of the block
+ return false;
+ }
+
+ // Only allow placement on farmland
+ int X = a_BlockX;
+ int Y = a_BlockY;
+ int Z = a_BlockZ;
+ AddFaceDirection(X, Y, Z, a_BlockFace, true);
+ if (a_World->GetBlock(X, Y, Z) != E_BLOCK_SOULSAND)
+ {
+ return false;
+ }
+
+ a_BlockMeta = 0;
+ a_BlockType = E_BLOCK_NETHER_WART;
+
+ return true;
+ }
+} ; \ No newline at end of file