diff options
Diffstat (limited to '')
-rw-r--r-- | src/Map.cpp | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/src/Map.cpp b/src/Map.cpp index 9e3c364b1..3691d0ab0 100644 --- a/src/Map.cpp +++ b/src/Map.cpp @@ -23,6 +23,7 @@ cMap::cMap(unsigned int a_ID, cWorld * a_World): m_Scale(3), m_CenterX(0), m_CenterZ(0), + m_Dirty(false), // This constructor is for an empty map object which will be filled by the caller with the correct values - it does not need saving. m_World(a_World), m_Name(fmt::format(FMT_STRING("map_{}"), m_ID)) { @@ -40,6 +41,7 @@ cMap::cMap(unsigned int a_ID, int a_CenterX, int a_CenterZ, cWorld * a_World, un m_Scale(a_Scale), m_CenterX(a_CenterX), m_CenterZ(a_CenterZ), + m_Dirty(true), // This constructor is for creating a brand new map in game, it will always need saving. m_World(a_World), m_Name(fmt::format(FMT_STRING("map_{}"), m_ID)) { @@ -223,7 +225,13 @@ bool cMap::SetPixel(unsigned int a_X, unsigned int a_Z, cMap::ColorID a_Data) { if ((a_X < m_Width) && (a_Z < m_Height)) { - m_Data[a_Z * m_Width + a_X] = a_Data; + auto index = a_Z * m_Width + a_X; + + if (m_Data[index] != a_Data) + { + m_Data[index] = a_Data; + m_Dirty = true; + } return true; } |