diff options
Diffstat (limited to '')
-rw-r--r-- | src/MobSpawner.cpp | 211 |
1 files changed, 61 insertions, 150 deletions
diff --git a/src/MobSpawner.cpp b/src/MobSpawner.cpp index d5ed79fc4..68a479839 100644 --- a/src/MobSpawner.cpp +++ b/src/MobSpawner.cpp @@ -10,10 +10,8 @@ -cMobSpawner::cMobSpawner(cMonster::eFamily a_MonsterFamily, const std::set<eMonsterType>& a_AllowedTypes) : - m_MonsterFamily(a_MonsterFamily), - m_NewPack(true), - m_MobType(mtInvalidType) +cMobSpawner::cMobSpawner(cMonster::eFamily a_MonsterFamily, const std::set<eMonsterType> & a_AllowedTypes) : + m_MonsterFamily(a_MonsterFamily), m_NewPack(true), m_MobType(mtInvalidType) { for (std::set<eMonsterType>::const_iterator itr = a_AllowedTypes.begin(); itr != a_AllowedTypes.end(); ++itr) { @@ -72,7 +70,13 @@ eMonsterType cMobSpawner::ChooseMobType(EMCSBiome a_Biome) -bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, Vector3i a_RelPos, eMonsterType a_MobType, EMCSBiome a_Biome, bool a_DisableSolidBelowCheck) +bool cMobSpawner::CanSpawnHere( + cChunk * a_Chunk, + Vector3i a_RelPos, + eMonsterType a_MobType, + EMCSBiome a_Biome, + bool a_DisableSolidBelowCheck +) { if ((a_RelPos.y >= cChunkDef::Height - 1) || (a_RelPos.y <= 0)) { @@ -81,7 +85,7 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, Vector3i a_RelPos, eMonsterType if (cChunkDef::IsValidHeight(a_RelPos.addedY(-1)) && (a_Chunk->GetBlock(a_RelPos.addedY(-1)) == E_BLOCK_BEDROCK)) { - return false; // Make sure mobs do not spawn on bedrock. + return false; // Make sure mobs do not spawn on bedrock. } auto & Random = GetRandomProvider(); @@ -98,36 +102,26 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, Vector3i a_RelPos, eMonsterType { case mtBat: { - return - ( - (a_RelPos.y <= 63) && - (BlockLight <= 4) && - (SkyLight <= 4) && - (TargetBlock == E_BLOCK_AIR) && + return ( + (a_RelPos.y <= 63) && (BlockLight <= 4) && (SkyLight <= 4) && (TargetBlock == E_BLOCK_AIR) && (!cBlockInfo::IsTransparent(BlockAbove)) ); } case mtBlaze: { - return - ( - (TargetBlock == E_BLOCK_AIR) && - (BlockAbove == E_BLOCK_AIR) && - ((!cBlockInfo::IsTransparent(BlockBelow)) || (a_DisableSolidBelowCheck)) && - (Random.RandBool()) + return ( + (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && + ((!cBlockInfo::IsTransparent(BlockBelow)) || (a_DisableSolidBelowCheck)) && (Random.RandBool()) ); } case mtCaveSpider: { - return - ( + return ( (TargetBlock == E_BLOCK_AIR) && - ((!cBlockInfo::IsTransparent(BlockBelow)) || (a_DisableSolidBelowCheck)) && - (SkyLight <= 7) && - (BlockLight <= 7) && - (Random.RandBool()) + ((!cBlockInfo::IsTransparent(BlockBelow)) || (a_DisableSolidBelowCheck)) && (SkyLight <= 7) && + (BlockLight <= 7) && (Random.RandBool()) ); } @@ -138,11 +132,8 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, Vector3i a_RelPos, eMonsterType case mtRabbit: case mtSheep: { - return - ( - (TargetBlock == E_BLOCK_AIR) && - (BlockAbove == E_BLOCK_AIR) && - (BlockBelow == E_BLOCK_GRASS) && + return ( + (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && (BlockBelow == E_BLOCK_GRASS) && (SkyLight >= 9) ); } @@ -151,14 +142,10 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, Vector3i a_RelPos, eMonsterType case mtSkeleton: case mtZombie: { - return - ( - (TargetBlock == E_BLOCK_AIR) && - (BlockAbove == E_BLOCK_AIR) && - ((!cBlockInfo::IsTransparent(BlockBelow)) || (a_DisableSolidBelowCheck)) && - (SkyLight <= 7) && - (BlockLight <= 7) && - (Random.RandBool()) + return ( + (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && + ((!cBlockInfo::IsTransparent(BlockBelow)) || (a_DisableSolidBelowCheck)) && (SkyLight <= 7) && + (BlockLight <= 7) && (Random.RandBool()) ); } @@ -170,13 +157,9 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, Vector3i a_RelPos, eMonsterType if (blockTop == E_BLOCK_AIR) { blockTop = a_Chunk->GetBlock(a_RelPos.addedY(3)); - return - ( - (TargetBlock == E_BLOCK_AIR) && - (BlockAbove == E_BLOCK_AIR) && - (blockTop == E_BLOCK_AIR) && - ((!cBlockInfo::IsTransparent(BlockBelow)) || (a_DisableSolidBelowCheck)) && - (SkyLight <= 7) && + return ( + (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && (blockTop == E_BLOCK_AIR) && + ((!cBlockInfo::IsTransparent(BlockBelow)) || (a_DisableSolidBelowCheck)) && (SkyLight <= 7) && (BlockLight <= 7) ); } @@ -186,23 +169,12 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, Vector3i a_RelPos, eMonsterType case mtGhast: { - return - ( - (TargetBlock == E_BLOCK_AIR) && - (BlockAbove == E_BLOCK_AIR) && - (Random.RandBool(0.01)) - ); + return ((TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && (Random.RandBool(0.01))); } case mtGuardian: { - return - ( - IsBlockWater(TargetBlock) && - IsBlockWater(BlockBelow) && - (a_RelPos.y >= 45) && - (a_RelPos.y <= 62) - ); + return (IsBlockWater(TargetBlock) && IsBlockWater(BlockBelow) && (a_RelPos.y >= 45) && (a_RelPos.y <= 62)); } case mtMagmaCube: @@ -210,57 +182,34 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, Vector3i a_RelPos, eMonsterType { const int AMOUNT_MOON_PHASES = 8; auto maxLight = Random.RandInt(0, 7); - auto moonPhaseNumber = static_cast<int>(std::floor(a_Chunk->GetWorld()->GetWorldAge().count() / 24000)) % AMOUNT_MOON_PHASES; - auto moonThreshold = static_cast<float>(std::abs(moonPhaseNumber - (AMOUNT_MOON_PHASES / 2)) / (AMOUNT_MOON_PHASES / 2)); - return - ( - (TargetBlock == E_BLOCK_AIR) && - (BlockAbove == E_BLOCK_AIR) && - ( - (!cBlockInfo::IsTransparent(BlockBelow)) || - (a_DisableSolidBelowCheck)) && - ( - ( - (a_RelPos.y <= 40) && - a_Chunk->IsSlimeChunk() - ) || - ( - (a_Biome == biSwampland) && - (a_RelPos.y >= 50) && - (a_RelPos.y <= 70) && - (SkyLight <= maxLight) && - (BlockLight <= maxLight) && - (Random.RandBool(moonThreshold)) && - (Random.RandBool(0.5)) - ) - ) + auto moonPhaseNumber = + static_cast<int>(std::floor(a_Chunk->GetWorld()->GetWorldAge().count() / 24000)) % AMOUNT_MOON_PHASES; + auto moonThreshold = + static_cast<float>(std::abs(moonPhaseNumber - (AMOUNT_MOON_PHASES / 2)) / (AMOUNT_MOON_PHASES / 2)); + return ( + (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && + ((!cBlockInfo::IsTransparent(BlockBelow)) || (a_DisableSolidBelowCheck)) && + (((a_RelPos.y <= 40) && a_Chunk->IsSlimeChunk()) || + ((a_Biome == biSwampland) && (a_RelPos.y >= 50) && (a_RelPos.y <= 70) && (SkyLight <= maxLight) && + (BlockLight <= maxLight) && (Random.RandBool(moonThreshold)) && (Random.RandBool(0.5)))) ); } case mtMooshroom: { - return - ( - (TargetBlock == E_BLOCK_AIR) && - (BlockAbove == E_BLOCK_AIR) && - (BlockBelow == E_BLOCK_MYCELIUM) && - ( - (a_Biome == biMushroomShore) || - (a_Biome == biMushroomIsland) - ) + return ( + (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && (BlockBelow == E_BLOCK_MYCELIUM) && + ((a_Biome == biMushroomShore) || (a_Biome == biMushroomIsland)) ); } case mtOcelot: { return ( - (TargetBlock == E_BLOCK_AIR) && - (BlockAbove == E_BLOCK_AIR) && - ( - (BlockBelow == E_BLOCK_GRASS) || (BlockBelow == E_BLOCK_LEAVES) || (BlockBelow == E_BLOCK_NEW_LEAVES) + (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && + ((BlockBelow == E_BLOCK_GRASS) || (BlockBelow == E_BLOCK_LEAVES) || (BlockBelow == E_BLOCK_NEW_LEAVES) ) && - (a_RelPos.y >= 62) && - (Random.RandBool(2.0 / 3.0)) + (a_RelPos.y >= 62) && (Random.RandBool(2.0 / 3.0)) ); } @@ -278,13 +227,10 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, Vector3i a_RelPos, eMonsterType { return false; } - HasFloor = ( - HasFloor || - ( - a_Chunk->UnboundedRelGetBlockType(a_RelPos + Vector3i(x, -1, z), TargetBlock) && - !cBlockInfo::IsTransparent(TargetBlock) - ) - ); + HasFloor = + (HasFloor || + (a_Chunk->UnboundedRelGetBlockType(a_RelPos + Vector3i(x, -1, z), TargetBlock) && + !cBlockInfo::IsTransparent(TargetBlock))); } } return CanSpawn && HasFloor && (SkyLight <= 7) && (BlockLight <= 7); @@ -292,49 +238,32 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, Vector3i a_RelPos, eMonsterType case mtSquid: { - return ( - IsBlockWater(TargetBlock) && - (a_RelPos.y >= 45) && - (a_RelPos.y <= 62) - ); + return (IsBlockWater(TargetBlock) && (a_RelPos.y >= 45) && (a_RelPos.y <= 62)); } case mtWitherSkeleton: { return ( - (TargetBlock == E_BLOCK_AIR) && - (BlockAbove == E_BLOCK_AIR) && - ((!cBlockInfo::IsTransparent(BlockBelow)) || (a_DisableSolidBelowCheck)) && - (SkyLight <= 7) && - (BlockLight <= 7) && - (Random.RandBool(0.6)) + (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && + ((!cBlockInfo::IsTransparent(BlockBelow)) || (a_DisableSolidBelowCheck)) && (SkyLight <= 7) && + (BlockLight <= 7) && (Random.RandBool(0.6)) ); } case mtWolf: { return ( - (TargetBlock == E_BLOCK_GRASS) && - (BlockAbove == E_BLOCK_AIR) && - ( - (a_Biome == biColdTaiga) || - (a_Biome == biColdTaigaHills) || - (a_Biome == biColdTaigaM) || - (a_Biome == biForest) || - (a_Biome == biTaiga) || - (a_Biome == biTaigaHills) || - (a_Biome == biTaigaM) || - (a_Biome == biMegaTaiga) || - (a_Biome == biMegaTaigaHills) - ) + (TargetBlock == E_BLOCK_GRASS) && (BlockAbove == E_BLOCK_AIR) && + ((a_Biome == biColdTaiga) || (a_Biome == biColdTaigaHills) || (a_Biome == biColdTaigaM) || + (a_Biome == biForest) || (a_Biome == biTaiga) || (a_Biome == biTaigaHills) || (a_Biome == biTaigaM) || + (a_Biome == biMegaTaiga) || (a_Biome == biMegaTaigaHills)) ); } case mtZombiePigman: { return ( - (TargetBlock == E_BLOCK_AIR) && - (BlockAbove == E_BLOCK_AIR) && + (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && ((!cBlockInfo::IsTransparent(BlockBelow)) || (a_DisableSolidBelowCheck)) ); } @@ -440,13 +369,8 @@ std::set<eMonsterType> cMobSpawner::GetAllowedMobTypes(EMCSBiome a_Biome) } // Overworld - if ( - (a_Biome != biDesertHills) && - (a_Biome != biDesert) && - (a_Biome != biDesertM) && - (a_Biome != biBeach) && - (a_Biome != biOcean) && - (a_Biome != biDeepOcean)) + if ((a_Biome != biDesertHills) && (a_Biome != biDesert) && (a_Biome != biDesertM) && (a_Biome != biBeach) && + (a_Biome != biOcean) && (a_Biome != biDeepOcean)) { ListOfSpawnables.insert(mtSheep); ListOfSpawnables.insert(mtPig); @@ -482,16 +406,7 @@ cMonster * cMobSpawner::TryToSpawnHere(cChunk * a_Chunk, Vector3i a_RelPos, EMCS // If too close to any player, don't spawn anything auto AbsPos = a_Chunk->RelativeToAbsolute(a_RelPos); static const double RangeLimit = 24; - if ( - a_Chunk->GetWorld()->DoWithNearestPlayer( - AbsPos, - RangeLimit, - [](cPlayer & a_Player) - { - return true; - } - ) - ) + if (a_Chunk->GetWorld()->DoWithNearestPlayer(AbsPos, RangeLimit, [](cPlayer & a_Player) { return true; })) { return nullptr; } @@ -549,7 +464,3 @@ bool cMobSpawner::CanSpawnAnything(void) { return !m_AllowedTypes.empty(); } - - - - |