diff options
Diffstat (limited to 'src/Mobs/Chicken.cpp')
-rw-r--r-- | src/Mobs/Chicken.cpp | 65 |
1 files changed, 16 insertions, 49 deletions
diff --git a/src/Mobs/Chicken.cpp b/src/Mobs/Chicken.cpp index 80cff7fb8..cc691fa5b 100644 --- a/src/Mobs/Chicken.cpp +++ b/src/Mobs/Chicken.cpp @@ -6,48 +6,15 @@ cChicken::cChicken(void) : - super("Chicken", mtChicken, "entity.chicken.hurt", "entity.chicken.death", 0.3, 0.4), - m_EggDropTimer(0) + super("Chicken", mtChicken, "entity.chicken.hurt", "entity.chicken.death", 0.3, 0.4) { - SetGravity(-2.0f); - SetAirDrag(0.0f); -} - - - - -void cChicken::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) -{ - super::Tick(a_Dt, a_Chunk); - if (!IsTicking()) - { - // The base class tick destroyed us - return; - } - - if (IsBaby()) - { - return; // Babies don't lay eggs - } - - if ((m_EggDropTimer == 6000) && GetRandomProvider().RandBool()) - { - cItems Drops; - m_EggDropTimer = 0; - Drops.push_back(cItem(E_ITEM_EGG, 1)); - m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10); - } - else if (m_EggDropTimer == 12000) - { - cItems Drops; - m_EggDropTimer = 0; - Drops.push_back(cItem(E_ITEM_EGG, 1)); - m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10); - } - else - { - m_EggDropTimer++; - } + SetGravity(-2.0f); + SetAirDrag(0.0f); + m_BehaviorBreeder.AttachToMonster(*this); + m_BehaviorCoward.AttachToMonster(*this); + m_BehaviorItemFollower.AttachToMonster(*this); + m_BehaviorWanderer.AttachToMonster(*this); + m_BehaviorItemDropper.AttachToMonster(*this); } @@ -56,13 +23,13 @@ void cChicken::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) void cChicken::GetDrops(cItems & a_Drops, cEntity * a_Killer) { - unsigned int LootingLevel = 0; - if (a_Killer != nullptr) - { - LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); - } - AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_FEATHER); - AddRandomDropItem(a_Drops, 1, 1, IsOnFire() ? E_ITEM_COOKED_CHICKEN : E_ITEM_RAW_CHICKEN); + unsigned int LootingLevel = 0; + if (a_Killer != nullptr) + { + LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + } + AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_FEATHER); + AddRandomDropItem(a_Drops, 1, 1, IsOnFire() ? E_ITEM_COOKED_CHICKEN : E_ITEM_RAW_CHICKEN); } @@ -71,7 +38,7 @@ void cChicken::GetDrops(cItems & a_Drops, cEntity * a_Killer) void cChicken::HandleFalling(void) { - // empty - chickens don't take fall damage + // empty - chickens don't take fall damage } |