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-rw-r--r--src/Mobs/Enderman.cpp14
1 files changed, 9 insertions, 5 deletions
diff --git a/src/Mobs/Enderman.cpp b/src/Mobs/Enderman.cpp
index 02450487b..a107762c6 100644
--- a/src/Mobs/Enderman.cpp
+++ b/src/Mobs/Enderman.cpp
@@ -1,6 +1,7 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+#include "Chunk.h"
#include "Enderman.h"
#include "../Entities/Player.h"
#include "../LineBlockTracer.h"
@@ -148,11 +149,14 @@ void cEnderman::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
return;
}
- // Take damage when wet
- if (
- cChunkDef::IsValidHeight(POSY_TOINT) &&
- (GetWorld()->IsWeatherWetAtXYZ(GetPosition().Floor()) || IsInWater())
- )
+ PREPARE_REL_AND_CHUNK(GetPosition().Floor(), a_Chunk);
+ if (!RelSuccess)
+ {
+ return;
+ }
+
+ // Take damage when wet:
+ if (IsInWater() || Chunk->IsWeatherWetAt(Rel))
{
EventLosePlayer();
TakeDamage(dtEnvironment, nullptr, 1, 0);