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-rw-r--r--src/Mobs/Monster.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index f7ee0b0c0..81acf1a93 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -89,6 +89,7 @@ cMonster::cMonster(const AString & a_ConfigName, eType a_MobType, const AString
, m_DropChanceBoots(0.085f)
, m_CanPickUpLoot(true)
, m_BurnsInDaylight(false)
+ , m_RelativeWalkSpeed(1.0)
{
if (!a_ConfigName.empty())
{
@@ -282,7 +283,7 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk)
}
}
- Vector3f Distance = m_Destination - GetPosition();
+ Vector3d Distance = m_Destination - GetPosition();
if (!ReachedDestination() && !ReachedFinalDestination()) // If we haven't reached any sort of destination, move
{
Distance.y = 0;
@@ -302,6 +303,9 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk)
Distance *= 0.25f;
}
+ // Apply walk speed:
+ Distance *= m_RelativeWalkSpeed;
+
AddSpeedX(Distance.x);
AddSpeedZ(Distance.z);