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-rw-r--r--src/Mobs/Monster.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index 4dfd81d88..8a8c4f67a 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -459,7 +459,7 @@ void cMonster::HandleEntityEffect(cEntityEffect::eType a_EffectType, cEntityEffe
// Undead mobs are healed by instant damage
// Base heal = 6, doubles for every increase in intensity
- Heal(6 * std::pow(2, a_Effect.GetIntensity()) * a_Effect.GetDistanceModifier());
+ Heal((int)(6 * std::pow(2.0, a_Effect.GetIntensity()) * a_Effect.GetDistanceModifier()));
return;
}
case cEntityEffect::effInstantHealth:
@@ -469,8 +469,8 @@ void cMonster::HandleEntityEffect(cEntityEffect::eType a_EffectType, cEntityEffe
// Undead mobs are damaged by instant health
// Base damage = 6, doubles for every increase in intensity
- int damage = 6 * std::pow(2, a_Effect.GetIntensity());
- TakeDamage(dtPotionOfHarming, a_Effect.GetUser(), damage * a_Effect.GetDistanceModifier(), 0);
+ int damage = (int)(6 * std::pow(2.0, a_Effect.GetIntensity()) * a_Effect.GetDistanceModifier());
+ TakeDamage(dtPotionOfHarming, a_Effect.GetUser(), damage, 0);
return;
}
}