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-rw-r--r--src/Mobs/PassiveAggressiveMonster.cpp12
1 files changed, 9 insertions, 3 deletions
diff --git a/src/Mobs/PassiveAggressiveMonster.cpp b/src/Mobs/PassiveAggressiveMonster.cpp
index 16f8d7fdd..a74e393b9 100644
--- a/src/Mobs/PassiveAggressiveMonster.cpp
+++ b/src/Mobs/PassiveAggressiveMonster.cpp
@@ -9,7 +9,15 @@
-cPassiveAggressiveMonster::cPassiveAggressiveMonster(const AString & a_ConfigName, eMonsterType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, const AString & a_SoundAmbient, float a_Width, float a_Height) :
+cPassiveAggressiveMonster::cPassiveAggressiveMonster(
+ const AString & a_ConfigName,
+ eMonsterType a_MobType,
+ const AString & a_SoundHurt,
+ const AString & a_SoundDeath,
+ const AString & a_SoundAmbient,
+ float a_Width,
+ float a_Height
+) :
Super(a_ConfigName, a_MobType, a_SoundHurt, a_SoundDeath, a_SoundAmbient, a_Width, a_Height)
{
m_EMPersonality = PASSIVE;
@@ -44,5 +52,3 @@ void cPassiveAggressiveMonster::EventSeePlayer(cPlayer *, cChunk & a_Chunk)
{
// don't do anything, neutral mobs don't react to just seeing the player
}
-
-