diff options
Diffstat (limited to 'src/Mobs/PassiveAggressiveMonster.cpp')
-rw-r--r-- | src/Mobs/PassiveAggressiveMonster.cpp | 48 |
1 files changed, 0 insertions, 48 deletions
diff --git a/src/Mobs/PassiveAggressiveMonster.cpp b/src/Mobs/PassiveAggressiveMonster.cpp deleted file mode 100644 index 8715ba9c2..000000000 --- a/src/Mobs/PassiveAggressiveMonster.cpp +++ /dev/null @@ -1,48 +0,0 @@ - -#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules - -#include "PassiveAggressiveMonster.h" - -#include "../Entities/Player.h" - - - - - -cPassiveAggressiveMonster::cPassiveAggressiveMonster(const AString & a_ConfigName, eMonsterType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height) : - super(a_ConfigName, a_MobType, a_SoundHurt, a_SoundDeath, a_Width, a_Height) -{ - m_EMPersonality = PASSIVE; -} - - - - - -bool cPassiveAggressiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI) -{ - if (!super::DoTakeDamage(a_TDI)) - { - return false; - } - - if ((GetTarget() != nullptr) && (GetTarget()->IsPlayer())) - { - if (static_cast<cPlayer *>(GetTarget())->CanMobsTarget()) - { - m_EMState = CHASING; - } - } - return true; -} - - - - - -void cPassiveAggressiveMonster::EventSeePlayer(cPlayer *, cChunk & a_Chunk) -{ - // don't do anything, neutral mobs don't react to just seeing the player -} - - |