diff options
Diffstat (limited to 'src/Mobs/Sheep.h')
-rw-r--r-- | src/Mobs/Sheep.h | 17 |
1 files changed, 13 insertions, 4 deletions
diff --git a/src/Mobs/Sheep.h b/src/Mobs/Sheep.h index 402e8e61c..36d7df826 100644 --- a/src/Mobs/Sheep.h +++ b/src/Mobs/Sheep.h @@ -13,21 +13,30 @@ class cSheep : typedef cPassiveMonster super; public: - cSheep(int a_Color); - + + /** The number is the color of the sheep. + 0-15 are the normal colors, if you type -1 the server + automatically chooses the right color for the sheep when spawned. */ + cSheep(int a_Color = -1); + CLASS_PROTODEF(cSheep); - + virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; virtual void OnRightClicked(cPlayer & a_Player) override; virtual void Tick(float a_Dt, cChunk & a_Chunk) override; virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_WHEAT); } + /** Generates a random color for the sheep, like Mojang it does. */ + static NIBBLETYPE GenerateNaturalRandomColor(void); + bool IsSheared(void) const { return m_IsSheared; } + void SetSheared(bool a_IsSheared) { m_IsSheared = a_IsSheared; } + int GetFurColor(void) const { return m_WoolColor; } + void SetFurColor(int a_WoolColor) { m_WoolColor = a_WoolColor; } private: - bool m_IsSheared; int m_WoolColor; int m_TimeToStopEating; |