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-rw-r--r--src/Mobs/Wolf.cpp14
1 files changed, 10 insertions, 4 deletions
diff --git a/src/Mobs/Wolf.cpp b/src/Mobs/Wolf.cpp
index 243507855..f57832c92 100644
--- a/src/Mobs/Wolf.cpp
+++ b/src/Mobs/Wolf.cpp
@@ -30,6 +30,7 @@ cWolf::cWolf(void) :
bool cWolf::DoTakeDamage(TakeDamageInfo & a_TDI)
{
+ /*
cPawn * PreviousTarget = GetTarget();
if (!super::DoTakeDamage(a_TDI))
{
@@ -66,7 +67,7 @@ bool cWolf::DoTakeDamage(TakeDamageInfo & a_TDI)
}
m_World->BroadcastEntityMetadata(*this); // Broadcast health and possibly angry face
- return true;
+ return true;*/
}
@@ -75,6 +76,7 @@ bool cWolf::DoTakeDamage(TakeDamageInfo & a_TDI)
void cWolf::NotifyAlliesOfFight(cPawn * a_Opponent)
{
+ /*
if (GetOwnerName() == "")
{
return;
@@ -92,7 +94,7 @@ void cWolf::NotifyAlliesOfFight(cPawn * a_Opponent)
} Callback;
Callback.m_Opponent = a_Opponent;
- m_World->DoWithPlayerByUUID(m_OwnerUUID, Callback);
+ m_World->DoWithPlayerByUUID(m_OwnerUUID, Callback);*/
}
/*bool cWolf::Attack(std::chrono::milliseconds a_Dt)
@@ -119,6 +121,7 @@ void cWolf::NotifyAlliesOfFight(cPawn * a_Opponent)
void cWolf::ReceiveNearbyFightInfo(const cUUID & a_PlayerID, cPawn * a_Opponent, bool a_IsPlayerInvolved)
{
+ /*
if (
(a_Opponent == nullptr) || IsSitting() || (!IsTame()) ||
(!a_Opponent->IsPawn()) || (a_PlayerID != m_OwnerUUID)
@@ -159,7 +162,7 @@ void cWolf::ReceiveNearbyFightInfo(const cUUID & a_PlayerID, cPawn * a_Opponent,
}
SetTarget(a_Opponent);
-
+ */
}
@@ -169,7 +172,7 @@ void cWolf::ReceiveNearbyFightInfo(const cUUID & a_PlayerID, cPawn * a_Opponent,
void cWolf::OnRightClicked(cPlayer & a_Player)
{
- const cItem & EquippedItem = a_Player.GetEquippedItem();
+ /*const cItem & EquippedItem = a_Player.GetEquippedItem();
const int EquippedItemType = EquippedItem.m_ItemType;
if (!IsTame() && !IsAngry())
@@ -245,6 +248,7 @@ void cWolf::OnRightClicked(cPlayer & a_Player)
}
m_World->BroadcastEntityMetadata(*this);
+ */
}
@@ -351,6 +355,7 @@ void cWolf::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
void cWolf::TickFollowPlayer()
{
+ /*
class cCallback :
public cPlayerListCallback
{
@@ -396,6 +401,7 @@ void cWolf::TickFollowPlayer()
}
}
}
+ */
}