diff options
Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Zombie.cpp | 15 |
1 files changed, 12 insertions, 3 deletions
diff --git a/src/Mobs/Zombie.cpp b/src/Mobs/Zombie.cpp index 27e8ed5fb..72373266a 100644 --- a/src/Mobs/Zombie.cpp +++ b/src/Mobs/Zombie.cpp @@ -23,9 +23,18 @@ cZombie::cZombie(bool a_IsVillagerZombie) : void cZombie::GetDrops(cItems & a_Drops, cEntity * a_Killer) { - AddRandomDropItem(a_Drops, 0, 2, E_ITEM_ROTTEN_FLESH); - - // TODO: Rare drops + int LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(21); + AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_ROTTEN_FLESH); + cItems RareDrops; + RareDrops.Add(cItem(E_ITEM_IRON)); + RareDrops.Add(cItem(E_ITEM_CARROT)); + RareDrops.Add(cItem(E_ITEM_POTATO)); + if (!GetEquippedHelmet().IsEmpty()) RareDrops.Add(GetEquippedHelmet()); + if (!GetEquippedChestplate().IsEmpty()) RareDrops.Add(GetEquippedChestplate()); + if (!GetEquippedLeggings().IsEmpty()) RareDrops.Add(GetEquippedLeggings()); + if (!GetEquippedBoots().IsEmpty()) RareDrops.Add(GetEquippedBoots()); + if (!GetEquippedWeapon().IsEmpty()) RareDrops.Add(GetEquippedWeapon()); + AddRandomRareDropItem(a_Drops, RareDrops, LootingLevel); } |