diff options
Diffstat (limited to 'src/Mobs')
32 files changed, 153 insertions, 49 deletions
diff --git a/src/Mobs/Bat.cpp b/src/Mobs/Bat.cpp index a95bc00d4..317dc50dc 100644 --- a/src/Mobs/Bat.cpp +++ b/src/Mobs/Bat.cpp @@ -9,6 +9,8 @@ cBat::cBat(void) : { SetGravity(-2.0f); SetAirDrag(0.05f); + m_EMPersonality = PASSIVE; + m_BehaviorWanderer.AttachToMonster(*this); GetMonsterConfig("Bat"); } diff --git a/src/Mobs/Bat.h b/src/Mobs/Bat.h index 0c3ed647f..cdda2e1c7 100644 --- a/src/Mobs/Bat.h +++ b/src/Mobs/Bat.h @@ -2,7 +2,7 @@ #pragma once #include "Monster.h" - +#include "Behaviors/BehaviorWanderer.h" @@ -18,6 +18,9 @@ public: CLASS_PROTODEF(cBat) bool IsHanging(void) const {return false; } + +private: + cBehaviorWanderer m_BehaviorWanderer; } ; diff --git a/src/Mobs/Behaviors/BehaviorAggressive.cpp b/src/Mobs/Behaviors/BehaviorAggressive.cpp index 2e3333e89..3b0cf6eea 100644 --- a/src/Mobs/Behaviors/BehaviorAggressive.cpp +++ b/src/Mobs/Behaviors/BehaviorAggressive.cpp @@ -6,6 +6,16 @@ #include "../../Chunk.h" #include "../../Entities/Player.h" + + +cBehaviorAggressive::cBehaviorAggressive(ShouldBeAggressiveFunction a_ShouldBeAggressiveFunction) + : m_ShouldBeAggressiveFunction(a_ShouldBeAggressiveFunction) + , m_ShouldBeAgressive(true) + , m_AgressionCheckCountdown(1) +{ + +} + void cBehaviorAggressive::AttachToMonster(cMonster & a_Parent) { m_Parent = &a_Parent; @@ -18,6 +28,20 @@ void cBehaviorAggressive::PreTick(std::chrono::milliseconds a_Dt, cChunk & a_Chu UNUSED(a_Dt); UNUSED(a_Chunk); + if (m_ShouldBeAggressiveFunction != nullptr) + { + if (--m_AgressionCheckCountdown == 0) + { + m_AgressionCheckCountdown = 40; + m_ShouldBeAgressive = m_ShouldBeAggressiveFunction(*this, *m_Parent); + } + } + + if (!m_ShouldBeAgressive) + { + return; + } + // Target something new if we have no target cBehaviorAttacker * BehaviorAttacker = m_Parent->GetBehaviorAttacker(); if ((BehaviorAttacker != nullptr) && (BehaviorAttacker->GetTarget() == nullptr)) diff --git a/src/Mobs/Behaviors/BehaviorAggressive.h b/src/Mobs/Behaviors/BehaviorAggressive.h index 840d925d5..434565a65 100644 --- a/src/Mobs/Behaviors/BehaviorAggressive.h +++ b/src/Mobs/Behaviors/BehaviorAggressive.h @@ -4,13 +4,18 @@ class cBehaviorAggressive; #include "Behavior.h" +#include <functional> /** The mob is agressive toward specific mobtypes, or toward the player. This Behavior has a dependency on BehaviorAttacker. */ + +typedef std::function<bool(cBehaviorAggressive & a_Behavior, cMonster & a_Monster)> ShouldBeAggressiveFunction; + class cBehaviorAggressive : public cBehavior { public: + cBehaviorAggressive(ShouldBeAggressiveFunction a_ShouldBeAggressiveFunction = nullptr); void AttachToMonster(cMonster & a_Parent); // cBehaviorAggressive(cMonster * a_Parent, bool a_HatesPlayer); @@ -28,4 +33,8 @@ private: // The mob we want to attack cPawn * m_Target; + + ShouldBeAggressiveFunction m_ShouldBeAggressiveFunction; + bool m_ShouldBeAgressive; + int m_AgressionCheckCountdown; }; diff --git a/src/Mobs/Behaviors/BehaviorAttackerMelee.cpp b/src/Mobs/Behaviors/BehaviorAttackerMelee.cpp index 2bc0ef29d..3d25f34b4 100644 --- a/src/Mobs/Behaviors/BehaviorAttackerMelee.cpp +++ b/src/Mobs/Behaviors/BehaviorAttackerMelee.cpp @@ -5,9 +5,23 @@ #include "../../Entities/Pawn.h" #include "../../BlockID.h" +cBehaviorAttackerMelee::cBehaviorAttackerMelee(PostAttackFunction a_PostAttackFunction) + : m_PostAttackFunction(a_PostAttackFunction) +{ + +} + + + + + bool cBehaviorAttackerMelee::DoStrike(int a_StrikeTickCnt) { UNUSED(a_StrikeTickCnt); GetTarget()->TakeDamage(dtMobAttack, m_Parent, m_AttackDamage, 0); + if (m_PostAttackFunction != nullptr) + { + m_PostAttackFunction(*this, *m_Parent, *GetTarget()); + } return true; // Finish the strike. It only takes 1 tick. } diff --git a/src/Mobs/Behaviors/BehaviorAttackerMelee.h b/src/Mobs/Behaviors/BehaviorAttackerMelee.h index 617b9d321..69d626fbc 100644 --- a/src/Mobs/Behaviors/BehaviorAttackerMelee.h +++ b/src/Mobs/Behaviors/BehaviorAttackerMelee.h @@ -1,11 +1,17 @@ #pragma once #include "BehaviorAttacker.h" +#include <functional> +class cBehaviorAttackerMelee; /** Grants the mob that ability to approach a target and then melee attack it. Use BehaviorAttackerMelee::SetTarget to attack. */ +typedef std::function<void(cBehaviorAttackerMelee & a_Behavior, cMonster & a_Attacker, cPawn & a_Attacked)> PostAttackFunction; class cBehaviorAttackerMelee : public cBehaviorAttacker { public: + cBehaviorAttackerMelee(PostAttackFunction a_PostAttackFunction = nullptr); bool DoStrike(int a_StrikeTickCnt) override; +private: + PostAttackFunction m_PostAttackFunction; }; diff --git a/src/Mobs/Behaviors/BehaviorAttackerSuicideBomber.cpp b/src/Mobs/Behaviors/BehaviorAttackerSuicideBomber.cpp index bab9fd88f..843cc58ef 100644 --- a/src/Mobs/Behaviors/BehaviorAttackerSuicideBomber.cpp +++ b/src/Mobs/Behaviors/BehaviorAttackerSuicideBomber.cpp @@ -35,13 +35,9 @@ bool cBehaviorAttackerSuicideBomber::DoStrike(int a_StrikeTickCnt) { UNUSED(a_StrikeTickCnt); - - LOGD("Suicide doStrike"); - // phase 1: start blowing up if (a_StrikeTickCnt == 1) { - LOGD("Suicide START"); ASSERT(!m_bIsBlowing); m_Parent->GetWorld()->BroadcastSoundEffect("entity.creeper.primed", m_Parent->GetPosX(), m_Parent->GetPosY(), m_Parent->GetPosZ(), 1.f, (0.75f + (static_cast<float>((m_Parent->GetUniqueID() * 23) % 32)) / 64)); diff --git a/src/Mobs/CaveSpider.cpp b/src/Mobs/CaveSpider.cpp index ba58cdf71..505e6a9df 100644 --- a/src/Mobs/CaveSpider.cpp +++ b/src/Mobs/CaveSpider.cpp @@ -2,15 +2,29 @@ #include "CaveSpider.h" #include "../World.h" +#include "Mobs/Behaviors/BehaviorAttackerMelee.h" + + +void CaveSpiderPostAttack(cBehaviorAttackerMelee & a_Behavior, cMonster & a_Attacker, cPawn & a_Attacked) +{ + UNUSED(a_Behavior); + UNUSED(a_Attacker); + // TODO: Easy = no poison, Medium = 7 seconds, Hard = 15 seconds + a_Attacked.AddEntityEffect(cEntityEffect::effPoison, 7 * 20, 0); +} -cCaveSpider::cCaveSpider(void) : - super(mtCaveSpider, "entity.spider.hurt", "entity.spider.death", 0.7, 0.5) +cCaveSpider::cCaveSpider(void) + : super(mtCaveSpider, "entity.spider.hurt", "entity.spider.death", 0.7, 0.5) + , m_BehaviorAttackerMelee(CaveSpiderPostAttack) { m_EMPersonality = AGGRESSIVE; + m_BehaviorAttackerMelee.AttachToMonster(*this); + m_BehaviorWanderer.AttachToMonster(*this); + m_BehaviorAggressive.AttachToMonster(*this); GetMonsterConfig("CaveSpider"); } @@ -33,25 +47,6 @@ void cCaveSpider::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) -/* -bool cCaveSpider::Attack(std::chrono::milliseconds a_Dt) -{ - if (!super::Attack(a_Dt)) - { - return false; - } - - if (GetTarget()->IsPawn()) - { - // TODO: Easy = no poison, Medium = 7 seconds, Hard = 15 seconds - static_cast<cPawn *>(GetTarget())->AddEntityEffect(cEntityEffect::effPoison, 7 * 20, 0); - } - return true; -}*/ - - - - void cCaveSpider::GetDrops(cItems & a_Drops, cEntity * a_Killer) { diff --git a/src/Mobs/CaveSpider.h b/src/Mobs/CaveSpider.h index f59809d03..c7a660c75 100644 --- a/src/Mobs/CaveSpider.h +++ b/src/Mobs/CaveSpider.h @@ -1,7 +1,9 @@ #pragma once #include "Monster.h" - +#include "Behaviors/BehaviorAttackerMelee.h" +#include "Behaviors/BehaviorWanderer.h" +#include "Behaviors/BehaviorAggressive.h" @@ -18,6 +20,13 @@ public: virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override; virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override; + + // tick behaviors + cBehaviorAttackerMelee m_BehaviorAttackerMelee; + cBehaviorWanderer m_BehaviorWanderer; + + // other behaviors + cBehaviorAggressive m_BehaviorAggressive; } ; diff --git a/src/Mobs/Creeper.h b/src/Mobs/Creeper.h index c08a6e451..85b94c397 100644 --- a/src/Mobs/Creeper.h +++ b/src/Mobs/Creeper.h @@ -5,7 +5,6 @@ #include "Behaviors/BehaviorAttackerSuicideBomber.h" #include "Behaviors/BehaviorWanderer.h" #include "Behaviors/BehaviorAggressive.h" -#include "Behaviors/BehaviorDayLightBurner.h" diff --git a/src/Mobs/EnderDragon.cpp b/src/Mobs/EnderDragon.cpp index 8fc42556b..902c1d629 100644 --- a/src/Mobs/EnderDragon.cpp +++ b/src/Mobs/EnderDragon.cpp @@ -12,6 +12,7 @@ cEnderDragon::cEnderDragon(void) : super(mtEnderDragon, "entity.enderdragon.hurt", "entity.enderdragon.death", 16.0, 8.0) { m_EMPersonality = AGGRESSIVE; + m_BehaviorDoNothing.AttachToMonster(*this); GetMonsterConfig("EnderDragon"); } diff --git a/src/Mobs/EnderDragon.h b/src/Mobs/EnderDragon.h index 0528af77c..b756aab17 100644 --- a/src/Mobs/EnderDragon.h +++ b/src/Mobs/EnderDragon.h @@ -2,6 +2,7 @@ #pragma once #include "Monster.h" +#include "Behaviors/BehaviorDoNothing.h" class cEnderDragon : public cMonster @@ -14,6 +15,9 @@ public: CLASS_PROTODEF(cEnderDragon) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override; + +private: + cBehaviorDoNothing m_BehaviorDoNothing; } ; diff --git a/src/Mobs/Ghast.cpp b/src/Mobs/Ghast.cpp index 7f051e3cc..913d88c7f 100644 --- a/src/Mobs/Ghast.cpp +++ b/src/Mobs/Ghast.cpp @@ -12,6 +12,7 @@ cGhast::cGhast(void) : super(mtGhast, "entity.ghast.hurt", "entity.ghast.death", 4, 4) { m_EMPersonality = AGGRESSIVE; + m_BehaviorDoNothing.AttachToMonster(*this); GetMonsterConfig("Ghast"); } diff --git a/src/Mobs/Ghast.h b/src/Mobs/Ghast.h index 7fea31ae8..014e9c0dc 100644 --- a/src/Mobs/Ghast.h +++ b/src/Mobs/Ghast.h @@ -1,6 +1,6 @@ #pragma once #include "Monster.h" - +#include "Behaviors/BehaviorDoNothing.h" @@ -18,6 +18,9 @@ public: virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override; bool IsCharging(void) const {return false; } + +private: + cBehaviorDoNothing m_BehaviorDoNothing; } ; diff --git a/src/Mobs/Giant.cpp b/src/Mobs/Giant.cpp index ff1f8604c..3dc621865 100644 --- a/src/Mobs/Giant.cpp +++ b/src/Mobs/Giant.cpp @@ -11,6 +11,7 @@ cGiant::cGiant(void) : super(mtGiant, "entity.zombie.hurt", "entity.zombie.death", 3.6, 10.8) { m_EMPersonality = AGGRESSIVE; + m_BehaviorDoNothing.AttachToMonster(*this); GetMonsterConfig("Giant"); } diff --git a/src/Mobs/Giant.h b/src/Mobs/Giant.h index f1734437b..9cd7c2865 100644 --- a/src/Mobs/Giant.h +++ b/src/Mobs/Giant.h @@ -2,7 +2,7 @@ #pragma once #include "Monster.h" - +#include "Behaviors/BehaviorDoNothing.h" @@ -18,6 +18,9 @@ public: CLASS_PROTODEF(cGiant) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override; + +private: + cBehaviorDoNothing m_BehaviorDoNothing; } ; diff --git a/src/Mobs/IronGolem.cpp b/src/Mobs/IronGolem.cpp index 366ea76c4..a6fd5e8c4 100644 --- a/src/Mobs/IronGolem.cpp +++ b/src/Mobs/IronGolem.cpp @@ -11,6 +11,7 @@ cIronGolem::cIronGolem(void) : super(mtIronGolem, "entity.irongolem.hurt", "entity.irongolem.death", 1.4, 2.9) { m_EMPersonality = PASSIVE; + m_BehaviorWanderer.AttachToMonster(*this); GetMonsterConfig("IronGolem"); } diff --git a/src/Mobs/IronGolem.h b/src/Mobs/IronGolem.h index c35452e3b..ea1cc759d 100644 --- a/src/Mobs/IronGolem.h +++ b/src/Mobs/IronGolem.h @@ -2,7 +2,7 @@ #pragma once #include "Monster.h" - +#include "Behaviors/BehaviorWanderer.h" @@ -22,6 +22,9 @@ public: // Iron golems do not drown nor float virtual void HandleAir(void) override {} virtual void SetSwimState(cChunk & a_Chunk) override {} + +private: + cBehaviorWanderer m_BehaviorWanderer; } ; diff --git a/src/Mobs/MagmaCube.cpp b/src/Mobs/MagmaCube.cpp index c1927241e..2891605c8 100644 --- a/src/Mobs/MagmaCube.cpp +++ b/src/Mobs/MagmaCube.cpp @@ -11,6 +11,7 @@ cMagmaCube::cMagmaCube(int a_Size) : m_Size(a_Size) { m_EMPersonality = AGGRESSIVE; + m_BehaviorDoNothing.AttachToMonster(*this); GetMonsterConfig("MagmaCube"); } diff --git a/src/Mobs/MagmaCube.h b/src/Mobs/MagmaCube.h index 960ff0c90..4cfc1c27d 100644 --- a/src/Mobs/MagmaCube.h +++ b/src/Mobs/MagmaCube.h @@ -1,7 +1,7 @@ #pragma once #include "Monster.h" - +#include "Behaviors/BehaviorDoNothing.h" @@ -28,6 +28,9 @@ protected: /** Size of the MagmaCube, with 1 being the smallest */ int m_Size; + +private: + cBehaviorDoNothing m_BehaviorDoNothing; } ; diff --git a/src/Mobs/Silverfish.h b/src/Mobs/Silverfish.h index c4dd9f912..72b772a2c 100644 --- a/src/Mobs/Silverfish.h +++ b/src/Mobs/Silverfish.h @@ -2,7 +2,7 @@ #pragma once #include "Monster.h" - +#include "Behaviors/BehaviorDoNothing.h" @@ -16,10 +16,14 @@ public: cSilverfish(void) : super(mtSilverfish, "entity.silverfish.hurt", "entity.silverfish.death", 0.3, 0.7) { + m_BehaviorDoNothing.AttachToMonster(*this); GetMonsterConfig("Silverfish"); } CLASS_PROTODEF(cSilverfish) + +private: + cBehaviorDoNothing m_BehaviorDoNothing; } ; diff --git a/src/Mobs/SnowGolem.cpp b/src/Mobs/SnowGolem.cpp index 4c9fa2a02..9e0295785 100644 --- a/src/Mobs/SnowGolem.cpp +++ b/src/Mobs/SnowGolem.cpp @@ -12,6 +12,7 @@ cSnowGolem::cSnowGolem(void) : super(mtSnowGolem, "entity.snowman.hurt", "entity.snowman.death", 0.4, 1.8) { m_EMPersonality = PASSIVE; + m_BehaviorWanderer.AttachToMonster(*this); GetMonsterConfig("SnowGolem"); } diff --git a/src/Mobs/SnowGolem.h b/src/Mobs/SnowGolem.h index 59026b3ec..0170a57a9 100644 --- a/src/Mobs/SnowGolem.h +++ b/src/Mobs/SnowGolem.h @@ -2,7 +2,7 @@ #pragma once #include "Monster.h" - +#include "Behaviors/BehaviorWanderer.h" @@ -19,6 +19,9 @@ public: virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override; virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override; + +private: + cBehaviorWanderer m_BehaviorWanderer; } ; diff --git a/src/Mobs/Spider.cpp b/src/Mobs/Spider.cpp index a656c9c30..15c8d5769 100644 --- a/src/Mobs/Spider.cpp +++ b/src/Mobs/Spider.cpp @@ -7,11 +7,19 @@ #include "../Entities/Player.h" #include "../Chunk.h" +bool AggressiveAtNightFunction(cBehaviorAggressive & a_Behavior, cMonster & a_Monster) +{ + +} cSpider::cSpider(void) : - super(mtSpider, "entity.spider.hurt", "entity.spider.death", 1.4, 0.9) + super(mtSpider, "entity.spider.hurt", "entity.spider.death", 1.4, 0.9) , + m_BehaviorAggressive(AggressiveAtNightFunction) { m_EMPersonality = AGGRESSIVE; + m_BehaviorAttackerMelee.AttachToMonster(*this); + m_BehaviorWanderer.AttachToMonster(*this); + m_BehaviorAggressive.AttachToMonster(*this); GetMonsterConfig("Spider"); } diff --git a/src/Mobs/Villager.cpp b/src/Mobs/Villager.cpp index 84514177b..ed3b3305f 100644 --- a/src/Mobs/Villager.cpp +++ b/src/Mobs/Villager.cpp @@ -18,10 +18,7 @@ cVillager::cVillager(eVillagerType VillagerType) : m_VillagerAction(false) { m_EMPersonality = PASSIVE; - m_BehaviorBreeder.AttachToMonster(*this); - m_BehaviorCoward.AttachToMonster(*this); - m_BehaviorItemFollower.AttachToMonster(*this); - m_BehaviorWanderer.AttachToMonster(*this); + m_BehaviorDoNothing.AttachToMonster(*this); GetMonsterConfig("Villager"); } diff --git a/src/Mobs/Villager.h b/src/Mobs/Villager.h index 141193212..72c7c7301 100644 --- a/src/Mobs/Villager.h +++ b/src/Mobs/Villager.h @@ -10,7 +10,7 @@ #include "Behaviors/BehaviorWanderer.h" #include "Monster.h" - +#include "Behaviors/BehaviorDoNothing.h" class cVillager : public cMonster @@ -59,17 +59,12 @@ public: private: // Tick controlling behaviors - cBehaviorBreeder m_BehaviorBreeder; - cBehaviorItemFollower m_BehaviorItemFollower; - cBehaviorCoward m_BehaviorCoward; - cBehaviorWanderer m_BehaviorWanderer; - + cBehaviorDoNothing m_BehaviorDoNothing; int m_ActionCountDown; int m_Type; bool m_VillagerAction; Vector3i m_CropsPos; - } ; diff --git a/src/Mobs/Witch.cpp b/src/Mobs/Witch.cpp index 6aaca82c8..43edf4b43 100644 --- a/src/Mobs/Witch.cpp +++ b/src/Mobs/Witch.cpp @@ -12,6 +12,7 @@ cWitch::cWitch(void) : super(mtWitch, "entity.witch.hurt", "entity.witch.death", 0.6, 1.8) { m_EMPersonality = AGGRESSIVE; + m_BehaviorDoNothing.AttachToMonster(*this); GetMonsterConfig("Witch"); } diff --git a/src/Mobs/Witch.h b/src/Mobs/Witch.h index 7013f998a..a57016a2a 100644 --- a/src/Mobs/Witch.h +++ b/src/Mobs/Witch.h @@ -2,7 +2,7 @@ #pragma once #include "Monster.h" - +#include "Behaviors/BehaviorDoNothing.h" @@ -19,6 +19,9 @@ public: virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override; bool IsAngry() const { return false; } + +private: + cBehaviorDoNothing m_BehaviorDoNothing; } ; diff --git a/src/Mobs/Wither.cpp b/src/Mobs/Wither.cpp index e58d47426..a76ac80a1 100644 --- a/src/Mobs/Wither.cpp +++ b/src/Mobs/Wither.cpp @@ -17,6 +17,7 @@ cWither::cWither(void) : SetMaxHealth(300); SetHealth(GetMaxHealth() / 3); m_EMPersonality = AGGRESSIVE; + m_BehaviorDoNothing.AttachToMonster(*this); GetMonsterConfig("Wither"); } diff --git a/src/Mobs/Wither.h b/src/Mobs/Wither.h index 023fc773c..39a2d5020 100644 --- a/src/Mobs/Wither.h +++ b/src/Mobs/Wither.h @@ -2,7 +2,7 @@ #pragma once #include "Monster.h" - +#include "Behaviors/BehaviorDoNothing.h" @@ -33,6 +33,7 @@ public: virtual bool IsUndead(void) override { return true; } private: + cBehaviorDoNothing m_BehaviorDoNothing; /** The number of ticks of invulnerability left after being initially created. Zero once invulnerability has expired. */ unsigned int m_WitherInvulnerableTicks; diff --git a/src/Mobs/ZombiePigman.cpp b/src/Mobs/ZombiePigman.cpp index 3b3a93709..d817902f8 100644 --- a/src/Mobs/ZombiePigman.cpp +++ b/src/Mobs/ZombiePigman.cpp @@ -12,6 +12,9 @@ cZombiePigman::cZombiePigman(void) : super(mtZombiePigman, "entity.zombie_pig.hurt", "entity.zombie_pig.death", 0.6, 1.8) { m_EMPersonality = PASSIVE; + m_BehaviorAttackerMelee.AttachToMonster(*this); + m_BehaviorWanderer.AttachToMonster(*this); + m_BehaviorAggressive.AttachToMonster(*this); GetMonsterConfig("ZombiePigman"); } diff --git a/src/Mobs/ZombiePigman.h b/src/Mobs/ZombiePigman.h index dad420da7..e3bab0539 100644 --- a/src/Mobs/ZombiePigman.h +++ b/src/Mobs/ZombiePigman.h @@ -1,7 +1,9 @@ #pragma once #include "Monster.h" - +#include "Behaviors/BehaviorAttackerMelee.h" +#include "Behaviors/BehaviorWanderer.h" +#include "Behaviors/BehaviorAggressive.h" @@ -21,6 +23,13 @@ public: virtual void SpawnOn(cClientHandle & a_ClientHandle) override; virtual bool IsUndead(void) override { return true; } + + // tick behaviors + cBehaviorAttackerMelee m_BehaviorAttackerMelee; + cBehaviorWanderer m_BehaviorWanderer; + + // other behaviors + cBehaviorAggressive m_BehaviorAggressive; } ; |