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-rw-r--r--src/OSSupport/NetworkSingleton.h17
1 files changed, 4 insertions, 13 deletions
diff --git a/src/OSSupport/NetworkSingleton.h b/src/OSSupport/NetworkSingleton.h
index 2a2d0cef3..d2af6d3c8 100644
--- a/src/OSSupport/NetworkSingleton.h
+++ b/src/OSSupport/NetworkSingleton.h
@@ -37,7 +37,7 @@ typedef std::vector<cServerHandlePtr> cServerHandlePtrs;
class cNetworkSingleton
{
-public:
+ public:
cNetworkSingleton();
~cNetworkSingleton() noexcept(false);
@@ -50,7 +50,8 @@ public:
/** Terminates all network-related threads.
To be used only on app shutdown or restart.
- MSVC runtime requires that the LibEvent networking be shut down before the main() function is exitted; this is the way to do it. */
+ MSVC runtime requires that the LibEvent networking be shut down before the main() function is exitted; this is the
+ way to do it. */
void Terminate(void);
/** Returns the main LibEvent handle for event registering. */
@@ -76,8 +77,7 @@ public:
Used by the underlying server handle implementation when the server is closed. */
void RemoveServer(const cServerHandle * a_Server);
-protected:
-
+ protected:
/** The main LibEvent container for driving the event loop. */
event_base * m_EventBase;
@@ -112,12 +112,3 @@ protected:
/** Callback called by LibEvent when the event loop is started. */
static void SignalizeStartup(evutil_socket_t a_Socket, short a_Events, void * a_Self);
};
-
-
-
-
-
-
-
-
-