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-rw-r--r--src/Physics/Explodinator.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/Physics/Explodinator.h b/src/Physics/Explodinator.h
index e3beeadd0..b505a476f 100644
--- a/src/Physics/Explodinator.h
+++ b/src/Physics/Explodinator.h
@@ -13,9 +13,9 @@ class cWorld;
namespace Explodinator
{
- /** Creates an explosion of Power, centred at Position, with ability to set fires as provided.
- For maximum efficiency, Position should be in the centre of the entity or block that exploded.
- The entity pointer is used to trigger OnBreak for the destroyed blocks.
- Kaboom indeed, you drunken wretch. */
- void Kaboom(cWorld & World, Vector3f Position, int Power, bool Fiery, const cEntity * a_ExplodingEntity);
-}
+/** Creates an explosion of Power, centred at Position, with ability to set fires as provided.
+For maximum efficiency, Position should be in the centre of the entity or block that exploded.
+The entity pointer is used to trigger OnBreak for the destroyed blocks.
+Kaboom indeed, you drunken wretch. */
+void Kaboom(cWorld & World, Vector3f Position, int Power, bool Fiery, const cEntity * a_ExplodingEntity);
+} // namespace Explodinator