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diff --git a/src/Physics/Explodinator.h b/src/Physics/Explodinator.h
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+
+#pragma once
+
+
+
+
+
+class cWorld;
+
+
+
+
+
+namespace Explodinator
+{
+ /** Creates an explosion of Power, centred at Position, with ability to set fires as provided.
+ For maximum efficiency, Position should be in the centre of the entity or block that exploded.
+ Kaboom indeed, you drunken wretch. */
+ void Kaboom(cWorld & World, Vector3f Position, unsigned Power, bool Fiery);
+}