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-rw-r--r--src/Protocol/ChunkDataSerializer.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/Protocol/ChunkDataSerializer.cpp b/src/Protocol/ChunkDataSerializer.cpp
index ea688ebd8..52782bbb7 100644
--- a/src/Protocol/ChunkDataSerializer.cpp
+++ b/src/Protocol/ChunkDataSerializer.cpp
@@ -5,6 +5,9 @@
#include "Protocol_1_9.h"
#include "../ByteBuffer.h"
+#include "Palettes/Upgrade.h"
+#include "Palettes/Palette_1_13.h"
+
@@ -45,7 +48,7 @@ cChunkDataSerializer::cChunkDataSerializer(
-const AString & cChunkDataSerializer::Serialize(int a_Version, int a_ChunkX, int a_ChunkZ, const std::map<UInt32, UInt32> & a_BlockTypeMap)
+const AString & cChunkDataSerializer::Serialize(int a_Version, int a_ChunkX, int a_ChunkZ)
{
Serializations::const_iterator itr = m_Serializations.find(a_Version);
if (itr != m_Serializations.end())
@@ -59,7 +62,7 @@ const AString & cChunkDataSerializer::Serialize(int a_Version, int a_ChunkX, int
case RELEASE_1_8_0: Serialize47 (data, a_ChunkX, a_ChunkZ); break;
case RELEASE_1_9_0: Serialize107(data, a_ChunkX, a_ChunkZ); break;
case RELEASE_1_9_4: Serialize110(data, a_ChunkX, a_ChunkZ); break;
- case RELEASE_1_13: Serialize393(data, a_ChunkX, a_ChunkZ, a_BlockTypeMap); break;
+ case RELEASE_1_13: Serialize393(data, a_ChunkX, a_ChunkZ); break;
default:
{
@@ -434,12 +437,10 @@ void cChunkDataSerializer::Serialize110(AString & a_Data, int a_ChunkX, int a_Ch
-void cChunkDataSerializer::Serialize393(AString & a_Data, int a_ChunkX, int a_ChunkZ, const std::map<UInt32, UInt32> & a_BlockTypeMap)
+void cChunkDataSerializer::Serialize393(AString & a_Data, int a_ChunkX, int a_ChunkZ)
{
// This function returns the fully compressed packet (including packet size), not the raw packet!
- ASSERT(!a_BlockTypeMap.empty()); // We need a protocol-specific translation map
-
// Create the packet:
cByteBuffer Packet(512 KiB);
Packet.WriteVarInt32(0x22); // Packet id (Chunk Data packet)
@@ -485,8 +486,7 @@ void cChunkDataSerializer::Serialize393(AString & a_Data, int a_ChunkX, int a_Ch
{
UInt32 blockType = a_Section.m_BlockTypes[Index];
UInt32 blockMeta = (a_Section.m_BlockMetas[Index / 2] >> ((Index % 2) * 4)) & 0x0f;
- auto itr = a_BlockTypeMap.find(blockType * 16 | blockMeta);
- UInt64 Value = (itr == a_BlockTypeMap.end()) ? 0 :itr->second;
+ UInt64 Value = Palette_1_13::FromBlock(PaletteUpgrade::FromBlock(blockType, blockMeta));
Value &= Mask; // It shouldn't go out of bounds, but it's still worth being careful
// Painful part where we write data into the long array. Based off of the normal code.