diff options
Diffstat (limited to 'src/Protocol/Palettes/Palette_1_15.cpp')
-rw-r--r-- | src/Protocol/Palettes/Palette_1_15.cpp | 85 |
1 files changed, 82 insertions, 3 deletions
diff --git a/src/Protocol/Palettes/Palette_1_15.cpp b/src/Protocol/Palettes/Palette_1_15.cpp index 9d8ea1da8..cb07523a6 100644 --- a/src/Protocol/Palettes/Palette_1_15.cpp +++ b/src/Protocol/Palettes/Palette_1_15.cpp @@ -5,7 +5,7 @@ namespace Palette_1_15 { - UInt32 FromBlock(short ID) + UInt32 FromBlock(const short ID) { using namespace Block; @@ -8686,7 +8686,7 @@ namespace Palette_1_15 } } - UInt32 FromItem(Item ID) + UInt32 FromItem(const Item ID) { switch (ID) { @@ -9578,7 +9578,86 @@ namespace Palette_1_15 } } - Item ToItem(UInt32 ID) + UInt32 From(const Statistic ID) + { + switch (ID) + { + case Statistic::AnimalsBred: return 30; + case Statistic::AviateOneCm: return 17; + case Statistic::BellRing: return 66; + case Statistic::BoatOneCm: return 14; + case Statistic::CleanArmor: return 38; + case Statistic::CleanBanner: return 39; + case Statistic::CleanShulkerBox: return 40; + case Statistic::ClimbOneCm: return 10; + case Statistic::CrouchOneCm: return 6; + case Statistic::DamageAbsorbed: return 26; + case Statistic::DamageBlockedByShield: return 25; + case Statistic::DamageDealt: return 21; + case Statistic::DamageDealtAbsorbed: return 22; + case Statistic::DamageDealtResisted: return 23; + case Statistic::DamageResisted: return 27; + case Statistic::DamageTaken: return 24; + case Statistic::Deaths: return 28; + case Statistic::Drop: return 20; + case Statistic::EatCakeSlice: return 35; + case Statistic::EnchantItem: return 51; + case Statistic::FallOneCm: return 9; + case Statistic::FillCauldron: return 36; + case Statistic::FishCaught: return 32; + case Statistic::FlyOneCm: return 11; + case Statistic::HorseOneCm: return 16; + case Statistic::InspectDispenser: return 45; + case Statistic::InspectDropper: return 43; + case Statistic::InspectHopper: return 44; + case Statistic::InteractWithAnvil: return 69; + case Statistic::InteractWithBeacon: return 42; + case Statistic::InteractWithBlastFurnace: return 59; + case Statistic::InteractWithBrewingstand: return 41; + case Statistic::InteractWithCampfire: return 62; + case Statistic::InteractWithCartographyTable: return 63; + case Statistic::InteractWithCraftingTable: return 54; + case Statistic::InteractWithFurnace: return 53; + case Statistic::InteractWithGrindstone: return 70; + case Statistic::InteractWithLectern: return 61; + case Statistic::InteractWithLoom: return 64; + case Statistic::InteractWithSmoker: return 60; + case Statistic::InteractWithStonecutter: return 65; + case Statistic::Jump: return 19; + case Statistic::LeaveGame: return -0; + case Statistic::MinecartOneCm: return 13; + case Statistic::MobKills: return 29; + case Statistic::OpenBarrel: return 58; + case Statistic::OpenChest: return 55; + case Statistic::OpenEnderchest: return 50; + case Statistic::OpenShulkerBox: return 57; + case Statistic::PigOneCm: return 15; + case Statistic::PlayNoteblock: return 46; + case Statistic::PlayOneMinute: return 1; + case Statistic::PlayRecord: return 52; + case Statistic::PlayerKills: return 31; + case Statistic::PotFlower: return 48; + case Statistic::RaidTrigger: return 67; + case Statistic::RaidWin: return 68; + case Statistic::SleepInBed: return 56; + case Statistic::SneakTime: return 4; + case Statistic::SprintOneCm: return 7; + case Statistic::SwimOneCm: return 18; + case Statistic::TalkedToVillager: return 33; + case Statistic::TimeSinceDeath: return 2; + case Statistic::TimeSinceRest: return 3; + case Statistic::TradedWithVillager: return 34; + case Statistic::TriggerTrappedChest: return 49; + case Statistic::TuneNoteblock: return 47; + case Statistic::UseCauldron: return 37; + case Statistic::WalkOnWaterOneCm: return 8; + case Statistic::WalkOneCm: return 5; + case Statistic::WalkUnderWaterOneCm: return 12; + default: return -1; + } + } + + Item ToItem(const UInt32 ID) { switch (ID) { |