diff options
Diffstat (limited to '')
-rw-r--r-- | src/Protocol/Protocol18x.cpp | 12 |
1 files changed, 2 insertions, 10 deletions
diff --git a/src/Protocol/Protocol18x.cpp b/src/Protocol/Protocol18x.cpp index 88a0757f2..c1018324f 100644 --- a/src/Protocol/Protocol18x.cpp +++ b/src/Protocol/Protocol18x.cpp @@ -107,8 +107,7 @@ cProtocol180::cProtocol180(cClientHandle * a_Client, const AString & a_ServerAdd m_ServerPort(a_ServerPort), m_State(a_State), m_ReceivedData(32 KiB), - m_IsEncrypted(false), - m_LastSentDimension(dimNotSet) + m_IsEncrypted(false) { // BungeeCord handling: @@ -626,7 +625,6 @@ void cProtocol180::SendLogin(const cPlayer & a_Player, const cWorld & a_World) Pkt.WriteString("default"); // Level type - wtf? Pkt.WriteBool(false); // Reduced Debug Info - wtf? } - m_LastSentDimension = a_World.GetDimension(); // Send the spawn position: { @@ -1084,13 +1082,8 @@ void cProtocol180::SendResetTitle(void) -void cProtocol180::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) +void cProtocol180::SendRespawn(eDimension a_Dimension) { - if ((m_LastSentDimension == a_Dimension) && !a_ShouldIgnoreDimensionChecks) - { - // Must not send a respawn for the world with the same dimension, the client goes cuckoo if we do (unless we are respawning from death) - return; - } cPacketizer Pkt(*this, 0x07); // Respawn packet cPlayer * Player = m_Client->GetPlayer(); @@ -1098,7 +1091,6 @@ void cProtocol180::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimens Pkt.WriteBEUInt8(2); // TODO: Difficulty (set to Normal) Pkt.WriteBEUInt8(static_cast<Byte>(Player->GetEffectiveGameMode())); Pkt.WriteString("default"); - m_LastSentDimension = a_Dimension; } |