diff options
Diffstat (limited to 'src/Protocol/Protocol_1_8.cpp')
-rw-r--r-- | src/Protocol/Protocol_1_8.cpp | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/Protocol/Protocol_1_8.cpp b/src/Protocol/Protocol_1_8.cpp index 58f067278..643f99841 100644 --- a/src/Protocol/Protocol_1_8.cpp +++ b/src/Protocol/Protocol_1_8.cpp @@ -592,6 +592,19 @@ void cProtocol_1_8_0::SendHealth(void) +void cProtocol_1_8_0::SendHeldItemChange(int a_ItemIndex) +{ + ASSERT((a_ItemIndex >= 0) && (a_ItemIndex <= 8)); // Valid check + + cPacketizer Pkt(*this, 0x09); // Held item change + cPlayer * Player = m_Client->GetPlayer(); + Pkt.WriteBEInt8(static_cast<Int8>(Player->GetInventory().GetEquippedSlotNum())); +} + + + + + void cProtocol_1_8_0::SendHideTitle(void) { ASSERT(m_State == 3); // In game mode? |