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-rw-r--r--src/Protocol/Protocol18x.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/Protocol/Protocol18x.cpp b/src/Protocol/Protocol18x.cpp
index 6ebd214d2..115028fa9 100644
--- a/src/Protocol/Protocol18x.cpp
+++ b/src/Protocol/Protocol18x.cpp
@@ -1028,10 +1028,7 @@ void cProtocol180::SendPlayerMoveLook(void)
cPacketizer Pkt(*this, 0x08); // Player Position And Look packet
cPlayer * Player = m_Client->GetPlayer();
Pkt.WriteBEDouble(Player->GetPosX());
-
- // The "+ 0.001" is there because otherwise the player falls through the block they were standing on.
- Pkt.WriteBEDouble(Player->GetPosY() + 0.001);
-
+ Pkt.WriteBEDouble(Player->GetPosY());
Pkt.WriteBEDouble(Player->GetPosZ());
Pkt.WriteBEFloat(static_cast<float>(Player->GetYaw()));
Pkt.WriteBEFloat(static_cast<float>(Player->GetPitch()));