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-rw-r--r--src/Protocol/Protocol_1_8.cpp4
-rw-r--r--src/Protocol/Protocol_1_9.cpp4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/Protocol/Protocol_1_8.cpp b/src/Protocol/Protocol_1_8.cpp
index 643f99841..5055526df 100644
--- a/src/Protocol/Protocol_1_8.cpp
+++ b/src/Protocol/Protocol_1_8.cpp
@@ -947,7 +947,7 @@ void cProtocol_1_8_0::SendPlayerListAddPlayer(const cPlayer & a_Player)
}
}
- Pkt.WriteVarInt32(static_cast<UInt32>(a_Player.GetGameMode()));
+ Pkt.WriteVarInt32(static_cast<UInt32>(a_Player.GetEffectiveGameMode()));
Pkt.WriteVarInt32(static_cast<UInt32>(a_Player.GetClientHandle()->GetPing()));
Pkt.WriteBool(false);
}
@@ -978,7 +978,7 @@ void cProtocol_1_8_0::SendPlayerListUpdateGameMode(const cPlayer & a_Player)
Pkt.WriteVarInt32(1);
Pkt.WriteVarInt32(1);
Pkt.WriteUUID(a_Player.GetUUID());
- Pkt.WriteVarInt32(static_cast<UInt32>(a_Player.GetGameMode()));
+ Pkt.WriteVarInt32(static_cast<UInt32>(a_Player.GetEffectiveGameMode()));
}
diff --git a/src/Protocol/Protocol_1_9.cpp b/src/Protocol/Protocol_1_9.cpp
index 2621f140c..73b81580e 100644
--- a/src/Protocol/Protocol_1_9.cpp
+++ b/src/Protocol/Protocol_1_9.cpp
@@ -992,7 +992,7 @@ void cProtocol_1_9_0::SendPlayerListAddPlayer(const cPlayer & a_Player)
}
}
- Pkt.WriteVarInt32(static_cast<UInt32>(a_Player.GetGameMode()));
+ Pkt.WriteVarInt32(static_cast<UInt32>(a_Player.GetEffectiveGameMode()));
Pkt.WriteVarInt32(static_cast<UInt32>(a_Player.GetClientHandle()->GetPing()));
Pkt.WriteBool(false);
}
@@ -1023,7 +1023,7 @@ void cProtocol_1_9_0::SendPlayerListUpdateGameMode(const cPlayer & a_Player)
Pkt.WriteVarInt32(1);
Pkt.WriteVarInt32(1);
Pkt.WriteUUID(a_Player.GetUUID());
- Pkt.WriteVarInt32(static_cast<UInt32>(a_Player.GetGameMode()));
+ Pkt.WriteVarInt32(static_cast<UInt32>(a_Player.GetEffectiveGameMode()));
}