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-rw-r--r--src/Protocol/ProtocolRecognizer.cpp2
-rw-r--r--src/Protocol/Protocol_1_14.cpp3
-rw-r--r--src/Protocol/Protocol_1_8.cpp16
3 files changed, 10 insertions, 11 deletions
diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp
index 8bfc18330..fa106342f 100644
--- a/src/Protocol/ProtocolRecognizer.cpp
+++ b/src/Protocol/ProtocolRecognizer.cpp
@@ -229,7 +229,7 @@ void cMultiVersionProtocol::SendDisconnect(cClientHandle & a_Client, const AStri
return;
}
- const AString Message = fmt::format(FMT_STRING("{{\"text\":\"{}\"}}"), EscapeString(a_Reason));
+ const AString Message = JsonUtils::SerializeSingleValueJsonObject("text", a_Reason);
const auto PacketID = GetPacketID(cProtocol::ePacketType::pktDisconnectDuringLogin);
cByteBuffer Out(
cByteBuffer::GetVarIntSize(PacketID) +
diff --git a/src/Protocol/Protocol_1_14.cpp b/src/Protocol/Protocol_1_14.cpp
index 09ae54cce..31393120e 100644
--- a/src/Protocol/Protocol_1_14.cpp
+++ b/src/Protocol/Protocol_1_14.cpp
@@ -9,6 +9,7 @@ Implements the 1.14 protocol classes:
#include "Globals.h"
#include "Protocol_1_14.h"
#include "Packetizer.h"
+#include "JsonUtils.h"
#include "../Root.h"
#include "../Server.h"
#include "../World.h"
@@ -440,7 +441,7 @@ void cProtocol_1_14::SendWindowOpen(const cWindow & a_Window)
}
}
- Pkt.WriteString(fmt::format(FMT_STRING("{{\"text\":\"{}\"}}"), a_Window.GetWindowTitle()));
+ Pkt.WriteString(JsonUtils::SerializeSingleValueJsonObject("text", a_Window.GetWindowTitle()));
}
}
diff --git a/src/Protocol/Protocol_1_8.cpp b/src/Protocol/Protocol_1_8.cpp
index 2e4e900fc..d7aa6a4e2 100644
--- a/src/Protocol/Protocol_1_8.cpp
+++ b/src/Protocol/Protocol_1_8.cpp
@@ -313,7 +313,7 @@ void cProtocol_1_8_0::SendChat(const AString & a_Message, eChatType a_Type)
{
ASSERT(m_State == 3); // In game mode?
- SendChatRaw(fmt::format(FMT_STRING("{{\"text\":\"{}\"}}"), EscapeString(a_Message)), a_Type);
+ SendChatRaw(JsonUtils::SerializeSingleValueJsonObject("text", a_Message), a_Type);
}
@@ -433,13 +433,13 @@ void cProtocol_1_8_0::SendDisconnect(const AString & a_Reason)
case State::Login:
{
cPacketizer Pkt(*this, pktDisconnectDuringLogin);
- Pkt.WriteString(fmt::format(FMT_STRING("{{\"text\":\"{}\"}}"), EscapeString(a_Reason)));
+ Pkt.WriteString(JsonUtils::SerializeSingleValueJsonObject("text", a_Reason));
break;
}
case State::Game:
{
cPacketizer Pkt(*this, pktDisconnectDuringGame);
- Pkt.WriteString(fmt::format(FMT_STRING("{{\"text\":\"{}\"}}"), EscapeString(a_Reason)));
+ Pkt.WriteString(JsonUtils::SerializeSingleValueJsonObject("text", a_Reason));
break;
}
default:
@@ -1103,7 +1103,7 @@ void cProtocol_1_8_0::SendPlayerListUpdateDisplayName(const cPlayer & a_Player,
else
{
Pkt.WriteBool(true);
- Pkt.WriteString(fmt::format(FMT_STRING("{{\"text\":\"{}\"}}"), a_CustomName));
+ Pkt.WriteString(JsonUtils::SerializeSingleValueJsonObject("text", a_CustomName));
}
}
@@ -1659,9 +1659,7 @@ void cProtocol_1_8_0::SendUpdateSign(Vector3i a_BlockPos, const AString & a_Line
AString Lines[] = { a_Line1, a_Line2, a_Line3, a_Line4 };
for (size_t i = 0; i < ARRAYCOUNT(Lines); i++)
{
- Json::Value RootValue;
- RootValue["text"] = Lines[i];
- Pkt.WriteString(JsonUtils::WriteFastString(RootValue));
+ Pkt.WriteString(JsonUtils::SerializeSingleValueJsonObject("text", Lines[i]));
}
}
@@ -1750,7 +1748,7 @@ void cProtocol_1_8_0::SendWindowOpen(const cWindow & a_Window)
cPacketizer Pkt(*this, pktWindowOpen);
Pkt.WriteBEUInt8(static_cast<UInt8>(a_Window.GetWindowID()));
Pkt.WriteString(a_Window.GetWindowTypeName());
- Pkt.WriteString(fmt::format(FMT_STRING("{{\"text\":\"{}\"}}"), a_Window.GetWindowTitle()));
+ Pkt.WriteString(JsonUtils::SerializeSingleValueJsonObject("text", a_Window.GetWindowTitle()));
switch (a_Window.GetWindowType())
{
@@ -3138,7 +3136,7 @@ void cProtocol_1_8_0::WriteBlockEntity(cFastNBTWriter & a_Writer, const cBlockEn
a_Writer.AddString("CustomName", "@");
if (!CommandBlockEntity.GetLastOutput().empty())
{
- a_Writer.AddString("LastOutput", fmt::format(FMT_STRING("{{\"text\":\"{}\"}}"), CommandBlockEntity.GetLastOutput()));
+ a_Writer.AddString("LastOutput", JsonUtils::SerializeSingleValueJsonObject("text", CommandBlockEntity.GetLastOutput()));
}
break;
}