diff options
Diffstat (limited to 'src/Registries')
-rw-r--r-- | src/Registries/BlockStates.cpp (renamed from src/Registries/Blocks.cpp) | 6053 | ||||
-rw-r--r-- | src/Registries/BlockStates.h | 25485 | ||||
-rw-r--r-- | src/Registries/BlockTypes.h | 768 | ||||
-rw-r--r-- | src/Registries/Blocks.h | 20284 | ||||
-rw-r--r-- | src/Registries/CMakeLists.txt | 5 | ||||
-rw-r--r-- | src/Registries/Statistics.h | 1 |
6 files changed, 29281 insertions, 23315 deletions
diff --git a/src/Registries/Blocks.cpp b/src/Registries/BlockStates.cpp index 6862202cd..fe0176a34 100644 --- a/src/Registries/Blocks.cpp +++ b/src/Registries/BlockStates.cpp @@ -1,798 +1,25 @@ -#include "Blocks.h" +#include "BlockStates.h" namespace Block { - enum Type Type(short ID) - { - switch (ID) - { - case 6442:case 6443:case 6444:case 6445:case 6446:case 6447:case 6448:case 6449:case 6450:case 6451:case 6452:case 6453:case 6454:case 6455:case 6456:case 6457:case 6458:case 6459:case 6460:case 6461:case 6462:case 6463:case 6464:case 6465: return Type::AcaciaButton; - case 8930:case 8931:case 8932:case 8933:case 8934:case 8935:case 8936:case 8937:case 8938:case 8939:case 8940:case 8941:case 8942:case 8943:case 8944:case 8945:case 8946:case 8947:case 8948:case 8949:case 8950:case 8951:case 8952:case 8953:case 8954:case 8955:case 8956:case 8957:case 8958:case 8959:case 8960:case 8961:case 8962:case 8963:case 8964:case 8965:case 8966:case 8967:case 8968:case 8969:case 8970:case 8971:case 8972:case 8973:case 8974:case 8975:case 8976:case 8977:case 8978:case 8979:case 8980:case 8981:case 8982:case 8983:case 8984:case 8985:case 8986:case 8987:case 8988:case 8989:case 8990:case 8991:case 8992:case 8993: return Type::AcaciaDoor; - case 8676:case 8677:case 8680:case 8681:case 8684:case 8685:case 8688:case 8689:case 8692:case 8693:case 8696:case 8697:case 8700:case 8701:case 8704:case 8705: return Type::AcaciaFence; - case 8514:case 8515:case 8516:case 8517:case 8518:case 8519:case 8520:case 8521:case 8522:case 8523:case 8524:case 8525:case 8526:case 8527:case 8528:case 8529:case 8530:case 8531:case 8532:case 8533:case 8534:case 8535:case 8536:case 8537:case 8538:case 8539:case 8540:case 8541:case 8542:case 8543:case 8544:case 8545: return Type::AcaciaFenceGate; - case 201:case 202:case 203:case 204:case 205:case 206:case 207:case 208:case 209:case 210:case 211:case 212:case 213:case 214: return Type::AcaciaLeaves; - case 85:case 86:case 87: return Type::AcaciaLog; - case 19: return Type::AcaciaPlanks; - case 3881:case 3882: return Type::AcaciaPressurePlate; - case 29:case 30: return Type::AcaciaSapling; - case 3478:case 3480:case 3482:case 3484:case 3486:case 3488:case 3490:case 3492:case 3494:case 3496:case 3498:case 3500:case 3502:case 3504:case 3506:case 3508: return Type::AcaciaSign; - case 8325:case 8327:case 8329: return Type::AcaciaSlab; - case 7376:case 7378:case 7380:case 7382:case 7384:case 7386:case 7388:case 7390:case 7392:case 7394:case 7396:case 7398:case 7400:case 7402:case 7404:case 7406:case 7408:case 7410:case 7412:case 7414:case 7416:case 7418:case 7420:case 7422:case 7424:case 7426:case 7428:case 7430:case 7432:case 7434:case 7436:case 7438:case 7440:case 7442:case 7444:case 7446:case 7448:case 7450:case 7452:case 7454: return Type::AcaciaStairs; - case 4368:case 4370:case 4372:case 4374:case 4376:case 4378:case 4380:case 4382:case 4384:case 4386:case 4388:case 4390:case 4392:case 4394:case 4396:case 4398:case 4400:case 4402:case 4404:case 4406:case 4408:case 4410:case 4412:case 4414:case 4416:case 4418:case 4420:case 4422:case 4424:case 4426:case 4428:case 4430: return Type::AcaciaTrapdoor; - case 3760:case 3762:case 3764:case 3766: return Type::AcaciaWallSign; - case 121:case 122:case 123: return Type::AcaciaWood; - case 6823:case 6824:case 6825:case 6826:case 6827:case 6828:case 6829:case 6830:case 6831:case 6832:case 6833:case 6834: return Type::ActivatorRail; - case -0: return Type::Air; - case 1415: return Type::Allium; - case 15827: return Type::AncientDebris; - case 6: return Type::Andesite; - case 10844:case 10846:case 10848: return Type::AndesiteSlab; - case 10470:case 10472:case 10474:case 10476:case 10478:case 10480:case 10482:case 10484:case 10486:case 10488:case 10490:case 10492:case 10494:case 10496:case 10498:case 10500:case 10502:case 10504:case 10506:case 10508:case 10510:case 10512:case 10514:case 10516:case 10518:case 10520:case 10522:case 10524:case 10526:case 10528:case 10530:case 10532:case 10534:case 10536:case 10538:case 10540:case 10542:case 10544:case 10546:case 10548: return Type::AndesiteStairs; - case 13138:case 13139:case 13140:case 13144:case 13145:case 13146:case 13150:case 13151:case 13152:case 13156:case 13157:case 13158:case 13162:case 13163:case 13164:case 13168:case 13169:case 13170:case 13174:case 13175:case 13176:case 13180:case 13181:case 13182:case 13186:case 13187:case 13188:case 13192:case 13193:case 13194:case 13198:case 13199:case 13200:case 13204:case 13205:case 13206:case 13210:case 13211:case 13212:case 13216:case 13217:case 13218:case 13222:case 13223:case 13224:case 13228:case 13229:case 13230:case 13234:case 13235:case 13236:case 13240:case 13241:case 13242:case 13246:case 13247:case 13248:case 13252:case 13253:case 13254:case 13258:case 13259:case 13260:case 13264:case 13265:case 13266:case 13270:case 13271:case 13272:case 13276:case 13277:case 13278:case 13282:case 13283:case 13284:case 13288:case 13289:case 13290:case 13294:case 13295:case 13296:case 13300:case 13301:case 13302:case 13306:case 13307:case 13308:case 13312:case 13313:case 13314:case 13318:case 13319:case 13320:case 13324:case 13325:case 13326:case 13330:case 13331:case 13332:case 13336:case 13337:case 13338:case 13342:case 13343:case 13344:case 13348:case 13349:case 13350:case 13354:case 13355:case 13356:case 13360:case 13361:case 13362:case 13366:case 13367:case 13368:case 13372:case 13373:case 13374:case 13378:case 13379:case 13380:case 13384:case 13385:case 13386:case 13390:case 13391:case 13392:case 13396:case 13397:case 13398:case 13402:case 13403:case 13404:case 13408:case 13409:case 13410:case 13414:case 13415:case 13416:case 13420:case 13421:case 13422:case 13426:case 13427:case 13428:case 13432:case 13433:case 13434:case 13438:case 13439:case 13440:case 13444:case 13445:case 13446:case 13450:case 13451:case 13452:case 13456:case 13457:case 13458: return Type::AndesiteWall; - case 6610:case 6611:case 6612:case 6613: return Type::Anvil; - case 4768:case 4769:case 4770:case 4771: return Type::AttachedMelonStem; - case 4764:case 4765:case 4766:case 4767: return Type::AttachedPumpkinStem; - case 1416: return Type::AzureBluet; - case 9652:case 9653:case 9654:case 9655:case 9656:case 9657:case 9658:case 9659:case 9660:case 9661:case 9662:case 9663: return Type::Bamboo; - case 9651: return Type::BambooSapling; - case 14791:case 14792:case 14793:case 14794:case 14795:case 14796:case 14797:case 14798:case 14799:case 14800:case 14801:case 14802: return Type::Barrel; - case 7536: return Type::Barrier; - case 4002:case 4003:case 4004: return Type::Basalt; - case 5656: return Type::Beacon; - case 33: return Type::Bedrock; - case 15776:case 15777:case 15778:case 15779:case 15780:case 15781:case 15782:case 15783:case 15784:case 15785:case 15786:case 15787:case 15788:case 15789:case 15790:case 15791:case 15792:case 15793:case 15794:case 15795:case 15796:case 15797:case 15798:case 15799: return Type::BeeNest; - case 15800:case 15801:case 15802:case 15803:case 15804:case 15805:case 15806:case 15807:case 15808:case 15809:case 15810:case 15811:case 15812:case 15813:case 15814:case 15815:case 15816:case 15817:case 15818:case 15819:case 15820:case 15821:case 15822:case 15823: return Type::Beehive; - case 9219:case 9220:case 9221:case 9222: return Type::Beetroots; - case 14854:case 14855:case 14856:case 14857:case 14858:case 14859:case 14860:case 14861:case 14862:case 14863:case 14864:case 14865:case 14866:case 14867:case 14868:case 14869:case 14870:case 14871:case 14872:case 14873:case 14874:case 14875:case 14876:case 14877:case 14878:case 14879:case 14880:case 14881:case 14882:case 14883:case 14884:case 14885: return Type::Bell; - case 6394:case 6395:case 6396:case 6397:case 6398:case 6399:case 6400:case 6401:case 6402:case 6403:case 6404:case 6405:case 6406:case 6407:case 6408:case 6409:case 6410:case 6411:case 6412:case 6413:case 6414:case 6415:case 6416:case 6417: return Type::BirchButton; - case 8802:case 8803:case 8804:case 8805:case 8806:case 8807:case 8808:case 8809:case 8810:case 8811:case 8812:case 8813:case 8814:case 8815:case 8816:case 8817:case 8818:case 8819:case 8820:case 8821:case 8822:case 8823:case 8824:case 8825:case 8826:case 8827:case 8828:case 8829:case 8830:case 8831:case 8832:case 8833:case 8834:case 8835:case 8836:case 8837:case 8838:case 8839:case 8840:case 8841:case 8842:case 8843:case 8844:case 8845:case 8846:case 8847:case 8848:case 8849:case 8850:case 8851:case 8852:case 8853:case 8854:case 8855:case 8856:case 8857:case 8858:case 8859:case 8860:case 8861:case 8862:case 8863:case 8864:case 8865: return Type::BirchDoor; - case 8612:case 8613:case 8616:case 8617:case 8620:case 8621:case 8624:case 8625:case 8628:case 8629:case 8632:case 8633:case 8636:case 8637:case 8640:case 8641: return Type::BirchFence; - case 8450:case 8451:case 8452:case 8453:case 8454:case 8455:case 8456:case 8457:case 8458:case 8459:case 8460:case 8461:case 8462:case 8463:case 8464:case 8465:case 8466:case 8467:case 8468:case 8469:case 8470:case 8471:case 8472:case 8473:case 8474:case 8475:case 8476:case 8477:case 8478:case 8479:case 8480:case 8481: return Type::BirchFenceGate; - case 173:case 174:case 175:case 176:case 177:case 178:case 179:case 180:case 181:case 182:case 183:case 184:case 185:case 186: return Type::BirchLeaves; - case 79:case 80:case 81: return Type::BirchLog; - case 17: return Type::BirchPlanks; - case 3877:case 3878: return Type::BirchPressurePlate; - case 25:case 26: return Type::BirchSapling; - case 3446:case 3448:case 3450:case 3452:case 3454:case 3456:case 3458:case 3460:case 3462:case 3464:case 3466:case 3468:case 3470:case 3472:case 3474:case 3476: return Type::BirchSign; - case 8313:case 8315:case 8317: return Type::BirchSlab; - case 5485:case 5487:case 5489:case 5491:case 5493:case 5495:case 5497:case 5499:case 5501:case 5503:case 5505:case 5507:case 5509:case 5511:case 5513:case 5515:case 5517:case 5519:case 5521:case 5523:case 5525:case 5527:case 5529:case 5531:case 5533:case 5535:case 5537:case 5539:case 5541:case 5543:case 5545:case 5547:case 5549:case 5551:case 5553:case 5555:case 5557:case 5559:case 5561:case 5563: return Type::BirchStairs; - case 4240:case 4242:case 4244:case 4246:case 4248:case 4250:case 4252:case 4254:case 4256:case 4258:case 4260:case 4262:case 4264:case 4266:case 4268:case 4270:case 4272:case 4274:case 4276:case 4278:case 4280:case 4282:case 4284:case 4286:case 4288:case 4290:case 4292:case 4294:case 4296:case 4298:case 4300:case 4302: return Type::BirchTrapdoor; - case 3752:case 3754:case 3756:case 3758: return Type::BirchWallSign; - case 115:case 116:case 117: return Type::BirchWood; - case 8137:case 8138:case 8139:case 8140:case 8141:case 8142:case 8143:case 8144:case 8145:case 8146:case 8147:case 8148:case 8149:case 8150:case 8151:case 8152: return Type::BlackBanner; - case 1289:case 1290:case 1291:case 1292:case 1293:case 1294:case 1295:case 1296:case 1297:case 1298:case 1299:case 1300:case 1301:case 1302:case 1303:case 1304: return Type::BlackBed; - case 7881: return Type::BlackCarpet; - case 9453: return Type::BlackConcrete; - case 9469: return Type::BlackConcretePowder; - case 9434:case 9435:case 9436:case 9437: return Type::BlackGlazedTerracotta; - case 9368:case 9369:case 9370:case 9371:case 9372:case 9373: return Type::BlackShulkerBox; - case 4110: return Type::BlackStainedGlass; - case 7345:case 7346:case 7349:case 7350:case 7353:case 7354:case 7357:case 7358:case 7361:case 7362:case 7365:case 7366:case 7369:case 7370:case 7373:case 7374: return Type::BlackStainedGlassPane; - case 6862: return Type::BlackTerracotta; - case 8213:case 8214:case 8215:case 8216: return Type::BlackWallBanner; - case 1399: return Type::BlackWool; - case 15839: return Type::Blackstone; - case 16245:case 16247:case 16249: return Type::BlackstoneSlab; - case 15841:case 15843:case 15845:case 15847:case 15849:case 15851:case 15853:case 15855:case 15857:case 15859:case 15861:case 15863:case 15865:case 15867:case 15869:case 15871:case 15873:case 15875:case 15877:case 15879:case 15881:case 15883:case 15885:case 15887:case 15889:case 15891:case 15893:case 15895:case 15897:case 15899:case 15901:case 15903:case 15905:case 15907:case 15909:case 15911:case 15913:case 15915:case 15917:case 15919: return Type::BlackstoneStairs; - case 15923:case 15924:case 15925:case 15929:case 15930:case 15931:case 15935:case 15936:case 15937:case 15941:case 15942:case 15943:case 15947:case 15948:case 15949:case 15953:case 15954:case 15955:case 15959:case 15960:case 15961:case 15965:case 15966:case 15967:case 15971:case 15972:case 15973:case 15977:case 15978:case 15979:case 15983:case 15984:case 15985:case 15989:case 15990:case 15991:case 15995:case 15996:case 15997:case 16001:case 16002:case 16003:case 16007:case 16008:case 16009:case 16013:case 16014:case 16015:case 16019:case 16020:case 16021:case 16025:case 16026:case 16027:case 16031:case 16032:case 16033:case 16037:case 16038:case 16039:case 16043:case 16044:case 16045:case 16049:case 16050:case 16051:case 16055:case 16056:case 16057:case 16061:case 16062:case 16063:case 16067:case 16068:case 16069:case 16073:case 16074:case 16075:case 16079:case 16080:case 16081:case 16085:case 16086:case 16087:case 16091:case 16092:case 16093:case 16097:case 16098:case 16099:case 16103:case 16104:case 16105:case 16109:case 16110:case 16111:case 16115:case 16116:case 16117:case 16121:case 16122:case 16123:case 16127:case 16128:case 16129:case 16133:case 16134:case 16135:case 16139:case 16140:case 16141:case 16145:case 16146:case 16147:case 16151:case 16152:case 16153:case 16157:case 16158:case 16159:case 16163:case 16164:case 16165:case 16169:case 16170:case 16171:case 16175:case 16176:case 16177:case 16181:case 16182:case 16183:case 16187:case 16188:case 16189:case 16193:case 16194:case 16195:case 16199:case 16200:case 16201:case 16205:case 16206:case 16207:case 16211:case 16212:case 16213:case 16217:case 16218:case 16219:case 16223:case 16224:case 16225:case 16229:case 16230:case 16231:case 16235:case 16236:case 16237:case 16241:case 16242:case 16243: return Type::BlackstoneWall; - case 14811:case 14812:case 14813:case 14814:case 14815:case 14816:case 14817:case 14818: return Type::BlastFurnace; - case 8073:case 8074:case 8075:case 8076:case 8077:case 8078:case 8079:case 8080:case 8081:case 8082:case 8083:case 8084:case 8085:case 8086:case 8087:case 8088: return Type::BlueBanner; - case 1225:case 1226:case 1227:case 1228:case 1229:case 1230:case 1231:case 1232:case 1233:case 1234:case 1235:case 1236:case 1237:case 1238:case 1239:case 1240: return Type::BlueBed; - case 7877: return Type::BlueCarpet; - case 9449: return Type::BlueConcrete; - case 9465: return Type::BlueConcretePowder; - case 9418:case 9419:case 9420:case 9421: return Type::BlueGlazedTerracotta; - case 9648: return Type::BlueIce; - case 1414: return Type::BlueOrchid; - case 9344:case 9345:case 9346:case 9347:case 9348:case 9349: return Type::BlueShulkerBox; - case 4106: return Type::BlueStainedGlass; - case 7217:case 7218:case 7221:case 7222:case 7225:case 7226:case 7229:case 7230:case 7233:case 7234:case 7237:case 7238:case 7241:case 7242:case 7245:case 7246: return Type::BlueStainedGlassPane; - case 6858: return Type::BlueTerracotta; - case 8197:case 8198:case 8199:case 8200: return Type::BlueWallBanner; - case 1395: return Type::BlueWool; - case 9256:case 9257:case 9258: return Type::BoneBlock; - case 1432: return Type::Bookshelf; - case 9533: return Type::BrainCoral; - case 9516: return Type::BrainCoralBlock; - case 9553: return Type::BrainCoralFan; - case 9609:case 9611:case 9613:case 9615: return Type::BrainCoralWallFan; - case 5133:case 5134:case 5135:case 5136:case 5137:case 5138:case 5139:case 5140: return Type::BrewingStand; - case 8373:case 8375:case 8377: return Type::BrickSlab; - case 4853:case 4855:case 4857:case 4859:case 4861:case 4863:case 4865:case 4867:case 4869:case 4871:case 4873:case 4875:case 4877:case 4879:case 4881:case 4883:case 4885:case 4887:case 4889:case 4891:case 4893:case 4895:case 4897:case 4899:case 4901:case 4903:case 4905:case 4907:case 4909:case 4911:case 4913:case 4915:case 4917:case 4919:case 4921:case 4923:case 4925:case 4927:case 4929:case 4931: return Type::BrickStairs; - case 10870:case 10871:case 10872:case 10876:case 10877:case 10878:case 10882:case 10883:case 10884:case 10888:case 10889:case 10890:case 10894:case 10895:case 10896:case 10900:case 10901:case 10902:case 10906:case 10907:case 10908:case 10912:case 10913:case 10914:case 10918:case 10919:case 10920:case 10924:case 10925:case 10926:case 10930:case 10931:case 10932:case 10936:case 10937:case 10938:case 10942:case 10943:case 10944:case 10948:case 10949:case 10950:case 10954:case 10955:case 10956:case 10960:case 10961:case 10962:case 10966:case 10967:case 10968:case 10972:case 10973:case 10974:case 10978:case 10979:case 10980:case 10984:case 10985:case 10986:case 10990:case 10991:case 10992:case 10996:case 10997:case 10998:case 11002:case 11003:case 11004:case 11008:case 11009:case 11010:case 11014:case 11015:case 11016:case 11020:case 11021:case 11022:case 11026:case 11027:case 11028:case 11032:case 11033:case 11034:case 11038:case 11039:case 11040:case 11044:case 11045:case 11046:case 11050:case 11051:case 11052:case 11056:case 11057:case 11058:case 11062:case 11063:case 11064:case 11068:case 11069:case 11070:case 11074:case 11075:case 11076:case 11080:case 11081:case 11082:case 11086:case 11087:case 11088:case 11092:case 11093:case 11094:case 11098:case 11099:case 11100:case 11104:case 11105:case 11106:case 11110:case 11111:case 11112:case 11116:case 11117:case 11118:case 11122:case 11123:case 11124:case 11128:case 11129:case 11130:case 11134:case 11135:case 11136:case 11140:case 11141:case 11142:case 11146:case 11147:case 11148:case 11152:case 11153:case 11154:case 11158:case 11159:case 11160:case 11164:case 11165:case 11166:case 11170:case 11171:case 11172:case 11176:case 11177:case 11178:case 11182:case 11183:case 11184:case 11188:case 11189:case 11190: return Type::BrickWall; - case 1429: return Type::Bricks; - case 8089:case 8090:case 8091:case 8092:case 8093:case 8094:case 8095:case 8096:case 8097:case 8098:case 8099:case 8100:case 8101:case 8102:case 8103:case 8104: return Type::BrownBanner; - case 1241:case 1242:case 1243:case 1244:case 1245:case 1246:case 1247:case 1248:case 1249:case 1250:case 1251:case 1252:case 1253:case 1254:case 1255:case 1256: return Type::BrownBed; - case 7878: return Type::BrownCarpet; - case 9450: return Type::BrownConcrete; - case 9466: return Type::BrownConcretePowder; - case 9422:case 9423:case 9424:case 9425: return Type::BrownGlazedTerracotta; - case 1425: return Type::BrownMushroom; - case 4505:case 4506:case 4507:case 4508:case 4509:case 4510:case 4511:case 4512:case 4513:case 4514:case 4515:case 4516:case 4517:case 4518:case 4519:case 4520:case 4521:case 4522:case 4523:case 4524:case 4525:case 4526:case 4527:case 4528:case 4529:case 4530:case 4531:case 4532:case 4533:case 4534:case 4535:case 4536:case 4537:case 4538:case 4539:case 4540:case 4541:case 4542:case 4543:case 4544:case 4545:case 4546:case 4547:case 4548:case 4549:case 4550:case 4551:case 4552:case 4553:case 4554:case 4555:case 4556:case 4557:case 4558:case 4559:case 4560:case 4561:case 4562:case 4563:case 4564:case 4565:case 4566:case 4567:case 4568: return Type::BrownMushroomBlock; - case 9350:case 9351:case 9352:case 9353:case 9354:case 9355: return Type::BrownShulkerBox; - case 4107: return Type::BrownStainedGlass; - case 7249:case 7250:case 7253:case 7254:case 7257:case 7258:case 7261:case 7262:case 7265:case 7266:case 7269:case 7270:case 7273:case 7274:case 7277:case 7278: return Type::BrownStainedGlassPane; - case 6859: return Type::BrownTerracotta; - case 8201:case 8202:case 8203:case 8204: return Type::BrownWallBanner; - case 1396: return Type::BrownWool; - case 9667:case 9668: return Type::BubbleColumn; - case 9535: return Type::BubbleCoral; - case 9517: return Type::BubbleCoralBlock; - case 9555: return Type::BubbleCoralFan; - case 9617:case 9619:case 9621:case 9623: return Type::BubbleCoralWallFan; - case 3931:case 3932:case 3933:case 3934:case 3935:case 3936:case 3937:case 3938:case 3939:case 3940:case 3941:case 3942:case 3943:case 3944:case 3945:case 3946: return Type::Cactus; - case 4024:case 4025:case 4026:case 4027:case 4028:case 4029:case 4030: return Type::Cake; - case 14891:case 14893:case 14895:case 14897:case 14899:case 14901:case 14903:case 14905:case 14907:case 14909:case 14911:case 14913:case 14915:case 14917:case 14919:case 14921: return Type::Campfire; - case 6330:case 6331:case 6332:case 6333:case 6334:case 6335:case 6336:case 6337: return Type::Carrots; - case 14819: return Type::CartographyTable; - case 4016:case 4017:case 4018:case 4019: return Type::CarvedPumpkin; - case 5141:case 5142:case 5143:case 5144: return Type::Cauldron; - case 9666: return Type::CaveAir; - case 4730: return Type::Chain; - case 9237:case 9238:case 9239:case 9240:case 9241:case 9242:case 9243:case 9244:case 9245:case 9246:case 9247:case 9248: return Type::ChainCommandBlock; - case 2035:case 2037:case 2039:case 2041:case 2043:case 2045:case 2047:case 2049:case 2051:case 2053:case 2055:case 2057: return Type::Chest; - case 6614:case 6615:case 6616:case 6617: return Type::ChippedAnvil; - case 17101: return Type::ChiseledNetherBricks; - case 16253: return Type::ChiseledPolishedBlackstone; - case 6739: return Type::ChiseledQuartzBlock; - case 8218: return Type::ChiseledRedSandstone; - case 247: return Type::ChiseledSandstone; - case 4498: return Type::ChiseledStoneBricks; - case 9128:case 9129:case 9130:case 9131:case 9132:case 9133: return Type::ChorusFlower; - case 9064:case 9065:case 9066:case 9067:case 9068:case 9069:case 9070:case 9071:case 9072:case 9073:case 9074:case 9075:case 9076:case 9077:case 9078:case 9079:case 9080:case 9081:case 9082:case 9083:case 9084:case 9085:case 9086:case 9087:case 9088:case 9089:case 9090:case 9091:case 9092:case 9093:case 9094:case 9095:case 9096:case 9097:case 9098:case 9099:case 9100:case 9101:case 9102:case 9103:case 9104:case 9105:case 9106:case 9107:case 9108:case 9109:case 9110:case 9111:case 9112:case 9113:case 9114:case 9115:case 9116:case 9117:case 9118:case 9119:case 9120:case 9121:case 9122:case 9123:case 9124:case 9125:case 9126:case 9127: return Type::ChorusPlant; - case 3947: return Type::Clay; - case 7883: return Type::CoalBlock; - case 71: return Type::CoalOre; - case 11: return Type::CoarseDirt; - case 14: return Type::Cobblestone; - case 8367:case 8369:case 8371: return Type::CobblestoneSlab; - case 3656:case 3658:case 3660:case 3662:case 3664:case 3666:case 3668:case 3670:case 3672:case 3674:case 3676:case 3678:case 3680:case 3682:case 3684:case 3686:case 3688:case 3690:case 3692:case 3694:case 3696:case 3698:case 3700:case 3702:case 3704:case 3706:case 3708:case 3710:case 3712:case 3714:case 3716:case 3718:case 3720:case 3722:case 3724:case 3726:case 3728:case 3730:case 3732:case 3734: return Type::CobblestoneStairs; - case 5660:case 5661:case 5662:case 5666:case 5667:case 5668:case 5672:case 5673:case 5674:case 5678:case 5679:case 5680:case 5684:case 5685:case 5686:case 5690:case 5691:case 5692:case 5696:case 5697:case 5698:case 5702:case 5703:case 5704:case 5708:case 5709:case 5710:case 5714:case 5715:case 5716:case 5720:case 5721:case 5722:case 5726:case 5727:case 5728:case 5732:case 5733:case 5734:case 5738:case 5739:case 5740:case 5744:case 5745:case 5746:case 5750:case 5751:case 5752:case 5756:case 5757:case 5758:case 5762:case 5763:case 5764:case 5768:case 5769:case 5770:case 5774:case 5775:case 5776:case 5780:case 5781:case 5782:case 5786:case 5787:case 5788:case 5792:case 5793:case 5794:case 5798:case 5799:case 5800:case 5804:case 5805:case 5806:case 5810:case 5811:case 5812:case 5816:case 5817:case 5818:case 5822:case 5823:case 5824:case 5828:case 5829:case 5830:case 5834:case 5835:case 5836:case 5840:case 5841:case 5842:case 5846:case 5847:case 5848:case 5852:case 5853:case 5854:case 5858:case 5859:case 5860:case 5864:case 5865:case 5866:case 5870:case 5871:case 5872:case 5876:case 5877:case 5878:case 5882:case 5883:case 5884:case 5888:case 5889:case 5890:case 5894:case 5895:case 5896:case 5900:case 5901:case 5902:case 5906:case 5907:case 5908:case 5912:case 5913:case 5914:case 5918:case 5919:case 5920:case 5924:case 5925:case 5926:case 5930:case 5931:case 5932:case 5936:case 5937:case 5938:case 5942:case 5943:case 5944:case 5948:case 5949:case 5950:case 5954:case 5955:case 5956:case 5960:case 5961:case 5962:case 5966:case 5967:case 5968:case 5972:case 5973:case 5974:case 5978:case 5979:case 5980: return Type::CobblestoneWall; - case 1341: return Type::Cobweb; - case 5158:case 5159:case 5160:case 5161:case 5162:case 5163:case 5164:case 5165:case 5166:case 5167:case 5168:case 5169: return Type::Cocoa; - case 5644:case 5645:case 5646:case 5647:case 5648:case 5649:case 5650:case 5651:case 5652:case 5653:case 5654:case 5655: return Type::CommandBlock; - case 6678:case 6679:case 6680:case 6681:case 6682:case 6683:case 6684:case 6685:case 6686:case 6687:case 6688:case 6689:case 6690:case 6691:case 6692:case 6693: return Type::Comparator; - case 15751:case 15752:case 15753:case 15754:case 15755:case 15756:case 15757:case 15758:case 15759: return Type::Composter; - case 9650: return Type::Conduit; - case 1422: return Type::Cornflower; - case 17102: return Type::CrackedNetherBricks; - case 16252: return Type::CrackedPolishedBlackstoneBricks; - case 4497: return Type::CrackedStoneBricks; - case 3356: return Type::CraftingTable; - case 6570:case 6571:case 6572:case 6573:case 6574:case 6575:case 6576:case 6577:case 6578:case 6579:case 6580:case 6581:case 6582:case 6583:case 6584:case 6585: return Type::CreeperHead; - case 6586:case 6587:case 6588:case 6589: return Type::CreeperWallHead; - case 15479:case 15480:case 15481:case 15482:case 15483:case 15484:case 15485:case 15486:case 15487:case 15488:case 15489:case 15490:case 15491:case 15492:case 15493:case 15494:case 15495:case 15496:case 15497:case 15498:case 15499:case 15500:case 15501:case 15502: return Type::CrimsonButton; - case 15527:case 15528:case 15529:case 15530:case 15531:case 15532:case 15533:case 15534:case 15535:case 15536:case 15537:case 15538:case 15539:case 15540:case 15541:case 15542:case 15543:case 15544:case 15545:case 15546:case 15547:case 15548:case 15549:case 15550:case 15551:case 15552:case 15553:case 15554:case 15555:case 15556:case 15557:case 15558:case 15559:case 15560:case 15561:case 15562:case 15563:case 15564:case 15565:case 15566:case 15567:case 15568:case 15569:case 15570:case 15571:case 15572:case 15573:case 15574:case 15575:case 15576:case 15577:case 15578:case 15579:case 15580:case 15581:case 15582:case 15583:case 15584:case 15585:case 15586:case 15587:case 15588:case 15589:case 15590: return Type::CrimsonDoor; - case 15065:case 15066:case 15069:case 15070:case 15073:case 15074:case 15077:case 15078:case 15081:case 15082:case 15085:case 15086:case 15089:case 15090:case 15093:case 15094: return Type::CrimsonFence; - case 15255:case 15256:case 15257:case 15258:case 15259:case 15260:case 15261:case 15262:case 15263:case 15264:case 15265:case 15266:case 15267:case 15268:case 15269:case 15270:case 15271:case 15272:case 15273:case 15274:case 15275:case 15276:case 15277:case 15278:case 15279:case 15280:case 15281:case 15282:case 15283:case 15284:case 15285:case 15286: return Type::CrimsonFenceGate; - case 14988: return Type::CrimsonFungus; - case 14981:case 14982:case 14983: return Type::CrimsonHyphae; - case 14987: return Type::CrimsonNylium; - case 15045: return Type::CrimsonPlanks; - case 15059:case 15060: return Type::CrimsonPressurePlate; - case 15044: return Type::CrimsonRoots; - case 15656:case 15658:case 15660:case 15662:case 15664:case 15666:case 15668:case 15670:case 15672:case 15674:case 15676:case 15678:case 15680:case 15682:case 15684:case 15686: return Type::CrimsonSign; - case 15048:case 15050:case 15052: return Type::CrimsonSlab; - case 15320:case 15322:case 15324:case 15326:case 15328:case 15330:case 15332:case 15334:case 15336:case 15338:case 15340:case 15342:case 15344:case 15346:case 15348:case 15350:case 15352:case 15354:case 15356:case 15358:case 15360:case 15362:case 15364:case 15366:case 15368:case 15370:case 15372:case 15374:case 15376:case 15378:case 15380:case 15382:case 15384:case 15386:case 15388:case 15390:case 15392:case 15394:case 15396:case 15398: return Type::CrimsonStairs; - case 14975:case 14976:case 14977: return Type::CrimsonStem; - case 15128:case 15130:case 15132:case 15134:case 15136:case 15138:case 15140:case 15142:case 15144:case 15146:case 15148:case 15150:case 15152:case 15154:case 15156:case 15158:case 15160:case 15162:case 15164:case 15166:case 15168:case 15170:case 15172:case 15174:case 15176:case 15178:case 15180:case 15182:case 15184:case 15186:case 15188:case 15190: return Type::CrimsonTrapdoor; - case 15720:case 15722:case 15724:case 15726: return Type::CrimsonWallSign; - case 15828: return Type::CryingObsidian; - case 8219: return Type::CutRedSandstone; - case 8403:case 8405:case 8407: return Type::CutRedSandstoneSlab; - case 248: return Type::CutSandstone; - case 8355:case 8357:case 8359: return Type::CutSandstoneSlab; - case 8041:case 8042:case 8043:case 8044:case 8045:case 8046:case 8047:case 8048:case 8049:case 8050:case 8051:case 8052:case 8053:case 8054:case 8055:case 8056: return Type::CyanBanner; - case 1193:case 1194:case 1195:case 1196:case 1197:case 1198:case 1199:case 1200:case 1201:case 1202:case 1203:case 1204:case 1205:case 1206:case 1207:case 1208: return Type::CyanBed; - case 7875: return Type::CyanCarpet; - case 9447: return Type::CyanConcrete; - case 9463: return Type::CyanConcretePowder; - case 9410:case 9411:case 9412:case 9413: return Type::CyanGlazedTerracotta; - case 9332:case 9333:case 9334:case 9335:case 9336:case 9337: return Type::CyanShulkerBox; - case 4104: return Type::CyanStainedGlass; - case 7153:case 7154:case 7157:case 7158:case 7161:case 7162:case 7165:case 7166:case 7169:case 7170:case 7173:case 7174:case 7177:case 7178:case 7181:case 7182: return Type::CyanStainedGlassPane; - case 6856: return Type::CyanTerracotta; - case 8189:case 8190:case 8191:case 8192: return Type::CyanWallBanner; - case 1393: return Type::CyanWool; - case 6618:case 6619:case 6620:case 6621: return Type::DamagedAnvil; - case 1412: return Type::Dandelion; - case 6466:case 6467:case 6468:case 6469:case 6470:case 6471:case 6472:case 6473:case 6474:case 6475:case 6476:case 6477:case 6478:case 6479:case 6480:case 6481:case 6482:case 6483:case 6484:case 6485:case 6486:case 6487:case 6488:case 6489: return Type::DarkOakButton; - case 8994:case 8995:case 8996:case 8997:case 8998:case 8999:case 9000:case 9001:case 9002:case 9003:case 9004:case 9005:case 9006:case 9007:case 9008:case 9009:case 9010:case 9011:case 9012:case 9013:case 9014:case 9015:case 9016:case 9017:case 9018:case 9019:case 9020:case 9021:case 9022:case 9023:case 9024:case 9025:case 9026:case 9027:case 9028:case 9029:case 9030:case 9031:case 9032:case 9033:case 9034:case 9035:case 9036:case 9037:case 9038:case 9039:case 9040:case 9041:case 9042:case 9043:case 9044:case 9045:case 9046:case 9047:case 9048:case 9049:case 9050:case 9051:case 9052:case 9053:case 9054:case 9055:case 9056:case 9057: return Type::DarkOakDoor; - case 8708:case 8709:case 8712:case 8713:case 8716:case 8717:case 8720:case 8721:case 8724:case 8725:case 8728:case 8729:case 8732:case 8733:case 8736:case 8737: return Type::DarkOakFence; - case 8546:case 8547:case 8548:case 8549:case 8550:case 8551:case 8552:case 8553:case 8554:case 8555:case 8556:case 8557:case 8558:case 8559:case 8560:case 8561:case 8562:case 8563:case 8564:case 8565:case 8566:case 8567:case 8568:case 8569:case 8570:case 8571:case 8572:case 8573:case 8574:case 8575:case 8576:case 8577: return Type::DarkOakFenceGate; - case 215:case 216:case 217:case 218:case 219:case 220:case 221:case 222:case 223:case 224:case 225:case 226:case 227:case 228: return Type::DarkOakLeaves; - case 88:case 89:case 90: return Type::DarkOakLog; - case 20: return Type::DarkOakPlanks; - case 3883:case 3884: return Type::DarkOakPressurePlate; - case 31:case 32: return Type::DarkOakSapling; - case 3542:case 3544:case 3546:case 3548:case 3550:case 3552:case 3554:case 3556:case 3558:case 3560:case 3562:case 3564:case 3566:case 3568:case 3570:case 3572: return Type::DarkOakSign; - case 8331:case 8333:case 8335: return Type::DarkOakSlab; - case 7456:case 7458:case 7460:case 7462:case 7464:case 7466:case 7468:case 7470:case 7472:case 7474:case 7476:case 7478:case 7480:case 7482:case 7484:case 7486:case 7488:case 7490:case 7492:case 7494:case 7496:case 7498:case 7500:case 7502:case 7504:case 7506:case 7508:case 7510:case 7512:case 7514:case 7516:case 7518:case 7520:case 7522:case 7524:case 7526:case 7528:case 7530:case 7532:case 7534: return Type::DarkOakStairs; - case 4432:case 4434:case 4436:case 4438:case 4440:case 4442:case 4444:case 4446:case 4448:case 4450:case 4452:case 4454:case 4456:case 4458:case 4460:case 4462:case 4464:case 4466:case 4468:case 4470:case 4472:case 4474:case 4476:case 4478:case 4480:case 4482:case 4484:case 4486:case 4488:case 4490:case 4492:case 4494: return Type::DarkOakTrapdoor; - case 3776:case 3778:case 3780:case 3782: return Type::DarkOakWallSign; - case 124:case 125:case 126: return Type::DarkOakWood; - case 7603: return Type::DarkPrismarine; - case 7857:case 7859:case 7861: return Type::DarkPrismarineSlab; - case 7765:case 7767:case 7769:case 7771:case 7773:case 7775:case 7777:case 7779:case 7781:case 7783:case 7785:case 7787:case 7789:case 7791:case 7793:case 7795:case 7797:case 7799:case 7801:case 7803:case 7805:case 7807:case 7809:case 7811:case 7813:case 7815:case 7817:case 7819:case 7821:case 7823:case 7825:case 7827:case 7829:case 7831:case 7833:case 7835:case 7837:case 7839:case 7841:case 7843: return Type::DarkPrismarineStairs; - case 6694:case 6695:case 6696:case 6697:case 6698:case 6699:case 6700:case 6701:case 6702:case 6703:case 6704:case 6705:case 6706:case 6707:case 6708:case 6709:case 6710:case 6711:case 6712:case 6713:case 6714:case 6715:case 6716:case 6717:case 6718:case 6719:case 6720:case 6721:case 6722:case 6723:case 6724:case 6725: return Type::DaylightDetector; - case 9523: return Type::DeadBrainCoral; - case 9511: return Type::DeadBrainCoralBlock; - case 9543: return Type::DeadBrainCoralFan; - case 9569:case 9571:case 9573:case 9575: return Type::DeadBrainCoralWallFan; - case 9525: return Type::DeadBubbleCoral; - case 9512: return Type::DeadBubbleCoralBlock; - case 9545: return Type::DeadBubbleCoralFan; - case 9577:case 9579:case 9581:case 9583: return Type::DeadBubbleCoralWallFan; - case 1344: return Type::DeadBush; - case 9527: return Type::DeadFireCoral; - case 9513: return Type::DeadFireCoralBlock; - case 9547: return Type::DeadFireCoralFan; - case 9585:case 9587:case 9589:case 9591: return Type::DeadFireCoralWallFan; - case 9529: return Type::DeadHornCoral; - case 9514: return Type::DeadHornCoralBlock; - case 9549: return Type::DeadHornCoralFan; - case 9593:case 9595:case 9597:case 9599: return Type::DeadHornCoralWallFan; - case 9521: return Type::DeadTubeCoral; - case 9510: return Type::DeadTubeCoralBlock; - case 9541: return Type::DeadTubeCoralFan; - case 9561:case 9563:case 9565:case 9567: return Type::DeadTubeCoralWallFan; - case 1317:case 1318:case 1319:case 1320:case 1321:case 1322:case 1323:case 1324:case 1325:case 1326:case 1327:case 1328: return Type::DetectorRail; - case 3355: return Type::DiamondBlock; - case 3354: return Type::DiamondOre; - case 4: return Type::Diorite; - case 10862:case 10864:case 10866: return Type::DioriteSlab; - case 10710:case 10712:case 10714:case 10716:case 10718:case 10720:case 10722:case 10724:case 10726:case 10728:case 10730:case 10732:case 10734:case 10736:case 10738:case 10740:case 10742:case 10744:case 10746:case 10748:case 10750:case 10752:case 10754:case 10756:case 10758:case 10760:case 10762:case 10764:case 10766:case 10768:case 10770:case 10772:case 10774:case 10776:case 10778:case 10780:case 10782:case 10784:case 10786:case 10788: return Type::DioriteStairs; - case 14434:case 14435:case 14436:case 14440:case 14441:case 14442:case 14446:case 14447:case 14448:case 14452:case 14453:case 14454:case 14458:case 14459:case 14460:case 14464:case 14465:case 14466:case 14470:case 14471:case 14472:case 14476:case 14477:case 14478:case 14482:case 14483:case 14484:case 14488:case 14489:case 14490:case 14494:case 14495:case 14496:case 14500:case 14501:case 14502:case 14506:case 14507:case 14508:case 14512:case 14513:case 14514:case 14518:case 14519:case 14520:case 14524:case 14525:case 14526:case 14530:case 14531:case 14532:case 14536:case 14537:case 14538:case 14542:case 14543:case 14544:case 14548:case 14549:case 14550:case 14554:case 14555:case 14556:case 14560:case 14561:case 14562:case 14566:case 14567:case 14568:case 14572:case 14573:case 14574:case 14578:case 14579:case 14580:case 14584:case 14585:case 14586:case 14590:case 14591:case 14592:case 14596:case 14597:case 14598:case 14602:case 14603:case 14604:case 14608:case 14609:case 14610:case 14614:case 14615:case 14616:case 14620:case 14621:case 14622:case 14626:case 14627:case 14628:case 14632:case 14633:case 14634:case 14638:case 14639:case 14640:case 14644:case 14645:case 14646:case 14650:case 14651:case 14652:case 14656:case 14657:case 14658:case 14662:case 14663:case 14664:case 14668:case 14669:case 14670:case 14674:case 14675:case 14676:case 14680:case 14681:case 14682:case 14686:case 14687:case 14688:case 14692:case 14693:case 14694:case 14698:case 14699:case 14700:case 14704:case 14705:case 14706:case 14710:case 14711:case 14712:case 14716:case 14717:case 14718:case 14722:case 14723:case 14724:case 14728:case 14729:case 14730:case 14734:case 14735:case 14736:case 14740:case 14741:case 14742:case 14746:case 14747:case 14748:case 14752:case 14753:case 14754: return Type::DioriteWall; - case 10: return Type::Dirt; - case 234:case 235:case 236:case 237:case 238:case 239:case 240:case 241:case 242:case 243:case 244:case 245: return Type::Dispenser; - case 5155: return Type::DragonEgg; - case 6590:case 6591:case 6592:case 6593:case 6594:case 6595:case 6596:case 6597:case 6598:case 6599:case 6600:case 6601:case 6602:case 6603:case 6604:case 6605: return Type::DragonHead; - case 6606:case 6607:case 6608:case 6609: return Type::DragonWallHead; - case 9497: return Type::DriedKelpBlock; - case 6835:case 6836:case 6837:case 6838:case 6839:case 6840:case 6841:case 6842:case 6843:case 6844:case 6845:case 6846: return Type::Dropper; - case 5403: return Type::EmeraldBlock; - case 5250: return Type::EmeraldOre; - case 5132: return Type::EnchantingTable; - case 9224: return Type::EndGateway; - case 5145: return Type::EndPortal; - case 5146:case 5147:case 5148:case 5149:case 5150:case 5151:case 5152:case 5153: return Type::EndPortalFrame; - case 9058:case 9059:case 9060:case 9061:case 9062:case 9063: return Type::EndRod; - case 5154: return Type::EndStone; - case 10820:case 10822:case 10824: return Type::EndStoneBrickSlab; - case 10070:case 10072:case 10074:case 10076:case 10078:case 10080:case 10082:case 10084:case 10086:case 10088:case 10090:case 10092:case 10094:case 10096:case 10098:case 10100:case 10102:case 10104:case 10106:case 10108:case 10110:case 10112:case 10114:case 10116:case 10118:case 10120:case 10122:case 10124:case 10126:case 10128:case 10130:case 10132:case 10134:case 10136:case 10138:case 10140:case 10142:case 10144:case 10146:case 10148: return Type::EndStoneBrickStairs; - case 14110:case 14111:case 14112:case 14116:case 14117:case 14118:case 14122:case 14123:case 14124:case 14128:case 14129:case 14130:case 14134:case 14135:case 14136:case 14140:case 14141:case 14142:case 14146:case 14147:case 14148:case 14152:case 14153:case 14154:case 14158:case 14159:case 14160:case 14164:case 14165:case 14166:case 14170:case 14171:case 14172:case 14176:case 14177:case 14178:case 14182:case 14183:case 14184:case 14188:case 14189:case 14190:case 14194:case 14195:case 14196:case 14200:case 14201:case 14202:case 14206:case 14207:case 14208:case 14212:case 14213:case 14214:case 14218:case 14219:case 14220:case 14224:case 14225:case 14226:case 14230:case 14231:case 14232:case 14236:case 14237:case 14238:case 14242:case 14243:case 14244:case 14248:case 14249:case 14250:case 14254:case 14255:case 14256:case 14260:case 14261:case 14262:case 14266:case 14267:case 14268:case 14272:case 14273:case 14274:case 14278:case 14279:case 14280:case 14284:case 14285:case 14286:case 14290:case 14291:case 14292:case 14296:case 14297:case 14298:case 14302:case 14303:case 14304:case 14308:case 14309:case 14310:case 14314:case 14315:case 14316:case 14320:case 14321:case 14322:case 14326:case 14327:case 14328:case 14332:case 14333:case 14334:case 14338:case 14339:case 14340:case 14344:case 14345:case 14346:case 14350:case 14351:case 14352:case 14356:case 14357:case 14358:case 14362:case 14363:case 14364:case 14368:case 14369:case 14370:case 14374:case 14375:case 14376:case 14380:case 14381:case 14382:case 14386:case 14387:case 14388:case 14392:case 14393:case 14394:case 14398:case 14399:case 14400:case 14404:case 14405:case 14406:case 14410:case 14411:case 14412:case 14416:case 14417:case 14418:case 14422:case 14423:case 14424:case 14428:case 14429:case 14430: return Type::EndStoneBrickWall; - case 9218: return Type::EndStoneBricks; - case 5252:case 5254:case 5256:case 5258: return Type::EnderChest; - case 3365:case 3366:case 3367:case 3368:case 3369:case 3370:case 3371:case 3372: return Type::Farmland; - case 1343: return Type::Fern; - case 1440:case 1441:case 1442:case 1443:case 1444:case 1445:case 1446:case 1447:case 1448:case 1449:case 1450:case 1451:case 1452:case 1453:case 1454:case 1455:case 1456:case 1457:case 1458:case 1459:case 1460:case 1461:case 1462:case 1463:case 1464:case 1465:case 1466:case 1467:case 1468:case 1469:case 1470:case 1471:case 1472:case 1473:case 1474:case 1475:case 1476:case 1477:case 1478:case 1479:case 1480:case 1481:case 1482:case 1483:case 1484:case 1485:case 1486:case 1487:case 1488:case 1489:case 1490:case 1491:case 1492:case 1493:case 1494:case 1495:case 1496:case 1497:case 1498:case 1499:case 1500:case 1501:case 1502:case 1503:case 1504:case 1505:case 1506:case 1507:case 1508:case 1509:case 1510:case 1511:case 1512:case 1513:case 1514:case 1515:case 1516:case 1517:case 1518:case 1519:case 1520:case 1521:case 1522:case 1523:case 1524:case 1525:case 1526:case 1527:case 1528:case 1529:case 1530:case 1531:case 1532:case 1533:case 1534:case 1535:case 1536:case 1537:case 1538:case 1539:case 1540:case 1541:case 1542:case 1543:case 1544:case 1545:case 1546:case 1547:case 1548:case 1549:case 1550:case 1551:case 1552:case 1553:case 1554:case 1555:case 1556:case 1557:case 1558:case 1559:case 1560:case 1561:case 1562:case 1563:case 1564:case 1565:case 1566:case 1567:case 1568:case 1569:case 1570:case 1571:case 1572:case 1573:case 1574:case 1575:case 1576:case 1577:case 1578:case 1579:case 1580:case 1581:case 1582:case 1583:case 1584:case 1585:case 1586:case 1587:case 1588:case 1589:case 1590:case 1591:case 1592:case 1593:case 1594:case 1595:case 1596:case 1597:case 1598:case 1599:case 1600:case 1601:case 1602:case 1603:case 1604:case 1605:case 1606:case 1607:case 1608:case 1609:case 1610:case 1611:case 1612:case 1613:case 1614:case 1615:case 1616:case 1617:case 1618:case 1619:case 1620:case 1621:case 1622:case 1623:case 1624:case 1625:case 1626:case 1627:case 1628:case 1629:case 1630:case 1631:case 1632:case 1633:case 1634:case 1635:case 1636:case 1637:case 1638:case 1639:case 1640:case 1641:case 1642:case 1643:case 1644:case 1645:case 1646:case 1647:case 1648:case 1649:case 1650:case 1651:case 1652:case 1653:case 1654:case 1655:case 1656:case 1657:case 1658:case 1659:case 1660:case 1661:case 1662:case 1663:case 1664:case 1665:case 1666:case 1667:case 1668:case 1669:case 1670:case 1671:case 1672:case 1673:case 1674:case 1675:case 1676:case 1677:case 1678:case 1679:case 1680:case 1681:case 1682:case 1683:case 1684:case 1685:case 1686:case 1687:case 1688:case 1689:case 1690:case 1691:case 1692:case 1693:case 1694:case 1695:case 1696:case 1697:case 1698:case 1699:case 1700:case 1701:case 1702:case 1703:case 1704:case 1705:case 1706:case 1707:case 1708:case 1709:case 1710:case 1711:case 1712:case 1713:case 1714:case 1715:case 1716:case 1717:case 1718:case 1719:case 1720:case 1721:case 1722:case 1723:case 1724:case 1725:case 1726:case 1727:case 1728:case 1729:case 1730:case 1731:case 1732:case 1733:case 1734:case 1735:case 1736:case 1737:case 1738:case 1739:case 1740:case 1741:case 1742:case 1743:case 1744:case 1745:case 1746:case 1747:case 1748:case 1749:case 1750:case 1751:case 1752:case 1753:case 1754:case 1755:case 1756:case 1757:case 1758:case 1759:case 1760:case 1761:case 1762:case 1763:case 1764:case 1765:case 1766:case 1767:case 1768:case 1769:case 1770:case 1771:case 1772:case 1773:case 1774:case 1775:case 1776:case 1777:case 1778:case 1779:case 1780:case 1781:case 1782:case 1783:case 1784:case 1785:case 1786:case 1787:case 1788:case 1789:case 1790:case 1791:case 1792:case 1793:case 1794:case 1795:case 1796:case 1797:case 1798:case 1799:case 1800:case 1801:case 1802:case 1803:case 1804:case 1805:case 1806:case 1807:case 1808:case 1809:case 1810:case 1811:case 1812:case 1813:case 1814:case 1815:case 1816:case 1817:case 1818:case 1819:case 1820:case 1821:case 1822:case 1823:case 1824:case 1825:case 1826:case 1827:case 1828:case 1829:case 1830:case 1831:case 1832:case 1833:case 1834:case 1835:case 1836:case 1837:case 1838:case 1839:case 1840:case 1841:case 1842:case 1843:case 1844:case 1845:case 1846:case 1847:case 1848:case 1849:case 1850:case 1851:case 1852:case 1853:case 1854:case 1855:case 1856:case 1857:case 1858:case 1859:case 1860:case 1861:case 1862:case 1863:case 1864:case 1865:case 1866:case 1867:case 1868:case 1869:case 1870:case 1871:case 1872:case 1873:case 1874:case 1875:case 1876:case 1877:case 1878:case 1879:case 1880:case 1881:case 1882:case 1883:case 1884:case 1885:case 1886:case 1887:case 1888:case 1889:case 1890:case 1891:case 1892:case 1893:case 1894:case 1895:case 1896:case 1897:case 1898:case 1899:case 1900:case 1901:case 1902:case 1903:case 1904:case 1905:case 1906:case 1907:case 1908:case 1909:case 1910:case 1911:case 1912:case 1913:case 1914:case 1915:case 1916:case 1917:case 1918:case 1919:case 1920:case 1921:case 1922:case 1923:case 1924:case 1925:case 1926:case 1927:case 1928:case 1929:case 1930:case 1931:case 1932:case 1933:case 1934:case 1935:case 1936:case 1937:case 1938:case 1939:case 1940:case 1941:case 1942:case 1943:case 1944:case 1945:case 1946:case 1947:case 1948:case 1949:case 1950:case 1951: return Type::Fire; - case 9537: return Type::FireCoral; - case 9518: return Type::FireCoralBlock; - case 9557: return Type::FireCoralFan; - case 9625:case 9627:case 9629:case 9631: return Type::FireCoralWallFan; - case 14820: return Type::FletchingTable; - case 6305: return Type::FlowerPot; - case 9249:case 9250:case 9251:case 9252: return Type::FrostedIce; - case 3373:case 3374:case 3375:case 3376:case 3377:case 3378:case 3379:case 3380: return Type::Furnace; - case 16664: return Type::GildedBlackstone; - case 231: return Type::Glass; - case 4733:case 4734:case 4737:case 4738:case 4741:case 4742:case 4745:case 4746:case 4749:case 4750:case 4753:case 4754:case 4757:case 4758:case 4761:case 4762: return Type::GlassPane; - case 4013: return Type::Glowstone; - case 1427: return Type::GoldBlock; - case 69: return Type::GoldOre; - case 2: return Type::Granite; - case 10838:case 10840:case 10842: return Type::GraniteSlab; - case 10390:case 10392:case 10394:case 10396:case 10398:case 10400:case 10402:case 10404:case 10406:case 10408:case 10410:case 10412:case 10414:case 10416:case 10418:case 10420:case 10422:case 10424:case 10426:case 10428:case 10430:case 10432:case 10434:case 10436:case 10438:case 10440:case 10442:case 10444:case 10446:case 10448:case 10450:case 10452:case 10454:case 10456:case 10458:case 10460:case 10462:case 10464:case 10466:case 10468: return Type::GraniteStairs; - case 12166:case 12167:case 12168:case 12172:case 12173:case 12174:case 12178:case 12179:case 12180:case 12184:case 12185:case 12186:case 12190:case 12191:case 12192:case 12196:case 12197:case 12198:case 12202:case 12203:case 12204:case 12208:case 12209:case 12210:case 12214:case 12215:case 12216:case 12220:case 12221:case 12222:case 12226:case 12227:case 12228:case 12232:case 12233:case 12234:case 12238:case 12239:case 12240:case 12244:case 12245:case 12246:case 12250:case 12251:case 12252:case 12256:case 12257:case 12258:case 12262:case 12263:case 12264:case 12268:case 12269:case 12270:case 12274:case 12275:case 12276:case 12280:case 12281:case 12282:case 12286:case 12287:case 12288:case 12292:case 12293:case 12294:case 12298:case 12299:case 12300:case 12304:case 12305:case 12306:case 12310:case 12311:case 12312:case 12316:case 12317:case 12318:case 12322:case 12323:case 12324:case 12328:case 12329:case 12330:case 12334:case 12335:case 12336:case 12340:case 12341:case 12342:case 12346:case 12347:case 12348:case 12352:case 12353:case 12354:case 12358:case 12359:case 12360:case 12364:case 12365:case 12366:case 12370:case 12371:case 12372:case 12376:case 12377:case 12378:case 12382:case 12383:case 12384:case 12388:case 12389:case 12390:case 12394:case 12395:case 12396:case 12400:case 12401:case 12402:case 12406:case 12407:case 12408:case 12412:case 12413:case 12414:case 12418:case 12419:case 12420:case 12424:case 12425:case 12426:case 12430:case 12431:case 12432:case 12436:case 12437:case 12438:case 12442:case 12443:case 12444:case 12448:case 12449:case 12450:case 12454:case 12455:case 12456:case 12460:case 12461:case 12462:case 12466:case 12467:case 12468:case 12472:case 12473:case 12474:case 12478:case 12479:case 12480:case 12484:case 12485:case 12486: return Type::GraniteWall; - case 1342: return Type::Grass; - case 8:case 9: return Type::GrassBlock; - case 9223: return Type::GrassPath; - case 68: return Type::Gravel; - case 8009:case 8010:case 8011:case 8012:case 8013:case 8014:case 8015:case 8016:case 8017:case 8018:case 8019:case 8020:case 8021:case 8022:case 8023:case 8024: return Type::GrayBanner; - case 1161:case 1162:case 1163:case 1164:case 1165:case 1166:case 1167:case 1168:case 1169:case 1170:case 1171:case 1172:case 1173:case 1174:case 1175:case 1176: return Type::GrayBed; - case 7873: return Type::GrayCarpet; - case 9445: return Type::GrayConcrete; - case 9461: return Type::GrayConcretePowder; - case 9402:case 9403:case 9404:case 9405: return Type::GrayGlazedTerracotta; - case 9320:case 9321:case 9322:case 9323:case 9324:case 9325: return Type::GrayShulkerBox; - case 4102: return Type::GrayStainedGlass; - case 7089:case 7090:case 7093:case 7094:case 7097:case 7098:case 7101:case 7102:case 7105:case 7106:case 7109:case 7110:case 7113:case 7114:case 7117:case 7118: return Type::GrayStainedGlassPane; - case 6854: return Type::GrayTerracotta; - case 8181:case 8182:case 8183:case 8184: return Type::GrayWallBanner; - case 1391: return Type::GrayWool; - case 8105:case 8106:case 8107:case 8108:case 8109:case 8110:case 8111:case 8112:case 8113:case 8114:case 8115:case 8116:case 8117:case 8118:case 8119:case 8120: return Type::GreenBanner; - case 1257:case 1258:case 1259:case 1260:case 1261:case 1262:case 1263:case 1264:case 1265:case 1266:case 1267:case 1268:case 1269:case 1270:case 1271:case 1272: return Type::GreenBed; - case 7879: return Type::GreenCarpet; - case 9451: return Type::GreenConcrete; - case 9467: return Type::GreenConcretePowder; - case 9426:case 9427:case 9428:case 9429: return Type::GreenGlazedTerracotta; - case 9356:case 9357:case 9358:case 9359:case 9360:case 9361: return Type::GreenShulkerBox; - case 4108: return Type::GreenStainedGlass; - case 7281:case 7282:case 7285:case 7286:case 7289:case 7290:case 7293:case 7294:case 7297:case 7298:case 7301:case 7302:case 7305:case 7306:case 7309:case 7310: return Type::GreenStainedGlassPane; - case 6860: return Type::GreenTerracotta; - case 8205:case 8206:case 8207:case 8208: return Type::GreenWallBanner; - case 1397: return Type::GreenWool; - case 14821:case 14822:case 14823:case 14824:case 14825:case 14826:case 14827:case 14828:case 14829:case 14830:case 14831:case 14832: return Type::Grindstone; - case 7863:case 7864:case 7865: return Type::HayBale; - case 6662:case 6663:case 6664:case 6665:case 6666:case 6667:case 6668:case 6669:case 6670:case 6671:case 6672:case 6673:case 6674:case 6675:case 6676:case 6677: return Type::HeavyWeightedPressurePlate; - case 15824: return Type::HoneyBlock; - case 15825: return Type::HoneycombBlock; - case 6728:case 6729:case 6730:case 6731:case 6732:case 6733:case 6734:case 6735:case 6736:case 6737: return Type::Hopper; - case 9539: return Type::HornCoral; - case 9519: return Type::HornCoralBlock; - case 9559: return Type::HornCoralFan; - case 9633:case 9635:case 9637:case 9639: return Type::HornCoralWallFan; - case 3929: return Type::Ice; - case 4504: return Type::InfestedChiseledStoneBricks; - case 4500: return Type::InfestedCobblestone; - case 4503: return Type::InfestedCrackedStoneBricks; - case 4502: return Type::InfestedMossyStoneBricks; - case 4499: return Type::InfestedStone; - case 4501: return Type::InfestedStoneBricks; - case 4699:case 4700:case 4703:case 4704:case 4707:case 4708:case 4711:case 4712:case 4715:case 4716:case 4719:case 4720:case 4723:case 4724:case 4727:case 4728: return Type::IronBars; - case 1428: return Type::IronBlock; - case 3809:case 3810:case 3811:case 3812:case 3813:case 3814:case 3815:case 3816:case 3817:case 3818:case 3819:case 3820:case 3821:case 3822:case 3823:case 3824:case 3825:case 3826:case 3827:case 3828:case 3829:case 3830:case 3831:case 3832:case 3833:case 3834:case 3835:case 3836:case 3837:case 3838:case 3839:case 3840:case 3841:case 3842:case 3843:case 3844:case 3845:case 3846:case 3847:case 3848:case 3849:case 3850:case 3851:case 3852:case 3853:case 3854:case 3855:case 3856:case 3857:case 3858:case 3859:case 3860:case 3861:case 3862:case 3863:case 3864:case 3865:case 3866:case 3867:case 3868:case 3869:case 3870:case 3871:case 3872: return Type::IronDoor; - case 70: return Type::IronOre; - case 7538:case 7540:case 7542:case 7544:case 7546:case 7548:case 7550:case 7552:case 7554:case 7556:case 7558:case 7560:case 7562:case 7564:case 7566:case 7568:case 7570:case 7572:case 7574:case 7576:case 7578:case 7580:case 7582:case 7584:case 7586:case 7588:case 7590:case 7592:case 7594:case 7596:case 7598:case 7600: return Type::IronTrapdoor; - case 4020:case 4021:case 4022:case 4023: return Type::JackOLantern; - case 15739:case 15740:case 15741:case 15742:case 15743:case 15744:case 15745:case 15746:case 15747:case 15748:case 15749:case 15750: return Type::Jigsaw; - case 3964:case 3965: return Type::Jukebox; - case 6418:case 6419:case 6420:case 6421:case 6422:case 6423:case 6424:case 6425:case 6426:case 6427:case 6428:case 6429:case 6430:case 6431:case 6432:case 6433:case 6434:case 6435:case 6436:case 6437:case 6438:case 6439:case 6440:case 6441: return Type::JungleButton; - case 8866:case 8867:case 8868:case 8869:case 8870:case 8871:case 8872:case 8873:case 8874:case 8875:case 8876:case 8877:case 8878:case 8879:case 8880:case 8881:case 8882:case 8883:case 8884:case 8885:case 8886:case 8887:case 8888:case 8889:case 8890:case 8891:case 8892:case 8893:case 8894:case 8895:case 8896:case 8897:case 8898:case 8899:case 8900:case 8901:case 8902:case 8903:case 8904:case 8905:case 8906:case 8907:case 8908:case 8909:case 8910:case 8911:case 8912:case 8913:case 8914:case 8915:case 8916:case 8917:case 8918:case 8919:case 8920:case 8921:case 8922:case 8923:case 8924:case 8925:case 8926:case 8927:case 8928:case 8929: return Type::JungleDoor; - case 8644:case 8645:case 8648:case 8649:case 8652:case 8653:case 8656:case 8657:case 8660:case 8661:case 8664:case 8665:case 8668:case 8669:case 8672:case 8673: return Type::JungleFence; - case 8482:case 8483:case 8484:case 8485:case 8486:case 8487:case 8488:case 8489:case 8490:case 8491:case 8492:case 8493:case 8494:case 8495:case 8496:case 8497:case 8498:case 8499:case 8500:case 8501:case 8502:case 8503:case 8504:case 8505:case 8506:case 8507:case 8508:case 8509:case 8510:case 8511:case 8512:case 8513: return Type::JungleFenceGate; - case 187:case 188:case 189:case 190:case 191:case 192:case 193:case 194:case 195:case 196:case 197:case 198:case 199:case 200: return Type::JungleLeaves; - case 82:case 83:case 84: return Type::JungleLog; - case 18: return Type::JunglePlanks; - case 3879:case 3880: return Type::JunglePressurePlate; - case 27:case 28: return Type::JungleSapling; - case 3510:case 3512:case 3514:case 3516:case 3518:case 3520:case 3522:case 3524:case 3526:case 3528:case 3530:case 3532:case 3534:case 3536:case 3538:case 3540: return Type::JungleSign; - case 8319:case 8321:case 8323: return Type::JungleSlab; - case 5565:case 5567:case 5569:case 5571:case 5573:case 5575:case 5577:case 5579:case 5581:case 5583:case 5585:case 5587:case 5589:case 5591:case 5593:case 5595:case 5597:case 5599:case 5601:case 5603:case 5605:case 5607:case 5609:case 5611:case 5613:case 5615:case 5617:case 5619:case 5621:case 5623:case 5625:case 5627:case 5629:case 5631:case 5633:case 5635:case 5637:case 5639:case 5641:case 5643: return Type::JungleStairs; - case 4304:case 4306:case 4308:case 4310:case 4312:case 4314:case 4316:case 4318:case 4320:case 4322:case 4324:case 4326:case 4328:case 4330:case 4332:case 4334:case 4336:case 4338:case 4340:case 4342:case 4344:case 4346:case 4348:case 4350:case 4352:case 4354:case 4356:case 4358:case 4360:case 4362:case 4364:case 4366: return Type::JungleTrapdoor; - case 3768:case 3770:case 3772:case 3774: return Type::JungleWallSign; - case 118:case 119:case 120: return Type::JungleWood; - case 9470:case 9471:case 9472:case 9473:case 9474:case 9475:case 9476:case 9477:case 9478:case 9479:case 9480:case 9481:case 9482:case 9483:case 9484:case 9485:case 9486:case 9487:case 9488:case 9489:case 9490:case 9491:case 9492:case 9493:case 9494:case 9495: return Type::Kelp; - case 9496: return Type::KelpPlant; - case 3638:case 3640:case 3642:case 3644: return Type::Ladder; - case 14886:case 14887: return Type::Lantern; - case 233: return Type::LapisBlock; - case 232: return Type::LapisOre; - case 7895:case 7896: return Type::LargeFern; - case 50:case 51:case 52:case 53:case 54:case 55:case 56:case 57:case 58:case 59:case 60:case 61:case 62:case 63:case 64:case 65: return Type::Lava; - case 14833:case 14834:case 14835:case 14836:case 14837:case 14838:case 14839:case 14840:case 14841:case 14842:case 14843:case 14844:case 14845:case 14846:case 14847:case 14848: return Type::Lectern; - case 3783:case 3784:case 3785:case 3786:case 3787:case 3788:case 3789:case 3790:case 3791:case 3792:case 3793:case 3794:case 3795:case 3796:case 3797:case 3798:case 3799:case 3800:case 3801:case 3802:case 3803:case 3804:case 3805:case 3806: return Type::Lever; - case 7945:case 7946:case 7947:case 7948:case 7949:case 7950:case 7951:case 7952:case 7953:case 7954:case 7955:case 7956:case 7957:case 7958:case 7959:case 7960: return Type::LightBlueBanner; - case 1097:case 1098:case 1099:case 1100:case 1101:case 1102:case 1103:case 1104:case 1105:case 1106:case 1107:case 1108:case 1109:case 1110:case 1111:case 1112: return Type::LightBlueBed; - case 7869: return Type::LightBlueCarpet; - case 9441: return Type::LightBlueConcrete; - case 9457: return Type::LightBlueConcretePowder; - case 9386:case 9387:case 9388:case 9389: return Type::LightBlueGlazedTerracotta; - case 9296:case 9297:case 9298:case 9299:case 9300:case 9301: return Type::LightBlueShulkerBox; - case 4098: return Type::LightBlueStainedGlass; - case 6961:case 6962:case 6965:case 6966:case 6969:case 6970:case 6973:case 6974:case 6977:case 6978:case 6981:case 6982:case 6985:case 6986:case 6989:case 6990: return Type::LightBlueStainedGlassPane; - case 6850: return Type::LightBlueTerracotta; - case 8165:case 8166:case 8167:case 8168: return Type::LightBlueWallBanner; - case 1387: return Type::LightBlueWool; - case 8025:case 8026:case 8027:case 8028:case 8029:case 8030:case 8031:case 8032:case 8033:case 8034:case 8035:case 8036:case 8037:case 8038:case 8039:case 8040: return Type::LightGrayBanner; - case 1177:case 1178:case 1179:case 1180:case 1181:case 1182:case 1183:case 1184:case 1185:case 1186:case 1187:case 1188:case 1189:case 1190:case 1191:case 1192: return Type::LightGrayBed; - case 7874: return Type::LightGrayCarpet; - case 9446: return Type::LightGrayConcrete; - case 9462: return Type::LightGrayConcretePowder; - case 9406:case 9407:case 9408:case 9409: return Type::LightGrayGlazedTerracotta; - case 9326:case 9327:case 9328:case 9329:case 9330:case 9331: return Type::LightGrayShulkerBox; - case 4103: return Type::LightGrayStainedGlass; - case 7121:case 7122:case 7125:case 7126:case 7129:case 7130:case 7133:case 7134:case 7137:case 7138:case 7141:case 7142:case 7145:case 7146:case 7149:case 7150: return Type::LightGrayStainedGlassPane; - case 6855: return Type::LightGrayTerracotta; - case 8185:case 8186:case 8187:case 8188: return Type::LightGrayWallBanner; - case 1392: return Type::LightGrayWool; - case 6646:case 6647:case 6648:case 6649:case 6650:case 6651:case 6652:case 6653:case 6654:case 6655:case 6656:case 6657:case 6658:case 6659:case 6660:case 6661: return Type::LightWeightedPressurePlate; - case 7887:case 7888: return Type::Lilac; - case 1424: return Type::LilyOfTheValley; - case 5014: return Type::LilyPad; - case 7977:case 7978:case 7979:case 7980:case 7981:case 7982:case 7983:case 7984:case 7985:case 7986:case 7987:case 7988:case 7989:case 7990:case 7991:case 7992: return Type::LimeBanner; - case 1129:case 1130:case 1131:case 1132:case 1133:case 1134:case 1135:case 1136:case 1137:case 1138:case 1139:case 1140:case 1141:case 1142:case 1143:case 1144: return Type::LimeBed; - case 7871: return Type::LimeCarpet; - case 9443: return Type::LimeConcrete; - case 9459: return Type::LimeConcretePowder; - case 9394:case 9395:case 9396:case 9397: return Type::LimeGlazedTerracotta; - case 9308:case 9309:case 9310:case 9311:case 9312:case 9313: return Type::LimeShulkerBox; - case 4100: return Type::LimeStainedGlass; - case 7025:case 7026:case 7029:case 7030:case 7033:case 7034:case 7037:case 7038:case 7041:case 7042:case 7045:case 7046:case 7049:case 7050:case 7053:case 7054: return Type::LimeStainedGlassPane; - case 6852: return Type::LimeTerracotta; - case 8173:case 8174:case 8175:case 8176: return Type::LimeWallBanner; - case 1389: return Type::LimeWool; - case 15838: return Type::Lodestone; - case 14787:case 14788:case 14789:case 14790: return Type::Loom; - case 7929:case 7930:case 7931:case 7932:case 7933:case 7934:case 7935:case 7936:case 7937:case 7938:case 7939:case 7940:case 7941:case 7942:case 7943:case 7944: return Type::MagentaBanner; - case 1081:case 1082:case 1083:case 1084:case 1085:case 1086:case 1087:case 1088:case 1089:case 1090:case 1091:case 1092:case 1093:case 1094:case 1095:case 1096: return Type::MagentaBed; - case 7868: return Type::MagentaCarpet; - case 9440: return Type::MagentaConcrete; - case 9456: return Type::MagentaConcretePowder; - case 9382:case 9383:case 9384:case 9385: return Type::MagentaGlazedTerracotta; - case 9290:case 9291:case 9292:case 9293:case 9294:case 9295: return Type::MagentaShulkerBox; - case 4097: return Type::MagentaStainedGlass; - case 6929:case 6930:case 6933:case 6934:case 6937:case 6938:case 6941:case 6942:case 6945:case 6946:case 6949:case 6950:case 6953:case 6954:case 6957:case 6958: return Type::MagentaStainedGlassPane; - case 6849: return Type::MagentaTerracotta; - case 8161:case 8162:case 8163:case 8164: return Type::MagentaWallBanner; - case 1386: return Type::MagentaWool; - case 9253: return Type::MagmaBlock; - case 4763: return Type::Melon; - case 4780:case 4781:case 4782:case 4783:case 4784:case 4785:case 4786:case 4787: return Type::MelonStem; - case 1433: return Type::MossyCobblestone; - case 10814:case 10816:case 10818: return Type::MossyCobblestoneSlab; - case 9990:case 9992:case 9994:case 9996:case 9998:case 10000:case 10002:case 10004:case 10006:case 10008:case 10010:case 10012:case 10014:case 10016:case 10018:case 10020:case 10022:case 10024:case 10026:case 10028:case 10030:case 10032:case 10034:case 10036:case 10038:case 10040:case 10042:case 10044:case 10046:case 10048:case 10050:case 10052:case 10054:case 10056:case 10058:case 10060:case 10062:case 10064:case 10066:case 10068: return Type::MossyCobblestoneStairs; - case 5984:case 5985:case 5986:case 5990:case 5991:case 5992:case 5996:case 5997:case 5998:case 6002:case 6003:case 6004:case 6008:case 6009:case 6010:case 6014:case 6015:case 6016:case 6020:case 6021:case 6022:case 6026:case 6027:case 6028:case 6032:case 6033:case 6034:case 6038:case 6039:case 6040:case 6044:case 6045:case 6046:case 6050:case 6051:case 6052:case 6056:case 6057:case 6058:case 6062:case 6063:case 6064:case 6068:case 6069:case 6070:case 6074:case 6075:case 6076:case 6080:case 6081:case 6082:case 6086:case 6087:case 6088:case 6092:case 6093:case 6094:case 6098:case 6099:case 6100:case 6104:case 6105:case 6106:case 6110:case 6111:case 6112:case 6116:case 6117:case 6118:case 6122:case 6123:case 6124:case 6128:case 6129:case 6130:case 6134:case 6135:case 6136:case 6140:case 6141:case 6142:case 6146:case 6147:case 6148:case 6152:case 6153:case 6154:case 6158:case 6159:case 6160:case 6164:case 6165:case 6166:case 6170:case 6171:case 6172:case 6176:case 6177:case 6178:case 6182:case 6183:case 6184:case 6188:case 6189:case 6190:case 6194:case 6195:case 6196:case 6200:case 6201:case 6202:case 6206:case 6207:case 6208:case 6212:case 6213:case 6214:case 6218:case 6219:case 6220:case 6224:case 6225:case 6226:case 6230:case 6231:case 6232:case 6236:case 6237:case 6238:case 6242:case 6243:case 6244:case 6248:case 6249:case 6250:case 6254:case 6255:case 6256:case 6260:case 6261:case 6262:case 6266:case 6267:case 6268:case 6272:case 6273:case 6274:case 6278:case 6279:case 6280:case 6284:case 6285:case 6286:case 6290:case 6291:case 6292:case 6296:case 6297:case 6298:case 6302:case 6303:case 6304: return Type::MossyCobblestoneWall; - case 10802:case 10804:case 10806: return Type::MossyStoneBrickSlab; - case 9830:case 9832:case 9834:case 9836:case 9838:case 9840:case 9842:case 9844:case 9846:case 9848:case 9850:case 9852:case 9854:case 9856:case 9858:case 9860:case 9862:case 9864:case 9866:case 9868:case 9870:case 9872:case 9874:case 9876:case 9878:case 9880:case 9882:case 9884:case 9886:case 9888:case 9890:case 9892:case 9894:case 9896:case 9898:case 9900:case 9902:case 9904:case 9906:case 9908: return Type::MossyStoneBrickStairs; - case 11842:case 11843:case 11844:case 11848:case 11849:case 11850:case 11854:case 11855:case 11856:case 11860:case 11861:case 11862:case 11866:case 11867:case 11868:case 11872:case 11873:case 11874:case 11878:case 11879:case 11880:case 11884:case 11885:case 11886:case 11890:case 11891:case 11892:case 11896:case 11897:case 11898:case 11902:case 11903:case 11904:case 11908:case 11909:case 11910:case 11914:case 11915:case 11916:case 11920:case 11921:case 11922:case 11926:case 11927:case 11928:case 11932:case 11933:case 11934:case 11938:case 11939:case 11940:case 11944:case 11945:case 11946:case 11950:case 11951:case 11952:case 11956:case 11957:case 11958:case 11962:case 11963:case 11964:case 11968:case 11969:case 11970:case 11974:case 11975:case 11976:case 11980:case 11981:case 11982:case 11986:case 11987:case 11988:case 11992:case 11993:case 11994:case 11998:case 11999:case 12000:case 12004:case 12005:case 12006:case 12010:case 12011:case 12012:case 12016:case 12017:case 12018:case 12022:case 12023:case 12024:case 12028:case 12029:case 12030:case 12034:case 12035:case 12036:case 12040:case 12041:case 12042:case 12046:case 12047:case 12048:case 12052:case 12053:case 12054:case 12058:case 12059:case 12060:case 12064:case 12065:case 12066:case 12070:case 12071:case 12072:case 12076:case 12077:case 12078:case 12082:case 12083:case 12084:case 12088:case 12089:case 12090:case 12094:case 12095:case 12096:case 12100:case 12101:case 12102:case 12106:case 12107:case 12108:case 12112:case 12113:case 12114:case 12118:case 12119:case 12120:case 12124:case 12125:case 12126:case 12130:case 12131:case 12132:case 12136:case 12137:case 12138:case 12142:case 12143:case 12144:case 12148:case 12149:case 12150:case 12154:case 12155:case 12156:case 12160:case 12161:case 12162: return Type::MossyStoneBrickWall; - case 4496: return Type::MossyStoneBricks; - case 1400:case 1401:case 1402:case 1403:case 1404:case 1405:case 1406:case 1407:case 1408:case 1409:case 1410:case 1411: return Type::MovingPiston; - case 4633:case 4634:case 4635:case 4636:case 4637:case 4638:case 4639:case 4640:case 4641:case 4642:case 4643:case 4644:case 4645:case 4646:case 4647:case 4648:case 4649:case 4650:case 4651:case 4652:case 4653:case 4654:case 4655:case 4656:case 4657:case 4658:case 4659:case 4660:case 4661:case 4662:case 4663:case 4664:case 4665:case 4666:case 4667:case 4668:case 4669:case 4670:case 4671:case 4672:case 4673:case 4674:case 4675:case 4676:case 4677:case 4678:case 4679:case 4680:case 4681:case 4682:case 4683:case 4684:case 4685:case 4686:case 4687:case 4688:case 4689:case 4690:case 4691:case 4692:case 4693:case 4694:case 4695:case 4696: return Type::MushroomStem; - case 5012:case 5013: return Type::Mycelium; - case 5018:case 5019:case 5022:case 5023:case 5026:case 5027:case 5030:case 5031:case 5034:case 5035:case 5038:case 5039:case 5042:case 5043:case 5046:case 5047: return Type::NetherBrickFence; - case 8385:case 8387:case 8389: return Type::NetherBrickSlab; - case 5049:case 5051:case 5053:case 5055:case 5057:case 5059:case 5061:case 5063:case 5065:case 5067:case 5069:case 5071:case 5073:case 5075:case 5077:case 5079:case 5081:case 5083:case 5085:case 5087:case 5089:case 5091:case 5093:case 5095:case 5097:case 5099:case 5101:case 5103:case 5105:case 5107:case 5109:case 5111:case 5113:case 5115:case 5117:case 5119:case 5121:case 5123:case 5125:case 5127: return Type::NetherBrickStairs; - case 12814:case 12815:case 12816:case 12820:case 12821:case 12822:case 12826:case 12827:case 12828:case 12832:case 12833:case 12834:case 12838:case 12839:case 12840:case 12844:case 12845:case 12846:case 12850:case 12851:case 12852:case 12856:case 12857:case 12858:case 12862:case 12863:case 12864:case 12868:case 12869:case 12870:case 12874:case 12875:case 12876:case 12880:case 12881:case 12882:case 12886:case 12887:case 12888:case 12892:case 12893:case 12894:case 12898:case 12899:case 12900:case 12904:case 12905:case 12906:case 12910:case 12911:case 12912:case 12916:case 12917:case 12918:case 12922:case 12923:case 12924:case 12928:case 12929:case 12930:case 12934:case 12935:case 12936:case 12940:case 12941:case 12942:case 12946:case 12947:case 12948:case 12952:case 12953:case 12954:case 12958:case 12959:case 12960:case 12964:case 12965:case 12966:case 12970:case 12971:case 12972:case 12976:case 12977:case 12978:case 12982:case 12983:case 12984:case 12988:case 12989:case 12990:case 12994:case 12995:case 12996:case 13000:case 13001:case 13002:case 13006:case 13007:case 13008:case 13012:case 13013:case 13014:case 13018:case 13019:case 13020:case 13024:case 13025:case 13026:case 13030:case 13031:case 13032:case 13036:case 13037:case 13038:case 13042:case 13043:case 13044:case 13048:case 13049:case 13050:case 13054:case 13055:case 13056:case 13060:case 13061:case 13062:case 13066:case 13067:case 13068:case 13072:case 13073:case 13074:case 13078:case 13079:case 13080:case 13084:case 13085:case 13086:case 13090:case 13091:case 13092:case 13096:case 13097:case 13098:case 13102:case 13103:case 13104:case 13108:case 13109:case 13110:case 13114:case 13115:case 13116:case 13120:case 13121:case 13122:case 13126:case 13127:case 13128:case 13132:case 13133:case 13134: return Type::NetherBrickWall; - case 5015: return Type::NetherBricks; - case 72: return Type::NetherGoldOre; - case 4014:case 4015: return Type::NetherPortal; - case 6727: return Type::NetherQuartzOre; - case 14974: return Type::NetherSprouts; - case 5128:case 5129:case 5130:case 5131: return Type::NetherWart; - case 9254: return Type::NetherWartBlock; - case 15826: return Type::NetheriteBlock; - case 3999: return Type::Netherrack; - case 249:case 250:case 251:case 252:case 253:case 254:case 255:case 256:case 257:case 258:case 259:case 260:case 261:case 262:case 263:case 264:case 265:case 266:case 267:case 268:case 269:case 270:case 271:case 272:case 273:case 274:case 275:case 276:case 277:case 278:case 279:case 280:case 281:case 282:case 283:case 284:case 285:case 286:case 287:case 288:case 289:case 290:case 291:case 292:case 293:case 294:case 295:case 296:case 297:case 298:case 299:case 300:case 301:case 302:case 303:case 304:case 305:case 306:case 307:case 308:case 309:case 310:case 311:case 312:case 313:case 314:case 315:case 316:case 317:case 318:case 319:case 320:case 321:case 322:case 323:case 324:case 325:case 326:case 327:case 328:case 329:case 330:case 331:case 332:case 333:case 334:case 335:case 336:case 337:case 338:case 339:case 340:case 341:case 342:case 343:case 344:case 345:case 346:case 347:case 348:case 349:case 350:case 351:case 352:case 353:case 354:case 355:case 356:case 357:case 358:case 359:case 360:case 361:case 362:case 363:case 364:case 365:case 366:case 367:case 368:case 369:case 370:case 371:case 372:case 373:case 374:case 375:case 376:case 377:case 378:case 379:case 380:case 381:case 382:case 383:case 384:case 385:case 386:case 387:case 388:case 389:case 390:case 391:case 392:case 393:case 394:case 395:case 396:case 397:case 398:case 399:case 400:case 401:case 402:case 403:case 404:case 405:case 406:case 407:case 408:case 409:case 410:case 411:case 412:case 413:case 414:case 415:case 416:case 417:case 418:case 419:case 420:case 421:case 422:case 423:case 424:case 425:case 426:case 427:case 428:case 429:case 430:case 431:case 432:case 433:case 434:case 435:case 436:case 437:case 438:case 439:case 440:case 441:case 442:case 443:case 444:case 445:case 446:case 447:case 448:case 449:case 450:case 451:case 452:case 453:case 454:case 455:case 456:case 457:case 458:case 459:case 460:case 461:case 462:case 463:case 464:case 465:case 466:case 467:case 468:case 469:case 470:case 471:case 472:case 473:case 474:case 475:case 476:case 477:case 478:case 479:case 480:case 481:case 482:case 483:case 484:case 485:case 486:case 487:case 488:case 489:case 490:case 491:case 492:case 493:case 494:case 495:case 496:case 497:case 498:case 499:case 500:case 501:case 502:case 503:case 504:case 505:case 506:case 507:case 508:case 509:case 510:case 511:case 512:case 513:case 514:case 515:case 516:case 517:case 518:case 519:case 520:case 521:case 522:case 523:case 524:case 525:case 526:case 527:case 528:case 529:case 530:case 531:case 532:case 533:case 534:case 535:case 536:case 537:case 538:case 539:case 540:case 541:case 542:case 543:case 544:case 545:case 546:case 547:case 548:case 549:case 550:case 551:case 552:case 553:case 554:case 555:case 556:case 557:case 558:case 559:case 560:case 561:case 562:case 563:case 564:case 565:case 566:case 567:case 568:case 569:case 570:case 571:case 572:case 573:case 574:case 575:case 576:case 577:case 578:case 579:case 580:case 581:case 582:case 583:case 584:case 585:case 586:case 587:case 588:case 589:case 590:case 591:case 592:case 593:case 594:case 595:case 596:case 597:case 598:case 599:case 600:case 601:case 602:case 603:case 604:case 605:case 606:case 607:case 608:case 609:case 610:case 611:case 612:case 613:case 614:case 615:case 616:case 617:case 618:case 619:case 620:case 621:case 622:case 623:case 624:case 625:case 626:case 627:case 628:case 629:case 630:case 631:case 632:case 633:case 634:case 635:case 636:case 637:case 638:case 639:case 640:case 641:case 642:case 643:case 644:case 645:case 646:case 647:case 648:case 649:case 650:case 651:case 652:case 653:case 654:case 655:case 656:case 657:case 658:case 659:case 660:case 661:case 662:case 663:case 664:case 665:case 666:case 667:case 668:case 669:case 670:case 671:case 672:case 673:case 674:case 675:case 676:case 677:case 678:case 679:case 680:case 681:case 682:case 683:case 684:case 685:case 686:case 687:case 688:case 689:case 690:case 691:case 692:case 693:case 694:case 695:case 696:case 697:case 698:case 699:case 700:case 701:case 702:case 703:case 704:case 705:case 706:case 707:case 708:case 709:case 710:case 711:case 712:case 713:case 714:case 715:case 716:case 717:case 718:case 719:case 720:case 721:case 722:case 723:case 724:case 725:case 726:case 727:case 728:case 729:case 730:case 731:case 732:case 733:case 734:case 735:case 736:case 737:case 738:case 739:case 740:case 741:case 742:case 743:case 744:case 745:case 746:case 747:case 748:case 749:case 750:case 751:case 752:case 753:case 754:case 755:case 756:case 757:case 758:case 759:case 760:case 761:case 762:case 763:case 764:case 765:case 766:case 767:case 768:case 769:case 770:case 771:case 772:case 773:case 774:case 775:case 776:case 777:case 778:case 779:case 780:case 781:case 782:case 783:case 784:case 785:case 786:case 787:case 788:case 789:case 790:case 791:case 792:case 793:case 794:case 795:case 796:case 797:case 798:case 799:case 800:case 801:case 802:case 803:case 804:case 805:case 806:case 807:case 808:case 809:case 810:case 811:case 812:case 813:case 814:case 815:case 816:case 817:case 818:case 819:case 820:case 821:case 822:case 823:case 824:case 825:case 826:case 827:case 828:case 829:case 830:case 831:case 832:case 833:case 834:case 835:case 836:case 837:case 838:case 839:case 840:case 841:case 842:case 843:case 844:case 845:case 846:case 847:case 848:case 849:case 850:case 851:case 852:case 853:case 854:case 855:case 856:case 857:case 858:case 859:case 860:case 861:case 862:case 863:case 864:case 865:case 866:case 867:case 868:case 869:case 870:case 871:case 872:case 873:case 874:case 875:case 876:case 877:case 878:case 879:case 880:case 881:case 882:case 883:case 884:case 885:case 886:case 887:case 888:case 889:case 890:case 891:case 892:case 893:case 894:case 895:case 896:case 897:case 898:case 899:case 900:case 901:case 902:case 903:case 904:case 905:case 906:case 907:case 908:case 909:case 910:case 911:case 912:case 913:case 914:case 915:case 916:case 917:case 918:case 919:case 920:case 921:case 922:case 923:case 924:case 925:case 926:case 927:case 928:case 929:case 930:case 931:case 932:case 933:case 934:case 935:case 936:case 937:case 938:case 939:case 940:case 941:case 942:case 943:case 944:case 945:case 946:case 947:case 948:case 949:case 950:case 951:case 952:case 953:case 954:case 955:case 956:case 957:case 958:case 959:case 960:case 961:case 962:case 963:case 964:case 965:case 966:case 967:case 968:case 969:case 970:case 971:case 972:case 973:case 974:case 975:case 976:case 977:case 978:case 979:case 980:case 981:case 982:case 983:case 984:case 985:case 986:case 987:case 988:case 989:case 990:case 991:case 992:case 993:case 994:case 995:case 996:case 997:case 998:case 999:case 1000:case 1001:case 1002:case 1003:case 1004:case 1005:case 1006:case 1007:case 1008:case 1009:case 1010:case 1011:case 1012:case 1013:case 1014:case 1015:case 1016:case 1017:case 1018:case 1019:case 1020:case 1021:case 1022:case 1023:case 1024:case 1025:case 1026:case 1027:case 1028:case 1029:case 1030:case 1031:case 1032:case 1033:case 1034:case 1035:case 1036:case 1037:case 1038:case 1039:case 1040:case 1041:case 1042:case 1043:case 1044:case 1045:case 1046:case 1047:case 1048: return Type::NoteBlock; - case 6346:case 6347:case 6348:case 6349:case 6350:case 6351:case 6352:case 6353:case 6354:case 6355:case 6356:case 6357:case 6358:case 6359:case 6360:case 6361:case 6362:case 6363:case 6364:case 6365:case 6366:case 6367:case 6368:case 6369: return Type::OakButton; - case 3573:case 3574:case 3575:case 3576:case 3577:case 3578:case 3579:case 3580:case 3581:case 3582:case 3583:case 3584:case 3585:case 3586:case 3587:case 3588:case 3589:case 3590:case 3591:case 3592:case 3593:case 3594:case 3595:case 3596:case 3597:case 3598:case 3599:case 3600:case 3601:case 3602:case 3603:case 3604:case 3605:case 3606:case 3607:case 3608:case 3609:case 3610:case 3611:case 3612:case 3613:case 3614:case 3615:case 3616:case 3617:case 3618:case 3619:case 3620:case 3621:case 3622:case 3623:case 3624:case 3625:case 3626:case 3627:case 3628:case 3629:case 3630:case 3631:case 3632:case 3633:case 3634:case 3635:case 3636: return Type::OakDoor; - case 3968:case 3969:case 3972:case 3973:case 3976:case 3977:case 3980:case 3981:case 3984:case 3985:case 3988:case 3989:case 3992:case 3993:case 3996:case 3997: return Type::OakFence; - case 4820:case 4821:case 4822:case 4823:case 4824:case 4825:case 4826:case 4827:case 4828:case 4829:case 4830:case 4831:case 4832:case 4833:case 4834:case 4835:case 4836:case 4837:case 4838:case 4839:case 4840:case 4841:case 4842:case 4843:case 4844:case 4845:case 4846:case 4847:case 4848:case 4849:case 4850:case 4851: return Type::OakFenceGate; - case 145:case 146:case 147:case 148:case 149:case 150:case 151:case 152:case 153:case 154:case 155:case 156:case 157:case 158: return Type::OakLeaves; - case 73:case 74:case 75: return Type::OakLog; - case 15: return Type::OakPlanks; - case 3873:case 3874: return Type::OakPressurePlate; - case 21:case 22: return Type::OakSapling; - case 3382:case 3384:case 3386:case 3388:case 3390:case 3392:case 3394:case 3396:case 3398:case 3400:case 3402:case 3404:case 3406:case 3408:case 3410:case 3412: return Type::OakSign; - case 8301:case 8303:case 8305: return Type::OakSlab; - case 1955:case 1957:case 1959:case 1961:case 1963:case 1965:case 1967:case 1969:case 1971:case 1973:case 1975:case 1977:case 1979:case 1981:case 1983:case 1985:case 1987:case 1989:case 1991:case 1993:case 1995:case 1997:case 1999:case 2001:case 2003:case 2005:case 2007:case 2009:case 2011:case 2013:case 2015:case 2017:case 2019:case 2021:case 2023:case 2025:case 2027:case 2029:case 2031:case 2033: return Type::OakStairs; - case 4112:case 4114:case 4116:case 4118:case 4120:case 4122:case 4124:case 4126:case 4128:case 4130:case 4132:case 4134:case 4136:case 4138:case 4140:case 4142:case 4144:case 4146:case 4148:case 4150:case 4152:case 4154:case 4156:case 4158:case 4160:case 4162:case 4164:case 4166:case 4168:case 4170:case 4172:case 4174: return Type::OakTrapdoor; - case 3736:case 3738:case 3740:case 3742: return Type::OakWallSign; - case 109:case 110:case 111: return Type::OakWood; - case 9260:case 9261:case 9262:case 9263:case 9264:case 9265:case 9266:case 9267:case 9268:case 9269:case 9270:case 9271: return Type::Observer; - case 1434: return Type::Obsidian; - case 7913:case 7914:case 7915:case 7916:case 7917:case 7918:case 7919:case 7920:case 7921:case 7922:case 7923:case 7924:case 7925:case 7926:case 7927:case 7928: return Type::OrangeBanner; - case 1065:case 1066:case 1067:case 1068:case 1069:case 1070:case 1071:case 1072:case 1073:case 1074:case 1075:case 1076:case 1077:case 1078:case 1079:case 1080: return Type::OrangeBed; - case 7867: return Type::OrangeCarpet; - case 9439: return Type::OrangeConcrete; - case 9455: return Type::OrangeConcretePowder; - case 9378:case 9379:case 9380:case 9381: return Type::OrangeGlazedTerracotta; - case 9284:case 9285:case 9286:case 9287:case 9288:case 9289: return Type::OrangeShulkerBox; - case 4096: return Type::OrangeStainedGlass; - case 6897:case 6898:case 6901:case 6902:case 6905:case 6906:case 6909:case 6910:case 6913:case 6914:case 6917:case 6918:case 6921:case 6922:case 6925:case 6926: return Type::OrangeStainedGlassPane; - case 6848: return Type::OrangeTerracotta; - case 1418: return Type::OrangeTulip; - case 8157:case 8158:case 8159:case 8160: return Type::OrangeWallBanner; - case 1385: return Type::OrangeWool; - case 1421: return Type::OxeyeDaisy; - case 7884: return Type::PackedIce; - case 7891:case 7892: return Type::Peony; - case 8361:case 8363:case 8365: return Type::PetrifiedOakSlab; - case 7993:case 7994:case 7995:case 7996:case 7997:case 7998:case 7999:case 8000:case 8001:case 8002:case 8003:case 8004:case 8005:case 8006:case 8007:case 8008: return Type::PinkBanner; - case 1145:case 1146:case 1147:case 1148:case 1149:case 1150:case 1151:case 1152:case 1153:case 1154:case 1155:case 1156:case 1157:case 1158:case 1159:case 1160: return Type::PinkBed; - case 7872: return Type::PinkCarpet; - case 9444: return Type::PinkConcrete; - case 9460: return Type::PinkConcretePowder; - case 9398:case 9399:case 9400:case 9401: return Type::PinkGlazedTerracotta; - case 9314:case 9315:case 9316:case 9317:case 9318:case 9319: return Type::PinkShulkerBox; - case 4101: return Type::PinkStainedGlass; - case 7057:case 7058:case 7061:case 7062:case 7065:case 7066:case 7069:case 7070:case 7073:case 7074:case 7077:case 7078:case 7081:case 7082:case 7085:case 7086: return Type::PinkStainedGlassPane; - case 6853: return Type::PinkTerracotta; - case 1420: return Type::PinkTulip; - case 8177:case 8178:case 8179:case 8180: return Type::PinkWallBanner; - case 1390: return Type::PinkWool; - case 1348:case 1349:case 1350:case 1351:case 1352:case 1353:case 1354:case 1355:case 1356:case 1357:case 1358:case 1359: return Type::Piston; - case 1360:case 1361:case 1362:case 1363:case 1364:case 1365:case 1366:case 1367:case 1368:case 1369:case 1370:case 1371:case 1372:case 1373:case 1374:case 1375:case 1376:case 1377:case 1378:case 1379:case 1380:case 1381:case 1382:case 1383: return Type::PistonHead; - case 6550:case 6551:case 6552:case 6553:case 6554:case 6555:case 6556:case 6557:case 6558:case 6559:case 6560:case 6561:case 6562:case 6563:case 6564:case 6565: return Type::PlayerHead; - case 6566:case 6567:case 6568:case 6569: return Type::PlayerWallHead; - case 12:case 13: return Type::Podzol; - case 7: return Type::PolishedAndesite; - case 10856:case 10858:case 10860: return Type::PolishedAndesiteSlab; - case 10630:case 10632:case 10634:case 10636:case 10638:case 10640:case 10642:case 10644:case 10646:case 10648:case 10650:case 10652:case 10654:case 10656:case 10658:case 10660:case 10662:case 10664:case 10666:case 10668:case 10670:case 10672:case 10674:case 10676:case 10678:case 10680:case 10682:case 10684:case 10686:case 10688:case 10690:case 10692:case 10694:case 10696:case 10698:case 10700:case 10702:case 10704:case 10706:case 10708: return Type::PolishedAndesiteStairs; - case 4005:case 4006:case 4007: return Type::PolishedBasalt; - case 16250: return Type::PolishedBlackstone; - case 16255:case 16257:case 16259: return Type::PolishedBlackstoneBrickSlab; - case 16261:case 16263:case 16265:case 16267:case 16269:case 16271:case 16273:case 16275:case 16277:case 16279:case 16281:case 16283:case 16285:case 16287:case 16289:case 16291:case 16293:case 16295:case 16297:case 16299:case 16301:case 16303:case 16305:case 16307:case 16309:case 16311:case 16313:case 16315:case 16317:case 16319:case 16321:case 16323:case 16325:case 16327:case 16329:case 16331:case 16333:case 16335:case 16337:case 16339: return Type::PolishedBlackstoneBrickStairs; - case 16343:case 16344:case 16345:case 16349:case 16350:case 16351:case 16355:case 16356:case 16357:case 16361:case 16362:case 16363:case 16367:case 16368:case 16369:case 16373:case 16374:case 16375:case 16379:case 16380:case 16381:case 16385:case 16386:case 16387:case 16391:case 16392:case 16393:case 16397:case 16398:case 16399:case 16403:case 16404:case 16405:case 16409:case 16410:case 16411:case 16415:case 16416:case 16417:case 16421:case 16422:case 16423:case 16427:case 16428:case 16429:case 16433:case 16434:case 16435:case 16439:case 16440:case 16441:case 16445:case 16446:case 16447:case 16451:case 16452:case 16453:case 16457:case 16458:case 16459:case 16463:case 16464:case 16465:case 16469:case 16470:case 16471:case 16475:case 16476:case 16477:case 16481:case 16482:case 16483:case 16487:case 16488:case 16489:case 16493:case 16494:case 16495:case 16499:case 16500:case 16501:case 16505:case 16506:case 16507:case 16511:case 16512:case 16513:case 16517:case 16518:case 16519:case 16523:case 16524:case 16525:case 16529:case 16530:case 16531:case 16535:case 16536:case 16537:case 16541:case 16542:case 16543:case 16547:case 16548:case 16549:case 16553:case 16554:case 16555:case 16559:case 16560:case 16561:case 16565:case 16566:case 16567:case 16571:case 16572:case 16573:case 16577:case 16578:case 16579:case 16583:case 16584:case 16585:case 16589:case 16590:case 16591:case 16595:case 16596:case 16597:case 16601:case 16602:case 16603:case 16607:case 16608:case 16609:case 16613:case 16614:case 16615:case 16619:case 16620:case 16621:case 16625:case 16626:case 16627:case 16631:case 16632:case 16633:case 16637:case 16638:case 16639:case 16643:case 16644:case 16645:case 16649:case 16650:case 16651:case 16655:case 16656:case 16657:case 16661:case 16662:case 16663: return Type::PolishedBlackstoneBrickWall; - case 16251: return Type::PolishedBlackstoneBricks; - case 16753:case 16754:case 16755:case 16756:case 16757:case 16758:case 16759:case 16760:case 16761:case 16762:case 16763:case 16764:case 16765:case 16766:case 16767:case 16768:case 16769:case 16770:case 16771:case 16772:case 16773:case 16774:case 16775:case 16776: return Type::PolishedBlackstoneButton; - case 16751:case 16752: return Type::PolishedBlackstonePressurePlate; - case 16746:case 16748:case 16750: return Type::PolishedBlackstoneSlab; - case 16666:case 16668:case 16670:case 16672:case 16674:case 16676:case 16678:case 16680:case 16682:case 16684:case 16686:case 16688:case 16690:case 16692:case 16694:case 16696:case 16698:case 16700:case 16702:case 16704:case 16706:case 16708:case 16710:case 16712:case 16714:case 16716:case 16718:case 16720:case 16722:case 16724:case 16726:case 16728:case 16730:case 16732:case 16734:case 16736:case 16738:case 16740:case 16742:case 16744: return Type::PolishedBlackstoneStairs; - case 16780:case 16781:case 16782:case 16786:case 16787:case 16788:case 16792:case 16793:case 16794:case 16798:case 16799:case 16800:case 16804:case 16805:case 16806:case 16810:case 16811:case 16812:case 16816:case 16817:case 16818:case 16822:case 16823:case 16824:case 16828:case 16829:case 16830:case 16834:case 16835:case 16836:case 16840:case 16841:case 16842:case 16846:case 16847:case 16848:case 16852:case 16853:case 16854:case 16858:case 16859:case 16860:case 16864:case 16865:case 16866:case 16870:case 16871:case 16872:case 16876:case 16877:case 16878:case 16882:case 16883:case 16884:case 16888:case 16889:case 16890:case 16894:case 16895:case 16896:case 16900:case 16901:case 16902:case 16906:case 16907:case 16908:case 16912:case 16913:case 16914:case 16918:case 16919:case 16920:case 16924:case 16925:case 16926:case 16930:case 16931:case 16932:case 16936:case 16937:case 16938:case 16942:case 16943:case 16944:case 16948:case 16949:case 16950:case 16954:case 16955:case 16956:case 16960:case 16961:case 16962:case 16966:case 16967:case 16968:case 16972:case 16973:case 16974:case 16978:case 16979:case 16980:case 16984:case 16985:case 16986:case 16990:case 16991:case 16992:case 16996:case 16997:case 16998:case 17002:case 17003:case 17004:case 17008:case 17009:case 17010:case 17014:case 17015:case 17016:case 17020:case 17021:case 17022:case 17026:case 17027:case 17028:case 17032:case 17033:case 17034:case 17038:case 17039:case 17040:case 17044:case 17045:case 17046:case 17050:case 17051:case 17052:case 17056:case 17057:case 17058:case 17062:case 17063:case 17064:case 17068:case 17069:case 17070:case 17074:case 17075:case 17076:case 17080:case 17081:case 17082:case 17086:case 17087:case 17088:case 17092:case 17093:case 17094:case 17098:case 17099:case 17100: return Type::PolishedBlackstoneWall; - case 5: return Type::PolishedDiorite; - case 10808:case 10810:case 10812: return Type::PolishedDioriteSlab; - case 9910:case 9912:case 9914:case 9916:case 9918:case 9920:case 9922:case 9924:case 9926:case 9928:case 9930:case 9932:case 9934:case 9936:case 9938:case 9940:case 9942:case 9944:case 9946:case 9948:case 9950:case 9952:case 9954:case 9956:case 9958:case 9960:case 9962:case 9964:case 9966:case 9968:case 9970:case 9972:case 9974:case 9976:case 9978:case 9980:case 9982:case 9984:case 9986:case 9988: return Type::PolishedDioriteStairs; - case 3: return Type::PolishedGranite; - case 10790:case 10792:case 10794: return Type::PolishedGraniteSlab; - case 9670:case 9672:case 9674:case 9676:case 9678:case 9680:case 9682:case 9684:case 9686:case 9688:case 9690:case 9692:case 9694:case 9696:case 9698:case 9700:case 9702:case 9704:case 9706:case 9708:case 9710:case 9712:case 9714:case 9716:case 9718:case 9720:case 9722:case 9724:case 9726:case 9728:case 9730:case 9732:case 9734:case 9736:case 9738:case 9740:case 9742:case 9744:case 9746:case 9748: return Type::PolishedGraniteStairs; - case 1413: return Type::Poppy; - case 6338:case 6339:case 6340:case 6341:case 6342:case 6343:case 6344:case 6345: return Type::Potatoes; - case 6310: return Type::PottedAcaciaSapling; - case 6316: return Type::PottedAllium; - case 6317: return Type::PottedAzureBluet; - case 9664: return Type::PottedBamboo; - case 6308: return Type::PottedBirchSapling; - case 6315: return Type::PottedBlueOrchid; - case 6327: return Type::PottedBrownMushroom; - case 6329: return Type::PottedCactus; - case 6323: return Type::PottedCornflower; - case 15834: return Type::PottedCrimsonFungus; - case 15836: return Type::PottedCrimsonRoots; - case 6313: return Type::PottedDandelion; - case 6311: return Type::PottedDarkOakSapling; - case 6328: return Type::PottedDeadBush; - case 6312: return Type::PottedFern; - case 6309: return Type::PottedJungleSapling; - case 6324: return Type::PottedLilyOfTheValley; - case 6306: return Type::PottedOakSapling; - case 6319: return Type::PottedOrangeTulip; - case 6322: return Type::PottedOxeyeDaisy; - case 6321: return Type::PottedPinkTulip; - case 6314: return Type::PottedPoppy; - case 6326: return Type::PottedRedMushroom; - case 6318: return Type::PottedRedTulip; - case 6307: return Type::PottedSpruceSapling; - case 15835: return Type::PottedWarpedFungus; - case 15837: return Type::PottedWarpedRoots; - case 6320: return Type::PottedWhiteTulip; - case 6325: return Type::PottedWitherRose; - case 1305:case 1306:case 1307:case 1308:case 1309:case 1310:case 1311:case 1312:case 1313:case 1314:case 1315:case 1316: return Type::PoweredRail; - case 7601: return Type::Prismarine; - case 7851:case 7853:case 7855: return Type::PrismarineBrickSlab; - case 7685:case 7687:case 7689:case 7691:case 7693:case 7695:case 7697:case 7699:case 7701:case 7703:case 7705:case 7707:case 7709:case 7711:case 7713:case 7715:case 7717:case 7719:case 7721:case 7723:case 7725:case 7727:case 7729:case 7731:case 7733:case 7735:case 7737:case 7739:case 7741:case 7743:case 7745:case 7747:case 7749:case 7751:case 7753:case 7755:case 7757:case 7759:case 7761:case 7763: return Type::PrismarineBrickStairs; - case 7602: return Type::PrismarineBricks; - case 7845:case 7847:case 7849: return Type::PrismarineSlab; - case 7605:case 7607:case 7609:case 7611:case 7613:case 7615:case 7617:case 7619:case 7621:case 7623:case 7625:case 7627:case 7629:case 7631:case 7633:case 7635:case 7637:case 7639:case 7641:case 7643:case 7645:case 7647:case 7649:case 7651:case 7653:case 7655:case 7657:case 7659:case 7661:case 7663:case 7665:case 7667:case 7669:case 7671:case 7673:case 7675:case 7677:case 7679:case 7681:case 7683: return Type::PrismarineStairs; - case 11194:case 11195:case 11196:case 11200:case 11201:case 11202:case 11206:case 11207:case 11208:case 11212:case 11213:case 11214:case 11218:case 11219:case 11220:case 11224:case 11225:case 11226:case 11230:case 11231:case 11232:case 11236:case 11237:case 11238:case 11242:case 11243:case 11244:case 11248:case 11249:case 11250:case 11254:case 11255:case 11256:case 11260:case 11261:case 11262:case 11266:case 11267:case 11268:case 11272:case 11273:case 11274:case 11278:case 11279:case 11280:case 11284:case 11285:case 11286:case 11290:case 11291:case 11292:case 11296:case 11297:case 11298:case 11302:case 11303:case 11304:case 11308:case 11309:case 11310:case 11314:case 11315:case 11316:case 11320:case 11321:case 11322:case 11326:case 11327:case 11328:case 11332:case 11333:case 11334:case 11338:case 11339:case 11340:case 11344:case 11345:case 11346:case 11350:case 11351:case 11352:case 11356:case 11357:case 11358:case 11362:case 11363:case 11364:case 11368:case 11369:case 11370:case 11374:case 11375:case 11376:case 11380:case 11381:case 11382:case 11386:case 11387:case 11388:case 11392:case 11393:case 11394:case 11398:case 11399:case 11400:case 11404:case 11405:case 11406:case 11410:case 11411:case 11412:case 11416:case 11417:case 11418:case 11422:case 11423:case 11424:case 11428:case 11429:case 11430:case 11434:case 11435:case 11436:case 11440:case 11441:case 11442:case 11446:case 11447:case 11448:case 11452:case 11453:case 11454:case 11458:case 11459:case 11460:case 11464:case 11465:case 11466:case 11470:case 11471:case 11472:case 11476:case 11477:case 11478:case 11482:case 11483:case 11484:case 11488:case 11489:case 11490:case 11494:case 11495:case 11496:case 11500:case 11501:case 11502:case 11506:case 11507:case 11508:case 11512:case 11513:case 11514: return Type::PrismarineWall; - case 3998: return Type::Pumpkin; - case 4772:case 4773:case 4774:case 4775:case 4776:case 4777:case 4778:case 4779: return Type::PumpkinStem; - case 8057:case 8058:case 8059:case 8060:case 8061:case 8062:case 8063:case 8064:case 8065:case 8066:case 8067:case 8068:case 8069:case 8070:case 8071:case 8072: return Type::PurpleBanner; - case 1209:case 1210:case 1211:case 1212:case 1213:case 1214:case 1215:case 1216:case 1217:case 1218:case 1219:case 1220:case 1221:case 1222:case 1223:case 1224: return Type::PurpleBed; - case 7876: return Type::PurpleCarpet; - case 9448: return Type::PurpleConcrete; - case 9464: return Type::PurpleConcretePowder; - case 9414:case 9415:case 9416:case 9417: return Type::PurpleGlazedTerracotta; - case 9338:case 9339:case 9340:case 9341:case 9342:case 9343: return Type::PurpleShulkerBox; - case 4105: return Type::PurpleStainedGlass; - case 7185:case 7186:case 7189:case 7190:case 7193:case 7194:case 7197:case 7198:case 7201:case 7202:case 7205:case 7206:case 7209:case 7210:case 7213:case 7214: return Type::PurpleStainedGlassPane; - case 6857: return Type::PurpleTerracotta; - case 8193:case 8194:case 8195:case 8196: return Type::PurpleWallBanner; - case 1394: return Type::PurpleWool; - case 9134: return Type::PurpurBlock; - case 9135:case 9136:case 9137: return Type::PurpurPillar; - case 8409:case 8411:case 8413: return Type::PurpurSlab; - case 9139:case 9141:case 9143:case 9145:case 9147:case 9149:case 9151:case 9153:case 9155:case 9157:case 9159:case 9161:case 9163:case 9165:case 9167:case 9169:case 9171:case 9173:case 9175:case 9177:case 9179:case 9181:case 9183:case 9185:case 9187:case 9189:case 9191:case 9193:case 9195:case 9197:case 9199:case 9201:case 9203:case 9205:case 9207:case 9209:case 9211:case 9213:case 9215:case 9217: return Type::PurpurStairs; - case 6738: return Type::QuartzBlock; - case 17103: return Type::QuartzBricks; - case 6740:case 6741:case 6742: return Type::QuartzPillar; - case 8391:case 8393:case 8395: return Type::QuartzSlab; - case 6744:case 6746:case 6748:case 6750:case 6752:case 6754:case 6756:case 6758:case 6760:case 6762:case 6764:case 6766:case 6768:case 6770:case 6772:case 6774:case 6776:case 6778:case 6780:case 6782:case 6784:case 6786:case 6788:case 6790:case 6792:case 6794:case 6796:case 6798:case 6800:case 6802:case 6804:case 6806:case 6808:case 6810:case 6812:case 6814:case 6816:case 6818:case 6820:case 6822: return Type::QuartzStairs; - case 3645:case 3646:case 3647:case 3648:case 3649:case 3650:case 3651:case 3652:case 3653:case 3654: return Type::Rail; - case 8121:case 8122:case 8123:case 8124:case 8125:case 8126:case 8127:case 8128:case 8129:case 8130:case 8131:case 8132:case 8133:case 8134:case 8135:case 8136: return Type::RedBanner; - case 1273:case 1274:case 1275:case 1276:case 1277:case 1278:case 1279:case 1280:case 1281:case 1282:case 1283:case 1284:case 1285:case 1286:case 1287:case 1288: return Type::RedBed; - case 7880: return Type::RedCarpet; - case 9452: return Type::RedConcrete; - case 9468: return Type::RedConcretePowder; - case 9430:case 9431:case 9432:case 9433: return Type::RedGlazedTerracotta; - case 1426: return Type::RedMushroom; - case 4569:case 4570:case 4571:case 4572:case 4573:case 4574:case 4575:case 4576:case 4577:case 4578:case 4579:case 4580:case 4581:case 4582:case 4583:case 4584:case 4585:case 4586:case 4587:case 4588:case 4589:case 4590:case 4591:case 4592:case 4593:case 4594:case 4595:case 4596:case 4597:case 4598:case 4599:case 4600:case 4601:case 4602:case 4603:case 4604:case 4605:case 4606:case 4607:case 4608:case 4609:case 4610:case 4611:case 4612:case 4613:case 4614:case 4615:case 4616:case 4617:case 4618:case 4619:case 4620:case 4621:case 4622:case 4623:case 4624:case 4625:case 4626:case 4627:case 4628:case 4629:case 4630:case 4631:case 4632: return Type::RedMushroomBlock; - case 10850:case 10852:case 10854: return Type::RedNetherBrickSlab; - case 10550:case 10552:case 10554:case 10556:case 10558:case 10560:case 10562:case 10564:case 10566:case 10568:case 10570:case 10572:case 10574:case 10576:case 10578:case 10580:case 10582:case 10584:case 10586:case 10588:case 10590:case 10592:case 10594:case 10596:case 10598:case 10600:case 10602:case 10604:case 10606:case 10608:case 10610:case 10612:case 10614:case 10616:case 10618:case 10620:case 10622:case 10624:case 10626:case 10628: return Type::RedNetherBrickStairs; - case 13462:case 13463:case 13464:case 13468:case 13469:case 13470:case 13474:case 13475:case 13476:case 13480:case 13481:case 13482:case 13486:case 13487:case 13488:case 13492:case 13493:case 13494:case 13498:case 13499:case 13500:case 13504:case 13505:case 13506:case 13510:case 13511:case 13512:case 13516:case 13517:case 13518:case 13522:case 13523:case 13524:case 13528:case 13529:case 13530:case 13534:case 13535:case 13536:case 13540:case 13541:case 13542:case 13546:case 13547:case 13548:case 13552:case 13553:case 13554:case 13558:case 13559:case 13560:case 13564:case 13565:case 13566:case 13570:case 13571:case 13572:case 13576:case 13577:case 13578:case 13582:case 13583:case 13584:case 13588:case 13589:case 13590:case 13594:case 13595:case 13596:case 13600:case 13601:case 13602:case 13606:case 13607:case 13608:case 13612:case 13613:case 13614:case 13618:case 13619:case 13620:case 13624:case 13625:case 13626:case 13630:case 13631:case 13632:case 13636:case 13637:case 13638:case 13642:case 13643:case 13644:case 13648:case 13649:case 13650:case 13654:case 13655:case 13656:case 13660:case 13661:case 13662:case 13666:case 13667:case 13668:case 13672:case 13673:case 13674:case 13678:case 13679:case 13680:case 13684:case 13685:case 13686:case 13690:case 13691:case 13692:case 13696:case 13697:case 13698:case 13702:case 13703:case 13704:case 13708:case 13709:case 13710:case 13714:case 13715:case 13716:case 13720:case 13721:case 13722:case 13726:case 13727:case 13728:case 13732:case 13733:case 13734:case 13738:case 13739:case 13740:case 13744:case 13745:case 13746:case 13750:case 13751:case 13752:case 13756:case 13757:case 13758:case 13762:case 13763:case 13764:case 13768:case 13769:case 13770:case 13774:case 13775:case 13776:case 13780:case 13781:case 13782: return Type::RedNetherBrickWall; - case 9255: return Type::RedNetherBricks; - case 67: return Type::RedSand; - case 8217: return Type::RedSandstone; - case 8397:case 8399:case 8401: return Type::RedSandstoneSlab; - case 8221:case 8223:case 8225:case 8227:case 8229:case 8231:case 8233:case 8235:case 8237:case 8239:case 8241:case 8243:case 8245:case 8247:case 8249:case 8251:case 8253:case 8255:case 8257:case 8259:case 8261:case 8263:case 8265:case 8267:case 8269:case 8271:case 8273:case 8275:case 8277:case 8279:case 8281:case 8283:case 8285:case 8287:case 8289:case 8291:case 8293:case 8295:case 8297:case 8299: return Type::RedSandstoneStairs; - case 11518:case 11519:case 11520:case 11524:case 11525:case 11526:case 11530:case 11531:case 11532:case 11536:case 11537:case 11538:case 11542:case 11543:case 11544:case 11548:case 11549:case 11550:case 11554:case 11555:case 11556:case 11560:case 11561:case 11562:case 11566:case 11567:case 11568:case 11572:case 11573:case 11574:case 11578:case 11579:case 11580:case 11584:case 11585:case 11586:case 11590:case 11591:case 11592:case 11596:case 11597:case 11598:case 11602:case 11603:case 11604:case 11608:case 11609:case 11610:case 11614:case 11615:case 11616:case 11620:case 11621:case 11622:case 11626:case 11627:case 11628:case 11632:case 11633:case 11634:case 11638:case 11639:case 11640:case 11644:case 11645:case 11646:case 11650:case 11651:case 11652:case 11656:case 11657:case 11658:case 11662:case 11663:case 11664:case 11668:case 11669:case 11670:case 11674:case 11675:case 11676:case 11680:case 11681:case 11682:case 11686:case 11687:case 11688:case 11692:case 11693:case 11694:case 11698:case 11699:case 11700:case 11704:case 11705:case 11706:case 11710:case 11711:case 11712:case 11716:case 11717:case 11718:case 11722:case 11723:case 11724:case 11728:case 11729:case 11730:case 11734:case 11735:case 11736:case 11740:case 11741:case 11742:case 11746:case 11747:case 11748:case 11752:case 11753:case 11754:case 11758:case 11759:case 11760:case 11764:case 11765:case 11766:case 11770:case 11771:case 11772:case 11776:case 11777:case 11778:case 11782:case 11783:case 11784:case 11788:case 11789:case 11790:case 11794:case 11795:case 11796:case 11800:case 11801:case 11802:case 11806:case 11807:case 11808:case 11812:case 11813:case 11814:case 11818:case 11819:case 11820:case 11824:case 11825:case 11826:case 11830:case 11831:case 11832:case 11836:case 11837:case 11838: return Type::RedSandstoneWall; - case 9362:case 9363:case 9364:case 9365:case 9366:case 9367: return Type::RedShulkerBox; - case 4109: return Type::RedStainedGlass; - case 7313:case 7314:case 7317:case 7318:case 7321:case 7322:case 7325:case 7326:case 7329:case 7330:case 7333:case 7334:case 7337:case 7338:case 7341:case 7342: return Type::RedStainedGlassPane; - case 6861: return Type::RedTerracotta; - case 1417: return Type::RedTulip; - case 8209:case 8210:case 8211:case 8212: return Type::RedWallBanner; - case 1398: return Type::RedWool; - case 6726: return Type::RedstoneBlock; - case 5156:case 5157: return Type::RedstoneLamp; - case 3885:case 3886: return Type::RedstoneOre; - case 3887:case 3888: return Type::RedstoneTorch; - case 3889:case 3890:case 3891:case 3892:case 3893:case 3894:case 3895:case 3896: return Type::RedstoneWallTorch; - case 2058:case 2059:case 2060:case 2061:case 2062:case 2063:case 2064:case 2065:case 2066:case 2067:case 2068:case 2069:case 2070:case 2071:case 2072:case 2073:case 2074:case 2075:case 2076:case 2077:case 2078:case 2079:case 2080:case 2081:case 2082:case 2083:case 2084:case 2085:case 2086:case 2087:case 2088:case 2089:case 2090:case 2091:case 2092:case 2093:case 2094:case 2095:case 2096:case 2097:case 2098:case 2099:case 2100:case 2101:case 2102:case 2103:case 2104:case 2105:case 2106:case 2107:case 2108:case 2109:case 2110:case 2111:case 2112:case 2113:case 2114:case 2115:case 2116:case 2117:case 2118:case 2119:case 2120:case 2121:case 2122:case 2123:case 2124:case 2125:case 2126:case 2127:case 2128:case 2129:case 2130:case 2131:case 2132:case 2133:case 2134:case 2135:case 2136:case 2137:case 2138:case 2139:case 2140:case 2141:case 2142:case 2143:case 2144:case 2145:case 2146:case 2147:case 2148:case 2149:case 2150:case 2151:case 2152:case 2153:case 2154:case 2155:case 2156:case 2157:case 2158:case 2159:case 2160:case 2161:case 2162:case 2163:case 2164:case 2165:case 2166:case 2167:case 2168:case 2169:case 2170:case 2171:case 2172:case 2173:case 2174:case 2175:case 2176:case 2177:case 2178:case 2179:case 2180:case 2181:case 2182:case 2183:case 2184:case 2185:case 2186:case 2187:case 2188:case 2189:case 2190:case 2191:case 2192:case 2193:case 2194:case 2195:case 2196:case 2197:case 2198:case 2199:case 2200:case 2201:case 2202:case 2203:case 2204:case 2205:case 2206:case 2207:case 2208:case 2209:case 2210:case 2211:case 2212:case 2213:case 2214:case 2215:case 2216:case 2217:case 2218:case 2219:case 2220:case 2221:case 2222:case 2223:case 2224:case 2225:case 2226:case 2227:case 2228:case 2229:case 2230:case 2231:case 2232:case 2233:case 2234:case 2235:case 2236:case 2237:case 2238:case 2239:case 2240:case 2241:case 2242:case 2243:case 2244:case 2245:case 2246:case 2247:case 2248:case 2249:case 2250:case 2251:case 2252:case 2253:case 2254:case 2255:case 2256:case 2257:case 2258:case 2259:case 2260:case 2261:case 2262:case 2263:case 2264:case 2265:case 2266:case 2267:case 2268:case 2269:case 2270:case 2271:case 2272:case 2273:case 2274:case 2275:case 2276:case 2277:case 2278:case 2279:case 2280:case 2281:case 2282:case 2283:case 2284:case 2285:case 2286:case 2287:case 2288:case 2289:case 2290:case 2291:case 2292:case 2293:case 2294:case 2295:case 2296:case 2297:case 2298:case 2299:case 2300:case 2301:case 2302:case 2303:case 2304:case 2305:case 2306:case 2307:case 2308:case 2309:case 2310:case 2311:case 2312:case 2313:case 2314:case 2315:case 2316:case 2317:case 2318:case 2319:case 2320:case 2321:case 2322:case 2323:case 2324:case 2325:case 2326:case 2327:case 2328:case 2329:case 2330:case 2331:case 2332:case 2333:case 2334:case 2335:case 2336:case 2337:case 2338:case 2339:case 2340:case 2341:case 2342:case 2343:case 2344:case 2345:case 2346:case 2347:case 2348:case 2349:case 2350:case 2351:case 2352:case 2353:case 2354:case 2355:case 2356:case 2357:case 2358:case 2359:case 2360:case 2361:case 2362:case 2363:case 2364:case 2365:case 2366:case 2367:case 2368:case 2369:case 2370:case 2371:case 2372:case 2373:case 2374:case 2375:case 2376:case 2377:case 2378:case 2379:case 2380:case 2381:case 2382:case 2383:case 2384:case 2385:case 2386:case 2387:case 2388:case 2389:case 2390:case 2391:case 2392:case 2393:case 2394:case 2395:case 2396:case 2397:case 2398:case 2399:case 2400:case 2401:case 2402:case 2403:case 2404:case 2405:case 2406:case 2407:case 2408:case 2409:case 2410:case 2411:case 2412:case 2413:case 2414:case 2415:case 2416:case 2417:case 2418:case 2419:case 2420:case 2421:case 2422:case 2423:case 2424:case 2425:case 2426:case 2427:case 2428:case 2429:case 2430:case 2431:case 2432:case 2433:case 2434:case 2435:case 2436:case 2437:case 2438:case 2439:case 2440:case 2441:case 2442:case 2443:case 2444:case 2445:case 2446:case 2447:case 2448:case 2449:case 2450:case 2451:case 2452:case 2453:case 2454:case 2455:case 2456:case 2457:case 2458:case 2459:case 2460:case 2461:case 2462:case 2463:case 2464:case 2465:case 2466:case 2467:case 2468:case 2469:case 2470:case 2471:case 2472:case 2473:case 2474:case 2475:case 2476:case 2477:case 2478:case 2479:case 2480:case 2481:case 2482:case 2483:case 2484:case 2485:case 2486:case 2487:case 2488:case 2489:case 2490:case 2491:case 2492:case 2493:case 2494:case 2495:case 2496:case 2497:case 2498:case 2499:case 2500:case 2501:case 2502:case 2503:case 2504:case 2505:case 2506:case 2507:case 2508:case 2509:case 2510:case 2511:case 2512:case 2513:case 2514:case 2515:case 2516:case 2517:case 2518:case 2519:case 2520:case 2521:case 2522:case 2523:case 2524:case 2525:case 2526:case 2527:case 2528:case 2529:case 2530:case 2531:case 2532:case 2533:case 2534:case 2535:case 2536:case 2537:case 2538:case 2539:case 2540:case 2541:case 2542:case 2543:case 2544:case 2545:case 2546:case 2547:case 2548:case 2549:case 2550:case 2551:case 2552:case 2553:case 2554:case 2555:case 2556:case 2557:case 2558:case 2559:case 2560:case 2561:case 2562:case 2563:case 2564:case 2565:case 2566:case 2567:case 2568:case 2569:case 2570:case 2571:case 2572:case 2573:case 2574:case 2575:case 2576:case 2577:case 2578:case 2579:case 2580:case 2581:case 2582:case 2583:case 2584:case 2585:case 2586:case 2587:case 2588:case 2589:case 2590:case 2591:case 2592:case 2593:case 2594:case 2595:case 2596:case 2597:case 2598:case 2599:case 2600:case 2601:case 2602:case 2603:case 2604:case 2605:case 2606:case 2607:case 2608:case 2609:case 2610:case 2611:case 2612:case 2613:case 2614:case 2615:case 2616:case 2617:case 2618:case 2619:case 2620:case 2621:case 2622:case 2623:case 2624:case 2625:case 2626:case 2627:case 2628:case 2629:case 2630:case 2631:case 2632:case 2633:case 2634:case 2635:case 2636:case 2637:case 2638:case 2639:case 2640:case 2641:case 2642:case 2643:case 2644:case 2645:case 2646:case 2647:case 2648:case 2649:case 2650:case 2651:case 2652:case 2653:case 2654:case 2655:case 2656:case 2657:case 2658:case 2659:case 2660:case 2661:case 2662:case 2663:case 2664:case 2665:case 2666:case 2667:case 2668:case 2669:case 2670:case 2671:case 2672:case 2673:case 2674:case 2675:case 2676:case 2677:case 2678:case 2679:case 2680:case 2681:case 2682:case 2683:case 2684:case 2685:case 2686:case 2687:case 2688:case 2689:case 2690:case 2691:case 2692:case 2693:case 2694:case 2695:case 2696:case 2697:case 2698:case 2699:case 2700:case 2701:case 2702:case 2703:case 2704:case 2705:case 2706:case 2707:case 2708:case 2709:case 2710:case 2711:case 2712:case 2713:case 2714:case 2715:case 2716:case 2717:case 2718:case 2719:case 2720:case 2721:case 2722:case 2723:case 2724:case 2725:case 2726:case 2727:case 2728:case 2729:case 2730:case 2731:case 2732:case 2733:case 2734:case 2735:case 2736:case 2737:case 2738:case 2739:case 2740:case 2741:case 2742:case 2743:case 2744:case 2745:case 2746:case 2747:case 2748:case 2749:case 2750:case 2751:case 2752:case 2753:case 2754:case 2755:case 2756:case 2757:case 2758:case 2759:case 2760:case 2761:case 2762:case 2763:case 2764:case 2765:case 2766:case 2767:case 2768:case 2769:case 2770:case 2771:case 2772:case 2773:case 2774:case 2775:case 2776:case 2777:case 2778:case 2779:case 2780:case 2781:case 2782:case 2783:case 2784:case 2785:case 2786:case 2787:case 2788:case 2789:case 2790:case 2791:case 2792:case 2793:case 2794:case 2795:case 2796:case 2797:case 2798:case 2799:case 2800:case 2801:case 2802:case 2803:case 2804:case 2805:case 2806:case 2807:case 2808:case 2809:case 2810:case 2811:case 2812:case 2813:case 2814:case 2815:case 2816:case 2817:case 2818:case 2819:case 2820:case 2821:case 2822:case 2823:case 2824:case 2825:case 2826:case 2827:case 2828:case 2829:case 2830:case 2831:case 2832:case 2833:case 2834:case 2835:case 2836:case 2837:case 2838:case 2839:case 2840:case 2841:case 2842:case 2843:case 2844:case 2845:case 2846:case 2847:case 2848:case 2849:case 2850:case 2851:case 2852:case 2853:case 2854:case 2855:case 2856:case 2857:case 2858:case 2859:case 2860:case 2861:case 2862:case 2863:case 2864:case 2865:case 2866:case 2867:case 2868:case 2869:case 2870:case 2871:case 2872:case 2873:case 2874:case 2875:case 2876:case 2877:case 2878:case 2879:case 2880:case 2881:case 2882:case 2883:case 2884:case 2885:case 2886:case 2887:case 2888:case 2889:case 2890:case 2891:case 2892:case 2893:case 2894:case 2895:case 2896:case 2897:case 2898:case 2899:case 2900:case 2901:case 2902:case 2903:case 2904:case 2905:case 2906:case 2907:case 2908:case 2909:case 2910:case 2911:case 2912:case 2913:case 2914:case 2915:case 2916:case 2917:case 2918:case 2919:case 2920:case 2921:case 2922:case 2923:case 2924:case 2925:case 2926:case 2927:case 2928:case 2929:case 2930:case 2931:case 2932:case 2933:case 2934:case 2935:case 2936:case 2937:case 2938:case 2939:case 2940:case 2941:case 2942:case 2943:case 2944:case 2945:case 2946:case 2947:case 2948:case 2949:case 2950:case 2951:case 2952:case 2953:case 2954:case 2955:case 2956:case 2957:case 2958:case 2959:case 2960:case 2961:case 2962:case 2963:case 2964:case 2965:case 2966:case 2967:case 2968:case 2969:case 2970:case 2971:case 2972:case 2973:case 2974:case 2975:case 2976:case 2977:case 2978:case 2979:case 2980:case 2981:case 2982:case 2983:case 2984:case 2985:case 2986:case 2987:case 2988:case 2989:case 2990:case 2991:case 2992:case 2993:case 2994:case 2995:case 2996:case 2997:case 2998:case 2999:case 3000:case 3001:case 3002:case 3003:case 3004:case 3005:case 3006:case 3007:case 3008:case 3009:case 3010:case 3011:case 3012:case 3013:case 3014:case 3015:case 3016:case 3017:case 3018:case 3019:case 3020:case 3021:case 3022:case 3023:case 3024:case 3025:case 3026:case 3027:case 3028:case 3029:case 3030:case 3031:case 3032:case 3033:case 3034:case 3035:case 3036:case 3037:case 3038:case 3039:case 3040:case 3041:case 3042:case 3043:case 3044:case 3045:case 3046:case 3047:case 3048:case 3049:case 3050:case 3051:case 3052:case 3053:case 3054:case 3055:case 3056:case 3057:case 3058:case 3059:case 3060:case 3061:case 3062:case 3063:case 3064:case 3065:case 3066:case 3067:case 3068:case 3069:case 3070:case 3071:case 3072:case 3073:case 3074:case 3075:case 3076:case 3077:case 3078:case 3079:case 3080:case 3081:case 3082:case 3083:case 3084:case 3085:case 3086:case 3087:case 3088:case 3089:case 3090:case 3091:case 3092:case 3093:case 3094:case 3095:case 3096:case 3097:case 3098:case 3099:case 3100:case 3101:case 3102:case 3103:case 3104:case 3105:case 3106:case 3107:case 3108:case 3109:case 3110:case 3111:case 3112:case 3113:case 3114:case 3115:case 3116:case 3117:case 3118:case 3119:case 3120:case 3121:case 3122:case 3123:case 3124:case 3125:case 3126:case 3127:case 3128:case 3129:case 3130:case 3131:case 3132:case 3133:case 3134:case 3135:case 3136:case 3137:case 3138:case 3139:case 3140:case 3141:case 3142:case 3143:case 3144:case 3145:case 3146:case 3147:case 3148:case 3149:case 3150:case 3151:case 3152:case 3153:case 3154:case 3155:case 3156:case 3157:case 3158:case 3159:case 3160:case 3161:case 3162:case 3163:case 3164:case 3165:case 3166:case 3167:case 3168:case 3169:case 3170:case 3171:case 3172:case 3173:case 3174:case 3175:case 3176:case 3177:case 3178:case 3179:case 3180:case 3181:case 3182:case 3183:case 3184:case 3185:case 3186:case 3187:case 3188:case 3189:case 3190:case 3191:case 3192:case 3193:case 3194:case 3195:case 3196:case 3197:case 3198:case 3199:case 3200:case 3201:case 3202:case 3203:case 3204:case 3205:case 3206:case 3207:case 3208:case 3209:case 3210:case 3211:case 3212:case 3213:case 3214:case 3215:case 3216:case 3217:case 3218:case 3219:case 3220:case 3221:case 3222:case 3223:case 3224:case 3225:case 3226:case 3227:case 3228:case 3229:case 3230:case 3231:case 3232:case 3233:case 3234:case 3235:case 3236:case 3237:case 3238:case 3239:case 3240:case 3241:case 3242:case 3243:case 3244:case 3245:case 3246:case 3247:case 3248:case 3249:case 3250:case 3251:case 3252:case 3253:case 3254:case 3255:case 3256:case 3257:case 3258:case 3259:case 3260:case 3261:case 3262:case 3263:case 3264:case 3265:case 3266:case 3267:case 3268:case 3269:case 3270:case 3271:case 3272:case 3273:case 3274:case 3275:case 3276:case 3277:case 3278:case 3279:case 3280:case 3281:case 3282:case 3283:case 3284:case 3285:case 3286:case 3287:case 3288:case 3289:case 3290:case 3291:case 3292:case 3293:case 3294:case 3295:case 3296:case 3297:case 3298:case 3299:case 3300:case 3301:case 3302:case 3303:case 3304:case 3305:case 3306:case 3307:case 3308:case 3309:case 3310:case 3311:case 3312:case 3313:case 3314:case 3315:case 3316:case 3317:case 3318:case 3319:case 3320:case 3321:case 3322:case 3323:case 3324:case 3325:case 3326:case 3327:case 3328:case 3329:case 3330:case 3331:case 3332:case 3333:case 3334:case 3335:case 3336:case 3337:case 3338:case 3339:case 3340:case 3341:case 3342:case 3343:case 3344:case 3345:case 3346:case 3347:case 3348:case 3349:case 3350:case 3351:case 3352:case 3353: return Type::RedstoneWire; - case 4031:case 4032:case 4033:case 4034:case 4035:case 4036:case 4037:case 4038:case 4039:case 4040:case 4041:case 4042:case 4043:case 4044:case 4045:case 4046:case 4047:case 4048:case 4049:case 4050:case 4051:case 4052:case 4053:case 4054:case 4055:case 4056:case 4057:case 4058:case 4059:case 4060:case 4061:case 4062:case 4063:case 4064:case 4065:case 4066:case 4067:case 4068:case 4069:case 4070:case 4071:case 4072:case 4073:case 4074:case 4075:case 4076:case 4077:case 4078:case 4079:case 4080:case 4081:case 4082:case 4083:case 4084:case 4085:case 4086:case 4087:case 4088:case 4089:case 4090:case 4091:case 4092:case 4093:case 4094: return Type::Repeater; - case 9225:case 9226:case 9227:case 9228:case 9229:case 9230:case 9231:case 9232:case 9233:case 9234:case 9235:case 9236: return Type::RepeatingCommandBlock; - case 15829:case 15830:case 15831:case 15832:case 15833: return Type::RespawnAnchor; - case 7889:case 7890: return Type::RoseBush; - case 66: return Type::Sand; - case 246: return Type::Sandstone; - case 8349:case 8351:case 8353: return Type::SandstoneSlab; - case 5171:case 5173:case 5175:case 5177:case 5179:case 5181:case 5183:case 5185:case 5187:case 5189:case 5191:case 5193:case 5195:case 5197:case 5199:case 5201:case 5203:case 5205:case 5207:case 5209:case 5211:case 5213:case 5215:case 5217:case 5219:case 5221:case 5223:case 5225:case 5227:case 5229:case 5231:case 5233:case 5235:case 5237:case 5239:case 5241:case 5243:case 5245:case 5247:case 5249: return Type::SandstoneStairs; - case 13786:case 13787:case 13788:case 13792:case 13793:case 13794:case 13798:case 13799:case 13800:case 13804:case 13805:case 13806:case 13810:case 13811:case 13812:case 13816:case 13817:case 13818:case 13822:case 13823:case 13824:case 13828:case 13829:case 13830:case 13834:case 13835:case 13836:case 13840:case 13841:case 13842:case 13846:case 13847:case 13848:case 13852:case 13853:case 13854:case 13858:case 13859:case 13860:case 13864:case 13865:case 13866:case 13870:case 13871:case 13872:case 13876:case 13877:case 13878:case 13882:case 13883:case 13884:case 13888:case 13889:case 13890:case 13894:case 13895:case 13896:case 13900:case 13901:case 13902:case 13906:case 13907:case 13908:case 13912:case 13913:case 13914:case 13918:case 13919:case 13920:case 13924:case 13925:case 13926:case 13930:case 13931:case 13932:case 13936:case 13937:case 13938:case 13942:case 13943:case 13944:case 13948:case 13949:case 13950:case 13954:case 13955:case 13956:case 13960:case 13961:case 13962:case 13966:case 13967:case 13968:case 13972:case 13973:case 13974:case 13978:case 13979:case 13980:case 13984:case 13985:case 13986:case 13990:case 13991:case 13992:case 13996:case 13997:case 13998:case 14002:case 14003:case 14004:case 14008:case 14009:case 14010:case 14014:case 14015:case 14016:case 14020:case 14021:case 14022:case 14026:case 14027:case 14028:case 14032:case 14033:case 14034:case 14038:case 14039:case 14040:case 14044:case 14045:case 14046:case 14050:case 14051:case 14052:case 14056:case 14057:case 14058:case 14062:case 14063:case 14064:case 14068:case 14069:case 14070:case 14074:case 14075:case 14076:case 14080:case 14081:case 14082:case 14086:case 14087:case 14088:case 14092:case 14093:case 14094:case 14098:case 14099:case 14100:case 14104:case 14105:case 14106: return Type::SandstoneWall; - case 14756:case 14758:case 14760:case 14762:case 14764:case 14766:case 14768:case 14770:case 14772:case 14774:case 14776:case 14778:case 14780:case 14782:case 14784:case 14786: return Type::Scaffolding; - case 7862: return Type::SeaLantern; - case 9641:case 9643:case 9645:case 9647: return Type::SeaPickle; - case 1345: return Type::Seagrass; - case 14989: return Type::Shroomlight; - case 9272:case 9273:case 9274:case 9275:case 9276:case 9277: return Type::ShulkerBox; - case 6490:case 6491:case 6492:case 6493:case 6494:case 6495:case 6496:case 6497:case 6498:case 6499:case 6500:case 6501:case 6502:case 6503:case 6504:case 6505: return Type::SkeletonSkull; - case 6506:case 6507:case 6508:case 6509: return Type::SkeletonWallSkull; - case 7535: return Type::SlimeBlock; - case 14849: return Type::SmithingTable; - case 14803:case 14804:case 14805:case 14806:case 14807:case 14808:case 14809:case 14810: return Type::Smoker; - case 8416: return Type::SmoothQuartz; - case 10832:case 10834:case 10836: return Type::SmoothQuartzSlab; - case 10310:case 10312:case 10314:case 10316:case 10318:case 10320:case 10322:case 10324:case 10326:case 10328:case 10330:case 10332:case 10334:case 10336:case 10338:case 10340:case 10342:case 10344:case 10346:case 10348:case 10350:case 10352:case 10354:case 10356:case 10358:case 10360:case 10362:case 10364:case 10366:case 10368:case 10370:case 10372:case 10374:case 10376:case 10378:case 10380:case 10382:case 10384:case 10386:case 10388: return Type::SmoothQuartzStairs; - case 8417: return Type::SmoothRedSandstone; - case 10796:case 10798:case 10800: return Type::SmoothRedSandstoneSlab; - case 9750:case 9752:case 9754:case 9756:case 9758:case 9760:case 9762:case 9764:case 9766:case 9768:case 9770:case 9772:case 9774:case 9776:case 9778:case 9780:case 9782:case 9784:case 9786:case 9788:case 9790:case 9792:case 9794:case 9796:case 9798:case 9800:case 9802:case 9804:case 9806:case 9808:case 9810:case 9812:case 9814:case 9816:case 9818:case 9820:case 9822:case 9824:case 9826:case 9828: return Type::SmoothRedSandstoneStairs; - case 8415: return Type::SmoothSandstone; - case 10826:case 10828:case 10830: return Type::SmoothSandstoneSlab; - case 10230:case 10232:case 10234:case 10236:case 10238:case 10240:case 10242:case 10244:case 10246:case 10248:case 10250:case 10252:case 10254:case 10256:case 10258:case 10260:case 10262:case 10264:case 10266:case 10268:case 10270:case 10272:case 10274:case 10276:case 10278:case 10280:case 10282:case 10284:case 10286:case 10288:case 10290:case 10292:case 10294:case 10296:case 10298:case 10300:case 10302:case 10304:case 10306:case 10308: return Type::SmoothSandstoneStairs; - case 8414: return Type::SmoothStone; - case 8343:case 8345:case 8347: return Type::SmoothStoneSlab; - case 3921:case 3922:case 3923:case 3924:case 3925:case 3926:case 3927:case 3928: return Type::Snow; - case 3930: return Type::SnowBlock; - case 14923:case 14925:case 14927:case 14929:case 14931:case 14933:case 14935:case 14937:case 14939:case 14941:case 14943:case 14945:case 14947:case 14949:case 14951:case 14953: return Type::SoulCampfire; - case 1952: return Type::SoulFire; - case 14888:case 14889: return Type::SoulLantern; - case 4000: return Type::SoulSand; - case 4001: return Type::SoulSoil; - case 4008: return Type::SoulTorch; - case 4009:case 4010:case 4011:case 4012: return Type::SoulWallTorch; - case 1953: return Type::Spawner; - case 229: return Type::Sponge; - case 6370:case 6371:case 6372:case 6373:case 6374:case 6375:case 6376:case 6377:case 6378:case 6379:case 6380:case 6381:case 6382:case 6383:case 6384:case 6385:case 6386:case 6387:case 6388:case 6389:case 6390:case 6391:case 6392:case 6393: return Type::SpruceButton; - case 8738:case 8739:case 8740:case 8741:case 8742:case 8743:case 8744:case 8745:case 8746:case 8747:case 8748:case 8749:case 8750:case 8751:case 8752:case 8753:case 8754:case 8755:case 8756:case 8757:case 8758:case 8759:case 8760:case 8761:case 8762:case 8763:case 8764:case 8765:case 8766:case 8767:case 8768:case 8769:case 8770:case 8771:case 8772:case 8773:case 8774:case 8775:case 8776:case 8777:case 8778:case 8779:case 8780:case 8781:case 8782:case 8783:case 8784:case 8785:case 8786:case 8787:case 8788:case 8789:case 8790:case 8791:case 8792:case 8793:case 8794:case 8795:case 8796:case 8797:case 8798:case 8799:case 8800:case 8801: return Type::SpruceDoor; - case 8580:case 8581:case 8584:case 8585:case 8588:case 8589:case 8592:case 8593:case 8596:case 8597:case 8600:case 8601:case 8604:case 8605:case 8608:case 8609: return Type::SpruceFence; - case 8418:case 8419:case 8420:case 8421:case 8422:case 8423:case 8424:case 8425:case 8426:case 8427:case 8428:case 8429:case 8430:case 8431:case 8432:case 8433:case 8434:case 8435:case 8436:case 8437:case 8438:case 8439:case 8440:case 8441:case 8442:case 8443:case 8444:case 8445:case 8446:case 8447:case 8448:case 8449: return Type::SpruceFenceGate; - case 159:case 160:case 161:case 162:case 163:case 164:case 165:case 166:case 167:case 168:case 169:case 170:case 171:case 172: return Type::SpruceLeaves; - case 76:case 77:case 78: return Type::SpruceLog; - case 16: return Type::SprucePlanks; - case 3875:case 3876: return Type::SprucePressurePlate; - case 23:case 24: return Type::SpruceSapling; - case 3414:case 3416:case 3418:case 3420:case 3422:case 3424:case 3426:case 3428:case 3430:case 3432:case 3434:case 3436:case 3438:case 3440:case 3442:case 3444: return Type::SpruceSign; - case 8307:case 8309:case 8311: return Type::SpruceSlab; - case 5405:case 5407:case 5409:case 5411:case 5413:case 5415:case 5417:case 5419:case 5421:case 5423:case 5425:case 5427:case 5429:case 5431:case 5433:case 5435:case 5437:case 5439:case 5441:case 5443:case 5445:case 5447:case 5449:case 5451:case 5453:case 5455:case 5457:case 5459:case 5461:case 5463:case 5465:case 5467:case 5469:case 5471:case 5473:case 5475:case 5477:case 5479:case 5481:case 5483: return Type::SpruceStairs; - case 4176:case 4178:case 4180:case 4182:case 4184:case 4186:case 4188:case 4190:case 4192:case 4194:case 4196:case 4198:case 4200:case 4202:case 4204:case 4206:case 4208:case 4210:case 4212:case 4214:case 4216:case 4218:case 4220:case 4222:case 4224:case 4226:case 4228:case 4230:case 4232:case 4234:case 4236:case 4238: return Type::SpruceTrapdoor; - case 3744:case 3746:case 3748:case 3750: return Type::SpruceWallSign; - case 112:case 113:case 114: return Type::SpruceWood; - case 1329:case 1330:case 1331:case 1332:case 1333:case 1334:case 1335:case 1336:case 1337:case 1338:case 1339:case 1340: return Type::StickyPiston; - case 1: return Type::Stone; - case 8379:case 8381:case 8383: return Type::StoneBrickSlab; - case 4933:case 4935:case 4937:case 4939:case 4941:case 4943:case 4945:case 4947:case 4949:case 4951:case 4953:case 4955:case 4957:case 4959:case 4961:case 4963:case 4965:case 4967:case 4969:case 4971:case 4973:case 4975:case 4977:case 4979:case 4981:case 4983:case 4985:case 4987:case 4989:case 4991:case 4993:case 4995:case 4997:case 4999:case 5001:case 5003:case 5005:case 5007:case 5009:case 5011: return Type::StoneBrickStairs; - case 12490:case 12491:case 12492:case 12496:case 12497:case 12498:case 12502:case 12503:case 12504:case 12508:case 12509:case 12510:case 12514:case 12515:case 12516:case 12520:case 12521:case 12522:case 12526:case 12527:case 12528:case 12532:case 12533:case 12534:case 12538:case 12539:case 12540:case 12544:case 12545:case 12546:case 12550:case 12551:case 12552:case 12556:case 12557:case 12558:case 12562:case 12563:case 12564:case 12568:case 12569:case 12570:case 12574:case 12575:case 12576:case 12580:case 12581:case 12582:case 12586:case 12587:case 12588:case 12592:case 12593:case 12594:case 12598:case 12599:case 12600:case 12604:case 12605:case 12606:case 12610:case 12611:case 12612:case 12616:case 12617:case 12618:case 12622:case 12623:case 12624:case 12628:case 12629:case 12630:case 12634:case 12635:case 12636:case 12640:case 12641:case 12642:case 12646:case 12647:case 12648:case 12652:case 12653:case 12654:case 12658:case 12659:case 12660:case 12664:case 12665:case 12666:case 12670:case 12671:case 12672:case 12676:case 12677:case 12678:case 12682:case 12683:case 12684:case 12688:case 12689:case 12690:case 12694:case 12695:case 12696:case 12700:case 12701:case 12702:case 12706:case 12707:case 12708:case 12712:case 12713:case 12714:case 12718:case 12719:case 12720:case 12724:case 12725:case 12726:case 12730:case 12731:case 12732:case 12736:case 12737:case 12738:case 12742:case 12743:case 12744:case 12748:case 12749:case 12750:case 12754:case 12755:case 12756:case 12760:case 12761:case 12762:case 12766:case 12767:case 12768:case 12772:case 12773:case 12774:case 12778:case 12779:case 12780:case 12784:case 12785:case 12786:case 12790:case 12791:case 12792:case 12796:case 12797:case 12798:case 12802:case 12803:case 12804:case 12808:case 12809:case 12810: return Type::StoneBrickWall; - case 4495: return Type::StoneBricks; - case 3897:case 3898:case 3899:case 3900:case 3901:case 3902:case 3903:case 3904:case 3905:case 3906:case 3907:case 3908:case 3909:case 3910:case 3911:case 3912:case 3913:case 3914:case 3915:case 3916:case 3917:case 3918:case 3919:case 3920: return Type::StoneButton; - case 3807:case 3808: return Type::StonePressurePlate; - case 8337:case 8339:case 8341: return Type::StoneSlab; - case 10150:case 10152:case 10154:case 10156:case 10158:case 10160:case 10162:case 10164:case 10166:case 10168:case 10170:case 10172:case 10174:case 10176:case 10178:case 10180:case 10182:case 10184:case 10186:case 10188:case 10190:case 10192:case 10194:case 10196:case 10198:case 10200:case 10202:case 10204:case 10206:case 10208:case 10210:case 10212:case 10214:case 10216:case 10218:case 10220:case 10222:case 10224:case 10226:case 10228: return Type::StoneStairs; - case 14850:case 14851:case 14852:case 14853: return Type::Stonecutter; - case 100:case 101:case 102: return Type::StrippedAcaciaLog; - case 139:case 140:case 141: return Type::StrippedAcaciaWood; - case 94:case 95:case 96: return Type::StrippedBirchLog; - case 133:case 134:case 135: return Type::StrippedBirchWood; - case 14984:case 14985:case 14986: return Type::StrippedCrimsonHyphae; - case 14978:case 14979:case 14980: return Type::StrippedCrimsonStem; - case 103:case 104:case 105: return Type::StrippedDarkOakLog; - case 142:case 143:case 144: return Type::StrippedDarkOakWood; - case 97:case 98:case 99: return Type::StrippedJungleLog; - case 136:case 137:case 138: return Type::StrippedJungleWood; - case 106:case 107:case 108: return Type::StrippedOakLog; - case 127:case 128:case 129: return Type::StrippedOakWood; - case 91:case 92:case 93: return Type::StrippedSpruceLog; - case 130:case 131:case 132: return Type::StrippedSpruceWood; - case 14967:case 14968:case 14969: return Type::StrippedWarpedHyphae; - case 14961:case 14962:case 14963: return Type::StrippedWarpedStem; - case 15735:case 15736:case 15737:case 15738: return Type::StructureBlock; - case 9259: return Type::StructureVoid; - case 3948:case 3949:case 3950:case 3951:case 3952:case 3953:case 3954:case 3955:case 3956:case 3957:case 3958:case 3959:case 3960:case 3961:case 3962:case 3963: return Type::SugarCane; - case 7885:case 7886: return Type::Sunflower; - case 14954:case 14955:case 14956:case 14957: return Type::SweetBerryBush; - case 1430:case 1431: return Type::TNT; - case 7893:case 7894: return Type::TallGrass; - case 1346:case 1347: return Type::TallSeagrass; - case 15760:case 15761:case 15762:case 15763:case 15764:case 15765:case 15766:case 15767:case 15768:case 15769:case 15770:case 15771:case 15772:case 15773:case 15774:case 15775: return Type::Target; - case 7882: return Type::Terracotta; - case 1435: return Type::Torch; - case 6623:case 6625:case 6627:case 6629:case 6631:case 6633:case 6635:case 6637:case 6639:case 6641:case 6643:case 6645: return Type::TrappedChest; - case 5275:case 5276:case 5277:case 5278:case 5279:case 5280:case 5281:case 5282:case 5283:case 5284:case 5285:case 5286:case 5287:case 5288:case 5289:case 5290:case 5291:case 5292:case 5293:case 5294:case 5295:case 5296:case 5297:case 5298:case 5299:case 5300:case 5301:case 5302:case 5303:case 5304:case 5305:case 5306:case 5307:case 5308:case 5309:case 5310:case 5311:case 5312:case 5313:case 5314:case 5315:case 5316:case 5317:case 5318:case 5319:case 5320:case 5321:case 5322:case 5323:case 5324:case 5325:case 5326:case 5327:case 5328:case 5329:case 5330:case 5331:case 5332:case 5333:case 5334:case 5335:case 5336:case 5337:case 5338:case 5339:case 5340:case 5341:case 5342:case 5343:case 5344:case 5345:case 5346:case 5347:case 5348:case 5349:case 5350:case 5351:case 5352:case 5353:case 5354:case 5355:case 5356:case 5357:case 5358:case 5359:case 5360:case 5361:case 5362:case 5363:case 5364:case 5365:case 5366:case 5367:case 5368:case 5369:case 5370:case 5371:case 5372:case 5373:case 5374:case 5375:case 5376:case 5377:case 5378:case 5379:case 5380:case 5381:case 5382:case 5383:case 5384:case 5385:case 5386:case 5387:case 5388:case 5389:case 5390:case 5391:case 5392:case 5393:case 5394:case 5395:case 5396:case 5397:case 5398:case 5399:case 5400:case 5401:case 5402: return Type::Tripwire; - case 5259:case 5260:case 5261:case 5262:case 5263:case 5264:case 5265:case 5266:case 5267:case 5268:case 5269:case 5270:case 5271:case 5272:case 5273:case 5274: return Type::TripwireHook; - case 9531: return Type::TubeCoral; - case 9515: return Type::TubeCoralBlock; - case 9551: return Type::TubeCoralFan; - case 9601:case 9603:case 9605:case 9607: return Type::TubeCoralWallFan; - case 9498:case 9499:case 9500:case 9501:case 9502:case 9503:case 9504:case 9505:case 9506:case 9507:case 9508:case 9509: return Type::TurtleEgg; - case 15017:case 15018:case 15019:case 15020:case 15021:case 15022:case 15023:case 15024:case 15025:case 15026:case 15027:case 15028:case 15029:case 15030:case 15031:case 15032:case 15033:case 15034:case 15035:case 15036:case 15037:case 15038:case 15039:case 15040:case 15041:case 15042: return Type::TwistingVines; - case 15043: return Type::TwistingVinesPlant; - case 4788:case 4789:case 4790:case 4791:case 4792:case 4793:case 4794:case 4795:case 4796:case 4797:case 4798:case 4799:case 4800:case 4801:case 4802:case 4803:case 4804:case 4805:case 4806:case 4807:case 4808:case 4809:case 4810:case 4811:case 4812:case 4813:case 4814:case 4815:case 4816:case 4817:case 4818:case 4819: return Type::Vine; - case 9665: return Type::VoidAir; - case 1436:case 1437:case 1438:case 1439: return Type::WallTorch; - case 15503:case 15504:case 15505:case 15506:case 15507:case 15508:case 15509:case 15510:case 15511:case 15512:case 15513:case 15514:case 15515:case 15516:case 15517:case 15518:case 15519:case 15520:case 15521:case 15522:case 15523:case 15524:case 15525:case 15526: return Type::WarpedButton; - case 15591:case 15592:case 15593:case 15594:case 15595:case 15596:case 15597:case 15598:case 15599:case 15600:case 15601:case 15602:case 15603:case 15604:case 15605:case 15606:case 15607:case 15608:case 15609:case 15610:case 15611:case 15612:case 15613:case 15614:case 15615:case 15616:case 15617:case 15618:case 15619:case 15620:case 15621:case 15622:case 15623:case 15624:case 15625:case 15626:case 15627:case 15628:case 15629:case 15630:case 15631:case 15632:case 15633:case 15634:case 15635:case 15636:case 15637:case 15638:case 15639:case 15640:case 15641:case 15642:case 15643:case 15644:case 15645:case 15646:case 15647:case 15648:case 15649:case 15650:case 15651:case 15652:case 15653:case 15654: return Type::WarpedDoor; - case 15097:case 15098:case 15101:case 15102:case 15105:case 15106:case 15109:case 15110:case 15113:case 15114:case 15117:case 15118:case 15121:case 15122:case 15125:case 15126: return Type::WarpedFence; - case 15287:case 15288:case 15289:case 15290:case 15291:case 15292:case 15293:case 15294:case 15295:case 15296:case 15297:case 15298:case 15299:case 15300:case 15301:case 15302:case 15303:case 15304:case 15305:case 15306:case 15307:case 15308:case 15309:case 15310:case 15311:case 15312:case 15313:case 15314:case 15315:case 15316:case 15317:case 15318: return Type::WarpedFenceGate; - case 14971: return Type::WarpedFungus; - case 14964:case 14965:case 14966: return Type::WarpedHyphae; - case 14970: return Type::WarpedNylium; - case 15046: return Type::WarpedPlanks; - case 15061:case 15062: return Type::WarpedPressurePlate; - case 14973: return Type::WarpedRoots; - case 15688:case 15690:case 15692:case 15694:case 15696:case 15698:case 15700:case 15702:case 15704:case 15706:case 15708:case 15710:case 15712:case 15714:case 15716:case 15718: return Type::WarpedSign; - case 15054:case 15056:case 15058: return Type::WarpedSlab; - case 15400:case 15402:case 15404:case 15406:case 15408:case 15410:case 15412:case 15414:case 15416:case 15418:case 15420:case 15422:case 15424:case 15426:case 15428:case 15430:case 15432:case 15434:case 15436:case 15438:case 15440:case 15442:case 15444:case 15446:case 15448:case 15450:case 15452:case 15454:case 15456:case 15458:case 15460:case 15462:case 15464:case 15466:case 15468:case 15470:case 15472:case 15474:case 15476:case 15478: return Type::WarpedStairs; - case 14958:case 14959:case 14960: return Type::WarpedStem; - case 15192:case 15194:case 15196:case 15198:case 15200:case 15202:case 15204:case 15206:case 15208:case 15210:case 15212:case 15214:case 15216:case 15218:case 15220:case 15222:case 15224:case 15226:case 15228:case 15230:case 15232:case 15234:case 15236:case 15238:case 15240:case 15242:case 15244:case 15246:case 15248:case 15250:case 15252:case 15254: return Type::WarpedTrapdoor; - case 15728:case 15730:case 15732:case 15734: return Type::WarpedWallSign; - case 14972: return Type::WarpedWartBlock; - case 34:case 35:case 36:case 37:case 38:case 39:case 40:case 41:case 42:case 43:case 44:case 45:case 46:case 47:case 48:case 49: return Type::Water; - case 14990:case 14991:case 14992:case 14993:case 14994:case 14995:case 14996:case 14997:case 14998:case 14999:case 15000:case 15001:case 15002:case 15003:case 15004:case 15005:case 15006:case 15007:case 15008:case 15009:case 15010:case 15011:case 15012:case 15013:case 15014:case 15015: return Type::WeepingVines; - case 15016: return Type::WeepingVinesPlant; - case 230: return Type::WetSponge; - case 3357:case 3358:case 3359:case 3360:case 3361:case 3362:case 3363:case 3364: return Type::Wheat; - case 7897:case 7898:case 7899:case 7900:case 7901:case 7902:case 7903:case 7904:case 7905:case 7906:case 7907:case 7908:case 7909:case 7910:case 7911:case 7912: return Type::WhiteBanner; - case 1049:case 1050:case 1051:case 1052:case 1053:case 1054:case 1055:case 1056:case 1057:case 1058:case 1059:case 1060:case 1061:case 1062:case 1063:case 1064: return Type::WhiteBed; - case 7866: return Type::WhiteCarpet; - case 9438: return Type::WhiteConcrete; - case 9454: return Type::WhiteConcretePowder; - case 9374:case 9375:case 9376:case 9377: return Type::WhiteGlazedTerracotta; - case 9278:case 9279:case 9280:case 9281:case 9282:case 9283: return Type::WhiteShulkerBox; - case 4095: return Type::WhiteStainedGlass; - case 6865:case 6866:case 6869:case 6870:case 6873:case 6874:case 6877:case 6878:case 6881:case 6882:case 6885:case 6886:case 6889:case 6890:case 6893:case 6894: return Type::WhiteStainedGlassPane; - case 6847: return Type::WhiteTerracotta; - case 1419: return Type::WhiteTulip; - case 8153:case 8154:case 8155:case 8156: return Type::WhiteWallBanner; - case 1384: return Type::WhiteWool; - case 1423: return Type::WitherRose; - case 6510:case 6511:case 6512:case 6513:case 6514:case 6515:case 6516:case 6517:case 6518:case 6519:case 6520:case 6521:case 6522:case 6523:case 6524:case 6525: return Type::WitherSkeletonSkull; - case 6526:case 6527:case 6528:case 6529: return Type::WitherSkeletonWallSkull; - case 7961:case 7962:case 7963:case 7964:case 7965:case 7966:case 7967:case 7968:case 7969:case 7970:case 7971:case 7972:case 7973:case 7974:case 7975:case 7976: return Type::YellowBanner; - case 1113:case 1114:case 1115:case 1116:case 1117:case 1118:case 1119:case 1120:case 1121:case 1122:case 1123:case 1124:case 1125:case 1126:case 1127:case 1128: return Type::YellowBed; - case 7870: return Type::YellowCarpet; - case 9442: return Type::YellowConcrete; - case 9458: return Type::YellowConcretePowder; - case 9390:case 9391:case 9392:case 9393: return Type::YellowGlazedTerracotta; - case 9302:case 9303:case 9304:case 9305:case 9306:case 9307: return Type::YellowShulkerBox; - case 4099: return Type::YellowStainedGlass; - case 6993:case 6994:case 6997:case 6998:case 7001:case 7002:case 7005:case 7006:case 7009:case 7010:case 7013:case 7014:case 7017:case 7018:case 7021:case 7022: return Type::YellowStainedGlassPane; - case 6851: return Type::YellowTerracotta; - case 8169:case 8170:case 8171:case 8172: return Type::YellowWallBanner; - case 1388: return Type::YellowWool; - case 6530:case 6531:case 6532:case 6533:case 6534:case 6535:case 6536:case 6537:case 6538:case 6539:case 6540:case 6541:case 6542:case 6543:case 6544:case 6545: return Type::ZombieHead; - default: return Type::ZombieWallHead; - } - } - bool Is(short ID, enum Type Type) - { - return Block::Type(ID) == Type; - } namespace AcaciaButton { - short AcaciaButton() + BlockState AcaciaButton() { return 6451; } - enum Face Face(short ID) + enum Face Face(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6458: case 6459: case 6460: case 6461: case 6462: case 6463: case 6464: case 6465: return Face::Ceiling; case 6442: case 6443: case 6444: case 6445: case 6446: case 6447: case 6448: case 6449: return Face::Floor; default: return Face::Wall; } } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6446: case 6447: case 6454: case 6455: case 6462: case 6463: return eBlockFace::BLOCK_FACE_XM; case 6448: case 6449: case 6456: case 6457: case 6464: case 6465: return eBlockFace::BLOCK_FACE_XP; @@ -800,9 +27,9 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6443: case 6445: case 6447: case 6449: case 6451: case 6453: case 6455: case 6457: case 6459: case 6461: case 6463: case 6465: return false; default: return true; @@ -811,13 +38,13 @@ namespace Block } namespace AcaciaDoor { - short AcaciaDoor() + BlockState AcaciaDoor() { return 8941; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8962: case 8963: case 8964: case 8965: case 8966: case 8967: case 8968: case 8969: case 8970: case 8971: case 8972: case 8973: case 8974: case 8975: case 8976: case 8977: return eBlockFace::BLOCK_FACE_XM; case 8978: case 8979: case 8980: case 8981: case 8982: case 8983: case 8984: case 8985: case 8986: case 8987: case 8988: case 8989: case 8990: case 8991: case 8992: case 8993: return eBlockFace::BLOCK_FACE_XP; @@ -825,33 +52,33 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8938: case 8939: case 8940: case 8941: case 8942: case 8943: case 8944: case 8945: case 8954: case 8955: case 8956: case 8957: case 8958: case 8959: case 8960: case 8961: case 8970: case 8971: case 8972: case 8973: case 8974: case 8975: case 8976: case 8977: case 8986: case 8987: case 8988: case 8989: case 8990: case 8991: case 8992: case 8993: return Half::Lower; default: return Half::Upper; } } - enum Hinge Hinge(short ID) + enum Hinge Hinge(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8930: case 8931: case 8932: case 8933: case 8938: case 8939: case 8940: case 8941: case 8946: case 8947: case 8948: case 8949: case 8954: case 8955: case 8956: case 8957: case 8962: case 8963: case 8964: case 8965: case 8970: case 8971: case 8972: case 8973: case 8978: case 8979: case 8980: case 8981: case 8986: case 8987: case 8988: case 8989: return Hinge::Left; default: return Hinge::Right; } } - bool Open(short ID) + bool Open(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8932: case 8933: case 8936: case 8937: case 8940: case 8941: case 8944: case 8945: case 8948: case 8949: case 8952: case 8953: case 8956: case 8957: case 8960: case 8961: case 8964: case 8965: case 8968: case 8969: case 8972: case 8973: case 8976: case 8977: case 8980: case 8981: case 8984: case 8985: case 8988: case 8989: case 8992: case 8993: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8931: case 8933: case 8935: case 8937: case 8939: case 8941: case 8943: case 8945: case 8947: case 8949: case 8951: case 8953: case 8955: case 8957: case 8959: case 8961: case 8963: case 8965: case 8967: case 8969: case 8971: case 8973: case 8975: case 8977: case 8979: case 8981: case 8983: case 8985: case 8987: case 8989: case 8991: case 8993: return false; default: return true; @@ -860,37 +87,37 @@ namespace Block } namespace AcaciaFence { - short AcaciaFence() + BlockState AcaciaFence() { return 8705; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8692: case 8693: case 8696: case 8697: case 8700: case 8701: case 8704: case 8705: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8684: case 8685: case 8688: case 8689: case 8700: case 8701: case 8704: case 8705: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8680: case 8681: case 8688: case 8689: case 8696: case 8697: case 8704: case 8705: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8677: case 8681: case 8685: case 8689: case 8693: case 8697: case 8701: case 8705: return false; default: return true; @@ -899,13 +126,13 @@ namespace Block } namespace AcaciaFenceGate { - short AcaciaFenceGate() + BlockState AcaciaFenceGate() { return 8521; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8530: case 8531: case 8532: case 8533: case 8534: case 8535: case 8536: case 8537: return eBlockFace::BLOCK_FACE_XM; case 8538: case 8539: case 8540: case 8541: case 8542: case 8543: case 8544: case 8545: return eBlockFace::BLOCK_FACE_XP; @@ -913,25 +140,25 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool InWall(short ID) + bool InWall(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8518: case 8519: case 8520: case 8521: case 8526: case 8527: case 8528: case 8529: case 8534: case 8535: case 8536: case 8537: case 8542: case 8543: case 8544: case 8545: return false; default: return true; } } - bool Open(short ID) + bool Open(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8516: case 8517: case 8520: case 8521: case 8524: case 8525: case 8528: case 8529: case 8532: case 8533: case 8536: case 8537: case 8540: case 8541: case 8544: case 8545: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8515: case 8517: case 8519: case 8521: case 8523: case 8525: case 8527: case 8529: case 8531: case 8533: case 8535: case 8537: case 8539: case 8541: case 8543: case 8545: return false; default: return true; @@ -940,13 +167,13 @@ namespace Block } namespace AcaciaLeaves { - short AcaciaLeaves() + BlockState AcaciaLeaves() { return 214; } - unsigned char Distance(short ID) + unsigned char Distance(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 201: case 202: return 1; case 203: case 204: return 2; @@ -957,9 +184,9 @@ namespace Block default: return 7; } } - bool Persistent(short ID) + bool Persistent(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 202: case 204: case 206: case 208: case 210: case 212: case 214: return false; default: return true; @@ -968,13 +195,13 @@ namespace Block } namespace AcaciaLog { - short AcaciaLog() + BlockState AcaciaLog() { return 86; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 85: return Axis::X; case 86: return Axis::Y; @@ -987,13 +214,13 @@ namespace Block } namespace AcaciaPressurePlate { - short AcaciaPressurePlate() + BlockState AcaciaPressurePlate() { return 3882; } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3882: return false; default: return true; @@ -1002,13 +229,13 @@ namespace Block } namespace AcaciaSapling { - short AcaciaSapling() + BlockState AcaciaSapling() { return 29; } - unsigned char Stage(short ID) + unsigned char Stage(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 29: return 0; default: return 1; @@ -1017,13 +244,13 @@ namespace Block } namespace AcaciaSign { - short AcaciaSign() + BlockState AcaciaSign() { return 3478; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3478: return 0; case 3480: return 1; @@ -1046,13 +273,13 @@ namespace Block } namespace AcaciaSlab { - short AcaciaSlab() + BlockState AcaciaSlab() { return 8327; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8327: return Type::Bottom; case 8329: return Type::Double; @@ -1062,13 +289,13 @@ namespace Block } namespace AcaciaStairs { - short AcaciaStairs() + BlockState AcaciaStairs() { return 7386; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7416: case 7418: case 7420: case 7422: case 7424: case 7426: case 7428: case 7430: case 7432: case 7434: return eBlockFace::BLOCK_FACE_XM; case 7436: case 7438: case 7440: case 7442: case 7444: case 7446: case 7448: case 7450: case 7452: case 7454: return eBlockFace::BLOCK_FACE_XP; @@ -1076,17 +303,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7386: case 7388: case 7390: case 7392: case 7394: case 7406: case 7408: case 7410: case 7412: case 7414: case 7426: case 7428: case 7430: case 7432: case 7434: case 7446: case 7448: case 7450: case 7452: case 7454: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7378: case 7388: case 7398: case 7408: case 7418: case 7428: case 7438: case 7448: return Shape::InnerLeft; case 7380: case 7390: case 7400: case 7410: case 7420: case 7430: case 7440: case 7450: return Shape::InnerRight; @@ -1098,13 +325,13 @@ namespace Block } namespace AcaciaTrapdoor { - short AcaciaTrapdoor() + BlockState AcaciaTrapdoor() { return 4382; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4400: case 4402: case 4404: case 4406: case 4408: case 4410: case 4412: case 4414: return eBlockFace::BLOCK_FACE_XM; case 4416: case 4418: case 4420: case 4422: case 4424: case 4426: case 4428: case 4430: return eBlockFace::BLOCK_FACE_XP; @@ -1112,25 +339,25 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4376: case 4378: case 4380: case 4382: case 4392: case 4394: case 4396: case 4398: case 4408: case 4410: case 4412: case 4414: case 4424: case 4426: case 4428: case 4430: return Half::Bottom; default: return Half::Top; } } - bool Open(short ID) + bool Open(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4372: case 4374: case 4380: case 4382: case 4388: case 4390: case 4396: case 4398: case 4404: case 4406: case 4412: case 4414: case 4420: case 4422: case 4428: case 4430: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4370: case 4374: case 4378: case 4382: case 4386: case 4390: case 4394: case 4398: case 4402: case 4406: case 4410: case 4414: case 4418: case 4422: case 4426: case 4430: return false; default: return true; @@ -1139,13 +366,13 @@ namespace Block } namespace AcaciaWallSign { - short AcaciaWallSign() + BlockState AcaciaWallSign() { return 3760; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3764: return eBlockFace::BLOCK_FACE_XM; case 3766: return eBlockFace::BLOCK_FACE_XP; @@ -1156,13 +383,13 @@ namespace Block } namespace AcaciaWood { - short AcaciaWood() + BlockState AcaciaWood() { return 122; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 121: return Axis::X; case 122: return Axis::Y; @@ -1172,21 +399,21 @@ namespace Block } namespace ActivatorRail { - short ActivatorRail() + BlockState ActivatorRail() { return 6829; } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6829: case 6830: case 6831: case 6832: case 6833: case 6834: return false; default: return true; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6825: case 6831: return Shape::AscendingEast; case 6827: case 6833: return Shape::AscendingNorth; @@ -1211,13 +438,13 @@ namespace Block } namespace AndesiteSlab { - short AndesiteSlab() + BlockState AndesiteSlab() { return 10846; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10846: return Type::Bottom; case 10848: return Type::Double; @@ -1227,13 +454,13 @@ namespace Block } namespace AndesiteStairs { - short AndesiteStairs() + BlockState AndesiteStairs() { return 10480; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10510: case 10512: case 10514: case 10516: case 10518: case 10520: case 10522: case 10524: case 10526: case 10528: return eBlockFace::BLOCK_FACE_XM; case 10530: case 10532: case 10534: case 10536: case 10538: case 10540: case 10542: case 10544: case 10546: case 10548: return eBlockFace::BLOCK_FACE_XP; @@ -1241,17 +468,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10480: case 10482: case 10484: case 10486: case 10488: case 10500: case 10502: case 10504: case 10506: case 10508: case 10520: case 10522: case 10524: case 10526: case 10528: case 10540: case 10542: case 10544: case 10546: case 10548: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10472: case 10482: case 10492: case 10502: case 10512: case 10522: case 10532: case 10542: return Shape::InnerLeft; case 10474: case 10484: case 10494: case 10504: case 10514: case 10524: case 10534: case 10544: return Shape::InnerRight; @@ -1263,48 +490,48 @@ namespace Block } namespace AndesiteWall { - short AndesiteWall() + BlockState AndesiteWall() { return 13138; } - enum East East(short ID) + enum East East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 13246: case 13247: case 13248: case 13252: case 13253: case 13254: case 13258: case 13259: case 13260: case 13264: case 13265: case 13266: case 13270: case 13271: case 13272: case 13276: case 13277: case 13278: case 13282: case 13283: case 13284: case 13288: case 13289: case 13290: case 13294: case 13295: case 13296: case 13300: case 13301: case 13302: case 13306: case 13307: case 13308: case 13312: case 13313: case 13314: case 13318: case 13319: case 13320: case 13324: case 13325: case 13326: case 13330: case 13331: case 13332: case 13336: case 13337: case 13338: case 13342: case 13343: case 13344: case 13348: case 13349: case 13350: return East::Low; case 13138: case 13139: case 13140: case 13144: case 13145: case 13146: case 13150: case 13151: case 13152: case 13156: case 13157: case 13158: case 13162: case 13163: case 13164: case 13168: case 13169: case 13170: case 13174: case 13175: case 13176: case 13180: case 13181: case 13182: case 13186: case 13187: case 13188: case 13192: case 13193: case 13194: case 13198: case 13199: case 13200: case 13204: case 13205: case 13206: case 13210: case 13211: case 13212: case 13216: case 13217: case 13218: case 13222: case 13223: case 13224: case 13228: case 13229: case 13230: case 13234: case 13235: case 13236: case 13240: case 13241: case 13242: return East::None; default: return East::Tall; } } - enum North North(short ID) + enum North North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 13174: case 13175: case 13176: case 13180: case 13181: case 13182: case 13186: case 13187: case 13188: case 13192: case 13193: case 13194: case 13198: case 13199: case 13200: case 13204: case 13205: case 13206: case 13282: case 13283: case 13284: case 13288: case 13289: case 13290: case 13294: case 13295: case 13296: case 13300: case 13301: case 13302: case 13306: case 13307: case 13308: case 13312: case 13313: case 13314: case 13390: case 13391: case 13392: case 13396: case 13397: case 13398: case 13402: case 13403: case 13404: case 13408: case 13409: case 13410: case 13414: case 13415: case 13416: case 13420: case 13421: case 13422: return North::Low; case 13138: case 13139: case 13140: case 13144: case 13145: case 13146: case 13150: case 13151: case 13152: case 13156: case 13157: case 13158: case 13162: case 13163: case 13164: case 13168: case 13169: case 13170: case 13246: case 13247: case 13248: case 13252: case 13253: case 13254: case 13258: case 13259: case 13260: case 13264: case 13265: case 13266: case 13270: case 13271: case 13272: case 13276: case 13277: case 13278: case 13354: case 13355: case 13356: case 13360: case 13361: case 13362: case 13366: case 13367: case 13368: case 13372: case 13373: case 13374: case 13378: case 13379: case 13380: case 13384: case 13385: case 13386: return North::None; default: return North::Tall; } } - enum South South(short ID) + enum South South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 13150: case 13151: case 13152: case 13156: case 13157: case 13158: case 13186: case 13187: case 13188: case 13192: case 13193: case 13194: case 13222: case 13223: case 13224: case 13228: case 13229: case 13230: case 13258: case 13259: case 13260: case 13264: case 13265: case 13266: case 13294: case 13295: case 13296: case 13300: case 13301: case 13302: case 13330: case 13331: case 13332: case 13336: case 13337: case 13338: case 13366: case 13367: case 13368: case 13372: case 13373: case 13374: case 13402: case 13403: case 13404: case 13408: case 13409: case 13410: case 13438: case 13439: case 13440: case 13444: case 13445: case 13446: return South::Low; case 13138: case 13139: case 13140: case 13144: case 13145: case 13146: case 13174: case 13175: case 13176: case 13180: case 13181: case 13182: case 13210: case 13211: case 13212: case 13216: case 13217: case 13218: case 13246: case 13247: case 13248: case 13252: case 13253: case 13254: case 13282: case 13283: case 13284: case 13288: case 13289: case 13290: case 13318: case 13319: case 13320: case 13324: case 13325: case 13326: case 13354: case 13355: case 13356: case 13360: case 13361: case 13362: case 13390: case 13391: case 13392: case 13396: case 13397: case 13398: case 13426: case 13427: case 13428: case 13432: case 13433: case 13434: return South::None; default: return South::Tall; } } - bool Up(short ID) + bool Up(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 13144: case 13145: case 13146: case 13156: case 13157: case 13158: case 13168: case 13169: case 13170: case 13180: case 13181: case 13182: case 13192: case 13193: case 13194: case 13204: case 13205: case 13206: case 13216: case 13217: case 13218: case 13228: case 13229: case 13230: case 13240: case 13241: case 13242: case 13252: case 13253: case 13254: case 13264: case 13265: case 13266: case 13276: case 13277: case 13278: case 13288: case 13289: case 13290: case 13300: case 13301: case 13302: case 13312: case 13313: case 13314: case 13324: case 13325: case 13326: case 13336: case 13337: case 13338: case 13348: case 13349: case 13350: case 13360: case 13361: case 13362: case 13372: case 13373: case 13374: case 13384: case 13385: case 13386: case 13396: case 13397: case 13398: case 13408: case 13409: case 13410: case 13420: case 13421: case 13422: case 13432: case 13433: case 13434: case 13444: case 13445: case 13446: case 13456: case 13457: case 13458: return false; default: return true; } } - enum West West(short ID) + enum West West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 13139: case 13145: case 13151: case 13157: case 13163: case 13169: case 13175: case 13181: case 13187: case 13193: case 13199: case 13205: case 13211: case 13217: case 13223: case 13229: case 13235: case 13241: case 13247: case 13253: case 13259: case 13265: case 13271: case 13277: case 13283: case 13289: case 13295: case 13301: case 13307: case 13313: case 13319: case 13325: case 13331: case 13337: case 13343: case 13349: case 13355: case 13361: case 13367: case 13373: case 13379: case 13385: case 13391: case 13397: case 13403: case 13409: case 13415: case 13421: case 13427: case 13433: case 13439: case 13445: case 13451: case 13457: return West::Low; case 13138: case 13144: case 13150: case 13156: case 13162: case 13168: case 13174: case 13180: case 13186: case 13192: case 13198: case 13204: case 13210: case 13216: case 13222: case 13228: case 13234: case 13240: case 13246: case 13252: case 13258: case 13264: case 13270: case 13276: case 13282: case 13288: case 13294: case 13300: case 13306: case 13312: case 13318: case 13324: case 13330: case 13336: case 13342: case 13348: case 13354: case 13360: case 13366: case 13372: case 13378: case 13384: case 13390: case 13396: case 13402: case 13408: case 13414: case 13420: case 13426: case 13432: case 13438: case 13444: case 13450: case 13456: return West::None; @@ -1314,13 +541,13 @@ namespace Block } namespace Anvil { - short Anvil() + BlockState Anvil() { return 6610; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6612: return eBlockFace::BLOCK_FACE_XM; case 6613: return eBlockFace::BLOCK_FACE_XP; @@ -1331,13 +558,13 @@ namespace Block } namespace AttachedMelonStem { - short AttachedMelonStem() + BlockState AttachedMelonStem() { return 4768; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4770: return eBlockFace::BLOCK_FACE_XM; case 4771: return eBlockFace::BLOCK_FACE_XP; @@ -1348,13 +575,13 @@ namespace Block } namespace AttachedPumpkinStem { - short AttachedPumpkinStem() + BlockState AttachedPumpkinStem() { return 4764; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4766: return eBlockFace::BLOCK_FACE_XM; case 4767: return eBlockFace::BLOCK_FACE_XP; @@ -1368,30 +595,30 @@ namespace Block } namespace Bamboo { - short Bamboo() + BlockState Bamboo() { return 9652; } - unsigned char Age(short ID) + unsigned char Age(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9652: case 9653: case 9654: case 9655: case 9656: case 9657: return 0; default: return 1; } } - enum Leaves Leaves(short ID) + enum Leaves Leaves(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9656: case 9657: case 9662: case 9663: return Leaves::Large; case 9652: case 9653: case 9658: case 9659: return Leaves::None; default: return Leaves::Small; } } - unsigned char Stage(short ID) + unsigned char Stage(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9652: case 9654: case 9656: case 9658: case 9660: case 9662: return 0; default: return 1; @@ -1403,13 +630,13 @@ namespace Block } namespace Barrel { - short Barrel() + BlockState Barrel() { return 14792; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14797: case 14798: return eBlockFace::BLOCK_FACE_XM; case 14793: case 14794: return eBlockFace::BLOCK_FACE_XP; @@ -1419,9 +646,9 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Open(short ID) + bool Open(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14792: case 14794: case 14796: case 14798: case 14800: case 14802: return false; default: return true; @@ -1433,13 +660,13 @@ namespace Block } namespace Basalt { - short Basalt() + BlockState Basalt() { return 4003; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4002: return Axis::X; case 4003: return Axis::Y; @@ -1455,13 +682,13 @@ namespace Block } namespace BeeNest { - short BeeNest() + BlockState BeeNest() { return 15776; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15788: case 15789: case 15790: case 15791: case 15792: case 15793: return eBlockFace::BLOCK_FACE_XM; case 15794: case 15795: case 15796: case 15797: case 15798: case 15799: return eBlockFace::BLOCK_FACE_XP; @@ -1469,9 +696,9 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - unsigned char HoneyLevel(short ID) + unsigned char HoneyLevel(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15776: case 15782: case 15788: case 15794: return 0; case 15777: case 15783: case 15789: case 15795: return 1; @@ -1484,13 +711,13 @@ namespace Block } namespace Beehive { - short Beehive() + BlockState Beehive() { return 15800; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15812: case 15813: case 15814: case 15815: case 15816: case 15817: return eBlockFace::BLOCK_FACE_XM; case 15818: case 15819: case 15820: case 15821: case 15822: case 15823: return eBlockFace::BLOCK_FACE_XP; @@ -1498,9 +725,9 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - unsigned char HoneyLevel(short ID) + unsigned char HoneyLevel(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15800: case 15806: case 15812: case 15818: return 0; case 15801: case 15807: case 15813: case 15819: return 1; @@ -1513,13 +740,13 @@ namespace Block } namespace Beetroots { - short Beetroots() + BlockState Beetroots() { return 9219; } - unsigned char Age(short ID) + unsigned char Age(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9219: return 0; case 9220: return 1; @@ -1530,13 +757,13 @@ namespace Block } namespace Bell { - short Bell() + BlockState Bell() { return 14855; } - enum Attachment Attachment(short ID) + enum Attachment Attachment(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14862: case 14863: case 14864: case 14865: case 14866: case 14867: case 14868: case 14869: return Attachment::Ceiling; case 14878: case 14879: case 14880: case 14881: case 14882: case 14883: case 14884: case 14885: return Attachment::DoubleWall; @@ -1544,9 +771,9 @@ namespace Block default: return Attachment::SingleWall; } } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14858: case 14859: case 14866: case 14867: case 14874: case 14875: case 14882: case 14883: return eBlockFace::BLOCK_FACE_XM; case 14860: case 14861: case 14868: case 14869: case 14876: case 14877: case 14884: case 14885: return eBlockFace::BLOCK_FACE_XP; @@ -1554,9 +781,9 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14855: case 14857: case 14859: case 14861: case 14863: case 14865: case 14867: case 14869: case 14871: case 14873: case 14875: case 14877: case 14879: case 14881: case 14883: case 14885: return false; default: return true; @@ -1565,22 +792,22 @@ namespace Block } namespace BirchButton { - short BirchButton() + BlockState BirchButton() { return 6403; } - enum Face Face(short ID) + enum Face Face(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6410: case 6411: case 6412: case 6413: case 6414: case 6415: case 6416: case 6417: return Face::Ceiling; case 6394: case 6395: case 6396: case 6397: case 6398: case 6399: case 6400: case 6401: return Face::Floor; default: return Face::Wall; } } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6398: case 6399: case 6406: case 6407: case 6414: case 6415: return eBlockFace::BLOCK_FACE_XM; case 6400: case 6401: case 6408: case 6409: case 6416: case 6417: return eBlockFace::BLOCK_FACE_XP; @@ -1588,9 +815,9 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6395: case 6397: case 6399: case 6401: case 6403: case 6405: case 6407: case 6409: case 6411: case 6413: case 6415: case 6417: return false; default: return true; @@ -1599,13 +826,13 @@ namespace Block } namespace BirchDoor { - short BirchDoor() + BlockState BirchDoor() { return 8813; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8834: case 8835: case 8836: case 8837: case 8838: case 8839: case 8840: case 8841: case 8842: case 8843: case 8844: case 8845: case 8846: case 8847: case 8848: case 8849: return eBlockFace::BLOCK_FACE_XM; case 8850: case 8851: case 8852: case 8853: case 8854: case 8855: case 8856: case 8857: case 8858: case 8859: case 8860: case 8861: case 8862: case 8863: case 8864: case 8865: return eBlockFace::BLOCK_FACE_XP; @@ -1613,33 +840,33 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8810: case 8811: case 8812: case 8813: case 8814: case 8815: case 8816: case 8817: case 8826: case 8827: case 8828: case 8829: case 8830: case 8831: case 8832: case 8833: case 8842: case 8843: case 8844: case 8845: case 8846: case 8847: case 8848: case 8849: case 8858: case 8859: case 8860: case 8861: case 8862: case 8863: case 8864: case 8865: return Half::Lower; default: return Half::Upper; } } - enum Hinge Hinge(short ID) + enum Hinge Hinge(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8802: case 8803: case 8804: case 8805: case 8810: case 8811: case 8812: case 8813: case 8818: case 8819: case 8820: case 8821: case 8826: case 8827: case 8828: case 8829: case 8834: case 8835: case 8836: case 8837: case 8842: case 8843: case 8844: case 8845: case 8850: case 8851: case 8852: case 8853: case 8858: case 8859: case 8860: case 8861: return Hinge::Left; default: return Hinge::Right; } } - bool Open(short ID) + bool Open(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8804: case 8805: case 8808: case 8809: case 8812: case 8813: case 8816: case 8817: case 8820: case 8821: case 8824: case 8825: case 8828: case 8829: case 8832: case 8833: case 8836: case 8837: case 8840: case 8841: case 8844: case 8845: case 8848: case 8849: case 8852: case 8853: case 8856: case 8857: case 8860: case 8861: case 8864: case 8865: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8803: case 8805: case 8807: case 8809: case 8811: case 8813: case 8815: case 8817: case 8819: case 8821: case 8823: case 8825: case 8827: case 8829: case 8831: case 8833: case 8835: case 8837: case 8839: case 8841: case 8843: case 8845: case 8847: case 8849: case 8851: case 8853: case 8855: case 8857: case 8859: case 8861: case 8863: case 8865: return false; default: return true; @@ -1648,37 +875,37 @@ namespace Block } namespace BirchFence { - short BirchFence() + BlockState BirchFence() { return 8641; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8628: case 8629: case 8632: case 8633: case 8636: case 8637: case 8640: case 8641: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8620: case 8621: case 8624: case 8625: case 8636: case 8637: case 8640: case 8641: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8616: case 8617: case 8624: case 8625: case 8632: case 8633: case 8640: case 8641: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8613: case 8617: case 8621: case 8625: case 8629: case 8633: case 8637: case 8641: return false; default: return true; @@ -1687,13 +914,13 @@ namespace Block } namespace BirchFenceGate { - short BirchFenceGate() + BlockState BirchFenceGate() { return 8457; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8466: case 8467: case 8468: case 8469: case 8470: case 8471: case 8472: case 8473: return eBlockFace::BLOCK_FACE_XM; case 8474: case 8475: case 8476: case 8477: case 8478: case 8479: case 8480: case 8481: return eBlockFace::BLOCK_FACE_XP; @@ -1701,25 +928,25 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool InWall(short ID) + bool InWall(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8454: case 8455: case 8456: case 8457: case 8462: case 8463: case 8464: case 8465: case 8470: case 8471: case 8472: case 8473: case 8478: case 8479: case 8480: case 8481: return false; default: return true; } } - bool Open(short ID) + bool Open(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8452: case 8453: case 8456: case 8457: case 8460: case 8461: case 8464: case 8465: case 8468: case 8469: case 8472: case 8473: case 8476: case 8477: case 8480: case 8481: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8451: case 8453: case 8455: case 8457: case 8459: case 8461: case 8463: case 8465: case 8467: case 8469: case 8471: case 8473: case 8475: case 8477: case 8479: case 8481: return false; default: return true; @@ -1728,13 +955,13 @@ namespace Block } namespace BirchLeaves { - short BirchLeaves() + BlockState BirchLeaves() { return 186; } - unsigned char Distance(short ID) + unsigned char Distance(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 173: case 174: return 1; case 175: case 176: return 2; @@ -1745,9 +972,9 @@ namespace Block default: return 7; } } - bool Persistent(short ID) + bool Persistent(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 174: case 176: case 178: case 180: case 182: case 184: case 186: return false; default: return true; @@ -1756,13 +983,13 @@ namespace Block } namespace BirchLog { - short BirchLog() + BlockState BirchLog() { return 80; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 79: return Axis::X; case 80: return Axis::Y; @@ -1775,13 +1002,13 @@ namespace Block } namespace BirchPressurePlate { - short BirchPressurePlate() + BlockState BirchPressurePlate() { return 3878; } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3878: return false; default: return true; @@ -1790,13 +1017,13 @@ namespace Block } namespace BirchSapling { - short BirchSapling() + BlockState BirchSapling() { return 25; } - unsigned char Stage(short ID) + unsigned char Stage(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 25: return 0; default: return 1; @@ -1805,13 +1032,13 @@ namespace Block } namespace BirchSign { - short BirchSign() + BlockState BirchSign() { return 3446; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3446: return 0; case 3448: return 1; @@ -1834,13 +1061,13 @@ namespace Block } namespace BirchSlab { - short BirchSlab() + BlockState BirchSlab() { return 8315; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8315: return Type::Bottom; case 8317: return Type::Double; @@ -1850,13 +1077,13 @@ namespace Block } namespace BirchStairs { - short BirchStairs() + BlockState BirchStairs() { return 5495; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5525: case 5527: case 5529: case 5531: case 5533: case 5535: case 5537: case 5539: case 5541: case 5543: return eBlockFace::BLOCK_FACE_XM; case 5545: case 5547: case 5549: case 5551: case 5553: case 5555: case 5557: case 5559: case 5561: case 5563: return eBlockFace::BLOCK_FACE_XP; @@ -1864,17 +1091,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5495: case 5497: case 5499: case 5501: case 5503: case 5515: case 5517: case 5519: case 5521: case 5523: case 5535: case 5537: case 5539: case 5541: case 5543: case 5555: case 5557: case 5559: case 5561: case 5563: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5487: case 5497: case 5507: case 5517: case 5527: case 5537: case 5547: case 5557: return Shape::InnerLeft; case 5489: case 5499: case 5509: case 5519: case 5529: case 5539: case 5549: case 5559: return Shape::InnerRight; @@ -1886,13 +1113,13 @@ namespace Block } namespace BirchTrapdoor { - short BirchTrapdoor() + BlockState BirchTrapdoor() { return 4254; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4272: case 4274: case 4276: case 4278: case 4280: case 4282: case 4284: case 4286: return eBlockFace::BLOCK_FACE_XM; case 4288: case 4290: case 4292: case 4294: case 4296: case 4298: case 4300: case 4302: return eBlockFace::BLOCK_FACE_XP; @@ -1900,25 +1127,25 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4248: case 4250: case 4252: case 4254: case 4264: case 4266: case 4268: case 4270: case 4280: case 4282: case 4284: case 4286: case 4296: case 4298: case 4300: case 4302: return Half::Bottom; default: return Half::Top; } } - bool Open(short ID) + bool Open(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4244: case 4246: case 4252: case 4254: case 4260: case 4262: case 4268: case 4270: case 4276: case 4278: case 4284: case 4286: case 4292: case 4294: case 4300: case 4302: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4242: case 4246: case 4250: case 4254: case 4258: case 4262: case 4266: case 4270: case 4274: case 4278: case 4282: case 4286: case 4290: case 4294: case 4298: case 4302: return false; default: return true; @@ -1927,13 +1154,13 @@ namespace Block } namespace BirchWallSign { - short BirchWallSign() + BlockState BirchWallSign() { return 3752; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3756: return eBlockFace::BLOCK_FACE_XM; case 3758: return eBlockFace::BLOCK_FACE_XP; @@ -1944,13 +1171,13 @@ namespace Block } namespace BirchWood { - short BirchWood() + BlockState BirchWood() { return 116; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 115: return Axis::X; case 116: return Axis::Y; @@ -1960,13 +1187,13 @@ namespace Block } namespace BlackBanner { - short BlackBanner() + BlockState BlackBanner() { return 8137; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8137: return 0; case 8138: return 1; @@ -1989,13 +1216,13 @@ namespace Block } namespace BlackBed { - short BlackBed() + BlockState BlackBed() { return 1292; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1297: case 1298: case 1299: case 1300: return eBlockFace::BLOCK_FACE_XM; case 1301: case 1302: case 1303: case 1304: return eBlockFace::BLOCK_FACE_XP; @@ -2003,17 +1230,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Occupied(short ID) + bool Occupied(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1291: case 1292: case 1295: case 1296: case 1299: case 1300: case 1303: case 1304: return false; default: return true; } } - enum Part Part(short ID) + enum Part Part(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1290: case 1292: case 1294: case 1296: case 1298: case 1300: case 1302: case 1304: return Part::Foot; default: return Part::Head; @@ -2031,13 +1258,13 @@ namespace Block } namespace BlackGlazedTerracotta { - short BlackGlazedTerracotta() + BlockState BlackGlazedTerracotta() { return 9434; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9436: return eBlockFace::BLOCK_FACE_XM; case 9437: return eBlockFace::BLOCK_FACE_XP; @@ -2048,13 +1275,13 @@ namespace Block } namespace BlackShulkerBox { - short BlackShulkerBox() + BlockState BlackShulkerBox() { return 9372; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9371: return eBlockFace::BLOCK_FACE_XM; case 9369: return eBlockFace::BLOCK_FACE_XP; @@ -2070,37 +1297,37 @@ namespace Block } namespace BlackStainedGlassPane { - short BlackStainedGlassPane() + BlockState BlackStainedGlassPane() { return 7374; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7361: case 7362: case 7365: case 7366: case 7369: case 7370: case 7373: case 7374: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7353: case 7354: case 7357: case 7358: case 7369: case 7370: case 7373: case 7374: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7349: case 7350: case 7357: case 7358: case 7365: case 7366: case 7373: case 7374: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7346: case 7350: case 7354: case 7358: case 7362: case 7366: case 7370: case 7374: return false; default: return true; @@ -2112,13 +1339,13 @@ namespace Block } namespace BlackWallBanner { - short BlackWallBanner() + BlockState BlackWallBanner() { return 8213; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8215: return eBlockFace::BLOCK_FACE_XM; case 8216: return eBlockFace::BLOCK_FACE_XP; @@ -2135,13 +1362,13 @@ namespace Block } namespace BlackstoneSlab { - short BlackstoneSlab() + BlockState BlackstoneSlab() { return 16247; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 16247: return Type::Bottom; case 16249: return Type::Double; @@ -2151,13 +1378,13 @@ namespace Block } namespace BlackstoneStairs { - short BlackstoneStairs() + BlockState BlackstoneStairs() { return 15851; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15881: case 15883: case 15885: case 15887: case 15889: case 15891: case 15893: case 15895: case 15897: case 15899: return eBlockFace::BLOCK_FACE_XM; case 15901: case 15903: case 15905: case 15907: case 15909: case 15911: case 15913: case 15915: case 15917: case 15919: return eBlockFace::BLOCK_FACE_XP; @@ -2165,17 +1392,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15851: case 15853: case 15855: case 15857: case 15859: case 15871: case 15873: case 15875: case 15877: case 15879: case 15891: case 15893: case 15895: case 15897: case 15899: case 15911: case 15913: case 15915: case 15917: case 15919: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15843: case 15853: case 15863: case 15873: case 15883: case 15893: case 15903: case 15913: return Shape::InnerLeft; case 15845: case 15855: case 15865: case 15875: case 15885: case 15895: case 15905: case 15915: return Shape::InnerRight; @@ -2187,48 +1414,48 @@ namespace Block } namespace BlackstoneWall { - short BlackstoneWall() + BlockState BlackstoneWall() { return 15923; } - enum East East(short ID) + enum East East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 16031: case 16032: case 16033: case 16037: case 16038: case 16039: case 16043: case 16044: case 16045: case 16049: case 16050: case 16051: case 16055: case 16056: case 16057: case 16061: case 16062: case 16063: case 16067: case 16068: case 16069: case 16073: case 16074: case 16075: case 16079: case 16080: case 16081: case 16085: case 16086: case 16087: case 16091: case 16092: case 16093: case 16097: case 16098: case 16099: case 16103: case 16104: case 16105: case 16109: case 16110: case 16111: case 16115: case 16116: case 16117: case 16121: case 16122: case 16123: case 16127: case 16128: case 16129: case 16133: case 16134: case 16135: return East::Low; case 15923: case 15924: case 15925: case 15929: case 15930: case 15931: case 15935: case 15936: case 15937: case 15941: case 15942: case 15943: case 15947: case 15948: case 15949: case 15953: case 15954: case 15955: case 15959: case 15960: case 15961: case 15965: case 15966: case 15967: case 15971: case 15972: case 15973: case 15977: case 15978: case 15979: case 15983: case 15984: case 15985: case 15989: case 15990: case 15991: case 15995: case 15996: case 15997: case 16001: case 16002: case 16003: case 16007: case 16008: case 16009: case 16013: case 16014: case 16015: case 16019: case 16020: case 16021: case 16025: case 16026: case 16027: return East::None; default: return East::Tall; } } - enum North North(short ID) + enum North North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15959: case 15960: case 15961: case 15965: case 15966: case 15967: case 15971: case 15972: case 15973: case 15977: case 15978: case 15979: case 15983: case 15984: case 15985: case 15989: case 15990: case 15991: case 16067: case 16068: case 16069: case 16073: case 16074: case 16075: case 16079: case 16080: case 16081: case 16085: case 16086: case 16087: case 16091: case 16092: case 16093: case 16097: case 16098: case 16099: case 16175: case 16176: case 16177: case 16181: case 16182: case 16183: case 16187: case 16188: case 16189: case 16193: case 16194: case 16195: case 16199: case 16200: case 16201: case 16205: case 16206: case 16207: return North::Low; case 15923: case 15924: case 15925: case 15929: case 15930: case 15931: case 15935: case 15936: case 15937: case 15941: case 15942: case 15943: case 15947: case 15948: case 15949: case 15953: case 15954: case 15955: case 16031: case 16032: case 16033: case 16037: case 16038: case 16039: case 16043: case 16044: case 16045: case 16049: case 16050: case 16051: case 16055: case 16056: case 16057: case 16061: case 16062: case 16063: case 16139: case 16140: case 16141: case 16145: case 16146: case 16147: case 16151: case 16152: case 16153: case 16157: case 16158: case 16159: case 16163: case 16164: case 16165: case 16169: case 16170: case 16171: return North::None; default: return North::Tall; } } - enum South South(short ID) + enum South South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15935: case 15936: case 15937: case 15941: case 15942: case 15943: case 15971: case 15972: case 15973: case 15977: case 15978: case 15979: case 16007: case 16008: case 16009: case 16013: case 16014: case 16015: case 16043: case 16044: case 16045: case 16049: case 16050: case 16051: case 16079: case 16080: case 16081: case 16085: case 16086: case 16087: case 16115: case 16116: case 16117: case 16121: case 16122: case 16123: case 16151: case 16152: case 16153: case 16157: case 16158: case 16159: case 16187: case 16188: case 16189: case 16193: case 16194: case 16195: case 16223: case 16224: case 16225: case 16229: case 16230: case 16231: return South::Low; case 15923: case 15924: case 15925: case 15929: case 15930: case 15931: case 15959: case 15960: case 15961: case 15965: case 15966: case 15967: case 15995: case 15996: case 15997: case 16001: case 16002: case 16003: case 16031: case 16032: case 16033: case 16037: case 16038: case 16039: case 16067: case 16068: case 16069: case 16073: case 16074: case 16075: case 16103: case 16104: case 16105: case 16109: case 16110: case 16111: case 16139: case 16140: case 16141: case 16145: case 16146: case 16147: case 16175: case 16176: case 16177: case 16181: case 16182: case 16183: case 16211: case 16212: case 16213: case 16217: case 16218: case 16219: return South::None; default: return South::Tall; } } - bool Up(short ID) + bool Up(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15929: case 15930: case 15931: case 15941: case 15942: case 15943: case 15953: case 15954: case 15955: case 15965: case 15966: case 15967: case 15977: case 15978: case 15979: case 15989: case 15990: case 15991: case 16001: case 16002: case 16003: case 16013: case 16014: case 16015: case 16025: case 16026: case 16027: case 16037: case 16038: case 16039: case 16049: case 16050: case 16051: case 16061: case 16062: case 16063: case 16073: case 16074: case 16075: case 16085: case 16086: case 16087: case 16097: case 16098: case 16099: case 16109: case 16110: case 16111: case 16121: case 16122: case 16123: case 16133: case 16134: case 16135: case 16145: case 16146: case 16147: case 16157: case 16158: case 16159: case 16169: case 16170: case 16171: case 16181: case 16182: case 16183: case 16193: case 16194: case 16195: case 16205: case 16206: case 16207: case 16217: case 16218: case 16219: case 16229: case 16230: case 16231: case 16241: case 16242: case 16243: return false; default: return true; } } - enum West West(short ID) + enum West West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15924: case 15930: case 15936: case 15942: case 15948: case 15954: case 15960: case 15966: case 15972: case 15978: case 15984: case 15990: case 15996: case 16002: case 16008: case 16014: case 16020: case 16026: case 16032: case 16038: case 16044: case 16050: case 16056: case 16062: case 16068: case 16074: case 16080: case 16086: case 16092: case 16098: case 16104: case 16110: case 16116: case 16122: case 16128: case 16134: case 16140: case 16146: case 16152: case 16158: case 16164: case 16170: case 16176: case 16182: case 16188: case 16194: case 16200: case 16206: case 16212: case 16218: case 16224: case 16230: case 16236: case 16242: return West::Low; case 15923: case 15929: case 15935: case 15941: case 15947: case 15953: case 15959: case 15965: case 15971: case 15977: case 15983: case 15989: case 15995: case 16001: case 16007: case 16013: case 16019: case 16025: case 16031: case 16037: case 16043: case 16049: case 16055: case 16061: case 16067: case 16073: case 16079: case 16085: case 16091: case 16097: case 16103: case 16109: case 16115: case 16121: case 16127: case 16133: case 16139: case 16145: case 16151: case 16157: case 16163: case 16169: case 16175: case 16181: case 16187: case 16193: case 16199: case 16205: case 16211: case 16217: case 16223: case 16229: case 16235: case 16241: return West::None; @@ -2238,13 +1465,13 @@ namespace Block } namespace BlastFurnace { - short BlastFurnace() + BlockState BlastFurnace() { return 14812; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14815: case 14816: return eBlockFace::BLOCK_FACE_XM; case 14817: case 14818: return eBlockFace::BLOCK_FACE_XP; @@ -2252,9 +1479,9 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Lit(short ID) + bool Lit(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14812: case 14814: case 14816: case 14818: return false; default: return true; @@ -2263,13 +1490,13 @@ namespace Block } namespace BlueBanner { - short BlueBanner() + BlockState BlueBanner() { return 8073; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8073: return 0; case 8074: return 1; @@ -2292,13 +1519,13 @@ namespace Block } namespace BlueBed { - short BlueBed() + BlockState BlueBed() { return 1228; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1233: case 1234: case 1235: case 1236: return eBlockFace::BLOCK_FACE_XM; case 1237: case 1238: case 1239: case 1240: return eBlockFace::BLOCK_FACE_XP; @@ -2306,17 +1533,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Occupied(short ID) + bool Occupied(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1227: case 1228: case 1231: case 1232: case 1235: case 1236: case 1239: case 1240: return false; default: return true; } } - enum Part Part(short ID) + enum Part Part(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1226: case 1228: case 1230: case 1232: case 1234: case 1236: case 1238: case 1240: return Part::Foot; default: return Part::Head; @@ -2334,13 +1561,13 @@ namespace Block } namespace BlueGlazedTerracotta { - short BlueGlazedTerracotta() + BlockState BlueGlazedTerracotta() { return 9418; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9420: return eBlockFace::BLOCK_FACE_XM; case 9421: return eBlockFace::BLOCK_FACE_XP; @@ -2357,13 +1584,13 @@ namespace Block } namespace BlueShulkerBox { - short BlueShulkerBox() + BlockState BlueShulkerBox() { return 9348; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9347: return eBlockFace::BLOCK_FACE_XM; case 9345: return eBlockFace::BLOCK_FACE_XP; @@ -2379,37 +1606,37 @@ namespace Block } namespace BlueStainedGlassPane { - short BlueStainedGlassPane() + BlockState BlueStainedGlassPane() { return 7246; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7233: case 7234: case 7237: case 7238: case 7241: case 7242: case 7245: case 7246: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7225: case 7226: case 7229: case 7230: case 7241: case 7242: case 7245: case 7246: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7221: case 7222: case 7229: case 7230: case 7237: case 7238: case 7245: case 7246: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7218: case 7222: case 7226: case 7230: case 7234: case 7238: case 7242: case 7246: return false; default: return true; @@ -2421,13 +1648,13 @@ namespace Block } namespace BlueWallBanner { - short BlueWallBanner() + BlockState BlueWallBanner() { return 8197; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8199: return eBlockFace::BLOCK_FACE_XM; case 8200: return eBlockFace::BLOCK_FACE_XP; @@ -2441,13 +1668,13 @@ namespace Block } namespace BoneBlock { - short BoneBlock() + BlockState BoneBlock() { return 9257; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9256: return Axis::X; case 9257: return Axis::Y; @@ -2469,13 +1696,13 @@ namespace Block } namespace BrainCoralWallFan { - short BrainCoralWallFan() + BlockState BrainCoralWallFan() { return 9608; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9613: return eBlockFace::BLOCK_FACE_XM; case 9615: return eBlockFace::BLOCK_FACE_XP; @@ -2486,29 +1713,29 @@ namespace Block } namespace BrewingStand { - short BrewingStand() + BlockState BrewingStand() { return 5140; } - bool HasBottle_0(short ID) + bool HasBottle_0(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5137: case 5138: case 5139: case 5140: return false; default: return true; } } - bool HasBottle_1(short ID) + bool HasBottle_1(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5135: case 5136: case 5139: case 5140: return false; default: return true; } } - bool HasBottle_2(short ID) + bool HasBottle_2(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5134: case 5136: case 5138: case 5140: return false; default: return true; @@ -2517,13 +1744,13 @@ namespace Block } namespace BrickSlab { - short BrickSlab() + BlockState BrickSlab() { return 8375; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8375: return Type::Bottom; case 8377: return Type::Double; @@ -2533,13 +1760,13 @@ namespace Block } namespace BrickStairs { - short BrickStairs() + BlockState BrickStairs() { return 4863; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4893: case 4895: case 4897: case 4899: case 4901: case 4903: case 4905: case 4907: case 4909: case 4911: return eBlockFace::BLOCK_FACE_XM; case 4913: case 4915: case 4917: case 4919: case 4921: case 4923: case 4925: case 4927: case 4929: case 4931: return eBlockFace::BLOCK_FACE_XP; @@ -2547,17 +1774,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4863: case 4865: case 4867: case 4869: case 4871: case 4883: case 4885: case 4887: case 4889: case 4891: case 4903: case 4905: case 4907: case 4909: case 4911: case 4923: case 4925: case 4927: case 4929: case 4931: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4855: case 4865: case 4875: case 4885: case 4895: case 4905: case 4915: case 4925: return Shape::InnerLeft; case 4857: case 4867: case 4877: case 4887: case 4897: case 4907: case 4917: case 4927: return Shape::InnerRight; @@ -2569,48 +1796,48 @@ namespace Block } namespace BrickWall { - short BrickWall() + BlockState BrickWall() { return 10870; } - enum East East(short ID) + enum East East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10978: case 10979: case 10980: case 10984: case 10985: case 10986: case 10990: case 10991: case 10992: case 10996: case 10997: case 10998: case 11002: case 11003: case 11004: case 11008: case 11009: case 11010: case 11014: case 11015: case 11016: case 11020: case 11021: case 11022: case 11026: case 11027: case 11028: case 11032: case 11033: case 11034: case 11038: case 11039: case 11040: case 11044: case 11045: case 11046: case 11050: case 11051: case 11052: case 11056: case 11057: case 11058: case 11062: case 11063: case 11064: case 11068: case 11069: case 11070: case 11074: case 11075: case 11076: case 11080: case 11081: case 11082: return East::Low; case 10870: case 10871: case 10872: case 10876: case 10877: case 10878: case 10882: case 10883: case 10884: case 10888: case 10889: case 10890: case 10894: case 10895: case 10896: case 10900: case 10901: case 10902: case 10906: case 10907: case 10908: case 10912: case 10913: case 10914: case 10918: case 10919: case 10920: case 10924: case 10925: case 10926: case 10930: case 10931: case 10932: case 10936: case 10937: case 10938: case 10942: case 10943: case 10944: case 10948: case 10949: case 10950: case 10954: case 10955: case 10956: case 10960: case 10961: case 10962: case 10966: case 10967: case 10968: case 10972: case 10973: case 10974: return East::None; default: return East::Tall; } } - enum North North(short ID) + enum North North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10906: case 10907: case 10908: case 10912: case 10913: case 10914: case 10918: case 10919: case 10920: case 10924: case 10925: case 10926: case 10930: case 10931: case 10932: case 10936: case 10937: case 10938: case 11014: case 11015: case 11016: case 11020: case 11021: case 11022: case 11026: case 11027: case 11028: case 11032: case 11033: case 11034: case 11038: case 11039: case 11040: case 11044: case 11045: case 11046: case 11122: case 11123: case 11124: case 11128: case 11129: case 11130: case 11134: case 11135: case 11136: case 11140: case 11141: case 11142: case 11146: case 11147: case 11148: case 11152: case 11153: case 11154: return North::Low; case 10870: case 10871: case 10872: case 10876: case 10877: case 10878: case 10882: case 10883: case 10884: case 10888: case 10889: case 10890: case 10894: case 10895: case 10896: case 10900: case 10901: case 10902: case 10978: case 10979: case 10980: case 10984: case 10985: case 10986: case 10990: case 10991: case 10992: case 10996: case 10997: case 10998: case 11002: case 11003: case 11004: case 11008: case 11009: case 11010: case 11086: case 11087: case 11088: case 11092: case 11093: case 11094: case 11098: case 11099: case 11100: case 11104: case 11105: case 11106: case 11110: case 11111: case 11112: case 11116: case 11117: case 11118: return North::None; default: return North::Tall; } } - enum South South(short ID) + enum South South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10882: case 10883: case 10884: case 10888: case 10889: case 10890: case 10918: case 10919: case 10920: case 10924: case 10925: case 10926: case 10954: case 10955: case 10956: case 10960: case 10961: case 10962: case 10990: case 10991: case 10992: case 10996: case 10997: case 10998: case 11026: case 11027: case 11028: case 11032: case 11033: case 11034: case 11062: case 11063: case 11064: case 11068: case 11069: case 11070: case 11098: case 11099: case 11100: case 11104: case 11105: case 11106: case 11134: case 11135: case 11136: case 11140: case 11141: case 11142: case 11170: case 11171: case 11172: case 11176: case 11177: case 11178: return South::Low; case 10870: case 10871: case 10872: case 10876: case 10877: case 10878: case 10906: case 10907: case 10908: case 10912: case 10913: case 10914: case 10942: case 10943: case 10944: case 10948: case 10949: case 10950: case 10978: case 10979: case 10980: case 10984: case 10985: case 10986: case 11014: case 11015: case 11016: case 11020: case 11021: case 11022: case 11050: case 11051: case 11052: case 11056: case 11057: case 11058: case 11086: case 11087: case 11088: case 11092: case 11093: case 11094: case 11122: case 11123: case 11124: case 11128: case 11129: case 11130: case 11158: case 11159: case 11160: case 11164: case 11165: case 11166: return South::None; default: return South::Tall; } } - bool Up(short ID) + bool Up(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10876: case 10877: case 10878: case 10888: case 10889: case 10890: case 10900: case 10901: case 10902: case 10912: case 10913: case 10914: case 10924: case 10925: case 10926: case 10936: case 10937: case 10938: case 10948: case 10949: case 10950: case 10960: case 10961: case 10962: case 10972: case 10973: case 10974: case 10984: case 10985: case 10986: case 10996: case 10997: case 10998: case 11008: case 11009: case 11010: case 11020: case 11021: case 11022: case 11032: case 11033: case 11034: case 11044: case 11045: case 11046: case 11056: case 11057: case 11058: case 11068: case 11069: case 11070: case 11080: case 11081: case 11082: case 11092: case 11093: case 11094: case 11104: case 11105: case 11106: case 11116: case 11117: case 11118: case 11128: case 11129: case 11130: case 11140: case 11141: case 11142: case 11152: case 11153: case 11154: case 11164: case 11165: case 11166: case 11176: case 11177: case 11178: case 11188: case 11189: case 11190: return false; default: return true; } } - enum West West(short ID) + enum West West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10871: case 10877: case 10883: case 10889: case 10895: case 10901: case 10907: case 10913: case 10919: case 10925: case 10931: case 10937: case 10943: case 10949: case 10955: case 10961: case 10967: case 10973: case 10979: case 10985: case 10991: case 10997: case 11003: case 11009: case 11015: case 11021: case 11027: case 11033: case 11039: case 11045: case 11051: case 11057: case 11063: case 11069: case 11075: case 11081: case 11087: case 11093: case 11099: case 11105: case 11111: case 11117: case 11123: case 11129: case 11135: case 11141: case 11147: case 11153: case 11159: case 11165: case 11171: case 11177: case 11183: case 11189: return West::Low; case 10870: case 10876: case 10882: case 10888: case 10894: case 10900: case 10906: case 10912: case 10918: case 10924: case 10930: case 10936: case 10942: case 10948: case 10954: case 10960: case 10966: case 10972: case 10978: case 10984: case 10990: case 10996: case 11002: case 11008: case 11014: case 11020: case 11026: case 11032: case 11038: case 11044: case 11050: case 11056: case 11062: case 11068: case 11074: case 11080: case 11086: case 11092: case 11098: case 11104: case 11110: case 11116: case 11122: case 11128: case 11134: case 11140: case 11146: case 11152: case 11158: case 11164: case 11170: case 11176: case 11182: case 11188: return West::None; @@ -2623,13 +1850,13 @@ namespace Block } namespace BrownBanner { - short BrownBanner() + BlockState BrownBanner() { return 8089; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8089: return 0; case 8090: return 1; @@ -2652,13 +1879,13 @@ namespace Block } namespace BrownBed { - short BrownBed() + BlockState BrownBed() { return 1244; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1249: case 1250: case 1251: case 1252: return eBlockFace::BLOCK_FACE_XM; case 1253: case 1254: case 1255: case 1256: return eBlockFace::BLOCK_FACE_XP; @@ -2666,17 +1893,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Occupied(short ID) + bool Occupied(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1243: case 1244: case 1247: case 1248: case 1251: case 1252: case 1255: case 1256: return false; default: return true; } } - enum Part Part(short ID) + enum Part Part(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1242: case 1244: case 1246: case 1248: case 1250: case 1252: case 1254: case 1256: return Part::Foot; default: return Part::Head; @@ -2694,13 +1921,13 @@ namespace Block } namespace BrownGlazedTerracotta { - short BrownGlazedTerracotta() + BlockState BrownGlazedTerracotta() { return 9422; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9424: return eBlockFace::BLOCK_FACE_XM; case 9425: return eBlockFace::BLOCK_FACE_XP; @@ -2714,53 +1941,53 @@ namespace Block } namespace BrownMushroomBlock { - short BrownMushroomBlock() + BlockState BrownMushroomBlock() { return 4505; } - bool Down(short ID) + bool Down(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4537: case 4538: case 4539: case 4540: case 4541: case 4542: case 4543: case 4544: case 4545: case 4546: case 4547: case 4548: case 4549: case 4550: case 4551: case 4552: case 4553: case 4554: case 4555: case 4556: case 4557: case 4558: case 4559: case 4560: case 4561: case 4562: case 4563: case 4564: case 4565: case 4566: case 4567: case 4568: return false; default: return true; } } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4521: case 4522: case 4523: case 4524: case 4525: case 4526: case 4527: case 4528: case 4529: case 4530: case 4531: case 4532: case 4533: case 4534: case 4535: case 4536: case 4553: case 4554: case 4555: case 4556: case 4557: case 4558: case 4559: case 4560: case 4561: case 4562: case 4563: case 4564: case 4565: case 4566: case 4567: case 4568: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4513: case 4514: case 4515: case 4516: case 4517: case 4518: case 4519: case 4520: case 4529: case 4530: case 4531: case 4532: case 4533: case 4534: case 4535: case 4536: case 4545: case 4546: case 4547: case 4548: case 4549: case 4550: case 4551: case 4552: case 4561: case 4562: case 4563: case 4564: case 4565: case 4566: case 4567: case 4568: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4509: case 4510: case 4511: case 4512: case 4517: case 4518: case 4519: case 4520: case 4525: case 4526: case 4527: case 4528: case 4533: case 4534: case 4535: case 4536: case 4541: case 4542: case 4543: case 4544: case 4549: case 4550: case 4551: case 4552: case 4557: case 4558: case 4559: case 4560: case 4565: case 4566: case 4567: case 4568: return false; default: return true; } } - bool Up(short ID) + bool Up(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4507: case 4508: case 4511: case 4512: case 4515: case 4516: case 4519: case 4520: case 4523: case 4524: case 4527: case 4528: case 4531: case 4532: case 4535: case 4536: case 4539: case 4540: case 4543: case 4544: case 4547: case 4548: case 4551: case 4552: case 4555: case 4556: case 4559: case 4560: case 4563: case 4564: case 4567: case 4568: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4506: case 4508: case 4510: case 4512: case 4514: case 4516: case 4518: case 4520: case 4522: case 4524: case 4526: case 4528: case 4530: case 4532: case 4534: case 4536: case 4538: case 4540: case 4542: case 4544: case 4546: case 4548: case 4550: case 4552: case 4554: case 4556: case 4558: case 4560: case 4562: case 4564: case 4566: case 4568: return false; default: return true; @@ -2769,13 +1996,13 @@ namespace Block } namespace BrownShulkerBox { - short BrownShulkerBox() + BlockState BrownShulkerBox() { return 9354; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9353: return eBlockFace::BLOCK_FACE_XM; case 9351: return eBlockFace::BLOCK_FACE_XP; @@ -2791,37 +2018,37 @@ namespace Block } namespace BrownStainedGlassPane { - short BrownStainedGlassPane() + BlockState BrownStainedGlassPane() { return 7278; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7265: case 7266: case 7269: case 7270: case 7273: case 7274: case 7277: case 7278: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7257: case 7258: case 7261: case 7262: case 7273: case 7274: case 7277: case 7278: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7253: case 7254: case 7261: case 7262: case 7269: case 7270: case 7277: case 7278: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7250: case 7254: case 7258: case 7262: case 7266: case 7270: case 7274: case 7278: return false; default: return true; @@ -2833,13 +2060,13 @@ namespace Block } namespace BrownWallBanner { - short BrownWallBanner() + BlockState BrownWallBanner() { return 8201; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8203: return eBlockFace::BLOCK_FACE_XM; case 8204: return eBlockFace::BLOCK_FACE_XP; @@ -2853,13 +2080,13 @@ namespace Block } namespace BubbleColumn { - short BubbleColumn() + BlockState BubbleColumn() { return 9667; } - bool Drag(short ID) + bool Drag(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9668: return false; default: return true; @@ -2877,13 +2104,13 @@ namespace Block } namespace BubbleCoralWallFan { - short BubbleCoralWallFan() + BlockState BubbleCoralWallFan() { return 9616; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9621: return eBlockFace::BLOCK_FACE_XM; case 9623: return eBlockFace::BLOCK_FACE_XP; @@ -2894,13 +2121,13 @@ namespace Block } namespace Cactus { - short Cactus() + BlockState Cactus() { return 3931; } - unsigned char Age(short ID) + unsigned char Age(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3931: return 0; case 3932: return 1; @@ -2923,13 +2150,13 @@ namespace Block } namespace Cake { - short Cake() + BlockState Cake() { return 4024; } - unsigned char Bites(short ID) + unsigned char Bites(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4024: return 0; case 4025: return 1; @@ -2943,13 +2170,13 @@ namespace Block } namespace Campfire { - short Campfire() + BlockState Campfire() { return 14893; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14907: case 14909: case 14911: case 14913: return eBlockFace::BLOCK_FACE_XM; case 14915: case 14917: case 14919: case 14921: return eBlockFace::BLOCK_FACE_XP; @@ -2957,17 +2184,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Lit(short ID) + bool Lit(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14895: case 14897: case 14903: case 14905: case 14911: case 14913: case 14919: case 14921: return false; default: return true; } } - bool SignalFire(short ID) + bool SignalFire(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14893: case 14897: case 14901: case 14905: case 14909: case 14913: case 14917: case 14921: return false; default: return true; @@ -2976,13 +2203,13 @@ namespace Block } namespace Carrots { - short Carrots() + BlockState Carrots() { return 6330; } - unsigned char Age(short ID) + unsigned char Age(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6330: return 0; case 6331: return 1; @@ -3000,13 +2227,13 @@ namespace Block } namespace CarvedPumpkin { - short CarvedPumpkin() + BlockState CarvedPumpkin() { return 4016; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4018: return eBlockFace::BLOCK_FACE_XM; case 4019: return eBlockFace::BLOCK_FACE_XP; @@ -3017,13 +2244,13 @@ namespace Block } namespace Cauldron { - short Cauldron() + BlockState Cauldron() { return 5141; } - unsigned char Level(short ID) + unsigned char Level(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5141: return 0; case 5142: return 1; @@ -3040,21 +2267,21 @@ namespace Block } namespace ChainCommandBlock { - short ChainCommandBlock() + BlockState ChainCommandBlock() { return 9243; } - bool Conditional(short ID) + bool Conditional(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9243: case 9244: case 9245: case 9246: case 9247: case 9248: return false; default: return true; } } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9240: case 9246: return eBlockFace::BLOCK_FACE_XM; case 9238: case 9244: return eBlockFace::BLOCK_FACE_XP; @@ -3067,13 +2294,13 @@ namespace Block } namespace Chest { - short Chest() + BlockState Chest() { return 2035; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 2047: case 2049: case 2051: return eBlockFace::BLOCK_FACE_XM; case 2053: case 2055: case 2057: return eBlockFace::BLOCK_FACE_XP; @@ -3081,9 +2308,9 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 2037: case 2043: case 2049: case 2055: return Type::Left; case 2039: case 2045: case 2051: case 2057: return Type::Right; @@ -3093,13 +2320,13 @@ namespace Block } namespace ChippedAnvil { - short ChippedAnvil() + BlockState ChippedAnvil() { return 6614; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6616: return eBlockFace::BLOCK_FACE_XM; case 6617: return eBlockFace::BLOCK_FACE_XP; @@ -3128,13 +2355,13 @@ namespace Block } namespace ChorusFlower { - short ChorusFlower() + BlockState ChorusFlower() { return 9128; } - unsigned char Age(short ID) + unsigned char Age(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9128: return 0; case 9129: return 1; @@ -3147,53 +2374,53 @@ namespace Block } namespace ChorusPlant { - short ChorusPlant() + BlockState ChorusPlant() { return 9127; } - bool Down(short ID) + bool Down(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9096: case 9097: case 9098: case 9099: case 9100: case 9101: case 9102: case 9103: case 9104: case 9105: case 9106: case 9107: case 9108: case 9109: case 9110: case 9111: case 9112: case 9113: case 9114: case 9115: case 9116: case 9117: case 9118: case 9119: case 9120: case 9121: case 9122: case 9123: case 9124: case 9125: case 9126: case 9127: return false; default: return true; } } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9080: case 9081: case 9082: case 9083: case 9084: case 9085: case 9086: case 9087: case 9088: case 9089: case 9090: case 9091: case 9092: case 9093: case 9094: case 9095: case 9112: case 9113: case 9114: case 9115: case 9116: case 9117: case 9118: case 9119: case 9120: case 9121: case 9122: case 9123: case 9124: case 9125: case 9126: case 9127: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9072: case 9073: case 9074: case 9075: case 9076: case 9077: case 9078: case 9079: case 9088: case 9089: case 9090: case 9091: case 9092: case 9093: case 9094: case 9095: case 9104: case 9105: case 9106: case 9107: case 9108: case 9109: case 9110: case 9111: case 9120: case 9121: case 9122: case 9123: case 9124: case 9125: case 9126: case 9127: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9068: case 9069: case 9070: case 9071: case 9076: case 9077: case 9078: case 9079: case 9084: case 9085: case 9086: case 9087: case 9092: case 9093: case 9094: case 9095: case 9100: case 9101: case 9102: case 9103: case 9108: case 9109: case 9110: case 9111: case 9116: case 9117: case 9118: case 9119: case 9124: case 9125: case 9126: case 9127: return false; default: return true; } } - bool Up(short ID) + bool Up(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9066: case 9067: case 9070: case 9071: case 9074: case 9075: case 9078: case 9079: case 9082: case 9083: case 9086: case 9087: case 9090: case 9091: case 9094: case 9095: case 9098: case 9099: case 9102: case 9103: case 9106: case 9107: case 9110: case 9111: case 9114: case 9115: case 9118: case 9119: case 9122: case 9123: case 9126: case 9127: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9065: case 9067: case 9069: case 9071: case 9073: case 9075: case 9077: case 9079: case 9081: case 9083: case 9085: case 9087: case 9089: case 9091: case 9093: case 9095: case 9097: case 9099: case 9101: case 9103: case 9105: case 9107: case 9109: case 9111: case 9113: case 9115: case 9117: case 9119: case 9121: case 9123: case 9125: case 9127: return false; default: return true; @@ -3217,13 +2444,13 @@ namespace Block } namespace CobblestoneSlab { - short CobblestoneSlab() + BlockState CobblestoneSlab() { return 8369; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8369: return Type::Bottom; case 8371: return Type::Double; @@ -3233,13 +2460,13 @@ namespace Block } namespace CobblestoneStairs { - short CobblestoneStairs() + BlockState CobblestoneStairs() { return 3666; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3696: case 3698: case 3700: case 3702: case 3704: case 3706: case 3708: case 3710: case 3712: case 3714: return eBlockFace::BLOCK_FACE_XM; case 3716: case 3718: case 3720: case 3722: case 3724: case 3726: case 3728: case 3730: case 3732: case 3734: return eBlockFace::BLOCK_FACE_XP; @@ -3247,17 +2474,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3666: case 3668: case 3670: case 3672: case 3674: case 3686: case 3688: case 3690: case 3692: case 3694: case 3706: case 3708: case 3710: case 3712: case 3714: case 3726: case 3728: case 3730: case 3732: case 3734: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3658: case 3668: case 3678: case 3688: case 3698: case 3708: case 3718: case 3728: return Shape::InnerLeft; case 3660: case 3670: case 3680: case 3690: case 3700: case 3710: case 3720: case 3730: return Shape::InnerRight; @@ -3269,48 +2496,48 @@ namespace Block } namespace CobblestoneWall { - short CobblestoneWall() + BlockState CobblestoneWall() { return 5660; } - enum East East(short ID) + enum East East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5768: case 5769: case 5770: case 5774: case 5775: case 5776: case 5780: case 5781: case 5782: case 5786: case 5787: case 5788: case 5792: case 5793: case 5794: case 5798: case 5799: case 5800: case 5804: case 5805: case 5806: case 5810: case 5811: case 5812: case 5816: case 5817: case 5818: case 5822: case 5823: case 5824: case 5828: case 5829: case 5830: case 5834: case 5835: case 5836: case 5840: case 5841: case 5842: case 5846: case 5847: case 5848: case 5852: case 5853: case 5854: case 5858: case 5859: case 5860: case 5864: case 5865: case 5866: case 5870: case 5871: case 5872: return East::Low; case 5660: case 5661: case 5662: case 5666: case 5667: case 5668: case 5672: case 5673: case 5674: case 5678: case 5679: case 5680: case 5684: case 5685: case 5686: case 5690: case 5691: case 5692: case 5696: case 5697: case 5698: case 5702: case 5703: case 5704: case 5708: case 5709: case 5710: case 5714: case 5715: case 5716: case 5720: case 5721: case 5722: case 5726: case 5727: case 5728: case 5732: case 5733: case 5734: case 5738: case 5739: case 5740: case 5744: case 5745: case 5746: case 5750: case 5751: case 5752: case 5756: case 5757: case 5758: case 5762: case 5763: case 5764: return East::None; default: return East::Tall; } } - enum North North(short ID) + enum North North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5696: case 5697: case 5698: case 5702: case 5703: case 5704: case 5708: case 5709: case 5710: case 5714: case 5715: case 5716: case 5720: case 5721: case 5722: case 5726: case 5727: case 5728: case 5804: case 5805: case 5806: case 5810: case 5811: case 5812: case 5816: case 5817: case 5818: case 5822: case 5823: case 5824: case 5828: case 5829: case 5830: case 5834: case 5835: case 5836: case 5912: case 5913: case 5914: case 5918: case 5919: case 5920: case 5924: case 5925: case 5926: case 5930: case 5931: case 5932: case 5936: case 5937: case 5938: case 5942: case 5943: case 5944: return North::Low; case 5660: case 5661: case 5662: case 5666: case 5667: case 5668: case 5672: case 5673: case 5674: case 5678: case 5679: case 5680: case 5684: case 5685: case 5686: case 5690: case 5691: case 5692: case 5768: case 5769: case 5770: case 5774: case 5775: case 5776: case 5780: case 5781: case 5782: case 5786: case 5787: case 5788: case 5792: case 5793: case 5794: case 5798: case 5799: case 5800: case 5876: case 5877: case 5878: case 5882: case 5883: case 5884: case 5888: case 5889: case 5890: case 5894: case 5895: case 5896: case 5900: case 5901: case 5902: case 5906: case 5907: case 5908: return North::None; default: return North::Tall; } } - enum South South(short ID) + enum South South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5672: case 5673: case 5674: case 5678: case 5679: case 5680: case 5708: case 5709: case 5710: case 5714: case 5715: case 5716: case 5744: case 5745: case 5746: case 5750: case 5751: case 5752: case 5780: case 5781: case 5782: case 5786: case 5787: case 5788: case 5816: case 5817: case 5818: case 5822: case 5823: case 5824: case 5852: case 5853: case 5854: case 5858: case 5859: case 5860: case 5888: case 5889: case 5890: case 5894: case 5895: case 5896: case 5924: case 5925: case 5926: case 5930: case 5931: case 5932: case 5960: case 5961: case 5962: case 5966: case 5967: case 5968: return South::Low; case 5660: case 5661: case 5662: case 5666: case 5667: case 5668: case 5696: case 5697: case 5698: case 5702: case 5703: case 5704: case 5732: case 5733: case 5734: case 5738: case 5739: case 5740: case 5768: case 5769: case 5770: case 5774: case 5775: case 5776: case 5804: case 5805: case 5806: case 5810: case 5811: case 5812: case 5840: case 5841: case 5842: case 5846: case 5847: case 5848: case 5876: case 5877: case 5878: case 5882: case 5883: case 5884: case 5912: case 5913: case 5914: case 5918: case 5919: case 5920: case 5948: case 5949: case 5950: case 5954: case 5955: case 5956: return South::None; default: return South::Tall; } } - bool Up(short ID) + bool Up(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5666: case 5667: case 5668: case 5678: case 5679: case 5680: case 5690: case 5691: case 5692: case 5702: case 5703: case 5704: case 5714: case 5715: case 5716: case 5726: case 5727: case 5728: case 5738: case 5739: case 5740: case 5750: case 5751: case 5752: case 5762: case 5763: case 5764: case 5774: case 5775: case 5776: case 5786: case 5787: case 5788: case 5798: case 5799: case 5800: case 5810: case 5811: case 5812: case 5822: case 5823: case 5824: case 5834: case 5835: case 5836: case 5846: case 5847: case 5848: case 5858: case 5859: case 5860: case 5870: case 5871: case 5872: case 5882: case 5883: case 5884: case 5894: case 5895: case 5896: case 5906: case 5907: case 5908: case 5918: case 5919: case 5920: case 5930: case 5931: case 5932: case 5942: case 5943: case 5944: case 5954: case 5955: case 5956: case 5966: case 5967: case 5968: case 5978: case 5979: case 5980: return false; default: return true; } } - enum West West(short ID) + enum West West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5661: case 5667: case 5673: case 5679: case 5685: case 5691: case 5697: case 5703: case 5709: case 5715: case 5721: case 5727: case 5733: case 5739: case 5745: case 5751: case 5757: case 5763: case 5769: case 5775: case 5781: case 5787: case 5793: case 5799: case 5805: case 5811: case 5817: case 5823: case 5829: case 5835: case 5841: case 5847: case 5853: case 5859: case 5865: case 5871: case 5877: case 5883: case 5889: case 5895: case 5901: case 5907: case 5913: case 5919: case 5925: case 5931: case 5937: case 5943: case 5949: case 5955: case 5961: case 5967: case 5973: case 5979: return West::Low; case 5660: case 5666: case 5672: case 5678: case 5684: case 5690: case 5696: case 5702: case 5708: case 5714: case 5720: case 5726: case 5732: case 5738: case 5744: case 5750: case 5756: case 5762: case 5768: case 5774: case 5780: case 5786: case 5792: case 5798: case 5804: case 5810: case 5816: case 5822: case 5828: case 5834: case 5840: case 5846: case 5852: case 5858: case 5864: case 5870: case 5876: case 5882: case 5888: case 5894: case 5900: case 5906: case 5912: case 5918: case 5924: case 5930: case 5936: case 5942: case 5948: case 5954: case 5960: case 5966: case 5972: case 5978: return West::None; @@ -3323,22 +2550,22 @@ namespace Block } namespace Cocoa { - short Cocoa() + BlockState Cocoa() { return 5158; } - unsigned char Age(short ID) + unsigned char Age(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5158: case 5159: case 5160: case 5161: return 0; case 5162: case 5163: case 5164: case 5165: return 1; default: return 2; } } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5160: case 5164: case 5168: return eBlockFace::BLOCK_FACE_XM; case 5161: case 5165: case 5169: return eBlockFace::BLOCK_FACE_XP; @@ -3349,21 +2576,21 @@ namespace Block } namespace CommandBlock { - short CommandBlock() + BlockState CommandBlock() { return 5650; } - bool Conditional(short ID) + bool Conditional(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5650: case 5651: case 5652: case 5653: case 5654: case 5655: return false; default: return true; } } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5647: case 5653: return eBlockFace::BLOCK_FACE_XM; case 5645: case 5651: return eBlockFace::BLOCK_FACE_XP; @@ -3376,13 +2603,13 @@ namespace Block } namespace Comparator { - short Comparator() + BlockState Comparator() { return 6679; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6686: case 6687: case 6688: case 6689: return eBlockFace::BLOCK_FACE_XM; case 6690: case 6691: case 6692: case 6693: return eBlockFace::BLOCK_FACE_XP; @@ -3390,17 +2617,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Mode Mode(short ID) + enum Mode Mode(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6678: case 6679: case 6682: case 6683: case 6686: case 6687: case 6690: case 6691: return Mode::Compare; default: return Mode::Subtract; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6679: case 6681: case 6683: case 6685: case 6687: case 6689: case 6691: case 6693: return false; default: return true; @@ -3409,13 +2636,13 @@ namespace Block } namespace Composter { - short Composter() + BlockState Composter() { return 15751; } - unsigned char Level(short ID) + unsigned char Level(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15751: return 0; case 15752: return 1; @@ -3449,13 +2676,13 @@ namespace Block } namespace CreeperHead { - short CreeperHead() + BlockState CreeperHead() { return 6570; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6570: return 0; case 6571: return 1; @@ -3478,13 +2705,13 @@ namespace Block } namespace CreeperWallHead { - short CreeperWallHead() + BlockState CreeperWallHead() { return 6586; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6588: return eBlockFace::BLOCK_FACE_XM; case 6589: return eBlockFace::BLOCK_FACE_XP; @@ -3495,22 +2722,22 @@ namespace Block } namespace CrimsonButton { - short CrimsonButton() + BlockState CrimsonButton() { return 15488; } - enum Face Face(short ID) + enum Face Face(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15495: case 15496: case 15497: case 15498: case 15499: case 15500: case 15501: case 15502: return Face::Ceiling; case 15479: case 15480: case 15481: case 15482: case 15483: case 15484: case 15485: case 15486: return Face::Floor; default: return Face::Wall; } } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15483: case 15484: case 15491: case 15492: case 15499: case 15500: return eBlockFace::BLOCK_FACE_XM; case 15485: case 15486: case 15493: case 15494: case 15501: case 15502: return eBlockFace::BLOCK_FACE_XP; @@ -3518,9 +2745,9 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15480: case 15482: case 15484: case 15486: case 15488: case 15490: case 15492: case 15494: case 15496: case 15498: case 15500: case 15502: return false; default: return true; @@ -3529,13 +2756,13 @@ namespace Block } namespace CrimsonDoor { - short CrimsonDoor() + BlockState CrimsonDoor() { return 15538; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15559: case 15560: case 15561: case 15562: case 15563: case 15564: case 15565: case 15566: case 15567: case 15568: case 15569: case 15570: case 15571: case 15572: case 15573: case 15574: return eBlockFace::BLOCK_FACE_XM; case 15575: case 15576: case 15577: case 15578: case 15579: case 15580: case 15581: case 15582: case 15583: case 15584: case 15585: case 15586: case 15587: case 15588: case 15589: case 15590: return eBlockFace::BLOCK_FACE_XP; @@ -3543,33 +2770,33 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15535: case 15536: case 15537: case 15538: case 15539: case 15540: case 15541: case 15542: case 15551: case 15552: case 15553: case 15554: case 15555: case 15556: case 15557: case 15558: case 15567: case 15568: case 15569: case 15570: case 15571: case 15572: case 15573: case 15574: case 15583: case 15584: case 15585: case 15586: case 15587: case 15588: case 15589: case 15590: return Half::Lower; default: return Half::Upper; } } - enum Hinge Hinge(short ID) + enum Hinge Hinge(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15527: case 15528: case 15529: case 15530: case 15535: case 15536: case 15537: case 15538: case 15543: case 15544: case 15545: case 15546: case 15551: case 15552: case 15553: case 15554: case 15559: case 15560: case 15561: case 15562: case 15567: case 15568: case 15569: case 15570: case 15575: case 15576: case 15577: case 15578: case 15583: case 15584: case 15585: case 15586: return Hinge::Left; default: return Hinge::Right; } } - bool Open(short ID) + bool Open(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15529: case 15530: case 15533: case 15534: case 15537: case 15538: case 15541: case 15542: case 15545: case 15546: case 15549: case 15550: case 15553: case 15554: case 15557: case 15558: case 15561: case 15562: case 15565: case 15566: case 15569: case 15570: case 15573: case 15574: case 15577: case 15578: case 15581: case 15582: case 15585: case 15586: case 15589: case 15590: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15528: case 15530: case 15532: case 15534: case 15536: case 15538: case 15540: case 15542: case 15544: case 15546: case 15548: case 15550: case 15552: case 15554: case 15556: case 15558: case 15560: case 15562: case 15564: case 15566: case 15568: case 15570: case 15572: case 15574: case 15576: case 15578: case 15580: case 15582: case 15584: case 15586: case 15588: case 15590: return false; default: return true; @@ -3578,37 +2805,37 @@ namespace Block } namespace CrimsonFence { - short CrimsonFence() + BlockState CrimsonFence() { return 15094; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15081: case 15082: case 15085: case 15086: case 15089: case 15090: case 15093: case 15094: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15073: case 15074: case 15077: case 15078: case 15089: case 15090: case 15093: case 15094: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15069: case 15070: case 15077: case 15078: case 15085: case 15086: case 15093: case 15094: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15066: case 15070: case 15074: case 15078: case 15082: case 15086: case 15090: case 15094: return false; default: return true; @@ -3617,13 +2844,13 @@ namespace Block } namespace CrimsonFenceGate { - short CrimsonFenceGate() + BlockState CrimsonFenceGate() { return 15262; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15271: case 15272: case 15273: case 15274: case 15275: case 15276: case 15277: case 15278: return eBlockFace::BLOCK_FACE_XM; case 15279: case 15280: case 15281: case 15282: case 15283: case 15284: case 15285: case 15286: return eBlockFace::BLOCK_FACE_XP; @@ -3631,25 +2858,25 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool InWall(short ID) + bool InWall(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15259: case 15260: case 15261: case 15262: case 15267: case 15268: case 15269: case 15270: case 15275: case 15276: case 15277: case 15278: case 15283: case 15284: case 15285: case 15286: return false; default: return true; } } - bool Open(short ID) + bool Open(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15257: case 15258: case 15261: case 15262: case 15265: case 15266: case 15269: case 15270: case 15273: case 15274: case 15277: case 15278: case 15281: case 15282: case 15285: case 15286: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15256: case 15258: case 15260: case 15262: case 15264: case 15266: case 15268: case 15270: case 15272: case 15274: case 15276: case 15278: case 15280: case 15282: case 15284: case 15286: return false; default: return true; @@ -3661,13 +2888,13 @@ namespace Block } namespace CrimsonHyphae { - short CrimsonHyphae() + BlockState CrimsonHyphae() { return 14982; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14981: return Axis::X; case 14982: return Axis::Y; @@ -3683,13 +2910,13 @@ namespace Block } namespace CrimsonPressurePlate { - short CrimsonPressurePlate() + BlockState CrimsonPressurePlate() { return 15060; } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15060: return false; default: return true; @@ -3701,13 +2928,13 @@ namespace Block } namespace CrimsonSign { - short CrimsonSign() + BlockState CrimsonSign() { return 15656; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15656: return 0; case 15658: return 1; @@ -3730,13 +2957,13 @@ namespace Block } namespace CrimsonSlab { - short CrimsonSlab() + BlockState CrimsonSlab() { return 15050; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15050: return Type::Bottom; case 15052: return Type::Double; @@ -3746,13 +2973,13 @@ namespace Block } namespace CrimsonStairs { - short CrimsonStairs() + BlockState CrimsonStairs() { return 15330; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15360: case 15362: case 15364: case 15366: case 15368: case 15370: case 15372: case 15374: case 15376: case 15378: return eBlockFace::BLOCK_FACE_XM; case 15380: case 15382: case 15384: case 15386: case 15388: case 15390: case 15392: case 15394: case 15396: case 15398: return eBlockFace::BLOCK_FACE_XP; @@ -3760,17 +2987,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15330: case 15332: case 15334: case 15336: case 15338: case 15350: case 15352: case 15354: case 15356: case 15358: case 15370: case 15372: case 15374: case 15376: case 15378: case 15390: case 15392: case 15394: case 15396: case 15398: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15322: case 15332: case 15342: case 15352: case 15362: case 15372: case 15382: case 15392: return Shape::InnerLeft; case 15324: case 15334: case 15344: case 15354: case 15364: case 15374: case 15384: case 15394: return Shape::InnerRight; @@ -3782,13 +3009,13 @@ namespace Block } namespace CrimsonStem { - short CrimsonStem() + BlockState CrimsonStem() { return 14976; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14975: return Axis::X; case 14976: return Axis::Y; @@ -3798,13 +3025,13 @@ namespace Block } namespace CrimsonTrapdoor { - short CrimsonTrapdoor() + BlockState CrimsonTrapdoor() { return 15142; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15160: case 15162: case 15164: case 15166: case 15168: case 15170: case 15172: case 15174: return eBlockFace::BLOCK_FACE_XM; case 15176: case 15178: case 15180: case 15182: case 15184: case 15186: case 15188: case 15190: return eBlockFace::BLOCK_FACE_XP; @@ -3812,25 +3039,25 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15136: case 15138: case 15140: case 15142: case 15152: case 15154: case 15156: case 15158: case 15168: case 15170: case 15172: case 15174: case 15184: case 15186: case 15188: case 15190: return Half::Bottom; default: return Half::Top; } } - bool Open(short ID) + bool Open(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15132: case 15134: case 15140: case 15142: case 15148: case 15150: case 15156: case 15158: case 15164: case 15166: case 15172: case 15174: case 15180: case 15182: case 15188: case 15190: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15130: case 15134: case 15138: case 15142: case 15146: case 15150: case 15154: case 15158: case 15162: case 15166: case 15170: case 15174: case 15178: case 15182: case 15186: case 15190: return false; default: return true; @@ -3839,13 +3066,13 @@ namespace Block } namespace CrimsonWallSign { - short CrimsonWallSign() + BlockState CrimsonWallSign() { return 15720; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15724: return eBlockFace::BLOCK_FACE_XM; case 15726: return eBlockFace::BLOCK_FACE_XP; @@ -3862,13 +3089,13 @@ namespace Block } namespace CutRedSandstoneSlab { - short CutRedSandstoneSlab() + BlockState CutRedSandstoneSlab() { return 8405; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8405: return Type::Bottom; case 8407: return Type::Double; @@ -3881,13 +3108,13 @@ namespace Block } namespace CutSandstoneSlab { - short CutSandstoneSlab() + BlockState CutSandstoneSlab() { return 8357; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8357: return Type::Bottom; case 8359: return Type::Double; @@ -3897,13 +3124,13 @@ namespace Block } namespace CyanBanner { - short CyanBanner() + BlockState CyanBanner() { return 8041; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8041: return 0; case 8042: return 1; @@ -3926,13 +3153,13 @@ namespace Block } namespace CyanBed { - short CyanBed() + BlockState CyanBed() { return 1196; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1201: case 1202: case 1203: case 1204: return eBlockFace::BLOCK_FACE_XM; case 1205: case 1206: case 1207: case 1208: return eBlockFace::BLOCK_FACE_XP; @@ -3940,17 +3167,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Occupied(short ID) + bool Occupied(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1195: case 1196: case 1199: case 1200: case 1203: case 1204: case 1207: case 1208: return false; default: return true; } } - enum Part Part(short ID) + enum Part Part(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1194: case 1196: case 1198: case 1200: case 1202: case 1204: case 1206: case 1208: return Part::Foot; default: return Part::Head; @@ -3968,13 +3195,13 @@ namespace Block } namespace CyanGlazedTerracotta { - short CyanGlazedTerracotta() + BlockState CyanGlazedTerracotta() { return 9410; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9412: return eBlockFace::BLOCK_FACE_XM; case 9413: return eBlockFace::BLOCK_FACE_XP; @@ -3985,13 +3212,13 @@ namespace Block } namespace CyanShulkerBox { - short CyanShulkerBox() + BlockState CyanShulkerBox() { return 9336; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9335: return eBlockFace::BLOCK_FACE_XM; case 9333: return eBlockFace::BLOCK_FACE_XP; @@ -4007,37 +3234,37 @@ namespace Block } namespace CyanStainedGlassPane { - short CyanStainedGlassPane() + BlockState CyanStainedGlassPane() { return 7182; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7169: case 7170: case 7173: case 7174: case 7177: case 7178: case 7181: case 7182: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7161: case 7162: case 7165: case 7166: case 7177: case 7178: case 7181: case 7182: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7157: case 7158: case 7165: case 7166: case 7173: case 7174: case 7181: case 7182: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7154: case 7158: case 7162: case 7166: case 7170: case 7174: case 7178: case 7182: return false; default: return true; @@ -4049,13 +3276,13 @@ namespace Block } namespace CyanWallBanner { - short CyanWallBanner() + BlockState CyanWallBanner() { return 8189; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8191: return eBlockFace::BLOCK_FACE_XM; case 8192: return eBlockFace::BLOCK_FACE_XP; @@ -4069,13 +3296,13 @@ namespace Block } namespace DamagedAnvil { - short DamagedAnvil() + BlockState DamagedAnvil() { return 6618; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6620: return eBlockFace::BLOCK_FACE_XM; case 6621: return eBlockFace::BLOCK_FACE_XP; @@ -4089,22 +3316,22 @@ namespace Block } namespace DarkOakButton { - short DarkOakButton() + BlockState DarkOakButton() { return 6475; } - enum Face Face(short ID) + enum Face Face(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6482: case 6483: case 6484: case 6485: case 6486: case 6487: case 6488: case 6489: return Face::Ceiling; case 6466: case 6467: case 6468: case 6469: case 6470: case 6471: case 6472: case 6473: return Face::Floor; default: return Face::Wall; } } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6470: case 6471: case 6478: case 6479: case 6486: case 6487: return eBlockFace::BLOCK_FACE_XM; case 6472: case 6473: case 6480: case 6481: case 6488: case 6489: return eBlockFace::BLOCK_FACE_XP; @@ -4112,9 +3339,9 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6467: case 6469: case 6471: case 6473: case 6475: case 6477: case 6479: case 6481: case 6483: case 6485: case 6487: case 6489: return false; default: return true; @@ -4123,13 +3350,13 @@ namespace Block } namespace DarkOakDoor { - short DarkOakDoor() + BlockState DarkOakDoor() { return 9005; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9026: case 9027: case 9028: case 9029: case 9030: case 9031: case 9032: case 9033: case 9034: case 9035: case 9036: case 9037: case 9038: case 9039: case 9040: case 9041: return eBlockFace::BLOCK_FACE_XM; case 9042: case 9043: case 9044: case 9045: case 9046: case 9047: case 9048: case 9049: case 9050: case 9051: case 9052: case 9053: case 9054: case 9055: case 9056: case 9057: return eBlockFace::BLOCK_FACE_XP; @@ -4137,33 +3364,33 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9002: case 9003: case 9004: case 9005: case 9006: case 9007: case 9008: case 9009: case 9018: case 9019: case 9020: case 9021: case 9022: case 9023: case 9024: case 9025: case 9034: case 9035: case 9036: case 9037: case 9038: case 9039: case 9040: case 9041: case 9050: case 9051: case 9052: case 9053: case 9054: case 9055: case 9056: case 9057: return Half::Lower; default: return Half::Upper; } } - enum Hinge Hinge(short ID) + enum Hinge Hinge(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8994: case 8995: case 8996: case 8997: case 9002: case 9003: case 9004: case 9005: case 9010: case 9011: case 9012: case 9013: case 9018: case 9019: case 9020: case 9021: case 9026: case 9027: case 9028: case 9029: case 9034: case 9035: case 9036: case 9037: case 9042: case 9043: case 9044: case 9045: case 9050: case 9051: case 9052: case 9053: return Hinge::Left; default: return Hinge::Right; } } - bool Open(short ID) + bool Open(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8996: case 8997: case 9000: case 9001: case 9004: case 9005: case 9008: case 9009: case 9012: case 9013: case 9016: case 9017: case 9020: case 9021: case 9024: case 9025: case 9028: case 9029: case 9032: case 9033: case 9036: case 9037: case 9040: case 9041: case 9044: case 9045: case 9048: case 9049: case 9052: case 9053: case 9056: case 9057: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8995: case 8997: case 8999: case 9001: case 9003: case 9005: case 9007: case 9009: case 9011: case 9013: case 9015: case 9017: case 9019: case 9021: case 9023: case 9025: case 9027: case 9029: case 9031: case 9033: case 9035: case 9037: case 9039: case 9041: case 9043: case 9045: case 9047: case 9049: case 9051: case 9053: case 9055: case 9057: return false; default: return true; @@ -4172,37 +3399,37 @@ namespace Block } namespace DarkOakFence { - short DarkOakFence() + BlockState DarkOakFence() { return 8737; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8724: case 8725: case 8728: case 8729: case 8732: case 8733: case 8736: case 8737: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8716: case 8717: case 8720: case 8721: case 8732: case 8733: case 8736: case 8737: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8712: case 8713: case 8720: case 8721: case 8728: case 8729: case 8736: case 8737: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8709: case 8713: case 8717: case 8721: case 8725: case 8729: case 8733: case 8737: return false; default: return true; @@ -4211,13 +3438,13 @@ namespace Block } namespace DarkOakFenceGate { - short DarkOakFenceGate() + BlockState DarkOakFenceGate() { return 8553; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8562: case 8563: case 8564: case 8565: case 8566: case 8567: case 8568: case 8569: return eBlockFace::BLOCK_FACE_XM; case 8570: case 8571: case 8572: case 8573: case 8574: case 8575: case 8576: case 8577: return eBlockFace::BLOCK_FACE_XP; @@ -4225,25 +3452,25 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool InWall(short ID) + bool InWall(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8550: case 8551: case 8552: case 8553: case 8558: case 8559: case 8560: case 8561: case 8566: case 8567: case 8568: case 8569: case 8574: case 8575: case 8576: case 8577: return false; default: return true; } } - bool Open(short ID) + bool Open(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8548: case 8549: case 8552: case 8553: case 8556: case 8557: case 8560: case 8561: case 8564: case 8565: case 8568: case 8569: case 8572: case 8573: case 8576: case 8577: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8547: case 8549: case 8551: case 8553: case 8555: case 8557: case 8559: case 8561: case 8563: case 8565: case 8567: case 8569: case 8571: case 8573: case 8575: case 8577: return false; default: return true; @@ -4252,13 +3479,13 @@ namespace Block } namespace DarkOakLeaves { - short DarkOakLeaves() + BlockState DarkOakLeaves() { return 228; } - unsigned char Distance(short ID) + unsigned char Distance(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 215: case 216: return 1; case 217: case 218: return 2; @@ -4269,9 +3496,9 @@ namespace Block default: return 7; } } - bool Persistent(short ID) + bool Persistent(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 216: case 218: case 220: case 222: case 224: case 226: case 228: return false; default: return true; @@ -4280,13 +3507,13 @@ namespace Block } namespace DarkOakLog { - short DarkOakLog() + BlockState DarkOakLog() { return 89; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 88: return Axis::X; case 89: return Axis::Y; @@ -4299,13 +3526,13 @@ namespace Block } namespace DarkOakPressurePlate { - short DarkOakPressurePlate() + BlockState DarkOakPressurePlate() { return 3884; } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3884: return false; default: return true; @@ -4314,13 +3541,13 @@ namespace Block } namespace DarkOakSapling { - short DarkOakSapling() + BlockState DarkOakSapling() { return 31; } - unsigned char Stage(short ID) + unsigned char Stage(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 31: return 0; default: return 1; @@ -4329,13 +3556,13 @@ namespace Block } namespace DarkOakSign { - short DarkOakSign() + BlockState DarkOakSign() { return 3542; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3542: return 0; case 3544: return 1; @@ -4358,13 +3585,13 @@ namespace Block } namespace DarkOakSlab { - short DarkOakSlab() + BlockState DarkOakSlab() { return 8333; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8333: return Type::Bottom; case 8335: return Type::Double; @@ -4374,13 +3601,13 @@ namespace Block } namespace DarkOakStairs { - short DarkOakStairs() + BlockState DarkOakStairs() { return 7466; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7496: case 7498: case 7500: case 7502: case 7504: case 7506: case 7508: case 7510: case 7512: case 7514: return eBlockFace::BLOCK_FACE_XM; case 7516: case 7518: case 7520: case 7522: case 7524: case 7526: case 7528: case 7530: case 7532: case 7534: return eBlockFace::BLOCK_FACE_XP; @@ -4388,17 +3615,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7466: case 7468: case 7470: case 7472: case 7474: case 7486: case 7488: case 7490: case 7492: case 7494: case 7506: case 7508: case 7510: case 7512: case 7514: case 7526: case 7528: case 7530: case 7532: case 7534: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7458: case 7468: case 7478: case 7488: case 7498: case 7508: case 7518: case 7528: return Shape::InnerLeft; case 7460: case 7470: case 7480: case 7490: case 7500: case 7510: case 7520: case 7530: return Shape::InnerRight; @@ -4410,13 +3637,13 @@ namespace Block } namespace DarkOakTrapdoor { - short DarkOakTrapdoor() + BlockState DarkOakTrapdoor() { return 4446; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4464: case 4466: case 4468: case 4470: case 4472: case 4474: case 4476: case 4478: return eBlockFace::BLOCK_FACE_XM; case 4480: case 4482: case 4484: case 4486: case 4488: case 4490: case 4492: case 4494: return eBlockFace::BLOCK_FACE_XP; @@ -4424,25 +3651,25 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4440: case 4442: case 4444: case 4446: case 4456: case 4458: case 4460: case 4462: case 4472: case 4474: case 4476: case 4478: case 4488: case 4490: case 4492: case 4494: return Half::Bottom; default: return Half::Top; } } - bool Open(short ID) + bool Open(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4436: case 4438: case 4444: case 4446: case 4452: case 4454: case 4460: case 4462: case 4468: case 4470: case 4476: case 4478: case 4484: case 4486: case 4492: case 4494: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4434: case 4438: case 4442: case 4446: case 4450: case 4454: case 4458: case 4462: case 4466: case 4470: case 4474: case 4478: case 4482: case 4486: case 4490: case 4494: return false; default: return true; @@ -4451,13 +3678,13 @@ namespace Block } namespace DarkOakWallSign { - short DarkOakWallSign() + BlockState DarkOakWallSign() { return 3776; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3780: return eBlockFace::BLOCK_FACE_XM; case 3782: return eBlockFace::BLOCK_FACE_XP; @@ -4468,13 +3695,13 @@ namespace Block } namespace DarkOakWood { - short DarkOakWood() + BlockState DarkOakWood() { return 125; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 124: return Axis::X; case 125: return Axis::Y; @@ -4487,13 +3714,13 @@ namespace Block } namespace DarkPrismarineSlab { - short DarkPrismarineSlab() + BlockState DarkPrismarineSlab() { return 7859; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7859: return Type::Bottom; case 7861: return Type::Double; @@ -4503,13 +3730,13 @@ namespace Block } namespace DarkPrismarineStairs { - short DarkPrismarineStairs() + BlockState DarkPrismarineStairs() { return 7775; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7805: case 7807: case 7809: case 7811: case 7813: case 7815: case 7817: case 7819: case 7821: case 7823: return eBlockFace::BLOCK_FACE_XM; case 7825: case 7827: case 7829: case 7831: case 7833: case 7835: case 7837: case 7839: case 7841: case 7843: return eBlockFace::BLOCK_FACE_XP; @@ -4517,17 +3744,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7775: case 7777: case 7779: case 7781: case 7783: case 7795: case 7797: case 7799: case 7801: case 7803: case 7815: case 7817: case 7819: case 7821: case 7823: case 7835: case 7837: case 7839: case 7841: case 7843: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7767: case 7777: case 7787: case 7797: case 7807: case 7817: case 7827: case 7837: return Shape::InnerLeft; case 7769: case 7779: case 7789: case 7799: case 7809: case 7819: case 7829: case 7839: return Shape::InnerRight; @@ -4539,21 +3766,21 @@ namespace Block } namespace DaylightDetector { - short DaylightDetector() + BlockState DaylightDetector() { return 6710; } - bool Inverted(short ID) + bool Inverted(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6710: case 6711: case 6712: case 6713: case 6714: case 6715: case 6716: case 6717: case 6718: case 6719: case 6720: case 6721: case 6722: case 6723: case 6724: case 6725: return false; default: return true; } } - unsigned char Power(short ID) + unsigned char Power(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6694: case 6710: return 0; case 6695: case 6711: return 1; @@ -4585,13 +3812,13 @@ namespace Block } namespace DeadBrainCoralWallFan { - short DeadBrainCoralWallFan() + BlockState DeadBrainCoralWallFan() { return 9568; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9573: return eBlockFace::BLOCK_FACE_XM; case 9575: return eBlockFace::BLOCK_FACE_XP; @@ -4611,13 +3838,13 @@ namespace Block } namespace DeadBubbleCoralWallFan { - short DeadBubbleCoralWallFan() + BlockState DeadBubbleCoralWallFan() { return 9576; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9581: return eBlockFace::BLOCK_FACE_XM; case 9583: return eBlockFace::BLOCK_FACE_XP; @@ -4640,13 +3867,13 @@ namespace Block } namespace DeadFireCoralWallFan { - short DeadFireCoralWallFan() + BlockState DeadFireCoralWallFan() { return 9584; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9589: return eBlockFace::BLOCK_FACE_XM; case 9591: return eBlockFace::BLOCK_FACE_XP; @@ -4666,13 +3893,13 @@ namespace Block } namespace DeadHornCoralWallFan { - short DeadHornCoralWallFan() + BlockState DeadHornCoralWallFan() { return 9592; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9597: return eBlockFace::BLOCK_FACE_XM; case 9599: return eBlockFace::BLOCK_FACE_XP; @@ -4692,13 +3919,13 @@ namespace Block } namespace DeadTubeCoralWallFan { - short DeadTubeCoralWallFan() + BlockState DeadTubeCoralWallFan() { return 9560; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9565: return eBlockFace::BLOCK_FACE_XM; case 9567: return eBlockFace::BLOCK_FACE_XP; @@ -4709,21 +3936,21 @@ namespace Block } namespace DetectorRail { - short DetectorRail() + BlockState DetectorRail() { return 1323; } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1323: case 1324: case 1325: case 1326: case 1327: case 1328: return false; default: return true; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1319: case 1325: return Shape::AscendingEast; case 1321: case 1327: return Shape::AscendingNorth; @@ -4745,13 +3972,13 @@ namespace Block } namespace DioriteSlab { - short DioriteSlab() + BlockState DioriteSlab() { return 10864; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10864: return Type::Bottom; case 10866: return Type::Double; @@ -4761,13 +3988,13 @@ namespace Block } namespace DioriteStairs { - short DioriteStairs() + BlockState DioriteStairs() { return 10720; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10750: case 10752: case 10754: case 10756: case 10758: case 10760: case 10762: case 10764: case 10766: case 10768: return eBlockFace::BLOCK_FACE_XM; case 10770: case 10772: case 10774: case 10776: case 10778: case 10780: case 10782: case 10784: case 10786: case 10788: return eBlockFace::BLOCK_FACE_XP; @@ -4775,17 +4002,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10720: case 10722: case 10724: case 10726: case 10728: case 10740: case 10742: case 10744: case 10746: case 10748: case 10760: case 10762: case 10764: case 10766: case 10768: case 10780: case 10782: case 10784: case 10786: case 10788: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10712: case 10722: case 10732: case 10742: case 10752: case 10762: case 10772: case 10782: return Shape::InnerLeft; case 10714: case 10724: case 10734: case 10744: case 10754: case 10764: case 10774: case 10784: return Shape::InnerRight; @@ -4797,48 +4024,48 @@ namespace Block } namespace DioriteWall { - short DioriteWall() + BlockState DioriteWall() { return 14434; } - enum East East(short ID) + enum East East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14542: case 14543: case 14544: case 14548: case 14549: case 14550: case 14554: case 14555: case 14556: case 14560: case 14561: case 14562: case 14566: case 14567: case 14568: case 14572: case 14573: case 14574: case 14578: case 14579: case 14580: case 14584: case 14585: case 14586: case 14590: case 14591: case 14592: case 14596: case 14597: case 14598: case 14602: case 14603: case 14604: case 14608: case 14609: case 14610: case 14614: case 14615: case 14616: case 14620: case 14621: case 14622: case 14626: case 14627: case 14628: case 14632: case 14633: case 14634: case 14638: case 14639: case 14640: case 14644: case 14645: case 14646: return East::Low; case 14434: case 14435: case 14436: case 14440: case 14441: case 14442: case 14446: case 14447: case 14448: case 14452: case 14453: case 14454: case 14458: case 14459: case 14460: case 14464: case 14465: case 14466: case 14470: case 14471: case 14472: case 14476: case 14477: case 14478: case 14482: case 14483: case 14484: case 14488: case 14489: case 14490: case 14494: case 14495: case 14496: case 14500: case 14501: case 14502: case 14506: case 14507: case 14508: case 14512: case 14513: case 14514: case 14518: case 14519: case 14520: case 14524: case 14525: case 14526: case 14530: case 14531: case 14532: case 14536: case 14537: case 14538: return East::None; default: return East::Tall; } } - enum North North(short ID) + enum North North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14470: case 14471: case 14472: case 14476: case 14477: case 14478: case 14482: case 14483: case 14484: case 14488: case 14489: case 14490: case 14494: case 14495: case 14496: case 14500: case 14501: case 14502: case 14578: case 14579: case 14580: case 14584: case 14585: case 14586: case 14590: case 14591: case 14592: case 14596: case 14597: case 14598: case 14602: case 14603: case 14604: case 14608: case 14609: case 14610: case 14686: case 14687: case 14688: case 14692: case 14693: case 14694: case 14698: case 14699: case 14700: case 14704: case 14705: case 14706: case 14710: case 14711: case 14712: case 14716: case 14717: case 14718: return North::Low; case 14434: case 14435: case 14436: case 14440: case 14441: case 14442: case 14446: case 14447: case 14448: case 14452: case 14453: case 14454: case 14458: case 14459: case 14460: case 14464: case 14465: case 14466: case 14542: case 14543: case 14544: case 14548: case 14549: case 14550: case 14554: case 14555: case 14556: case 14560: case 14561: case 14562: case 14566: case 14567: case 14568: case 14572: case 14573: case 14574: case 14650: case 14651: case 14652: case 14656: case 14657: case 14658: case 14662: case 14663: case 14664: case 14668: case 14669: case 14670: case 14674: case 14675: case 14676: case 14680: case 14681: case 14682: return North::None; default: return North::Tall; } } - enum South South(short ID) + enum South South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14446: case 14447: case 14448: case 14452: case 14453: case 14454: case 14482: case 14483: case 14484: case 14488: case 14489: case 14490: case 14518: case 14519: case 14520: case 14524: case 14525: case 14526: case 14554: case 14555: case 14556: case 14560: case 14561: case 14562: case 14590: case 14591: case 14592: case 14596: case 14597: case 14598: case 14626: case 14627: case 14628: case 14632: case 14633: case 14634: case 14662: case 14663: case 14664: case 14668: case 14669: case 14670: case 14698: case 14699: case 14700: case 14704: case 14705: case 14706: case 14734: case 14735: case 14736: case 14740: case 14741: case 14742: return South::Low; case 14434: case 14435: case 14436: case 14440: case 14441: case 14442: case 14470: case 14471: case 14472: case 14476: case 14477: case 14478: case 14506: case 14507: case 14508: case 14512: case 14513: case 14514: case 14542: case 14543: case 14544: case 14548: case 14549: case 14550: case 14578: case 14579: case 14580: case 14584: case 14585: case 14586: case 14614: case 14615: case 14616: case 14620: case 14621: case 14622: case 14650: case 14651: case 14652: case 14656: case 14657: case 14658: case 14686: case 14687: case 14688: case 14692: case 14693: case 14694: case 14722: case 14723: case 14724: case 14728: case 14729: case 14730: return South::None; default: return South::Tall; } } - bool Up(short ID) + bool Up(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14440: case 14441: case 14442: case 14452: case 14453: case 14454: case 14464: case 14465: case 14466: case 14476: case 14477: case 14478: case 14488: case 14489: case 14490: case 14500: case 14501: case 14502: case 14512: case 14513: case 14514: case 14524: case 14525: case 14526: case 14536: case 14537: case 14538: case 14548: case 14549: case 14550: case 14560: case 14561: case 14562: case 14572: case 14573: case 14574: case 14584: case 14585: case 14586: case 14596: case 14597: case 14598: case 14608: case 14609: case 14610: case 14620: case 14621: case 14622: case 14632: case 14633: case 14634: case 14644: case 14645: case 14646: case 14656: case 14657: case 14658: case 14668: case 14669: case 14670: case 14680: case 14681: case 14682: case 14692: case 14693: case 14694: case 14704: case 14705: case 14706: case 14716: case 14717: case 14718: case 14728: case 14729: case 14730: case 14740: case 14741: case 14742: case 14752: case 14753: case 14754: return false; default: return true; } } - enum West West(short ID) + enum West West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14435: case 14441: case 14447: case 14453: case 14459: case 14465: case 14471: case 14477: case 14483: case 14489: case 14495: case 14501: case 14507: case 14513: case 14519: case 14525: case 14531: case 14537: case 14543: case 14549: case 14555: case 14561: case 14567: case 14573: case 14579: case 14585: case 14591: case 14597: case 14603: case 14609: case 14615: case 14621: case 14627: case 14633: case 14639: case 14645: case 14651: case 14657: case 14663: case 14669: case 14675: case 14681: case 14687: case 14693: case 14699: case 14705: case 14711: case 14717: case 14723: case 14729: case 14735: case 14741: case 14747: case 14753: return West::Low; case 14434: case 14440: case 14446: case 14452: case 14458: case 14464: case 14470: case 14476: case 14482: case 14488: case 14494: case 14500: case 14506: case 14512: case 14518: case 14524: case 14530: case 14536: case 14542: case 14548: case 14554: case 14560: case 14566: case 14572: case 14578: case 14584: case 14590: case 14596: case 14602: case 14608: case 14614: case 14620: case 14626: case 14632: case 14638: case 14644: case 14650: case 14656: case 14662: case 14668: case 14674: case 14680: case 14686: case 14692: case 14698: case 14704: case 14710: case 14716: case 14722: case 14728: case 14734: case 14740: case 14746: case 14752: return West::None; @@ -4851,13 +4078,13 @@ namespace Block } namespace Dispenser { - short Dispenser() + BlockState Dispenser() { return 235; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 240: case 241: return eBlockFace::BLOCK_FACE_XM; case 236: case 237: return eBlockFace::BLOCK_FACE_XP; @@ -4867,9 +4094,9 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Triggered(short ID) + bool Triggered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 235: case 237: case 239: case 241: case 243: case 245: return false; default: return true; @@ -4881,13 +4108,13 @@ namespace Block } namespace DragonHead { - short DragonHead() + BlockState DragonHead() { return 6590; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6590: return 0; case 6591: return 1; @@ -4910,13 +4137,13 @@ namespace Block } namespace DragonWallHead { - short DragonWallHead() + BlockState DragonWallHead() { return 6606; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6608: return eBlockFace::BLOCK_FACE_XM; case 6609: return eBlockFace::BLOCK_FACE_XP; @@ -4930,13 +4157,13 @@ namespace Block } namespace Dropper { - short Dropper() + BlockState Dropper() { return 6836; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6841: case 6842: return eBlockFace::BLOCK_FACE_XM; case 6837: case 6838: return eBlockFace::BLOCK_FACE_XP; @@ -4946,9 +4173,9 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Triggered(short ID) + bool Triggered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6836: case 6838: case 6840: case 6842: case 6844: case 6846: return false; default: return true; @@ -4972,21 +4199,21 @@ namespace Block } namespace EndPortalFrame { - short EndPortalFrame() + BlockState EndPortalFrame() { return 5150; } - bool Eye(short ID) + bool Eye(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5150: case 5151: case 5152: case 5153: return false; default: return true; } } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5148: case 5152: return eBlockFace::BLOCK_FACE_XM; case 5149: case 5153: return eBlockFace::BLOCK_FACE_XP; @@ -4997,13 +4224,13 @@ namespace Block } namespace EndRod { - short EndRod() + BlockState EndRod() { return 9062; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9061: return eBlockFace::BLOCK_FACE_XM; case 9059: return eBlockFace::BLOCK_FACE_XP; @@ -5019,13 +4246,13 @@ namespace Block } namespace EndStoneBrickSlab { - short EndStoneBrickSlab() + BlockState EndStoneBrickSlab() { return 10822; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10822: return Type::Bottom; case 10824: return Type::Double; @@ -5035,13 +4262,13 @@ namespace Block } namespace EndStoneBrickStairs { - short EndStoneBrickStairs() + BlockState EndStoneBrickStairs() { return 10080; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10110: case 10112: case 10114: case 10116: case 10118: case 10120: case 10122: case 10124: case 10126: case 10128: return eBlockFace::BLOCK_FACE_XM; case 10130: case 10132: case 10134: case 10136: case 10138: case 10140: case 10142: case 10144: case 10146: case 10148: return eBlockFace::BLOCK_FACE_XP; @@ -5049,17 +4276,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10080: case 10082: case 10084: case 10086: case 10088: case 10100: case 10102: case 10104: case 10106: case 10108: case 10120: case 10122: case 10124: case 10126: case 10128: case 10140: case 10142: case 10144: case 10146: case 10148: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10072: case 10082: case 10092: case 10102: case 10112: case 10122: case 10132: case 10142: return Shape::InnerLeft; case 10074: case 10084: case 10094: case 10104: case 10114: case 10124: case 10134: case 10144: return Shape::InnerRight; @@ -5071,48 +4298,48 @@ namespace Block } namespace EndStoneBrickWall { - short EndStoneBrickWall() + BlockState EndStoneBrickWall() { return 14110; } - enum East East(short ID) + enum East East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14218: case 14219: case 14220: case 14224: case 14225: case 14226: case 14230: case 14231: case 14232: case 14236: case 14237: case 14238: case 14242: case 14243: case 14244: case 14248: case 14249: case 14250: case 14254: case 14255: case 14256: case 14260: case 14261: case 14262: case 14266: case 14267: case 14268: case 14272: case 14273: case 14274: case 14278: case 14279: case 14280: case 14284: case 14285: case 14286: case 14290: case 14291: case 14292: case 14296: case 14297: case 14298: case 14302: case 14303: case 14304: case 14308: case 14309: case 14310: case 14314: case 14315: case 14316: case 14320: case 14321: case 14322: return East::Low; case 14110: case 14111: case 14112: case 14116: case 14117: case 14118: case 14122: case 14123: case 14124: case 14128: case 14129: case 14130: case 14134: case 14135: case 14136: case 14140: case 14141: case 14142: case 14146: case 14147: case 14148: case 14152: case 14153: case 14154: case 14158: case 14159: case 14160: case 14164: case 14165: case 14166: case 14170: case 14171: case 14172: case 14176: case 14177: case 14178: case 14182: case 14183: case 14184: case 14188: case 14189: case 14190: case 14194: case 14195: case 14196: case 14200: case 14201: case 14202: case 14206: case 14207: case 14208: case 14212: case 14213: case 14214: return East::None; default: return East::Tall; } } - enum North North(short ID) + enum North North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14146: case 14147: case 14148: case 14152: case 14153: case 14154: case 14158: case 14159: case 14160: case 14164: case 14165: case 14166: case 14170: case 14171: case 14172: case 14176: case 14177: case 14178: case 14254: case 14255: case 14256: case 14260: case 14261: case 14262: case 14266: case 14267: case 14268: case 14272: case 14273: case 14274: case 14278: case 14279: case 14280: case 14284: case 14285: case 14286: case 14362: case 14363: case 14364: case 14368: case 14369: case 14370: case 14374: case 14375: case 14376: case 14380: case 14381: case 14382: case 14386: case 14387: case 14388: case 14392: case 14393: case 14394: return North::Low; case 14110: case 14111: case 14112: case 14116: case 14117: case 14118: case 14122: case 14123: case 14124: case 14128: case 14129: case 14130: case 14134: case 14135: case 14136: case 14140: case 14141: case 14142: case 14218: case 14219: case 14220: case 14224: case 14225: case 14226: case 14230: case 14231: case 14232: case 14236: case 14237: case 14238: case 14242: case 14243: case 14244: case 14248: case 14249: case 14250: case 14326: case 14327: case 14328: case 14332: case 14333: case 14334: case 14338: case 14339: case 14340: case 14344: case 14345: case 14346: case 14350: case 14351: case 14352: case 14356: case 14357: case 14358: return North::None; default: return North::Tall; } } - enum South South(short ID) + enum South South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14122: case 14123: case 14124: case 14128: case 14129: case 14130: case 14158: case 14159: case 14160: case 14164: case 14165: case 14166: case 14194: case 14195: case 14196: case 14200: case 14201: case 14202: case 14230: case 14231: case 14232: case 14236: case 14237: case 14238: case 14266: case 14267: case 14268: case 14272: case 14273: case 14274: case 14302: case 14303: case 14304: case 14308: case 14309: case 14310: case 14338: case 14339: case 14340: case 14344: case 14345: case 14346: case 14374: case 14375: case 14376: case 14380: case 14381: case 14382: case 14410: case 14411: case 14412: case 14416: case 14417: case 14418: return South::Low; case 14110: case 14111: case 14112: case 14116: case 14117: case 14118: case 14146: case 14147: case 14148: case 14152: case 14153: case 14154: case 14182: case 14183: case 14184: case 14188: case 14189: case 14190: case 14218: case 14219: case 14220: case 14224: case 14225: case 14226: case 14254: case 14255: case 14256: case 14260: case 14261: case 14262: case 14290: case 14291: case 14292: case 14296: case 14297: case 14298: case 14326: case 14327: case 14328: case 14332: case 14333: case 14334: case 14362: case 14363: case 14364: case 14368: case 14369: case 14370: case 14398: case 14399: case 14400: case 14404: case 14405: case 14406: return South::None; default: return South::Tall; } } - bool Up(short ID) + bool Up(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14116: case 14117: case 14118: case 14128: case 14129: case 14130: case 14140: case 14141: case 14142: case 14152: case 14153: case 14154: case 14164: case 14165: case 14166: case 14176: case 14177: case 14178: case 14188: case 14189: case 14190: case 14200: case 14201: case 14202: case 14212: case 14213: case 14214: case 14224: case 14225: case 14226: case 14236: case 14237: case 14238: case 14248: case 14249: case 14250: case 14260: case 14261: case 14262: case 14272: case 14273: case 14274: case 14284: case 14285: case 14286: case 14296: case 14297: case 14298: case 14308: case 14309: case 14310: case 14320: case 14321: case 14322: case 14332: case 14333: case 14334: case 14344: case 14345: case 14346: case 14356: case 14357: case 14358: case 14368: case 14369: case 14370: case 14380: case 14381: case 14382: case 14392: case 14393: case 14394: case 14404: case 14405: case 14406: case 14416: case 14417: case 14418: case 14428: case 14429: case 14430: return false; default: return true; } } - enum West West(short ID) + enum West West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14111: case 14117: case 14123: case 14129: case 14135: case 14141: case 14147: case 14153: case 14159: case 14165: case 14171: case 14177: case 14183: case 14189: case 14195: case 14201: case 14207: case 14213: case 14219: case 14225: case 14231: case 14237: case 14243: case 14249: case 14255: case 14261: case 14267: case 14273: case 14279: case 14285: case 14291: case 14297: case 14303: case 14309: case 14315: case 14321: case 14327: case 14333: case 14339: case 14345: case 14351: case 14357: case 14363: case 14369: case 14375: case 14381: case 14387: case 14393: case 14399: case 14405: case 14411: case 14417: case 14423: case 14429: return West::Low; case 14110: case 14116: case 14122: case 14128: case 14134: case 14140: case 14146: case 14152: case 14158: case 14164: case 14170: case 14176: case 14182: case 14188: case 14194: case 14200: case 14206: case 14212: case 14218: case 14224: case 14230: case 14236: case 14242: case 14248: case 14254: case 14260: case 14266: case 14272: case 14278: case 14284: case 14290: case 14296: case 14302: case 14308: case 14314: case 14320: case 14326: case 14332: case 14338: case 14344: case 14350: case 14356: case 14362: case 14368: case 14374: case 14380: case 14386: case 14392: case 14398: case 14404: case 14410: case 14416: case 14422: case 14428: return West::None; @@ -5125,13 +4352,13 @@ namespace Block } namespace EnderChest { - short EnderChest() + BlockState EnderChest() { return 5252; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5256: return eBlockFace::BLOCK_FACE_XM; case 5258: return eBlockFace::BLOCK_FACE_XP; @@ -5142,13 +4369,13 @@ namespace Block } namespace Farmland { - short Farmland() + BlockState Farmland() { return 3365; } - unsigned char Moisture(short ID) + unsigned char Moisture(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3365: return 0; case 3366: return 1; @@ -5166,13 +4393,13 @@ namespace Block } namespace Fire { - short Fire() + BlockState Fire() { return 1471; } - unsigned char Age(short ID) + unsigned char Age(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1440: case 1441: case 1442: case 1443: case 1444: case 1445: case 1446: case 1447: case 1448: case 1449: case 1450: case 1451: case 1452: case 1453: case 1454: case 1455: case 1456: case 1457: case 1458: case 1459: case 1460: case 1461: case 1462: case 1463: case 1464: case 1465: case 1466: case 1467: case 1468: case 1469: case 1470: case 1471: return 0; case 1472: case 1473: case 1474: case 1475: case 1476: case 1477: case 1478: case 1479: case 1480: case 1481: case 1482: case 1483: case 1484: case 1485: case 1486: case 1487: case 1488: case 1489: case 1490: case 1491: case 1492: case 1493: case 1494: case 1495: case 1496: case 1497: case 1498: case 1499: case 1500: case 1501: case 1502: case 1503: return 1; @@ -5192,41 +4419,41 @@ namespace Block default: return 9; } } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1456: case 1457: case 1458: case 1459: case 1460: case 1461: case 1462: case 1463: case 1464: case 1465: case 1466: case 1467: case 1468: case 1469: case 1470: case 1471: case 1488: case 1489: case 1490: case 1491: case 1492: case 1493: case 1494: case 1495: case 1496: case 1497: case 1498: case 1499: case 1500: case 1501: case 1502: case 1503: case 1520: case 1521: case 1522: case 1523: case 1524: case 1525: case 1526: case 1527: case 1528: case 1529: case 1530: case 1531: case 1532: case 1533: case 1534: case 1535: case 1552: case 1553: case 1554: case 1555: case 1556: case 1557: case 1558: case 1559: case 1560: case 1561: case 1562: case 1563: case 1564: case 1565: case 1566: case 1567: case 1584: case 1585: case 1586: case 1587: case 1588: case 1589: case 1590: case 1591: case 1592: case 1593: case 1594: case 1595: case 1596: case 1597: case 1598: case 1599: case 1616: case 1617: case 1618: case 1619: case 1620: case 1621: case 1622: case 1623: case 1624: case 1625: case 1626: case 1627: case 1628: case 1629: case 1630: case 1631: case 1648: case 1649: case 1650: case 1651: case 1652: case 1653: case 1654: case 1655: case 1656: case 1657: case 1658: case 1659: case 1660: case 1661: case 1662: case 1663: case 1680: case 1681: case 1682: case 1683: case 1684: case 1685: case 1686: case 1687: case 1688: case 1689: case 1690: case 1691: case 1692: case 1693: case 1694: case 1695: case 1712: case 1713: case 1714: case 1715: case 1716: case 1717: case 1718: case 1719: case 1720: case 1721: case 1722: case 1723: case 1724: case 1725: case 1726: case 1727: case 1744: case 1745: case 1746: case 1747: case 1748: case 1749: case 1750: case 1751: case 1752: case 1753: case 1754: case 1755: case 1756: case 1757: case 1758: case 1759: case 1776: case 1777: case 1778: case 1779: case 1780: case 1781: case 1782: case 1783: case 1784: case 1785: case 1786: case 1787: case 1788: case 1789: case 1790: case 1791: case 1808: case 1809: case 1810: case 1811: case 1812: case 1813: case 1814: case 1815: case 1816: case 1817: case 1818: case 1819: case 1820: case 1821: case 1822: case 1823: case 1840: case 1841: case 1842: case 1843: case 1844: case 1845: case 1846: case 1847: case 1848: case 1849: case 1850: case 1851: case 1852: case 1853: case 1854: case 1855: case 1872: case 1873: case 1874: case 1875: case 1876: case 1877: case 1878: case 1879: case 1880: case 1881: case 1882: case 1883: case 1884: case 1885: case 1886: case 1887: case 1904: case 1905: case 1906: case 1907: case 1908: case 1909: case 1910: case 1911: case 1912: case 1913: case 1914: case 1915: case 1916: case 1917: case 1918: case 1919: case 1936: case 1937: case 1938: case 1939: case 1940: case 1941: case 1942: case 1943: case 1944: case 1945: case 1946: case 1947: case 1948: case 1949: case 1950: case 1951: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1448: case 1449: case 1450: case 1451: case 1452: case 1453: case 1454: case 1455: case 1464: case 1465: case 1466: case 1467: case 1468: case 1469: case 1470: case 1471: case 1480: case 1481: case 1482: case 1483: case 1484: case 1485: case 1486: case 1487: case 1496: case 1497: case 1498: case 1499: case 1500: case 1501: case 1502: case 1503: case 1512: case 1513: case 1514: case 1515: case 1516: case 1517: case 1518: case 1519: case 1528: case 1529: case 1530: case 1531: case 1532: case 1533: case 1534: case 1535: case 1544: case 1545: case 1546: case 1547: case 1548: case 1549: case 1550: case 1551: case 1560: case 1561: case 1562: case 1563: case 1564: case 1565: case 1566: case 1567: case 1576: case 1577: case 1578: case 1579: case 1580: case 1581: case 1582: case 1583: case 1592: case 1593: case 1594: case 1595: case 1596: case 1597: case 1598: case 1599: case 1608: case 1609: case 1610: case 1611: case 1612: case 1613: case 1614: case 1615: case 1624: case 1625: case 1626: case 1627: case 1628: case 1629: case 1630: case 1631: case 1640: case 1641: case 1642: case 1643: case 1644: case 1645: case 1646: case 1647: case 1656: case 1657: case 1658: case 1659: case 1660: case 1661: case 1662: case 1663: case 1672: case 1673: case 1674: case 1675: case 1676: case 1677: case 1678: case 1679: case 1688: case 1689: case 1690: case 1691: case 1692: case 1693: case 1694: case 1695: case 1704: case 1705: case 1706: case 1707: case 1708: case 1709: case 1710: case 1711: case 1720: case 1721: case 1722: case 1723: case 1724: case 1725: case 1726: case 1727: case 1736: case 1737: case 1738: case 1739: case 1740: case 1741: case 1742: case 1743: case 1752: case 1753: case 1754: case 1755: case 1756: case 1757: case 1758: case 1759: case 1768: case 1769: case 1770: case 1771: case 1772: case 1773: case 1774: case 1775: case 1784: case 1785: case 1786: case 1787: case 1788: case 1789: case 1790: case 1791: case 1800: case 1801: case 1802: case 1803: case 1804: case 1805: case 1806: case 1807: case 1816: case 1817: case 1818: case 1819: case 1820: case 1821: case 1822: case 1823: case 1832: case 1833: case 1834: case 1835: case 1836: case 1837: case 1838: case 1839: case 1848: case 1849: case 1850: case 1851: case 1852: case 1853: case 1854: case 1855: case 1864: case 1865: case 1866: case 1867: case 1868: case 1869: case 1870: case 1871: case 1880: case 1881: case 1882: case 1883: case 1884: case 1885: case 1886: case 1887: case 1896: case 1897: case 1898: case 1899: case 1900: case 1901: case 1902: case 1903: case 1912: case 1913: case 1914: case 1915: case 1916: case 1917: case 1918: case 1919: case 1928: case 1929: case 1930: case 1931: case 1932: case 1933: case 1934: case 1935: case 1944: case 1945: case 1946: case 1947: case 1948: case 1949: case 1950: case 1951: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1444: case 1445: case 1446: case 1447: case 1452: case 1453: case 1454: case 1455: case 1460: case 1461: case 1462: case 1463: case 1468: case 1469: case 1470: case 1471: case 1476: case 1477: case 1478: case 1479: case 1484: case 1485: case 1486: case 1487: case 1492: case 1493: case 1494: case 1495: case 1500: case 1501: case 1502: case 1503: case 1508: case 1509: case 1510: case 1511: case 1516: case 1517: case 1518: case 1519: case 1524: case 1525: case 1526: case 1527: case 1532: case 1533: case 1534: case 1535: case 1540: case 1541: case 1542: case 1543: case 1548: case 1549: case 1550: case 1551: case 1556: case 1557: case 1558: case 1559: case 1564: case 1565: case 1566: case 1567: case 1572: case 1573: case 1574: case 1575: case 1580: case 1581: case 1582: case 1583: case 1588: case 1589: case 1590: case 1591: case 1596: case 1597: case 1598: case 1599: case 1604: case 1605: case 1606: case 1607: case 1612: case 1613: case 1614: case 1615: case 1620: case 1621: case 1622: case 1623: case 1628: case 1629: case 1630: case 1631: case 1636: case 1637: case 1638: case 1639: case 1644: case 1645: case 1646: case 1647: case 1652: case 1653: case 1654: case 1655: case 1660: case 1661: case 1662: case 1663: case 1668: case 1669: case 1670: case 1671: case 1676: case 1677: case 1678: case 1679: case 1684: case 1685: case 1686: case 1687: case 1692: case 1693: case 1694: case 1695: case 1700: case 1701: case 1702: case 1703: case 1708: case 1709: case 1710: case 1711: case 1716: case 1717: case 1718: case 1719: case 1724: case 1725: case 1726: case 1727: case 1732: case 1733: case 1734: case 1735: case 1740: case 1741: case 1742: case 1743: case 1748: case 1749: case 1750: case 1751: case 1756: case 1757: case 1758: case 1759: case 1764: case 1765: case 1766: case 1767: case 1772: case 1773: case 1774: case 1775: case 1780: case 1781: case 1782: case 1783: case 1788: case 1789: case 1790: case 1791: case 1796: case 1797: case 1798: case 1799: case 1804: case 1805: case 1806: case 1807: case 1812: case 1813: case 1814: case 1815: case 1820: case 1821: case 1822: case 1823: case 1828: case 1829: case 1830: case 1831: case 1836: case 1837: case 1838: case 1839: case 1844: case 1845: case 1846: case 1847: case 1852: case 1853: case 1854: case 1855: case 1860: case 1861: case 1862: case 1863: case 1868: case 1869: case 1870: case 1871: case 1876: case 1877: case 1878: case 1879: case 1884: case 1885: case 1886: case 1887: case 1892: case 1893: case 1894: case 1895: case 1900: case 1901: case 1902: case 1903: case 1908: case 1909: case 1910: case 1911: case 1916: case 1917: case 1918: case 1919: case 1924: case 1925: case 1926: case 1927: case 1932: case 1933: case 1934: case 1935: case 1940: case 1941: case 1942: case 1943: case 1948: case 1949: case 1950: case 1951: return false; default: return true; } } - bool Up(short ID) + bool Up(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1442: case 1443: case 1446: case 1447: case 1450: case 1451: case 1454: case 1455: case 1458: case 1459: case 1462: case 1463: case 1466: case 1467: case 1470: case 1471: case 1474: case 1475: case 1478: case 1479: case 1482: case 1483: case 1486: case 1487: case 1490: case 1491: case 1494: case 1495: case 1498: case 1499: case 1502: case 1503: case 1506: case 1507: case 1510: case 1511: case 1514: case 1515: case 1518: case 1519: case 1522: case 1523: case 1526: case 1527: case 1530: case 1531: case 1534: case 1535: case 1538: case 1539: case 1542: case 1543: case 1546: case 1547: case 1550: case 1551: case 1554: case 1555: case 1558: case 1559: case 1562: case 1563: case 1566: case 1567: case 1570: case 1571: case 1574: case 1575: case 1578: case 1579: case 1582: case 1583: case 1586: case 1587: case 1590: case 1591: case 1594: case 1595: case 1598: case 1599: case 1602: case 1603: case 1606: case 1607: case 1610: case 1611: case 1614: case 1615: case 1618: case 1619: case 1622: case 1623: case 1626: case 1627: case 1630: case 1631: case 1634: case 1635: case 1638: case 1639: case 1642: case 1643: case 1646: case 1647: case 1650: case 1651: case 1654: case 1655: case 1658: case 1659: case 1662: case 1663: case 1666: case 1667: case 1670: case 1671: case 1674: case 1675: case 1678: case 1679: case 1682: case 1683: case 1686: case 1687: case 1690: case 1691: case 1694: case 1695: case 1698: case 1699: case 1702: case 1703: case 1706: case 1707: case 1710: case 1711: case 1714: case 1715: case 1718: case 1719: case 1722: case 1723: case 1726: case 1727: case 1730: case 1731: case 1734: case 1735: case 1738: case 1739: case 1742: case 1743: case 1746: case 1747: case 1750: case 1751: case 1754: case 1755: case 1758: case 1759: case 1762: case 1763: case 1766: case 1767: case 1770: case 1771: case 1774: case 1775: case 1778: case 1779: case 1782: case 1783: case 1786: case 1787: case 1790: case 1791: case 1794: case 1795: case 1798: case 1799: case 1802: case 1803: case 1806: case 1807: case 1810: case 1811: case 1814: case 1815: case 1818: case 1819: case 1822: case 1823: case 1826: case 1827: case 1830: case 1831: case 1834: case 1835: case 1838: case 1839: case 1842: case 1843: case 1846: case 1847: case 1850: case 1851: case 1854: case 1855: case 1858: case 1859: case 1862: case 1863: case 1866: case 1867: case 1870: case 1871: case 1874: case 1875: case 1878: case 1879: case 1882: case 1883: case 1886: case 1887: case 1890: case 1891: case 1894: case 1895: case 1898: case 1899: case 1902: case 1903: case 1906: case 1907: case 1910: case 1911: case 1914: case 1915: case 1918: case 1919: case 1922: case 1923: case 1926: case 1927: case 1930: case 1931: case 1934: case 1935: case 1938: case 1939: case 1942: case 1943: case 1946: case 1947: case 1950: case 1951: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1441: case 1443: case 1445: case 1447: case 1449: case 1451: case 1453: case 1455: case 1457: case 1459: case 1461: case 1463: case 1465: case 1467: case 1469: case 1471: case 1473: case 1475: case 1477: case 1479: case 1481: case 1483: case 1485: case 1487: case 1489: case 1491: case 1493: case 1495: case 1497: case 1499: case 1501: case 1503: case 1505: case 1507: case 1509: case 1511: case 1513: case 1515: case 1517: case 1519: case 1521: case 1523: case 1525: case 1527: case 1529: case 1531: case 1533: case 1535: case 1537: case 1539: case 1541: case 1543: case 1545: case 1547: case 1549: case 1551: case 1553: case 1555: case 1557: case 1559: case 1561: case 1563: case 1565: case 1567: case 1569: case 1571: case 1573: case 1575: case 1577: case 1579: case 1581: case 1583: case 1585: case 1587: case 1589: case 1591: case 1593: case 1595: case 1597: case 1599: case 1601: case 1603: case 1605: case 1607: case 1609: case 1611: case 1613: case 1615: case 1617: case 1619: case 1621: case 1623: case 1625: case 1627: case 1629: case 1631: case 1633: case 1635: case 1637: case 1639: case 1641: case 1643: case 1645: case 1647: case 1649: case 1651: case 1653: case 1655: case 1657: case 1659: case 1661: case 1663: case 1665: case 1667: case 1669: case 1671: case 1673: case 1675: case 1677: case 1679: case 1681: case 1683: case 1685: case 1687: case 1689: case 1691: case 1693: case 1695: case 1697: case 1699: case 1701: case 1703: case 1705: case 1707: case 1709: case 1711: case 1713: case 1715: case 1717: case 1719: case 1721: case 1723: case 1725: case 1727: case 1729: case 1731: case 1733: case 1735: case 1737: case 1739: case 1741: case 1743: case 1745: case 1747: case 1749: case 1751: case 1753: case 1755: case 1757: case 1759: case 1761: case 1763: case 1765: case 1767: case 1769: case 1771: case 1773: case 1775: case 1777: case 1779: case 1781: case 1783: case 1785: case 1787: case 1789: case 1791: case 1793: case 1795: case 1797: case 1799: case 1801: case 1803: case 1805: case 1807: case 1809: case 1811: case 1813: case 1815: case 1817: case 1819: case 1821: case 1823: case 1825: case 1827: case 1829: case 1831: case 1833: case 1835: case 1837: case 1839: case 1841: case 1843: case 1845: case 1847: case 1849: case 1851: case 1853: case 1855: case 1857: case 1859: case 1861: case 1863: case 1865: case 1867: case 1869: case 1871: case 1873: case 1875: case 1877: case 1879: case 1881: case 1883: case 1885: case 1887: case 1889: case 1891: case 1893: case 1895: case 1897: case 1899: case 1901: case 1903: case 1905: case 1907: case 1909: case 1911: case 1913: case 1915: case 1917: case 1919: case 1921: case 1923: case 1925: case 1927: case 1929: case 1931: case 1933: case 1935: case 1937: case 1939: case 1941: case 1943: case 1945: case 1947: case 1949: case 1951: return false; default: return true; @@ -5244,13 +4471,13 @@ namespace Block } namespace FireCoralWallFan { - short FireCoralWallFan() + BlockState FireCoralWallFan() { return 9624; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9629: return eBlockFace::BLOCK_FACE_XM; case 9631: return eBlockFace::BLOCK_FACE_XP; @@ -5267,13 +4494,13 @@ namespace Block } namespace FrostedIce { - short FrostedIce() + BlockState FrostedIce() { return 9249; } - unsigned char Age(short ID) + unsigned char Age(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9249: return 0; case 9250: return 1; @@ -5284,13 +4511,13 @@ namespace Block } namespace Furnace { - short Furnace() + BlockState Furnace() { return 3374; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3377: case 3378: return eBlockFace::BLOCK_FACE_XM; case 3379: case 3380: return eBlockFace::BLOCK_FACE_XP; @@ -5298,9 +4525,9 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Lit(short ID) + bool Lit(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3374: case 3376: case 3378: case 3380: return false; default: return true; @@ -5315,37 +4542,37 @@ namespace Block } namespace GlassPane { - short GlassPane() + BlockState GlassPane() { return 4762; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4749: case 4750: case 4753: case 4754: case 4757: case 4758: case 4761: case 4762: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4741: case 4742: case 4745: case 4746: case 4757: case 4758: case 4761: case 4762: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4737: case 4738: case 4745: case 4746: case 4753: case 4754: case 4761: case 4762: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4734: case 4738: case 4742: case 4746: case 4750: case 4754: case 4758: case 4762: return false; default: return true; @@ -5366,13 +4593,13 @@ namespace Block } namespace GraniteSlab { - short GraniteSlab() + BlockState GraniteSlab() { return 10840; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10840: return Type::Bottom; case 10842: return Type::Double; @@ -5382,13 +4609,13 @@ namespace Block } namespace GraniteStairs { - short GraniteStairs() + BlockState GraniteStairs() { return 10400; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10430: case 10432: case 10434: case 10436: case 10438: case 10440: case 10442: case 10444: case 10446: case 10448: return eBlockFace::BLOCK_FACE_XM; case 10450: case 10452: case 10454: case 10456: case 10458: case 10460: case 10462: case 10464: case 10466: case 10468: return eBlockFace::BLOCK_FACE_XP; @@ -5396,17 +4623,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10400: case 10402: case 10404: case 10406: case 10408: case 10420: case 10422: case 10424: case 10426: case 10428: case 10440: case 10442: case 10444: case 10446: case 10448: case 10460: case 10462: case 10464: case 10466: case 10468: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10392: case 10402: case 10412: case 10422: case 10432: case 10442: case 10452: case 10462: return Shape::InnerLeft; case 10394: case 10404: case 10414: case 10424: case 10434: case 10444: case 10454: case 10464: return Shape::InnerRight; @@ -5418,48 +4645,48 @@ namespace Block } namespace GraniteWall { - short GraniteWall() + BlockState GraniteWall() { return 12166; } - enum East East(short ID) + enum East East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 12274: case 12275: case 12276: case 12280: case 12281: case 12282: case 12286: case 12287: case 12288: case 12292: case 12293: case 12294: case 12298: case 12299: case 12300: case 12304: case 12305: case 12306: case 12310: case 12311: case 12312: case 12316: case 12317: case 12318: case 12322: case 12323: case 12324: case 12328: case 12329: case 12330: case 12334: case 12335: case 12336: case 12340: case 12341: case 12342: case 12346: case 12347: case 12348: case 12352: case 12353: case 12354: case 12358: case 12359: case 12360: case 12364: case 12365: case 12366: case 12370: case 12371: case 12372: case 12376: case 12377: case 12378: return East::Low; case 12166: case 12167: case 12168: case 12172: case 12173: case 12174: case 12178: case 12179: case 12180: case 12184: case 12185: case 12186: case 12190: case 12191: case 12192: case 12196: case 12197: case 12198: case 12202: case 12203: case 12204: case 12208: case 12209: case 12210: case 12214: case 12215: case 12216: case 12220: case 12221: case 12222: case 12226: case 12227: case 12228: case 12232: case 12233: case 12234: case 12238: case 12239: case 12240: case 12244: case 12245: case 12246: case 12250: case 12251: case 12252: case 12256: case 12257: case 12258: case 12262: case 12263: case 12264: case 12268: case 12269: case 12270: return East::None; default: return East::Tall; } } - enum North North(short ID) + enum North North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 12202: case 12203: case 12204: case 12208: case 12209: case 12210: case 12214: case 12215: case 12216: case 12220: case 12221: case 12222: case 12226: case 12227: case 12228: case 12232: case 12233: case 12234: case 12310: case 12311: case 12312: case 12316: case 12317: case 12318: case 12322: case 12323: case 12324: case 12328: case 12329: case 12330: case 12334: case 12335: case 12336: case 12340: case 12341: case 12342: case 12418: case 12419: case 12420: case 12424: case 12425: case 12426: case 12430: case 12431: case 12432: case 12436: case 12437: case 12438: case 12442: case 12443: case 12444: case 12448: case 12449: case 12450: return North::Low; case 12166: case 12167: case 12168: case 12172: case 12173: case 12174: case 12178: case 12179: case 12180: case 12184: case 12185: case 12186: case 12190: case 12191: case 12192: case 12196: case 12197: case 12198: case 12274: case 12275: case 12276: case 12280: case 12281: case 12282: case 12286: case 12287: case 12288: case 12292: case 12293: case 12294: case 12298: case 12299: case 12300: case 12304: case 12305: case 12306: case 12382: case 12383: case 12384: case 12388: case 12389: case 12390: case 12394: case 12395: case 12396: case 12400: case 12401: case 12402: case 12406: case 12407: case 12408: case 12412: case 12413: case 12414: return North::None; default: return North::Tall; } } - enum South South(short ID) + enum South South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 12178: case 12179: case 12180: case 12184: case 12185: case 12186: case 12214: case 12215: case 12216: case 12220: case 12221: case 12222: case 12250: case 12251: case 12252: case 12256: case 12257: case 12258: case 12286: case 12287: case 12288: case 12292: case 12293: case 12294: case 12322: case 12323: case 12324: case 12328: case 12329: case 12330: case 12358: case 12359: case 12360: case 12364: case 12365: case 12366: case 12394: case 12395: case 12396: case 12400: case 12401: case 12402: case 12430: case 12431: case 12432: case 12436: case 12437: case 12438: case 12466: case 12467: case 12468: case 12472: case 12473: case 12474: return South::Low; case 12166: case 12167: case 12168: case 12172: case 12173: case 12174: case 12202: case 12203: case 12204: case 12208: case 12209: case 12210: case 12238: case 12239: case 12240: case 12244: case 12245: case 12246: case 12274: case 12275: case 12276: case 12280: case 12281: case 12282: case 12310: case 12311: case 12312: case 12316: case 12317: case 12318: case 12346: case 12347: case 12348: case 12352: case 12353: case 12354: case 12382: case 12383: case 12384: case 12388: case 12389: case 12390: case 12418: case 12419: case 12420: case 12424: case 12425: case 12426: case 12454: case 12455: case 12456: case 12460: case 12461: case 12462: return South::None; default: return South::Tall; } } - bool Up(short ID) + bool Up(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 12172: case 12173: case 12174: case 12184: case 12185: case 12186: case 12196: case 12197: case 12198: case 12208: case 12209: case 12210: case 12220: case 12221: case 12222: case 12232: case 12233: case 12234: case 12244: case 12245: case 12246: case 12256: case 12257: case 12258: case 12268: case 12269: case 12270: case 12280: case 12281: case 12282: case 12292: case 12293: case 12294: case 12304: case 12305: case 12306: case 12316: case 12317: case 12318: case 12328: case 12329: case 12330: case 12340: case 12341: case 12342: case 12352: case 12353: case 12354: case 12364: case 12365: case 12366: case 12376: case 12377: case 12378: case 12388: case 12389: case 12390: case 12400: case 12401: case 12402: case 12412: case 12413: case 12414: case 12424: case 12425: case 12426: case 12436: case 12437: case 12438: case 12448: case 12449: case 12450: case 12460: case 12461: case 12462: case 12472: case 12473: case 12474: case 12484: case 12485: case 12486: return false; default: return true; } } - enum West West(short ID) + enum West West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 12167: case 12173: case 12179: case 12185: case 12191: case 12197: case 12203: case 12209: case 12215: case 12221: case 12227: case 12233: case 12239: case 12245: case 12251: case 12257: case 12263: case 12269: case 12275: case 12281: case 12287: case 12293: case 12299: case 12305: case 12311: case 12317: case 12323: case 12329: case 12335: case 12341: case 12347: case 12353: case 12359: case 12365: case 12371: case 12377: case 12383: case 12389: case 12395: case 12401: case 12407: case 12413: case 12419: case 12425: case 12431: case 12437: case 12443: case 12449: case 12455: case 12461: case 12467: case 12473: case 12479: case 12485: return West::Low; case 12166: case 12172: case 12178: case 12184: case 12190: case 12196: case 12202: case 12208: case 12214: case 12220: case 12226: case 12232: case 12238: case 12244: case 12250: case 12256: case 12262: case 12268: case 12274: case 12280: case 12286: case 12292: case 12298: case 12304: case 12310: case 12316: case 12322: case 12328: case 12334: case 12340: case 12346: case 12352: case 12358: case 12364: case 12370: case 12376: case 12382: case 12388: case 12394: case 12400: case 12406: case 12412: case 12418: case 12424: case 12430: case 12436: case 12442: case 12448: case 12454: case 12460: case 12466: case 12472: case 12478: case 12484: return West::None; @@ -5472,13 +4699,13 @@ namespace Block } namespace GrassBlock { - short GrassBlock() + BlockState GrassBlock() { return 9; } - bool Snowy(short ID) + bool Snowy(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9: return false; default: return true; @@ -5493,13 +4720,13 @@ namespace Block } namespace GrayBanner { - short GrayBanner() + BlockState GrayBanner() { return 8009; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8009: return 0; case 8010: return 1; @@ -5522,13 +4749,13 @@ namespace Block } namespace GrayBed { - short GrayBed() + BlockState GrayBed() { return 1164; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1169: case 1170: case 1171: case 1172: return eBlockFace::BLOCK_FACE_XM; case 1173: case 1174: case 1175: case 1176: return eBlockFace::BLOCK_FACE_XP; @@ -5536,17 +4763,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Occupied(short ID) + bool Occupied(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1163: case 1164: case 1167: case 1168: case 1171: case 1172: case 1175: case 1176: return false; default: return true; } } - enum Part Part(short ID) + enum Part Part(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1162: case 1164: case 1166: case 1168: case 1170: case 1172: case 1174: case 1176: return Part::Foot; default: return Part::Head; @@ -5564,13 +4791,13 @@ namespace Block } namespace GrayGlazedTerracotta { - short GrayGlazedTerracotta() + BlockState GrayGlazedTerracotta() { return 9402; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9404: return eBlockFace::BLOCK_FACE_XM; case 9405: return eBlockFace::BLOCK_FACE_XP; @@ -5581,13 +4808,13 @@ namespace Block } namespace GrayShulkerBox { - short GrayShulkerBox() + BlockState GrayShulkerBox() { return 9324; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9323: return eBlockFace::BLOCK_FACE_XM; case 9321: return eBlockFace::BLOCK_FACE_XP; @@ -5603,37 +4830,37 @@ namespace Block } namespace GrayStainedGlassPane { - short GrayStainedGlassPane() + BlockState GrayStainedGlassPane() { return 7118; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7105: case 7106: case 7109: case 7110: case 7113: case 7114: case 7117: case 7118: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7097: case 7098: case 7101: case 7102: case 7113: case 7114: case 7117: case 7118: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7093: case 7094: case 7101: case 7102: case 7109: case 7110: case 7117: case 7118: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7090: case 7094: case 7098: case 7102: case 7106: case 7110: case 7114: case 7118: return false; default: return true; @@ -5645,13 +4872,13 @@ namespace Block } namespace GrayWallBanner { - short GrayWallBanner() + BlockState GrayWallBanner() { return 8181; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8183: return eBlockFace::BLOCK_FACE_XM; case 8184: return eBlockFace::BLOCK_FACE_XP; @@ -5665,13 +4892,13 @@ namespace Block } namespace GreenBanner { - short GreenBanner() + BlockState GreenBanner() { return 8105; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8105: return 0; case 8106: return 1; @@ -5694,13 +4921,13 @@ namespace Block } namespace GreenBed { - short GreenBed() + BlockState GreenBed() { return 1260; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1265: case 1266: case 1267: case 1268: return eBlockFace::BLOCK_FACE_XM; case 1269: case 1270: case 1271: case 1272: return eBlockFace::BLOCK_FACE_XP; @@ -5708,17 +4935,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Occupied(short ID) + bool Occupied(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1259: case 1260: case 1263: case 1264: case 1267: case 1268: case 1271: case 1272: return false; default: return true; } } - enum Part Part(short ID) + enum Part Part(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1258: case 1260: case 1262: case 1264: case 1266: case 1268: case 1270: case 1272: return Part::Foot; default: return Part::Head; @@ -5736,13 +4963,13 @@ namespace Block } namespace GreenGlazedTerracotta { - short GreenGlazedTerracotta() + BlockState GreenGlazedTerracotta() { return 9426; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9428: return eBlockFace::BLOCK_FACE_XM; case 9429: return eBlockFace::BLOCK_FACE_XP; @@ -5753,13 +4980,13 @@ namespace Block } namespace GreenShulkerBox { - short GreenShulkerBox() + BlockState GreenShulkerBox() { return 9360; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9359: return eBlockFace::BLOCK_FACE_XM; case 9357: return eBlockFace::BLOCK_FACE_XP; @@ -5775,37 +5002,37 @@ namespace Block } namespace GreenStainedGlassPane { - short GreenStainedGlassPane() + BlockState GreenStainedGlassPane() { return 7310; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7297: case 7298: case 7301: case 7302: case 7305: case 7306: case 7309: case 7310: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7289: case 7290: case 7293: case 7294: case 7305: case 7306: case 7309: case 7310: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7285: case 7286: case 7293: case 7294: case 7301: case 7302: case 7309: case 7310: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7282: case 7286: case 7290: case 7294: case 7298: case 7302: case 7306: case 7310: return false; default: return true; @@ -5817,13 +5044,13 @@ namespace Block } namespace GreenWallBanner { - short GreenWallBanner() + BlockState GreenWallBanner() { return 8205; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8207: return eBlockFace::BLOCK_FACE_XM; case 8208: return eBlockFace::BLOCK_FACE_XP; @@ -5837,22 +5064,22 @@ namespace Block } namespace Grindstone { - short Grindstone() + BlockState Grindstone() { return 14825; } - enum Face Face(short ID) + enum Face Face(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14829: case 14830: case 14831: case 14832: return Face::Ceiling; case 14821: case 14822: case 14823: case 14824: return Face::Floor; default: return Face::Wall; } } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14823: case 14827: case 14831: return eBlockFace::BLOCK_FACE_XM; case 14824: case 14828: case 14832: return eBlockFace::BLOCK_FACE_XP; @@ -5863,13 +5090,13 @@ namespace Block } namespace HayBale { - short HayBale() + BlockState HayBale() { return 7864; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7863: return Axis::X; case 7864: return Axis::Y; @@ -5879,13 +5106,13 @@ namespace Block } namespace HeavyWeightedPressurePlate { - short HeavyWeightedPressurePlate() + BlockState HeavyWeightedPressurePlate() { return 6662; } - unsigned char Power(short ID) + unsigned char Power(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6662: return 0; case 6663: return 1; @@ -5914,21 +5141,21 @@ namespace Block } namespace Hopper { - short Hopper() + BlockState Hopper() { return 6728; } - bool Enabled(short ID) + bool Enabled(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6733: case 6734: case 6735: case 6736: case 6737: return false; default: return true; } } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6731: case 6736: return eBlockFace::BLOCK_FACE_XM; case 6732: case 6737: return eBlockFace::BLOCK_FACE_XP; @@ -5949,13 +5176,13 @@ namespace Block } namespace HornCoralWallFan { - short HornCoralWallFan() + BlockState HornCoralWallFan() { return 9632; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9637: return eBlockFace::BLOCK_FACE_XM; case 9639: return eBlockFace::BLOCK_FACE_XP; @@ -5987,37 +5214,37 @@ namespace Block } namespace IronBars { - short IronBars() + BlockState IronBars() { return 4728; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4715: case 4716: case 4719: case 4720: case 4723: case 4724: case 4727: case 4728: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4707: case 4708: case 4711: case 4712: case 4723: case 4724: case 4727: case 4728: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4703: case 4704: case 4711: case 4712: case 4719: case 4720: case 4727: case 4728: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4700: case 4704: case 4708: case 4712: case 4716: case 4720: case 4724: case 4728: return false; default: return true; @@ -6029,13 +5256,13 @@ namespace Block } namespace IronDoor { - short IronDoor() + BlockState IronDoor() { return 3820; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3841: case 3842: case 3843: case 3844: case 3845: case 3846: case 3847: case 3848: case 3849: case 3850: case 3851: case 3852: case 3853: case 3854: case 3855: case 3856: return eBlockFace::BLOCK_FACE_XM; case 3857: case 3858: case 3859: case 3860: case 3861: case 3862: case 3863: case 3864: case 3865: case 3866: case 3867: case 3868: case 3869: case 3870: case 3871: case 3872: return eBlockFace::BLOCK_FACE_XP; @@ -6043,33 +5270,33 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3817: case 3818: case 3819: case 3820: case 3821: case 3822: case 3823: case 3824: case 3833: case 3834: case 3835: case 3836: case 3837: case 3838: case 3839: case 3840: case 3849: case 3850: case 3851: case 3852: case 3853: case 3854: case 3855: case 3856: case 3865: case 3866: case 3867: case 3868: case 3869: case 3870: case 3871: case 3872: return Half::Lower; default: return Half::Upper; } } - enum Hinge Hinge(short ID) + enum Hinge Hinge(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3809: case 3810: case 3811: case 3812: case 3817: case 3818: case 3819: case 3820: case 3825: case 3826: case 3827: case 3828: case 3833: case 3834: case 3835: case 3836: case 3841: case 3842: case 3843: case 3844: case 3849: case 3850: case 3851: case 3852: case 3857: case 3858: case 3859: case 3860: case 3865: case 3866: case 3867: case 3868: return Hinge::Left; default: return Hinge::Right; } } - bool Open(short ID) + bool Open(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3811: case 3812: case 3815: case 3816: case 3819: case 3820: case 3823: case 3824: case 3827: case 3828: case 3831: case 3832: case 3835: case 3836: case 3839: case 3840: case 3843: case 3844: case 3847: case 3848: case 3851: case 3852: case 3855: case 3856: case 3859: case 3860: case 3863: case 3864: case 3867: case 3868: case 3871: case 3872: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3810: case 3812: case 3814: case 3816: case 3818: case 3820: case 3822: case 3824: case 3826: case 3828: case 3830: case 3832: case 3834: case 3836: case 3838: case 3840: case 3842: case 3844: case 3846: case 3848: case 3850: case 3852: case 3854: case 3856: case 3858: case 3860: case 3862: case 3864: case 3866: case 3868: case 3870: case 3872: return false; default: return true; @@ -6081,13 +5308,13 @@ namespace Block } namespace IronTrapdoor { - short IronTrapdoor() + BlockState IronTrapdoor() { return 7552; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7570: case 7572: case 7574: case 7576: case 7578: case 7580: case 7582: case 7584: return eBlockFace::BLOCK_FACE_XM; case 7586: case 7588: case 7590: case 7592: case 7594: case 7596: case 7598: case 7600: return eBlockFace::BLOCK_FACE_XP; @@ -6095,25 +5322,25 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7546: case 7548: case 7550: case 7552: case 7562: case 7564: case 7566: case 7568: case 7578: case 7580: case 7582: case 7584: case 7594: case 7596: case 7598: case 7600: return Half::Bottom; default: return Half::Top; } } - bool Open(short ID) + bool Open(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7542: case 7544: case 7550: case 7552: case 7558: case 7560: case 7566: case 7568: case 7574: case 7576: case 7582: case 7584: case 7590: case 7592: case 7598: case 7600: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7540: case 7544: case 7548: case 7552: case 7556: case 7560: case 7564: case 7568: case 7572: case 7576: case 7580: case 7584: case 7588: case 7592: case 7596: case 7600: return false; default: return true; @@ -6122,13 +5349,13 @@ namespace Block } namespace JackOLantern { - short JackOLantern() + BlockState JackOLantern() { return 4020; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4022: return eBlockFace::BLOCK_FACE_XM; case 4023: return eBlockFace::BLOCK_FACE_XP; @@ -6139,13 +5366,13 @@ namespace Block } namespace Jigsaw { - short Jigsaw() + BlockState Jigsaw() { return 15749; } - enum Orientation Orientation(short ID) + enum Orientation Orientation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15739: return Orientation::DownEast; case 15740: return Orientation::DownNorth; @@ -6164,13 +5391,13 @@ namespace Block } namespace Jukebox { - short Jukebox() + BlockState Jukebox() { return 3965; } - bool HasRecord(short ID) + bool HasRecord(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3965: return false; default: return true; @@ -6179,22 +5406,22 @@ namespace Block } namespace JungleButton { - short JungleButton() + BlockState JungleButton() { return 6427; } - enum Face Face(short ID) + enum Face Face(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6434: case 6435: case 6436: case 6437: case 6438: case 6439: case 6440: case 6441: return Face::Ceiling; case 6418: case 6419: case 6420: case 6421: case 6422: case 6423: case 6424: case 6425: return Face::Floor; default: return Face::Wall; } } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6422: case 6423: case 6430: case 6431: case 6438: case 6439: return eBlockFace::BLOCK_FACE_XM; case 6424: case 6425: case 6432: case 6433: case 6440: case 6441: return eBlockFace::BLOCK_FACE_XP; @@ -6202,9 +5429,9 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6419: case 6421: case 6423: case 6425: case 6427: case 6429: case 6431: case 6433: case 6435: case 6437: case 6439: case 6441: return false; default: return true; @@ -6213,13 +5440,13 @@ namespace Block } namespace JungleDoor { - short JungleDoor() + BlockState JungleDoor() { return 8877; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8898: case 8899: case 8900: case 8901: case 8902: case 8903: case 8904: case 8905: case 8906: case 8907: case 8908: case 8909: case 8910: case 8911: case 8912: case 8913: return eBlockFace::BLOCK_FACE_XM; case 8914: case 8915: case 8916: case 8917: case 8918: case 8919: case 8920: case 8921: case 8922: case 8923: case 8924: case 8925: case 8926: case 8927: case 8928: case 8929: return eBlockFace::BLOCK_FACE_XP; @@ -6227,33 +5454,33 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8874: case 8875: case 8876: case 8877: case 8878: case 8879: case 8880: case 8881: case 8890: case 8891: case 8892: case 8893: case 8894: case 8895: case 8896: case 8897: case 8906: case 8907: case 8908: case 8909: case 8910: case 8911: case 8912: case 8913: case 8922: case 8923: case 8924: case 8925: case 8926: case 8927: case 8928: case 8929: return Half::Lower; default: return Half::Upper; } } - enum Hinge Hinge(short ID) + enum Hinge Hinge(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8866: case 8867: case 8868: case 8869: case 8874: case 8875: case 8876: case 8877: case 8882: case 8883: case 8884: case 8885: case 8890: case 8891: case 8892: case 8893: case 8898: case 8899: case 8900: case 8901: case 8906: case 8907: case 8908: case 8909: case 8914: case 8915: case 8916: case 8917: case 8922: case 8923: case 8924: case 8925: return Hinge::Left; default: return Hinge::Right; } } - bool Open(short ID) + bool Open(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8868: case 8869: case 8872: case 8873: case 8876: case 8877: case 8880: case 8881: case 8884: case 8885: case 8888: case 8889: case 8892: case 8893: case 8896: case 8897: case 8900: case 8901: case 8904: case 8905: case 8908: case 8909: case 8912: case 8913: case 8916: case 8917: case 8920: case 8921: case 8924: case 8925: case 8928: case 8929: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8867: case 8869: case 8871: case 8873: case 8875: case 8877: case 8879: case 8881: case 8883: case 8885: case 8887: case 8889: case 8891: case 8893: case 8895: case 8897: case 8899: case 8901: case 8903: case 8905: case 8907: case 8909: case 8911: case 8913: case 8915: case 8917: case 8919: case 8921: case 8923: case 8925: case 8927: case 8929: return false; default: return true; @@ -6262,37 +5489,37 @@ namespace Block } namespace JungleFence { - short JungleFence() + BlockState JungleFence() { return 8673; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8660: case 8661: case 8664: case 8665: case 8668: case 8669: case 8672: case 8673: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8652: case 8653: case 8656: case 8657: case 8668: case 8669: case 8672: case 8673: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8648: case 8649: case 8656: case 8657: case 8664: case 8665: case 8672: case 8673: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8645: case 8649: case 8653: case 8657: case 8661: case 8665: case 8669: case 8673: return false; default: return true; @@ -6301,13 +5528,13 @@ namespace Block } namespace JungleFenceGate { - short JungleFenceGate() + BlockState JungleFenceGate() { return 8489; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8498: case 8499: case 8500: case 8501: case 8502: case 8503: case 8504: case 8505: return eBlockFace::BLOCK_FACE_XM; case 8506: case 8507: case 8508: case 8509: case 8510: case 8511: case 8512: case 8513: return eBlockFace::BLOCK_FACE_XP; @@ -6315,25 +5542,25 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool InWall(short ID) + bool InWall(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8486: case 8487: case 8488: case 8489: case 8494: case 8495: case 8496: case 8497: case 8502: case 8503: case 8504: case 8505: case 8510: case 8511: case 8512: case 8513: return false; default: return true; } } - bool Open(short ID) + bool Open(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8484: case 8485: case 8488: case 8489: case 8492: case 8493: case 8496: case 8497: case 8500: case 8501: case 8504: case 8505: case 8508: case 8509: case 8512: case 8513: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8483: case 8485: case 8487: case 8489: case 8491: case 8493: case 8495: case 8497: case 8499: case 8501: case 8503: case 8505: case 8507: case 8509: case 8511: case 8513: return false; default: return true; @@ -6342,13 +5569,13 @@ namespace Block } namespace JungleLeaves { - short JungleLeaves() + BlockState JungleLeaves() { return 200; } - unsigned char Distance(short ID) + unsigned char Distance(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 187: case 188: return 1; case 189: case 190: return 2; @@ -6359,9 +5586,9 @@ namespace Block default: return 7; } } - bool Persistent(short ID) + bool Persistent(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 188: case 190: case 192: case 194: case 196: case 198: case 200: return false; default: return true; @@ -6370,13 +5597,13 @@ namespace Block } namespace JungleLog { - short JungleLog() + BlockState JungleLog() { return 83; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 82: return Axis::X; case 83: return Axis::Y; @@ -6389,13 +5616,13 @@ namespace Block } namespace JunglePressurePlate { - short JunglePressurePlate() + BlockState JunglePressurePlate() { return 3880; } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3880: return false; default: return true; @@ -6404,13 +5631,13 @@ namespace Block } namespace JungleSapling { - short JungleSapling() + BlockState JungleSapling() { return 27; } - unsigned char Stage(short ID) + unsigned char Stage(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 27: return 0; default: return 1; @@ -6419,13 +5646,13 @@ namespace Block } namespace JungleSign { - short JungleSign() + BlockState JungleSign() { return 3510; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3510: return 0; case 3512: return 1; @@ -6448,13 +5675,13 @@ namespace Block } namespace JungleSlab { - short JungleSlab() + BlockState JungleSlab() { return 8321; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8321: return Type::Bottom; case 8323: return Type::Double; @@ -6464,13 +5691,13 @@ namespace Block } namespace JungleStairs { - short JungleStairs() + BlockState JungleStairs() { return 5575; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5605: case 5607: case 5609: case 5611: case 5613: case 5615: case 5617: case 5619: case 5621: case 5623: return eBlockFace::BLOCK_FACE_XM; case 5625: case 5627: case 5629: case 5631: case 5633: case 5635: case 5637: case 5639: case 5641: case 5643: return eBlockFace::BLOCK_FACE_XP; @@ -6478,17 +5705,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5575: case 5577: case 5579: case 5581: case 5583: case 5595: case 5597: case 5599: case 5601: case 5603: case 5615: case 5617: case 5619: case 5621: case 5623: case 5635: case 5637: case 5639: case 5641: case 5643: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5567: case 5577: case 5587: case 5597: case 5607: case 5617: case 5627: case 5637: return Shape::InnerLeft; case 5569: case 5579: case 5589: case 5599: case 5609: case 5619: case 5629: case 5639: return Shape::InnerRight; @@ -6500,13 +5727,13 @@ namespace Block } namespace JungleTrapdoor { - short JungleTrapdoor() + BlockState JungleTrapdoor() { return 4318; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4336: case 4338: case 4340: case 4342: case 4344: case 4346: case 4348: case 4350: return eBlockFace::BLOCK_FACE_XM; case 4352: case 4354: case 4356: case 4358: case 4360: case 4362: case 4364: case 4366: return eBlockFace::BLOCK_FACE_XP; @@ -6514,25 +5741,25 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4312: case 4314: case 4316: case 4318: case 4328: case 4330: case 4332: case 4334: case 4344: case 4346: case 4348: case 4350: case 4360: case 4362: case 4364: case 4366: return Half::Bottom; default: return Half::Top; } } - bool Open(short ID) + bool Open(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4308: case 4310: case 4316: case 4318: case 4324: case 4326: case 4332: case 4334: case 4340: case 4342: case 4348: case 4350: case 4356: case 4358: case 4364: case 4366: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4306: case 4310: case 4314: case 4318: case 4322: case 4326: case 4330: case 4334: case 4338: case 4342: case 4346: case 4350: case 4354: case 4358: case 4362: case 4366: return false; default: return true; @@ -6541,13 +5768,13 @@ namespace Block } namespace JungleWallSign { - short JungleWallSign() + BlockState JungleWallSign() { return 3768; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3772: return eBlockFace::BLOCK_FACE_XM; case 3774: return eBlockFace::BLOCK_FACE_XP; @@ -6558,13 +5785,13 @@ namespace Block } namespace JungleWood { - short JungleWood() + BlockState JungleWood() { return 119; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 118: return Axis::X; case 119: return Axis::Y; @@ -6574,13 +5801,13 @@ namespace Block } namespace Kelp { - short Kelp() + BlockState Kelp() { return 9470; } - unsigned char Age(short ID) + unsigned char Age(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9470: return 0; case 9471: return 1; @@ -6616,13 +5843,13 @@ namespace Block } namespace Ladder { - short Ladder() + BlockState Ladder() { return 3638; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3642: return eBlockFace::BLOCK_FACE_XM; case 3644: return eBlockFace::BLOCK_FACE_XP; @@ -6633,13 +5860,13 @@ namespace Block } namespace Lantern { - short Lantern() + BlockState Lantern() { return 14887; } - bool Hanging(short ID) + bool Hanging(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14887: return false; default: return true; @@ -6654,13 +5881,13 @@ namespace Block } namespace LargeFern { - short LargeFern() + BlockState LargeFern() { return 7896; } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7896: return Half::Lower; default: return Half::Upper; @@ -6669,13 +5896,13 @@ namespace Block } namespace Lava { - short Lava() + BlockState Lava() { return 50; } - unsigned char Level(short ID) + unsigned char Level(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 50: return 0; case 51: return 1; @@ -6698,13 +5925,13 @@ namespace Block } namespace Lectern { - short Lectern() + BlockState Lectern() { return 14836; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14841: case 14842: case 14843: case 14844: return eBlockFace::BLOCK_FACE_XM; case 14845: case 14846: case 14847: case 14848: return eBlockFace::BLOCK_FACE_XP; @@ -6712,17 +5939,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool HasBook(short ID) + bool HasBook(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14835: case 14836: case 14839: case 14840: case 14843: case 14844: case 14847: case 14848: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14834: case 14836: case 14838: case 14840: case 14842: case 14844: case 14846: case 14848: return false; default: return true; @@ -6731,22 +5958,22 @@ namespace Block } namespace Lever { - short Lever() + BlockState Lever() { return 3792; } - enum Face Face(short ID) + enum Face Face(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3799: case 3800: case 3801: case 3802: case 3803: case 3804: case 3805: case 3806: return Face::Ceiling; case 3783: case 3784: case 3785: case 3786: case 3787: case 3788: case 3789: case 3790: return Face::Floor; default: return Face::Wall; } } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3787: case 3788: case 3795: case 3796: case 3803: case 3804: return eBlockFace::BLOCK_FACE_XM; case 3789: case 3790: case 3797: case 3798: case 3805: case 3806: return eBlockFace::BLOCK_FACE_XP; @@ -6754,9 +5981,9 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3784: case 3786: case 3788: case 3790: case 3792: case 3794: case 3796: case 3798: case 3800: case 3802: case 3804: case 3806: return false; default: return true; @@ -6765,13 +5992,13 @@ namespace Block } namespace LightBlueBanner { - short LightBlueBanner() + BlockState LightBlueBanner() { return 7945; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7945: return 0; case 7946: return 1; @@ -6794,13 +6021,13 @@ namespace Block } namespace LightBlueBed { - short LightBlueBed() + BlockState LightBlueBed() { return 1100; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1105: case 1106: case 1107: case 1108: return eBlockFace::BLOCK_FACE_XM; case 1109: case 1110: case 1111: case 1112: return eBlockFace::BLOCK_FACE_XP; @@ -6808,17 +6035,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Occupied(short ID) + bool Occupied(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1099: case 1100: case 1103: case 1104: case 1107: case 1108: case 1111: case 1112: return false; default: return true; } } - enum Part Part(short ID) + enum Part Part(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1098: case 1100: case 1102: case 1104: case 1106: case 1108: case 1110: case 1112: return Part::Foot; default: return Part::Head; @@ -6836,13 +6063,13 @@ namespace Block } namespace LightBlueGlazedTerracotta { - short LightBlueGlazedTerracotta() + BlockState LightBlueGlazedTerracotta() { return 9386; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9388: return eBlockFace::BLOCK_FACE_XM; case 9389: return eBlockFace::BLOCK_FACE_XP; @@ -6853,13 +6080,13 @@ namespace Block } namespace LightBlueShulkerBox { - short LightBlueShulkerBox() + BlockState LightBlueShulkerBox() { return 9300; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9299: return eBlockFace::BLOCK_FACE_XM; case 9297: return eBlockFace::BLOCK_FACE_XP; @@ -6875,37 +6102,37 @@ namespace Block } namespace LightBlueStainedGlassPane { - short LightBlueStainedGlassPane() + BlockState LightBlueStainedGlassPane() { return 6990; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6977: case 6978: case 6981: case 6982: case 6985: case 6986: case 6989: case 6990: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6969: case 6970: case 6973: case 6974: case 6985: case 6986: case 6989: case 6990: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6965: case 6966: case 6973: case 6974: case 6981: case 6982: case 6989: case 6990: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6962: case 6966: case 6970: case 6974: case 6978: case 6982: case 6986: case 6990: return false; default: return true; @@ -6917,13 +6144,13 @@ namespace Block } namespace LightBlueWallBanner { - short LightBlueWallBanner() + BlockState LightBlueWallBanner() { return 8165; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8167: return eBlockFace::BLOCK_FACE_XM; case 8168: return eBlockFace::BLOCK_FACE_XP; @@ -6937,13 +6164,13 @@ namespace Block } namespace LightGrayBanner { - short LightGrayBanner() + BlockState LightGrayBanner() { return 8025; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8025: return 0; case 8026: return 1; @@ -6966,13 +6193,13 @@ namespace Block } namespace LightGrayBed { - short LightGrayBed() + BlockState LightGrayBed() { return 1180; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1185: case 1186: case 1187: case 1188: return eBlockFace::BLOCK_FACE_XM; case 1189: case 1190: case 1191: case 1192: return eBlockFace::BLOCK_FACE_XP; @@ -6980,17 +6207,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Occupied(short ID) + bool Occupied(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1179: case 1180: case 1183: case 1184: case 1187: case 1188: case 1191: case 1192: return false; default: return true; } } - enum Part Part(short ID) + enum Part Part(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1178: case 1180: case 1182: case 1184: case 1186: case 1188: case 1190: case 1192: return Part::Foot; default: return Part::Head; @@ -7008,13 +6235,13 @@ namespace Block } namespace LightGrayGlazedTerracotta { - short LightGrayGlazedTerracotta() + BlockState LightGrayGlazedTerracotta() { return 9406; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9408: return eBlockFace::BLOCK_FACE_XM; case 9409: return eBlockFace::BLOCK_FACE_XP; @@ -7025,13 +6252,13 @@ namespace Block } namespace LightGrayShulkerBox { - short LightGrayShulkerBox() + BlockState LightGrayShulkerBox() { return 9330; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9329: return eBlockFace::BLOCK_FACE_XM; case 9327: return eBlockFace::BLOCK_FACE_XP; @@ -7047,37 +6274,37 @@ namespace Block } namespace LightGrayStainedGlassPane { - short LightGrayStainedGlassPane() + BlockState LightGrayStainedGlassPane() { return 7150; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7137: case 7138: case 7141: case 7142: case 7145: case 7146: case 7149: case 7150: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7129: case 7130: case 7133: case 7134: case 7145: case 7146: case 7149: case 7150: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7125: case 7126: case 7133: case 7134: case 7141: case 7142: case 7149: case 7150: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7122: case 7126: case 7130: case 7134: case 7138: case 7142: case 7146: case 7150: return false; default: return true; @@ -7089,13 +6316,13 @@ namespace Block } namespace LightGrayWallBanner { - short LightGrayWallBanner() + BlockState LightGrayWallBanner() { return 8185; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8187: return eBlockFace::BLOCK_FACE_XM; case 8188: return eBlockFace::BLOCK_FACE_XP; @@ -7109,13 +6336,13 @@ namespace Block } namespace LightWeightedPressurePlate { - short LightWeightedPressurePlate() + BlockState LightWeightedPressurePlate() { return 6646; } - unsigned char Power(short ID) + unsigned char Power(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6646: return 0; case 6647: return 1; @@ -7138,13 +6365,13 @@ namespace Block } namespace Lilac { - short Lilac() + BlockState Lilac() { return 7888; } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7888: return Half::Lower; default: return Half::Upper; @@ -7159,13 +6386,13 @@ namespace Block } namespace LimeBanner { - short LimeBanner() + BlockState LimeBanner() { return 7977; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7977: return 0; case 7978: return 1; @@ -7188,13 +6415,13 @@ namespace Block } namespace LimeBed { - short LimeBed() + BlockState LimeBed() { return 1132; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1137: case 1138: case 1139: case 1140: return eBlockFace::BLOCK_FACE_XM; case 1141: case 1142: case 1143: case 1144: return eBlockFace::BLOCK_FACE_XP; @@ -7202,17 +6429,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Occupied(short ID) + bool Occupied(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1131: case 1132: case 1135: case 1136: case 1139: case 1140: case 1143: case 1144: return false; default: return true; } } - enum Part Part(short ID) + enum Part Part(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1130: case 1132: case 1134: case 1136: case 1138: case 1140: case 1142: case 1144: return Part::Foot; default: return Part::Head; @@ -7230,13 +6457,13 @@ namespace Block } namespace LimeGlazedTerracotta { - short LimeGlazedTerracotta() + BlockState LimeGlazedTerracotta() { return 9394; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9396: return eBlockFace::BLOCK_FACE_XM; case 9397: return eBlockFace::BLOCK_FACE_XP; @@ -7247,13 +6474,13 @@ namespace Block } namespace LimeShulkerBox { - short LimeShulkerBox() + BlockState LimeShulkerBox() { return 9312; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9311: return eBlockFace::BLOCK_FACE_XM; case 9309: return eBlockFace::BLOCK_FACE_XP; @@ -7269,37 +6496,37 @@ namespace Block } namespace LimeStainedGlassPane { - short LimeStainedGlassPane() + BlockState LimeStainedGlassPane() { return 7054; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7041: case 7042: case 7045: case 7046: case 7049: case 7050: case 7053: case 7054: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7033: case 7034: case 7037: case 7038: case 7049: case 7050: case 7053: case 7054: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7029: case 7030: case 7037: case 7038: case 7045: case 7046: case 7053: case 7054: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7026: case 7030: case 7034: case 7038: case 7042: case 7046: case 7050: case 7054: return false; default: return true; @@ -7311,13 +6538,13 @@ namespace Block } namespace LimeWallBanner { - short LimeWallBanner() + BlockState LimeWallBanner() { return 8173; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8175: return eBlockFace::BLOCK_FACE_XM; case 8176: return eBlockFace::BLOCK_FACE_XP; @@ -7334,13 +6561,13 @@ namespace Block } namespace Loom { - short Loom() + BlockState Loom() { return 14787; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14789: return eBlockFace::BLOCK_FACE_XM; case 14790: return eBlockFace::BLOCK_FACE_XP; @@ -7351,13 +6578,13 @@ namespace Block } namespace MagentaBanner { - short MagentaBanner() + BlockState MagentaBanner() { return 7929; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7929: return 0; case 7930: return 1; @@ -7380,13 +6607,13 @@ namespace Block } namespace MagentaBed { - short MagentaBed() + BlockState MagentaBed() { return 1084; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1089: case 1090: case 1091: case 1092: return eBlockFace::BLOCK_FACE_XM; case 1093: case 1094: case 1095: case 1096: return eBlockFace::BLOCK_FACE_XP; @@ -7394,17 +6621,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Occupied(short ID) + bool Occupied(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1083: case 1084: case 1087: case 1088: case 1091: case 1092: case 1095: case 1096: return false; default: return true; } } - enum Part Part(short ID) + enum Part Part(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1082: case 1084: case 1086: case 1088: case 1090: case 1092: case 1094: case 1096: return Part::Foot; default: return Part::Head; @@ -7422,13 +6649,13 @@ namespace Block } namespace MagentaGlazedTerracotta { - short MagentaGlazedTerracotta() + BlockState MagentaGlazedTerracotta() { return 9382; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9384: return eBlockFace::BLOCK_FACE_XM; case 9385: return eBlockFace::BLOCK_FACE_XP; @@ -7439,13 +6666,13 @@ namespace Block } namespace MagentaShulkerBox { - short MagentaShulkerBox() + BlockState MagentaShulkerBox() { return 9294; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9293: return eBlockFace::BLOCK_FACE_XM; case 9291: return eBlockFace::BLOCK_FACE_XP; @@ -7461,37 +6688,37 @@ namespace Block } namespace MagentaStainedGlassPane { - short MagentaStainedGlassPane() + BlockState MagentaStainedGlassPane() { return 6958; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6945: case 6946: case 6949: case 6950: case 6953: case 6954: case 6957: case 6958: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6937: case 6938: case 6941: case 6942: case 6953: case 6954: case 6957: case 6958: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6933: case 6934: case 6941: case 6942: case 6949: case 6950: case 6957: case 6958: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6930: case 6934: case 6938: case 6942: case 6946: case 6950: case 6954: case 6958: return false; default: return true; @@ -7503,13 +6730,13 @@ namespace Block } namespace MagentaWallBanner { - short MagentaWallBanner() + BlockState MagentaWallBanner() { return 8161; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8163: return eBlockFace::BLOCK_FACE_XM; case 8164: return eBlockFace::BLOCK_FACE_XP; @@ -7529,13 +6756,13 @@ namespace Block } namespace MelonStem { - short MelonStem() + BlockState MelonStem() { return 4780; } - unsigned char Age(short ID) + unsigned char Age(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4780: return 0; case 4781: return 1; @@ -7553,13 +6780,13 @@ namespace Block } namespace MossyCobblestoneSlab { - short MossyCobblestoneSlab() + BlockState MossyCobblestoneSlab() { return 10816; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10816: return Type::Bottom; case 10818: return Type::Double; @@ -7569,13 +6796,13 @@ namespace Block } namespace MossyCobblestoneStairs { - short MossyCobblestoneStairs() + BlockState MossyCobblestoneStairs() { return 10000; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10030: case 10032: case 10034: case 10036: case 10038: case 10040: case 10042: case 10044: case 10046: case 10048: return eBlockFace::BLOCK_FACE_XM; case 10050: case 10052: case 10054: case 10056: case 10058: case 10060: case 10062: case 10064: case 10066: case 10068: return eBlockFace::BLOCK_FACE_XP; @@ -7583,17 +6810,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10000: case 10002: case 10004: case 10006: case 10008: case 10020: case 10022: case 10024: case 10026: case 10028: case 10040: case 10042: case 10044: case 10046: case 10048: case 10060: case 10062: case 10064: case 10066: case 10068: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9992: case 10002: case 10012: case 10022: case 10032: case 10042: case 10052: case 10062: return Shape::InnerLeft; case 9994: case 10004: case 10014: case 10024: case 10034: case 10044: case 10054: case 10064: return Shape::InnerRight; @@ -7605,48 +6832,48 @@ namespace Block } namespace MossyCobblestoneWall { - short MossyCobblestoneWall() + BlockState MossyCobblestoneWall() { return 5984; } - enum East East(short ID) + enum East East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6092: case 6093: case 6094: case 6098: case 6099: case 6100: case 6104: case 6105: case 6106: case 6110: case 6111: case 6112: case 6116: case 6117: case 6118: case 6122: case 6123: case 6124: case 6128: case 6129: case 6130: case 6134: case 6135: case 6136: case 6140: case 6141: case 6142: case 6146: case 6147: case 6148: case 6152: case 6153: case 6154: case 6158: case 6159: case 6160: case 6164: case 6165: case 6166: case 6170: case 6171: case 6172: case 6176: case 6177: case 6178: case 6182: case 6183: case 6184: case 6188: case 6189: case 6190: case 6194: case 6195: case 6196: return East::Low; case 5984: case 5985: case 5986: case 5990: case 5991: case 5992: case 5996: case 5997: case 5998: case 6002: case 6003: case 6004: case 6008: case 6009: case 6010: case 6014: case 6015: case 6016: case 6020: case 6021: case 6022: case 6026: case 6027: case 6028: case 6032: case 6033: case 6034: case 6038: case 6039: case 6040: case 6044: case 6045: case 6046: case 6050: case 6051: case 6052: case 6056: case 6057: case 6058: case 6062: case 6063: case 6064: case 6068: case 6069: case 6070: case 6074: case 6075: case 6076: case 6080: case 6081: case 6082: case 6086: case 6087: case 6088: return East::None; default: return East::Tall; } } - enum North North(short ID) + enum North North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6020: case 6021: case 6022: case 6026: case 6027: case 6028: case 6032: case 6033: case 6034: case 6038: case 6039: case 6040: case 6044: case 6045: case 6046: case 6050: case 6051: case 6052: case 6128: case 6129: case 6130: case 6134: case 6135: case 6136: case 6140: case 6141: case 6142: case 6146: case 6147: case 6148: case 6152: case 6153: case 6154: case 6158: case 6159: case 6160: case 6236: case 6237: case 6238: case 6242: case 6243: case 6244: case 6248: case 6249: case 6250: case 6254: case 6255: case 6256: case 6260: case 6261: case 6262: case 6266: case 6267: case 6268: return North::Low; case 5984: case 5985: case 5986: case 5990: case 5991: case 5992: case 5996: case 5997: case 5998: case 6002: case 6003: case 6004: case 6008: case 6009: case 6010: case 6014: case 6015: case 6016: case 6092: case 6093: case 6094: case 6098: case 6099: case 6100: case 6104: case 6105: case 6106: case 6110: case 6111: case 6112: case 6116: case 6117: case 6118: case 6122: case 6123: case 6124: case 6200: case 6201: case 6202: case 6206: case 6207: case 6208: case 6212: case 6213: case 6214: case 6218: case 6219: case 6220: case 6224: case 6225: case 6226: case 6230: case 6231: case 6232: return North::None; default: return North::Tall; } } - enum South South(short ID) + enum South South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5996: case 5997: case 5998: case 6002: case 6003: case 6004: case 6032: case 6033: case 6034: case 6038: case 6039: case 6040: case 6068: case 6069: case 6070: case 6074: case 6075: case 6076: case 6104: case 6105: case 6106: case 6110: case 6111: case 6112: case 6140: case 6141: case 6142: case 6146: case 6147: case 6148: case 6176: case 6177: case 6178: case 6182: case 6183: case 6184: case 6212: case 6213: case 6214: case 6218: case 6219: case 6220: case 6248: case 6249: case 6250: case 6254: case 6255: case 6256: case 6284: case 6285: case 6286: case 6290: case 6291: case 6292: return South::Low; case 5984: case 5985: case 5986: case 5990: case 5991: case 5992: case 6020: case 6021: case 6022: case 6026: case 6027: case 6028: case 6056: case 6057: case 6058: case 6062: case 6063: case 6064: case 6092: case 6093: case 6094: case 6098: case 6099: case 6100: case 6128: case 6129: case 6130: case 6134: case 6135: case 6136: case 6164: case 6165: case 6166: case 6170: case 6171: case 6172: case 6200: case 6201: case 6202: case 6206: case 6207: case 6208: case 6236: case 6237: case 6238: case 6242: case 6243: case 6244: case 6272: case 6273: case 6274: case 6278: case 6279: case 6280: return South::None; default: return South::Tall; } } - bool Up(short ID) + bool Up(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5990: case 5991: case 5992: case 6002: case 6003: case 6004: case 6014: case 6015: case 6016: case 6026: case 6027: case 6028: case 6038: case 6039: case 6040: case 6050: case 6051: case 6052: case 6062: case 6063: case 6064: case 6074: case 6075: case 6076: case 6086: case 6087: case 6088: case 6098: case 6099: case 6100: case 6110: case 6111: case 6112: case 6122: case 6123: case 6124: case 6134: case 6135: case 6136: case 6146: case 6147: case 6148: case 6158: case 6159: case 6160: case 6170: case 6171: case 6172: case 6182: case 6183: case 6184: case 6194: case 6195: case 6196: case 6206: case 6207: case 6208: case 6218: case 6219: case 6220: case 6230: case 6231: case 6232: case 6242: case 6243: case 6244: case 6254: case 6255: case 6256: case 6266: case 6267: case 6268: case 6278: case 6279: case 6280: case 6290: case 6291: case 6292: case 6302: case 6303: case 6304: return false; default: return true; } } - enum West West(short ID) + enum West West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5985: case 5991: case 5997: case 6003: case 6009: case 6015: case 6021: case 6027: case 6033: case 6039: case 6045: case 6051: case 6057: case 6063: case 6069: case 6075: case 6081: case 6087: case 6093: case 6099: case 6105: case 6111: case 6117: case 6123: case 6129: case 6135: case 6141: case 6147: case 6153: case 6159: case 6165: case 6171: case 6177: case 6183: case 6189: case 6195: case 6201: case 6207: case 6213: case 6219: case 6225: case 6231: case 6237: case 6243: case 6249: case 6255: case 6261: case 6267: case 6273: case 6279: case 6285: case 6291: case 6297: case 6303: return West::Low; case 5984: case 5990: case 5996: case 6002: case 6008: case 6014: case 6020: case 6026: case 6032: case 6038: case 6044: case 6050: case 6056: case 6062: case 6068: case 6074: case 6080: case 6086: case 6092: case 6098: case 6104: case 6110: case 6116: case 6122: case 6128: case 6134: case 6140: case 6146: case 6152: case 6158: case 6164: case 6170: case 6176: case 6182: case 6188: case 6194: case 6200: case 6206: case 6212: case 6218: case 6224: case 6230: case 6236: case 6242: case 6248: case 6254: case 6260: case 6266: case 6272: case 6278: case 6284: case 6290: case 6296: case 6302: return West::None; @@ -7656,13 +6883,13 @@ namespace Block } namespace MossyStoneBrickSlab { - short MossyStoneBrickSlab() + BlockState MossyStoneBrickSlab() { return 10804; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10804: return Type::Bottom; case 10806: return Type::Double; @@ -7672,13 +6899,13 @@ namespace Block } namespace MossyStoneBrickStairs { - short MossyStoneBrickStairs() + BlockState MossyStoneBrickStairs() { return 9840; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9870: case 9872: case 9874: case 9876: case 9878: case 9880: case 9882: case 9884: case 9886: case 9888: return eBlockFace::BLOCK_FACE_XM; case 9890: case 9892: case 9894: case 9896: case 9898: case 9900: case 9902: case 9904: case 9906: case 9908: return eBlockFace::BLOCK_FACE_XP; @@ -7686,17 +6913,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9840: case 9842: case 9844: case 9846: case 9848: case 9860: case 9862: case 9864: case 9866: case 9868: case 9880: case 9882: case 9884: case 9886: case 9888: case 9900: case 9902: case 9904: case 9906: case 9908: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9832: case 9842: case 9852: case 9862: case 9872: case 9882: case 9892: case 9902: return Shape::InnerLeft; case 9834: case 9844: case 9854: case 9864: case 9874: case 9884: case 9894: case 9904: return Shape::InnerRight; @@ -7708,48 +6935,48 @@ namespace Block } namespace MossyStoneBrickWall { - short MossyStoneBrickWall() + BlockState MossyStoneBrickWall() { return 11842; } - enum East East(short ID) + enum East East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 11950: case 11951: case 11952: case 11956: case 11957: case 11958: case 11962: case 11963: case 11964: case 11968: case 11969: case 11970: case 11974: case 11975: case 11976: case 11980: case 11981: case 11982: case 11986: case 11987: case 11988: case 11992: case 11993: case 11994: case 11998: case 11999: case 12000: case 12004: case 12005: case 12006: case 12010: case 12011: case 12012: case 12016: case 12017: case 12018: case 12022: case 12023: case 12024: case 12028: case 12029: case 12030: case 12034: case 12035: case 12036: case 12040: case 12041: case 12042: case 12046: case 12047: case 12048: case 12052: case 12053: case 12054: return East::Low; case 11842: case 11843: case 11844: case 11848: case 11849: case 11850: case 11854: case 11855: case 11856: case 11860: case 11861: case 11862: case 11866: case 11867: case 11868: case 11872: case 11873: case 11874: case 11878: case 11879: case 11880: case 11884: case 11885: case 11886: case 11890: case 11891: case 11892: case 11896: case 11897: case 11898: case 11902: case 11903: case 11904: case 11908: case 11909: case 11910: case 11914: case 11915: case 11916: case 11920: case 11921: case 11922: case 11926: case 11927: case 11928: case 11932: case 11933: case 11934: case 11938: case 11939: case 11940: case 11944: case 11945: case 11946: return East::None; default: return East::Tall; } } - enum North North(short ID) + enum North North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 11878: case 11879: case 11880: case 11884: case 11885: case 11886: case 11890: case 11891: case 11892: case 11896: case 11897: case 11898: case 11902: case 11903: case 11904: case 11908: case 11909: case 11910: case 11986: case 11987: case 11988: case 11992: case 11993: case 11994: case 11998: case 11999: case 12000: case 12004: case 12005: case 12006: case 12010: case 12011: case 12012: case 12016: case 12017: case 12018: case 12094: case 12095: case 12096: case 12100: case 12101: case 12102: case 12106: case 12107: case 12108: case 12112: case 12113: case 12114: case 12118: case 12119: case 12120: case 12124: case 12125: case 12126: return North::Low; case 11842: case 11843: case 11844: case 11848: case 11849: case 11850: case 11854: case 11855: case 11856: case 11860: case 11861: case 11862: case 11866: case 11867: case 11868: case 11872: case 11873: case 11874: case 11950: case 11951: case 11952: case 11956: case 11957: case 11958: case 11962: case 11963: case 11964: case 11968: case 11969: case 11970: case 11974: case 11975: case 11976: case 11980: case 11981: case 11982: case 12058: case 12059: case 12060: case 12064: case 12065: case 12066: case 12070: case 12071: case 12072: case 12076: case 12077: case 12078: case 12082: case 12083: case 12084: case 12088: case 12089: case 12090: return North::None; default: return North::Tall; } } - enum South South(short ID) + enum South South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 11854: case 11855: case 11856: case 11860: case 11861: case 11862: case 11890: case 11891: case 11892: case 11896: case 11897: case 11898: case 11926: case 11927: case 11928: case 11932: case 11933: case 11934: case 11962: case 11963: case 11964: case 11968: case 11969: case 11970: case 11998: case 11999: case 12000: case 12004: case 12005: case 12006: case 12034: case 12035: case 12036: case 12040: case 12041: case 12042: case 12070: case 12071: case 12072: case 12076: case 12077: case 12078: case 12106: case 12107: case 12108: case 12112: case 12113: case 12114: case 12142: case 12143: case 12144: case 12148: case 12149: case 12150: return South::Low; case 11842: case 11843: case 11844: case 11848: case 11849: case 11850: case 11878: case 11879: case 11880: case 11884: case 11885: case 11886: case 11914: case 11915: case 11916: case 11920: case 11921: case 11922: case 11950: case 11951: case 11952: case 11956: case 11957: case 11958: case 11986: case 11987: case 11988: case 11992: case 11993: case 11994: case 12022: case 12023: case 12024: case 12028: case 12029: case 12030: case 12058: case 12059: case 12060: case 12064: case 12065: case 12066: case 12094: case 12095: case 12096: case 12100: case 12101: case 12102: case 12130: case 12131: case 12132: case 12136: case 12137: case 12138: return South::None; default: return South::Tall; } } - bool Up(short ID) + bool Up(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 11848: case 11849: case 11850: case 11860: case 11861: case 11862: case 11872: case 11873: case 11874: case 11884: case 11885: case 11886: case 11896: case 11897: case 11898: case 11908: case 11909: case 11910: case 11920: case 11921: case 11922: case 11932: case 11933: case 11934: case 11944: case 11945: case 11946: case 11956: case 11957: case 11958: case 11968: case 11969: case 11970: case 11980: case 11981: case 11982: case 11992: case 11993: case 11994: case 12004: case 12005: case 12006: case 12016: case 12017: case 12018: case 12028: case 12029: case 12030: case 12040: case 12041: case 12042: case 12052: case 12053: case 12054: case 12064: case 12065: case 12066: case 12076: case 12077: case 12078: case 12088: case 12089: case 12090: case 12100: case 12101: case 12102: case 12112: case 12113: case 12114: case 12124: case 12125: case 12126: case 12136: case 12137: case 12138: case 12148: case 12149: case 12150: case 12160: case 12161: case 12162: return false; default: return true; } } - enum West West(short ID) + enum West West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 11843: case 11849: case 11855: case 11861: case 11867: case 11873: case 11879: case 11885: case 11891: case 11897: case 11903: case 11909: case 11915: case 11921: case 11927: case 11933: case 11939: case 11945: case 11951: case 11957: case 11963: case 11969: case 11975: case 11981: case 11987: case 11993: case 11999: case 12005: case 12011: case 12017: case 12023: case 12029: case 12035: case 12041: case 12047: case 12053: case 12059: case 12065: case 12071: case 12077: case 12083: case 12089: case 12095: case 12101: case 12107: case 12113: case 12119: case 12125: case 12131: case 12137: case 12143: case 12149: case 12155: case 12161: return West::Low; case 11842: case 11848: case 11854: case 11860: case 11866: case 11872: case 11878: case 11884: case 11890: case 11896: case 11902: case 11908: case 11914: case 11920: case 11926: case 11932: case 11938: case 11944: case 11950: case 11956: case 11962: case 11968: case 11974: case 11980: case 11986: case 11992: case 11998: case 12004: case 12010: case 12016: case 12022: case 12028: case 12034: case 12040: case 12046: case 12052: case 12058: case 12064: case 12070: case 12076: case 12082: case 12088: case 12094: case 12100: case 12106: case 12112: case 12118: case 12124: case 12130: case 12136: case 12142: case 12148: case 12154: case 12160: return West::None; @@ -7762,13 +6989,13 @@ namespace Block } namespace MovingPiston { - short MovingPiston() + BlockState MovingPiston() { return 1400; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1406: case 1407: return eBlockFace::BLOCK_FACE_XM; case 1402: case 1403: return eBlockFace::BLOCK_FACE_XP; @@ -7778,9 +7005,9 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1400: case 1402: case 1404: case 1406: case 1408: case 1410: return Type::Normal; default: return Type::Sticky; @@ -7789,53 +7016,53 @@ namespace Block } namespace MushroomStem { - short MushroomStem() + BlockState MushroomStem() { return 4633; } - bool Down(short ID) + bool Down(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4665: case 4666: case 4667: case 4668: case 4669: case 4670: case 4671: case 4672: case 4673: case 4674: case 4675: case 4676: case 4677: case 4678: case 4679: case 4680: case 4681: case 4682: case 4683: case 4684: case 4685: case 4686: case 4687: case 4688: case 4689: case 4690: case 4691: case 4692: case 4693: case 4694: case 4695: case 4696: return false; default: return true; } } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4649: case 4650: case 4651: case 4652: case 4653: case 4654: case 4655: case 4656: case 4657: case 4658: case 4659: case 4660: case 4661: case 4662: case 4663: case 4664: case 4681: case 4682: case 4683: case 4684: case 4685: case 4686: case 4687: case 4688: case 4689: case 4690: case 4691: case 4692: case 4693: case 4694: case 4695: case 4696: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4641: case 4642: case 4643: case 4644: case 4645: case 4646: case 4647: case 4648: case 4657: case 4658: case 4659: case 4660: case 4661: case 4662: case 4663: case 4664: case 4673: case 4674: case 4675: case 4676: case 4677: case 4678: case 4679: case 4680: case 4689: case 4690: case 4691: case 4692: case 4693: case 4694: case 4695: case 4696: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4637: case 4638: case 4639: case 4640: case 4645: case 4646: case 4647: case 4648: case 4653: case 4654: case 4655: case 4656: case 4661: case 4662: case 4663: case 4664: case 4669: case 4670: case 4671: case 4672: case 4677: case 4678: case 4679: case 4680: case 4685: case 4686: case 4687: case 4688: case 4693: case 4694: case 4695: case 4696: return false; default: return true; } } - bool Up(short ID) + bool Up(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4635: case 4636: case 4639: case 4640: case 4643: case 4644: case 4647: case 4648: case 4651: case 4652: case 4655: case 4656: case 4659: case 4660: case 4663: case 4664: case 4667: case 4668: case 4671: case 4672: case 4675: case 4676: case 4679: case 4680: case 4683: case 4684: case 4687: case 4688: case 4691: case 4692: case 4695: case 4696: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4634: case 4636: case 4638: case 4640: case 4642: case 4644: case 4646: case 4648: case 4650: case 4652: case 4654: case 4656: case 4658: case 4660: case 4662: case 4664: case 4666: case 4668: case 4670: case 4672: case 4674: case 4676: case 4678: case 4680: case 4682: case 4684: case 4686: case 4688: case 4690: case 4692: case 4694: case 4696: return false; default: return true; @@ -7844,13 +7071,13 @@ namespace Block } namespace Mycelium { - short Mycelium() + BlockState Mycelium() { return 5013; } - bool Snowy(short ID) + bool Snowy(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5013: return false; default: return true; @@ -7859,37 +7086,37 @@ namespace Block } namespace NetherBrickFence { - short NetherBrickFence() + BlockState NetherBrickFence() { return 5047; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5034: case 5035: case 5038: case 5039: case 5042: case 5043: case 5046: case 5047: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5026: case 5027: case 5030: case 5031: case 5042: case 5043: case 5046: case 5047: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5022: case 5023: case 5030: case 5031: case 5038: case 5039: case 5046: case 5047: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5019: case 5023: case 5027: case 5031: case 5035: case 5039: case 5043: case 5047: return false; default: return true; @@ -7898,13 +7125,13 @@ namespace Block } namespace NetherBrickSlab { - short NetherBrickSlab() + BlockState NetherBrickSlab() { return 8387; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8387: return Type::Bottom; case 8389: return Type::Double; @@ -7914,13 +7141,13 @@ namespace Block } namespace NetherBrickStairs { - short NetherBrickStairs() + BlockState NetherBrickStairs() { return 5059; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5089: case 5091: case 5093: case 5095: case 5097: case 5099: case 5101: case 5103: case 5105: case 5107: return eBlockFace::BLOCK_FACE_XM; case 5109: case 5111: case 5113: case 5115: case 5117: case 5119: case 5121: case 5123: case 5125: case 5127: return eBlockFace::BLOCK_FACE_XP; @@ -7928,17 +7155,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5059: case 5061: case 5063: case 5065: case 5067: case 5079: case 5081: case 5083: case 5085: case 5087: case 5099: case 5101: case 5103: case 5105: case 5107: case 5119: case 5121: case 5123: case 5125: case 5127: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5051: case 5061: case 5071: case 5081: case 5091: case 5101: case 5111: case 5121: return Shape::InnerLeft; case 5053: case 5063: case 5073: case 5083: case 5093: case 5103: case 5113: case 5123: return Shape::InnerRight; @@ -7950,48 +7177,48 @@ namespace Block } namespace NetherBrickWall { - short NetherBrickWall() + BlockState NetherBrickWall() { return 12814; } - enum East East(short ID) + enum East East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 12922: case 12923: case 12924: case 12928: case 12929: case 12930: case 12934: case 12935: case 12936: case 12940: case 12941: case 12942: case 12946: case 12947: case 12948: case 12952: case 12953: case 12954: case 12958: case 12959: case 12960: case 12964: case 12965: case 12966: case 12970: case 12971: case 12972: case 12976: case 12977: case 12978: case 12982: case 12983: case 12984: case 12988: case 12989: case 12990: case 12994: case 12995: case 12996: case 13000: case 13001: case 13002: case 13006: case 13007: case 13008: case 13012: case 13013: case 13014: case 13018: case 13019: case 13020: case 13024: case 13025: case 13026: return East::Low; case 12814: case 12815: case 12816: case 12820: case 12821: case 12822: case 12826: case 12827: case 12828: case 12832: case 12833: case 12834: case 12838: case 12839: case 12840: case 12844: case 12845: case 12846: case 12850: case 12851: case 12852: case 12856: case 12857: case 12858: case 12862: case 12863: case 12864: case 12868: case 12869: case 12870: case 12874: case 12875: case 12876: case 12880: case 12881: case 12882: case 12886: case 12887: case 12888: case 12892: case 12893: case 12894: case 12898: case 12899: case 12900: case 12904: case 12905: case 12906: case 12910: case 12911: case 12912: case 12916: case 12917: case 12918: return East::None; default: return East::Tall; } } - enum North North(short ID) + enum North North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 12850: case 12851: case 12852: case 12856: case 12857: case 12858: case 12862: case 12863: case 12864: case 12868: case 12869: case 12870: case 12874: case 12875: case 12876: case 12880: case 12881: case 12882: case 12958: case 12959: case 12960: case 12964: case 12965: case 12966: case 12970: case 12971: case 12972: case 12976: case 12977: case 12978: case 12982: case 12983: case 12984: case 12988: case 12989: case 12990: case 13066: case 13067: case 13068: case 13072: case 13073: case 13074: case 13078: case 13079: case 13080: case 13084: case 13085: case 13086: case 13090: case 13091: case 13092: case 13096: case 13097: case 13098: return North::Low; case 12814: case 12815: case 12816: case 12820: case 12821: case 12822: case 12826: case 12827: case 12828: case 12832: case 12833: case 12834: case 12838: case 12839: case 12840: case 12844: case 12845: case 12846: case 12922: case 12923: case 12924: case 12928: case 12929: case 12930: case 12934: case 12935: case 12936: case 12940: case 12941: case 12942: case 12946: case 12947: case 12948: case 12952: case 12953: case 12954: case 13030: case 13031: case 13032: case 13036: case 13037: case 13038: case 13042: case 13043: case 13044: case 13048: case 13049: case 13050: case 13054: case 13055: case 13056: case 13060: case 13061: case 13062: return North::None; default: return North::Tall; } } - enum South South(short ID) + enum South South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 12826: case 12827: case 12828: case 12832: case 12833: case 12834: case 12862: case 12863: case 12864: case 12868: case 12869: case 12870: case 12898: case 12899: case 12900: case 12904: case 12905: case 12906: case 12934: case 12935: case 12936: case 12940: case 12941: case 12942: case 12970: case 12971: case 12972: case 12976: case 12977: case 12978: case 13006: case 13007: case 13008: case 13012: case 13013: case 13014: case 13042: case 13043: case 13044: case 13048: case 13049: case 13050: case 13078: case 13079: case 13080: case 13084: case 13085: case 13086: case 13114: case 13115: case 13116: case 13120: case 13121: case 13122: return South::Low; case 12814: case 12815: case 12816: case 12820: case 12821: case 12822: case 12850: case 12851: case 12852: case 12856: case 12857: case 12858: case 12886: case 12887: case 12888: case 12892: case 12893: case 12894: case 12922: case 12923: case 12924: case 12928: case 12929: case 12930: case 12958: case 12959: case 12960: case 12964: case 12965: case 12966: case 12994: case 12995: case 12996: case 13000: case 13001: case 13002: case 13030: case 13031: case 13032: case 13036: case 13037: case 13038: case 13066: case 13067: case 13068: case 13072: case 13073: case 13074: case 13102: case 13103: case 13104: case 13108: case 13109: case 13110: return South::None; default: return South::Tall; } } - bool Up(short ID) + bool Up(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 12820: case 12821: case 12822: case 12832: case 12833: case 12834: case 12844: case 12845: case 12846: case 12856: case 12857: case 12858: case 12868: case 12869: case 12870: case 12880: case 12881: case 12882: case 12892: case 12893: case 12894: case 12904: case 12905: case 12906: case 12916: case 12917: case 12918: case 12928: case 12929: case 12930: case 12940: case 12941: case 12942: case 12952: case 12953: case 12954: case 12964: case 12965: case 12966: case 12976: case 12977: case 12978: case 12988: case 12989: case 12990: case 13000: case 13001: case 13002: case 13012: case 13013: case 13014: case 13024: case 13025: case 13026: case 13036: case 13037: case 13038: case 13048: case 13049: case 13050: case 13060: case 13061: case 13062: case 13072: case 13073: case 13074: case 13084: case 13085: case 13086: case 13096: case 13097: case 13098: case 13108: case 13109: case 13110: case 13120: case 13121: case 13122: case 13132: case 13133: case 13134: return false; default: return true; } } - enum West West(short ID) + enum West West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 12815: case 12821: case 12827: case 12833: case 12839: case 12845: case 12851: case 12857: case 12863: case 12869: case 12875: case 12881: case 12887: case 12893: case 12899: case 12905: case 12911: case 12917: case 12923: case 12929: case 12935: case 12941: case 12947: case 12953: case 12959: case 12965: case 12971: case 12977: case 12983: case 12989: case 12995: case 13001: case 13007: case 13013: case 13019: case 13025: case 13031: case 13037: case 13043: case 13049: case 13055: case 13061: case 13067: case 13073: case 13079: case 13085: case 13091: case 13097: case 13103: case 13109: case 13115: case 13121: case 13127: case 13133: return West::Low; case 12814: case 12820: case 12826: case 12832: case 12838: case 12844: case 12850: case 12856: case 12862: case 12868: case 12874: case 12880: case 12886: case 12892: case 12898: case 12904: case 12910: case 12916: case 12922: case 12928: case 12934: case 12940: case 12946: case 12952: case 12958: case 12964: case 12970: case 12976: case 12982: case 12988: case 12994: case 13000: case 13006: case 13012: case 13018: case 13024: case 13030: case 13036: case 13042: case 13048: case 13054: case 13060: case 13066: case 13072: case 13078: case 13084: case 13090: case 13096: case 13102: case 13108: case 13114: case 13120: case 13126: case 13132: return West::None; @@ -8007,13 +7234,13 @@ namespace Block } namespace NetherPortal { - short NetherPortal() + BlockState NetherPortal() { return 4014; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4014: return Axis::X; default: return Axis::Z; @@ -8028,13 +7255,13 @@ namespace Block } namespace NetherWart { - short NetherWart() + BlockState NetherWart() { return 5128; } - unsigned char Age(short ID) + unsigned char Age(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5128: return 0; case 5129: return 1; @@ -8054,13 +7281,13 @@ namespace Block } namespace NoteBlock { - short NoteBlock() + BlockState NoteBlock() { return 250; } - enum Instrument Instrument(short ID) + enum Instrument Instrument(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 949: case 950: case 951: case 952: case 953: case 954: case 955: case 956: case 957: case 958: case 959: case 960: case 961: case 962: case 963: case 964: case 965: case 966: case 967: case 968: case 969: case 970: case 971: case 972: case 973: case 974: case 975: case 976: case 977: case 978: case 979: case 980: case 981: case 982: case 983: case 984: case 985: case 986: case 987: case 988: case 989: case 990: case 991: case 992: case 993: case 994: case 995: case 996: case 997: case 998: return Instrument::Banjo; case 299: case 300: case 301: case 302: case 303: case 304: case 305: case 306: case 307: case 308: case 309: case 310: case 311: case 312: case 313: case 314: case 315: case 316: case 317: case 318: case 319: case 320: case 321: case 322: case 323: case 324: case 325: case 326: case 327: case 328: case 329: case 330: case 331: case 332: case 333: case 334: case 335: case 336: case 337: case 338: case 339: case 340: case 341: case 342: case 343: case 344: case 345: case 346: case 347: case 348: return Instrument::Basedrum; @@ -8080,9 +7307,9 @@ namespace Block default: return Instrument::Xylophone; } } - unsigned char Note(short ID) + unsigned char Note(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 249: case 250: case 299: case 300: case 349: case 350: case 399: case 400: case 449: case 450: case 499: case 500: case 549: case 550: case 599: case 600: case 649: case 650: case 699: case 700: case 749: case 750: case 799: case 800: case 849: case 850: case 899: case 900: case 949: case 950: case 999: case 1000: return 0; case 251: case 252: case 301: case 302: case 351: case 352: case 401: case 402: case 451: case 452: case 501: case 502: case 551: case 552: case 601: case 602: case 651: case 652: case 701: case 702: case 751: case 752: case 801: case 802: case 851: case 852: case 901: case 902: case 951: case 952: case 1001: case 1002: return 1; @@ -8111,9 +7338,9 @@ namespace Block default: return 9; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 250: case 252: case 254: case 256: case 258: case 260: case 262: case 264: case 266: case 268: case 270: case 272: case 274: case 276: case 278: case 280: case 282: case 284: case 286: case 288: case 290: case 292: case 294: case 296: case 298: case 300: case 302: case 304: case 306: case 308: case 310: case 312: case 314: case 316: case 318: case 320: case 322: case 324: case 326: case 328: case 330: case 332: case 334: case 336: case 338: case 340: case 342: case 344: case 346: case 348: case 350: case 352: case 354: case 356: case 358: case 360: case 362: case 364: case 366: case 368: case 370: case 372: case 374: case 376: case 378: case 380: case 382: case 384: case 386: case 388: case 390: case 392: case 394: case 396: case 398: case 400: case 402: case 404: case 406: case 408: case 410: case 412: case 414: case 416: case 418: case 420: case 422: case 424: case 426: case 428: case 430: case 432: case 434: case 436: case 438: case 440: case 442: case 444: case 446: case 448: case 450: case 452: case 454: case 456: case 458: case 460: case 462: case 464: case 466: case 468: case 470: case 472: case 474: case 476: case 478: case 480: case 482: case 484: case 486: case 488: case 490: case 492: case 494: case 496: case 498: case 500: case 502: case 504: case 506: case 508: case 510: case 512: case 514: case 516: case 518: case 520: case 522: case 524: case 526: case 528: case 530: case 532: case 534: case 536: case 538: case 540: case 542: case 544: case 546: case 548: case 550: case 552: case 554: case 556: case 558: case 560: case 562: case 564: case 566: case 568: case 570: case 572: case 574: case 576: case 578: case 580: case 582: case 584: case 586: case 588: case 590: case 592: case 594: case 596: case 598: case 600: case 602: case 604: case 606: case 608: case 610: case 612: case 614: case 616: case 618: case 620: case 622: case 624: case 626: case 628: case 630: case 632: case 634: case 636: case 638: case 640: case 642: case 644: case 646: case 648: case 650: case 652: case 654: case 656: case 658: case 660: case 662: case 664: case 666: case 668: case 670: case 672: case 674: case 676: case 678: case 680: case 682: case 684: case 686: case 688: case 690: case 692: case 694: case 696: case 698: case 700: case 702: case 704: case 706: case 708: case 710: case 712: case 714: case 716: case 718: case 720: case 722: case 724: case 726: case 728: case 730: case 732: case 734: case 736: case 738: case 740: case 742: case 744: case 746: case 748: case 750: case 752: case 754: case 756: case 758: case 760: case 762: case 764: case 766: case 768: case 770: case 772: case 774: case 776: case 778: case 780: case 782: case 784: case 786: case 788: case 790: case 792: case 794: case 796: case 798: case 800: case 802: case 804: case 806: case 808: case 810: case 812: case 814: case 816: case 818: case 820: case 822: case 824: case 826: case 828: case 830: case 832: case 834: case 836: case 838: case 840: case 842: case 844: case 846: case 848: case 850: case 852: case 854: case 856: case 858: case 860: case 862: case 864: case 866: case 868: case 870: case 872: case 874: case 876: case 878: case 880: case 882: case 884: case 886: case 888: case 890: case 892: case 894: case 896: case 898: case 900: case 902: case 904: case 906: case 908: case 910: case 912: case 914: case 916: case 918: case 920: case 922: case 924: case 926: case 928: case 930: case 932: case 934: case 936: case 938: case 940: case 942: case 944: case 946: case 948: case 950: case 952: case 954: case 956: case 958: case 960: case 962: case 964: case 966: case 968: case 970: case 972: case 974: case 976: case 978: case 980: case 982: case 984: case 986: case 988: case 990: case 992: case 994: case 996: case 998: case 1000: case 1002: case 1004: case 1006: case 1008: case 1010: case 1012: case 1014: case 1016: case 1018: case 1020: case 1022: case 1024: case 1026: case 1028: case 1030: case 1032: case 1034: case 1036: case 1038: case 1040: case 1042: case 1044: case 1046: case 1048: return false; default: return true; @@ -8122,22 +7349,22 @@ namespace Block } namespace OakButton { - short OakButton() + BlockState OakButton() { return 6355; } - enum Face Face(short ID) + enum Face Face(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6362: case 6363: case 6364: case 6365: case 6366: case 6367: case 6368: case 6369: return Face::Ceiling; case 6346: case 6347: case 6348: case 6349: case 6350: case 6351: case 6352: case 6353: return Face::Floor; default: return Face::Wall; } } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6350: case 6351: case 6358: case 6359: case 6366: case 6367: return eBlockFace::BLOCK_FACE_XM; case 6352: case 6353: case 6360: case 6361: case 6368: case 6369: return eBlockFace::BLOCK_FACE_XP; @@ -8145,9 +7372,9 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6347: case 6349: case 6351: case 6353: case 6355: case 6357: case 6359: case 6361: case 6363: case 6365: case 6367: case 6369: return false; default: return true; @@ -8156,13 +7383,13 @@ namespace Block } namespace OakDoor { - short OakDoor() + BlockState OakDoor() { return 3584; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3605: case 3606: case 3607: case 3608: case 3609: case 3610: case 3611: case 3612: case 3613: case 3614: case 3615: case 3616: case 3617: case 3618: case 3619: case 3620: return eBlockFace::BLOCK_FACE_XM; case 3621: case 3622: case 3623: case 3624: case 3625: case 3626: case 3627: case 3628: case 3629: case 3630: case 3631: case 3632: case 3633: case 3634: case 3635: case 3636: return eBlockFace::BLOCK_FACE_XP; @@ -8170,33 +7397,33 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3581: case 3582: case 3583: case 3584: case 3585: case 3586: case 3587: case 3588: case 3597: case 3598: case 3599: case 3600: case 3601: case 3602: case 3603: case 3604: case 3613: case 3614: case 3615: case 3616: case 3617: case 3618: case 3619: case 3620: case 3629: case 3630: case 3631: case 3632: case 3633: case 3634: case 3635: case 3636: return Half::Lower; default: return Half::Upper; } } - enum Hinge Hinge(short ID) + enum Hinge Hinge(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3573: case 3574: case 3575: case 3576: case 3581: case 3582: case 3583: case 3584: case 3589: case 3590: case 3591: case 3592: case 3597: case 3598: case 3599: case 3600: case 3605: case 3606: case 3607: case 3608: case 3613: case 3614: case 3615: case 3616: case 3621: case 3622: case 3623: case 3624: case 3629: case 3630: case 3631: case 3632: return Hinge::Left; default: return Hinge::Right; } } - bool Open(short ID) + bool Open(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3575: case 3576: case 3579: case 3580: case 3583: case 3584: case 3587: case 3588: case 3591: case 3592: case 3595: case 3596: case 3599: case 3600: case 3603: case 3604: case 3607: case 3608: case 3611: case 3612: case 3615: case 3616: case 3619: case 3620: case 3623: case 3624: case 3627: case 3628: case 3631: case 3632: case 3635: case 3636: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3574: case 3576: case 3578: case 3580: case 3582: case 3584: case 3586: case 3588: case 3590: case 3592: case 3594: case 3596: case 3598: case 3600: case 3602: case 3604: case 3606: case 3608: case 3610: case 3612: case 3614: case 3616: case 3618: case 3620: case 3622: case 3624: case 3626: case 3628: case 3630: case 3632: case 3634: case 3636: return false; default: return true; @@ -8205,37 +7432,37 @@ namespace Block } namespace OakFence { - short OakFence() + BlockState OakFence() { return 3997; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3984: case 3985: case 3988: case 3989: case 3992: case 3993: case 3996: case 3997: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3976: case 3977: case 3980: case 3981: case 3992: case 3993: case 3996: case 3997: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3972: case 3973: case 3980: case 3981: case 3988: case 3989: case 3996: case 3997: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3969: case 3973: case 3977: case 3981: case 3985: case 3989: case 3993: case 3997: return false; default: return true; @@ -8244,13 +7471,13 @@ namespace Block } namespace OakFenceGate { - short OakFenceGate() + BlockState OakFenceGate() { return 4827; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4836: case 4837: case 4838: case 4839: case 4840: case 4841: case 4842: case 4843: return eBlockFace::BLOCK_FACE_XM; case 4844: case 4845: case 4846: case 4847: case 4848: case 4849: case 4850: case 4851: return eBlockFace::BLOCK_FACE_XP; @@ -8258,25 +7485,25 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool InWall(short ID) + bool InWall(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4824: case 4825: case 4826: case 4827: case 4832: case 4833: case 4834: case 4835: case 4840: case 4841: case 4842: case 4843: case 4848: case 4849: case 4850: case 4851: return false; default: return true; } } - bool Open(short ID) + bool Open(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4822: case 4823: case 4826: case 4827: case 4830: case 4831: case 4834: case 4835: case 4838: case 4839: case 4842: case 4843: case 4846: case 4847: case 4850: case 4851: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4821: case 4823: case 4825: case 4827: case 4829: case 4831: case 4833: case 4835: case 4837: case 4839: case 4841: case 4843: case 4845: case 4847: case 4849: case 4851: return false; default: return true; @@ -8285,13 +7512,13 @@ namespace Block } namespace OakLeaves { - short OakLeaves() + BlockState OakLeaves() { return 158; } - unsigned char Distance(short ID) + unsigned char Distance(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 145: case 146: return 1; case 147: case 148: return 2; @@ -8302,9 +7529,9 @@ namespace Block default: return 7; } } - bool Persistent(short ID) + bool Persistent(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 146: case 148: case 150: case 152: case 154: case 156: case 158: return false; default: return true; @@ -8313,13 +7540,13 @@ namespace Block } namespace OakLog { - short OakLog() + BlockState OakLog() { return 74; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 73: return Axis::X; case 74: return Axis::Y; @@ -8332,13 +7559,13 @@ namespace Block } namespace OakPressurePlate { - short OakPressurePlate() + BlockState OakPressurePlate() { return 3874; } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3874: return false; default: return true; @@ -8347,13 +7574,13 @@ namespace Block } namespace OakSapling { - short OakSapling() + BlockState OakSapling() { return 21; } - unsigned char Stage(short ID) + unsigned char Stage(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 21: return 0; default: return 1; @@ -8362,13 +7589,13 @@ namespace Block } namespace OakSign { - short OakSign() + BlockState OakSign() { return 3382; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3382: return 0; case 3384: return 1; @@ -8391,13 +7618,13 @@ namespace Block } namespace OakSlab { - short OakSlab() + BlockState OakSlab() { return 8303; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8303: return Type::Bottom; case 8305: return Type::Double; @@ -8407,13 +7634,13 @@ namespace Block } namespace OakStairs { - short OakStairs() + BlockState OakStairs() { return 1965; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1995: case 1997: case 1999: case 2001: case 2003: case 2005: case 2007: case 2009: case 2011: case 2013: return eBlockFace::BLOCK_FACE_XM; case 2015: case 2017: case 2019: case 2021: case 2023: case 2025: case 2027: case 2029: case 2031: case 2033: return eBlockFace::BLOCK_FACE_XP; @@ -8421,17 +7648,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1965: case 1967: case 1969: case 1971: case 1973: case 1985: case 1987: case 1989: case 1991: case 1993: case 2005: case 2007: case 2009: case 2011: case 2013: case 2025: case 2027: case 2029: case 2031: case 2033: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1957: case 1967: case 1977: case 1987: case 1997: case 2007: case 2017: case 2027: return Shape::InnerLeft; case 1959: case 1969: case 1979: case 1989: case 1999: case 2009: case 2019: case 2029: return Shape::InnerRight; @@ -8443,13 +7670,13 @@ namespace Block } namespace OakTrapdoor { - short OakTrapdoor() + BlockState OakTrapdoor() { return 4126; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4144: case 4146: case 4148: case 4150: case 4152: case 4154: case 4156: case 4158: return eBlockFace::BLOCK_FACE_XM; case 4160: case 4162: case 4164: case 4166: case 4168: case 4170: case 4172: case 4174: return eBlockFace::BLOCK_FACE_XP; @@ -8457,25 +7684,25 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4120: case 4122: case 4124: case 4126: case 4136: case 4138: case 4140: case 4142: case 4152: case 4154: case 4156: case 4158: case 4168: case 4170: case 4172: case 4174: return Half::Bottom; default: return Half::Top; } } - bool Open(short ID) + bool Open(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4116: case 4118: case 4124: case 4126: case 4132: case 4134: case 4140: case 4142: case 4148: case 4150: case 4156: case 4158: case 4164: case 4166: case 4172: case 4174: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4114: case 4118: case 4122: case 4126: case 4130: case 4134: case 4138: case 4142: case 4146: case 4150: case 4154: case 4158: case 4162: case 4166: case 4170: case 4174: return false; default: return true; @@ -8484,13 +7711,13 @@ namespace Block } namespace OakWallSign { - short OakWallSign() + BlockState OakWallSign() { return 3736; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3740: return eBlockFace::BLOCK_FACE_XM; case 3742: return eBlockFace::BLOCK_FACE_XP; @@ -8501,13 +7728,13 @@ namespace Block } namespace OakWood { - short OakWood() + BlockState OakWood() { return 110; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 109: return Axis::X; case 110: return Axis::Y; @@ -8517,13 +7744,13 @@ namespace Block } namespace Observer { - short Observer() + BlockState Observer() { return 9265; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9266: case 9267: return eBlockFace::BLOCK_FACE_XM; case 9262: case 9263: return eBlockFace::BLOCK_FACE_XP; @@ -8533,9 +7760,9 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9261: case 9263: case 9265: case 9267: case 9269: case 9271: return false; default: return true; @@ -8547,13 +7774,13 @@ namespace Block } namespace OrangeBanner { - short OrangeBanner() + BlockState OrangeBanner() { return 7913; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7913: return 0; case 7914: return 1; @@ -8576,13 +7803,13 @@ namespace Block } namespace OrangeBed { - short OrangeBed() + BlockState OrangeBed() { return 1068; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1073: case 1074: case 1075: case 1076: return eBlockFace::BLOCK_FACE_XM; case 1077: case 1078: case 1079: case 1080: return eBlockFace::BLOCK_FACE_XP; @@ -8590,17 +7817,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Occupied(short ID) + bool Occupied(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1067: case 1068: case 1071: case 1072: case 1075: case 1076: case 1079: case 1080: return false; default: return true; } } - enum Part Part(short ID) + enum Part Part(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1066: case 1068: case 1070: case 1072: case 1074: case 1076: case 1078: case 1080: return Part::Foot; default: return Part::Head; @@ -8618,13 +7845,13 @@ namespace Block } namespace OrangeGlazedTerracotta { - short OrangeGlazedTerracotta() + BlockState OrangeGlazedTerracotta() { return 9378; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9380: return eBlockFace::BLOCK_FACE_XM; case 9381: return eBlockFace::BLOCK_FACE_XP; @@ -8635,13 +7862,13 @@ namespace Block } namespace OrangeShulkerBox { - short OrangeShulkerBox() + BlockState OrangeShulkerBox() { return 9288; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9287: return eBlockFace::BLOCK_FACE_XM; case 9285: return eBlockFace::BLOCK_FACE_XP; @@ -8657,37 +7884,37 @@ namespace Block } namespace OrangeStainedGlassPane { - short OrangeStainedGlassPane() + BlockState OrangeStainedGlassPane() { return 6926; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6913: case 6914: case 6917: case 6918: case 6921: case 6922: case 6925: case 6926: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6905: case 6906: case 6909: case 6910: case 6921: case 6922: case 6925: case 6926: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6901: case 6902: case 6909: case 6910: case 6917: case 6918: case 6925: case 6926: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6898: case 6902: case 6906: case 6910: case 6914: case 6918: case 6922: case 6926: return false; default: return true; @@ -8702,13 +7929,13 @@ namespace Block } namespace OrangeWallBanner { - short OrangeWallBanner() + BlockState OrangeWallBanner() { return 8157; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8159: return eBlockFace::BLOCK_FACE_XM; case 8160: return eBlockFace::BLOCK_FACE_XP; @@ -8728,13 +7955,13 @@ namespace Block } namespace Peony { - short Peony() + BlockState Peony() { return 7892; } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7892: return Half::Lower; default: return Half::Upper; @@ -8743,13 +7970,13 @@ namespace Block } namespace PetrifiedOakSlab { - short PetrifiedOakSlab() + BlockState PetrifiedOakSlab() { return 8363; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8363: return Type::Bottom; case 8365: return Type::Double; @@ -8759,13 +7986,13 @@ namespace Block } namespace PinkBanner { - short PinkBanner() + BlockState PinkBanner() { return 7993; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7993: return 0; case 7994: return 1; @@ -8788,13 +8015,13 @@ namespace Block } namespace PinkBed { - short PinkBed() + BlockState PinkBed() { return 1148; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1153: case 1154: case 1155: case 1156: return eBlockFace::BLOCK_FACE_XM; case 1157: case 1158: case 1159: case 1160: return eBlockFace::BLOCK_FACE_XP; @@ -8802,17 +8029,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Occupied(short ID) + bool Occupied(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1147: case 1148: case 1151: case 1152: case 1155: case 1156: case 1159: case 1160: return false; default: return true; } } - enum Part Part(short ID) + enum Part Part(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1146: case 1148: case 1150: case 1152: case 1154: case 1156: case 1158: case 1160: return Part::Foot; default: return Part::Head; @@ -8830,13 +8057,13 @@ namespace Block } namespace PinkGlazedTerracotta { - short PinkGlazedTerracotta() + BlockState PinkGlazedTerracotta() { return 9398; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9400: return eBlockFace::BLOCK_FACE_XM; case 9401: return eBlockFace::BLOCK_FACE_XP; @@ -8847,13 +8074,13 @@ namespace Block } namespace PinkShulkerBox { - short PinkShulkerBox() + BlockState PinkShulkerBox() { return 9318; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9317: return eBlockFace::BLOCK_FACE_XM; case 9315: return eBlockFace::BLOCK_FACE_XP; @@ -8869,37 +8096,37 @@ namespace Block } namespace PinkStainedGlassPane { - short PinkStainedGlassPane() + BlockState PinkStainedGlassPane() { return 7086; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7073: case 7074: case 7077: case 7078: case 7081: case 7082: case 7085: case 7086: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7065: case 7066: case 7069: case 7070: case 7081: case 7082: case 7085: case 7086: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7061: case 7062: case 7069: case 7070: case 7077: case 7078: case 7085: case 7086: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7058: case 7062: case 7066: case 7070: case 7074: case 7078: case 7082: case 7086: return false; default: return true; @@ -8914,13 +8141,13 @@ namespace Block } namespace PinkWallBanner { - short PinkWallBanner() + BlockState PinkWallBanner() { return 8177; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8179: return eBlockFace::BLOCK_FACE_XM; case 8180: return eBlockFace::BLOCK_FACE_XP; @@ -8934,21 +8161,21 @@ namespace Block } namespace Piston { - short Piston() + BlockState Piston() { return 1354; } - bool Extended(short ID) + bool Extended(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1354: case 1355: case 1356: case 1357: case 1358: case 1359: return false; default: return true; } } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1351: case 1357: return eBlockFace::BLOCK_FACE_XM; case 1349: case 1355: return eBlockFace::BLOCK_FACE_XP; @@ -8961,13 +8188,13 @@ namespace Block } namespace PistonHead { - short PistonHead() + BlockState PistonHead() { return 1362; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1372: case 1373: case 1374: case 1375: return eBlockFace::BLOCK_FACE_XM; case 1364: case 1365: case 1366: case 1367: return eBlockFace::BLOCK_FACE_XP; @@ -8977,17 +8204,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Short(short ID) + bool Short(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1362: case 1363: case 1366: case 1367: case 1370: case 1371: case 1374: case 1375: case 1378: case 1379: case 1382: case 1383: return false; default: return true; } } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1360: case 1362: case 1364: case 1366: case 1368: case 1370: case 1372: case 1374: case 1376: case 1378: case 1380: case 1382: return Type::Normal; default: return Type::Sticky; @@ -8996,13 +8223,13 @@ namespace Block } namespace PlayerHead { - short PlayerHead() + BlockState PlayerHead() { return 6550; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6550: return 0; case 6551: return 1; @@ -9025,13 +8252,13 @@ namespace Block } namespace PlayerWallHead { - short PlayerWallHead() + BlockState PlayerWallHead() { return 6566; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6568: return eBlockFace::BLOCK_FACE_XM; case 6569: return eBlockFace::BLOCK_FACE_XP; @@ -9042,13 +8269,13 @@ namespace Block } namespace Podzol { - short Podzol() + BlockState Podzol() { return 13; } - bool Snowy(short ID) + bool Snowy(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 13: return false; default: return true; @@ -9060,13 +8287,13 @@ namespace Block } namespace PolishedAndesiteSlab { - short PolishedAndesiteSlab() + BlockState PolishedAndesiteSlab() { return 10858; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10858: return Type::Bottom; case 10860: return Type::Double; @@ -9076,13 +8303,13 @@ namespace Block } namespace PolishedAndesiteStairs { - short PolishedAndesiteStairs() + BlockState PolishedAndesiteStairs() { return 10640; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10670: case 10672: case 10674: case 10676: case 10678: case 10680: case 10682: case 10684: case 10686: case 10688: return eBlockFace::BLOCK_FACE_XM; case 10690: case 10692: case 10694: case 10696: case 10698: case 10700: case 10702: case 10704: case 10706: case 10708: return eBlockFace::BLOCK_FACE_XP; @@ -9090,17 +8317,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10640: case 10642: case 10644: case 10646: case 10648: case 10660: case 10662: case 10664: case 10666: case 10668: case 10680: case 10682: case 10684: case 10686: case 10688: case 10700: case 10702: case 10704: case 10706: case 10708: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10632: case 10642: case 10652: case 10662: case 10672: case 10682: case 10692: case 10702: return Shape::InnerLeft; case 10634: case 10644: case 10654: case 10664: case 10674: case 10684: case 10694: case 10704: return Shape::InnerRight; @@ -9112,13 +8339,13 @@ namespace Block } namespace PolishedBasalt { - short PolishedBasalt() + BlockState PolishedBasalt() { return 4006; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4005: return Axis::X; case 4006: return Axis::Y; @@ -9131,13 +8358,13 @@ namespace Block } namespace PolishedBlackstoneBrickSlab { - short PolishedBlackstoneBrickSlab() + BlockState PolishedBlackstoneBrickSlab() { return 16257; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 16257: return Type::Bottom; case 16259: return Type::Double; @@ -9147,13 +8374,13 @@ namespace Block } namespace PolishedBlackstoneBrickStairs { - short PolishedBlackstoneBrickStairs() + BlockState PolishedBlackstoneBrickStairs() { return 16271; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 16301: case 16303: case 16305: case 16307: case 16309: case 16311: case 16313: case 16315: case 16317: case 16319: return eBlockFace::BLOCK_FACE_XM; case 16321: case 16323: case 16325: case 16327: case 16329: case 16331: case 16333: case 16335: case 16337: case 16339: return eBlockFace::BLOCK_FACE_XP; @@ -9161,17 +8388,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 16271: case 16273: case 16275: case 16277: case 16279: case 16291: case 16293: case 16295: case 16297: case 16299: case 16311: case 16313: case 16315: case 16317: case 16319: case 16331: case 16333: case 16335: case 16337: case 16339: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 16263: case 16273: case 16283: case 16293: case 16303: case 16313: case 16323: case 16333: return Shape::InnerLeft; case 16265: case 16275: case 16285: case 16295: case 16305: case 16315: case 16325: case 16335: return Shape::InnerRight; @@ -9183,48 +8410,48 @@ namespace Block } namespace PolishedBlackstoneBrickWall { - short PolishedBlackstoneBrickWall() + BlockState PolishedBlackstoneBrickWall() { return 16343; } - enum East East(short ID) + enum East East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 16451: case 16452: case 16453: case 16457: case 16458: case 16459: case 16463: case 16464: case 16465: case 16469: case 16470: case 16471: case 16475: case 16476: case 16477: case 16481: case 16482: case 16483: case 16487: case 16488: case 16489: case 16493: case 16494: case 16495: case 16499: case 16500: case 16501: case 16505: case 16506: case 16507: case 16511: case 16512: case 16513: case 16517: case 16518: case 16519: case 16523: case 16524: case 16525: case 16529: case 16530: case 16531: case 16535: case 16536: case 16537: case 16541: case 16542: case 16543: case 16547: case 16548: case 16549: case 16553: case 16554: case 16555: return East::Low; case 16343: case 16344: case 16345: case 16349: case 16350: case 16351: case 16355: case 16356: case 16357: case 16361: case 16362: case 16363: case 16367: case 16368: case 16369: case 16373: case 16374: case 16375: case 16379: case 16380: case 16381: case 16385: case 16386: case 16387: case 16391: case 16392: case 16393: case 16397: case 16398: case 16399: case 16403: case 16404: case 16405: case 16409: case 16410: case 16411: case 16415: case 16416: case 16417: case 16421: case 16422: case 16423: case 16427: case 16428: case 16429: case 16433: case 16434: case 16435: case 16439: case 16440: case 16441: case 16445: case 16446: case 16447: return East::None; default: return East::Tall; } } - enum North North(short ID) + enum North North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 16379: case 16380: case 16381: case 16385: case 16386: case 16387: case 16391: case 16392: case 16393: case 16397: case 16398: case 16399: case 16403: case 16404: case 16405: case 16409: case 16410: case 16411: case 16487: case 16488: case 16489: case 16493: case 16494: case 16495: case 16499: case 16500: case 16501: case 16505: case 16506: case 16507: case 16511: case 16512: case 16513: case 16517: case 16518: case 16519: case 16595: case 16596: case 16597: case 16601: case 16602: case 16603: case 16607: case 16608: case 16609: case 16613: case 16614: case 16615: case 16619: case 16620: case 16621: case 16625: case 16626: case 16627: return North::Low; case 16343: case 16344: case 16345: case 16349: case 16350: case 16351: case 16355: case 16356: case 16357: case 16361: case 16362: case 16363: case 16367: case 16368: case 16369: case 16373: case 16374: case 16375: case 16451: case 16452: case 16453: case 16457: case 16458: case 16459: case 16463: case 16464: case 16465: case 16469: case 16470: case 16471: case 16475: case 16476: case 16477: case 16481: case 16482: case 16483: case 16559: case 16560: case 16561: case 16565: case 16566: case 16567: case 16571: case 16572: case 16573: case 16577: case 16578: case 16579: case 16583: case 16584: case 16585: case 16589: case 16590: case 16591: return North::None; default: return North::Tall; } } - enum South South(short ID) + enum South South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 16355: case 16356: case 16357: case 16361: case 16362: case 16363: case 16391: case 16392: case 16393: case 16397: case 16398: case 16399: case 16427: case 16428: case 16429: case 16433: case 16434: case 16435: case 16463: case 16464: case 16465: case 16469: case 16470: case 16471: case 16499: case 16500: case 16501: case 16505: case 16506: case 16507: case 16535: case 16536: case 16537: case 16541: case 16542: case 16543: case 16571: case 16572: case 16573: case 16577: case 16578: case 16579: case 16607: case 16608: case 16609: case 16613: case 16614: case 16615: case 16643: case 16644: case 16645: case 16649: case 16650: case 16651: return South::Low; case 16343: case 16344: case 16345: case 16349: case 16350: case 16351: case 16379: case 16380: case 16381: case 16385: case 16386: case 16387: case 16415: case 16416: case 16417: case 16421: case 16422: case 16423: case 16451: case 16452: case 16453: case 16457: case 16458: case 16459: case 16487: case 16488: case 16489: case 16493: case 16494: case 16495: case 16523: case 16524: case 16525: case 16529: case 16530: case 16531: case 16559: case 16560: case 16561: case 16565: case 16566: case 16567: case 16595: case 16596: case 16597: case 16601: case 16602: case 16603: case 16631: case 16632: case 16633: case 16637: case 16638: case 16639: return South::None; default: return South::Tall; } } - bool Up(short ID) + bool Up(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 16349: case 16350: case 16351: case 16361: case 16362: case 16363: case 16373: case 16374: case 16375: case 16385: case 16386: case 16387: case 16397: case 16398: case 16399: case 16409: case 16410: case 16411: case 16421: case 16422: case 16423: case 16433: case 16434: case 16435: case 16445: case 16446: case 16447: case 16457: case 16458: case 16459: case 16469: case 16470: case 16471: case 16481: case 16482: case 16483: case 16493: case 16494: case 16495: case 16505: case 16506: case 16507: case 16517: case 16518: case 16519: case 16529: case 16530: case 16531: case 16541: case 16542: case 16543: case 16553: case 16554: case 16555: case 16565: case 16566: case 16567: case 16577: case 16578: case 16579: case 16589: case 16590: case 16591: case 16601: case 16602: case 16603: case 16613: case 16614: case 16615: case 16625: case 16626: case 16627: case 16637: case 16638: case 16639: case 16649: case 16650: case 16651: case 16661: case 16662: case 16663: return false; default: return true; } } - enum West West(short ID) + enum West West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 16344: case 16350: case 16356: case 16362: case 16368: case 16374: case 16380: case 16386: case 16392: case 16398: case 16404: case 16410: case 16416: case 16422: case 16428: case 16434: case 16440: case 16446: case 16452: case 16458: case 16464: case 16470: case 16476: case 16482: case 16488: case 16494: case 16500: case 16506: case 16512: case 16518: case 16524: case 16530: case 16536: case 16542: case 16548: case 16554: case 16560: case 16566: case 16572: case 16578: case 16584: case 16590: case 16596: case 16602: case 16608: case 16614: case 16620: case 16626: case 16632: case 16638: case 16644: case 16650: case 16656: case 16662: return West::Low; case 16343: case 16349: case 16355: case 16361: case 16367: case 16373: case 16379: case 16385: case 16391: case 16397: case 16403: case 16409: case 16415: case 16421: case 16427: case 16433: case 16439: case 16445: case 16451: case 16457: case 16463: case 16469: case 16475: case 16481: case 16487: case 16493: case 16499: case 16505: case 16511: case 16517: case 16523: case 16529: case 16535: case 16541: case 16547: case 16553: case 16559: case 16565: case 16571: case 16577: case 16583: case 16589: case 16595: case 16601: case 16607: case 16613: case 16619: case 16625: case 16631: case 16637: case 16643: case 16649: case 16655: case 16661: return West::None; @@ -9237,22 +8464,22 @@ namespace Block } namespace PolishedBlackstoneButton { - short PolishedBlackstoneButton() + BlockState PolishedBlackstoneButton() { return 16762; } - enum Face Face(short ID) + enum Face Face(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 16769: case 16770: case 16771: case 16772: case 16773: case 16774: case 16775: case 16776: return Face::Ceiling; case 16753: case 16754: case 16755: case 16756: case 16757: case 16758: case 16759: case 16760: return Face::Floor; default: return Face::Wall; } } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 16757: case 16758: case 16765: case 16766: case 16773: case 16774: return eBlockFace::BLOCK_FACE_XM; case 16759: case 16760: case 16767: case 16768: case 16775: case 16776: return eBlockFace::BLOCK_FACE_XP; @@ -9260,9 +8487,9 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 16754: case 16756: case 16758: case 16760: case 16762: case 16764: case 16766: case 16768: case 16770: case 16772: case 16774: case 16776: return false; default: return true; @@ -9271,13 +8498,13 @@ namespace Block } namespace PolishedBlackstonePressurePlate { - short PolishedBlackstonePressurePlate() + BlockState PolishedBlackstonePressurePlate() { return 16752; } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 16752: return false; default: return true; @@ -9286,13 +8513,13 @@ namespace Block } namespace PolishedBlackstoneSlab { - short PolishedBlackstoneSlab() + BlockState PolishedBlackstoneSlab() { return 16748; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 16748: return Type::Bottom; case 16750: return Type::Double; @@ -9302,13 +8529,13 @@ namespace Block } namespace PolishedBlackstoneStairs { - short PolishedBlackstoneStairs() + BlockState PolishedBlackstoneStairs() { return 16676; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 16706: case 16708: case 16710: case 16712: case 16714: case 16716: case 16718: case 16720: case 16722: case 16724: return eBlockFace::BLOCK_FACE_XM; case 16726: case 16728: case 16730: case 16732: case 16734: case 16736: case 16738: case 16740: case 16742: case 16744: return eBlockFace::BLOCK_FACE_XP; @@ -9316,17 +8543,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 16676: case 16678: case 16680: case 16682: case 16684: case 16696: case 16698: case 16700: case 16702: case 16704: case 16716: case 16718: case 16720: case 16722: case 16724: case 16736: case 16738: case 16740: case 16742: case 16744: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 16668: case 16678: case 16688: case 16698: case 16708: case 16718: case 16728: case 16738: return Shape::InnerLeft; case 16670: case 16680: case 16690: case 16700: case 16710: case 16720: case 16730: case 16740: return Shape::InnerRight; @@ -9338,48 +8565,48 @@ namespace Block } namespace PolishedBlackstoneWall { - short PolishedBlackstoneWall() + BlockState PolishedBlackstoneWall() { return 16780; } - enum East East(short ID) + enum East East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 16888: case 16889: case 16890: case 16894: case 16895: case 16896: case 16900: case 16901: case 16902: case 16906: case 16907: case 16908: case 16912: case 16913: case 16914: case 16918: case 16919: case 16920: case 16924: case 16925: case 16926: case 16930: case 16931: case 16932: case 16936: case 16937: case 16938: case 16942: case 16943: case 16944: case 16948: case 16949: case 16950: case 16954: case 16955: case 16956: case 16960: case 16961: case 16962: case 16966: case 16967: case 16968: case 16972: case 16973: case 16974: case 16978: case 16979: case 16980: case 16984: case 16985: case 16986: case 16990: case 16991: case 16992: return East::Low; case 16780: case 16781: case 16782: case 16786: case 16787: case 16788: case 16792: case 16793: case 16794: case 16798: case 16799: case 16800: case 16804: case 16805: case 16806: case 16810: case 16811: case 16812: case 16816: case 16817: case 16818: case 16822: case 16823: case 16824: case 16828: case 16829: case 16830: case 16834: case 16835: case 16836: case 16840: case 16841: case 16842: case 16846: case 16847: case 16848: case 16852: case 16853: case 16854: case 16858: case 16859: case 16860: case 16864: case 16865: case 16866: case 16870: case 16871: case 16872: case 16876: case 16877: case 16878: case 16882: case 16883: case 16884: return East::None; default: return East::Tall; } } - enum North North(short ID) + enum North North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 16816: case 16817: case 16818: case 16822: case 16823: case 16824: case 16828: case 16829: case 16830: case 16834: case 16835: case 16836: case 16840: case 16841: case 16842: case 16846: case 16847: case 16848: case 16924: case 16925: case 16926: case 16930: case 16931: case 16932: case 16936: case 16937: case 16938: case 16942: case 16943: case 16944: case 16948: case 16949: case 16950: case 16954: case 16955: case 16956: case 17032: case 17033: case 17034: case 17038: case 17039: case 17040: case 17044: case 17045: case 17046: case 17050: case 17051: case 17052: case 17056: case 17057: case 17058: case 17062: case 17063: case 17064: return North::Low; case 16780: case 16781: case 16782: case 16786: case 16787: case 16788: case 16792: case 16793: case 16794: case 16798: case 16799: case 16800: case 16804: case 16805: case 16806: case 16810: case 16811: case 16812: case 16888: case 16889: case 16890: case 16894: case 16895: case 16896: case 16900: case 16901: case 16902: case 16906: case 16907: case 16908: case 16912: case 16913: case 16914: case 16918: case 16919: case 16920: case 16996: case 16997: case 16998: case 17002: case 17003: case 17004: case 17008: case 17009: case 17010: case 17014: case 17015: case 17016: case 17020: case 17021: case 17022: case 17026: case 17027: case 17028: return North::None; default: return North::Tall; } } - enum South South(short ID) + enum South South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 16792: case 16793: case 16794: case 16798: case 16799: case 16800: case 16828: case 16829: case 16830: case 16834: case 16835: case 16836: case 16864: case 16865: case 16866: case 16870: case 16871: case 16872: case 16900: case 16901: case 16902: case 16906: case 16907: case 16908: case 16936: case 16937: case 16938: case 16942: case 16943: case 16944: case 16972: case 16973: case 16974: case 16978: case 16979: case 16980: case 17008: case 17009: case 17010: case 17014: case 17015: case 17016: case 17044: case 17045: case 17046: case 17050: case 17051: case 17052: case 17080: case 17081: case 17082: case 17086: case 17087: case 17088: return South::Low; case 16780: case 16781: case 16782: case 16786: case 16787: case 16788: case 16816: case 16817: case 16818: case 16822: case 16823: case 16824: case 16852: case 16853: case 16854: case 16858: case 16859: case 16860: case 16888: case 16889: case 16890: case 16894: case 16895: case 16896: case 16924: case 16925: case 16926: case 16930: case 16931: case 16932: case 16960: case 16961: case 16962: case 16966: case 16967: case 16968: case 16996: case 16997: case 16998: case 17002: case 17003: case 17004: case 17032: case 17033: case 17034: case 17038: case 17039: case 17040: case 17068: case 17069: case 17070: case 17074: case 17075: case 17076: return South::None; default: return South::Tall; } } - bool Up(short ID) + bool Up(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 16786: case 16787: case 16788: case 16798: case 16799: case 16800: case 16810: case 16811: case 16812: case 16822: case 16823: case 16824: case 16834: case 16835: case 16836: case 16846: case 16847: case 16848: case 16858: case 16859: case 16860: case 16870: case 16871: case 16872: case 16882: case 16883: case 16884: case 16894: case 16895: case 16896: case 16906: case 16907: case 16908: case 16918: case 16919: case 16920: case 16930: case 16931: case 16932: case 16942: case 16943: case 16944: case 16954: case 16955: case 16956: case 16966: case 16967: case 16968: case 16978: case 16979: case 16980: case 16990: case 16991: case 16992: case 17002: case 17003: case 17004: case 17014: case 17015: case 17016: case 17026: case 17027: case 17028: case 17038: case 17039: case 17040: case 17050: case 17051: case 17052: case 17062: case 17063: case 17064: case 17074: case 17075: case 17076: case 17086: case 17087: case 17088: case 17098: case 17099: case 17100: return false; default: return true; } } - enum West West(short ID) + enum West West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 16781: case 16787: case 16793: case 16799: case 16805: case 16811: case 16817: case 16823: case 16829: case 16835: case 16841: case 16847: case 16853: case 16859: case 16865: case 16871: case 16877: case 16883: case 16889: case 16895: case 16901: case 16907: case 16913: case 16919: case 16925: case 16931: case 16937: case 16943: case 16949: case 16955: case 16961: case 16967: case 16973: case 16979: case 16985: case 16991: case 16997: case 17003: case 17009: case 17015: case 17021: case 17027: case 17033: case 17039: case 17045: case 17051: case 17057: case 17063: case 17069: case 17075: case 17081: case 17087: case 17093: case 17099: return West::Low; case 16780: case 16786: case 16792: case 16798: case 16804: case 16810: case 16816: case 16822: case 16828: case 16834: case 16840: case 16846: case 16852: case 16858: case 16864: case 16870: case 16876: case 16882: case 16888: case 16894: case 16900: case 16906: case 16912: case 16918: case 16924: case 16930: case 16936: case 16942: case 16948: case 16954: case 16960: case 16966: case 16972: case 16978: case 16984: case 16990: case 16996: case 17002: case 17008: case 17014: case 17020: case 17026: case 17032: case 17038: case 17044: case 17050: case 17056: case 17062: case 17068: case 17074: case 17080: case 17086: case 17092: case 17098: return West::None; @@ -9392,13 +8619,13 @@ namespace Block } namespace PolishedDioriteSlab { - short PolishedDioriteSlab() + BlockState PolishedDioriteSlab() { return 10810; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10810: return Type::Bottom; case 10812: return Type::Double; @@ -9408,13 +8635,13 @@ namespace Block } namespace PolishedDioriteStairs { - short PolishedDioriteStairs() + BlockState PolishedDioriteStairs() { return 9920; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9950: case 9952: case 9954: case 9956: case 9958: case 9960: case 9962: case 9964: case 9966: case 9968: return eBlockFace::BLOCK_FACE_XM; case 9970: case 9972: case 9974: case 9976: case 9978: case 9980: case 9982: case 9984: case 9986: case 9988: return eBlockFace::BLOCK_FACE_XP; @@ -9422,17 +8649,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9920: case 9922: case 9924: case 9926: case 9928: case 9940: case 9942: case 9944: case 9946: case 9948: case 9960: case 9962: case 9964: case 9966: case 9968: case 9980: case 9982: case 9984: case 9986: case 9988: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9912: case 9922: case 9932: case 9942: case 9952: case 9962: case 9972: case 9982: return Shape::InnerLeft; case 9914: case 9924: case 9934: case 9944: case 9954: case 9964: case 9974: case 9984: return Shape::InnerRight; @@ -9447,13 +8674,13 @@ namespace Block } namespace PolishedGraniteSlab { - short PolishedGraniteSlab() + BlockState PolishedGraniteSlab() { return 10792; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10792: return Type::Bottom; case 10794: return Type::Double; @@ -9463,13 +8690,13 @@ namespace Block } namespace PolishedGraniteStairs { - short PolishedGraniteStairs() + BlockState PolishedGraniteStairs() { return 9680; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9710: case 9712: case 9714: case 9716: case 9718: case 9720: case 9722: case 9724: case 9726: case 9728: return eBlockFace::BLOCK_FACE_XM; case 9730: case 9732: case 9734: case 9736: case 9738: case 9740: case 9742: case 9744: case 9746: case 9748: return eBlockFace::BLOCK_FACE_XP; @@ -9477,17 +8704,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9680: case 9682: case 9684: case 9686: case 9688: case 9700: case 9702: case 9704: case 9706: case 9708: case 9720: case 9722: case 9724: case 9726: case 9728: case 9740: case 9742: case 9744: case 9746: case 9748: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9672: case 9682: case 9692: case 9702: case 9712: case 9722: case 9732: case 9742: return Shape::InnerLeft; case 9674: case 9684: case 9694: case 9704: case 9714: case 9724: case 9734: case 9744: return Shape::InnerRight; @@ -9502,13 +8729,13 @@ namespace Block } namespace Potatoes { - short Potatoes() + BlockState Potatoes() { return 6338; } - unsigned char Age(short ID) + unsigned char Age(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6338: return 0; case 6339: return 1; @@ -9610,21 +8837,21 @@ namespace Block } namespace PoweredRail { - short PoweredRail() + BlockState PoweredRail() { return 1311; } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1311: case 1312: case 1313: case 1314: case 1315: case 1316: return false; default: return true; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1307: case 1313: return Shape::AscendingEast; case 1309: case 1315: return Shape::AscendingNorth; @@ -9640,13 +8867,13 @@ namespace Block } namespace PrismarineBrickSlab { - short PrismarineBrickSlab() + BlockState PrismarineBrickSlab() { return 7853; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7853: return Type::Bottom; case 7855: return Type::Double; @@ -9656,13 +8883,13 @@ namespace Block } namespace PrismarineBrickStairs { - short PrismarineBrickStairs() + BlockState PrismarineBrickStairs() { return 7695; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7725: case 7727: case 7729: case 7731: case 7733: case 7735: case 7737: case 7739: case 7741: case 7743: return eBlockFace::BLOCK_FACE_XM; case 7745: case 7747: case 7749: case 7751: case 7753: case 7755: case 7757: case 7759: case 7761: case 7763: return eBlockFace::BLOCK_FACE_XP; @@ -9670,17 +8897,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7695: case 7697: case 7699: case 7701: case 7703: case 7715: case 7717: case 7719: case 7721: case 7723: case 7735: case 7737: case 7739: case 7741: case 7743: case 7755: case 7757: case 7759: case 7761: case 7763: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7687: case 7697: case 7707: case 7717: case 7727: case 7737: case 7747: case 7757: return Shape::InnerLeft; case 7689: case 7699: case 7709: case 7719: case 7729: case 7739: case 7749: case 7759: return Shape::InnerRight; @@ -9695,13 +8922,13 @@ namespace Block } namespace PrismarineSlab { - short PrismarineSlab() + BlockState PrismarineSlab() { return 7847; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7847: return Type::Bottom; case 7849: return Type::Double; @@ -9711,13 +8938,13 @@ namespace Block } namespace PrismarineStairs { - short PrismarineStairs() + BlockState PrismarineStairs() { return 7615; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7645: case 7647: case 7649: case 7651: case 7653: case 7655: case 7657: case 7659: case 7661: case 7663: return eBlockFace::BLOCK_FACE_XM; case 7665: case 7667: case 7669: case 7671: case 7673: case 7675: case 7677: case 7679: case 7681: case 7683: return eBlockFace::BLOCK_FACE_XP; @@ -9725,17 +8952,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7615: case 7617: case 7619: case 7621: case 7623: case 7635: case 7637: case 7639: case 7641: case 7643: case 7655: case 7657: case 7659: case 7661: case 7663: case 7675: case 7677: case 7679: case 7681: case 7683: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7607: case 7617: case 7627: case 7637: case 7647: case 7657: case 7667: case 7677: return Shape::InnerLeft; case 7609: case 7619: case 7629: case 7639: case 7649: case 7659: case 7669: case 7679: return Shape::InnerRight; @@ -9747,48 +8974,48 @@ namespace Block } namespace PrismarineWall { - short PrismarineWall() + BlockState PrismarineWall() { return 11194; } - enum East East(short ID) + enum East East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 11302: case 11303: case 11304: case 11308: case 11309: case 11310: case 11314: case 11315: case 11316: case 11320: case 11321: case 11322: case 11326: case 11327: case 11328: case 11332: case 11333: case 11334: case 11338: case 11339: case 11340: case 11344: case 11345: case 11346: case 11350: case 11351: case 11352: case 11356: case 11357: case 11358: case 11362: case 11363: case 11364: case 11368: case 11369: case 11370: case 11374: case 11375: case 11376: case 11380: case 11381: case 11382: case 11386: case 11387: case 11388: case 11392: case 11393: case 11394: case 11398: case 11399: case 11400: case 11404: case 11405: case 11406: return East::Low; case 11194: case 11195: case 11196: case 11200: case 11201: case 11202: case 11206: case 11207: case 11208: case 11212: case 11213: case 11214: case 11218: case 11219: case 11220: case 11224: case 11225: case 11226: case 11230: case 11231: case 11232: case 11236: case 11237: case 11238: case 11242: case 11243: case 11244: case 11248: case 11249: case 11250: case 11254: case 11255: case 11256: case 11260: case 11261: case 11262: case 11266: case 11267: case 11268: case 11272: case 11273: case 11274: case 11278: case 11279: case 11280: case 11284: case 11285: case 11286: case 11290: case 11291: case 11292: case 11296: case 11297: case 11298: return East::None; default: return East::Tall; } } - enum North North(short ID) + enum North North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 11230: case 11231: case 11232: case 11236: case 11237: case 11238: case 11242: case 11243: case 11244: case 11248: case 11249: case 11250: case 11254: case 11255: case 11256: case 11260: case 11261: case 11262: case 11338: case 11339: case 11340: case 11344: case 11345: case 11346: case 11350: case 11351: case 11352: case 11356: case 11357: case 11358: case 11362: case 11363: case 11364: case 11368: case 11369: case 11370: case 11446: case 11447: case 11448: case 11452: case 11453: case 11454: case 11458: case 11459: case 11460: case 11464: case 11465: case 11466: case 11470: case 11471: case 11472: case 11476: case 11477: case 11478: return North::Low; case 11194: case 11195: case 11196: case 11200: case 11201: case 11202: case 11206: case 11207: case 11208: case 11212: case 11213: case 11214: case 11218: case 11219: case 11220: case 11224: case 11225: case 11226: case 11302: case 11303: case 11304: case 11308: case 11309: case 11310: case 11314: case 11315: case 11316: case 11320: case 11321: case 11322: case 11326: case 11327: case 11328: case 11332: case 11333: case 11334: case 11410: case 11411: case 11412: case 11416: case 11417: case 11418: case 11422: case 11423: case 11424: case 11428: case 11429: case 11430: case 11434: case 11435: case 11436: case 11440: case 11441: case 11442: return North::None; default: return North::Tall; } } - enum South South(short ID) + enum South South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 11206: case 11207: case 11208: case 11212: case 11213: case 11214: case 11242: case 11243: case 11244: case 11248: case 11249: case 11250: case 11278: case 11279: case 11280: case 11284: case 11285: case 11286: case 11314: case 11315: case 11316: case 11320: case 11321: case 11322: case 11350: case 11351: case 11352: case 11356: case 11357: case 11358: case 11386: case 11387: case 11388: case 11392: case 11393: case 11394: case 11422: case 11423: case 11424: case 11428: case 11429: case 11430: case 11458: case 11459: case 11460: case 11464: case 11465: case 11466: case 11494: case 11495: case 11496: case 11500: case 11501: case 11502: return South::Low; case 11194: case 11195: case 11196: case 11200: case 11201: case 11202: case 11230: case 11231: case 11232: case 11236: case 11237: case 11238: case 11266: case 11267: case 11268: case 11272: case 11273: case 11274: case 11302: case 11303: case 11304: case 11308: case 11309: case 11310: case 11338: case 11339: case 11340: case 11344: case 11345: case 11346: case 11374: case 11375: case 11376: case 11380: case 11381: case 11382: case 11410: case 11411: case 11412: case 11416: case 11417: case 11418: case 11446: case 11447: case 11448: case 11452: case 11453: case 11454: case 11482: case 11483: case 11484: case 11488: case 11489: case 11490: return South::None; default: return South::Tall; } } - bool Up(short ID) + bool Up(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 11200: case 11201: case 11202: case 11212: case 11213: case 11214: case 11224: case 11225: case 11226: case 11236: case 11237: case 11238: case 11248: case 11249: case 11250: case 11260: case 11261: case 11262: case 11272: case 11273: case 11274: case 11284: case 11285: case 11286: case 11296: case 11297: case 11298: case 11308: case 11309: case 11310: case 11320: case 11321: case 11322: case 11332: case 11333: case 11334: case 11344: case 11345: case 11346: case 11356: case 11357: case 11358: case 11368: case 11369: case 11370: case 11380: case 11381: case 11382: case 11392: case 11393: case 11394: case 11404: case 11405: case 11406: case 11416: case 11417: case 11418: case 11428: case 11429: case 11430: case 11440: case 11441: case 11442: case 11452: case 11453: case 11454: case 11464: case 11465: case 11466: case 11476: case 11477: case 11478: case 11488: case 11489: case 11490: case 11500: case 11501: case 11502: case 11512: case 11513: case 11514: return false; default: return true; } } - enum West West(short ID) + enum West West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 11195: case 11201: case 11207: case 11213: case 11219: case 11225: case 11231: case 11237: case 11243: case 11249: case 11255: case 11261: case 11267: case 11273: case 11279: case 11285: case 11291: case 11297: case 11303: case 11309: case 11315: case 11321: case 11327: case 11333: case 11339: case 11345: case 11351: case 11357: case 11363: case 11369: case 11375: case 11381: case 11387: case 11393: case 11399: case 11405: case 11411: case 11417: case 11423: case 11429: case 11435: case 11441: case 11447: case 11453: case 11459: case 11465: case 11471: case 11477: case 11483: case 11489: case 11495: case 11501: case 11507: case 11513: return West::Low; case 11194: case 11200: case 11206: case 11212: case 11218: case 11224: case 11230: case 11236: case 11242: case 11248: case 11254: case 11260: case 11266: case 11272: case 11278: case 11284: case 11290: case 11296: case 11302: case 11308: case 11314: case 11320: case 11326: case 11332: case 11338: case 11344: case 11350: case 11356: case 11362: case 11368: case 11374: case 11380: case 11386: case 11392: case 11398: case 11404: case 11410: case 11416: case 11422: case 11428: case 11434: case 11440: case 11446: case 11452: case 11458: case 11464: case 11470: case 11476: case 11482: case 11488: case 11494: case 11500: case 11506: case 11512: return West::None; @@ -9801,13 +9028,13 @@ namespace Block } namespace PumpkinStem { - short PumpkinStem() + BlockState PumpkinStem() { return 4772; } - unsigned char Age(short ID) + unsigned char Age(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4772: return 0; case 4773: return 1; @@ -9822,13 +9049,13 @@ namespace Block } namespace PurpleBanner { - short PurpleBanner() + BlockState PurpleBanner() { return 8057; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8057: return 0; case 8058: return 1; @@ -9851,13 +9078,13 @@ namespace Block } namespace PurpleBed { - short PurpleBed() + BlockState PurpleBed() { return 1212; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1217: case 1218: case 1219: case 1220: return eBlockFace::BLOCK_FACE_XM; case 1221: case 1222: case 1223: case 1224: return eBlockFace::BLOCK_FACE_XP; @@ -9865,17 +9092,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Occupied(short ID) + bool Occupied(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1211: case 1212: case 1215: case 1216: case 1219: case 1220: case 1223: case 1224: return false; default: return true; } } - enum Part Part(short ID) + enum Part Part(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1210: case 1212: case 1214: case 1216: case 1218: case 1220: case 1222: case 1224: return Part::Foot; default: return Part::Head; @@ -9893,13 +9120,13 @@ namespace Block } namespace PurpleGlazedTerracotta { - short PurpleGlazedTerracotta() + BlockState PurpleGlazedTerracotta() { return 9414; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9416: return eBlockFace::BLOCK_FACE_XM; case 9417: return eBlockFace::BLOCK_FACE_XP; @@ -9910,13 +9137,13 @@ namespace Block } namespace PurpleShulkerBox { - short PurpleShulkerBox() + BlockState PurpleShulkerBox() { return 9342; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9341: return eBlockFace::BLOCK_FACE_XM; case 9339: return eBlockFace::BLOCK_FACE_XP; @@ -9932,37 +9159,37 @@ namespace Block } namespace PurpleStainedGlassPane { - short PurpleStainedGlassPane() + BlockState PurpleStainedGlassPane() { return 7214; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7201: case 7202: case 7205: case 7206: case 7209: case 7210: case 7213: case 7214: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7193: case 7194: case 7197: case 7198: case 7209: case 7210: case 7213: case 7214: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7189: case 7190: case 7197: case 7198: case 7205: case 7206: case 7213: case 7214: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7186: case 7190: case 7194: case 7198: case 7202: case 7206: case 7210: case 7214: return false; default: return true; @@ -9974,13 +9201,13 @@ namespace Block } namespace PurpleWallBanner { - short PurpleWallBanner() + BlockState PurpleWallBanner() { return 8193; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8195: return eBlockFace::BLOCK_FACE_XM; case 8196: return eBlockFace::BLOCK_FACE_XP; @@ -9997,13 +9224,13 @@ namespace Block } namespace PurpurPillar { - short PurpurPillar() + BlockState PurpurPillar() { return 9136; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9135: return Axis::X; case 9136: return Axis::Y; @@ -10013,13 +9240,13 @@ namespace Block } namespace PurpurSlab { - short PurpurSlab() + BlockState PurpurSlab() { return 8411; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8411: return Type::Bottom; case 8413: return Type::Double; @@ -10029,13 +9256,13 @@ namespace Block } namespace PurpurStairs { - short PurpurStairs() + BlockState PurpurStairs() { return 9149; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9179: case 9181: case 9183: case 9185: case 9187: case 9189: case 9191: case 9193: case 9195: case 9197: return eBlockFace::BLOCK_FACE_XM; case 9199: case 9201: case 9203: case 9205: case 9207: case 9209: case 9211: case 9213: case 9215: case 9217: return eBlockFace::BLOCK_FACE_XP; @@ -10043,17 +9270,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9149: case 9151: case 9153: case 9155: case 9157: case 9169: case 9171: case 9173: case 9175: case 9177: case 9189: case 9191: case 9193: case 9195: case 9197: case 9209: case 9211: case 9213: case 9215: case 9217: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9141: case 9151: case 9161: case 9171: case 9181: case 9191: case 9201: case 9211: return Shape::InnerLeft; case 9143: case 9153: case 9163: case 9173: case 9183: case 9193: case 9203: case 9213: return Shape::InnerRight; @@ -10071,13 +9298,13 @@ namespace Block } namespace QuartzPillar { - short QuartzPillar() + BlockState QuartzPillar() { return 6741; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6740: return Axis::X; case 6741: return Axis::Y; @@ -10087,13 +9314,13 @@ namespace Block } namespace QuartzSlab { - short QuartzSlab() + BlockState QuartzSlab() { return 8393; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8393: return Type::Bottom; case 8395: return Type::Double; @@ -10103,13 +9330,13 @@ namespace Block } namespace QuartzStairs { - short QuartzStairs() + BlockState QuartzStairs() { return 6754; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6784: case 6786: case 6788: case 6790: case 6792: case 6794: case 6796: case 6798: case 6800: case 6802: return eBlockFace::BLOCK_FACE_XM; case 6804: case 6806: case 6808: case 6810: case 6812: case 6814: case 6816: case 6818: case 6820: case 6822: return eBlockFace::BLOCK_FACE_XP; @@ -10117,17 +9344,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6754: case 6756: case 6758: case 6760: case 6762: case 6774: case 6776: case 6778: case 6780: case 6782: case 6794: case 6796: case 6798: case 6800: case 6802: case 6814: case 6816: case 6818: case 6820: case 6822: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6746: case 6756: case 6766: case 6776: case 6786: case 6796: case 6806: case 6816: return Shape::InnerLeft; case 6748: case 6758: case 6768: case 6778: case 6788: case 6798: case 6808: case 6818: return Shape::InnerRight; @@ -10139,13 +9366,13 @@ namespace Block } namespace Rail { - short Rail() + BlockState Rail() { return 3645; } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3647: return Shape::AscendingEast; case 3649: return Shape::AscendingNorth; @@ -10162,13 +9389,13 @@ namespace Block } namespace RedBanner { - short RedBanner() + BlockState RedBanner() { return 8121; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8121: return 0; case 8122: return 1; @@ -10191,13 +9418,13 @@ namespace Block } namespace RedBed { - short RedBed() + BlockState RedBed() { return 1276; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1281: case 1282: case 1283: case 1284: return eBlockFace::BLOCK_FACE_XM; case 1285: case 1286: case 1287: case 1288: return eBlockFace::BLOCK_FACE_XP; @@ -10205,17 +9432,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Occupied(short ID) + bool Occupied(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1275: case 1276: case 1279: case 1280: case 1283: case 1284: case 1287: case 1288: return false; default: return true; } } - enum Part Part(short ID) + enum Part Part(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1274: case 1276: case 1278: case 1280: case 1282: case 1284: case 1286: case 1288: return Part::Foot; default: return Part::Head; @@ -10233,13 +9460,13 @@ namespace Block } namespace RedGlazedTerracotta { - short RedGlazedTerracotta() + BlockState RedGlazedTerracotta() { return 9430; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9432: return eBlockFace::BLOCK_FACE_XM; case 9433: return eBlockFace::BLOCK_FACE_XP; @@ -10253,53 +9480,53 @@ namespace Block } namespace RedMushroomBlock { - short RedMushroomBlock() + BlockState RedMushroomBlock() { return 4569; } - bool Down(short ID) + bool Down(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4601: case 4602: case 4603: case 4604: case 4605: case 4606: case 4607: case 4608: case 4609: case 4610: case 4611: case 4612: case 4613: case 4614: case 4615: case 4616: case 4617: case 4618: case 4619: case 4620: case 4621: case 4622: case 4623: case 4624: case 4625: case 4626: case 4627: case 4628: case 4629: case 4630: case 4631: case 4632: return false; default: return true; } } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4585: case 4586: case 4587: case 4588: case 4589: case 4590: case 4591: case 4592: case 4593: case 4594: case 4595: case 4596: case 4597: case 4598: case 4599: case 4600: case 4617: case 4618: case 4619: case 4620: case 4621: case 4622: case 4623: case 4624: case 4625: case 4626: case 4627: case 4628: case 4629: case 4630: case 4631: case 4632: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4577: case 4578: case 4579: case 4580: case 4581: case 4582: case 4583: case 4584: case 4593: case 4594: case 4595: case 4596: case 4597: case 4598: case 4599: case 4600: case 4609: case 4610: case 4611: case 4612: case 4613: case 4614: case 4615: case 4616: case 4625: case 4626: case 4627: case 4628: case 4629: case 4630: case 4631: case 4632: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4573: case 4574: case 4575: case 4576: case 4581: case 4582: case 4583: case 4584: case 4589: case 4590: case 4591: case 4592: case 4597: case 4598: case 4599: case 4600: case 4605: case 4606: case 4607: case 4608: case 4613: case 4614: case 4615: case 4616: case 4621: case 4622: case 4623: case 4624: case 4629: case 4630: case 4631: case 4632: return false; default: return true; } } - bool Up(short ID) + bool Up(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4571: case 4572: case 4575: case 4576: case 4579: case 4580: case 4583: case 4584: case 4587: case 4588: case 4591: case 4592: case 4595: case 4596: case 4599: case 4600: case 4603: case 4604: case 4607: case 4608: case 4611: case 4612: case 4615: case 4616: case 4619: case 4620: case 4623: case 4624: case 4627: case 4628: case 4631: case 4632: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4570: case 4572: case 4574: case 4576: case 4578: case 4580: case 4582: case 4584: case 4586: case 4588: case 4590: case 4592: case 4594: case 4596: case 4598: case 4600: case 4602: case 4604: case 4606: case 4608: case 4610: case 4612: case 4614: case 4616: case 4618: case 4620: case 4622: case 4624: case 4626: case 4628: case 4630: case 4632: return false; default: return true; @@ -10308,13 +9535,13 @@ namespace Block } namespace RedNetherBrickSlab { - short RedNetherBrickSlab() + BlockState RedNetherBrickSlab() { return 10852; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10852: return Type::Bottom; case 10854: return Type::Double; @@ -10324,13 +9551,13 @@ namespace Block } namespace RedNetherBrickStairs { - short RedNetherBrickStairs() + BlockState RedNetherBrickStairs() { return 10560; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10590: case 10592: case 10594: case 10596: case 10598: case 10600: case 10602: case 10604: case 10606: case 10608: return eBlockFace::BLOCK_FACE_XM; case 10610: case 10612: case 10614: case 10616: case 10618: case 10620: case 10622: case 10624: case 10626: case 10628: return eBlockFace::BLOCK_FACE_XP; @@ -10338,17 +9565,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10560: case 10562: case 10564: case 10566: case 10568: case 10580: case 10582: case 10584: case 10586: case 10588: case 10600: case 10602: case 10604: case 10606: case 10608: case 10620: case 10622: case 10624: case 10626: case 10628: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10552: case 10562: case 10572: case 10582: case 10592: case 10602: case 10612: case 10622: return Shape::InnerLeft; case 10554: case 10564: case 10574: case 10584: case 10594: case 10604: case 10614: case 10624: return Shape::InnerRight; @@ -10360,48 +9587,48 @@ namespace Block } namespace RedNetherBrickWall { - short RedNetherBrickWall() + BlockState RedNetherBrickWall() { return 13462; } - enum East East(short ID) + enum East East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 13570: case 13571: case 13572: case 13576: case 13577: case 13578: case 13582: case 13583: case 13584: case 13588: case 13589: case 13590: case 13594: case 13595: case 13596: case 13600: case 13601: case 13602: case 13606: case 13607: case 13608: case 13612: case 13613: case 13614: case 13618: case 13619: case 13620: case 13624: case 13625: case 13626: case 13630: case 13631: case 13632: case 13636: case 13637: case 13638: case 13642: case 13643: case 13644: case 13648: case 13649: case 13650: case 13654: case 13655: case 13656: case 13660: case 13661: case 13662: case 13666: case 13667: case 13668: case 13672: case 13673: case 13674: return East::Low; case 13462: case 13463: case 13464: case 13468: case 13469: case 13470: case 13474: case 13475: case 13476: case 13480: case 13481: case 13482: case 13486: case 13487: case 13488: case 13492: case 13493: case 13494: case 13498: case 13499: case 13500: case 13504: case 13505: case 13506: case 13510: case 13511: case 13512: case 13516: case 13517: case 13518: case 13522: case 13523: case 13524: case 13528: case 13529: case 13530: case 13534: case 13535: case 13536: case 13540: case 13541: case 13542: case 13546: case 13547: case 13548: case 13552: case 13553: case 13554: case 13558: case 13559: case 13560: case 13564: case 13565: case 13566: return East::None; default: return East::Tall; } } - enum North North(short ID) + enum North North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 13498: case 13499: case 13500: case 13504: case 13505: case 13506: case 13510: case 13511: case 13512: case 13516: case 13517: case 13518: case 13522: case 13523: case 13524: case 13528: case 13529: case 13530: case 13606: case 13607: case 13608: case 13612: case 13613: case 13614: case 13618: case 13619: case 13620: case 13624: case 13625: case 13626: case 13630: case 13631: case 13632: case 13636: case 13637: case 13638: case 13714: case 13715: case 13716: case 13720: case 13721: case 13722: case 13726: case 13727: case 13728: case 13732: case 13733: case 13734: case 13738: case 13739: case 13740: case 13744: case 13745: case 13746: return North::Low; case 13462: case 13463: case 13464: case 13468: case 13469: case 13470: case 13474: case 13475: case 13476: case 13480: case 13481: case 13482: case 13486: case 13487: case 13488: case 13492: case 13493: case 13494: case 13570: case 13571: case 13572: case 13576: case 13577: case 13578: case 13582: case 13583: case 13584: case 13588: case 13589: case 13590: case 13594: case 13595: case 13596: case 13600: case 13601: case 13602: case 13678: case 13679: case 13680: case 13684: case 13685: case 13686: case 13690: case 13691: case 13692: case 13696: case 13697: case 13698: case 13702: case 13703: case 13704: case 13708: case 13709: case 13710: return North::None; default: return North::Tall; } } - enum South South(short ID) + enum South South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 13474: case 13475: case 13476: case 13480: case 13481: case 13482: case 13510: case 13511: case 13512: case 13516: case 13517: case 13518: case 13546: case 13547: case 13548: case 13552: case 13553: case 13554: case 13582: case 13583: case 13584: case 13588: case 13589: case 13590: case 13618: case 13619: case 13620: case 13624: case 13625: case 13626: case 13654: case 13655: case 13656: case 13660: case 13661: case 13662: case 13690: case 13691: case 13692: case 13696: case 13697: case 13698: case 13726: case 13727: case 13728: case 13732: case 13733: case 13734: case 13762: case 13763: case 13764: case 13768: case 13769: case 13770: return South::Low; case 13462: case 13463: case 13464: case 13468: case 13469: case 13470: case 13498: case 13499: case 13500: case 13504: case 13505: case 13506: case 13534: case 13535: case 13536: case 13540: case 13541: case 13542: case 13570: case 13571: case 13572: case 13576: case 13577: case 13578: case 13606: case 13607: case 13608: case 13612: case 13613: case 13614: case 13642: case 13643: case 13644: case 13648: case 13649: case 13650: case 13678: case 13679: case 13680: case 13684: case 13685: case 13686: case 13714: case 13715: case 13716: case 13720: case 13721: case 13722: case 13750: case 13751: case 13752: case 13756: case 13757: case 13758: return South::None; default: return South::Tall; } } - bool Up(short ID) + bool Up(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 13468: case 13469: case 13470: case 13480: case 13481: case 13482: case 13492: case 13493: case 13494: case 13504: case 13505: case 13506: case 13516: case 13517: case 13518: case 13528: case 13529: case 13530: case 13540: case 13541: case 13542: case 13552: case 13553: case 13554: case 13564: case 13565: case 13566: case 13576: case 13577: case 13578: case 13588: case 13589: case 13590: case 13600: case 13601: case 13602: case 13612: case 13613: case 13614: case 13624: case 13625: case 13626: case 13636: case 13637: case 13638: case 13648: case 13649: case 13650: case 13660: case 13661: case 13662: case 13672: case 13673: case 13674: case 13684: case 13685: case 13686: case 13696: case 13697: case 13698: case 13708: case 13709: case 13710: case 13720: case 13721: case 13722: case 13732: case 13733: case 13734: case 13744: case 13745: case 13746: case 13756: case 13757: case 13758: case 13768: case 13769: case 13770: case 13780: case 13781: case 13782: return false; default: return true; } } - enum West West(short ID) + enum West West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 13463: case 13469: case 13475: case 13481: case 13487: case 13493: case 13499: case 13505: case 13511: case 13517: case 13523: case 13529: case 13535: case 13541: case 13547: case 13553: case 13559: case 13565: case 13571: case 13577: case 13583: case 13589: case 13595: case 13601: case 13607: case 13613: case 13619: case 13625: case 13631: case 13637: case 13643: case 13649: case 13655: case 13661: case 13667: case 13673: case 13679: case 13685: case 13691: case 13697: case 13703: case 13709: case 13715: case 13721: case 13727: case 13733: case 13739: case 13745: case 13751: case 13757: case 13763: case 13769: case 13775: case 13781: return West::Low; case 13462: case 13468: case 13474: case 13480: case 13486: case 13492: case 13498: case 13504: case 13510: case 13516: case 13522: case 13528: case 13534: case 13540: case 13546: case 13552: case 13558: case 13564: case 13570: case 13576: case 13582: case 13588: case 13594: case 13600: case 13606: case 13612: case 13618: case 13624: case 13630: case 13636: case 13642: case 13648: case 13654: case 13660: case 13666: case 13672: case 13678: case 13684: case 13690: case 13696: case 13702: case 13708: case 13714: case 13720: case 13726: case 13732: case 13738: case 13744: case 13750: case 13756: case 13762: case 13768: case 13774: case 13780: return West::None; @@ -10420,13 +9647,13 @@ namespace Block } namespace RedSandstoneSlab { - short RedSandstoneSlab() + BlockState RedSandstoneSlab() { return 8399; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8399: return Type::Bottom; case 8401: return Type::Double; @@ -10436,13 +9663,13 @@ namespace Block } namespace RedSandstoneStairs { - short RedSandstoneStairs() + BlockState RedSandstoneStairs() { return 8231; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8261: case 8263: case 8265: case 8267: case 8269: case 8271: case 8273: case 8275: case 8277: case 8279: return eBlockFace::BLOCK_FACE_XM; case 8281: case 8283: case 8285: case 8287: case 8289: case 8291: case 8293: case 8295: case 8297: case 8299: return eBlockFace::BLOCK_FACE_XP; @@ -10450,17 +9677,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8231: case 8233: case 8235: case 8237: case 8239: case 8251: case 8253: case 8255: case 8257: case 8259: case 8271: case 8273: case 8275: case 8277: case 8279: case 8291: case 8293: case 8295: case 8297: case 8299: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8223: case 8233: case 8243: case 8253: case 8263: case 8273: case 8283: case 8293: return Shape::InnerLeft; case 8225: case 8235: case 8245: case 8255: case 8265: case 8275: case 8285: case 8295: return Shape::InnerRight; @@ -10472,48 +9699,48 @@ namespace Block } namespace RedSandstoneWall { - short RedSandstoneWall() + BlockState RedSandstoneWall() { return 11518; } - enum East East(short ID) + enum East East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 11626: case 11627: case 11628: case 11632: case 11633: case 11634: case 11638: case 11639: case 11640: case 11644: case 11645: case 11646: case 11650: case 11651: case 11652: case 11656: case 11657: case 11658: case 11662: case 11663: case 11664: case 11668: case 11669: case 11670: case 11674: case 11675: case 11676: case 11680: case 11681: case 11682: case 11686: case 11687: case 11688: case 11692: case 11693: case 11694: case 11698: case 11699: case 11700: case 11704: case 11705: case 11706: case 11710: case 11711: case 11712: case 11716: case 11717: case 11718: case 11722: case 11723: case 11724: case 11728: case 11729: case 11730: return East::Low; case 11518: case 11519: case 11520: case 11524: case 11525: case 11526: case 11530: case 11531: case 11532: case 11536: case 11537: case 11538: case 11542: case 11543: case 11544: case 11548: case 11549: case 11550: case 11554: case 11555: case 11556: case 11560: case 11561: case 11562: case 11566: case 11567: case 11568: case 11572: case 11573: case 11574: case 11578: case 11579: case 11580: case 11584: case 11585: case 11586: case 11590: case 11591: case 11592: case 11596: case 11597: case 11598: case 11602: case 11603: case 11604: case 11608: case 11609: case 11610: case 11614: case 11615: case 11616: case 11620: case 11621: case 11622: return East::None; default: return East::Tall; } } - enum North North(short ID) + enum North North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 11554: case 11555: case 11556: case 11560: case 11561: case 11562: case 11566: case 11567: case 11568: case 11572: case 11573: case 11574: case 11578: case 11579: case 11580: case 11584: case 11585: case 11586: case 11662: case 11663: case 11664: case 11668: case 11669: case 11670: case 11674: case 11675: case 11676: case 11680: case 11681: case 11682: case 11686: case 11687: case 11688: case 11692: case 11693: case 11694: case 11770: case 11771: case 11772: case 11776: case 11777: case 11778: case 11782: case 11783: case 11784: case 11788: case 11789: case 11790: case 11794: case 11795: case 11796: case 11800: case 11801: case 11802: return North::Low; case 11518: case 11519: case 11520: case 11524: case 11525: case 11526: case 11530: case 11531: case 11532: case 11536: case 11537: case 11538: case 11542: case 11543: case 11544: case 11548: case 11549: case 11550: case 11626: case 11627: case 11628: case 11632: case 11633: case 11634: case 11638: case 11639: case 11640: case 11644: case 11645: case 11646: case 11650: case 11651: case 11652: case 11656: case 11657: case 11658: case 11734: case 11735: case 11736: case 11740: case 11741: case 11742: case 11746: case 11747: case 11748: case 11752: case 11753: case 11754: case 11758: case 11759: case 11760: case 11764: case 11765: case 11766: return North::None; default: return North::Tall; } } - enum South South(short ID) + enum South South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 11530: case 11531: case 11532: case 11536: case 11537: case 11538: case 11566: case 11567: case 11568: case 11572: case 11573: case 11574: case 11602: case 11603: case 11604: case 11608: case 11609: case 11610: case 11638: case 11639: case 11640: case 11644: case 11645: case 11646: case 11674: case 11675: case 11676: case 11680: case 11681: case 11682: case 11710: case 11711: case 11712: case 11716: case 11717: case 11718: case 11746: case 11747: case 11748: case 11752: case 11753: case 11754: case 11782: case 11783: case 11784: case 11788: case 11789: case 11790: case 11818: case 11819: case 11820: case 11824: case 11825: case 11826: return South::Low; case 11518: case 11519: case 11520: case 11524: case 11525: case 11526: case 11554: case 11555: case 11556: case 11560: case 11561: case 11562: case 11590: case 11591: case 11592: case 11596: case 11597: case 11598: case 11626: case 11627: case 11628: case 11632: case 11633: case 11634: case 11662: case 11663: case 11664: case 11668: case 11669: case 11670: case 11698: case 11699: case 11700: case 11704: case 11705: case 11706: case 11734: case 11735: case 11736: case 11740: case 11741: case 11742: case 11770: case 11771: case 11772: case 11776: case 11777: case 11778: case 11806: case 11807: case 11808: case 11812: case 11813: case 11814: return South::None; default: return South::Tall; } } - bool Up(short ID) + bool Up(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 11524: case 11525: case 11526: case 11536: case 11537: case 11538: case 11548: case 11549: case 11550: case 11560: case 11561: case 11562: case 11572: case 11573: case 11574: case 11584: case 11585: case 11586: case 11596: case 11597: case 11598: case 11608: case 11609: case 11610: case 11620: case 11621: case 11622: case 11632: case 11633: case 11634: case 11644: case 11645: case 11646: case 11656: case 11657: case 11658: case 11668: case 11669: case 11670: case 11680: case 11681: case 11682: case 11692: case 11693: case 11694: case 11704: case 11705: case 11706: case 11716: case 11717: case 11718: case 11728: case 11729: case 11730: case 11740: case 11741: case 11742: case 11752: case 11753: case 11754: case 11764: case 11765: case 11766: case 11776: case 11777: case 11778: case 11788: case 11789: case 11790: case 11800: case 11801: case 11802: case 11812: case 11813: case 11814: case 11824: case 11825: case 11826: case 11836: case 11837: case 11838: return false; default: return true; } } - enum West West(short ID) + enum West West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 11519: case 11525: case 11531: case 11537: case 11543: case 11549: case 11555: case 11561: case 11567: case 11573: case 11579: case 11585: case 11591: case 11597: case 11603: case 11609: case 11615: case 11621: case 11627: case 11633: case 11639: case 11645: case 11651: case 11657: case 11663: case 11669: case 11675: case 11681: case 11687: case 11693: case 11699: case 11705: case 11711: case 11717: case 11723: case 11729: case 11735: case 11741: case 11747: case 11753: case 11759: case 11765: case 11771: case 11777: case 11783: case 11789: case 11795: case 11801: case 11807: case 11813: case 11819: case 11825: case 11831: case 11837: return West::Low; case 11518: case 11524: case 11530: case 11536: case 11542: case 11548: case 11554: case 11560: case 11566: case 11572: case 11578: case 11584: case 11590: case 11596: case 11602: case 11608: case 11614: case 11620: case 11626: case 11632: case 11638: case 11644: case 11650: case 11656: case 11662: case 11668: case 11674: case 11680: case 11686: case 11692: case 11698: case 11704: case 11710: case 11716: case 11722: case 11728: case 11734: case 11740: case 11746: case 11752: case 11758: case 11764: case 11770: case 11776: case 11782: case 11788: case 11794: case 11800: case 11806: case 11812: case 11818: case 11824: case 11830: case 11836: return West::None; @@ -10523,13 +9750,13 @@ namespace Block } namespace RedShulkerBox { - short RedShulkerBox() + BlockState RedShulkerBox() { return 9366; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9365: return eBlockFace::BLOCK_FACE_XM; case 9363: return eBlockFace::BLOCK_FACE_XP; @@ -10545,37 +9772,37 @@ namespace Block } namespace RedStainedGlassPane { - short RedStainedGlassPane() + BlockState RedStainedGlassPane() { return 7342; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7329: case 7330: case 7333: case 7334: case 7337: case 7338: case 7341: case 7342: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7321: case 7322: case 7325: case 7326: case 7337: case 7338: case 7341: case 7342: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7317: case 7318: case 7325: case 7326: case 7333: case 7334: case 7341: case 7342: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7314: case 7318: case 7322: case 7326: case 7330: case 7334: case 7338: case 7342: return false; default: return true; @@ -10590,13 +9817,13 @@ namespace Block } namespace RedWallBanner { - short RedWallBanner() + BlockState RedWallBanner() { return 8209; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8211: return eBlockFace::BLOCK_FACE_XM; case 8212: return eBlockFace::BLOCK_FACE_XP; @@ -10613,13 +9840,13 @@ namespace Block } namespace RedstoneLamp { - short RedstoneLamp() + BlockState RedstoneLamp() { return 5157; } - bool Lit(short ID) + bool Lit(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5157: return false; default: return true; @@ -10628,13 +9855,13 @@ namespace Block } namespace RedstoneOre { - short RedstoneOre() + BlockState RedstoneOre() { return 3886; } - bool Lit(short ID) + bool Lit(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3886: return false; default: return true; @@ -10643,13 +9870,13 @@ namespace Block } namespace RedstoneTorch { - short RedstoneTorch() + BlockState RedstoneTorch() { return 3887; } - bool Lit(short ID) + bool Lit(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3888: return false; default: return true; @@ -10658,13 +9885,13 @@ namespace Block } namespace RedstoneWallTorch { - short RedstoneWallTorch() + BlockState RedstoneWallTorch() { return 3889; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3893: case 3894: return eBlockFace::BLOCK_FACE_XM; case 3895: case 3896: return eBlockFace::BLOCK_FACE_XP; @@ -10672,9 +9899,9 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Lit(short ID) + bool Lit(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3890: case 3892: case 3894: case 3896: return false; default: return true; @@ -10683,31 +9910,31 @@ namespace Block } namespace RedstoneWire { - short RedstoneWire() + BlockState RedstoneWire() { return 3218; } - enum East East(short ID) + enum East East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 2922: case 2923: case 2924: case 2925: case 2926: case 2927: case 2928: case 2929: case 2930: case 2931: case 2932: case 2933: case 2934: case 2935: case 2936: case 2937: case 2938: case 2939: case 2940: case 2941: case 2942: case 2943: case 2944: case 2945: case 2946: case 2947: case 2948: case 2949: case 2950: case 2951: case 2952: case 2953: case 2954: case 2955: case 2956: case 2957: case 2958: case 2959: case 2960: case 2961: case 2962: case 2963: case 2964: case 2965: case 2966: case 2967: case 2968: case 2969: case 2970: case 2971: case 2972: case 2973: case 2974: case 2975: case 2976: case 2977: case 2978: case 2979: case 2980: case 2981: case 2982: case 2983: case 2984: case 2985: case 2986: case 2987: case 2988: case 2989: case 2990: case 2991: case 2992: case 2993: case 2994: case 2995: case 2996: case 2997: case 2998: case 2999: case 3000: case 3001: case 3002: case 3003: case 3004: case 3005: case 3006: case 3007: case 3008: case 3009: case 3010: case 3011: case 3012: case 3013: case 3014: case 3015: case 3016: case 3017: case 3018: case 3019: case 3020: case 3021: case 3022: case 3023: case 3024: case 3025: case 3026: case 3027: case 3028: case 3029: case 3030: case 3031: case 3032: case 3033: case 3034: case 3035: case 3036: case 3037: case 3038: case 3039: case 3040: case 3041: case 3042: case 3043: case 3044: case 3045: case 3046: case 3047: case 3048: case 3049: case 3050: case 3051: case 3052: case 3053: case 3054: case 3055: case 3056: case 3057: case 3058: case 3059: case 3060: case 3061: case 3062: case 3063: case 3064: case 3065: case 3066: case 3067: case 3068: case 3069: case 3070: case 3071: case 3072: case 3073: case 3074: case 3075: case 3076: case 3077: case 3078: case 3079: case 3080: case 3081: case 3082: case 3083: case 3084: case 3085: case 3086: case 3087: case 3088: case 3089: case 3090: case 3091: case 3092: case 3093: case 3094: case 3095: case 3096: case 3097: case 3098: case 3099: case 3100: case 3101: case 3102: case 3103: case 3104: case 3105: case 3106: case 3107: case 3108: case 3109: case 3110: case 3111: case 3112: case 3113: case 3114: case 3115: case 3116: case 3117: case 3118: case 3119: case 3120: case 3121: case 3122: case 3123: case 3124: case 3125: case 3126: case 3127: case 3128: case 3129: case 3130: case 3131: case 3132: case 3133: case 3134: case 3135: case 3136: case 3137: case 3138: case 3139: case 3140: case 3141: case 3142: case 3143: case 3144: case 3145: case 3146: case 3147: case 3148: case 3149: case 3150: case 3151: case 3152: case 3153: case 3154: case 3155: case 3156: case 3157: case 3158: case 3159: case 3160: case 3161: case 3162: case 3163: case 3164: case 3165: case 3166: case 3167: case 3168: case 3169: case 3170: case 3171: case 3172: case 3173: case 3174: case 3175: case 3176: case 3177: case 3178: case 3179: case 3180: case 3181: case 3182: case 3183: case 3184: case 3185: case 3186: case 3187: case 3188: case 3189: case 3190: case 3191: case 3192: case 3193: case 3194: case 3195: case 3196: case 3197: case 3198: case 3199: case 3200: case 3201: case 3202: case 3203: case 3204: case 3205: case 3206: case 3207: case 3208: case 3209: case 3210: case 3211: case 3212: case 3213: case 3214: case 3215: case 3216: case 3217: case 3218: case 3219: case 3220: case 3221: case 3222: case 3223: case 3224: case 3225: case 3226: case 3227: case 3228: case 3229: case 3230: case 3231: case 3232: case 3233: case 3234: case 3235: case 3236: case 3237: case 3238: case 3239: case 3240: case 3241: case 3242: case 3243: case 3244: case 3245: case 3246: case 3247: case 3248: case 3249: case 3250: case 3251: case 3252: case 3253: case 3254: case 3255: case 3256: case 3257: case 3258: case 3259: case 3260: case 3261: case 3262: case 3263: case 3264: case 3265: case 3266: case 3267: case 3268: case 3269: case 3270: case 3271: case 3272: case 3273: case 3274: case 3275: case 3276: case 3277: case 3278: case 3279: case 3280: case 3281: case 3282: case 3283: case 3284: case 3285: case 3286: case 3287: case 3288: case 3289: case 3290: case 3291: case 3292: case 3293: case 3294: case 3295: case 3296: case 3297: case 3298: case 3299: case 3300: case 3301: case 3302: case 3303: case 3304: case 3305: case 3306: case 3307: case 3308: case 3309: case 3310: case 3311: case 3312: case 3313: case 3314: case 3315: case 3316: case 3317: case 3318: case 3319: case 3320: case 3321: case 3322: case 3323: case 3324: case 3325: case 3326: case 3327: case 3328: case 3329: case 3330: case 3331: case 3332: case 3333: case 3334: case 3335: case 3336: case 3337: case 3338: case 3339: case 3340: case 3341: case 3342: case 3343: case 3344: case 3345: case 3346: case 3347: case 3348: case 3349: case 3350: case 3351: case 3352: case 3353: return East::None; case 2490: case 2491: case 2492: case 2493: case 2494: case 2495: case 2496: case 2497: case 2498: case 2499: case 2500: case 2501: case 2502: case 2503: case 2504: case 2505: case 2506: case 2507: case 2508: case 2509: case 2510: case 2511: case 2512: case 2513: case 2514: case 2515: case 2516: case 2517: case 2518: case 2519: case 2520: case 2521: case 2522: case 2523: case 2524: case 2525: case 2526: case 2527: case 2528: case 2529: case 2530: case 2531: case 2532: case 2533: case 2534: case 2535: case 2536: case 2537: case 2538: case 2539: case 2540: case 2541: case 2542: case 2543: case 2544: case 2545: case 2546: case 2547: case 2548: case 2549: case 2550: case 2551: case 2552: case 2553: case 2554: case 2555: case 2556: case 2557: case 2558: case 2559: case 2560: case 2561: case 2562: case 2563: case 2564: case 2565: case 2566: case 2567: case 2568: case 2569: case 2570: case 2571: case 2572: case 2573: case 2574: case 2575: case 2576: case 2577: case 2578: case 2579: case 2580: case 2581: case 2582: case 2583: case 2584: case 2585: case 2586: case 2587: case 2588: case 2589: case 2590: case 2591: case 2592: case 2593: case 2594: case 2595: case 2596: case 2597: case 2598: case 2599: case 2600: case 2601: case 2602: case 2603: case 2604: case 2605: case 2606: case 2607: case 2608: case 2609: case 2610: case 2611: case 2612: case 2613: case 2614: case 2615: case 2616: case 2617: case 2618: case 2619: case 2620: case 2621: case 2622: case 2623: case 2624: case 2625: case 2626: case 2627: case 2628: case 2629: case 2630: case 2631: case 2632: case 2633: case 2634: case 2635: case 2636: case 2637: case 2638: case 2639: case 2640: case 2641: case 2642: case 2643: case 2644: case 2645: case 2646: case 2647: case 2648: case 2649: case 2650: case 2651: case 2652: case 2653: case 2654: case 2655: case 2656: case 2657: case 2658: case 2659: case 2660: case 2661: case 2662: case 2663: case 2664: case 2665: case 2666: case 2667: case 2668: case 2669: case 2670: case 2671: case 2672: case 2673: case 2674: case 2675: case 2676: case 2677: case 2678: case 2679: case 2680: case 2681: case 2682: case 2683: case 2684: case 2685: case 2686: case 2687: case 2688: case 2689: case 2690: case 2691: case 2692: case 2693: case 2694: case 2695: case 2696: case 2697: case 2698: case 2699: case 2700: case 2701: case 2702: case 2703: case 2704: case 2705: case 2706: case 2707: case 2708: case 2709: case 2710: case 2711: case 2712: case 2713: case 2714: case 2715: case 2716: case 2717: case 2718: case 2719: case 2720: case 2721: case 2722: case 2723: case 2724: case 2725: case 2726: case 2727: case 2728: case 2729: case 2730: case 2731: case 2732: case 2733: case 2734: case 2735: case 2736: case 2737: case 2738: case 2739: case 2740: case 2741: case 2742: case 2743: case 2744: case 2745: case 2746: case 2747: case 2748: case 2749: case 2750: case 2751: case 2752: case 2753: case 2754: case 2755: case 2756: case 2757: case 2758: case 2759: case 2760: case 2761: case 2762: case 2763: case 2764: case 2765: case 2766: case 2767: case 2768: case 2769: case 2770: case 2771: case 2772: case 2773: case 2774: case 2775: case 2776: case 2777: case 2778: case 2779: case 2780: case 2781: case 2782: case 2783: case 2784: case 2785: case 2786: case 2787: case 2788: case 2789: case 2790: case 2791: case 2792: case 2793: case 2794: case 2795: case 2796: case 2797: case 2798: case 2799: case 2800: case 2801: case 2802: case 2803: case 2804: case 2805: case 2806: case 2807: case 2808: case 2809: case 2810: case 2811: case 2812: case 2813: case 2814: case 2815: case 2816: case 2817: case 2818: case 2819: case 2820: case 2821: case 2822: case 2823: case 2824: case 2825: case 2826: case 2827: case 2828: case 2829: case 2830: case 2831: case 2832: case 2833: case 2834: case 2835: case 2836: case 2837: case 2838: case 2839: case 2840: case 2841: case 2842: case 2843: case 2844: case 2845: case 2846: case 2847: case 2848: case 2849: case 2850: case 2851: case 2852: case 2853: case 2854: case 2855: case 2856: case 2857: case 2858: case 2859: case 2860: case 2861: case 2862: case 2863: case 2864: case 2865: case 2866: case 2867: case 2868: case 2869: case 2870: case 2871: case 2872: case 2873: case 2874: case 2875: case 2876: case 2877: case 2878: case 2879: case 2880: case 2881: case 2882: case 2883: case 2884: case 2885: case 2886: case 2887: case 2888: case 2889: case 2890: case 2891: case 2892: case 2893: case 2894: case 2895: case 2896: case 2897: case 2898: case 2899: case 2900: case 2901: case 2902: case 2903: case 2904: case 2905: case 2906: case 2907: case 2908: case 2909: case 2910: case 2911: case 2912: case 2913: case 2914: case 2915: case 2916: case 2917: case 2918: case 2919: case 2920: case 2921: return East::Side; default: return East::Up; } } - enum North North(short ID) + enum North North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 2346: case 2347: case 2348: case 2349: case 2350: case 2351: case 2352: case 2353: case 2354: case 2355: case 2356: case 2357: case 2358: case 2359: case 2360: case 2361: case 2362: case 2363: case 2364: case 2365: case 2366: case 2367: case 2368: case 2369: case 2370: case 2371: case 2372: case 2373: case 2374: case 2375: case 2376: case 2377: case 2378: case 2379: case 2380: case 2381: case 2382: case 2383: case 2384: case 2385: case 2386: case 2387: case 2388: case 2389: case 2390: case 2391: case 2392: case 2393: case 2394: case 2395: case 2396: case 2397: case 2398: case 2399: case 2400: case 2401: case 2402: case 2403: case 2404: case 2405: case 2406: case 2407: case 2408: case 2409: case 2410: case 2411: case 2412: case 2413: case 2414: case 2415: case 2416: case 2417: case 2418: case 2419: case 2420: case 2421: case 2422: case 2423: case 2424: case 2425: case 2426: case 2427: case 2428: case 2429: case 2430: case 2431: case 2432: case 2433: case 2434: case 2435: case 2436: case 2437: case 2438: case 2439: case 2440: case 2441: case 2442: case 2443: case 2444: case 2445: case 2446: case 2447: case 2448: case 2449: case 2450: case 2451: case 2452: case 2453: case 2454: case 2455: case 2456: case 2457: case 2458: case 2459: case 2460: case 2461: case 2462: case 2463: case 2464: case 2465: case 2466: case 2467: case 2468: case 2469: case 2470: case 2471: case 2472: case 2473: case 2474: case 2475: case 2476: case 2477: case 2478: case 2479: case 2480: case 2481: case 2482: case 2483: case 2484: case 2485: case 2486: case 2487: case 2488: case 2489: case 2778: case 2779: case 2780: case 2781: case 2782: case 2783: case 2784: case 2785: case 2786: case 2787: case 2788: case 2789: case 2790: case 2791: case 2792: case 2793: case 2794: case 2795: case 2796: case 2797: case 2798: case 2799: case 2800: case 2801: case 2802: case 2803: case 2804: case 2805: case 2806: case 2807: case 2808: case 2809: case 2810: case 2811: case 2812: case 2813: case 2814: case 2815: case 2816: case 2817: case 2818: case 2819: case 2820: case 2821: case 2822: case 2823: case 2824: case 2825: case 2826: case 2827: case 2828: case 2829: case 2830: case 2831: case 2832: case 2833: case 2834: case 2835: case 2836: case 2837: case 2838: case 2839: case 2840: case 2841: case 2842: case 2843: case 2844: case 2845: case 2846: case 2847: case 2848: case 2849: case 2850: case 2851: case 2852: case 2853: case 2854: case 2855: case 2856: case 2857: case 2858: case 2859: case 2860: case 2861: case 2862: case 2863: case 2864: case 2865: case 2866: case 2867: case 2868: case 2869: case 2870: case 2871: case 2872: case 2873: case 2874: case 2875: case 2876: case 2877: case 2878: case 2879: case 2880: case 2881: case 2882: case 2883: case 2884: case 2885: case 2886: case 2887: case 2888: case 2889: case 2890: case 2891: case 2892: case 2893: case 2894: case 2895: case 2896: case 2897: case 2898: case 2899: case 2900: case 2901: case 2902: case 2903: case 2904: case 2905: case 2906: case 2907: case 2908: case 2909: case 2910: case 2911: case 2912: case 2913: case 2914: case 2915: case 2916: case 2917: case 2918: case 2919: case 2920: case 2921: case 3210: case 3211: case 3212: case 3213: case 3214: case 3215: case 3216: case 3217: case 3218: case 3219: case 3220: case 3221: case 3222: case 3223: case 3224: case 3225: case 3226: case 3227: case 3228: case 3229: case 3230: case 3231: case 3232: case 3233: case 3234: case 3235: case 3236: case 3237: case 3238: case 3239: case 3240: case 3241: case 3242: case 3243: case 3244: case 3245: case 3246: case 3247: case 3248: case 3249: case 3250: case 3251: case 3252: case 3253: case 3254: case 3255: case 3256: case 3257: case 3258: case 3259: case 3260: case 3261: case 3262: case 3263: case 3264: case 3265: case 3266: case 3267: case 3268: case 3269: case 3270: case 3271: case 3272: case 3273: case 3274: case 3275: case 3276: case 3277: case 3278: case 3279: case 3280: case 3281: case 3282: case 3283: case 3284: case 3285: case 3286: case 3287: case 3288: case 3289: case 3290: case 3291: case 3292: case 3293: case 3294: case 3295: case 3296: case 3297: case 3298: case 3299: case 3300: case 3301: case 3302: case 3303: case 3304: case 3305: case 3306: case 3307: case 3308: case 3309: case 3310: case 3311: case 3312: case 3313: case 3314: case 3315: case 3316: case 3317: case 3318: case 3319: case 3320: case 3321: case 3322: case 3323: case 3324: case 3325: case 3326: case 3327: case 3328: case 3329: case 3330: case 3331: case 3332: case 3333: case 3334: case 3335: case 3336: case 3337: case 3338: case 3339: case 3340: case 3341: case 3342: case 3343: case 3344: case 3345: case 3346: case 3347: case 3348: case 3349: case 3350: case 3351: case 3352: case 3353: return North::None; case 2202: case 2203: case 2204: case 2205: case 2206: case 2207: case 2208: case 2209: case 2210: case 2211: case 2212: case 2213: case 2214: case 2215: case 2216: case 2217: case 2218: case 2219: case 2220: case 2221: case 2222: case 2223: case 2224: case 2225: case 2226: case 2227: case 2228: case 2229: case 2230: case 2231: case 2232: case 2233: case 2234: case 2235: case 2236: case 2237: case 2238: case 2239: case 2240: case 2241: case 2242: case 2243: case 2244: case 2245: case 2246: case 2247: case 2248: case 2249: case 2250: case 2251: case 2252: case 2253: case 2254: case 2255: case 2256: case 2257: case 2258: case 2259: case 2260: case 2261: case 2262: case 2263: case 2264: case 2265: case 2266: case 2267: case 2268: case 2269: case 2270: case 2271: case 2272: case 2273: case 2274: case 2275: case 2276: case 2277: case 2278: case 2279: case 2280: case 2281: case 2282: case 2283: case 2284: case 2285: case 2286: case 2287: case 2288: case 2289: case 2290: case 2291: case 2292: case 2293: case 2294: case 2295: case 2296: case 2297: case 2298: case 2299: case 2300: case 2301: case 2302: case 2303: case 2304: case 2305: case 2306: case 2307: case 2308: case 2309: case 2310: case 2311: case 2312: case 2313: case 2314: case 2315: case 2316: case 2317: case 2318: case 2319: case 2320: case 2321: case 2322: case 2323: case 2324: case 2325: case 2326: case 2327: case 2328: case 2329: case 2330: case 2331: case 2332: case 2333: case 2334: case 2335: case 2336: case 2337: case 2338: case 2339: case 2340: case 2341: case 2342: case 2343: case 2344: case 2345: case 2634: case 2635: case 2636: case 2637: case 2638: case 2639: case 2640: case 2641: case 2642: case 2643: case 2644: case 2645: case 2646: case 2647: case 2648: case 2649: case 2650: case 2651: case 2652: case 2653: case 2654: case 2655: case 2656: case 2657: case 2658: case 2659: case 2660: case 2661: case 2662: case 2663: case 2664: case 2665: case 2666: case 2667: case 2668: case 2669: case 2670: case 2671: case 2672: case 2673: case 2674: case 2675: case 2676: case 2677: case 2678: case 2679: case 2680: case 2681: case 2682: case 2683: case 2684: case 2685: case 2686: case 2687: case 2688: case 2689: case 2690: case 2691: case 2692: case 2693: case 2694: case 2695: case 2696: case 2697: case 2698: case 2699: case 2700: case 2701: case 2702: case 2703: case 2704: case 2705: case 2706: case 2707: case 2708: case 2709: case 2710: case 2711: case 2712: case 2713: case 2714: case 2715: case 2716: case 2717: case 2718: case 2719: case 2720: case 2721: case 2722: case 2723: case 2724: case 2725: case 2726: case 2727: case 2728: case 2729: case 2730: case 2731: case 2732: case 2733: case 2734: case 2735: case 2736: case 2737: case 2738: case 2739: case 2740: case 2741: case 2742: case 2743: case 2744: case 2745: case 2746: case 2747: case 2748: case 2749: case 2750: case 2751: case 2752: case 2753: case 2754: case 2755: case 2756: case 2757: case 2758: case 2759: case 2760: case 2761: case 2762: case 2763: case 2764: case 2765: case 2766: case 2767: case 2768: case 2769: case 2770: case 2771: case 2772: case 2773: case 2774: case 2775: case 2776: case 2777: case 3066: case 3067: case 3068: case 3069: case 3070: case 3071: case 3072: case 3073: case 3074: case 3075: case 3076: case 3077: case 3078: case 3079: case 3080: case 3081: case 3082: case 3083: case 3084: case 3085: case 3086: case 3087: case 3088: case 3089: case 3090: case 3091: case 3092: case 3093: case 3094: case 3095: case 3096: case 3097: case 3098: case 3099: case 3100: case 3101: case 3102: case 3103: case 3104: case 3105: case 3106: case 3107: case 3108: case 3109: case 3110: case 3111: case 3112: case 3113: case 3114: case 3115: case 3116: case 3117: case 3118: case 3119: case 3120: case 3121: case 3122: case 3123: case 3124: case 3125: case 3126: case 3127: case 3128: case 3129: case 3130: case 3131: case 3132: case 3133: case 3134: case 3135: case 3136: case 3137: case 3138: case 3139: case 3140: case 3141: case 3142: case 3143: case 3144: case 3145: case 3146: case 3147: case 3148: case 3149: case 3150: case 3151: case 3152: case 3153: case 3154: case 3155: case 3156: case 3157: case 3158: case 3159: case 3160: case 3161: case 3162: case 3163: case 3164: case 3165: case 3166: case 3167: case 3168: case 3169: case 3170: case 3171: case 3172: case 3173: case 3174: case 3175: case 3176: case 3177: case 3178: case 3179: case 3180: case 3181: case 3182: case 3183: case 3184: case 3185: case 3186: case 3187: case 3188: case 3189: case 3190: case 3191: case 3192: case 3193: case 3194: case 3195: case 3196: case 3197: case 3198: case 3199: case 3200: case 3201: case 3202: case 3203: case 3204: case 3205: case 3206: case 3207: case 3208: case 3209: return North::Side; default: return North::Up; } } - unsigned char Power(short ID) + unsigned char Power(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 2058: case 2059: case 2060: case 2061: case 2062: case 2063: case 2064: case 2065: case 2066: case 2202: case 2203: case 2204: case 2205: case 2206: case 2207: case 2208: case 2209: case 2210: case 2346: case 2347: case 2348: case 2349: case 2350: case 2351: case 2352: case 2353: case 2354: case 2490: case 2491: case 2492: case 2493: case 2494: case 2495: case 2496: case 2497: case 2498: case 2634: case 2635: case 2636: case 2637: case 2638: case 2639: case 2640: case 2641: case 2642: case 2778: case 2779: case 2780: case 2781: case 2782: case 2783: case 2784: case 2785: case 2786: case 2922: case 2923: case 2924: case 2925: case 2926: case 2927: case 2928: case 2929: case 2930: case 3066: case 3067: case 3068: case 3069: case 3070: case 3071: case 3072: case 3073: case 3074: case 3210: case 3211: case 3212: case 3213: case 3214: case 3215: case 3216: case 3217: case 3218: return 0; case 2067: case 2068: case 2069: case 2070: case 2071: case 2072: case 2073: case 2074: case 2075: case 2211: case 2212: case 2213: case 2214: case 2215: case 2216: case 2217: case 2218: case 2219: case 2355: case 2356: case 2357: case 2358: case 2359: case 2360: case 2361: case 2362: case 2363: case 2499: case 2500: case 2501: case 2502: case 2503: case 2504: case 2505: case 2506: case 2507: case 2643: case 2644: case 2645: case 2646: case 2647: case 2648: case 2649: case 2650: case 2651: case 2787: case 2788: case 2789: case 2790: case 2791: case 2792: case 2793: case 2794: case 2795: case 2931: case 2932: case 2933: case 2934: case 2935: case 2936: case 2937: case 2938: case 2939: case 3075: case 3076: case 3077: case 3078: case 3079: case 3080: case 3081: case 3082: case 3083: case 3219: case 3220: case 3221: case 3222: case 3223: case 3224: case 3225: case 3226: case 3227: return 1; @@ -10727,18 +9954,18 @@ namespace Block default: return 9; } } - enum South South(short ID) + enum South South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 2064: case 2065: case 2066: case 2073: case 2074: case 2075: case 2082: case 2083: case 2084: case 2091: case 2092: case 2093: case 2100: case 2101: case 2102: case 2109: case 2110: case 2111: case 2118: case 2119: case 2120: case 2127: case 2128: case 2129: case 2136: case 2137: case 2138: case 2145: case 2146: case 2147: case 2154: case 2155: case 2156: case 2163: case 2164: case 2165: case 2172: case 2173: case 2174: case 2181: case 2182: case 2183: case 2190: case 2191: case 2192: case 2199: case 2200: case 2201: case 2208: case 2209: case 2210: case 2217: case 2218: case 2219: case 2226: case 2227: case 2228: case 2235: case 2236: case 2237: case 2244: case 2245: case 2246: case 2253: case 2254: case 2255: case 2262: case 2263: case 2264: case 2271: case 2272: case 2273: case 2280: case 2281: case 2282: case 2289: case 2290: case 2291: case 2298: case 2299: case 2300: case 2307: case 2308: case 2309: case 2316: case 2317: case 2318: case 2325: case 2326: case 2327: case 2334: case 2335: case 2336: case 2343: case 2344: case 2345: case 2352: case 2353: case 2354: case 2361: case 2362: case 2363: case 2370: case 2371: case 2372: case 2379: case 2380: case 2381: case 2388: case 2389: case 2390: case 2397: case 2398: case 2399: case 2406: case 2407: case 2408: case 2415: case 2416: case 2417: case 2424: case 2425: case 2426: case 2433: case 2434: case 2435: case 2442: case 2443: case 2444: case 2451: case 2452: case 2453: case 2460: case 2461: case 2462: case 2469: case 2470: case 2471: case 2478: case 2479: case 2480: case 2487: case 2488: case 2489: case 2496: case 2497: case 2498: case 2505: case 2506: case 2507: case 2514: case 2515: case 2516: case 2523: case 2524: case 2525: case 2532: case 2533: case 2534: case 2541: case 2542: case 2543: case 2550: case 2551: case 2552: case 2559: case 2560: case 2561: case 2568: case 2569: case 2570: case 2577: case 2578: case 2579: case 2586: case 2587: case 2588: case 2595: case 2596: case 2597: case 2604: case 2605: case 2606: case 2613: case 2614: case 2615: case 2622: case 2623: case 2624: case 2631: case 2632: case 2633: case 2640: case 2641: case 2642: case 2649: case 2650: case 2651: case 2658: case 2659: case 2660: case 2667: case 2668: case 2669: case 2676: case 2677: case 2678: case 2685: case 2686: case 2687: case 2694: case 2695: case 2696: case 2703: case 2704: case 2705: case 2712: case 2713: case 2714: case 2721: case 2722: case 2723: case 2730: case 2731: case 2732: case 2739: case 2740: case 2741: case 2748: case 2749: case 2750: case 2757: case 2758: case 2759: case 2766: case 2767: case 2768: case 2775: case 2776: case 2777: case 2784: case 2785: case 2786: case 2793: case 2794: case 2795: case 2802: case 2803: case 2804: case 2811: case 2812: case 2813: case 2820: case 2821: case 2822: case 2829: case 2830: case 2831: case 2838: case 2839: case 2840: case 2847: case 2848: case 2849: case 2856: case 2857: case 2858: case 2865: case 2866: case 2867: case 2874: case 2875: case 2876: case 2883: case 2884: case 2885: case 2892: case 2893: case 2894: case 2901: case 2902: case 2903: case 2910: case 2911: case 2912: case 2919: case 2920: case 2921: case 2928: case 2929: case 2930: case 2937: case 2938: case 2939: case 2946: case 2947: case 2948: case 2955: case 2956: case 2957: case 2964: case 2965: case 2966: case 2973: case 2974: case 2975: case 2982: case 2983: case 2984: case 2991: case 2992: case 2993: case 3000: case 3001: case 3002: case 3009: case 3010: case 3011: case 3018: case 3019: case 3020: case 3027: case 3028: case 3029: case 3036: case 3037: case 3038: case 3045: case 3046: case 3047: case 3054: case 3055: case 3056: case 3063: case 3064: case 3065: case 3072: case 3073: case 3074: case 3081: case 3082: case 3083: case 3090: case 3091: case 3092: case 3099: case 3100: case 3101: case 3108: case 3109: case 3110: case 3117: case 3118: case 3119: case 3126: case 3127: case 3128: case 3135: case 3136: case 3137: case 3144: case 3145: case 3146: case 3153: case 3154: case 3155: case 3162: case 3163: case 3164: case 3171: case 3172: case 3173: case 3180: case 3181: case 3182: case 3189: case 3190: case 3191: case 3198: case 3199: case 3200: case 3207: case 3208: case 3209: case 3216: case 3217: case 3218: case 3225: case 3226: case 3227: case 3234: case 3235: case 3236: case 3243: case 3244: case 3245: case 3252: case 3253: case 3254: case 3261: case 3262: case 3263: case 3270: case 3271: case 3272: case 3279: case 3280: case 3281: case 3288: case 3289: case 3290: case 3297: case 3298: case 3299: case 3306: case 3307: case 3308: case 3315: case 3316: case 3317: case 3324: case 3325: case 3326: case 3333: case 3334: case 3335: case 3342: case 3343: case 3344: case 3351: case 3352: case 3353: return South::None; case 2061: case 2062: case 2063: case 2070: case 2071: case 2072: case 2079: case 2080: case 2081: case 2088: case 2089: case 2090: case 2097: case 2098: case 2099: case 2106: case 2107: case 2108: case 2115: case 2116: case 2117: case 2124: case 2125: case 2126: case 2133: case 2134: case 2135: case 2142: case 2143: case 2144: case 2151: case 2152: case 2153: case 2160: case 2161: case 2162: case 2169: case 2170: case 2171: case 2178: case 2179: case 2180: case 2187: case 2188: case 2189: case 2196: case 2197: case 2198: case 2205: case 2206: case 2207: case 2214: case 2215: case 2216: case 2223: case 2224: case 2225: case 2232: case 2233: case 2234: case 2241: case 2242: case 2243: case 2250: case 2251: case 2252: case 2259: case 2260: case 2261: case 2268: case 2269: case 2270: case 2277: case 2278: case 2279: case 2286: case 2287: case 2288: case 2295: case 2296: case 2297: case 2304: case 2305: case 2306: case 2313: case 2314: case 2315: case 2322: case 2323: case 2324: case 2331: case 2332: case 2333: case 2340: case 2341: case 2342: case 2349: case 2350: case 2351: case 2358: case 2359: case 2360: case 2367: case 2368: case 2369: case 2376: case 2377: case 2378: case 2385: case 2386: case 2387: case 2394: case 2395: case 2396: case 2403: case 2404: case 2405: case 2412: case 2413: case 2414: case 2421: case 2422: case 2423: case 2430: case 2431: case 2432: case 2439: case 2440: case 2441: case 2448: case 2449: case 2450: case 2457: case 2458: case 2459: case 2466: case 2467: case 2468: case 2475: case 2476: case 2477: case 2484: case 2485: case 2486: case 2493: case 2494: case 2495: case 2502: case 2503: case 2504: case 2511: case 2512: case 2513: case 2520: case 2521: case 2522: case 2529: case 2530: case 2531: case 2538: case 2539: case 2540: case 2547: case 2548: case 2549: case 2556: case 2557: case 2558: case 2565: case 2566: case 2567: case 2574: case 2575: case 2576: case 2583: case 2584: case 2585: case 2592: case 2593: case 2594: case 2601: case 2602: case 2603: case 2610: case 2611: case 2612: case 2619: case 2620: case 2621: case 2628: case 2629: case 2630: case 2637: case 2638: case 2639: case 2646: case 2647: case 2648: case 2655: case 2656: case 2657: case 2664: case 2665: case 2666: case 2673: case 2674: case 2675: case 2682: case 2683: case 2684: case 2691: case 2692: case 2693: case 2700: case 2701: case 2702: case 2709: case 2710: case 2711: case 2718: case 2719: case 2720: case 2727: case 2728: case 2729: case 2736: case 2737: case 2738: case 2745: case 2746: case 2747: case 2754: case 2755: case 2756: case 2763: case 2764: case 2765: case 2772: case 2773: case 2774: case 2781: case 2782: case 2783: case 2790: case 2791: case 2792: case 2799: case 2800: case 2801: case 2808: case 2809: case 2810: case 2817: case 2818: case 2819: case 2826: case 2827: case 2828: case 2835: case 2836: case 2837: case 2844: case 2845: case 2846: case 2853: case 2854: case 2855: case 2862: case 2863: case 2864: case 2871: case 2872: case 2873: case 2880: case 2881: case 2882: case 2889: case 2890: case 2891: case 2898: case 2899: case 2900: case 2907: case 2908: case 2909: case 2916: case 2917: case 2918: case 2925: case 2926: case 2927: case 2934: case 2935: case 2936: case 2943: case 2944: case 2945: case 2952: case 2953: case 2954: case 2961: case 2962: case 2963: case 2970: case 2971: case 2972: case 2979: case 2980: case 2981: case 2988: case 2989: case 2990: case 2997: case 2998: case 2999: case 3006: case 3007: case 3008: case 3015: case 3016: case 3017: case 3024: case 3025: case 3026: case 3033: case 3034: case 3035: case 3042: case 3043: case 3044: case 3051: case 3052: case 3053: case 3060: case 3061: case 3062: case 3069: case 3070: case 3071: case 3078: case 3079: case 3080: case 3087: case 3088: case 3089: case 3096: case 3097: case 3098: case 3105: case 3106: case 3107: case 3114: case 3115: case 3116: case 3123: case 3124: case 3125: case 3132: case 3133: case 3134: case 3141: case 3142: case 3143: case 3150: case 3151: case 3152: case 3159: case 3160: case 3161: case 3168: case 3169: case 3170: case 3177: case 3178: case 3179: case 3186: case 3187: case 3188: case 3195: case 3196: case 3197: case 3204: case 3205: case 3206: case 3213: case 3214: case 3215: case 3222: case 3223: case 3224: case 3231: case 3232: case 3233: case 3240: case 3241: case 3242: case 3249: case 3250: case 3251: case 3258: case 3259: case 3260: case 3267: case 3268: case 3269: case 3276: case 3277: case 3278: case 3285: case 3286: case 3287: case 3294: case 3295: case 3296: case 3303: case 3304: case 3305: case 3312: case 3313: case 3314: case 3321: case 3322: case 3323: case 3330: case 3331: case 3332: case 3339: case 3340: case 3341: case 3348: case 3349: case 3350: return South::Side; default: return South::Up; } } - enum West West(short ID) + enum West West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 2060: case 2063: case 2066: case 2069: case 2072: case 2075: case 2078: case 2081: case 2084: case 2087: case 2090: case 2093: case 2096: case 2099: case 2102: case 2105: case 2108: case 2111: case 2114: case 2117: case 2120: case 2123: case 2126: case 2129: case 2132: case 2135: case 2138: case 2141: case 2144: case 2147: case 2150: case 2153: case 2156: case 2159: case 2162: case 2165: case 2168: case 2171: case 2174: case 2177: case 2180: case 2183: case 2186: case 2189: case 2192: case 2195: case 2198: case 2201: case 2204: case 2207: case 2210: case 2213: case 2216: case 2219: case 2222: case 2225: case 2228: case 2231: case 2234: case 2237: case 2240: case 2243: case 2246: case 2249: case 2252: case 2255: case 2258: case 2261: case 2264: case 2267: case 2270: case 2273: case 2276: case 2279: case 2282: case 2285: case 2288: case 2291: case 2294: case 2297: case 2300: case 2303: case 2306: case 2309: case 2312: case 2315: case 2318: case 2321: case 2324: case 2327: case 2330: case 2333: case 2336: case 2339: case 2342: case 2345: case 2348: case 2351: case 2354: case 2357: case 2360: case 2363: case 2366: case 2369: case 2372: case 2375: case 2378: case 2381: case 2384: case 2387: case 2390: case 2393: case 2396: case 2399: case 2402: case 2405: case 2408: case 2411: case 2414: case 2417: case 2420: case 2423: case 2426: case 2429: case 2432: case 2435: case 2438: case 2441: case 2444: case 2447: case 2450: case 2453: case 2456: case 2459: case 2462: case 2465: case 2468: case 2471: case 2474: case 2477: case 2480: case 2483: case 2486: case 2489: case 2492: case 2495: case 2498: case 2501: case 2504: case 2507: case 2510: case 2513: case 2516: case 2519: case 2522: case 2525: case 2528: case 2531: case 2534: case 2537: case 2540: case 2543: case 2546: case 2549: case 2552: case 2555: case 2558: case 2561: case 2564: case 2567: case 2570: case 2573: case 2576: case 2579: case 2582: case 2585: case 2588: case 2591: case 2594: case 2597: case 2600: case 2603: case 2606: case 2609: case 2612: case 2615: case 2618: case 2621: case 2624: case 2627: case 2630: case 2633: case 2636: case 2639: case 2642: case 2645: case 2648: case 2651: case 2654: case 2657: case 2660: case 2663: case 2666: case 2669: case 2672: case 2675: case 2678: case 2681: case 2684: case 2687: case 2690: case 2693: case 2696: case 2699: case 2702: case 2705: case 2708: case 2711: case 2714: case 2717: case 2720: case 2723: case 2726: case 2729: case 2732: case 2735: case 2738: case 2741: case 2744: case 2747: case 2750: case 2753: case 2756: case 2759: case 2762: case 2765: case 2768: case 2771: case 2774: case 2777: case 2780: case 2783: case 2786: case 2789: case 2792: case 2795: case 2798: case 2801: case 2804: case 2807: case 2810: case 2813: case 2816: case 2819: case 2822: case 2825: case 2828: case 2831: case 2834: case 2837: case 2840: case 2843: case 2846: case 2849: case 2852: case 2855: case 2858: case 2861: case 2864: case 2867: case 2870: case 2873: case 2876: case 2879: case 2882: case 2885: case 2888: case 2891: case 2894: case 2897: case 2900: case 2903: case 2906: case 2909: case 2912: case 2915: case 2918: case 2921: case 2924: case 2927: case 2930: case 2933: case 2936: case 2939: case 2942: case 2945: case 2948: case 2951: case 2954: case 2957: case 2960: case 2963: case 2966: case 2969: case 2972: case 2975: case 2978: case 2981: case 2984: case 2987: case 2990: case 2993: case 2996: case 2999: case 3002: case 3005: case 3008: case 3011: case 3014: case 3017: case 3020: case 3023: case 3026: case 3029: case 3032: case 3035: case 3038: case 3041: case 3044: case 3047: case 3050: case 3053: case 3056: case 3059: case 3062: case 3065: case 3068: case 3071: case 3074: case 3077: case 3080: case 3083: case 3086: case 3089: case 3092: case 3095: case 3098: case 3101: case 3104: case 3107: case 3110: case 3113: case 3116: case 3119: case 3122: case 3125: case 3128: case 3131: case 3134: case 3137: case 3140: case 3143: case 3146: case 3149: case 3152: case 3155: case 3158: case 3161: case 3164: case 3167: case 3170: case 3173: case 3176: case 3179: case 3182: case 3185: case 3188: case 3191: case 3194: case 3197: case 3200: case 3203: case 3206: case 3209: case 3212: case 3215: case 3218: case 3221: case 3224: case 3227: case 3230: case 3233: case 3236: case 3239: case 3242: case 3245: case 3248: case 3251: case 3254: case 3257: case 3260: case 3263: case 3266: case 3269: case 3272: case 3275: case 3278: case 3281: case 3284: case 3287: case 3290: case 3293: case 3296: case 3299: case 3302: case 3305: case 3308: case 3311: case 3314: case 3317: case 3320: case 3323: case 3326: case 3329: case 3332: case 3335: case 3338: case 3341: case 3344: case 3347: case 3350: case 3353: return West::None; case 2059: case 2062: case 2065: case 2068: case 2071: case 2074: case 2077: case 2080: case 2083: case 2086: case 2089: case 2092: case 2095: case 2098: case 2101: case 2104: case 2107: case 2110: case 2113: case 2116: case 2119: case 2122: case 2125: case 2128: case 2131: case 2134: case 2137: case 2140: case 2143: case 2146: case 2149: case 2152: case 2155: case 2158: case 2161: case 2164: case 2167: case 2170: case 2173: case 2176: case 2179: case 2182: case 2185: case 2188: case 2191: case 2194: case 2197: case 2200: case 2203: case 2206: case 2209: case 2212: case 2215: case 2218: case 2221: case 2224: case 2227: case 2230: case 2233: case 2236: case 2239: case 2242: case 2245: case 2248: case 2251: case 2254: case 2257: case 2260: case 2263: case 2266: case 2269: case 2272: case 2275: case 2278: case 2281: case 2284: case 2287: case 2290: case 2293: case 2296: case 2299: case 2302: case 2305: case 2308: case 2311: case 2314: case 2317: case 2320: case 2323: case 2326: case 2329: case 2332: case 2335: case 2338: case 2341: case 2344: case 2347: case 2350: case 2353: case 2356: case 2359: case 2362: case 2365: case 2368: case 2371: case 2374: case 2377: case 2380: case 2383: case 2386: case 2389: case 2392: case 2395: case 2398: case 2401: case 2404: case 2407: case 2410: case 2413: case 2416: case 2419: case 2422: case 2425: case 2428: case 2431: case 2434: case 2437: case 2440: case 2443: case 2446: case 2449: case 2452: case 2455: case 2458: case 2461: case 2464: case 2467: case 2470: case 2473: case 2476: case 2479: case 2482: case 2485: case 2488: case 2491: case 2494: case 2497: case 2500: case 2503: case 2506: case 2509: case 2512: case 2515: case 2518: case 2521: case 2524: case 2527: case 2530: case 2533: case 2536: case 2539: case 2542: case 2545: case 2548: case 2551: case 2554: case 2557: case 2560: case 2563: case 2566: case 2569: case 2572: case 2575: case 2578: case 2581: case 2584: case 2587: case 2590: case 2593: case 2596: case 2599: case 2602: case 2605: case 2608: case 2611: case 2614: case 2617: case 2620: case 2623: case 2626: case 2629: case 2632: case 2635: case 2638: case 2641: case 2644: case 2647: case 2650: case 2653: case 2656: case 2659: case 2662: case 2665: case 2668: case 2671: case 2674: case 2677: case 2680: case 2683: case 2686: case 2689: case 2692: case 2695: case 2698: case 2701: case 2704: case 2707: case 2710: case 2713: case 2716: case 2719: case 2722: case 2725: case 2728: case 2731: case 2734: case 2737: case 2740: case 2743: case 2746: case 2749: case 2752: case 2755: case 2758: case 2761: case 2764: case 2767: case 2770: case 2773: case 2776: case 2779: case 2782: case 2785: case 2788: case 2791: case 2794: case 2797: case 2800: case 2803: case 2806: case 2809: case 2812: case 2815: case 2818: case 2821: case 2824: case 2827: case 2830: case 2833: case 2836: case 2839: case 2842: case 2845: case 2848: case 2851: case 2854: case 2857: case 2860: case 2863: case 2866: case 2869: case 2872: case 2875: case 2878: case 2881: case 2884: case 2887: case 2890: case 2893: case 2896: case 2899: case 2902: case 2905: case 2908: case 2911: case 2914: case 2917: case 2920: case 2923: case 2926: case 2929: case 2932: case 2935: case 2938: case 2941: case 2944: case 2947: case 2950: case 2953: case 2956: case 2959: case 2962: case 2965: case 2968: case 2971: case 2974: case 2977: case 2980: case 2983: case 2986: case 2989: case 2992: case 2995: case 2998: case 3001: case 3004: case 3007: case 3010: case 3013: case 3016: case 3019: case 3022: case 3025: case 3028: case 3031: case 3034: case 3037: case 3040: case 3043: case 3046: case 3049: case 3052: case 3055: case 3058: case 3061: case 3064: case 3067: case 3070: case 3073: case 3076: case 3079: case 3082: case 3085: case 3088: case 3091: case 3094: case 3097: case 3100: case 3103: case 3106: case 3109: case 3112: case 3115: case 3118: case 3121: case 3124: case 3127: case 3130: case 3133: case 3136: case 3139: case 3142: case 3145: case 3148: case 3151: case 3154: case 3157: case 3160: case 3163: case 3166: case 3169: case 3172: case 3175: case 3178: case 3181: case 3184: case 3187: case 3190: case 3193: case 3196: case 3199: case 3202: case 3205: case 3208: case 3211: case 3214: case 3217: case 3220: case 3223: case 3226: case 3229: case 3232: case 3235: case 3238: case 3241: case 3244: case 3247: case 3250: case 3253: case 3256: case 3259: case 3262: case 3265: case 3268: case 3271: case 3274: case 3277: case 3280: case 3283: case 3286: case 3289: case 3292: case 3295: case 3298: case 3301: case 3304: case 3307: case 3310: case 3313: case 3316: case 3319: case 3322: case 3325: case 3328: case 3331: case 3334: case 3337: case 3340: case 3343: case 3346: case 3349: case 3352: return West::Side; @@ -10748,13 +9975,13 @@ namespace Block } namespace Repeater { - short Repeater() + BlockState Repeater() { return 4034; } - unsigned char Delay(short ID) + unsigned char Delay(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4031: case 4032: case 4033: case 4034: case 4035: case 4036: case 4037: case 4038: case 4039: case 4040: case 4041: case 4042: case 4043: case 4044: case 4045: case 4046: return 1; case 4047: case 4048: case 4049: case 4050: case 4051: case 4052: case 4053: case 4054: case 4055: case 4056: case 4057: case 4058: case 4059: case 4060: case 4061: case 4062: return 2; @@ -10762,9 +9989,9 @@ namespace Block default: return 4; } } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4039: case 4040: case 4041: case 4042: case 4055: case 4056: case 4057: case 4058: case 4071: case 4072: case 4073: case 4074: case 4087: case 4088: case 4089: case 4090: return eBlockFace::BLOCK_FACE_XM; case 4043: case 4044: case 4045: case 4046: case 4059: case 4060: case 4061: case 4062: case 4075: case 4076: case 4077: case 4078: case 4091: case 4092: case 4093: case 4094: return eBlockFace::BLOCK_FACE_XP; @@ -10772,17 +9999,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Locked(short ID) + bool Locked(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4033: case 4034: case 4037: case 4038: case 4041: case 4042: case 4045: case 4046: case 4049: case 4050: case 4053: case 4054: case 4057: case 4058: case 4061: case 4062: case 4065: case 4066: case 4069: case 4070: case 4073: case 4074: case 4077: case 4078: case 4081: case 4082: case 4085: case 4086: case 4089: case 4090: case 4093: case 4094: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4032: case 4034: case 4036: case 4038: case 4040: case 4042: case 4044: case 4046: case 4048: case 4050: case 4052: case 4054: case 4056: case 4058: case 4060: case 4062: case 4064: case 4066: case 4068: case 4070: case 4072: case 4074: case 4076: case 4078: case 4080: case 4082: case 4084: case 4086: case 4088: case 4090: case 4092: case 4094: return false; default: return true; @@ -10791,21 +10018,21 @@ namespace Block } namespace RepeatingCommandBlock { - short RepeatingCommandBlock() + BlockState RepeatingCommandBlock() { return 9231; } - bool Conditional(short ID) + bool Conditional(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9231: case 9232: case 9233: case 9234: case 9235: case 9236: return false; default: return true; } } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9228: case 9234: return eBlockFace::BLOCK_FACE_XM; case 9226: case 9232: return eBlockFace::BLOCK_FACE_XP; @@ -10818,13 +10045,13 @@ namespace Block } namespace RespawnAnchor { - short RespawnAnchor() + BlockState RespawnAnchor() { return 15829; } - unsigned char Charges(short ID) + unsigned char Charges(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15829: return 0; case 15830: return 1; @@ -10836,13 +10063,13 @@ namespace Block } namespace RoseBush { - short RoseBush() + BlockState RoseBush() { return 7890; } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7890: return Half::Lower; default: return Half::Upper; @@ -10857,13 +10084,13 @@ namespace Block } namespace SandstoneSlab { - short SandstoneSlab() + BlockState SandstoneSlab() { return 8351; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8351: return Type::Bottom; case 8353: return Type::Double; @@ -10873,13 +10100,13 @@ namespace Block } namespace SandstoneStairs { - short SandstoneStairs() + BlockState SandstoneStairs() { return 5181; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5211: case 5213: case 5215: case 5217: case 5219: case 5221: case 5223: case 5225: case 5227: case 5229: return eBlockFace::BLOCK_FACE_XM; case 5231: case 5233: case 5235: case 5237: case 5239: case 5241: case 5243: case 5245: case 5247: case 5249: return eBlockFace::BLOCK_FACE_XP; @@ -10887,17 +10114,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5181: case 5183: case 5185: case 5187: case 5189: case 5201: case 5203: case 5205: case 5207: case 5209: case 5221: case 5223: case 5225: case 5227: case 5229: case 5241: case 5243: case 5245: case 5247: case 5249: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5173: case 5183: case 5193: case 5203: case 5213: case 5223: case 5233: case 5243: return Shape::InnerLeft; case 5175: case 5185: case 5195: case 5205: case 5215: case 5225: case 5235: case 5245: return Shape::InnerRight; @@ -10909,48 +10136,48 @@ namespace Block } namespace SandstoneWall { - short SandstoneWall() + BlockState SandstoneWall() { return 13786; } - enum East East(short ID) + enum East East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 13894: case 13895: case 13896: case 13900: case 13901: case 13902: case 13906: case 13907: case 13908: case 13912: case 13913: case 13914: case 13918: case 13919: case 13920: case 13924: case 13925: case 13926: case 13930: case 13931: case 13932: case 13936: case 13937: case 13938: case 13942: case 13943: case 13944: case 13948: case 13949: case 13950: case 13954: case 13955: case 13956: case 13960: case 13961: case 13962: case 13966: case 13967: case 13968: case 13972: case 13973: case 13974: case 13978: case 13979: case 13980: case 13984: case 13985: case 13986: case 13990: case 13991: case 13992: case 13996: case 13997: case 13998: return East::Low; case 13786: case 13787: case 13788: case 13792: case 13793: case 13794: case 13798: case 13799: case 13800: case 13804: case 13805: case 13806: case 13810: case 13811: case 13812: case 13816: case 13817: case 13818: case 13822: case 13823: case 13824: case 13828: case 13829: case 13830: case 13834: case 13835: case 13836: case 13840: case 13841: case 13842: case 13846: case 13847: case 13848: case 13852: case 13853: case 13854: case 13858: case 13859: case 13860: case 13864: case 13865: case 13866: case 13870: case 13871: case 13872: case 13876: case 13877: case 13878: case 13882: case 13883: case 13884: case 13888: case 13889: case 13890: return East::None; default: return East::Tall; } } - enum North North(short ID) + enum North North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 13822: case 13823: case 13824: case 13828: case 13829: case 13830: case 13834: case 13835: case 13836: case 13840: case 13841: case 13842: case 13846: case 13847: case 13848: case 13852: case 13853: case 13854: case 13930: case 13931: case 13932: case 13936: case 13937: case 13938: case 13942: case 13943: case 13944: case 13948: case 13949: case 13950: case 13954: case 13955: case 13956: case 13960: case 13961: case 13962: case 14038: case 14039: case 14040: case 14044: case 14045: case 14046: case 14050: case 14051: case 14052: case 14056: case 14057: case 14058: case 14062: case 14063: case 14064: case 14068: case 14069: case 14070: return North::Low; case 13786: case 13787: case 13788: case 13792: case 13793: case 13794: case 13798: case 13799: case 13800: case 13804: case 13805: case 13806: case 13810: case 13811: case 13812: case 13816: case 13817: case 13818: case 13894: case 13895: case 13896: case 13900: case 13901: case 13902: case 13906: case 13907: case 13908: case 13912: case 13913: case 13914: case 13918: case 13919: case 13920: case 13924: case 13925: case 13926: case 14002: case 14003: case 14004: case 14008: case 14009: case 14010: case 14014: case 14015: case 14016: case 14020: case 14021: case 14022: case 14026: case 14027: case 14028: case 14032: case 14033: case 14034: return North::None; default: return North::Tall; } } - enum South South(short ID) + enum South South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 13798: case 13799: case 13800: case 13804: case 13805: case 13806: case 13834: case 13835: case 13836: case 13840: case 13841: case 13842: case 13870: case 13871: case 13872: case 13876: case 13877: case 13878: case 13906: case 13907: case 13908: case 13912: case 13913: case 13914: case 13942: case 13943: case 13944: case 13948: case 13949: case 13950: case 13978: case 13979: case 13980: case 13984: case 13985: case 13986: case 14014: case 14015: case 14016: case 14020: case 14021: case 14022: case 14050: case 14051: case 14052: case 14056: case 14057: case 14058: case 14086: case 14087: case 14088: case 14092: case 14093: case 14094: return South::Low; case 13786: case 13787: case 13788: case 13792: case 13793: case 13794: case 13822: case 13823: case 13824: case 13828: case 13829: case 13830: case 13858: case 13859: case 13860: case 13864: case 13865: case 13866: case 13894: case 13895: case 13896: case 13900: case 13901: case 13902: case 13930: case 13931: case 13932: case 13936: case 13937: case 13938: case 13966: case 13967: case 13968: case 13972: case 13973: case 13974: case 14002: case 14003: case 14004: case 14008: case 14009: case 14010: case 14038: case 14039: case 14040: case 14044: case 14045: case 14046: case 14074: case 14075: case 14076: case 14080: case 14081: case 14082: return South::None; default: return South::Tall; } } - bool Up(short ID) + bool Up(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 13792: case 13793: case 13794: case 13804: case 13805: case 13806: case 13816: case 13817: case 13818: case 13828: case 13829: case 13830: case 13840: case 13841: case 13842: case 13852: case 13853: case 13854: case 13864: case 13865: case 13866: case 13876: case 13877: case 13878: case 13888: case 13889: case 13890: case 13900: case 13901: case 13902: case 13912: case 13913: case 13914: case 13924: case 13925: case 13926: case 13936: case 13937: case 13938: case 13948: case 13949: case 13950: case 13960: case 13961: case 13962: case 13972: case 13973: case 13974: case 13984: case 13985: case 13986: case 13996: case 13997: case 13998: case 14008: case 14009: case 14010: case 14020: case 14021: case 14022: case 14032: case 14033: case 14034: case 14044: case 14045: case 14046: case 14056: case 14057: case 14058: case 14068: case 14069: case 14070: case 14080: case 14081: case 14082: case 14092: case 14093: case 14094: case 14104: case 14105: case 14106: return false; default: return true; } } - enum West West(short ID) + enum West West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 13787: case 13793: case 13799: case 13805: case 13811: case 13817: case 13823: case 13829: case 13835: case 13841: case 13847: case 13853: case 13859: case 13865: case 13871: case 13877: case 13883: case 13889: case 13895: case 13901: case 13907: case 13913: case 13919: case 13925: case 13931: case 13937: case 13943: case 13949: case 13955: case 13961: case 13967: case 13973: case 13979: case 13985: case 13991: case 13997: case 14003: case 14009: case 14015: case 14021: case 14027: case 14033: case 14039: case 14045: case 14051: case 14057: case 14063: case 14069: case 14075: case 14081: case 14087: case 14093: case 14099: case 14105: return West::Low; case 13786: case 13792: case 13798: case 13804: case 13810: case 13816: case 13822: case 13828: case 13834: case 13840: case 13846: case 13852: case 13858: case 13864: case 13870: case 13876: case 13882: case 13888: case 13894: case 13900: case 13906: case 13912: case 13918: case 13924: case 13930: case 13936: case 13942: case 13948: case 13954: case 13960: case 13966: case 13972: case 13978: case 13984: case 13990: case 13996: case 14002: case 14008: case 14014: case 14020: case 14026: case 14032: case 14038: case 14044: case 14050: case 14056: case 14062: case 14068: case 14074: case 14080: case 14086: case 14092: case 14098: case 14104: return West::None; @@ -10960,21 +10187,21 @@ namespace Block } namespace Scaffolding { - short Scaffolding() + BlockState Scaffolding() { return 14786; } - bool Bottom(short ID) + bool Bottom(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14772: case 14774: case 14776: case 14778: case 14780: case 14782: case 14784: case 14786: return false; default: return true; } } - unsigned char Distance(short ID) + unsigned char Distance(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14756: case 14772: return 0; case 14758: case 14774: return 1; @@ -10992,13 +10219,13 @@ namespace Block } namespace SeaPickle { - short SeaPickle() + BlockState SeaPickle() { return 9640; } - unsigned char Pickles(short ID) + unsigned char Pickles(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9641: return 1; case 9643: return 2; @@ -11015,13 +10242,13 @@ namespace Block } namespace ShulkerBox { - short ShulkerBox() + BlockState ShulkerBox() { return 9276; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9275: return eBlockFace::BLOCK_FACE_XM; case 9273: return eBlockFace::BLOCK_FACE_XP; @@ -11034,13 +10261,13 @@ namespace Block } namespace SkeletonSkull { - short SkeletonSkull() + BlockState SkeletonSkull() { return 6490; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6490: return 0; case 6491: return 1; @@ -11063,13 +10290,13 @@ namespace Block } namespace SkeletonWallSkull { - short SkeletonWallSkull() + BlockState SkeletonWallSkull() { return 6506; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6508: return eBlockFace::BLOCK_FACE_XM; case 6509: return eBlockFace::BLOCK_FACE_XP; @@ -11086,13 +10313,13 @@ namespace Block } namespace Smoker { - short Smoker() + BlockState Smoker() { return 14804; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14807: case 14808: return eBlockFace::BLOCK_FACE_XM; case 14809: case 14810: return eBlockFace::BLOCK_FACE_XP; @@ -11100,9 +10327,9 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Lit(short ID) + bool Lit(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14804: case 14806: case 14808: case 14810: return false; default: return true; @@ -11114,13 +10341,13 @@ namespace Block } namespace SmoothQuartzSlab { - short SmoothQuartzSlab() + BlockState SmoothQuartzSlab() { return 10834; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10834: return Type::Bottom; case 10836: return Type::Double; @@ -11130,13 +10357,13 @@ namespace Block } namespace SmoothQuartzStairs { - short SmoothQuartzStairs() + BlockState SmoothQuartzStairs() { return 10320; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10350: case 10352: case 10354: case 10356: case 10358: case 10360: case 10362: case 10364: case 10366: case 10368: return eBlockFace::BLOCK_FACE_XM; case 10370: case 10372: case 10374: case 10376: case 10378: case 10380: case 10382: case 10384: case 10386: case 10388: return eBlockFace::BLOCK_FACE_XP; @@ -11144,17 +10371,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10320: case 10322: case 10324: case 10326: case 10328: case 10340: case 10342: case 10344: case 10346: case 10348: case 10360: case 10362: case 10364: case 10366: case 10368: case 10380: case 10382: case 10384: case 10386: case 10388: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10312: case 10322: case 10332: case 10342: case 10352: case 10362: case 10372: case 10382: return Shape::InnerLeft; case 10314: case 10324: case 10334: case 10344: case 10354: case 10364: case 10374: case 10384: return Shape::InnerRight; @@ -11169,13 +10396,13 @@ namespace Block } namespace SmoothRedSandstoneSlab { - short SmoothRedSandstoneSlab() + BlockState SmoothRedSandstoneSlab() { return 10798; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10798: return Type::Bottom; case 10800: return Type::Double; @@ -11185,13 +10412,13 @@ namespace Block } namespace SmoothRedSandstoneStairs { - short SmoothRedSandstoneStairs() + BlockState SmoothRedSandstoneStairs() { return 9760; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9790: case 9792: case 9794: case 9796: case 9798: case 9800: case 9802: case 9804: case 9806: case 9808: return eBlockFace::BLOCK_FACE_XM; case 9810: case 9812: case 9814: case 9816: case 9818: case 9820: case 9822: case 9824: case 9826: case 9828: return eBlockFace::BLOCK_FACE_XP; @@ -11199,17 +10426,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9760: case 9762: case 9764: case 9766: case 9768: case 9780: case 9782: case 9784: case 9786: case 9788: case 9800: case 9802: case 9804: case 9806: case 9808: case 9820: case 9822: case 9824: case 9826: case 9828: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9752: case 9762: case 9772: case 9782: case 9792: case 9802: case 9812: case 9822: return Shape::InnerLeft; case 9754: case 9764: case 9774: case 9784: case 9794: case 9804: case 9814: case 9824: return Shape::InnerRight; @@ -11224,13 +10451,13 @@ namespace Block } namespace SmoothSandstoneSlab { - short SmoothSandstoneSlab() + BlockState SmoothSandstoneSlab() { return 10828; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10828: return Type::Bottom; case 10830: return Type::Double; @@ -11240,13 +10467,13 @@ namespace Block } namespace SmoothSandstoneStairs { - short SmoothSandstoneStairs() + BlockState SmoothSandstoneStairs() { return 10240; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10270: case 10272: case 10274: case 10276: case 10278: case 10280: case 10282: case 10284: case 10286: case 10288: return eBlockFace::BLOCK_FACE_XM; case 10290: case 10292: case 10294: case 10296: case 10298: case 10300: case 10302: case 10304: case 10306: case 10308: return eBlockFace::BLOCK_FACE_XP; @@ -11254,17 +10481,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10240: case 10242: case 10244: case 10246: case 10248: case 10260: case 10262: case 10264: case 10266: case 10268: case 10280: case 10282: case 10284: case 10286: case 10288: case 10300: case 10302: case 10304: case 10306: case 10308: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10232: case 10242: case 10252: case 10262: case 10272: case 10282: case 10292: case 10302: return Shape::InnerLeft; case 10234: case 10244: case 10254: case 10264: case 10274: case 10284: case 10294: case 10304: return Shape::InnerRight; @@ -11279,13 +10506,13 @@ namespace Block } namespace SmoothStoneSlab { - short SmoothStoneSlab() + BlockState SmoothStoneSlab() { return 8345; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8345: return Type::Bottom; case 8347: return Type::Double; @@ -11295,13 +10522,13 @@ namespace Block } namespace Snow { - short Snow() + BlockState Snow() { return 3921; } - unsigned char Layers(short ID) + unsigned char Layers(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3921: return 1; case 3922: return 2; @@ -11319,13 +10546,13 @@ namespace Block } namespace SoulCampfire { - short SoulCampfire() + BlockState SoulCampfire() { return 14925; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14939: case 14941: case 14943: case 14945: return eBlockFace::BLOCK_FACE_XM; case 14947: case 14949: case 14951: case 14953: return eBlockFace::BLOCK_FACE_XP; @@ -11333,17 +10560,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Lit(short ID) + bool Lit(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14927: case 14929: case 14935: case 14937: case 14943: case 14945: case 14951: case 14953: return false; default: return true; } } - bool SignalFire(short ID) + bool SignalFire(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14925: case 14929: case 14933: case 14937: case 14941: case 14945: case 14949: case 14953: return false; default: return true; @@ -11355,13 +10582,13 @@ namespace Block } namespace SoulLantern { - short SoulLantern() + BlockState SoulLantern() { return 14889; } - bool Hanging(short ID) + bool Hanging(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14889: return false; default: return true; @@ -11379,13 +10606,13 @@ namespace Block } namespace SoulWallTorch { - short SoulWallTorch() + BlockState SoulWallTorch() { return 4009; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4011: return eBlockFace::BLOCK_FACE_XM; case 4012: return eBlockFace::BLOCK_FACE_XP; @@ -11402,22 +10629,22 @@ namespace Block } namespace SpruceButton { - short SpruceButton() + BlockState SpruceButton() { return 6379; } - enum Face Face(short ID) + enum Face Face(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6386: case 6387: case 6388: case 6389: case 6390: case 6391: case 6392: case 6393: return Face::Ceiling; case 6370: case 6371: case 6372: case 6373: case 6374: case 6375: case 6376: case 6377: return Face::Floor; default: return Face::Wall; } } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6374: case 6375: case 6382: case 6383: case 6390: case 6391: return eBlockFace::BLOCK_FACE_XM; case 6376: case 6377: case 6384: case 6385: case 6392: case 6393: return eBlockFace::BLOCK_FACE_XP; @@ -11425,9 +10652,9 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6371: case 6373: case 6375: case 6377: case 6379: case 6381: case 6383: case 6385: case 6387: case 6389: case 6391: case 6393: return false; default: return true; @@ -11436,13 +10663,13 @@ namespace Block } namespace SpruceDoor { - short SpruceDoor() + BlockState SpruceDoor() { return 8749; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8770: case 8771: case 8772: case 8773: case 8774: case 8775: case 8776: case 8777: case 8778: case 8779: case 8780: case 8781: case 8782: case 8783: case 8784: case 8785: return eBlockFace::BLOCK_FACE_XM; case 8786: case 8787: case 8788: case 8789: case 8790: case 8791: case 8792: case 8793: case 8794: case 8795: case 8796: case 8797: case 8798: case 8799: case 8800: case 8801: return eBlockFace::BLOCK_FACE_XP; @@ -11450,33 +10677,33 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8746: case 8747: case 8748: case 8749: case 8750: case 8751: case 8752: case 8753: case 8762: case 8763: case 8764: case 8765: case 8766: case 8767: case 8768: case 8769: case 8778: case 8779: case 8780: case 8781: case 8782: case 8783: case 8784: case 8785: case 8794: case 8795: case 8796: case 8797: case 8798: case 8799: case 8800: case 8801: return Half::Lower; default: return Half::Upper; } } - enum Hinge Hinge(short ID) + enum Hinge Hinge(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8738: case 8739: case 8740: case 8741: case 8746: case 8747: case 8748: case 8749: case 8754: case 8755: case 8756: case 8757: case 8762: case 8763: case 8764: case 8765: case 8770: case 8771: case 8772: case 8773: case 8778: case 8779: case 8780: case 8781: case 8786: case 8787: case 8788: case 8789: case 8794: case 8795: case 8796: case 8797: return Hinge::Left; default: return Hinge::Right; } } - bool Open(short ID) + bool Open(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8740: case 8741: case 8744: case 8745: case 8748: case 8749: case 8752: case 8753: case 8756: case 8757: case 8760: case 8761: case 8764: case 8765: case 8768: case 8769: case 8772: case 8773: case 8776: case 8777: case 8780: case 8781: case 8784: case 8785: case 8788: case 8789: case 8792: case 8793: case 8796: case 8797: case 8800: case 8801: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8739: case 8741: case 8743: case 8745: case 8747: case 8749: case 8751: case 8753: case 8755: case 8757: case 8759: case 8761: case 8763: case 8765: case 8767: case 8769: case 8771: case 8773: case 8775: case 8777: case 8779: case 8781: case 8783: case 8785: case 8787: case 8789: case 8791: case 8793: case 8795: case 8797: case 8799: case 8801: return false; default: return true; @@ -11485,37 +10712,37 @@ namespace Block } namespace SpruceFence { - short SpruceFence() + BlockState SpruceFence() { return 8609; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8596: case 8597: case 8600: case 8601: case 8604: case 8605: case 8608: case 8609: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8588: case 8589: case 8592: case 8593: case 8604: case 8605: case 8608: case 8609: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8584: case 8585: case 8592: case 8593: case 8600: case 8601: case 8608: case 8609: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8581: case 8585: case 8589: case 8593: case 8597: case 8601: case 8605: case 8609: return false; default: return true; @@ -11524,13 +10751,13 @@ namespace Block } namespace SpruceFenceGate { - short SpruceFenceGate() + BlockState SpruceFenceGate() { return 8425; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8434: case 8435: case 8436: case 8437: case 8438: case 8439: case 8440: case 8441: return eBlockFace::BLOCK_FACE_XM; case 8442: case 8443: case 8444: case 8445: case 8446: case 8447: case 8448: case 8449: return eBlockFace::BLOCK_FACE_XP; @@ -11538,25 +10765,25 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool InWall(short ID) + bool InWall(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8422: case 8423: case 8424: case 8425: case 8430: case 8431: case 8432: case 8433: case 8438: case 8439: case 8440: case 8441: case 8446: case 8447: case 8448: case 8449: return false; default: return true; } } - bool Open(short ID) + bool Open(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8420: case 8421: case 8424: case 8425: case 8428: case 8429: case 8432: case 8433: case 8436: case 8437: case 8440: case 8441: case 8444: case 8445: case 8448: case 8449: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8419: case 8421: case 8423: case 8425: case 8427: case 8429: case 8431: case 8433: case 8435: case 8437: case 8439: case 8441: case 8443: case 8445: case 8447: case 8449: return false; default: return true; @@ -11565,13 +10792,13 @@ namespace Block } namespace SpruceLeaves { - short SpruceLeaves() + BlockState SpruceLeaves() { return 172; } - unsigned char Distance(short ID) + unsigned char Distance(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 159: case 160: return 1; case 161: case 162: return 2; @@ -11582,9 +10809,9 @@ namespace Block default: return 7; } } - bool Persistent(short ID) + bool Persistent(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 160: case 162: case 164: case 166: case 168: case 170: case 172: return false; default: return true; @@ -11593,13 +10820,13 @@ namespace Block } namespace SpruceLog { - short SpruceLog() + BlockState SpruceLog() { return 77; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 76: return Axis::X; case 77: return Axis::Y; @@ -11612,13 +10839,13 @@ namespace Block } namespace SprucePressurePlate { - short SprucePressurePlate() + BlockState SprucePressurePlate() { return 3876; } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3876: return false; default: return true; @@ -11627,13 +10854,13 @@ namespace Block } namespace SpruceSapling { - short SpruceSapling() + BlockState SpruceSapling() { return 23; } - unsigned char Stage(short ID) + unsigned char Stage(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 23: return 0; default: return 1; @@ -11642,13 +10869,13 @@ namespace Block } namespace SpruceSign { - short SpruceSign() + BlockState SpruceSign() { return 3414; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3414: return 0; case 3416: return 1; @@ -11671,13 +10898,13 @@ namespace Block } namespace SpruceSlab { - short SpruceSlab() + BlockState SpruceSlab() { return 8309; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8309: return Type::Bottom; case 8311: return Type::Double; @@ -11687,13 +10914,13 @@ namespace Block } namespace SpruceStairs { - short SpruceStairs() + BlockState SpruceStairs() { return 5415; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5445: case 5447: case 5449: case 5451: case 5453: case 5455: case 5457: case 5459: case 5461: case 5463: return eBlockFace::BLOCK_FACE_XM; case 5465: case 5467: case 5469: case 5471: case 5473: case 5475: case 5477: case 5479: case 5481: case 5483: return eBlockFace::BLOCK_FACE_XP; @@ -11701,17 +10928,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5415: case 5417: case 5419: case 5421: case 5423: case 5435: case 5437: case 5439: case 5441: case 5443: case 5455: case 5457: case 5459: case 5461: case 5463: case 5475: case 5477: case 5479: case 5481: case 5483: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5407: case 5417: case 5427: case 5437: case 5447: case 5457: case 5467: case 5477: return Shape::InnerLeft; case 5409: case 5419: case 5429: case 5439: case 5449: case 5459: case 5469: case 5479: return Shape::InnerRight; @@ -11723,13 +10950,13 @@ namespace Block } namespace SpruceTrapdoor { - short SpruceTrapdoor() + BlockState SpruceTrapdoor() { return 4190; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4208: case 4210: case 4212: case 4214: case 4216: case 4218: case 4220: case 4222: return eBlockFace::BLOCK_FACE_XM; case 4224: case 4226: case 4228: case 4230: case 4232: case 4234: case 4236: case 4238: return eBlockFace::BLOCK_FACE_XP; @@ -11737,25 +10964,25 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4184: case 4186: case 4188: case 4190: case 4200: case 4202: case 4204: case 4206: case 4216: case 4218: case 4220: case 4222: case 4232: case 4234: case 4236: case 4238: return Half::Bottom; default: return Half::Top; } } - bool Open(short ID) + bool Open(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4180: case 4182: case 4188: case 4190: case 4196: case 4198: case 4204: case 4206: case 4212: case 4214: case 4220: case 4222: case 4228: case 4230: case 4236: case 4238: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4178: case 4182: case 4186: case 4190: case 4194: case 4198: case 4202: case 4206: case 4210: case 4214: case 4218: case 4222: case 4226: case 4230: case 4234: case 4238: return false; default: return true; @@ -11764,13 +10991,13 @@ namespace Block } namespace SpruceWallSign { - short SpruceWallSign() + BlockState SpruceWallSign() { return 3744; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3748: return eBlockFace::BLOCK_FACE_XM; case 3750: return eBlockFace::BLOCK_FACE_XP; @@ -11781,13 +11008,13 @@ namespace Block } namespace SpruceWood { - short SpruceWood() + BlockState SpruceWood() { return 113; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 112: return Axis::X; case 113: return Axis::Y; @@ -11797,21 +11024,21 @@ namespace Block } namespace StickyPiston { - short StickyPiston() + BlockState StickyPiston() { return 1335; } - bool Extended(short ID) + bool Extended(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1335: case 1336: case 1337: case 1338: case 1339: case 1340: return false; default: return true; } } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1332: case 1338: return eBlockFace::BLOCK_FACE_XM; case 1330: case 1336: return eBlockFace::BLOCK_FACE_XP; @@ -11827,13 +11054,13 @@ namespace Block } namespace StoneBrickSlab { - short StoneBrickSlab() + BlockState StoneBrickSlab() { return 8381; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8381: return Type::Bottom; case 8383: return Type::Double; @@ -11843,13 +11070,13 @@ namespace Block } namespace StoneBrickStairs { - short StoneBrickStairs() + BlockState StoneBrickStairs() { return 4943; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4973: case 4975: case 4977: case 4979: case 4981: case 4983: case 4985: case 4987: case 4989: case 4991: return eBlockFace::BLOCK_FACE_XM; case 4993: case 4995: case 4997: case 4999: case 5001: case 5003: case 5005: case 5007: case 5009: case 5011: return eBlockFace::BLOCK_FACE_XP; @@ -11857,17 +11084,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4943: case 4945: case 4947: case 4949: case 4951: case 4963: case 4965: case 4967: case 4969: case 4971: case 4983: case 4985: case 4987: case 4989: case 4991: case 5003: case 5005: case 5007: case 5009: case 5011: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4935: case 4945: case 4955: case 4965: case 4975: case 4985: case 4995: case 5005: return Shape::InnerLeft; case 4937: case 4947: case 4957: case 4967: case 4977: case 4987: case 4997: case 5007: return Shape::InnerRight; @@ -11879,48 +11106,48 @@ namespace Block } namespace StoneBrickWall { - short StoneBrickWall() + BlockState StoneBrickWall() { return 12490; } - enum East East(short ID) + enum East East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 12598: case 12599: case 12600: case 12604: case 12605: case 12606: case 12610: case 12611: case 12612: case 12616: case 12617: case 12618: case 12622: case 12623: case 12624: case 12628: case 12629: case 12630: case 12634: case 12635: case 12636: case 12640: case 12641: case 12642: case 12646: case 12647: case 12648: case 12652: case 12653: case 12654: case 12658: case 12659: case 12660: case 12664: case 12665: case 12666: case 12670: case 12671: case 12672: case 12676: case 12677: case 12678: case 12682: case 12683: case 12684: case 12688: case 12689: case 12690: case 12694: case 12695: case 12696: case 12700: case 12701: case 12702: return East::Low; case 12490: case 12491: case 12492: case 12496: case 12497: case 12498: case 12502: case 12503: case 12504: case 12508: case 12509: case 12510: case 12514: case 12515: case 12516: case 12520: case 12521: case 12522: case 12526: case 12527: case 12528: case 12532: case 12533: case 12534: case 12538: case 12539: case 12540: case 12544: case 12545: case 12546: case 12550: case 12551: case 12552: case 12556: case 12557: case 12558: case 12562: case 12563: case 12564: case 12568: case 12569: case 12570: case 12574: case 12575: case 12576: case 12580: case 12581: case 12582: case 12586: case 12587: case 12588: case 12592: case 12593: case 12594: return East::None; default: return East::Tall; } } - enum North North(short ID) + enum North North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 12526: case 12527: case 12528: case 12532: case 12533: case 12534: case 12538: case 12539: case 12540: case 12544: case 12545: case 12546: case 12550: case 12551: case 12552: case 12556: case 12557: case 12558: case 12634: case 12635: case 12636: case 12640: case 12641: case 12642: case 12646: case 12647: case 12648: case 12652: case 12653: case 12654: case 12658: case 12659: case 12660: case 12664: case 12665: case 12666: case 12742: case 12743: case 12744: case 12748: case 12749: case 12750: case 12754: case 12755: case 12756: case 12760: case 12761: case 12762: case 12766: case 12767: case 12768: case 12772: case 12773: case 12774: return North::Low; case 12490: case 12491: case 12492: case 12496: case 12497: case 12498: case 12502: case 12503: case 12504: case 12508: case 12509: case 12510: case 12514: case 12515: case 12516: case 12520: case 12521: case 12522: case 12598: case 12599: case 12600: case 12604: case 12605: case 12606: case 12610: case 12611: case 12612: case 12616: case 12617: case 12618: case 12622: case 12623: case 12624: case 12628: case 12629: case 12630: case 12706: case 12707: case 12708: case 12712: case 12713: case 12714: case 12718: case 12719: case 12720: case 12724: case 12725: case 12726: case 12730: case 12731: case 12732: case 12736: case 12737: case 12738: return North::None; default: return North::Tall; } } - enum South South(short ID) + enum South South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 12502: case 12503: case 12504: case 12508: case 12509: case 12510: case 12538: case 12539: case 12540: case 12544: case 12545: case 12546: case 12574: case 12575: case 12576: case 12580: case 12581: case 12582: case 12610: case 12611: case 12612: case 12616: case 12617: case 12618: case 12646: case 12647: case 12648: case 12652: case 12653: case 12654: case 12682: case 12683: case 12684: case 12688: case 12689: case 12690: case 12718: case 12719: case 12720: case 12724: case 12725: case 12726: case 12754: case 12755: case 12756: case 12760: case 12761: case 12762: case 12790: case 12791: case 12792: case 12796: case 12797: case 12798: return South::Low; case 12490: case 12491: case 12492: case 12496: case 12497: case 12498: case 12526: case 12527: case 12528: case 12532: case 12533: case 12534: case 12562: case 12563: case 12564: case 12568: case 12569: case 12570: case 12598: case 12599: case 12600: case 12604: case 12605: case 12606: case 12634: case 12635: case 12636: case 12640: case 12641: case 12642: case 12670: case 12671: case 12672: case 12676: case 12677: case 12678: case 12706: case 12707: case 12708: case 12712: case 12713: case 12714: case 12742: case 12743: case 12744: case 12748: case 12749: case 12750: case 12778: case 12779: case 12780: case 12784: case 12785: case 12786: return South::None; default: return South::Tall; } } - bool Up(short ID) + bool Up(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 12496: case 12497: case 12498: case 12508: case 12509: case 12510: case 12520: case 12521: case 12522: case 12532: case 12533: case 12534: case 12544: case 12545: case 12546: case 12556: case 12557: case 12558: case 12568: case 12569: case 12570: case 12580: case 12581: case 12582: case 12592: case 12593: case 12594: case 12604: case 12605: case 12606: case 12616: case 12617: case 12618: case 12628: case 12629: case 12630: case 12640: case 12641: case 12642: case 12652: case 12653: case 12654: case 12664: case 12665: case 12666: case 12676: case 12677: case 12678: case 12688: case 12689: case 12690: case 12700: case 12701: case 12702: case 12712: case 12713: case 12714: case 12724: case 12725: case 12726: case 12736: case 12737: case 12738: case 12748: case 12749: case 12750: case 12760: case 12761: case 12762: case 12772: case 12773: case 12774: case 12784: case 12785: case 12786: case 12796: case 12797: case 12798: case 12808: case 12809: case 12810: return false; default: return true; } } - enum West West(short ID) + enum West West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 12491: case 12497: case 12503: case 12509: case 12515: case 12521: case 12527: case 12533: case 12539: case 12545: case 12551: case 12557: case 12563: case 12569: case 12575: case 12581: case 12587: case 12593: case 12599: case 12605: case 12611: case 12617: case 12623: case 12629: case 12635: case 12641: case 12647: case 12653: case 12659: case 12665: case 12671: case 12677: case 12683: case 12689: case 12695: case 12701: case 12707: case 12713: case 12719: case 12725: case 12731: case 12737: case 12743: case 12749: case 12755: case 12761: case 12767: case 12773: case 12779: case 12785: case 12791: case 12797: case 12803: case 12809: return West::Low; case 12490: case 12496: case 12502: case 12508: case 12514: case 12520: case 12526: case 12532: case 12538: case 12544: case 12550: case 12556: case 12562: case 12568: case 12574: case 12580: case 12586: case 12592: case 12598: case 12604: case 12610: case 12616: case 12622: case 12628: case 12634: case 12640: case 12646: case 12652: case 12658: case 12664: case 12670: case 12676: case 12682: case 12688: case 12694: case 12700: case 12706: case 12712: case 12718: case 12724: case 12730: case 12736: case 12742: case 12748: case 12754: case 12760: case 12766: case 12772: case 12778: case 12784: case 12790: case 12796: case 12802: case 12808: return West::None; @@ -11933,22 +11160,22 @@ namespace Block } namespace StoneButton { - short StoneButton() + BlockState StoneButton() { return 3906; } - enum Face Face(short ID) + enum Face Face(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3913: case 3914: case 3915: case 3916: case 3917: case 3918: case 3919: case 3920: return Face::Ceiling; case 3897: case 3898: case 3899: case 3900: case 3901: case 3902: case 3903: case 3904: return Face::Floor; default: return Face::Wall; } } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3901: case 3902: case 3909: case 3910: case 3917: case 3918: return eBlockFace::BLOCK_FACE_XM; case 3903: case 3904: case 3911: case 3912: case 3919: case 3920: return eBlockFace::BLOCK_FACE_XP; @@ -11956,9 +11183,9 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3898: case 3900: case 3902: case 3904: case 3906: case 3908: case 3910: case 3912: case 3914: case 3916: case 3918: case 3920: return false; default: return true; @@ -11967,13 +11194,13 @@ namespace Block } namespace StonePressurePlate { - short StonePressurePlate() + BlockState StonePressurePlate() { return 3808; } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3808: return false; default: return true; @@ -11982,13 +11209,13 @@ namespace Block } namespace StoneSlab { - short StoneSlab() + BlockState StoneSlab() { return 8339; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8339: return Type::Bottom; case 8341: return Type::Double; @@ -11998,13 +11225,13 @@ namespace Block } namespace StoneStairs { - short StoneStairs() + BlockState StoneStairs() { return 10160; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10190: case 10192: case 10194: case 10196: case 10198: case 10200: case 10202: case 10204: case 10206: case 10208: return eBlockFace::BLOCK_FACE_XM; case 10210: case 10212: case 10214: case 10216: case 10218: case 10220: case 10222: case 10224: case 10226: case 10228: return eBlockFace::BLOCK_FACE_XP; @@ -12012,17 +11239,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10160: case 10162: case 10164: case 10166: case 10168: case 10180: case 10182: case 10184: case 10186: case 10188: case 10200: case 10202: case 10204: case 10206: case 10208: case 10220: case 10222: case 10224: case 10226: case 10228: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 10152: case 10162: case 10172: case 10182: case 10192: case 10202: case 10212: case 10222: return Shape::InnerLeft; case 10154: case 10164: case 10174: case 10184: case 10194: case 10204: case 10214: case 10224: return Shape::InnerRight; @@ -12034,13 +11261,13 @@ namespace Block } namespace Stonecutter { - short Stonecutter() + BlockState Stonecutter() { return 14850; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14852: return eBlockFace::BLOCK_FACE_XM; case 14853: return eBlockFace::BLOCK_FACE_XP; @@ -12051,13 +11278,13 @@ namespace Block } namespace StrippedAcaciaLog { - short StrippedAcaciaLog() + BlockState StrippedAcaciaLog() { return 101; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 100: return Axis::X; case 101: return Axis::Y; @@ -12067,13 +11294,13 @@ namespace Block } namespace StrippedAcaciaWood { - short StrippedAcaciaWood() + BlockState StrippedAcaciaWood() { return 140; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 139: return Axis::X; case 140: return Axis::Y; @@ -12083,13 +11310,13 @@ namespace Block } namespace StrippedBirchLog { - short StrippedBirchLog() + BlockState StrippedBirchLog() { return 95; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 94: return Axis::X; case 95: return Axis::Y; @@ -12099,13 +11326,13 @@ namespace Block } namespace StrippedBirchWood { - short StrippedBirchWood() + BlockState StrippedBirchWood() { return 134; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 133: return Axis::X; case 134: return Axis::Y; @@ -12115,13 +11342,13 @@ namespace Block } namespace StrippedCrimsonHyphae { - short StrippedCrimsonHyphae() + BlockState StrippedCrimsonHyphae() { return 14985; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14984: return Axis::X; case 14985: return Axis::Y; @@ -12131,13 +11358,13 @@ namespace Block } namespace StrippedCrimsonStem { - short StrippedCrimsonStem() + BlockState StrippedCrimsonStem() { return 14979; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14978: return Axis::X; case 14979: return Axis::Y; @@ -12147,13 +11374,13 @@ namespace Block } namespace StrippedDarkOakLog { - short StrippedDarkOakLog() + BlockState StrippedDarkOakLog() { return 104; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 103: return Axis::X; case 104: return Axis::Y; @@ -12163,13 +11390,13 @@ namespace Block } namespace StrippedDarkOakWood { - short StrippedDarkOakWood() + BlockState StrippedDarkOakWood() { return 143; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 142: return Axis::X; case 143: return Axis::Y; @@ -12179,13 +11406,13 @@ namespace Block } namespace StrippedJungleLog { - short StrippedJungleLog() + BlockState StrippedJungleLog() { return 98; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 97: return Axis::X; case 98: return Axis::Y; @@ -12195,13 +11422,13 @@ namespace Block } namespace StrippedJungleWood { - short StrippedJungleWood() + BlockState StrippedJungleWood() { return 137; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 136: return Axis::X; case 137: return Axis::Y; @@ -12211,13 +11438,13 @@ namespace Block } namespace StrippedOakLog { - short StrippedOakLog() + BlockState StrippedOakLog() { return 107; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 106: return Axis::X; case 107: return Axis::Y; @@ -12227,13 +11454,13 @@ namespace Block } namespace StrippedOakWood { - short StrippedOakWood() + BlockState StrippedOakWood() { return 128; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 127: return Axis::X; case 128: return Axis::Y; @@ -12243,13 +11470,13 @@ namespace Block } namespace StrippedSpruceLog { - short StrippedSpruceLog() + BlockState StrippedSpruceLog() { return 92; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 91: return Axis::X; case 92: return Axis::Y; @@ -12259,13 +11486,13 @@ namespace Block } namespace StrippedSpruceWood { - short StrippedSpruceWood() + BlockState StrippedSpruceWood() { return 131; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 130: return Axis::X; case 131: return Axis::Y; @@ -12275,13 +11502,13 @@ namespace Block } namespace StrippedWarpedHyphae { - short StrippedWarpedHyphae() + BlockState StrippedWarpedHyphae() { return 14968; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14967: return Axis::X; case 14968: return Axis::Y; @@ -12291,13 +11518,13 @@ namespace Block } namespace StrippedWarpedStem { - short StrippedWarpedStem() + BlockState StrippedWarpedStem() { return 14962; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14961: return Axis::X; case 14962: return Axis::Y; @@ -12307,13 +11534,13 @@ namespace Block } namespace StructureBlock { - short StructureBlock() + BlockState StructureBlock() { return 15735; } - enum Mode Mode(short ID) + enum Mode Mode(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15737: return Mode::Corner; case 15738: return Mode::Data; @@ -12327,13 +11554,13 @@ namespace Block } namespace SugarCane { - short SugarCane() + BlockState SugarCane() { return 3948; } - unsigned char Age(short ID) + unsigned char Age(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3948: return 0; case 3949: return 1; @@ -12356,13 +11583,13 @@ namespace Block } namespace Sunflower { - short Sunflower() + BlockState Sunflower() { return 7886; } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7886: return Half::Lower; default: return Half::Upper; @@ -12371,13 +11598,13 @@ namespace Block } namespace SweetBerryBush { - short SweetBerryBush() + BlockState SweetBerryBush() { return 14954; } - unsigned char Age(short ID) + unsigned char Age(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14954: return 0; case 14955: return 1; @@ -12388,13 +11615,13 @@ namespace Block } namespace TNT { - short TNT() + BlockState TNT() { return 1431; } - bool Unstable(short ID) + bool Unstable(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1431: return false; default: return true; @@ -12403,13 +11630,13 @@ namespace Block } namespace TallGrass { - short TallGrass() + BlockState TallGrass() { return 7894; } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7894: return Half::Lower; default: return Half::Upper; @@ -12418,13 +11645,13 @@ namespace Block } namespace TallSeagrass { - short TallSeagrass() + BlockState TallSeagrass() { return 1347; } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1347: return Half::Lower; default: return Half::Upper; @@ -12433,13 +11660,13 @@ namespace Block } namespace Target { - short Target() + BlockState Target() { return 15760; } - unsigned char Power(short ID) + unsigned char Power(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15760: return 0; case 15761: return 1; @@ -12468,13 +11695,13 @@ namespace Block } namespace TrappedChest { - short TrappedChest() + BlockState TrappedChest() { return 6623; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6635: case 6637: case 6639: return eBlockFace::BLOCK_FACE_XM; case 6641: case 6643: case 6645: return eBlockFace::BLOCK_FACE_XP; @@ -12482,9 +11709,9 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6625: case 6631: case 6637: case 6643: return Type::Left; case 6627: case 6633: case 6639: case 6645: return Type::Right; @@ -12494,61 +11721,61 @@ namespace Block } namespace Tripwire { - short Tripwire() + BlockState Tripwire() { return 5402; } - bool Attached(short ID) + bool Attached(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5339: case 5340: case 5341: case 5342: case 5343: case 5344: case 5345: case 5346: case 5347: case 5348: case 5349: case 5350: case 5351: case 5352: case 5353: case 5354: case 5355: case 5356: case 5357: case 5358: case 5359: case 5360: case 5361: case 5362: case 5363: case 5364: case 5365: case 5366: case 5367: case 5368: case 5369: case 5370: case 5371: case 5372: case 5373: case 5374: case 5375: case 5376: case 5377: case 5378: case 5379: case 5380: case 5381: case 5382: case 5383: case 5384: case 5385: case 5386: case 5387: case 5388: case 5389: case 5390: case 5391: case 5392: case 5393: case 5394: case 5395: case 5396: case 5397: case 5398: case 5399: case 5400: case 5401: case 5402: return false; default: return true; } } - bool Disarmed(short ID) + bool Disarmed(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5307: case 5308: case 5309: case 5310: case 5311: case 5312: case 5313: case 5314: case 5315: case 5316: case 5317: case 5318: case 5319: case 5320: case 5321: case 5322: case 5323: case 5324: case 5325: case 5326: case 5327: case 5328: case 5329: case 5330: case 5331: case 5332: case 5333: case 5334: case 5335: case 5336: case 5337: case 5338: case 5371: case 5372: case 5373: case 5374: case 5375: case 5376: case 5377: case 5378: case 5379: case 5380: case 5381: case 5382: case 5383: case 5384: case 5385: case 5386: case 5387: case 5388: case 5389: case 5390: case 5391: case 5392: case 5393: case 5394: case 5395: case 5396: case 5397: case 5398: case 5399: case 5400: case 5401: case 5402: return false; default: return true; } } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5291: case 5292: case 5293: case 5294: case 5295: case 5296: case 5297: case 5298: case 5299: case 5300: case 5301: case 5302: case 5303: case 5304: case 5305: case 5306: case 5323: case 5324: case 5325: case 5326: case 5327: case 5328: case 5329: case 5330: case 5331: case 5332: case 5333: case 5334: case 5335: case 5336: case 5337: case 5338: case 5355: case 5356: case 5357: case 5358: case 5359: case 5360: case 5361: case 5362: case 5363: case 5364: case 5365: case 5366: case 5367: case 5368: case 5369: case 5370: case 5387: case 5388: case 5389: case 5390: case 5391: case 5392: case 5393: case 5394: case 5395: case 5396: case 5397: case 5398: case 5399: case 5400: case 5401: case 5402: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5283: case 5284: case 5285: case 5286: case 5287: case 5288: case 5289: case 5290: case 5299: case 5300: case 5301: case 5302: case 5303: case 5304: case 5305: case 5306: case 5315: case 5316: case 5317: case 5318: case 5319: case 5320: case 5321: case 5322: case 5331: case 5332: case 5333: case 5334: case 5335: case 5336: case 5337: case 5338: case 5347: case 5348: case 5349: case 5350: case 5351: case 5352: case 5353: case 5354: case 5363: case 5364: case 5365: case 5366: case 5367: case 5368: case 5369: case 5370: case 5379: case 5380: case 5381: case 5382: case 5383: case 5384: case 5385: case 5386: case 5395: case 5396: case 5397: case 5398: case 5399: case 5400: case 5401: case 5402: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5279: case 5280: case 5281: case 5282: case 5287: case 5288: case 5289: case 5290: case 5295: case 5296: case 5297: case 5298: case 5303: case 5304: case 5305: case 5306: case 5311: case 5312: case 5313: case 5314: case 5319: case 5320: case 5321: case 5322: case 5327: case 5328: case 5329: case 5330: case 5335: case 5336: case 5337: case 5338: case 5343: case 5344: case 5345: case 5346: case 5351: case 5352: case 5353: case 5354: case 5359: case 5360: case 5361: case 5362: case 5367: case 5368: case 5369: case 5370: case 5375: case 5376: case 5377: case 5378: case 5383: case 5384: case 5385: case 5386: case 5391: case 5392: case 5393: case 5394: case 5399: case 5400: case 5401: case 5402: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5277: case 5278: case 5281: case 5282: case 5285: case 5286: case 5289: case 5290: case 5293: case 5294: case 5297: case 5298: case 5301: case 5302: case 5305: case 5306: case 5309: case 5310: case 5313: case 5314: case 5317: case 5318: case 5321: case 5322: case 5325: case 5326: case 5329: case 5330: case 5333: case 5334: case 5337: case 5338: case 5341: case 5342: case 5345: case 5346: case 5349: case 5350: case 5353: case 5354: case 5357: case 5358: case 5361: case 5362: case 5365: case 5366: case 5369: case 5370: case 5373: case 5374: case 5377: case 5378: case 5381: case 5382: case 5385: case 5386: case 5389: case 5390: case 5393: case 5394: case 5397: case 5398: case 5401: case 5402: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5276: case 5278: case 5280: case 5282: case 5284: case 5286: case 5288: case 5290: case 5292: case 5294: case 5296: case 5298: case 5300: case 5302: case 5304: case 5306: case 5308: case 5310: case 5312: case 5314: case 5316: case 5318: case 5320: case 5322: case 5324: case 5326: case 5328: case 5330: case 5332: case 5334: case 5336: case 5338: case 5340: case 5342: case 5344: case 5346: case 5348: case 5350: case 5352: case 5354: case 5356: case 5358: case 5360: case 5362: case 5364: case 5366: case 5368: case 5370: case 5372: case 5374: case 5376: case 5378: case 5380: case 5382: case 5384: case 5386: case 5388: case 5390: case 5392: case 5394: case 5396: case 5398: case 5400: case 5402: return false; default: return true; @@ -12557,21 +11784,21 @@ namespace Block } namespace TripwireHook { - short TripwireHook() + BlockState TripwireHook() { return 5268; } - bool Attached(short ID) + bool Attached(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5267: case 5268: case 5269: case 5270: case 5271: case 5272: case 5273: case 5274: return false; default: return true; } } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5263: case 5264: case 5271: case 5272: return eBlockFace::BLOCK_FACE_XM; case 5265: case 5266: case 5273: case 5274: return eBlockFace::BLOCK_FACE_XP; @@ -12579,9 +11806,9 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 5260: case 5262: case 5264: case 5266: case 5268: case 5270: case 5272: case 5274: return false; default: return true; @@ -12599,13 +11826,13 @@ namespace Block } namespace TubeCoralWallFan { - short TubeCoralWallFan() + BlockState TubeCoralWallFan() { return 9600; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9605: return eBlockFace::BLOCK_FACE_XM; case 9607: return eBlockFace::BLOCK_FACE_XP; @@ -12616,13 +11843,13 @@ namespace Block } namespace TurtleEgg { - short TurtleEgg() + BlockState TurtleEgg() { return 9498; } - unsigned char Eggs(short ID) + unsigned char Eggs(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9498: case 9499: case 9500: return 1; case 9501: case 9502: case 9503: return 2; @@ -12630,9 +11857,9 @@ namespace Block default: return 4; } } - unsigned char Hatch(short ID) + unsigned char Hatch(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9498: case 9501: case 9504: case 9507: return 0; case 9499: case 9502: case 9505: case 9508: return 1; @@ -12642,13 +11869,13 @@ namespace Block } namespace TwistingVines { - short TwistingVines() + BlockState TwistingVines() { return 15017; } - unsigned char Age(short ID) + unsigned char Age(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15017: return 0; case 15018: return 1; @@ -12684,45 +11911,45 @@ namespace Block } namespace Vine { - short Vine() + BlockState Vine() { return 4819; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4804: case 4805: case 4806: case 4807: case 4808: case 4809: case 4810: case 4811: case 4812: case 4813: case 4814: case 4815: case 4816: case 4817: case 4818: case 4819: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4796: case 4797: case 4798: case 4799: case 4800: case 4801: case 4802: case 4803: case 4812: case 4813: case 4814: case 4815: case 4816: case 4817: case 4818: case 4819: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4792: case 4793: case 4794: case 4795: case 4800: case 4801: case 4802: case 4803: case 4808: case 4809: case 4810: case 4811: case 4816: case 4817: case 4818: case 4819: return false; default: return true; } } - bool Up(short ID) + bool Up(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4790: case 4791: case 4794: case 4795: case 4798: case 4799: case 4802: case 4803: case 4806: case 4807: case 4810: case 4811: case 4814: case 4815: case 4818: case 4819: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 4789: case 4791: case 4793: case 4795: case 4797: case 4799: case 4801: case 4803: case 4805: case 4807: case 4809: case 4811: case 4813: case 4815: case 4817: case 4819: return false; default: return true; @@ -12734,13 +11961,13 @@ namespace Block } namespace WallTorch { - short WallTorch() + BlockState WallTorch() { return 1436; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1438: return eBlockFace::BLOCK_FACE_XM; case 1439: return eBlockFace::BLOCK_FACE_XP; @@ -12751,22 +11978,22 @@ namespace Block } namespace WarpedButton { - short WarpedButton() + BlockState WarpedButton() { return 15512; } - enum Face Face(short ID) + enum Face Face(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15519: case 15520: case 15521: case 15522: case 15523: case 15524: case 15525: case 15526: return Face::Ceiling; case 15503: case 15504: case 15505: case 15506: case 15507: case 15508: case 15509: case 15510: return Face::Floor; default: return Face::Wall; } } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15507: case 15508: case 15515: case 15516: case 15523: case 15524: return eBlockFace::BLOCK_FACE_XM; case 15509: case 15510: case 15517: case 15518: case 15525: case 15526: return eBlockFace::BLOCK_FACE_XP; @@ -12774,9 +12001,9 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15504: case 15506: case 15508: case 15510: case 15512: case 15514: case 15516: case 15518: case 15520: case 15522: case 15524: case 15526: return false; default: return true; @@ -12785,13 +12012,13 @@ namespace Block } namespace WarpedDoor { - short WarpedDoor() + BlockState WarpedDoor() { return 15602; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15623: case 15624: case 15625: case 15626: case 15627: case 15628: case 15629: case 15630: case 15631: case 15632: case 15633: case 15634: case 15635: case 15636: case 15637: case 15638: return eBlockFace::BLOCK_FACE_XM; case 15639: case 15640: case 15641: case 15642: case 15643: case 15644: case 15645: case 15646: case 15647: case 15648: case 15649: case 15650: case 15651: case 15652: case 15653: case 15654: return eBlockFace::BLOCK_FACE_XP; @@ -12799,33 +12026,33 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15599: case 15600: case 15601: case 15602: case 15603: case 15604: case 15605: case 15606: case 15615: case 15616: case 15617: case 15618: case 15619: case 15620: case 15621: case 15622: case 15631: case 15632: case 15633: case 15634: case 15635: case 15636: case 15637: case 15638: case 15647: case 15648: case 15649: case 15650: case 15651: case 15652: case 15653: case 15654: return Half::Lower; default: return Half::Upper; } } - enum Hinge Hinge(short ID) + enum Hinge Hinge(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15591: case 15592: case 15593: case 15594: case 15599: case 15600: case 15601: case 15602: case 15607: case 15608: case 15609: case 15610: case 15615: case 15616: case 15617: case 15618: case 15623: case 15624: case 15625: case 15626: case 15631: case 15632: case 15633: case 15634: case 15639: case 15640: case 15641: case 15642: case 15647: case 15648: case 15649: case 15650: return Hinge::Left; default: return Hinge::Right; } } - bool Open(short ID) + bool Open(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15593: case 15594: case 15597: case 15598: case 15601: case 15602: case 15605: case 15606: case 15609: case 15610: case 15613: case 15614: case 15617: case 15618: case 15621: case 15622: case 15625: case 15626: case 15629: case 15630: case 15633: case 15634: case 15637: case 15638: case 15641: case 15642: case 15645: case 15646: case 15649: case 15650: case 15653: case 15654: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15592: case 15594: case 15596: case 15598: case 15600: case 15602: case 15604: case 15606: case 15608: case 15610: case 15612: case 15614: case 15616: case 15618: case 15620: case 15622: case 15624: case 15626: case 15628: case 15630: case 15632: case 15634: case 15636: case 15638: case 15640: case 15642: case 15644: case 15646: case 15648: case 15650: case 15652: case 15654: return false; default: return true; @@ -12834,37 +12061,37 @@ namespace Block } namespace WarpedFence { - short WarpedFence() + BlockState WarpedFence() { return 15126; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15113: case 15114: case 15117: case 15118: case 15121: case 15122: case 15125: case 15126: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15105: case 15106: case 15109: case 15110: case 15121: case 15122: case 15125: case 15126: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15101: case 15102: case 15109: case 15110: case 15117: case 15118: case 15125: case 15126: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15098: case 15102: case 15106: case 15110: case 15114: case 15118: case 15122: case 15126: return false; default: return true; @@ -12873,13 +12100,13 @@ namespace Block } namespace WarpedFenceGate { - short WarpedFenceGate() + BlockState WarpedFenceGate() { return 15294; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15303: case 15304: case 15305: case 15306: case 15307: case 15308: case 15309: case 15310: return eBlockFace::BLOCK_FACE_XM; case 15311: case 15312: case 15313: case 15314: case 15315: case 15316: case 15317: case 15318: return eBlockFace::BLOCK_FACE_XP; @@ -12887,25 +12114,25 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool InWall(short ID) + bool InWall(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15291: case 15292: case 15293: case 15294: case 15299: case 15300: case 15301: case 15302: case 15307: case 15308: case 15309: case 15310: case 15315: case 15316: case 15317: case 15318: return false; default: return true; } } - bool Open(short ID) + bool Open(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15289: case 15290: case 15293: case 15294: case 15297: case 15298: case 15301: case 15302: case 15305: case 15306: case 15309: case 15310: case 15313: case 15314: case 15317: case 15318: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15288: case 15290: case 15292: case 15294: case 15296: case 15298: case 15300: case 15302: case 15304: case 15306: case 15308: case 15310: case 15312: case 15314: case 15316: case 15318: return false; default: return true; @@ -12917,13 +12144,13 @@ namespace Block } namespace WarpedHyphae { - short WarpedHyphae() + BlockState WarpedHyphae() { return 14965; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14964: return Axis::X; case 14965: return Axis::Y; @@ -12939,13 +12166,13 @@ namespace Block } namespace WarpedPressurePlate { - short WarpedPressurePlate() + BlockState WarpedPressurePlate() { return 15062; } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15062: return false; default: return true; @@ -12957,13 +12184,13 @@ namespace Block } namespace WarpedSign { - short WarpedSign() + BlockState WarpedSign() { return 15688; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15688: return 0; case 15690: return 1; @@ -12986,13 +12213,13 @@ namespace Block } namespace WarpedSlab { - short WarpedSlab() + BlockState WarpedSlab() { return 15056; } - enum Type Type(short ID) + enum Type Type(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15056: return Type::Bottom; case 15058: return Type::Double; @@ -13002,13 +12229,13 @@ namespace Block } namespace WarpedStairs { - short WarpedStairs() + BlockState WarpedStairs() { return 15410; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15440: case 15442: case 15444: case 15446: case 15448: case 15450: case 15452: case 15454: case 15456: case 15458: return eBlockFace::BLOCK_FACE_XM; case 15460: case 15462: case 15464: case 15466: case 15468: case 15470: case 15472: case 15474: case 15476: case 15478: return eBlockFace::BLOCK_FACE_XP; @@ -13016,17 +12243,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15410: case 15412: case 15414: case 15416: case 15418: case 15430: case 15432: case 15434: case 15436: case 15438: case 15450: case 15452: case 15454: case 15456: case 15458: case 15470: case 15472: case 15474: case 15476: case 15478: return Half::Bottom; default: return Half::Top; } } - enum Shape Shape(short ID) + enum Shape Shape(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15402: case 15412: case 15422: case 15432: case 15442: case 15452: case 15462: case 15472: return Shape::InnerLeft; case 15404: case 15414: case 15424: case 15434: case 15444: case 15454: case 15464: case 15474: return Shape::InnerRight; @@ -13038,13 +12265,13 @@ namespace Block } namespace WarpedStem { - short WarpedStem() + BlockState WarpedStem() { return 14959; } - enum Axis Axis(short ID) + enum Axis Axis(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14958: return Axis::X; case 14959: return Axis::Y; @@ -13054,13 +12281,13 @@ namespace Block } namespace WarpedTrapdoor { - short WarpedTrapdoor() + BlockState WarpedTrapdoor() { return 15206; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15224: case 15226: case 15228: case 15230: case 15232: case 15234: case 15236: case 15238: return eBlockFace::BLOCK_FACE_XM; case 15240: case 15242: case 15244: case 15246: case 15248: case 15250: case 15252: case 15254: return eBlockFace::BLOCK_FACE_XP; @@ -13068,25 +12295,25 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - enum Half Half(short ID) + enum Half Half(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15200: case 15202: case 15204: case 15206: case 15216: case 15218: case 15220: case 15222: case 15232: case 15234: case 15236: case 15238: case 15248: case 15250: case 15252: case 15254: return Half::Bottom; default: return Half::Top; } } - bool Open(short ID) + bool Open(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15196: case 15198: case 15204: case 15206: case 15212: case 15214: case 15220: case 15222: case 15228: case 15230: case 15236: case 15238: case 15244: case 15246: case 15252: case 15254: return false; default: return true; } } - bool Powered(short ID) + bool Powered(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15194: case 15198: case 15202: case 15206: case 15210: case 15214: case 15218: case 15222: case 15226: case 15230: case 15234: case 15238: case 15242: case 15246: case 15250: case 15254: return false; default: return true; @@ -13095,13 +12322,13 @@ namespace Block } namespace WarpedWallSign { - short WarpedWallSign() + BlockState WarpedWallSign() { return 15728; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 15732: return eBlockFace::BLOCK_FACE_XM; case 15734: return eBlockFace::BLOCK_FACE_XP; @@ -13115,13 +12342,13 @@ namespace Block } namespace Water { - short Water() + BlockState Water() { return 34; } - unsigned char Level(short ID) + unsigned char Level(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 34: return 0; case 35: return 1; @@ -13144,13 +12371,13 @@ namespace Block } namespace WeepingVines { - short WeepingVines() + BlockState WeepingVines() { return 14990; } - unsigned char Age(short ID) + unsigned char Age(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 14990: return 0; case 14991: return 1; @@ -13189,13 +12416,13 @@ namespace Block } namespace Wheat { - short Wheat() + BlockState Wheat() { return 3357; } - unsigned char Age(short ID) + unsigned char Age(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 3357: return 0; case 3358: return 1; @@ -13210,13 +12437,13 @@ namespace Block } namespace WhiteBanner { - short WhiteBanner() + BlockState WhiteBanner() { return 7897; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7897: return 0; case 7898: return 1; @@ -13239,13 +12466,13 @@ namespace Block } namespace WhiteBed { - short WhiteBed() + BlockState WhiteBed() { return 1052; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1057: case 1058: case 1059: case 1060: return eBlockFace::BLOCK_FACE_XM; case 1061: case 1062: case 1063: case 1064: return eBlockFace::BLOCK_FACE_XP; @@ -13253,17 +12480,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Occupied(short ID) + bool Occupied(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1051: case 1052: case 1055: case 1056: case 1059: case 1060: case 1063: case 1064: return false; default: return true; } } - enum Part Part(short ID) + enum Part Part(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1050: case 1052: case 1054: case 1056: case 1058: case 1060: case 1062: case 1064: return Part::Foot; default: return Part::Head; @@ -13281,13 +12508,13 @@ namespace Block } namespace WhiteGlazedTerracotta { - short WhiteGlazedTerracotta() + BlockState WhiteGlazedTerracotta() { return 9374; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9376: return eBlockFace::BLOCK_FACE_XM; case 9377: return eBlockFace::BLOCK_FACE_XP; @@ -13298,13 +12525,13 @@ namespace Block } namespace WhiteShulkerBox { - short WhiteShulkerBox() + BlockState WhiteShulkerBox() { return 9282; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9281: return eBlockFace::BLOCK_FACE_XM; case 9279: return eBlockFace::BLOCK_FACE_XP; @@ -13320,37 +12547,37 @@ namespace Block } namespace WhiteStainedGlassPane { - short WhiteStainedGlassPane() + BlockState WhiteStainedGlassPane() { return 6894; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6881: case 6882: case 6885: case 6886: case 6889: case 6890: case 6893: case 6894: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6873: case 6874: case 6877: case 6878: case 6889: case 6890: case 6893: case 6894: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6869: case 6870: case 6877: case 6878: case 6885: case 6886: case 6893: case 6894: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6866: case 6870: case 6874: case 6878: case 6882: case 6886: case 6890: case 6894: return false; default: return true; @@ -13365,13 +12592,13 @@ namespace Block } namespace WhiteWallBanner { - short WhiteWallBanner() + BlockState WhiteWallBanner() { return 8153; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8155: return eBlockFace::BLOCK_FACE_XM; case 8156: return eBlockFace::BLOCK_FACE_XP; @@ -13388,13 +12615,13 @@ namespace Block } namespace WitherSkeletonSkull { - short WitherSkeletonSkull() + BlockState WitherSkeletonSkull() { return 6510; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6510: return 0; case 6511: return 1; @@ -13417,13 +12644,13 @@ namespace Block } namespace WitherSkeletonWallSkull { - short WitherSkeletonWallSkull() + BlockState WitherSkeletonWallSkull() { return 6526; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6528: return eBlockFace::BLOCK_FACE_XM; case 6529: return eBlockFace::BLOCK_FACE_XP; @@ -13434,13 +12661,13 @@ namespace Block } namespace YellowBanner { - short YellowBanner() + BlockState YellowBanner() { return 7961; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7961: return 0; case 7962: return 1; @@ -13463,13 +12690,13 @@ namespace Block } namespace YellowBed { - short YellowBed() + BlockState YellowBed() { return 1116; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1121: case 1122: case 1123: case 1124: return eBlockFace::BLOCK_FACE_XM; case 1125: case 1126: case 1127: case 1128: return eBlockFace::BLOCK_FACE_XP; @@ -13477,17 +12704,17 @@ namespace Block default: return eBlockFace::BLOCK_FACE_ZP; } } - bool Occupied(short ID) + bool Occupied(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1115: case 1116: case 1119: case 1120: case 1123: case 1124: case 1127: case 1128: return false; default: return true; } } - enum Part Part(short ID) + enum Part Part(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 1114: case 1116: case 1118: case 1120: case 1122: case 1124: case 1126: case 1128: return Part::Foot; default: return Part::Head; @@ -13505,13 +12732,13 @@ namespace Block } namespace YellowGlazedTerracotta { - short YellowGlazedTerracotta() + BlockState YellowGlazedTerracotta() { return 9390; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9392: return eBlockFace::BLOCK_FACE_XM; case 9393: return eBlockFace::BLOCK_FACE_XP; @@ -13522,13 +12749,13 @@ namespace Block } namespace YellowShulkerBox { - short YellowShulkerBox() + BlockState YellowShulkerBox() { return 9306; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 9305: return eBlockFace::BLOCK_FACE_XM; case 9303: return eBlockFace::BLOCK_FACE_XP; @@ -13544,37 +12771,37 @@ namespace Block } namespace YellowStainedGlassPane { - short YellowStainedGlassPane() + BlockState YellowStainedGlassPane() { return 7022; } - bool East(short ID) + bool East(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7009: case 7010: case 7013: case 7014: case 7017: case 7018: case 7021: case 7022: return false; default: return true; } } - bool North(short ID) + bool North(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 7001: case 7002: case 7005: case 7006: case 7017: case 7018: case 7021: case 7022: return false; default: return true; } } - bool South(short ID) + bool South(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6997: case 6998: case 7005: case 7006: case 7013: case 7014: case 7021: case 7022: return false; default: return true; } } - bool West(short ID) + bool West(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6994: case 6998: case 7002: case 7006: case 7010: case 7014: case 7018: case 7022: return false; default: return true; @@ -13586,13 +12813,13 @@ namespace Block } namespace YellowWallBanner { - short YellowWallBanner() + BlockState YellowWallBanner() { return 8169; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 8171: return eBlockFace::BLOCK_FACE_XM; case 8172: return eBlockFace::BLOCK_FACE_XP; @@ -13606,13 +12833,13 @@ namespace Block } namespace ZombieHead { - short ZombieHead() + BlockState ZombieHead() { return 6530; } - unsigned char Rotation(short ID) + unsigned char Rotation(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6530: return 0; case 6531: return 1; @@ -13635,13 +12862,13 @@ namespace Block } namespace ZombieWallHead { - short ZombieWallHead() + BlockState ZombieWallHead() { return 6546; } - eBlockFace Facing(short ID) + eBlockFace Facing(const BlockState Block) { - switch (ID) + switch (Block.ID) { case 6548: return eBlockFace::BLOCK_FACE_XM; case 6549: return eBlockFace::BLOCK_FACE_XP; @@ -13651,3 +12878,773 @@ namespace Block } } } + +BlockType BlockState::Type() const +{ + switch (ID) + { + case 6442: case 6443: case 6444: case 6445: case 6446: case 6447: case 6448: case 6449: case 6450: case 6451: case 6452: case 6453: case 6454: case 6455: case 6456: case 6457: case 6458: case 6459: case 6460: case 6461: case 6462: case 6463: case 6464: case 6465: return BlockType::AcaciaButton; + case 8930: case 8931: case 8932: case 8933: case 8934: case 8935: case 8936: case 8937: case 8938: case 8939: case 8940: case 8941: case 8942: case 8943: case 8944: case 8945: case 8946: case 8947: case 8948: case 8949: case 8950: case 8951: case 8952: case 8953: case 8954: case 8955: case 8956: case 8957: case 8958: case 8959: case 8960: case 8961: case 8962: case 8963: case 8964: case 8965: case 8966: case 8967: case 8968: case 8969: case 8970: case 8971: case 8972: case 8973: case 8974: case 8975: case 8976: case 8977: case 8978: case 8979: case 8980: case 8981: case 8982: case 8983: case 8984: case 8985: case 8986: case 8987: case 8988: case 8989: case 8990: case 8991: case 8992: case 8993: return BlockType::AcaciaDoor; + case 8676: case 8677: case 8680: case 8681: case 8684: case 8685: case 8688: case 8689: case 8692: case 8693: case 8696: case 8697: case 8700: case 8701: case 8704: case 8705: return BlockType::AcaciaFence; + case 8514: case 8515: case 8516: case 8517: case 8518: case 8519: case 8520: case 8521: case 8522: case 8523: case 8524: case 8525: case 8526: case 8527: case 8528: case 8529: case 8530: case 8531: case 8532: case 8533: case 8534: case 8535: case 8536: case 8537: case 8538: case 8539: case 8540: case 8541: case 8542: case 8543: case 8544: case 8545: return BlockType::AcaciaFenceGate; + case 201: case 202: case 203: case 204: case 205: case 206: case 207: case 208: case 209: case 210: case 211: case 212: case 213: case 214: return BlockType::AcaciaLeaves; + case 85: case 86: case 87: return BlockType::AcaciaLog; + case 19: return BlockType::AcaciaPlanks; + case 3881: case 3882: return BlockType::AcaciaPressurePlate; + case 29: case 30: return BlockType::AcaciaSapling; + case 3478: case 3480: case 3482: case 3484: case 3486: case 3488: case 3490: case 3492: case 3494: case 3496: case 3498: case 3500: case 3502: case 3504: case 3506: case 3508: return BlockType::AcaciaSign; + case 8325: case 8327: case 8329: return BlockType::AcaciaSlab; + case 7376: case 7378: case 7380: case 7382: case 7384: case 7386: case 7388: case 7390: case 7392: case 7394: case 7396: case 7398: case 7400: case 7402: case 7404: case 7406: case 7408: case 7410: case 7412: case 7414: case 7416: case 7418: case 7420: case 7422: case 7424: case 7426: case 7428: case 7430: case 7432: case 7434: case 7436: case 7438: case 7440: case 7442: case 7444: case 7446: case 7448: case 7450: case 7452: case 7454: return BlockType::AcaciaStairs; + case 4368: case 4370: case 4372: case 4374: case 4376: case 4378: case 4380: case 4382: case 4384: case 4386: case 4388: case 4390: case 4392: case 4394: case 4396: case 4398: case 4400: case 4402: case 4404: case 4406: case 4408: case 4410: case 4412: case 4414: case 4416: case 4418: case 4420: case 4422: case 4424: case 4426: case 4428: case 4430: return BlockType::AcaciaTrapdoor; + case 3760: case 3762: case 3764: case 3766: return BlockType::AcaciaWallSign; + case 121: case 122: case 123: return BlockType::AcaciaWood; + case 6823: case 6824: case 6825: case 6826: case 6827: case 6828: case 6829: case 6830: case 6831: case 6832: case 6833: case 6834: return BlockType::ActivatorRail; + case -0: return BlockType::Air; + case 1415: return BlockType::Allium; + case 15827: return BlockType::AncientDebris; + case 6: return BlockType::Andesite; + case 10844: case 10846: case 10848: return BlockType::AndesiteSlab; + case 10470: case 10472: case 10474: case 10476: case 10478: case 10480: case 10482: case 10484: case 10486: case 10488: case 10490: case 10492: case 10494: case 10496: case 10498: case 10500: case 10502: case 10504: case 10506: case 10508: case 10510: case 10512: case 10514: case 10516: case 10518: case 10520: case 10522: case 10524: case 10526: case 10528: case 10530: case 10532: case 10534: case 10536: case 10538: case 10540: case 10542: case 10544: case 10546: case 10548: return BlockType::AndesiteStairs; + case 13138: case 13139: case 13140: case 13144: case 13145: case 13146: case 13150: case 13151: case 13152: case 13156: case 13157: case 13158: case 13162: case 13163: case 13164: case 13168: case 13169: case 13170: case 13174: case 13175: case 13176: case 13180: case 13181: case 13182: case 13186: case 13187: case 13188: case 13192: case 13193: case 13194: case 13198: case 13199: case 13200: case 13204: case 13205: case 13206: case 13210: case 13211: case 13212: case 13216: case 13217: case 13218: case 13222: case 13223: case 13224: case 13228: case 13229: case 13230: case 13234: case 13235: case 13236: case 13240: case 13241: case 13242: case 13246: case 13247: case 13248: case 13252: case 13253: case 13254: case 13258: case 13259: case 13260: case 13264: case 13265: case 13266: case 13270: case 13271: case 13272: case 13276: case 13277: case 13278: case 13282: case 13283: case 13284: case 13288: case 13289: case 13290: case 13294: case 13295: case 13296: case 13300: case 13301: case 13302: case 13306: case 13307: case 13308: case 13312: case 13313: case 13314: case 13318: case 13319: case 13320: case 13324: case 13325: case 13326: case 13330: case 13331: case 13332: case 13336: case 13337: case 13338: case 13342: case 13343: case 13344: case 13348: case 13349: case 13350: case 13354: case 13355: case 13356: case 13360: case 13361: case 13362: case 13366: case 13367: case 13368: case 13372: case 13373: case 13374: case 13378: case 13379: case 13380: case 13384: case 13385: case 13386: case 13390: case 13391: case 13392: case 13396: case 13397: case 13398: case 13402: case 13403: case 13404: case 13408: case 13409: case 13410: case 13414: case 13415: case 13416: case 13420: case 13421: case 13422: case 13426: case 13427: case 13428: case 13432: case 13433: case 13434: case 13438: case 13439: case 13440: case 13444: case 13445: case 13446: case 13450: case 13451: case 13452: case 13456: case 13457: case 13458: return BlockType::AndesiteWall; + case 6610: case 6611: case 6612: case 6613: return BlockType::Anvil; + case 4768: case 4769: case 4770: case 4771: return BlockType::AttachedMelonStem; + case 4764: case 4765: case 4766: case 4767: return BlockType::AttachedPumpkinStem; + case 1416: return BlockType::AzureBluet; + case 9652: case 9653: case 9654: case 9655: case 9656: case 9657: case 9658: case 9659: case 9660: case 9661: case 9662: case 9663: return BlockType::Bamboo; + case 9651: return BlockType::BambooSapling; + case 14791: case 14792: case 14793: case 14794: case 14795: case 14796: case 14797: case 14798: case 14799: case 14800: case 14801: case 14802: return BlockType::Barrel; + case 7536: return BlockType::Barrier; + case 4002: case 4003: case 4004: return BlockType::Basalt; + case 5656: return BlockType::Beacon; + case 33: return BlockType::Bedrock; + case 15776: case 15777: case 15778: case 15779: case 15780: case 15781: case 15782: case 15783: case 15784: case 15785: case 15786: case 15787: case 15788: case 15789: case 15790: case 15791: case 15792: case 15793: case 15794: case 15795: case 15796: case 15797: case 15798: case 15799: return BlockType::BeeNest; + case 15800: case 15801: case 15802: case 15803: case 15804: case 15805: case 15806: case 15807: case 15808: case 15809: case 15810: case 15811: case 15812: case 15813: case 15814: case 15815: case 15816: case 15817: case 15818: case 15819: case 15820: case 15821: case 15822: case 15823: return BlockType::Beehive; + case 9219: case 9220: case 9221: case 9222: return BlockType::Beetroots; + case 14854: case 14855: case 14856: case 14857: case 14858: case 14859: case 14860: case 14861: case 14862: case 14863: case 14864: case 14865: case 14866: case 14867: case 14868: case 14869: case 14870: case 14871: case 14872: case 14873: case 14874: case 14875: case 14876: case 14877: case 14878: case 14879: case 14880: case 14881: case 14882: case 14883: case 14884: case 14885: return BlockType::Bell; + case 6394: case 6395: case 6396: case 6397: case 6398: case 6399: case 6400: case 6401: case 6402: case 6403: case 6404: case 6405: case 6406: case 6407: case 6408: case 6409: case 6410: case 6411: case 6412: case 6413: case 6414: case 6415: case 6416: case 6417: return BlockType::BirchButton; + case 8802: case 8803: case 8804: case 8805: case 8806: case 8807: case 8808: case 8809: case 8810: case 8811: case 8812: case 8813: case 8814: case 8815: case 8816: case 8817: case 8818: case 8819: case 8820: case 8821: case 8822: case 8823: case 8824: case 8825: case 8826: case 8827: case 8828: case 8829: case 8830: case 8831: case 8832: case 8833: case 8834: case 8835: case 8836: case 8837: case 8838: case 8839: case 8840: case 8841: case 8842: case 8843: case 8844: case 8845: case 8846: case 8847: case 8848: case 8849: case 8850: case 8851: case 8852: case 8853: case 8854: case 8855: case 8856: case 8857: case 8858: case 8859: case 8860: case 8861: case 8862: case 8863: case 8864: case 8865: return BlockType::BirchDoor; + case 8612: case 8613: case 8616: case 8617: case 8620: case 8621: case 8624: case 8625: case 8628: case 8629: case 8632: case 8633: case 8636: case 8637: case 8640: case 8641: return BlockType::BirchFence; + case 8450: case 8451: case 8452: case 8453: case 8454: case 8455: case 8456: case 8457: case 8458: case 8459: case 8460: case 8461: case 8462: case 8463: case 8464: case 8465: case 8466: case 8467: case 8468: case 8469: case 8470: case 8471: case 8472: case 8473: case 8474: case 8475: case 8476: case 8477: case 8478: case 8479: case 8480: case 8481: return BlockType::BirchFenceGate; + case 173: case 174: case 175: case 176: case 177: case 178: case 179: case 180: case 181: case 182: case 183: case 184: case 185: case 186: return BlockType::BirchLeaves; + case 79: case 80: case 81: return BlockType::BirchLog; + case 17: return BlockType::BirchPlanks; + case 3877: case 3878: return BlockType::BirchPressurePlate; + case 25: case 26: return BlockType::BirchSapling; + case 3446: case 3448: case 3450: case 3452: case 3454: case 3456: case 3458: case 3460: case 3462: case 3464: case 3466: case 3468: case 3470: case 3472: case 3474: case 3476: return BlockType::BirchSign; + case 8313: case 8315: case 8317: return BlockType::BirchSlab; + case 5485: case 5487: case 5489: case 5491: case 5493: case 5495: case 5497: case 5499: case 5501: case 5503: case 5505: case 5507: case 5509: case 5511: case 5513: case 5515: case 5517: case 5519: case 5521: case 5523: case 5525: case 5527: case 5529: case 5531: case 5533: case 5535: case 5537: case 5539: case 5541: case 5543: case 5545: case 5547: case 5549: case 5551: case 5553: case 5555: case 5557: case 5559: case 5561: case 5563: return BlockType::BirchStairs; + case 4240: case 4242: case 4244: case 4246: case 4248: case 4250: case 4252: case 4254: case 4256: case 4258: case 4260: case 4262: case 4264: case 4266: case 4268: case 4270: case 4272: case 4274: case 4276: case 4278: case 4280: case 4282: case 4284: case 4286: case 4288: case 4290: case 4292: case 4294: case 4296: case 4298: case 4300: case 4302: return BlockType::BirchTrapdoor; + case 3752: case 3754: case 3756: case 3758: return BlockType::BirchWallSign; + case 115: case 116: case 117: return BlockType::BirchWood; + case 8137: case 8138: case 8139: case 8140: case 8141: case 8142: case 8143: case 8144: case 8145: case 8146: case 8147: case 8148: case 8149: case 8150: case 8151: case 8152: return BlockType::BlackBanner; + case 1289: case 1290: case 1291: case 1292: case 1293: case 1294: case 1295: case 1296: case 1297: case 1298: case 1299: case 1300: case 1301: case 1302: case 1303: case 1304: return BlockType::BlackBed; + case 7881: return BlockType::BlackCarpet; + case 9453: return BlockType::BlackConcrete; + case 9469: return BlockType::BlackConcretePowder; + case 9434: case 9435: case 9436: case 9437: return BlockType::BlackGlazedTerracotta; + case 9368: case 9369: case 9370: case 9371: case 9372: case 9373: return BlockType::BlackShulkerBox; + case 4110: return BlockType::BlackStainedGlass; + case 7345: case 7346: case 7349: case 7350: case 7353: case 7354: case 7357: case 7358: case 7361: case 7362: case 7365: case 7366: case 7369: case 7370: case 7373: case 7374: return BlockType::BlackStainedGlassPane; + case 6862: return BlockType::BlackTerracotta; + case 8213: case 8214: case 8215: case 8216: return BlockType::BlackWallBanner; + case 1399: return BlockType::BlackWool; + case 15839: return BlockType::Blackstone; + case 16245: case 16247: case 16249: return BlockType::BlackstoneSlab; + case 15841: case 15843: case 15845: case 15847: case 15849: case 15851: case 15853: case 15855: case 15857: case 15859: case 15861: case 15863: case 15865: case 15867: case 15869: case 15871: case 15873: case 15875: case 15877: case 15879: case 15881: case 15883: case 15885: case 15887: case 15889: case 15891: case 15893: case 15895: case 15897: case 15899: case 15901: case 15903: case 15905: case 15907: case 15909: case 15911: case 15913: case 15915: case 15917: case 15919: return BlockType::BlackstoneStairs; + case 15923: case 15924: case 15925: case 15929: case 15930: case 15931: case 15935: case 15936: case 15937: case 15941: case 15942: case 15943: case 15947: case 15948: case 15949: case 15953: case 15954: case 15955: case 15959: case 15960: case 15961: case 15965: case 15966: case 15967: case 15971: case 15972: case 15973: case 15977: case 15978: case 15979: case 15983: case 15984: case 15985: case 15989: case 15990: case 15991: case 15995: case 15996: case 15997: case 16001: case 16002: case 16003: case 16007: case 16008: case 16009: case 16013: case 16014: case 16015: case 16019: case 16020: case 16021: case 16025: case 16026: case 16027: case 16031: case 16032: case 16033: case 16037: case 16038: case 16039: case 16043: case 16044: case 16045: case 16049: case 16050: case 16051: case 16055: case 16056: case 16057: case 16061: case 16062: case 16063: case 16067: case 16068: case 16069: case 16073: case 16074: case 16075: case 16079: case 16080: case 16081: case 16085: case 16086: case 16087: case 16091: case 16092: case 16093: case 16097: case 16098: case 16099: case 16103: case 16104: case 16105: case 16109: case 16110: case 16111: case 16115: case 16116: case 16117: case 16121: case 16122: case 16123: case 16127: case 16128: case 16129: case 16133: case 16134: case 16135: case 16139: case 16140: case 16141: case 16145: case 16146: case 16147: case 16151: case 16152: case 16153: case 16157: case 16158: case 16159: case 16163: case 16164: case 16165: case 16169: case 16170: case 16171: case 16175: case 16176: case 16177: case 16181: case 16182: case 16183: case 16187: case 16188: case 16189: case 16193: case 16194: case 16195: case 16199: case 16200: case 16201: case 16205: case 16206: case 16207: case 16211: case 16212: case 16213: case 16217: case 16218: case 16219: case 16223: case 16224: case 16225: case 16229: case 16230: case 16231: case 16235: case 16236: case 16237: case 16241: case 16242: case 16243: return BlockType::BlackstoneWall; + case 14811: case 14812: case 14813: case 14814: case 14815: case 14816: case 14817: case 14818: return BlockType::BlastFurnace; + case 8073: case 8074: case 8075: case 8076: case 8077: case 8078: case 8079: case 8080: case 8081: case 8082: case 8083: case 8084: case 8085: case 8086: case 8087: case 8088: return BlockType::BlueBanner; + case 1225: case 1226: case 1227: case 1228: case 1229: case 1230: case 1231: case 1232: case 1233: case 1234: case 1235: case 1236: case 1237: case 1238: case 1239: case 1240: return BlockType::BlueBed; + case 7877: return BlockType::BlueCarpet; + case 9449: return BlockType::BlueConcrete; + case 9465: return BlockType::BlueConcretePowder; + case 9418: case 9419: case 9420: case 9421: return BlockType::BlueGlazedTerracotta; + case 9648: return BlockType::BlueIce; + case 1414: return BlockType::BlueOrchid; + case 9344: case 9345: case 9346: case 9347: case 9348: case 9349: return BlockType::BlueShulkerBox; + case 4106: return BlockType::BlueStainedGlass; + case 7217: case 7218: case 7221: case 7222: case 7225: case 7226: case 7229: case 7230: case 7233: case 7234: case 7237: case 7238: case 7241: case 7242: case 7245: case 7246: return BlockType::BlueStainedGlassPane; + case 6858: return BlockType::BlueTerracotta; + case 8197: case 8198: case 8199: case 8200: return BlockType::BlueWallBanner; + case 1395: return BlockType::BlueWool; + case 9256: case 9257: case 9258: return BlockType::BoneBlock; + case 1432: return BlockType::Bookshelf; + case 9533: return BlockType::BrainCoral; + case 9516: return BlockType::BrainCoralBlock; + case 9553: return BlockType::BrainCoralFan; + case 9609: case 9611: case 9613: case 9615: return BlockType::BrainCoralWallFan; + case 5133: case 5134: case 5135: case 5136: case 5137: case 5138: case 5139: case 5140: return BlockType::BrewingStand; + case 8373: case 8375: case 8377: return BlockType::BrickSlab; + case 4853: case 4855: case 4857: case 4859: case 4861: case 4863: case 4865: case 4867: case 4869: case 4871: case 4873: case 4875: case 4877: case 4879: case 4881: case 4883: case 4885: case 4887: case 4889: case 4891: case 4893: case 4895: case 4897: case 4899: case 4901: case 4903: case 4905: case 4907: case 4909: case 4911: case 4913: case 4915: case 4917: case 4919: case 4921: case 4923: case 4925: case 4927: case 4929: case 4931: return BlockType::BrickStairs; + case 10870: case 10871: case 10872: case 10876: case 10877: case 10878: case 10882: case 10883: case 10884: case 10888: case 10889: case 10890: case 10894: case 10895: case 10896: case 10900: case 10901: case 10902: case 10906: case 10907: case 10908: case 10912: case 10913: case 10914: case 10918: case 10919: case 10920: case 10924: case 10925: case 10926: case 10930: case 10931: case 10932: case 10936: case 10937: case 10938: case 10942: case 10943: case 10944: case 10948: case 10949: case 10950: case 10954: case 10955: case 10956: case 10960: case 10961: case 10962: case 10966: case 10967: case 10968: case 10972: case 10973: case 10974: case 10978: case 10979: case 10980: case 10984: case 10985: case 10986: case 10990: case 10991: case 10992: case 10996: case 10997: case 10998: case 11002: case 11003: case 11004: case 11008: case 11009: case 11010: case 11014: case 11015: case 11016: case 11020: case 11021: case 11022: case 11026: case 11027: case 11028: case 11032: case 11033: case 11034: case 11038: case 11039: case 11040: case 11044: case 11045: case 11046: case 11050: case 11051: case 11052: case 11056: case 11057: case 11058: case 11062: case 11063: case 11064: case 11068: case 11069: case 11070: case 11074: case 11075: case 11076: case 11080: case 11081: case 11082: case 11086: case 11087: case 11088: case 11092: case 11093: case 11094: case 11098: case 11099: case 11100: case 11104: case 11105: case 11106: case 11110: case 11111: case 11112: case 11116: case 11117: case 11118: case 11122: case 11123: case 11124: case 11128: case 11129: case 11130: case 11134: case 11135: case 11136: case 11140: case 11141: case 11142: case 11146: case 11147: case 11148: case 11152: case 11153: case 11154: case 11158: case 11159: case 11160: case 11164: case 11165: case 11166: case 11170: case 11171: case 11172: case 11176: case 11177: case 11178: case 11182: case 11183: case 11184: case 11188: case 11189: case 11190: return BlockType::BrickWall; + case 1429: return BlockType::Bricks; + case 8089: case 8090: case 8091: case 8092: case 8093: case 8094: case 8095: case 8096: case 8097: case 8098: case 8099: case 8100: case 8101: case 8102: case 8103: case 8104: return BlockType::BrownBanner; + case 1241: case 1242: case 1243: case 1244: case 1245: case 1246: case 1247: case 1248: case 1249: case 1250: case 1251: case 1252: case 1253: case 1254: case 1255: case 1256: return BlockType::BrownBed; + case 7878: return BlockType::BrownCarpet; + case 9450: return BlockType::BrownConcrete; + case 9466: return BlockType::BrownConcretePowder; + case 9422: case 9423: case 9424: case 9425: return BlockType::BrownGlazedTerracotta; + case 1425: return BlockType::BrownMushroom; + case 4505: case 4506: case 4507: case 4508: case 4509: case 4510: case 4511: case 4512: case 4513: case 4514: case 4515: case 4516: case 4517: case 4518: case 4519: case 4520: case 4521: case 4522: case 4523: case 4524: case 4525: case 4526: case 4527: case 4528: case 4529: case 4530: case 4531: case 4532: case 4533: case 4534: case 4535: case 4536: case 4537: case 4538: case 4539: case 4540: case 4541: case 4542: case 4543: case 4544: case 4545: case 4546: case 4547: case 4548: case 4549: case 4550: case 4551: case 4552: case 4553: case 4554: case 4555: case 4556: case 4557: case 4558: case 4559: case 4560: case 4561: case 4562: case 4563: case 4564: case 4565: case 4566: case 4567: case 4568: return BlockType::BrownMushroomBlock; + case 9350: case 9351: case 9352: case 9353: case 9354: case 9355: return BlockType::BrownShulkerBox; + case 4107: return BlockType::BrownStainedGlass; + case 7249: case 7250: case 7253: case 7254: case 7257: case 7258: case 7261: case 7262: case 7265: case 7266: case 7269: case 7270: case 7273: case 7274: case 7277: case 7278: return BlockType::BrownStainedGlassPane; + case 6859: return BlockType::BrownTerracotta; + case 8201: case 8202: case 8203: case 8204: return BlockType::BrownWallBanner; + case 1396: return BlockType::BrownWool; + case 9667: case 9668: return BlockType::BubbleColumn; + case 9535: return BlockType::BubbleCoral; + case 9517: return BlockType::BubbleCoralBlock; + case 9555: return BlockType::BubbleCoralFan; + case 9617: case 9619: case 9621: case 9623: return BlockType::BubbleCoralWallFan; + case 3931: case 3932: case 3933: case 3934: case 3935: case 3936: case 3937: case 3938: case 3939: case 3940: case 3941: case 3942: case 3943: case 3944: case 3945: case 3946: return BlockType::Cactus; + case 4024: case 4025: case 4026: case 4027: case 4028: case 4029: case 4030: return BlockType::Cake; + case 14891: case 14893: case 14895: case 14897: case 14899: case 14901: case 14903: case 14905: case 14907: case 14909: case 14911: case 14913: case 14915: case 14917: case 14919: case 14921: return BlockType::Campfire; + case 6330: case 6331: case 6332: case 6333: case 6334: case 6335: case 6336: case 6337: return BlockType::Carrots; + case 14819: return BlockType::CartographyTable; + case 4016: case 4017: case 4018: case 4019: return BlockType::CarvedPumpkin; + case 5141: case 5142: case 5143: case 5144: return BlockType::Cauldron; + case 9666: return BlockType::CaveAir; + case 4730: return BlockType::Chain; + case 9237: case 9238: case 9239: case 9240: case 9241: case 9242: case 9243: case 9244: case 9245: case 9246: case 9247: case 9248: return BlockType::ChainCommandBlock; + case 2035: case 2037: case 2039: case 2041: case 2043: case 2045: case 2047: case 2049: case 2051: case 2053: case 2055: case 2057: return BlockType::Chest; + case 6614: case 6615: case 6616: case 6617: return BlockType::ChippedAnvil; + case 17101: return BlockType::ChiseledNetherBricks; + case 16253: return BlockType::ChiseledPolishedBlackstone; + case 6739: return BlockType::ChiseledQuartzBlock; + case 8218: return BlockType::ChiseledRedSandstone; + case 247: return BlockType::ChiseledSandstone; + case 4498: return BlockType::ChiseledStoneBricks; + case 9128: case 9129: case 9130: case 9131: case 9132: case 9133: return BlockType::ChorusFlower; + case 9064: case 9065: case 9066: case 9067: case 9068: case 9069: case 9070: case 9071: case 9072: case 9073: case 9074: case 9075: case 9076: case 9077: case 9078: case 9079: case 9080: case 9081: case 9082: case 9083: case 9084: case 9085: case 9086: case 9087: case 9088: case 9089: case 9090: case 9091: case 9092: case 9093: case 9094: case 9095: case 9096: case 9097: case 9098: case 9099: case 9100: case 9101: case 9102: case 9103: case 9104: case 9105: case 9106: case 9107: case 9108: case 9109: case 9110: case 9111: case 9112: case 9113: case 9114: case 9115: case 9116: case 9117: case 9118: case 9119: case 9120: case 9121: case 9122: case 9123: case 9124: case 9125: case 9126: case 9127: return BlockType::ChorusPlant; + case 3947: return BlockType::Clay; + case 7883: return BlockType::CoalBlock; + case 71: return BlockType::CoalOre; + case 11: return BlockType::CoarseDirt; + case 14: return BlockType::Cobblestone; + case 8367: case 8369: case 8371: return BlockType::CobblestoneSlab; + case 3656: case 3658: case 3660: case 3662: case 3664: case 3666: case 3668: case 3670: case 3672: case 3674: case 3676: case 3678: case 3680: case 3682: case 3684: case 3686: case 3688: case 3690: case 3692: case 3694: case 3696: case 3698: case 3700: case 3702: case 3704: case 3706: case 3708: case 3710: case 3712: case 3714: case 3716: case 3718: case 3720: case 3722: case 3724: case 3726: case 3728: case 3730: case 3732: case 3734: return BlockType::CobblestoneStairs; + case 5660: case 5661: case 5662: case 5666: case 5667: case 5668: case 5672: case 5673: case 5674: case 5678: case 5679: case 5680: case 5684: case 5685: case 5686: case 5690: case 5691: case 5692: case 5696: case 5697: case 5698: case 5702: case 5703: case 5704: case 5708: case 5709: case 5710: case 5714: case 5715: case 5716: case 5720: case 5721: case 5722: case 5726: case 5727: case 5728: case 5732: case 5733: case 5734: case 5738: case 5739: case 5740: case 5744: case 5745: case 5746: case 5750: case 5751: case 5752: case 5756: case 5757: case 5758: case 5762: case 5763: case 5764: case 5768: case 5769: case 5770: case 5774: case 5775: case 5776: case 5780: case 5781: case 5782: case 5786: case 5787: case 5788: case 5792: case 5793: case 5794: case 5798: case 5799: case 5800: case 5804: case 5805: case 5806: case 5810: case 5811: case 5812: case 5816: case 5817: case 5818: case 5822: case 5823: case 5824: case 5828: case 5829: case 5830: case 5834: case 5835: case 5836: case 5840: case 5841: case 5842: case 5846: case 5847: case 5848: case 5852: case 5853: case 5854: case 5858: case 5859: case 5860: case 5864: case 5865: case 5866: case 5870: case 5871: case 5872: case 5876: case 5877: case 5878: case 5882: case 5883: case 5884: case 5888: case 5889: case 5890: case 5894: case 5895: case 5896: case 5900: case 5901: case 5902: case 5906: case 5907: case 5908: case 5912: case 5913: case 5914: case 5918: case 5919: case 5920: case 5924: case 5925: case 5926: case 5930: case 5931: case 5932: case 5936: case 5937: case 5938: case 5942: case 5943: case 5944: case 5948: case 5949: case 5950: case 5954: case 5955: case 5956: case 5960: case 5961: case 5962: case 5966: case 5967: case 5968: case 5972: case 5973: case 5974: case 5978: case 5979: case 5980: return BlockType::CobblestoneWall; + case 1341: return BlockType::Cobweb; + case 5158: case 5159: case 5160: case 5161: case 5162: case 5163: case 5164: case 5165: case 5166: case 5167: case 5168: case 5169: return BlockType::Cocoa; + case 5644: case 5645: case 5646: case 5647: case 5648: case 5649: case 5650: case 5651: case 5652: case 5653: case 5654: case 5655: return BlockType::CommandBlock; + case 6678: case 6679: case 6680: case 6681: case 6682: case 6683: case 6684: case 6685: case 6686: case 6687: case 6688: case 6689: case 6690: case 6691: case 6692: case 6693: return BlockType::Comparator; + case 15751: case 15752: case 15753: case 15754: case 15755: case 15756: case 15757: case 15758: case 15759: return BlockType::Composter; + case 9650: return BlockType::Conduit; + case 1422: return BlockType::Cornflower; + case 17102: return BlockType::CrackedNetherBricks; + case 16252: return BlockType::CrackedPolishedBlackstoneBricks; + case 4497: return BlockType::CrackedStoneBricks; + case 3356: return BlockType::CraftingTable; + case 6570: case 6571: case 6572: case 6573: case 6574: case 6575: case 6576: case 6577: case 6578: case 6579: case 6580: case 6581: case 6582: case 6583: case 6584: case 6585: return BlockType::CreeperHead; + case 6586: case 6587: case 6588: case 6589: return BlockType::CreeperWallHead; + case 15479: case 15480: case 15481: case 15482: case 15483: case 15484: case 15485: case 15486: case 15487: case 15488: case 15489: case 15490: case 15491: case 15492: case 15493: case 15494: case 15495: case 15496: case 15497: case 15498: case 15499: case 15500: case 15501: case 15502: return BlockType::CrimsonButton; + case 15527: case 15528: case 15529: case 15530: case 15531: case 15532: case 15533: case 15534: case 15535: case 15536: case 15537: case 15538: case 15539: case 15540: case 15541: case 15542: case 15543: case 15544: case 15545: case 15546: case 15547: case 15548: case 15549: case 15550: case 15551: case 15552: case 15553: case 15554: case 15555: case 15556: case 15557: case 15558: case 15559: case 15560: case 15561: case 15562: case 15563: case 15564: case 15565: case 15566: case 15567: case 15568: case 15569: case 15570: case 15571: case 15572: case 15573: case 15574: case 15575: case 15576: case 15577: case 15578: case 15579: case 15580: case 15581: case 15582: case 15583: case 15584: case 15585: case 15586: case 15587: case 15588: case 15589: case 15590: return BlockType::CrimsonDoor; + case 15065: case 15066: case 15069: case 15070: case 15073: case 15074: case 15077: case 15078: case 15081: case 15082: case 15085: case 15086: case 15089: case 15090: case 15093: case 15094: return BlockType::CrimsonFence; + case 15255: case 15256: case 15257: case 15258: case 15259: case 15260: case 15261: case 15262: case 15263: case 15264: case 15265: case 15266: case 15267: case 15268: case 15269: case 15270: case 15271: case 15272: case 15273: case 15274: case 15275: case 15276: case 15277: case 15278: case 15279: case 15280: case 15281: case 15282: case 15283: case 15284: case 15285: case 15286: return BlockType::CrimsonFenceGate; + case 14988: return BlockType::CrimsonFungus; + case 14981: case 14982: case 14983: return BlockType::CrimsonHyphae; + case 14987: return BlockType::CrimsonNylium; + case 15045: return BlockType::CrimsonPlanks; + case 15059: case 15060: return BlockType::CrimsonPressurePlate; + case 15044: return BlockType::CrimsonRoots; + case 15656: case 15658: case 15660: case 15662: case 15664: case 15666: case 15668: case 15670: case 15672: case 15674: case 15676: case 15678: case 15680: case 15682: case 15684: case 15686: return BlockType::CrimsonSign; + case 15048: case 15050: case 15052: return BlockType::CrimsonSlab; + case 15320: case 15322: case 15324: case 15326: case 15328: case 15330: case 15332: case 15334: case 15336: case 15338: case 15340: case 15342: case 15344: case 15346: case 15348: case 15350: case 15352: case 15354: case 15356: case 15358: case 15360: case 15362: case 15364: case 15366: case 15368: case 15370: case 15372: case 15374: case 15376: case 15378: case 15380: case 15382: case 15384: case 15386: case 15388: case 15390: case 15392: case 15394: case 15396: case 15398: return BlockType::CrimsonStairs; + case 14975: case 14976: case 14977: return BlockType::CrimsonStem; + case 15128: case 15130: case 15132: case 15134: case 15136: case 15138: case 15140: case 15142: case 15144: case 15146: case 15148: case 15150: case 15152: case 15154: case 15156: case 15158: case 15160: case 15162: case 15164: case 15166: case 15168: case 15170: case 15172: case 15174: case 15176: case 15178: case 15180: case 15182: case 15184: case 15186: case 15188: case 15190: return BlockType::CrimsonTrapdoor; + case 15720: case 15722: case 15724: case 15726: return BlockType::CrimsonWallSign; + case 15828: return BlockType::CryingObsidian; + case 8219: return BlockType::CutRedSandstone; + case 8403: case 8405: case 8407: return BlockType::CutRedSandstoneSlab; + case 248: return BlockType::CutSandstone; + case 8355: case 8357: case 8359: return BlockType::CutSandstoneSlab; + case 8041: case 8042: case 8043: case 8044: case 8045: case 8046: case 8047: case 8048: case 8049: case 8050: case 8051: case 8052: case 8053: case 8054: case 8055: case 8056: return BlockType::CyanBanner; + case 1193: case 1194: case 1195: case 1196: case 1197: case 1198: case 1199: case 1200: case 1201: case 1202: case 1203: case 1204: case 1205: case 1206: case 1207: case 1208: return BlockType::CyanBed; + case 7875: return BlockType::CyanCarpet; + case 9447: return BlockType::CyanConcrete; + case 9463: return BlockType::CyanConcretePowder; + case 9410: case 9411: case 9412: case 9413: return BlockType::CyanGlazedTerracotta; + case 9332: case 9333: case 9334: case 9335: case 9336: case 9337: return BlockType::CyanShulkerBox; + case 4104: return BlockType::CyanStainedGlass; + case 7153: case 7154: case 7157: case 7158: case 7161: case 7162: case 7165: case 7166: case 7169: case 7170: case 7173: case 7174: case 7177: case 7178: case 7181: case 7182: return BlockType::CyanStainedGlassPane; + case 6856: return BlockType::CyanTerracotta; + case 8189: case 8190: case 8191: case 8192: return BlockType::CyanWallBanner; + case 1393: return BlockType::CyanWool; + case 6618: case 6619: case 6620: case 6621: return BlockType::DamagedAnvil; + case 1412: return BlockType::Dandelion; + case 6466: case 6467: case 6468: case 6469: case 6470: case 6471: case 6472: case 6473: case 6474: case 6475: case 6476: case 6477: case 6478: case 6479: case 6480: case 6481: case 6482: case 6483: case 6484: case 6485: case 6486: case 6487: case 6488: case 6489: return BlockType::DarkOakButton; + case 8994: case 8995: case 8996: case 8997: case 8998: case 8999: case 9000: case 9001: case 9002: case 9003: case 9004: case 9005: case 9006: case 9007: case 9008: case 9009: case 9010: case 9011: case 9012: case 9013: case 9014: case 9015: case 9016: case 9017: case 9018: case 9019: case 9020: case 9021: case 9022: case 9023: case 9024: case 9025: case 9026: case 9027: case 9028: case 9029: case 9030: case 9031: case 9032: case 9033: case 9034: case 9035: case 9036: case 9037: case 9038: case 9039: case 9040: case 9041: case 9042: case 9043: case 9044: case 9045: case 9046: case 9047: case 9048: case 9049: case 9050: case 9051: case 9052: case 9053: case 9054: case 9055: case 9056: case 9057: return BlockType::DarkOakDoor; + case 8708: case 8709: case 8712: case 8713: case 8716: case 8717: case 8720: case 8721: case 8724: case 8725: case 8728: case 8729: case 8732: case 8733: case 8736: case 8737: return BlockType::DarkOakFence; + case 8546: case 8547: case 8548: case 8549: case 8550: case 8551: case 8552: case 8553: case 8554: case 8555: case 8556: case 8557: case 8558: case 8559: case 8560: case 8561: case 8562: case 8563: case 8564: case 8565: case 8566: case 8567: case 8568: case 8569: case 8570: case 8571: case 8572: case 8573: case 8574: case 8575: case 8576: case 8577: return BlockType::DarkOakFenceGate; + case 215: case 216: case 217: case 218: case 219: case 220: case 221: case 222: case 223: case 224: case 225: case 226: case 227: case 228: return BlockType::DarkOakLeaves; + case 88: case 89: case 90: return BlockType::DarkOakLog; + case 20: return BlockType::DarkOakPlanks; + case 3883: case 3884: return BlockType::DarkOakPressurePlate; + case 31: case 32: return BlockType::DarkOakSapling; + case 3542: case 3544: case 3546: case 3548: case 3550: case 3552: case 3554: case 3556: case 3558: case 3560: case 3562: case 3564: case 3566: case 3568: case 3570: case 3572: return BlockType::DarkOakSign; + case 8331: case 8333: case 8335: return BlockType::DarkOakSlab; + case 7456: case 7458: case 7460: case 7462: case 7464: case 7466: case 7468: case 7470: case 7472: case 7474: case 7476: case 7478: case 7480: case 7482: case 7484: case 7486: case 7488: case 7490: case 7492: case 7494: case 7496: case 7498: case 7500: case 7502: case 7504: case 7506: case 7508: case 7510: case 7512: case 7514: case 7516: case 7518: case 7520: case 7522: case 7524: case 7526: case 7528: case 7530: case 7532: case 7534: return BlockType::DarkOakStairs; + case 4432: case 4434: case 4436: case 4438: case 4440: case 4442: case 4444: case 4446: case 4448: case 4450: case 4452: case 4454: case 4456: case 4458: case 4460: case 4462: case 4464: case 4466: case 4468: case 4470: case 4472: case 4474: case 4476: case 4478: case 4480: case 4482: case 4484: case 4486: case 4488: case 4490: case 4492: case 4494: return BlockType::DarkOakTrapdoor; + case 3776: case 3778: case 3780: case 3782: return BlockType::DarkOakWallSign; + case 124: case 125: case 126: return BlockType::DarkOakWood; + case 7603: return BlockType::DarkPrismarine; + case 7857: case 7859: case 7861: return BlockType::DarkPrismarineSlab; + case 7765: case 7767: case 7769: case 7771: case 7773: case 7775: case 7777: case 7779: case 7781: case 7783: case 7785: case 7787: case 7789: case 7791: case 7793: case 7795: case 7797: case 7799: case 7801: case 7803: case 7805: case 7807: case 7809: case 7811: case 7813: case 7815: case 7817: case 7819: case 7821: case 7823: case 7825: case 7827: case 7829: case 7831: case 7833: case 7835: case 7837: case 7839: case 7841: case 7843: return BlockType::DarkPrismarineStairs; + case 6694: case 6695: case 6696: case 6697: case 6698: case 6699: case 6700: case 6701: case 6702: case 6703: case 6704: case 6705: case 6706: case 6707: case 6708: case 6709: case 6710: case 6711: case 6712: case 6713: case 6714: case 6715: case 6716: case 6717: case 6718: case 6719: case 6720: case 6721: case 6722: case 6723: case 6724: case 6725: return BlockType::DaylightDetector; + case 9523: return BlockType::DeadBrainCoral; + case 9511: return BlockType::DeadBrainCoralBlock; + case 9543: return BlockType::DeadBrainCoralFan; + case 9569: case 9571: case 9573: case 9575: return BlockType::DeadBrainCoralWallFan; + case 9525: return BlockType::DeadBubbleCoral; + case 9512: return BlockType::DeadBubbleCoralBlock; + case 9545: return BlockType::DeadBubbleCoralFan; + case 9577: case 9579: case 9581: case 9583: return BlockType::DeadBubbleCoralWallFan; + case 1344: return BlockType::DeadBush; + case 9527: return BlockType::DeadFireCoral; + case 9513: return BlockType::DeadFireCoralBlock; + case 9547: return BlockType::DeadFireCoralFan; + case 9585: case 9587: case 9589: case 9591: return BlockType::DeadFireCoralWallFan; + case 9529: return BlockType::DeadHornCoral; + case 9514: return BlockType::DeadHornCoralBlock; + case 9549: return BlockType::DeadHornCoralFan; + case 9593: case 9595: case 9597: case 9599: return BlockType::DeadHornCoralWallFan; + case 9521: return BlockType::DeadTubeCoral; + case 9510: return BlockType::DeadTubeCoralBlock; + case 9541: return BlockType::DeadTubeCoralFan; + case 9561: case 9563: case 9565: case 9567: return BlockType::DeadTubeCoralWallFan; + case 1317: case 1318: case 1319: case 1320: case 1321: case 1322: case 1323: case 1324: case 1325: case 1326: case 1327: case 1328: return BlockType::DetectorRail; + case 3355: return BlockType::DiamondBlock; + case 3354: return BlockType::DiamondOre; + case 4: return BlockType::Diorite; + case 10862: case 10864: case 10866: return BlockType::DioriteSlab; + case 10710: case 10712: case 10714: case 10716: case 10718: case 10720: case 10722: case 10724: case 10726: case 10728: case 10730: case 10732: case 10734: case 10736: case 10738: case 10740: case 10742: case 10744: case 10746: case 10748: case 10750: case 10752: case 10754: case 10756: case 10758: case 10760: case 10762: case 10764: case 10766: case 10768: case 10770: case 10772: case 10774: case 10776: case 10778: case 10780: case 10782: case 10784: case 10786: case 10788: return BlockType::DioriteStairs; + case 14434: case 14435: case 14436: case 14440: case 14441: case 14442: case 14446: case 14447: case 14448: case 14452: case 14453: case 14454: case 14458: case 14459: case 14460: case 14464: case 14465: case 14466: case 14470: case 14471: case 14472: case 14476: case 14477: case 14478: case 14482: case 14483: case 14484: case 14488: case 14489: case 14490: case 14494: case 14495: case 14496: case 14500: case 14501: case 14502: case 14506: case 14507: case 14508: case 14512: case 14513: case 14514: case 14518: case 14519: case 14520: case 14524: case 14525: case 14526: case 14530: case 14531: case 14532: case 14536: case 14537: case 14538: case 14542: case 14543: case 14544: case 14548: case 14549: case 14550: case 14554: case 14555: case 14556: case 14560: case 14561: case 14562: case 14566: case 14567: case 14568: case 14572: case 14573: case 14574: case 14578: case 14579: case 14580: case 14584: case 14585: case 14586: case 14590: case 14591: case 14592: case 14596: case 14597: case 14598: case 14602: case 14603: case 14604: case 14608: case 14609: case 14610: case 14614: case 14615: case 14616: case 14620: case 14621: case 14622: case 14626: case 14627: case 14628: case 14632: case 14633: case 14634: case 14638: case 14639: case 14640: case 14644: case 14645: case 14646: case 14650: case 14651: case 14652: case 14656: case 14657: case 14658: case 14662: case 14663: case 14664: case 14668: case 14669: case 14670: case 14674: case 14675: case 14676: case 14680: case 14681: case 14682: case 14686: case 14687: case 14688: case 14692: case 14693: case 14694: case 14698: case 14699: case 14700: case 14704: case 14705: case 14706: case 14710: case 14711: case 14712: case 14716: case 14717: case 14718: case 14722: case 14723: case 14724: case 14728: case 14729: case 14730: case 14734: case 14735: case 14736: case 14740: case 14741: case 14742: case 14746: case 14747: case 14748: case 14752: case 14753: case 14754: return BlockType::DioriteWall; + case 10: return BlockType::Dirt; + case 234: case 235: case 236: case 237: case 238: case 239: case 240: case 241: case 242: case 243: case 244: case 245: return BlockType::Dispenser; + case 5155: return BlockType::DragonEgg; + case 6590: case 6591: case 6592: case 6593: case 6594: case 6595: case 6596: case 6597: case 6598: case 6599: case 6600: case 6601: case 6602: case 6603: case 6604: case 6605: return BlockType::DragonHead; + case 6606: case 6607: case 6608: case 6609: return BlockType::DragonWallHead; + case 9497: return BlockType::DriedKelpBlock; + case 6835: case 6836: case 6837: case 6838: case 6839: case 6840: case 6841: case 6842: case 6843: case 6844: case 6845: case 6846: return BlockType::Dropper; + case 5403: return BlockType::EmeraldBlock; + case 5250: return BlockType::EmeraldOre; + case 5132: return BlockType::EnchantingTable; + case 9224: return BlockType::EndGateway; + case 5145: return BlockType::EndPortal; + case 5146: case 5147: case 5148: case 5149: case 5150: case 5151: case 5152: case 5153: return BlockType::EndPortalFrame; + case 9058: case 9059: case 9060: case 9061: case 9062: case 9063: return BlockType::EndRod; + case 5154: return BlockType::EndStone; + case 10820: case 10822: case 10824: return BlockType::EndStoneBrickSlab; + case 10070: case 10072: case 10074: case 10076: case 10078: case 10080: case 10082: case 10084: case 10086: case 10088: case 10090: case 10092: case 10094: case 10096: case 10098: case 10100: case 10102: case 10104: case 10106: case 10108: case 10110: case 10112: case 10114: case 10116: case 10118: case 10120: case 10122: case 10124: case 10126: case 10128: case 10130: case 10132: case 10134: case 10136: case 10138: case 10140: case 10142: case 10144: case 10146: case 10148: return BlockType::EndStoneBrickStairs; + case 14110: case 14111: case 14112: case 14116: case 14117: case 14118: case 14122: case 14123: case 14124: case 14128: case 14129: case 14130: case 14134: case 14135: case 14136: case 14140: case 14141: case 14142: case 14146: case 14147: case 14148: case 14152: case 14153: case 14154: case 14158: case 14159: case 14160: case 14164: case 14165: case 14166: case 14170: case 14171: case 14172: case 14176: case 14177: case 14178: case 14182: case 14183: case 14184: case 14188: case 14189: case 14190: case 14194: case 14195: case 14196: case 14200: case 14201: case 14202: case 14206: case 14207: case 14208: case 14212: case 14213: case 14214: case 14218: case 14219: case 14220: case 14224: case 14225: case 14226: case 14230: case 14231: case 14232: case 14236: case 14237: case 14238: case 14242: case 14243: case 14244: case 14248: case 14249: case 14250: case 14254: case 14255: case 14256: case 14260: case 14261: case 14262: case 14266: case 14267: case 14268: case 14272: case 14273: case 14274: case 14278: case 14279: case 14280: case 14284: case 14285: case 14286: case 14290: case 14291: case 14292: case 14296: case 14297: case 14298: case 14302: case 14303: case 14304: case 14308: case 14309: case 14310: case 14314: case 14315: case 14316: case 14320: case 14321: case 14322: case 14326: case 14327: case 14328: case 14332: case 14333: case 14334: case 14338: case 14339: case 14340: case 14344: case 14345: case 14346: case 14350: case 14351: case 14352: case 14356: case 14357: case 14358: case 14362: case 14363: case 14364: case 14368: case 14369: case 14370: case 14374: case 14375: case 14376: case 14380: case 14381: case 14382: case 14386: case 14387: case 14388: case 14392: case 14393: case 14394: case 14398: case 14399: case 14400: case 14404: case 14405: case 14406: case 14410: case 14411: case 14412: case 14416: case 14417: case 14418: case 14422: case 14423: case 14424: case 14428: case 14429: case 14430: return BlockType::EndStoneBrickWall; + case 9218: return BlockType::EndStoneBricks; + case 5252: case 5254: case 5256: case 5258: return BlockType::EnderChest; + case 3365: case 3366: case 3367: case 3368: case 3369: case 3370: case 3371: case 3372: return BlockType::Farmland; + case 1343: return BlockType::Fern; + case 1440: case 1441: case 1442: case 1443: case 1444: case 1445: case 1446: case 1447: case 1448: case 1449: case 1450: case 1451: case 1452: case 1453: case 1454: case 1455: case 1456: case 1457: case 1458: case 1459: case 1460: case 1461: case 1462: case 1463: case 1464: case 1465: case 1466: case 1467: case 1468: case 1469: case 1470: case 1471: case 1472: case 1473: case 1474: case 1475: case 1476: case 1477: case 1478: case 1479: case 1480: case 1481: case 1482: case 1483: case 1484: case 1485: case 1486: case 1487: case 1488: case 1489: case 1490: case 1491: case 1492: case 1493: case 1494: case 1495: case 1496: case 1497: case 1498: case 1499: case 1500: case 1501: case 1502: case 1503: case 1504: case 1505: case 1506: case 1507: case 1508: case 1509: case 1510: case 1511: case 1512: case 1513: case 1514: case 1515: case 1516: case 1517: case 1518: case 1519: case 1520: case 1521: case 1522: case 1523: case 1524: case 1525: case 1526: case 1527: case 1528: case 1529: case 1530: case 1531: case 1532: case 1533: case 1534: case 1535: case 1536: case 1537: case 1538: case 1539: case 1540: case 1541: case 1542: case 1543: case 1544: case 1545: case 1546: case 1547: case 1548: case 1549: case 1550: case 1551: case 1552: case 1553: case 1554: case 1555: case 1556: case 1557: case 1558: case 1559: case 1560: case 1561: case 1562: case 1563: case 1564: case 1565: case 1566: case 1567: case 1568: case 1569: case 1570: case 1571: case 1572: case 1573: case 1574: case 1575: case 1576: case 1577: case 1578: case 1579: case 1580: case 1581: case 1582: case 1583: case 1584: case 1585: case 1586: case 1587: case 1588: case 1589: case 1590: case 1591: case 1592: case 1593: case 1594: case 1595: case 1596: case 1597: case 1598: case 1599: case 1600: case 1601: case 1602: case 1603: case 1604: case 1605: case 1606: case 1607: case 1608: case 1609: case 1610: case 1611: case 1612: case 1613: case 1614: case 1615: case 1616: case 1617: case 1618: case 1619: case 1620: case 1621: case 1622: case 1623: case 1624: case 1625: case 1626: case 1627: case 1628: case 1629: case 1630: case 1631: case 1632: case 1633: case 1634: case 1635: case 1636: case 1637: case 1638: case 1639: case 1640: case 1641: case 1642: case 1643: case 1644: case 1645: case 1646: case 1647: case 1648: case 1649: case 1650: case 1651: case 1652: case 1653: case 1654: case 1655: case 1656: case 1657: case 1658: case 1659: case 1660: case 1661: case 1662: case 1663: case 1664: case 1665: case 1666: case 1667: case 1668: case 1669: case 1670: case 1671: case 1672: case 1673: case 1674: case 1675: case 1676: case 1677: case 1678: case 1679: case 1680: case 1681: case 1682: case 1683: case 1684: case 1685: case 1686: case 1687: case 1688: case 1689: case 1690: case 1691: case 1692: case 1693: case 1694: case 1695: case 1696: case 1697: case 1698: case 1699: case 1700: case 1701: case 1702: case 1703: case 1704: case 1705: case 1706: case 1707: case 1708: case 1709: case 1710: case 1711: case 1712: case 1713: case 1714: case 1715: case 1716: case 1717: case 1718: case 1719: case 1720: case 1721: case 1722: case 1723: case 1724: case 1725: case 1726: case 1727: case 1728: case 1729: case 1730: case 1731: case 1732: case 1733: case 1734: case 1735: case 1736: case 1737: case 1738: case 1739: case 1740: case 1741: case 1742: case 1743: case 1744: case 1745: case 1746: case 1747: case 1748: case 1749: case 1750: case 1751: case 1752: case 1753: case 1754: case 1755: case 1756: case 1757: case 1758: case 1759: case 1760: case 1761: case 1762: case 1763: case 1764: case 1765: case 1766: case 1767: case 1768: case 1769: case 1770: case 1771: case 1772: case 1773: case 1774: case 1775: case 1776: case 1777: case 1778: case 1779: case 1780: case 1781: case 1782: case 1783: case 1784: case 1785: case 1786: case 1787: case 1788: case 1789: case 1790: case 1791: case 1792: case 1793: case 1794: case 1795: case 1796: case 1797: case 1798: case 1799: case 1800: case 1801: case 1802: case 1803: case 1804: case 1805: case 1806: case 1807: case 1808: case 1809: case 1810: case 1811: case 1812: case 1813: case 1814: case 1815: case 1816: case 1817: case 1818: case 1819: case 1820: case 1821: case 1822: case 1823: case 1824: case 1825: case 1826: case 1827: case 1828: case 1829: case 1830: case 1831: case 1832: case 1833: case 1834: case 1835: case 1836: case 1837: case 1838: case 1839: case 1840: case 1841: case 1842: case 1843: case 1844: case 1845: case 1846: case 1847: case 1848: case 1849: case 1850: case 1851: case 1852: case 1853: case 1854: case 1855: case 1856: case 1857: case 1858: case 1859: case 1860: case 1861: case 1862: case 1863: case 1864: case 1865: case 1866: case 1867: case 1868: case 1869: case 1870: case 1871: case 1872: case 1873: case 1874: case 1875: case 1876: case 1877: case 1878: case 1879: case 1880: case 1881: case 1882: case 1883: case 1884: case 1885: case 1886: case 1887: case 1888: case 1889: case 1890: case 1891: case 1892: case 1893: case 1894: case 1895: case 1896: case 1897: case 1898: case 1899: case 1900: case 1901: case 1902: case 1903: case 1904: case 1905: case 1906: case 1907: case 1908: case 1909: case 1910: case 1911: case 1912: case 1913: case 1914: case 1915: case 1916: case 1917: case 1918: case 1919: case 1920: case 1921: case 1922: case 1923: case 1924: case 1925: case 1926: case 1927: case 1928: case 1929: case 1930: case 1931: case 1932: case 1933: case 1934: case 1935: case 1936: case 1937: case 1938: case 1939: case 1940: case 1941: case 1942: case 1943: case 1944: case 1945: case 1946: case 1947: case 1948: case 1949: case 1950: case 1951: return BlockType::Fire; + case 9537: return BlockType::FireCoral; + case 9518: return BlockType::FireCoralBlock; + case 9557: return BlockType::FireCoralFan; + case 9625: case 9627: case 9629: case 9631: return BlockType::FireCoralWallFan; + case 14820: return BlockType::FletchingTable; + case 6305: return BlockType::FlowerPot; + case 9249: case 9250: case 9251: case 9252: return BlockType::FrostedIce; + case 3373: case 3374: case 3375: case 3376: case 3377: case 3378: case 3379: case 3380: return BlockType::Furnace; + case 16664: return BlockType::GildedBlackstone; + case 231: return BlockType::Glass; + case 4733: case 4734: case 4737: case 4738: case 4741: case 4742: case 4745: case 4746: case 4749: case 4750: case 4753: case 4754: case 4757: case 4758: case 4761: case 4762: return BlockType::GlassPane; + case 4013: return BlockType::Glowstone; + case 1427: return BlockType::GoldBlock; + case 69: return BlockType::GoldOre; + case 2: return BlockType::Granite; + case 10838: case 10840: case 10842: return BlockType::GraniteSlab; + case 10390: case 10392: case 10394: case 10396: case 10398: case 10400: case 10402: case 10404: case 10406: case 10408: case 10410: case 10412: case 10414: case 10416: case 10418: case 10420: case 10422: case 10424: case 10426: case 10428: case 10430: case 10432: case 10434: case 10436: case 10438: case 10440: case 10442: case 10444: case 10446: case 10448: case 10450: case 10452: case 10454: case 10456: case 10458: case 10460: case 10462: case 10464: case 10466: case 10468: return BlockType::GraniteStairs; + case 12166: case 12167: case 12168: case 12172: case 12173: case 12174: case 12178: case 12179: case 12180: case 12184: case 12185: case 12186: case 12190: case 12191: case 12192: case 12196: case 12197: case 12198: case 12202: case 12203: case 12204: case 12208: case 12209: case 12210: case 12214: case 12215: case 12216: case 12220: case 12221: case 12222: case 12226: case 12227: case 12228: case 12232: case 12233: case 12234: case 12238: case 12239: case 12240: case 12244: case 12245: case 12246: case 12250: case 12251: case 12252: case 12256: case 12257: case 12258: case 12262: case 12263: case 12264: case 12268: case 12269: case 12270: case 12274: case 12275: case 12276: case 12280: case 12281: case 12282: case 12286: case 12287: case 12288: case 12292: case 12293: case 12294: case 12298: case 12299: case 12300: case 12304: case 12305: case 12306: case 12310: case 12311: case 12312: case 12316: case 12317: case 12318: case 12322: case 12323: case 12324: case 12328: case 12329: case 12330: case 12334: case 12335: case 12336: case 12340: case 12341: case 12342: case 12346: case 12347: case 12348: case 12352: case 12353: case 12354: case 12358: case 12359: case 12360: case 12364: case 12365: case 12366: case 12370: case 12371: case 12372: case 12376: case 12377: case 12378: case 12382: case 12383: case 12384: case 12388: case 12389: case 12390: case 12394: case 12395: case 12396: case 12400: case 12401: case 12402: case 12406: case 12407: case 12408: case 12412: case 12413: case 12414: case 12418: case 12419: case 12420: case 12424: case 12425: case 12426: case 12430: case 12431: case 12432: case 12436: case 12437: case 12438: case 12442: case 12443: case 12444: case 12448: case 12449: case 12450: case 12454: case 12455: case 12456: case 12460: case 12461: case 12462: case 12466: case 12467: case 12468: case 12472: case 12473: case 12474: case 12478: case 12479: case 12480: case 12484: case 12485: case 12486: return BlockType::GraniteWall; + case 1342: return BlockType::Grass; + case 8: case 9: return BlockType::GrassBlock; + case 9223: return BlockType::GrassPath; + case 68: return BlockType::Gravel; + case 8009: case 8010: case 8011: case 8012: case 8013: case 8014: case 8015: case 8016: case 8017: case 8018: case 8019: case 8020: case 8021: case 8022: case 8023: case 8024: return BlockType::GrayBanner; + case 1161: case 1162: case 1163: case 1164: case 1165: case 1166: case 1167: case 1168: case 1169: case 1170: case 1171: case 1172: case 1173: case 1174: case 1175: case 1176: return BlockType::GrayBed; + case 7873: return BlockType::GrayCarpet; + case 9445: return BlockType::GrayConcrete; + case 9461: return BlockType::GrayConcretePowder; + case 9402: case 9403: case 9404: case 9405: return BlockType::GrayGlazedTerracotta; + case 9320: case 9321: case 9322: case 9323: case 9324: case 9325: return BlockType::GrayShulkerBox; + case 4102: return BlockType::GrayStainedGlass; + case 7089: case 7090: case 7093: case 7094: case 7097: case 7098: case 7101: case 7102: case 7105: case 7106: case 7109: case 7110: case 7113: case 7114: case 7117: case 7118: return BlockType::GrayStainedGlassPane; + case 6854: return BlockType::GrayTerracotta; + case 8181: case 8182: case 8183: case 8184: return BlockType::GrayWallBanner; + case 1391: return BlockType::GrayWool; + case 8105: case 8106: case 8107: case 8108: case 8109: case 8110: case 8111: case 8112: case 8113: case 8114: case 8115: case 8116: case 8117: case 8118: case 8119: case 8120: return BlockType::GreenBanner; + case 1257: case 1258: case 1259: case 1260: case 1261: case 1262: case 1263: case 1264: case 1265: case 1266: case 1267: case 1268: case 1269: case 1270: case 1271: case 1272: return BlockType::GreenBed; + case 7879: return BlockType::GreenCarpet; + case 9451: return BlockType::GreenConcrete; + case 9467: return BlockType::GreenConcretePowder; + case 9426: case 9427: case 9428: case 9429: return BlockType::GreenGlazedTerracotta; + case 9356: case 9357: case 9358: case 9359: case 9360: case 9361: return BlockType::GreenShulkerBox; + case 4108: return BlockType::GreenStainedGlass; + case 7281: case 7282: case 7285: case 7286: case 7289: case 7290: case 7293: case 7294: case 7297: case 7298: case 7301: case 7302: case 7305: case 7306: case 7309: case 7310: return BlockType::GreenStainedGlassPane; + case 6860: return BlockType::GreenTerracotta; + case 8205: case 8206: case 8207: case 8208: return BlockType::GreenWallBanner; + case 1397: return BlockType::GreenWool; + case 14821: case 14822: case 14823: case 14824: case 14825: case 14826: case 14827: case 14828: case 14829: case 14830: case 14831: case 14832: return BlockType::Grindstone; + case 7863: case 7864: case 7865: return BlockType::HayBale; + case 6662: case 6663: case 6664: case 6665: case 6666: case 6667: case 6668: case 6669: case 6670: case 6671: case 6672: case 6673: case 6674: case 6675: case 6676: case 6677: return BlockType::HeavyWeightedPressurePlate; + case 15824: return BlockType::HoneyBlock; + case 15825: return BlockType::HoneycombBlock; + case 6728: case 6729: case 6730: case 6731: case 6732: case 6733: case 6734: case 6735: case 6736: case 6737: return BlockType::Hopper; + case 9539: return BlockType::HornCoral; + case 9519: return BlockType::HornCoralBlock; + case 9559: return BlockType::HornCoralFan; + case 9633: case 9635: case 9637: case 9639: return BlockType::HornCoralWallFan; + case 3929: return BlockType::Ice; + case 4504: return BlockType::InfestedChiseledStoneBricks; + case 4500: return BlockType::InfestedCobblestone; + case 4503: return BlockType::InfestedCrackedStoneBricks; + case 4502: return BlockType::InfestedMossyStoneBricks; + case 4499: return BlockType::InfestedStone; + case 4501: return BlockType::InfestedStoneBricks; + case 4699: case 4700: case 4703: case 4704: case 4707: case 4708: case 4711: case 4712: case 4715: case 4716: case 4719: case 4720: case 4723: case 4724: case 4727: case 4728: return BlockType::IronBars; + case 1428: return BlockType::IronBlock; + case 3809: case 3810: case 3811: case 3812: case 3813: case 3814: case 3815: case 3816: case 3817: case 3818: case 3819: case 3820: case 3821: case 3822: case 3823: case 3824: case 3825: case 3826: case 3827: case 3828: case 3829: case 3830: case 3831: case 3832: case 3833: case 3834: case 3835: case 3836: case 3837: case 3838: case 3839: case 3840: case 3841: case 3842: case 3843: case 3844: case 3845: case 3846: case 3847: case 3848: case 3849: case 3850: case 3851: case 3852: case 3853: case 3854: case 3855: case 3856: case 3857: case 3858: case 3859: case 3860: case 3861: case 3862: case 3863: case 3864: case 3865: case 3866: case 3867: case 3868: case 3869: case 3870: case 3871: case 3872: return BlockType::IronDoor; + case 70: return BlockType::IronOre; + case 7538: case 7540: case 7542: case 7544: case 7546: case 7548: case 7550: case 7552: case 7554: case 7556: case 7558: case 7560: case 7562: case 7564: case 7566: case 7568: case 7570: case 7572: case 7574: case 7576: case 7578: case 7580: case 7582: case 7584: case 7586: case 7588: case 7590: case 7592: case 7594: case 7596: case 7598: case 7600: return BlockType::IronTrapdoor; + case 4020: case 4021: case 4022: case 4023: return BlockType::JackOLantern; + case 15739: case 15740: case 15741: case 15742: case 15743: case 15744: case 15745: case 15746: case 15747: case 15748: case 15749: case 15750: return BlockType::Jigsaw; + case 3964: case 3965: return BlockType::Jukebox; + case 6418: case 6419: case 6420: case 6421: case 6422: case 6423: case 6424: case 6425: case 6426: case 6427: case 6428: case 6429: case 6430: case 6431: case 6432: case 6433: case 6434: case 6435: case 6436: case 6437: case 6438: case 6439: case 6440: case 6441: return BlockType::JungleButton; + case 8866: case 8867: case 8868: case 8869: case 8870: case 8871: case 8872: case 8873: case 8874: case 8875: case 8876: case 8877: case 8878: case 8879: case 8880: case 8881: case 8882: case 8883: case 8884: case 8885: case 8886: case 8887: case 8888: case 8889: case 8890: case 8891: case 8892: case 8893: case 8894: case 8895: case 8896: case 8897: case 8898: case 8899: case 8900: case 8901: case 8902: case 8903: case 8904: case 8905: case 8906: case 8907: case 8908: case 8909: case 8910: case 8911: case 8912: case 8913: case 8914: case 8915: case 8916: case 8917: case 8918: case 8919: case 8920: case 8921: case 8922: case 8923: case 8924: case 8925: case 8926: case 8927: case 8928: case 8929: return BlockType::JungleDoor; + case 8644: case 8645: case 8648: case 8649: case 8652: case 8653: case 8656: case 8657: case 8660: case 8661: case 8664: case 8665: case 8668: case 8669: case 8672: case 8673: return BlockType::JungleFence; + case 8482: case 8483: case 8484: case 8485: case 8486: case 8487: case 8488: case 8489: case 8490: case 8491: case 8492: case 8493: case 8494: case 8495: case 8496: case 8497: case 8498: case 8499: case 8500: case 8501: case 8502: case 8503: case 8504: case 8505: case 8506: case 8507: case 8508: case 8509: case 8510: case 8511: case 8512: case 8513: return BlockType::JungleFenceGate; + case 187: case 188: case 189: case 190: case 191: case 192: case 193: case 194: case 195: case 196: case 197: case 198: case 199: case 200: return BlockType::JungleLeaves; + case 82: case 83: case 84: return BlockType::JungleLog; + case 18: return BlockType::JunglePlanks; + case 3879: case 3880: return BlockType::JunglePressurePlate; + case 27: case 28: return BlockType::JungleSapling; + case 3510: case 3512: case 3514: case 3516: case 3518: case 3520: case 3522: case 3524: case 3526: case 3528: case 3530: case 3532: case 3534: case 3536: case 3538: case 3540: return BlockType::JungleSign; + case 8319: case 8321: case 8323: return BlockType::JungleSlab; + case 5565: case 5567: case 5569: case 5571: case 5573: case 5575: case 5577: case 5579: case 5581: case 5583: case 5585: case 5587: case 5589: case 5591: case 5593: case 5595: case 5597: case 5599: case 5601: case 5603: case 5605: case 5607: case 5609: case 5611: case 5613: case 5615: case 5617: case 5619: case 5621: case 5623: case 5625: case 5627: case 5629: case 5631: case 5633: case 5635: case 5637: case 5639: case 5641: case 5643: return BlockType::JungleStairs; + case 4304: case 4306: case 4308: case 4310: case 4312: case 4314: case 4316: case 4318: case 4320: case 4322: case 4324: case 4326: case 4328: case 4330: case 4332: case 4334: case 4336: case 4338: case 4340: case 4342: case 4344: case 4346: case 4348: case 4350: case 4352: case 4354: case 4356: case 4358: case 4360: case 4362: case 4364: case 4366: return BlockType::JungleTrapdoor; + case 3768: case 3770: case 3772: case 3774: return BlockType::JungleWallSign; + case 118: case 119: case 120: return BlockType::JungleWood; + case 9470: case 9471: case 9472: case 9473: case 9474: case 9475: case 9476: case 9477: case 9478: case 9479: case 9480: case 9481: case 9482: case 9483: case 9484: case 9485: case 9486: case 9487: case 9488: case 9489: case 9490: case 9491: case 9492: case 9493: case 9494: case 9495: return BlockType::Kelp; + case 9496: return BlockType::KelpPlant; + case 3638: case 3640: case 3642: case 3644: return BlockType::Ladder; + case 14886: case 14887: return BlockType::Lantern; + case 233: return BlockType::LapisBlock; + case 232: return BlockType::LapisOre; + case 7895: case 7896: return BlockType::LargeFern; + case 50: case 51: case 52: case 53: case 54: case 55: case 56: case 57: case 58: case 59: case 60: case 61: case 62: case 63: case 64: case 65: return BlockType::Lava; + case 14833: case 14834: case 14835: case 14836: case 14837: case 14838: case 14839: case 14840: case 14841: case 14842: case 14843: case 14844: case 14845: case 14846: case 14847: case 14848: return BlockType::Lectern; + case 3783: case 3784: case 3785: case 3786: case 3787: case 3788: case 3789: case 3790: case 3791: case 3792: case 3793: case 3794: case 3795: case 3796: case 3797: case 3798: case 3799: case 3800: case 3801: case 3802: case 3803: case 3804: case 3805: case 3806: return BlockType::Lever; + case 7945: case 7946: case 7947: case 7948: case 7949: case 7950: case 7951: case 7952: case 7953: case 7954: case 7955: case 7956: case 7957: case 7958: case 7959: case 7960: return BlockType::LightBlueBanner; + case 1097: case 1098: case 1099: case 1100: case 1101: case 1102: case 1103: case 1104: case 1105: case 1106: case 1107: case 1108: case 1109: case 1110: case 1111: case 1112: return BlockType::LightBlueBed; + case 7869: return BlockType::LightBlueCarpet; + case 9441: return BlockType::LightBlueConcrete; + case 9457: return BlockType::LightBlueConcretePowder; + case 9386: case 9387: case 9388: case 9389: return BlockType::LightBlueGlazedTerracotta; + case 9296: case 9297: case 9298: case 9299: case 9300: case 9301: return BlockType::LightBlueShulkerBox; + case 4098: return BlockType::LightBlueStainedGlass; + case 6961: case 6962: case 6965: case 6966: case 6969: case 6970: case 6973: case 6974: case 6977: case 6978: case 6981: case 6982: case 6985: case 6986: case 6989: case 6990: return BlockType::LightBlueStainedGlassPane; + case 6850: return BlockType::LightBlueTerracotta; + case 8165: case 8166: case 8167: case 8168: return BlockType::LightBlueWallBanner; + case 1387: return BlockType::LightBlueWool; + case 8025: case 8026: case 8027: case 8028: case 8029: case 8030: case 8031: case 8032: case 8033: case 8034: case 8035: case 8036: case 8037: case 8038: case 8039: case 8040: return BlockType::LightGrayBanner; + case 1177: case 1178: case 1179: case 1180: case 1181: case 1182: case 1183: case 1184: case 1185: case 1186: case 1187: case 1188: case 1189: case 1190: case 1191: case 1192: return BlockType::LightGrayBed; + case 7874: return BlockType::LightGrayCarpet; + case 9446: return BlockType::LightGrayConcrete; + case 9462: return BlockType::LightGrayConcretePowder; + case 9406: case 9407: case 9408: case 9409: return BlockType::LightGrayGlazedTerracotta; + case 9326: case 9327: case 9328: case 9329: case 9330: case 9331: return BlockType::LightGrayShulkerBox; + case 4103: return BlockType::LightGrayStainedGlass; + case 7121: case 7122: case 7125: case 7126: case 7129: case 7130: case 7133: case 7134: case 7137: case 7138: case 7141: case 7142: case 7145: case 7146: case 7149: case 7150: return BlockType::LightGrayStainedGlassPane; + case 6855: return BlockType::LightGrayTerracotta; + case 8185: case 8186: case 8187: case 8188: return BlockType::LightGrayWallBanner; + case 1392: return BlockType::LightGrayWool; + case 6646: case 6647: case 6648: case 6649: case 6650: case 6651: case 6652: case 6653: case 6654: case 6655: case 6656: case 6657: case 6658: case 6659: case 6660: case 6661: return BlockType::LightWeightedPressurePlate; + case 7887: case 7888: return BlockType::Lilac; + case 1424: return BlockType::LilyOfTheValley; + case 5014: return BlockType::LilyPad; + case 7977: case 7978: case 7979: case 7980: case 7981: case 7982: case 7983: case 7984: case 7985: case 7986: case 7987: case 7988: case 7989: case 7990: case 7991: case 7992: return BlockType::LimeBanner; + case 1129: case 1130: case 1131: case 1132: case 1133: case 1134: case 1135: case 1136: case 1137: case 1138: case 1139: case 1140: case 1141: case 1142: case 1143: case 1144: return BlockType::LimeBed; + case 7871: return BlockType::LimeCarpet; + case 9443: return BlockType::LimeConcrete; + case 9459: return BlockType::LimeConcretePowder; + case 9394: case 9395: case 9396: case 9397: return BlockType::LimeGlazedTerracotta; + case 9308: case 9309: case 9310: case 9311: case 9312: case 9313: return BlockType::LimeShulkerBox; + case 4100: return BlockType::LimeStainedGlass; + case 7025: case 7026: case 7029: case 7030: case 7033: case 7034: case 7037: case 7038: case 7041: case 7042: case 7045: case 7046: case 7049: case 7050: case 7053: case 7054: return BlockType::LimeStainedGlassPane; + case 6852: return BlockType::LimeTerracotta; + case 8173: case 8174: case 8175: case 8176: return BlockType::LimeWallBanner; + case 1389: return BlockType::LimeWool; + case 15838: return BlockType::Lodestone; + case 14787: case 14788: case 14789: case 14790: return BlockType::Loom; + case 7929: case 7930: case 7931: case 7932: case 7933: case 7934: case 7935: case 7936: case 7937: case 7938: case 7939: case 7940: case 7941: case 7942: case 7943: case 7944: return BlockType::MagentaBanner; + case 1081: case 1082: case 1083: case 1084: case 1085: case 1086: case 1087: case 1088: case 1089: case 1090: case 1091: case 1092: case 1093: case 1094: case 1095: case 1096: return BlockType::MagentaBed; + case 7868: return BlockType::MagentaCarpet; + case 9440: return BlockType::MagentaConcrete; + case 9456: return BlockType::MagentaConcretePowder; + case 9382: case 9383: case 9384: case 9385: return BlockType::MagentaGlazedTerracotta; + case 9290: case 9291: case 9292: case 9293: case 9294: case 9295: return BlockType::MagentaShulkerBox; + case 4097: return BlockType::MagentaStainedGlass; + case 6929: case 6930: case 6933: case 6934: case 6937: case 6938: case 6941: case 6942: case 6945: case 6946: case 6949: case 6950: case 6953: case 6954: case 6957: case 6958: return BlockType::MagentaStainedGlassPane; + case 6849: return BlockType::MagentaTerracotta; + case 8161: case 8162: case 8163: case 8164: return BlockType::MagentaWallBanner; + case 1386: return BlockType::MagentaWool; + case 9253: return BlockType::MagmaBlock; + case 4763: return BlockType::Melon; + case 4780: case 4781: case 4782: case 4783: case 4784: case 4785: case 4786: case 4787: return BlockType::MelonStem; + case 1433: return BlockType::MossyCobblestone; + case 10814: case 10816: case 10818: return BlockType::MossyCobblestoneSlab; + case 9990: case 9992: case 9994: case 9996: case 9998: case 10000: case 10002: case 10004: case 10006: case 10008: case 10010: case 10012: case 10014: case 10016: case 10018: case 10020: case 10022: case 10024: case 10026: case 10028: case 10030: case 10032: case 10034: case 10036: case 10038: case 10040: case 10042: case 10044: case 10046: case 10048: case 10050: case 10052: case 10054: case 10056: case 10058: case 10060: case 10062: case 10064: case 10066: case 10068: return BlockType::MossyCobblestoneStairs; + case 5984: case 5985: case 5986: case 5990: case 5991: case 5992: case 5996: case 5997: case 5998: case 6002: case 6003: case 6004: case 6008: case 6009: case 6010: case 6014: case 6015: case 6016: case 6020: case 6021: case 6022: case 6026: case 6027: case 6028: case 6032: case 6033: case 6034: case 6038: case 6039: case 6040: case 6044: case 6045: case 6046: case 6050: case 6051: case 6052: case 6056: case 6057: case 6058: case 6062: case 6063: case 6064: case 6068: case 6069: case 6070: case 6074: case 6075: case 6076: case 6080: case 6081: case 6082: case 6086: case 6087: case 6088: case 6092: case 6093: case 6094: case 6098: case 6099: case 6100: case 6104: case 6105: case 6106: case 6110: case 6111: case 6112: case 6116: case 6117: case 6118: case 6122: case 6123: case 6124: case 6128: case 6129: case 6130: case 6134: case 6135: case 6136: case 6140: case 6141: case 6142: case 6146: case 6147: case 6148: case 6152: case 6153: case 6154: case 6158: case 6159: case 6160: case 6164: case 6165: case 6166: case 6170: case 6171: case 6172: case 6176: case 6177: case 6178: case 6182: case 6183: case 6184: case 6188: case 6189: case 6190: case 6194: case 6195: case 6196: case 6200: case 6201: case 6202: case 6206: case 6207: case 6208: case 6212: case 6213: case 6214: case 6218: case 6219: case 6220: case 6224: case 6225: case 6226: case 6230: case 6231: case 6232: case 6236: case 6237: case 6238: case 6242: case 6243: case 6244: case 6248: case 6249: case 6250: case 6254: case 6255: case 6256: case 6260: case 6261: case 6262: case 6266: case 6267: case 6268: case 6272: case 6273: case 6274: case 6278: case 6279: case 6280: case 6284: case 6285: case 6286: case 6290: case 6291: case 6292: case 6296: case 6297: case 6298: case 6302: case 6303: case 6304: return BlockType::MossyCobblestoneWall; + case 10802: case 10804: case 10806: return BlockType::MossyStoneBrickSlab; + case 9830: case 9832: case 9834: case 9836: case 9838: case 9840: case 9842: case 9844: case 9846: case 9848: case 9850: case 9852: case 9854: case 9856: case 9858: case 9860: case 9862: case 9864: case 9866: case 9868: case 9870: case 9872: case 9874: case 9876: case 9878: case 9880: case 9882: case 9884: case 9886: case 9888: case 9890: case 9892: case 9894: case 9896: case 9898: case 9900: case 9902: case 9904: case 9906: case 9908: return BlockType::MossyStoneBrickStairs; + case 11842: case 11843: case 11844: case 11848: case 11849: case 11850: case 11854: case 11855: case 11856: case 11860: case 11861: case 11862: case 11866: case 11867: case 11868: case 11872: case 11873: case 11874: case 11878: case 11879: case 11880: case 11884: case 11885: case 11886: case 11890: case 11891: case 11892: case 11896: case 11897: case 11898: case 11902: case 11903: case 11904: case 11908: case 11909: case 11910: case 11914: case 11915: case 11916: case 11920: case 11921: case 11922: case 11926: case 11927: case 11928: case 11932: case 11933: case 11934: case 11938: case 11939: case 11940: case 11944: case 11945: case 11946: case 11950: case 11951: case 11952: case 11956: case 11957: case 11958: case 11962: case 11963: case 11964: case 11968: case 11969: case 11970: case 11974: case 11975: case 11976: case 11980: case 11981: case 11982: case 11986: case 11987: case 11988: case 11992: case 11993: case 11994: case 11998: case 11999: case 12000: case 12004: case 12005: case 12006: case 12010: case 12011: case 12012: case 12016: case 12017: case 12018: case 12022: case 12023: case 12024: case 12028: case 12029: case 12030: case 12034: case 12035: case 12036: case 12040: case 12041: case 12042: case 12046: case 12047: case 12048: case 12052: case 12053: case 12054: case 12058: case 12059: case 12060: case 12064: case 12065: case 12066: case 12070: case 12071: case 12072: case 12076: case 12077: case 12078: case 12082: case 12083: case 12084: case 12088: case 12089: case 12090: case 12094: case 12095: case 12096: case 12100: case 12101: case 12102: case 12106: case 12107: case 12108: case 12112: case 12113: case 12114: case 12118: case 12119: case 12120: case 12124: case 12125: case 12126: case 12130: case 12131: case 12132: case 12136: case 12137: case 12138: case 12142: case 12143: case 12144: case 12148: case 12149: case 12150: case 12154: case 12155: case 12156: case 12160: case 12161: case 12162: return BlockType::MossyStoneBrickWall; + case 4496: return BlockType::MossyStoneBricks; + case 1400: case 1401: case 1402: case 1403: case 1404: case 1405: case 1406: case 1407: case 1408: case 1409: case 1410: case 1411: return BlockType::MovingPiston; + case 4633: case 4634: case 4635: case 4636: case 4637: case 4638: case 4639: case 4640: case 4641: case 4642: case 4643: case 4644: case 4645: case 4646: case 4647: case 4648: case 4649: case 4650: case 4651: case 4652: case 4653: case 4654: case 4655: case 4656: case 4657: case 4658: case 4659: case 4660: case 4661: case 4662: case 4663: case 4664: case 4665: case 4666: case 4667: case 4668: case 4669: case 4670: case 4671: case 4672: case 4673: case 4674: case 4675: case 4676: case 4677: case 4678: case 4679: case 4680: case 4681: case 4682: case 4683: case 4684: case 4685: case 4686: case 4687: case 4688: case 4689: case 4690: case 4691: case 4692: case 4693: case 4694: case 4695: case 4696: return BlockType::MushroomStem; + case 5012: case 5013: return BlockType::Mycelium; + case 5018: case 5019: case 5022: case 5023: case 5026: case 5027: case 5030: case 5031: case 5034: case 5035: case 5038: case 5039: case 5042: case 5043: case 5046: case 5047: return BlockType::NetherBrickFence; + case 8385: case 8387: case 8389: return BlockType::NetherBrickSlab; + case 5049: case 5051: case 5053: case 5055: case 5057: case 5059: case 5061: case 5063: case 5065: case 5067: case 5069: case 5071: case 5073: case 5075: case 5077: case 5079: case 5081: case 5083: case 5085: case 5087: case 5089: case 5091: case 5093: case 5095: case 5097: case 5099: case 5101: case 5103: case 5105: case 5107: case 5109: case 5111: case 5113: case 5115: case 5117: case 5119: case 5121: case 5123: case 5125: case 5127: return BlockType::NetherBrickStairs; + case 12814: case 12815: case 12816: case 12820: case 12821: case 12822: case 12826: case 12827: case 12828: case 12832: case 12833: case 12834: case 12838: case 12839: case 12840: case 12844: case 12845: case 12846: case 12850: case 12851: case 12852: case 12856: case 12857: case 12858: case 12862: case 12863: case 12864: case 12868: case 12869: case 12870: case 12874: case 12875: case 12876: case 12880: case 12881: case 12882: case 12886: case 12887: case 12888: case 12892: case 12893: case 12894: case 12898: case 12899: case 12900: case 12904: case 12905: case 12906: case 12910: case 12911: case 12912: case 12916: case 12917: case 12918: case 12922: case 12923: case 12924: case 12928: case 12929: case 12930: case 12934: case 12935: case 12936: case 12940: case 12941: case 12942: case 12946: case 12947: case 12948: case 12952: case 12953: case 12954: case 12958: case 12959: case 12960: case 12964: case 12965: case 12966: case 12970: case 12971: case 12972: case 12976: case 12977: case 12978: case 12982: case 12983: case 12984: case 12988: case 12989: case 12990: case 12994: case 12995: case 12996: case 13000: case 13001: case 13002: case 13006: case 13007: case 13008: case 13012: case 13013: case 13014: case 13018: case 13019: case 13020: case 13024: case 13025: case 13026: case 13030: case 13031: case 13032: case 13036: case 13037: case 13038: case 13042: case 13043: case 13044: case 13048: case 13049: case 13050: case 13054: case 13055: case 13056: case 13060: case 13061: case 13062: case 13066: case 13067: case 13068: case 13072: case 13073: case 13074: case 13078: case 13079: case 13080: case 13084: case 13085: case 13086: case 13090: case 13091: case 13092: case 13096: case 13097: case 13098: case 13102: case 13103: case 13104: case 13108: case 13109: case 13110: case 13114: case 13115: case 13116: case 13120: case 13121: case 13122: case 13126: case 13127: case 13128: case 13132: case 13133: case 13134: return BlockType::NetherBrickWall; + case 5015: return BlockType::NetherBricks; + case 72: return BlockType::NetherGoldOre; + case 4014: case 4015: return BlockType::NetherPortal; + case 6727: return BlockType::NetherQuartzOre; + case 14974: return BlockType::NetherSprouts; + case 5128: case 5129: case 5130: case 5131: return BlockType::NetherWart; + case 9254: return BlockType::NetherWartBlock; + case 15826: return BlockType::NetheriteBlock; + case 3999: return BlockType::Netherrack; + case 249: case 250: case 251: case 252: case 253: case 254: case 255: case 256: case 257: case 258: case 259: case 260: case 261: case 262: case 263: case 264: case 265: case 266: case 267: case 268: case 269: case 270: case 271: case 272: case 273: case 274: case 275: case 276: case 277: case 278: case 279: case 280: case 281: case 282: case 283: case 284: case 285: case 286: case 287: case 288: case 289: case 290: case 291: case 292: case 293: case 294: case 295: case 296: case 297: case 298: case 299: case 300: case 301: case 302: case 303: case 304: case 305: case 306: case 307: case 308: case 309: case 310: case 311: case 312: case 313: case 314: case 315: case 316: case 317: case 318: case 319: case 320: case 321: case 322: case 323: case 324: case 325: case 326: case 327: case 328: case 329: case 330: case 331: case 332: case 333: case 334: case 335: case 336: case 337: case 338: case 339: case 340: case 341: case 342: case 343: case 344: case 345: case 346: case 347: case 348: case 349: case 350: case 351: case 352: case 353: case 354: case 355: case 356: case 357: case 358: case 359: case 360: case 361: case 362: case 363: case 364: case 365: case 366: case 367: case 368: case 369: case 370: case 371: case 372: case 373: case 374: case 375: case 376: case 377: case 378: case 379: case 380: case 381: case 382: case 383: case 384: case 385: case 386: case 387: case 388: case 389: case 390: case 391: case 392: case 393: case 394: case 395: case 396: case 397: case 398: case 399: case 400: case 401: case 402: case 403: case 404: case 405: case 406: case 407: case 408: case 409: case 410: case 411: case 412: case 413: case 414: case 415: case 416: case 417: case 418: case 419: case 420: case 421: case 422: case 423: case 424: case 425: case 426: case 427: case 428: case 429: case 430: case 431: case 432: case 433: case 434: case 435: case 436: case 437: case 438: case 439: case 440: case 441: case 442: case 443: case 444: case 445: case 446: case 447: case 448: case 449: case 450: case 451: case 452: case 453: case 454: case 455: case 456: case 457: case 458: case 459: case 460: case 461: case 462: case 463: case 464: case 465: case 466: case 467: case 468: case 469: case 470: case 471: case 472: case 473: case 474: case 475: case 476: case 477: case 478: case 479: case 480: case 481: case 482: case 483: case 484: case 485: case 486: case 487: case 488: case 489: case 490: case 491: case 492: case 493: case 494: case 495: case 496: case 497: case 498: case 499: case 500: case 501: case 502: case 503: case 504: case 505: case 506: case 507: case 508: case 509: case 510: case 511: case 512: case 513: case 514: case 515: case 516: case 517: case 518: case 519: case 520: case 521: case 522: case 523: case 524: case 525: case 526: case 527: case 528: case 529: case 530: case 531: case 532: case 533: case 534: case 535: case 536: case 537: case 538: case 539: case 540: case 541: case 542: case 543: case 544: case 545: case 546: case 547: case 548: case 549: case 550: case 551: case 552: case 553: case 554: case 555: case 556: case 557: case 558: case 559: case 560: case 561: case 562: case 563: case 564: case 565: case 566: case 567: case 568: case 569: case 570: case 571: case 572: case 573: case 574: case 575: case 576: case 577: case 578: case 579: case 580: case 581: case 582: case 583: case 584: case 585: case 586: case 587: case 588: case 589: case 590: case 591: case 592: case 593: case 594: case 595: case 596: case 597: case 598: case 599: case 600: case 601: case 602: case 603: case 604: case 605: case 606: case 607: case 608: case 609: case 610: case 611: case 612: case 613: case 614: case 615: case 616: case 617: case 618: case 619: case 620: case 621: case 622: case 623: case 624: case 625: case 626: case 627: case 628: case 629: case 630: case 631: case 632: case 633: case 634: case 635: case 636: case 637: case 638: case 639: case 640: case 641: case 642: case 643: case 644: case 645: case 646: case 647: case 648: case 649: case 650: case 651: case 652: case 653: case 654: case 655: case 656: case 657: case 658: case 659: case 660: case 661: case 662: case 663: case 664: case 665: case 666: case 667: case 668: case 669: case 670: case 671: case 672: case 673: case 674: case 675: case 676: case 677: case 678: case 679: case 680: case 681: case 682: case 683: case 684: case 685: case 686: case 687: case 688: case 689: case 690: case 691: case 692: case 693: case 694: case 695: case 696: case 697: case 698: case 699: case 700: case 701: case 702: case 703: case 704: case 705: case 706: case 707: case 708: case 709: case 710: case 711: case 712: case 713: case 714: case 715: case 716: case 717: case 718: case 719: case 720: case 721: case 722: case 723: case 724: case 725: case 726: case 727: case 728: case 729: case 730: case 731: case 732: case 733: case 734: case 735: case 736: case 737: case 738: case 739: case 740: case 741: case 742: case 743: case 744: case 745: case 746: case 747: case 748: case 749: case 750: case 751: case 752: case 753: case 754: case 755: case 756: case 757: case 758: case 759: case 760: case 761: case 762: case 763: case 764: case 765: case 766: case 767: case 768: case 769: case 770: case 771: case 772: case 773: case 774: case 775: case 776: case 777: case 778: case 779: case 780: case 781: case 782: case 783: case 784: case 785: case 786: case 787: case 788: case 789: case 790: case 791: case 792: case 793: case 794: case 795: case 796: case 797: case 798: case 799: case 800: case 801: case 802: case 803: case 804: case 805: case 806: case 807: case 808: case 809: case 810: case 811: case 812: case 813: case 814: case 815: case 816: case 817: case 818: case 819: case 820: case 821: case 822: case 823: case 824: case 825: case 826: case 827: case 828: case 829: case 830: case 831: case 832: case 833: case 834: case 835: case 836: case 837: case 838: case 839: case 840: case 841: case 842: case 843: case 844: case 845: case 846: case 847: case 848: case 849: case 850: case 851: case 852: case 853: case 854: case 855: case 856: case 857: case 858: case 859: case 860: case 861: case 862: case 863: case 864: case 865: case 866: case 867: case 868: case 869: case 870: case 871: case 872: case 873: case 874: case 875: case 876: case 877: case 878: case 879: case 880: case 881: case 882: case 883: case 884: case 885: case 886: case 887: case 888: case 889: case 890: case 891: case 892: case 893: case 894: case 895: case 896: case 897: case 898: case 899: case 900: case 901: case 902: case 903: case 904: case 905: case 906: case 907: case 908: case 909: case 910: case 911: case 912: case 913: case 914: case 915: case 916: case 917: case 918: case 919: case 920: case 921: case 922: case 923: case 924: case 925: case 926: case 927: case 928: case 929: case 930: case 931: case 932: case 933: case 934: case 935: case 936: case 937: case 938: case 939: case 940: case 941: case 942: case 943: case 944: case 945: case 946: case 947: case 948: case 949: case 950: case 951: case 952: case 953: case 954: case 955: case 956: case 957: case 958: case 959: case 960: case 961: case 962: case 963: case 964: case 965: case 966: case 967: case 968: case 969: case 970: case 971: case 972: case 973: case 974: case 975: case 976: case 977: case 978: case 979: case 980: case 981: case 982: case 983: case 984: case 985: case 986: case 987: case 988: case 989: case 990: case 991: case 992: case 993: case 994: case 995: case 996: case 997: case 998: case 999: case 1000: case 1001: case 1002: case 1003: case 1004: case 1005: case 1006: case 1007: case 1008: case 1009: case 1010: case 1011: case 1012: case 1013: case 1014: case 1015: case 1016: case 1017: case 1018: case 1019: case 1020: case 1021: case 1022: case 1023: case 1024: case 1025: case 1026: case 1027: case 1028: case 1029: case 1030: case 1031: case 1032: case 1033: case 1034: case 1035: case 1036: case 1037: case 1038: case 1039: case 1040: case 1041: case 1042: case 1043: case 1044: case 1045: case 1046: case 1047: case 1048: return BlockType::NoteBlock; + case 6346: case 6347: case 6348: case 6349: case 6350: case 6351: case 6352: case 6353: case 6354: case 6355: case 6356: case 6357: case 6358: case 6359: case 6360: case 6361: case 6362: case 6363: case 6364: case 6365: case 6366: case 6367: case 6368: case 6369: return BlockType::OakButton; + case 3573: case 3574: case 3575: case 3576: case 3577: case 3578: case 3579: case 3580: case 3581: case 3582: case 3583: case 3584: case 3585: case 3586: case 3587: case 3588: case 3589: case 3590: case 3591: case 3592: case 3593: case 3594: case 3595: case 3596: case 3597: case 3598: case 3599: case 3600: case 3601: case 3602: case 3603: case 3604: case 3605: case 3606: case 3607: case 3608: case 3609: case 3610: case 3611: case 3612: case 3613: case 3614: case 3615: case 3616: case 3617: case 3618: case 3619: case 3620: case 3621: case 3622: case 3623: case 3624: case 3625: case 3626: case 3627: case 3628: case 3629: case 3630: case 3631: case 3632: case 3633: case 3634: case 3635: case 3636: return BlockType::OakDoor; + case 3968: case 3969: case 3972: case 3973: case 3976: case 3977: case 3980: case 3981: case 3984: case 3985: case 3988: case 3989: case 3992: case 3993: case 3996: case 3997: return BlockType::OakFence; + case 4820: case 4821: case 4822: case 4823: case 4824: case 4825: case 4826: case 4827: case 4828: case 4829: case 4830: case 4831: case 4832: case 4833: case 4834: case 4835: case 4836: case 4837: case 4838: case 4839: case 4840: case 4841: case 4842: case 4843: case 4844: case 4845: case 4846: case 4847: case 4848: case 4849: case 4850: case 4851: return BlockType::OakFenceGate; + case 145: case 146: case 147: case 148: case 149: case 150: case 151: case 152: case 153: case 154: case 155: case 156: case 157: case 158: return BlockType::OakLeaves; + case 73: case 74: case 75: return BlockType::OakLog; + case 15: return BlockType::OakPlanks; + case 3873: case 3874: return BlockType::OakPressurePlate; + case 21: case 22: return BlockType::OakSapling; + case 3382: case 3384: case 3386: case 3388: case 3390: case 3392: case 3394: case 3396: case 3398: case 3400: case 3402: case 3404: case 3406: case 3408: case 3410: case 3412: return BlockType::OakSign; + case 8301: case 8303: case 8305: return BlockType::OakSlab; + case 1955: case 1957: case 1959: case 1961: case 1963: case 1965: case 1967: case 1969: case 1971: case 1973: case 1975: case 1977: case 1979: case 1981: case 1983: case 1985: case 1987: case 1989: case 1991: case 1993: case 1995: case 1997: case 1999: case 2001: case 2003: case 2005: case 2007: case 2009: case 2011: case 2013: case 2015: case 2017: case 2019: case 2021: case 2023: case 2025: case 2027: case 2029: case 2031: case 2033: return BlockType::OakStairs; + case 4112: case 4114: case 4116: case 4118: case 4120: case 4122: case 4124: case 4126: case 4128: case 4130: case 4132: case 4134: case 4136: case 4138: case 4140: case 4142: case 4144: case 4146: case 4148: case 4150: case 4152: case 4154: case 4156: case 4158: case 4160: case 4162: case 4164: case 4166: case 4168: case 4170: case 4172: case 4174: return BlockType::OakTrapdoor; + case 3736: case 3738: case 3740: case 3742: return BlockType::OakWallSign; + case 109: case 110: case 111: return BlockType::OakWood; + case 9260: case 9261: case 9262: case 9263: case 9264: case 9265: case 9266: case 9267: case 9268: case 9269: case 9270: case 9271: return BlockType::Observer; + case 1434: return BlockType::Obsidian; + case 7913: case 7914: case 7915: case 7916: case 7917: case 7918: case 7919: case 7920: case 7921: case 7922: case 7923: case 7924: case 7925: case 7926: case 7927: case 7928: return BlockType::OrangeBanner; + case 1065: case 1066: case 1067: case 1068: case 1069: case 1070: case 1071: case 1072: case 1073: case 1074: case 1075: case 1076: case 1077: case 1078: case 1079: case 1080: return BlockType::OrangeBed; + case 7867: return BlockType::OrangeCarpet; + case 9439: return BlockType::OrangeConcrete; + case 9455: return BlockType::OrangeConcretePowder; + case 9378: case 9379: case 9380: case 9381: return BlockType::OrangeGlazedTerracotta; + case 9284: case 9285: case 9286: case 9287: case 9288: case 9289: return BlockType::OrangeShulkerBox; + case 4096: return BlockType::OrangeStainedGlass; + case 6897: case 6898: case 6901: case 6902: case 6905: case 6906: case 6909: case 6910: case 6913: case 6914: case 6917: case 6918: case 6921: case 6922: case 6925: case 6926: return BlockType::OrangeStainedGlassPane; + case 6848: return BlockType::OrangeTerracotta; + case 1418: return BlockType::OrangeTulip; + case 8157: case 8158: case 8159: case 8160: return BlockType::OrangeWallBanner; + case 1385: return BlockType::OrangeWool; + case 1421: return BlockType::OxeyeDaisy; + case 7884: return BlockType::PackedIce; + case 7891: case 7892: return BlockType::Peony; + case 8361: case 8363: case 8365: return BlockType::PetrifiedOakSlab; + case 7993: case 7994: case 7995: case 7996: case 7997: case 7998: case 7999: case 8000: case 8001: case 8002: case 8003: case 8004: case 8005: case 8006: case 8007: case 8008: return BlockType::PinkBanner; + case 1145: case 1146: case 1147: case 1148: case 1149: case 1150: case 1151: case 1152: case 1153: case 1154: case 1155: case 1156: case 1157: case 1158: case 1159: case 1160: return BlockType::PinkBed; + case 7872: return BlockType::PinkCarpet; + case 9444: return BlockType::PinkConcrete; + case 9460: return BlockType::PinkConcretePowder; + case 9398: case 9399: case 9400: case 9401: return BlockType::PinkGlazedTerracotta; + case 9314: case 9315: case 9316: case 9317: case 9318: case 9319: return BlockType::PinkShulkerBox; + case 4101: return BlockType::PinkStainedGlass; + case 7057: case 7058: case 7061: case 7062: case 7065: case 7066: case 7069: case 7070: case 7073: case 7074: case 7077: case 7078: case 7081: case 7082: case 7085: case 7086: return BlockType::PinkStainedGlassPane; + case 6853: return BlockType::PinkTerracotta; + case 1420: return BlockType::PinkTulip; + case 8177: case 8178: case 8179: case 8180: return BlockType::PinkWallBanner; + case 1390: return BlockType::PinkWool; + case 1348: case 1349: case 1350: case 1351: case 1352: case 1353: case 1354: case 1355: case 1356: case 1357: case 1358: case 1359: return BlockType::Piston; + case 1360: case 1361: case 1362: case 1363: case 1364: case 1365: case 1366: case 1367: case 1368: case 1369: case 1370: case 1371: case 1372: case 1373: case 1374: case 1375: case 1376: case 1377: case 1378: case 1379: case 1380: case 1381: case 1382: case 1383: return BlockType::PistonHead; + case 6550: case 6551: case 6552: case 6553: case 6554: case 6555: case 6556: case 6557: case 6558: case 6559: case 6560: case 6561: case 6562: case 6563: case 6564: case 6565: return BlockType::PlayerHead; + case 6566: case 6567: case 6568: case 6569: return BlockType::PlayerWallHead; + case 12: case 13: return BlockType::Podzol; + case 7: return BlockType::PolishedAndesite; + case 10856: case 10858: case 10860: return BlockType::PolishedAndesiteSlab; + case 10630: case 10632: case 10634: case 10636: case 10638: case 10640: case 10642: case 10644: case 10646: case 10648: case 10650: case 10652: case 10654: case 10656: case 10658: case 10660: case 10662: case 10664: case 10666: case 10668: case 10670: case 10672: case 10674: case 10676: case 10678: case 10680: case 10682: case 10684: case 10686: case 10688: case 10690: case 10692: case 10694: case 10696: case 10698: case 10700: case 10702: case 10704: case 10706: case 10708: return BlockType::PolishedAndesiteStairs; + case 4005: case 4006: case 4007: return BlockType::PolishedBasalt; + case 16250: return BlockType::PolishedBlackstone; + case 16255: case 16257: case 16259: return BlockType::PolishedBlackstoneBrickSlab; + case 16261: case 16263: case 16265: case 16267: case 16269: case 16271: case 16273: case 16275: case 16277: case 16279: case 16281: case 16283: case 16285: case 16287: case 16289: case 16291: case 16293: case 16295: case 16297: case 16299: case 16301: case 16303: case 16305: case 16307: case 16309: case 16311: case 16313: case 16315: case 16317: case 16319: case 16321: case 16323: case 16325: case 16327: case 16329: case 16331: case 16333: case 16335: case 16337: case 16339: return BlockType::PolishedBlackstoneBrickStairs; + case 16343: case 16344: case 16345: case 16349: case 16350: case 16351: case 16355: case 16356: case 16357: case 16361: case 16362: case 16363: case 16367: case 16368: case 16369: case 16373: case 16374: case 16375: case 16379: case 16380: case 16381: case 16385: case 16386: case 16387: case 16391: case 16392: case 16393: case 16397: case 16398: case 16399: case 16403: case 16404: case 16405: case 16409: case 16410: case 16411: case 16415: case 16416: case 16417: case 16421: case 16422: case 16423: case 16427: case 16428: case 16429: case 16433: case 16434: case 16435: case 16439: case 16440: case 16441: case 16445: case 16446: case 16447: case 16451: case 16452: case 16453: case 16457: case 16458: case 16459: case 16463: case 16464: case 16465: case 16469: case 16470: case 16471: case 16475: case 16476: case 16477: case 16481: case 16482: case 16483: case 16487: case 16488: case 16489: case 16493: case 16494: case 16495: case 16499: case 16500: case 16501: case 16505: case 16506: case 16507: case 16511: case 16512: case 16513: case 16517: case 16518: case 16519: case 16523: case 16524: case 16525: case 16529: case 16530: case 16531: case 16535: case 16536: case 16537: case 16541: case 16542: case 16543: case 16547: case 16548: case 16549: case 16553: case 16554: case 16555: case 16559: case 16560: case 16561: case 16565: case 16566: case 16567: case 16571: case 16572: case 16573: case 16577: case 16578: case 16579: case 16583: case 16584: case 16585: case 16589: case 16590: case 16591: case 16595: case 16596: case 16597: case 16601: case 16602: case 16603: case 16607: case 16608: case 16609: case 16613: case 16614: case 16615: case 16619: case 16620: case 16621: case 16625: case 16626: case 16627: case 16631: case 16632: case 16633: case 16637: case 16638: case 16639: case 16643: case 16644: case 16645: case 16649: case 16650: case 16651: case 16655: case 16656: case 16657: case 16661: case 16662: case 16663: return BlockType::PolishedBlackstoneBrickWall; + case 16251: return BlockType::PolishedBlackstoneBricks; + case 16753: case 16754: case 16755: case 16756: case 16757: case 16758: case 16759: case 16760: case 16761: case 16762: case 16763: case 16764: case 16765: case 16766: case 16767: case 16768: case 16769: case 16770: case 16771: case 16772: case 16773: case 16774: case 16775: case 16776: return BlockType::PolishedBlackstoneButton; + case 16751: case 16752: return BlockType::PolishedBlackstonePressurePlate; + case 16746: case 16748: case 16750: return BlockType::PolishedBlackstoneSlab; + case 16666: case 16668: case 16670: case 16672: case 16674: case 16676: case 16678: case 16680: case 16682: case 16684: case 16686: case 16688: case 16690: case 16692: case 16694: case 16696: case 16698: case 16700: case 16702: case 16704: case 16706: case 16708: case 16710: case 16712: case 16714: case 16716: case 16718: case 16720: case 16722: case 16724: case 16726: case 16728: case 16730: case 16732: case 16734: case 16736: case 16738: case 16740: case 16742: case 16744: return BlockType::PolishedBlackstoneStairs; + case 16780: case 16781: case 16782: case 16786: case 16787: case 16788: case 16792: case 16793: case 16794: case 16798: case 16799: case 16800: case 16804: case 16805: case 16806: case 16810: case 16811: case 16812: case 16816: case 16817: case 16818: case 16822: case 16823: case 16824: case 16828: case 16829: case 16830: case 16834: case 16835: case 16836: case 16840: case 16841: case 16842: case 16846: case 16847: case 16848: case 16852: case 16853: case 16854: case 16858: case 16859: case 16860: case 16864: case 16865: case 16866: case 16870: case 16871: case 16872: case 16876: case 16877: case 16878: case 16882: case 16883: case 16884: case 16888: case 16889: case 16890: case 16894: case 16895: case 16896: case 16900: case 16901: case 16902: case 16906: case 16907: case 16908: case 16912: case 16913: case 16914: case 16918: case 16919: case 16920: case 16924: case 16925: case 16926: case 16930: case 16931: case 16932: case 16936: case 16937: case 16938: case 16942: case 16943: case 16944: case 16948: case 16949: case 16950: case 16954: case 16955: case 16956: case 16960: case 16961: case 16962: case 16966: case 16967: case 16968: case 16972: case 16973: case 16974: case 16978: case 16979: case 16980: case 16984: case 16985: case 16986: case 16990: case 16991: case 16992: case 16996: case 16997: case 16998: case 17002: case 17003: case 17004: case 17008: case 17009: case 17010: case 17014: case 17015: case 17016: case 17020: case 17021: case 17022: case 17026: case 17027: case 17028: case 17032: case 17033: case 17034: case 17038: case 17039: case 17040: case 17044: case 17045: case 17046: case 17050: case 17051: case 17052: case 17056: case 17057: case 17058: case 17062: case 17063: case 17064: case 17068: case 17069: case 17070: case 17074: case 17075: case 17076: case 17080: case 17081: case 17082: case 17086: case 17087: case 17088: case 17092: case 17093: case 17094: case 17098: case 17099: case 17100: return BlockType::PolishedBlackstoneWall; + case 5: return BlockType::PolishedDiorite; + case 10808: case 10810: case 10812: return BlockType::PolishedDioriteSlab; + case 9910: case 9912: case 9914: case 9916: case 9918: case 9920: case 9922: case 9924: case 9926: case 9928: case 9930: case 9932: case 9934: case 9936: case 9938: case 9940: case 9942: case 9944: case 9946: case 9948: case 9950: case 9952: case 9954: case 9956: case 9958: case 9960: case 9962: case 9964: case 9966: case 9968: case 9970: case 9972: case 9974: case 9976: case 9978: case 9980: case 9982: case 9984: case 9986: case 9988: return BlockType::PolishedDioriteStairs; + case 3: return BlockType::PolishedGranite; + case 10790: case 10792: case 10794: return BlockType::PolishedGraniteSlab; + case 9670: case 9672: case 9674: case 9676: case 9678: case 9680: case 9682: case 9684: case 9686: case 9688: case 9690: case 9692: case 9694: case 9696: case 9698: case 9700: case 9702: case 9704: case 9706: case 9708: case 9710: case 9712: case 9714: case 9716: case 9718: case 9720: case 9722: case 9724: case 9726: case 9728: case 9730: case 9732: case 9734: case 9736: case 9738: case 9740: case 9742: case 9744: case 9746: case 9748: return BlockType::PolishedGraniteStairs; + case 1413: return BlockType::Poppy; + case 6338: case 6339: case 6340: case 6341: case 6342: case 6343: case 6344: case 6345: return BlockType::Potatoes; + case 6310: return BlockType::PottedAcaciaSapling; + case 6316: return BlockType::PottedAllium; + case 6317: return BlockType::PottedAzureBluet; + case 9664: return BlockType::PottedBamboo; + case 6308: return BlockType::PottedBirchSapling; + case 6315: return BlockType::PottedBlueOrchid; + case 6327: return BlockType::PottedBrownMushroom; + case 6329: return BlockType::PottedCactus; + case 6323: return BlockType::PottedCornflower; + case 15834: return BlockType::PottedCrimsonFungus; + case 15836: return BlockType::PottedCrimsonRoots; + case 6313: return BlockType::PottedDandelion; + case 6311: return BlockType::PottedDarkOakSapling; + case 6328: return BlockType::PottedDeadBush; + case 6312: return BlockType::PottedFern; + case 6309: return BlockType::PottedJungleSapling; + case 6324: return BlockType::PottedLilyOfTheValley; + case 6306: return BlockType::PottedOakSapling; + case 6319: return BlockType::PottedOrangeTulip; + case 6322: return BlockType::PottedOxeyeDaisy; + case 6321: return BlockType::PottedPinkTulip; + case 6314: return BlockType::PottedPoppy; + case 6326: return BlockType::PottedRedMushroom; + case 6318: return BlockType::PottedRedTulip; + case 6307: return BlockType::PottedSpruceSapling; + case 15835: return BlockType::PottedWarpedFungus; + case 15837: return BlockType::PottedWarpedRoots; + case 6320: return BlockType::PottedWhiteTulip; + case 6325: return BlockType::PottedWitherRose; + case 1305: case 1306: case 1307: case 1308: case 1309: case 1310: case 1311: case 1312: case 1313: case 1314: case 1315: case 1316: return BlockType::PoweredRail; + case 7601: return BlockType::Prismarine; + case 7851: case 7853: case 7855: return BlockType::PrismarineBrickSlab; + case 7685: case 7687: case 7689: case 7691: case 7693: case 7695: case 7697: case 7699: case 7701: case 7703: case 7705: case 7707: case 7709: case 7711: case 7713: case 7715: case 7717: case 7719: case 7721: case 7723: case 7725: case 7727: case 7729: case 7731: case 7733: case 7735: case 7737: case 7739: case 7741: case 7743: case 7745: case 7747: case 7749: case 7751: case 7753: case 7755: case 7757: case 7759: case 7761: case 7763: return BlockType::PrismarineBrickStairs; + case 7602: return BlockType::PrismarineBricks; + case 7845: case 7847: case 7849: return BlockType::PrismarineSlab; + case 7605: case 7607: case 7609: case 7611: case 7613: case 7615: case 7617: case 7619: case 7621: case 7623: case 7625: case 7627: case 7629: case 7631: case 7633: case 7635: case 7637: case 7639: case 7641: case 7643: case 7645: case 7647: case 7649: case 7651: case 7653: case 7655: case 7657: case 7659: case 7661: case 7663: case 7665: case 7667: case 7669: case 7671: case 7673: case 7675: case 7677: case 7679: case 7681: case 7683: return BlockType::PrismarineStairs; + case 11194: case 11195: case 11196: case 11200: case 11201: case 11202: case 11206: case 11207: case 11208: case 11212: case 11213: case 11214: case 11218: case 11219: case 11220: case 11224: case 11225: case 11226: case 11230: case 11231: case 11232: case 11236: case 11237: case 11238: case 11242: case 11243: case 11244: case 11248: case 11249: case 11250: case 11254: case 11255: case 11256: case 11260: case 11261: case 11262: case 11266: case 11267: case 11268: case 11272: case 11273: case 11274: case 11278: case 11279: case 11280: case 11284: case 11285: case 11286: case 11290: case 11291: case 11292: case 11296: case 11297: case 11298: case 11302: case 11303: case 11304: case 11308: case 11309: case 11310: case 11314: case 11315: case 11316: case 11320: case 11321: case 11322: case 11326: case 11327: case 11328: case 11332: case 11333: case 11334: case 11338: case 11339: case 11340: case 11344: case 11345: case 11346: case 11350: case 11351: case 11352: case 11356: case 11357: case 11358: case 11362: case 11363: case 11364: case 11368: case 11369: case 11370: case 11374: case 11375: case 11376: case 11380: case 11381: case 11382: case 11386: case 11387: case 11388: case 11392: case 11393: case 11394: case 11398: case 11399: case 11400: case 11404: case 11405: case 11406: case 11410: case 11411: case 11412: case 11416: case 11417: case 11418: case 11422: case 11423: case 11424: case 11428: case 11429: case 11430: case 11434: case 11435: case 11436: case 11440: case 11441: case 11442: case 11446: case 11447: case 11448: case 11452: case 11453: case 11454: case 11458: case 11459: case 11460: case 11464: case 11465: case 11466: case 11470: case 11471: case 11472: case 11476: case 11477: case 11478: case 11482: case 11483: case 11484: case 11488: case 11489: case 11490: case 11494: case 11495: case 11496: case 11500: case 11501: case 11502: case 11506: case 11507: case 11508: case 11512: case 11513: case 11514: return BlockType::PrismarineWall; + case 3998: return BlockType::Pumpkin; + case 4772: case 4773: case 4774: case 4775: case 4776: case 4777: case 4778: case 4779: return BlockType::PumpkinStem; + case 8057: case 8058: case 8059: case 8060: case 8061: case 8062: case 8063: case 8064: case 8065: case 8066: case 8067: case 8068: case 8069: case 8070: case 8071: case 8072: return BlockType::PurpleBanner; + case 1209: case 1210: case 1211: case 1212: case 1213: case 1214: case 1215: case 1216: case 1217: case 1218: case 1219: case 1220: case 1221: case 1222: case 1223: case 1224: return BlockType::PurpleBed; + case 7876: return BlockType::PurpleCarpet; + case 9448: return BlockType::PurpleConcrete; + case 9464: return BlockType::PurpleConcretePowder; + case 9414: case 9415: case 9416: case 9417: return BlockType::PurpleGlazedTerracotta; + case 9338: case 9339: case 9340: case 9341: case 9342: case 9343: return BlockType::PurpleShulkerBox; + case 4105: return BlockType::PurpleStainedGlass; + case 7185: case 7186: case 7189: case 7190: case 7193: case 7194: case 7197: case 7198: case 7201: case 7202: case 7205: case 7206: case 7209: case 7210: case 7213: case 7214: return BlockType::PurpleStainedGlassPane; + case 6857: return BlockType::PurpleTerracotta; + case 8193: case 8194: case 8195: case 8196: return BlockType::PurpleWallBanner; + case 1394: return BlockType::PurpleWool; + case 9134: return BlockType::PurpurBlock; + case 9135: case 9136: case 9137: return BlockType::PurpurPillar; + case 8409: case 8411: case 8413: return BlockType::PurpurSlab; + case 9139: case 9141: case 9143: case 9145: case 9147: case 9149: case 9151: case 9153: case 9155: case 9157: case 9159: case 9161: case 9163: case 9165: case 9167: case 9169: case 9171: case 9173: case 9175: case 9177: case 9179: case 9181: case 9183: case 9185: case 9187: case 9189: case 9191: case 9193: case 9195: case 9197: case 9199: case 9201: case 9203: case 9205: case 9207: case 9209: case 9211: case 9213: case 9215: case 9217: return BlockType::PurpurStairs; + case 6738: return BlockType::QuartzBlock; + case 17103: return BlockType::QuartzBricks; + case 6740: case 6741: case 6742: return BlockType::QuartzPillar; + case 8391: case 8393: case 8395: return BlockType::QuartzSlab; + case 6744: case 6746: case 6748: case 6750: case 6752: case 6754: case 6756: case 6758: case 6760: case 6762: case 6764: case 6766: case 6768: case 6770: case 6772: case 6774: case 6776: case 6778: case 6780: case 6782: case 6784: case 6786: case 6788: case 6790: case 6792: case 6794: case 6796: case 6798: case 6800: case 6802: case 6804: case 6806: case 6808: case 6810: case 6812: case 6814: case 6816: case 6818: case 6820: case 6822: return BlockType::QuartzStairs; + case 3645: case 3646: case 3647: case 3648: case 3649: case 3650: case 3651: case 3652: case 3653: case 3654: return BlockType::Rail; + case 8121: case 8122: case 8123: case 8124: case 8125: case 8126: case 8127: case 8128: case 8129: case 8130: case 8131: case 8132: case 8133: case 8134: case 8135: case 8136: return BlockType::RedBanner; + case 1273: case 1274: case 1275: case 1276: case 1277: case 1278: case 1279: case 1280: case 1281: case 1282: case 1283: case 1284: case 1285: case 1286: case 1287: case 1288: return BlockType::RedBed; + case 7880: return BlockType::RedCarpet; + case 9452: return BlockType::RedConcrete; + case 9468: return BlockType::RedConcretePowder; + case 9430: case 9431: case 9432: case 9433: return BlockType::RedGlazedTerracotta; + case 1426: return BlockType::RedMushroom; + case 4569: case 4570: case 4571: case 4572: case 4573: case 4574: case 4575: case 4576: case 4577: case 4578: case 4579: case 4580: case 4581: case 4582: case 4583: case 4584: case 4585: case 4586: case 4587: case 4588: case 4589: case 4590: case 4591: case 4592: case 4593: case 4594: case 4595: case 4596: case 4597: case 4598: case 4599: case 4600: case 4601: case 4602: case 4603: case 4604: case 4605: case 4606: case 4607: case 4608: case 4609: case 4610: case 4611: case 4612: case 4613: case 4614: case 4615: case 4616: case 4617: case 4618: case 4619: case 4620: case 4621: case 4622: case 4623: case 4624: case 4625: case 4626: case 4627: case 4628: case 4629: case 4630: case 4631: case 4632: return BlockType::RedMushroomBlock; + case 10850: case 10852: case 10854: return BlockType::RedNetherBrickSlab; + case 10550: case 10552: case 10554: case 10556: case 10558: case 10560: case 10562: case 10564: case 10566: case 10568: case 10570: case 10572: case 10574: case 10576: case 10578: case 10580: case 10582: case 10584: case 10586: case 10588: case 10590: case 10592: case 10594: case 10596: case 10598: case 10600: case 10602: case 10604: case 10606: case 10608: case 10610: case 10612: case 10614: case 10616: case 10618: case 10620: case 10622: case 10624: case 10626: case 10628: return BlockType::RedNetherBrickStairs; + case 13462: case 13463: case 13464: case 13468: case 13469: case 13470: case 13474: case 13475: case 13476: case 13480: case 13481: case 13482: case 13486: case 13487: case 13488: case 13492: case 13493: case 13494: case 13498: case 13499: case 13500: case 13504: case 13505: case 13506: case 13510: case 13511: case 13512: case 13516: case 13517: case 13518: case 13522: case 13523: case 13524: case 13528: case 13529: case 13530: case 13534: case 13535: case 13536: case 13540: case 13541: case 13542: case 13546: case 13547: case 13548: case 13552: case 13553: case 13554: case 13558: case 13559: case 13560: case 13564: case 13565: case 13566: case 13570: case 13571: case 13572: case 13576: case 13577: case 13578: case 13582: case 13583: case 13584: case 13588: case 13589: case 13590: case 13594: case 13595: case 13596: case 13600: case 13601: case 13602: case 13606: case 13607: case 13608: case 13612: case 13613: case 13614: case 13618: case 13619: case 13620: case 13624: case 13625: case 13626: case 13630: case 13631: case 13632: case 13636: case 13637: case 13638: case 13642: case 13643: case 13644: case 13648: case 13649: case 13650: case 13654: case 13655: case 13656: case 13660: case 13661: case 13662: case 13666: case 13667: case 13668: case 13672: case 13673: case 13674: case 13678: case 13679: case 13680: case 13684: case 13685: case 13686: case 13690: case 13691: case 13692: case 13696: case 13697: case 13698: case 13702: case 13703: case 13704: case 13708: case 13709: case 13710: case 13714: case 13715: case 13716: case 13720: case 13721: case 13722: case 13726: case 13727: case 13728: case 13732: case 13733: case 13734: case 13738: case 13739: case 13740: case 13744: case 13745: case 13746: case 13750: case 13751: case 13752: case 13756: case 13757: case 13758: case 13762: case 13763: case 13764: case 13768: case 13769: case 13770: case 13774: case 13775: case 13776: case 13780: case 13781: case 13782: return BlockType::RedNetherBrickWall; + case 9255: return BlockType::RedNetherBricks; + case 67: return BlockType::RedSand; + case 8217: return BlockType::RedSandstone; + case 8397: case 8399: case 8401: return BlockType::RedSandstoneSlab; + case 8221: case 8223: case 8225: case 8227: case 8229: case 8231: case 8233: case 8235: case 8237: case 8239: case 8241: case 8243: case 8245: case 8247: case 8249: case 8251: case 8253: case 8255: case 8257: case 8259: case 8261: case 8263: case 8265: case 8267: case 8269: case 8271: case 8273: case 8275: case 8277: case 8279: case 8281: case 8283: case 8285: case 8287: case 8289: case 8291: case 8293: case 8295: case 8297: case 8299: return BlockType::RedSandstoneStairs; + case 11518: case 11519: case 11520: case 11524: case 11525: case 11526: case 11530: case 11531: case 11532: case 11536: case 11537: case 11538: case 11542: case 11543: case 11544: case 11548: case 11549: case 11550: case 11554: case 11555: case 11556: case 11560: case 11561: case 11562: case 11566: case 11567: case 11568: case 11572: case 11573: case 11574: case 11578: case 11579: case 11580: case 11584: case 11585: case 11586: case 11590: case 11591: case 11592: case 11596: case 11597: case 11598: case 11602: case 11603: case 11604: case 11608: case 11609: case 11610: case 11614: case 11615: case 11616: case 11620: case 11621: case 11622: case 11626: case 11627: case 11628: case 11632: case 11633: case 11634: case 11638: case 11639: case 11640: case 11644: case 11645: case 11646: case 11650: case 11651: case 11652: case 11656: case 11657: case 11658: case 11662: case 11663: case 11664: case 11668: case 11669: case 11670: case 11674: case 11675: case 11676: case 11680: case 11681: case 11682: case 11686: case 11687: case 11688: case 11692: case 11693: case 11694: case 11698: case 11699: case 11700: case 11704: case 11705: case 11706: case 11710: case 11711: case 11712: case 11716: case 11717: case 11718: case 11722: case 11723: case 11724: case 11728: case 11729: case 11730: case 11734: case 11735: case 11736: case 11740: case 11741: case 11742: case 11746: case 11747: case 11748: case 11752: case 11753: case 11754: case 11758: case 11759: case 11760: case 11764: case 11765: case 11766: case 11770: case 11771: case 11772: case 11776: case 11777: case 11778: case 11782: case 11783: case 11784: case 11788: case 11789: case 11790: case 11794: case 11795: case 11796: case 11800: case 11801: case 11802: case 11806: case 11807: case 11808: case 11812: case 11813: case 11814: case 11818: case 11819: case 11820: case 11824: case 11825: case 11826: case 11830: case 11831: case 11832: case 11836: case 11837: case 11838: return BlockType::RedSandstoneWall; + case 9362: case 9363: case 9364: case 9365: case 9366: case 9367: return BlockType::RedShulkerBox; + case 4109: return BlockType::RedStainedGlass; + case 7313: case 7314: case 7317: case 7318: case 7321: case 7322: case 7325: case 7326: case 7329: case 7330: case 7333: case 7334: case 7337: case 7338: case 7341: case 7342: return BlockType::RedStainedGlassPane; + case 6861: return BlockType::RedTerracotta; + case 1417: return BlockType::RedTulip; + case 8209: case 8210: case 8211: case 8212: return BlockType::RedWallBanner; + case 1398: return BlockType::RedWool; + case 6726: return BlockType::RedstoneBlock; + case 5156: case 5157: return BlockType::RedstoneLamp; + case 3885: case 3886: return BlockType::RedstoneOre; + case 3887: case 3888: return BlockType::RedstoneTorch; + case 3889: case 3890: case 3891: case 3892: case 3893: case 3894: case 3895: case 3896: return BlockType::RedstoneWallTorch; + case 2058: case 2059: case 2060: case 2061: case 2062: case 2063: case 2064: case 2065: case 2066: case 2067: case 2068: case 2069: case 2070: case 2071: case 2072: case 2073: case 2074: case 2075: case 2076: case 2077: case 2078: case 2079: case 2080: case 2081: case 2082: case 2083: case 2084: case 2085: case 2086: case 2087: case 2088: case 2089: case 2090: case 2091: case 2092: case 2093: case 2094: case 2095: case 2096: case 2097: case 2098: case 2099: case 2100: case 2101: case 2102: case 2103: case 2104: case 2105: case 2106: case 2107: case 2108: case 2109: case 2110: case 2111: case 2112: case 2113: case 2114: case 2115: case 2116: case 2117: case 2118: case 2119: case 2120: case 2121: case 2122: case 2123: case 2124: case 2125: case 2126: case 2127: case 2128: case 2129: case 2130: case 2131: case 2132: case 2133: case 2134: case 2135: case 2136: case 2137: case 2138: case 2139: case 2140: case 2141: case 2142: case 2143: case 2144: case 2145: case 2146: case 2147: case 2148: case 2149: case 2150: case 2151: case 2152: case 2153: case 2154: case 2155: case 2156: case 2157: case 2158: case 2159: case 2160: case 2161: case 2162: case 2163: case 2164: case 2165: case 2166: case 2167: case 2168: case 2169: case 2170: case 2171: case 2172: case 2173: case 2174: case 2175: case 2176: case 2177: case 2178: case 2179: case 2180: case 2181: case 2182: case 2183: case 2184: case 2185: case 2186: case 2187: case 2188: case 2189: case 2190: case 2191: case 2192: case 2193: case 2194: case 2195: case 2196: case 2197: case 2198: case 2199: case 2200: case 2201: case 2202: case 2203: case 2204: case 2205: case 2206: case 2207: case 2208: case 2209: case 2210: case 2211: case 2212: case 2213: case 2214: case 2215: case 2216: case 2217: case 2218: case 2219: case 2220: case 2221: case 2222: case 2223: case 2224: case 2225: case 2226: case 2227: case 2228: case 2229: case 2230: case 2231: case 2232: case 2233: case 2234: case 2235: case 2236: case 2237: case 2238: case 2239: case 2240: case 2241: case 2242: case 2243: case 2244: case 2245: case 2246: case 2247: case 2248: case 2249: case 2250: case 2251: case 2252: case 2253: case 2254: case 2255: case 2256: case 2257: case 2258: case 2259: case 2260: case 2261: case 2262: case 2263: case 2264: case 2265: case 2266: case 2267: case 2268: case 2269: case 2270: case 2271: case 2272: case 2273: case 2274: case 2275: case 2276: case 2277: case 2278: case 2279: case 2280: case 2281: case 2282: case 2283: case 2284: case 2285: case 2286: case 2287: case 2288: case 2289: case 2290: case 2291: case 2292: case 2293: case 2294: case 2295: case 2296: case 2297: case 2298: case 2299: case 2300: case 2301: case 2302: case 2303: case 2304: case 2305: case 2306: case 2307: case 2308: case 2309: case 2310: case 2311: case 2312: case 2313: case 2314: case 2315: case 2316: case 2317: case 2318: case 2319: case 2320: case 2321: case 2322: case 2323: case 2324: case 2325: case 2326: case 2327: case 2328: case 2329: case 2330: case 2331: case 2332: case 2333: case 2334: case 2335: case 2336: case 2337: case 2338: case 2339: case 2340: case 2341: case 2342: case 2343: case 2344: case 2345: case 2346: case 2347: case 2348: case 2349: case 2350: case 2351: case 2352: case 2353: case 2354: case 2355: case 2356: case 2357: case 2358: case 2359: case 2360: case 2361: case 2362: case 2363: case 2364: case 2365: case 2366: case 2367: case 2368: case 2369: case 2370: case 2371: case 2372: case 2373: case 2374: case 2375: case 2376: case 2377: case 2378: case 2379: case 2380: case 2381: case 2382: case 2383: case 2384: case 2385: case 2386: case 2387: case 2388: case 2389: case 2390: case 2391: case 2392: case 2393: case 2394: case 2395: case 2396: case 2397: case 2398: case 2399: case 2400: case 2401: case 2402: case 2403: case 2404: case 2405: case 2406: case 2407: case 2408: case 2409: case 2410: case 2411: case 2412: case 2413: case 2414: case 2415: case 2416: case 2417: case 2418: case 2419: case 2420: case 2421: case 2422: case 2423: case 2424: case 2425: case 2426: case 2427: case 2428: case 2429: case 2430: case 2431: case 2432: case 2433: case 2434: case 2435: case 2436: case 2437: case 2438: case 2439: case 2440: case 2441: case 2442: case 2443: case 2444: case 2445: case 2446: case 2447: case 2448: case 2449: case 2450: case 2451: case 2452: case 2453: case 2454: case 2455: case 2456: case 2457: case 2458: case 2459: case 2460: case 2461: case 2462: case 2463: case 2464: case 2465: case 2466: case 2467: case 2468: case 2469: case 2470: case 2471: case 2472: case 2473: case 2474: case 2475: case 2476: case 2477: case 2478: case 2479: case 2480: case 2481: case 2482: case 2483: case 2484: case 2485: case 2486: case 2487: case 2488: case 2489: case 2490: case 2491: case 2492: case 2493: case 2494: case 2495: case 2496: case 2497: case 2498: case 2499: case 2500: case 2501: case 2502: case 2503: case 2504: case 2505: case 2506: case 2507: case 2508: case 2509: case 2510: case 2511: case 2512: case 2513: case 2514: case 2515: case 2516: case 2517: case 2518: case 2519: case 2520: case 2521: case 2522: case 2523: case 2524: case 2525: case 2526: case 2527: case 2528: case 2529: case 2530: case 2531: case 2532: case 2533: case 2534: case 2535: case 2536: case 2537: case 2538: case 2539: case 2540: case 2541: case 2542: case 2543: case 2544: case 2545: case 2546: case 2547: case 2548: case 2549: case 2550: case 2551: case 2552: case 2553: case 2554: case 2555: case 2556: case 2557: case 2558: case 2559: case 2560: case 2561: case 2562: case 2563: case 2564: case 2565: case 2566: case 2567: case 2568: case 2569: case 2570: case 2571: case 2572: case 2573: case 2574: case 2575: case 2576: case 2577: case 2578: case 2579: case 2580: case 2581: case 2582: case 2583: case 2584: case 2585: case 2586: case 2587: case 2588: case 2589: case 2590: case 2591: case 2592: case 2593: case 2594: case 2595: case 2596: case 2597: case 2598: case 2599: case 2600: case 2601: case 2602: case 2603: case 2604: case 2605: case 2606: case 2607: case 2608: case 2609: case 2610: case 2611: case 2612: case 2613: case 2614: case 2615: case 2616: case 2617: case 2618: case 2619: case 2620: case 2621: case 2622: case 2623: case 2624: case 2625: case 2626: case 2627: case 2628: case 2629: case 2630: case 2631: case 2632: case 2633: case 2634: case 2635: case 2636: case 2637: case 2638: case 2639: case 2640: case 2641: case 2642: case 2643: case 2644: case 2645: case 2646: case 2647: case 2648: case 2649: case 2650: case 2651: case 2652: case 2653: case 2654: case 2655: case 2656: case 2657: case 2658: case 2659: case 2660: case 2661: case 2662: case 2663: case 2664: case 2665: case 2666: case 2667: case 2668: case 2669: case 2670: case 2671: case 2672: case 2673: case 2674: case 2675: case 2676: case 2677: case 2678: case 2679: case 2680: case 2681: case 2682: case 2683: case 2684: case 2685: case 2686: case 2687: case 2688: case 2689: case 2690: case 2691: case 2692: case 2693: case 2694: case 2695: case 2696: case 2697: case 2698: case 2699: case 2700: case 2701: case 2702: case 2703: case 2704: case 2705: case 2706: case 2707: case 2708: case 2709: case 2710: case 2711: case 2712: case 2713: case 2714: case 2715: case 2716: case 2717: case 2718: case 2719: case 2720: case 2721: case 2722: case 2723: case 2724: case 2725: case 2726: case 2727: case 2728: case 2729: case 2730: case 2731: case 2732: case 2733: case 2734: case 2735: case 2736: case 2737: case 2738: case 2739: case 2740: case 2741: case 2742: case 2743: case 2744: case 2745: case 2746: case 2747: case 2748: case 2749: case 2750: case 2751: case 2752: case 2753: case 2754: case 2755: case 2756: case 2757: case 2758: case 2759: case 2760: case 2761: case 2762: case 2763: case 2764: case 2765: case 2766: case 2767: case 2768: case 2769: case 2770: case 2771: case 2772: case 2773: case 2774: case 2775: case 2776: case 2777: case 2778: case 2779: case 2780: case 2781: case 2782: case 2783: case 2784: case 2785: case 2786: case 2787: case 2788: case 2789: case 2790: case 2791: case 2792: case 2793: case 2794: case 2795: case 2796: case 2797: case 2798: case 2799: case 2800: case 2801: case 2802: case 2803: case 2804: case 2805: case 2806: case 2807: case 2808: case 2809: case 2810: case 2811: case 2812: case 2813: case 2814: case 2815: case 2816: case 2817: case 2818: case 2819: case 2820: case 2821: case 2822: case 2823: case 2824: case 2825: case 2826: case 2827: case 2828: case 2829: case 2830: case 2831: case 2832: case 2833: case 2834: case 2835: case 2836: case 2837: case 2838: case 2839: case 2840: case 2841: case 2842: case 2843: case 2844: case 2845: case 2846: case 2847: case 2848: case 2849: case 2850: case 2851: case 2852: case 2853: case 2854: case 2855: case 2856: case 2857: case 2858: case 2859: case 2860: case 2861: case 2862: case 2863: case 2864: case 2865: case 2866: case 2867: case 2868: case 2869: case 2870: case 2871: case 2872: case 2873: case 2874: case 2875: case 2876: case 2877: case 2878: case 2879: case 2880: case 2881: case 2882: case 2883: case 2884: case 2885: case 2886: case 2887: case 2888: case 2889: case 2890: case 2891: case 2892: case 2893: case 2894: case 2895: case 2896: case 2897: case 2898: case 2899: case 2900: case 2901: case 2902: case 2903: case 2904: case 2905: case 2906: case 2907: case 2908: case 2909: case 2910: case 2911: case 2912: case 2913: case 2914: case 2915: case 2916: case 2917: case 2918: case 2919: case 2920: case 2921: case 2922: case 2923: case 2924: case 2925: case 2926: case 2927: case 2928: case 2929: case 2930: case 2931: case 2932: case 2933: case 2934: case 2935: case 2936: case 2937: case 2938: case 2939: case 2940: case 2941: case 2942: case 2943: case 2944: case 2945: case 2946: case 2947: case 2948: case 2949: case 2950: case 2951: case 2952: case 2953: case 2954: case 2955: case 2956: case 2957: case 2958: case 2959: case 2960: case 2961: case 2962: case 2963: case 2964: case 2965: case 2966: case 2967: case 2968: case 2969: case 2970: case 2971: case 2972: case 2973: case 2974: case 2975: case 2976: case 2977: case 2978: case 2979: case 2980: case 2981: case 2982: case 2983: case 2984: case 2985: case 2986: case 2987: case 2988: case 2989: case 2990: case 2991: case 2992: case 2993: case 2994: case 2995: case 2996: case 2997: case 2998: case 2999: case 3000: case 3001: case 3002: case 3003: case 3004: case 3005: case 3006: case 3007: case 3008: case 3009: case 3010: case 3011: case 3012: case 3013: case 3014: case 3015: case 3016: case 3017: case 3018: case 3019: case 3020: case 3021: case 3022: case 3023: case 3024: case 3025: case 3026: case 3027: case 3028: case 3029: case 3030: case 3031: case 3032: case 3033: case 3034: case 3035: case 3036: case 3037: case 3038: case 3039: case 3040: case 3041: case 3042: case 3043: case 3044: case 3045: case 3046: case 3047: case 3048: case 3049: case 3050: case 3051: case 3052: case 3053: case 3054: case 3055: case 3056: case 3057: case 3058: case 3059: case 3060: case 3061: case 3062: case 3063: case 3064: case 3065: case 3066: case 3067: case 3068: case 3069: case 3070: case 3071: case 3072: case 3073: case 3074: case 3075: case 3076: case 3077: case 3078: case 3079: case 3080: case 3081: case 3082: case 3083: case 3084: case 3085: case 3086: case 3087: case 3088: case 3089: case 3090: case 3091: case 3092: case 3093: case 3094: case 3095: case 3096: case 3097: case 3098: case 3099: case 3100: case 3101: case 3102: case 3103: case 3104: case 3105: case 3106: case 3107: case 3108: case 3109: case 3110: case 3111: case 3112: case 3113: case 3114: case 3115: case 3116: case 3117: case 3118: case 3119: case 3120: case 3121: case 3122: case 3123: case 3124: case 3125: case 3126: case 3127: case 3128: case 3129: case 3130: case 3131: case 3132: case 3133: case 3134: case 3135: case 3136: case 3137: case 3138: case 3139: case 3140: case 3141: case 3142: case 3143: case 3144: case 3145: case 3146: case 3147: case 3148: case 3149: case 3150: case 3151: case 3152: case 3153: case 3154: case 3155: case 3156: case 3157: case 3158: case 3159: case 3160: case 3161: case 3162: case 3163: case 3164: case 3165: case 3166: case 3167: case 3168: case 3169: case 3170: case 3171: case 3172: case 3173: case 3174: case 3175: case 3176: case 3177: case 3178: case 3179: case 3180: case 3181: case 3182: case 3183: case 3184: case 3185: case 3186: case 3187: case 3188: case 3189: case 3190: case 3191: case 3192: case 3193: case 3194: case 3195: case 3196: case 3197: case 3198: case 3199: case 3200: case 3201: case 3202: case 3203: case 3204: case 3205: case 3206: case 3207: case 3208: case 3209: case 3210: case 3211: case 3212: case 3213: case 3214: case 3215: case 3216: case 3217: case 3218: case 3219: case 3220: case 3221: case 3222: case 3223: case 3224: case 3225: case 3226: case 3227: case 3228: case 3229: case 3230: case 3231: case 3232: case 3233: case 3234: case 3235: case 3236: case 3237: case 3238: case 3239: case 3240: case 3241: case 3242: case 3243: case 3244: case 3245: case 3246: case 3247: case 3248: case 3249: case 3250: case 3251: case 3252: case 3253: case 3254: case 3255: case 3256: case 3257: case 3258: case 3259: case 3260: case 3261: case 3262: case 3263: case 3264: case 3265: case 3266: case 3267: case 3268: case 3269: case 3270: case 3271: case 3272: case 3273: case 3274: case 3275: case 3276: case 3277: case 3278: case 3279: case 3280: case 3281: case 3282: case 3283: case 3284: case 3285: case 3286: case 3287: case 3288: case 3289: case 3290: case 3291: case 3292: case 3293: case 3294: case 3295: case 3296: case 3297: case 3298: case 3299: case 3300: case 3301: case 3302: case 3303: case 3304: case 3305: case 3306: case 3307: case 3308: case 3309: case 3310: case 3311: case 3312: case 3313: case 3314: case 3315: case 3316: case 3317: case 3318: case 3319: case 3320: case 3321: case 3322: case 3323: case 3324: case 3325: case 3326: case 3327: case 3328: case 3329: case 3330: case 3331: case 3332: case 3333: case 3334: case 3335: case 3336: case 3337: case 3338: case 3339: case 3340: case 3341: case 3342: case 3343: case 3344: case 3345: case 3346: case 3347: case 3348: case 3349: case 3350: case 3351: case 3352: case 3353: return BlockType::RedstoneWire; + case 4031: case 4032: case 4033: case 4034: case 4035: case 4036: case 4037: case 4038: case 4039: case 4040: case 4041: case 4042: case 4043: case 4044: case 4045: case 4046: case 4047: case 4048: case 4049: case 4050: case 4051: case 4052: case 4053: case 4054: case 4055: case 4056: case 4057: case 4058: case 4059: case 4060: case 4061: case 4062: case 4063: case 4064: case 4065: case 4066: case 4067: case 4068: case 4069: case 4070: case 4071: case 4072: case 4073: case 4074: case 4075: case 4076: case 4077: case 4078: case 4079: case 4080: case 4081: case 4082: case 4083: case 4084: case 4085: case 4086: case 4087: case 4088: case 4089: case 4090: case 4091: case 4092: case 4093: case 4094: return BlockType::Repeater; + case 9225: case 9226: case 9227: case 9228: case 9229: case 9230: case 9231: case 9232: case 9233: case 9234: case 9235: case 9236: return BlockType::RepeatingCommandBlock; + case 15829: case 15830: case 15831: case 15832: case 15833: return BlockType::RespawnAnchor; + case 7889: case 7890: return BlockType::RoseBush; + case 66: return BlockType::Sand; + case 246: return BlockType::Sandstone; + case 8349: case 8351: case 8353: return BlockType::SandstoneSlab; + case 5171: case 5173: case 5175: case 5177: case 5179: case 5181: case 5183: case 5185: case 5187: case 5189: case 5191: case 5193: case 5195: case 5197: case 5199: case 5201: case 5203: case 5205: case 5207: case 5209: case 5211: case 5213: case 5215: case 5217: case 5219: case 5221: case 5223: case 5225: case 5227: case 5229: case 5231: case 5233: case 5235: case 5237: case 5239: case 5241: case 5243: case 5245: case 5247: case 5249: return BlockType::SandstoneStairs; + case 13786: case 13787: case 13788: case 13792: case 13793: case 13794: case 13798: case 13799: case 13800: case 13804: case 13805: case 13806: case 13810: case 13811: case 13812: case 13816: case 13817: case 13818: case 13822: case 13823: case 13824: case 13828: case 13829: case 13830: case 13834: case 13835: case 13836: case 13840: case 13841: case 13842: case 13846: case 13847: case 13848: case 13852: case 13853: case 13854: case 13858: case 13859: case 13860: case 13864: case 13865: case 13866: case 13870: case 13871: case 13872: case 13876: case 13877: case 13878: case 13882: case 13883: case 13884: case 13888: case 13889: case 13890: case 13894: case 13895: case 13896: case 13900: case 13901: case 13902: case 13906: case 13907: case 13908: case 13912: case 13913: case 13914: case 13918: case 13919: case 13920: case 13924: case 13925: case 13926: case 13930: case 13931: case 13932: case 13936: case 13937: case 13938: case 13942: case 13943: case 13944: case 13948: case 13949: case 13950: case 13954: case 13955: case 13956: case 13960: case 13961: case 13962: case 13966: case 13967: case 13968: case 13972: case 13973: case 13974: case 13978: case 13979: case 13980: case 13984: case 13985: case 13986: case 13990: case 13991: case 13992: case 13996: case 13997: case 13998: case 14002: case 14003: case 14004: case 14008: case 14009: case 14010: case 14014: case 14015: case 14016: case 14020: case 14021: case 14022: case 14026: case 14027: case 14028: case 14032: case 14033: case 14034: case 14038: case 14039: case 14040: case 14044: case 14045: case 14046: case 14050: case 14051: case 14052: case 14056: case 14057: case 14058: case 14062: case 14063: case 14064: case 14068: case 14069: case 14070: case 14074: case 14075: case 14076: case 14080: case 14081: case 14082: case 14086: case 14087: case 14088: case 14092: case 14093: case 14094: case 14098: case 14099: case 14100: case 14104: case 14105: case 14106: return BlockType::SandstoneWall; + case 14756: case 14758: case 14760: case 14762: case 14764: case 14766: case 14768: case 14770: case 14772: case 14774: case 14776: case 14778: case 14780: case 14782: case 14784: case 14786: return BlockType::Scaffolding; + case 7862: return BlockType::SeaLantern; + case 9641: case 9643: case 9645: case 9647: return BlockType::SeaPickle; + case 1345: return BlockType::Seagrass; + case 14989: return BlockType::Shroomlight; + case 9272: case 9273: case 9274: case 9275: case 9276: case 9277: return BlockType::ShulkerBox; + case 6490: case 6491: case 6492: case 6493: case 6494: case 6495: case 6496: case 6497: case 6498: case 6499: case 6500: case 6501: case 6502: case 6503: case 6504: case 6505: return BlockType::SkeletonSkull; + case 6506: case 6507: case 6508: case 6509: return BlockType::SkeletonWallSkull; + case 7535: return BlockType::SlimeBlock; + case 14849: return BlockType::SmithingTable; + case 14803: case 14804: case 14805: case 14806: case 14807: case 14808: case 14809: case 14810: return BlockType::Smoker; + case 8416: return BlockType::SmoothQuartz; + case 10832: case 10834: case 10836: return BlockType::SmoothQuartzSlab; + case 10310: case 10312: case 10314: case 10316: case 10318: case 10320: case 10322: case 10324: case 10326: case 10328: case 10330: case 10332: case 10334: case 10336: case 10338: case 10340: case 10342: case 10344: case 10346: case 10348: case 10350: case 10352: case 10354: case 10356: case 10358: case 10360: case 10362: case 10364: case 10366: case 10368: case 10370: case 10372: case 10374: case 10376: case 10378: case 10380: case 10382: case 10384: case 10386: case 10388: return BlockType::SmoothQuartzStairs; + case 8417: return BlockType::SmoothRedSandstone; + case 10796: case 10798: case 10800: return BlockType::SmoothRedSandstoneSlab; + case 9750: case 9752: case 9754: case 9756: case 9758: case 9760: case 9762: case 9764: case 9766: case 9768: case 9770: case 9772: case 9774: case 9776: case 9778: case 9780: case 9782: case 9784: case 9786: case 9788: case 9790: case 9792: case 9794: case 9796: case 9798: case 9800: case 9802: case 9804: case 9806: case 9808: case 9810: case 9812: case 9814: case 9816: case 9818: case 9820: case 9822: case 9824: case 9826: case 9828: return BlockType::SmoothRedSandstoneStairs; + case 8415: return BlockType::SmoothSandstone; + case 10826: case 10828: case 10830: return BlockType::SmoothSandstoneSlab; + case 10230: case 10232: case 10234: case 10236: case 10238: case 10240: case 10242: case 10244: case 10246: case 10248: case 10250: case 10252: case 10254: case 10256: case 10258: case 10260: case 10262: case 10264: case 10266: case 10268: case 10270: case 10272: case 10274: case 10276: case 10278: case 10280: case 10282: case 10284: case 10286: case 10288: case 10290: case 10292: case 10294: case 10296: case 10298: case 10300: case 10302: case 10304: case 10306: case 10308: return BlockType::SmoothSandstoneStairs; + case 8414: return BlockType::SmoothStone; + case 8343: case 8345: case 8347: return BlockType::SmoothStoneSlab; + case 3921: case 3922: case 3923: case 3924: case 3925: case 3926: case 3927: case 3928: return BlockType::Snow; + case 3930: return BlockType::SnowBlock; + case 14923: case 14925: case 14927: case 14929: case 14931: case 14933: case 14935: case 14937: case 14939: case 14941: case 14943: case 14945: case 14947: case 14949: case 14951: case 14953: return BlockType::SoulCampfire; + case 1952: return BlockType::SoulFire; + case 14888: case 14889: return BlockType::SoulLantern; + case 4000: return BlockType::SoulSand; + case 4001: return BlockType::SoulSoil; + case 4008: return BlockType::SoulTorch; + case 4009: case 4010: case 4011: case 4012: return BlockType::SoulWallTorch; + case 1953: return BlockType::Spawner; + case 229: return BlockType::Sponge; + case 6370: case 6371: case 6372: case 6373: case 6374: case 6375: case 6376: case 6377: case 6378: case 6379: case 6380: case 6381: case 6382: case 6383: case 6384: case 6385: case 6386: case 6387: case 6388: case 6389: case 6390: case 6391: case 6392: case 6393: return BlockType::SpruceButton; + case 8738: case 8739: case 8740: case 8741: case 8742: case 8743: case 8744: case 8745: case 8746: case 8747: case 8748: case 8749: case 8750: case 8751: case 8752: case 8753: case 8754: case 8755: case 8756: case 8757: case 8758: case 8759: case 8760: case 8761: case 8762: case 8763: case 8764: case 8765: case 8766: case 8767: case 8768: case 8769: case 8770: case 8771: case 8772: case 8773: case 8774: case 8775: case 8776: case 8777: case 8778: case 8779: case 8780: case 8781: case 8782: case 8783: case 8784: case 8785: case 8786: case 8787: case 8788: case 8789: case 8790: case 8791: case 8792: case 8793: case 8794: case 8795: case 8796: case 8797: case 8798: case 8799: case 8800: case 8801: return BlockType::SpruceDoor; + case 8580: case 8581: case 8584: case 8585: case 8588: case 8589: case 8592: case 8593: case 8596: case 8597: case 8600: case 8601: case 8604: case 8605: case 8608: case 8609: return BlockType::SpruceFence; + case 8418: case 8419: case 8420: case 8421: case 8422: case 8423: case 8424: case 8425: case 8426: case 8427: case 8428: case 8429: case 8430: case 8431: case 8432: case 8433: case 8434: case 8435: case 8436: case 8437: case 8438: case 8439: case 8440: case 8441: case 8442: case 8443: case 8444: case 8445: case 8446: case 8447: case 8448: case 8449: return BlockType::SpruceFenceGate; + case 159: case 160: case 161: case 162: case 163: case 164: case 165: case 166: case 167: case 168: case 169: case 170: case 171: case 172: return BlockType::SpruceLeaves; + case 76: case 77: case 78: return BlockType::SpruceLog; + case 16: return BlockType::SprucePlanks; + case 3875: case 3876: return BlockType::SprucePressurePlate; + case 23: case 24: return BlockType::SpruceSapling; + case 3414: case 3416: case 3418: case 3420: case 3422: case 3424: case 3426: case 3428: case 3430: case 3432: case 3434: case 3436: case 3438: case 3440: case 3442: case 3444: return BlockType::SpruceSign; + case 8307: case 8309: case 8311: return BlockType::SpruceSlab; + case 5405: case 5407: case 5409: case 5411: case 5413: case 5415: case 5417: case 5419: case 5421: case 5423: case 5425: case 5427: case 5429: case 5431: case 5433: case 5435: case 5437: case 5439: case 5441: case 5443: case 5445: case 5447: case 5449: case 5451: case 5453: case 5455: case 5457: case 5459: case 5461: case 5463: case 5465: case 5467: case 5469: case 5471: case 5473: case 5475: case 5477: case 5479: case 5481: case 5483: return BlockType::SpruceStairs; + case 4176: case 4178: case 4180: case 4182: case 4184: case 4186: case 4188: case 4190: case 4192: case 4194: case 4196: case 4198: case 4200: case 4202: case 4204: case 4206: case 4208: case 4210: case 4212: case 4214: case 4216: case 4218: case 4220: case 4222: case 4224: case 4226: case 4228: case 4230: case 4232: case 4234: case 4236: case 4238: return BlockType::SpruceTrapdoor; + case 3744: case 3746: case 3748: case 3750: return BlockType::SpruceWallSign; + case 112: case 113: case 114: return BlockType::SpruceWood; + case 1329: case 1330: case 1331: case 1332: case 1333: case 1334: case 1335: case 1336: case 1337: case 1338: case 1339: case 1340: return BlockType::StickyPiston; + case 1: return BlockType::Stone; + case 8379: case 8381: case 8383: return BlockType::StoneBrickSlab; + case 4933: case 4935: case 4937: case 4939: case 4941: case 4943: case 4945: case 4947: case 4949: case 4951: case 4953: case 4955: case 4957: case 4959: case 4961: case 4963: case 4965: case 4967: case 4969: case 4971: case 4973: case 4975: case 4977: case 4979: case 4981: case 4983: case 4985: case 4987: case 4989: case 4991: case 4993: case 4995: case 4997: case 4999: case 5001: case 5003: case 5005: case 5007: case 5009: case 5011: return BlockType::StoneBrickStairs; + case 12490: case 12491: case 12492: case 12496: case 12497: case 12498: case 12502: case 12503: case 12504: case 12508: case 12509: case 12510: case 12514: case 12515: case 12516: case 12520: case 12521: case 12522: case 12526: case 12527: case 12528: case 12532: case 12533: case 12534: case 12538: case 12539: case 12540: case 12544: case 12545: case 12546: case 12550: case 12551: case 12552: case 12556: case 12557: case 12558: case 12562: case 12563: case 12564: case 12568: case 12569: case 12570: case 12574: case 12575: case 12576: case 12580: case 12581: case 12582: case 12586: case 12587: case 12588: case 12592: case 12593: case 12594: case 12598: case 12599: case 12600: case 12604: case 12605: case 12606: case 12610: case 12611: case 12612: case 12616: case 12617: case 12618: case 12622: case 12623: case 12624: case 12628: case 12629: case 12630: case 12634: case 12635: case 12636: case 12640: case 12641: case 12642: case 12646: case 12647: case 12648: case 12652: case 12653: case 12654: case 12658: case 12659: case 12660: case 12664: case 12665: case 12666: case 12670: case 12671: case 12672: case 12676: case 12677: case 12678: case 12682: case 12683: case 12684: case 12688: case 12689: case 12690: case 12694: case 12695: case 12696: case 12700: case 12701: case 12702: case 12706: case 12707: case 12708: case 12712: case 12713: case 12714: case 12718: case 12719: case 12720: case 12724: case 12725: case 12726: case 12730: case 12731: case 12732: case 12736: case 12737: case 12738: case 12742: case 12743: case 12744: case 12748: case 12749: case 12750: case 12754: case 12755: case 12756: case 12760: case 12761: case 12762: case 12766: case 12767: case 12768: case 12772: case 12773: case 12774: case 12778: case 12779: case 12780: case 12784: case 12785: case 12786: case 12790: case 12791: case 12792: case 12796: case 12797: case 12798: case 12802: case 12803: case 12804: case 12808: case 12809: case 12810: return BlockType::StoneBrickWall; + case 4495: return BlockType::StoneBricks; + case 3897: case 3898: case 3899: case 3900: case 3901: case 3902: case 3903: case 3904: case 3905: case 3906: case 3907: case 3908: case 3909: case 3910: case 3911: case 3912: case 3913: case 3914: case 3915: case 3916: case 3917: case 3918: case 3919: case 3920: return BlockType::StoneButton; + case 3807: case 3808: return BlockType::StonePressurePlate; + case 8337: case 8339: case 8341: return BlockType::StoneSlab; + case 10150: case 10152: case 10154: case 10156: case 10158: case 10160: case 10162: case 10164: case 10166: case 10168: case 10170: case 10172: case 10174: case 10176: case 10178: case 10180: case 10182: case 10184: case 10186: case 10188: case 10190: case 10192: case 10194: case 10196: case 10198: case 10200: case 10202: case 10204: case 10206: case 10208: case 10210: case 10212: case 10214: case 10216: case 10218: case 10220: case 10222: case 10224: case 10226: case 10228: return BlockType::StoneStairs; + case 14850: case 14851: case 14852: case 14853: return BlockType::Stonecutter; + case 100: case 101: case 102: return BlockType::StrippedAcaciaLog; + case 139: case 140: case 141: return BlockType::StrippedAcaciaWood; + case 94: case 95: case 96: return BlockType::StrippedBirchLog; + case 133: case 134: case 135: return BlockType::StrippedBirchWood; + case 14984: case 14985: case 14986: return BlockType::StrippedCrimsonHyphae; + case 14978: case 14979: case 14980: return BlockType::StrippedCrimsonStem; + case 103: case 104: case 105: return BlockType::StrippedDarkOakLog; + case 142: case 143: case 144: return BlockType::StrippedDarkOakWood; + case 97: case 98: case 99: return BlockType::StrippedJungleLog; + case 136: case 137: case 138: return BlockType::StrippedJungleWood; + case 106: case 107: case 108: return BlockType::StrippedOakLog; + case 127: case 128: case 129: return BlockType::StrippedOakWood; + case 91: case 92: case 93: return BlockType::StrippedSpruceLog; + case 130: case 131: case 132: return BlockType::StrippedSpruceWood; + case 14967: case 14968: case 14969: return BlockType::StrippedWarpedHyphae; + case 14961: case 14962: case 14963: return BlockType::StrippedWarpedStem; + case 15735: case 15736: case 15737: case 15738: return BlockType::StructureBlock; + case 9259: return BlockType::StructureVoid; + case 3948: case 3949: case 3950: case 3951: case 3952: case 3953: case 3954: case 3955: case 3956: case 3957: case 3958: case 3959: case 3960: case 3961: case 3962: case 3963: return BlockType::SugarCane; + case 7885: case 7886: return BlockType::Sunflower; + case 14954: case 14955: case 14956: case 14957: return BlockType::SweetBerryBush; + case 1430: case 1431: return BlockType::TNT; + case 7893: case 7894: return BlockType::TallGrass; + case 1346: case 1347: return BlockType::TallSeagrass; + case 15760: case 15761: case 15762: case 15763: case 15764: case 15765: case 15766: case 15767: case 15768: case 15769: case 15770: case 15771: case 15772: case 15773: case 15774: case 15775: return BlockType::Target; + case 7882: return BlockType::Terracotta; + case 1435: return BlockType::Torch; + case 6623: case 6625: case 6627: case 6629: case 6631: case 6633: case 6635: case 6637: case 6639: case 6641: case 6643: case 6645: return BlockType::TrappedChest; + case 5275: case 5276: case 5277: case 5278: case 5279: case 5280: case 5281: case 5282: case 5283: case 5284: case 5285: case 5286: case 5287: case 5288: case 5289: case 5290: case 5291: case 5292: case 5293: case 5294: case 5295: case 5296: case 5297: case 5298: case 5299: case 5300: case 5301: case 5302: case 5303: case 5304: case 5305: case 5306: case 5307: case 5308: case 5309: case 5310: case 5311: case 5312: case 5313: case 5314: case 5315: case 5316: case 5317: case 5318: case 5319: case 5320: case 5321: case 5322: case 5323: case 5324: case 5325: case 5326: case 5327: case 5328: case 5329: case 5330: case 5331: case 5332: case 5333: case 5334: case 5335: case 5336: case 5337: case 5338: case 5339: case 5340: case 5341: case 5342: case 5343: case 5344: case 5345: case 5346: case 5347: case 5348: case 5349: case 5350: case 5351: case 5352: case 5353: case 5354: case 5355: case 5356: case 5357: case 5358: case 5359: case 5360: case 5361: case 5362: case 5363: case 5364: case 5365: case 5366: case 5367: case 5368: case 5369: case 5370: case 5371: case 5372: case 5373: case 5374: case 5375: case 5376: case 5377: case 5378: case 5379: case 5380: case 5381: case 5382: case 5383: case 5384: case 5385: case 5386: case 5387: case 5388: case 5389: case 5390: case 5391: case 5392: case 5393: case 5394: case 5395: case 5396: case 5397: case 5398: case 5399: case 5400: case 5401: case 5402: return BlockType::Tripwire; + case 5259: case 5260: case 5261: case 5262: case 5263: case 5264: case 5265: case 5266: case 5267: case 5268: case 5269: case 5270: case 5271: case 5272: case 5273: case 5274: return BlockType::TripwireHook; + case 9531: return BlockType::TubeCoral; + case 9515: return BlockType::TubeCoralBlock; + case 9551: return BlockType::TubeCoralFan; + case 9601: case 9603: case 9605: case 9607: return BlockType::TubeCoralWallFan; + case 9498: case 9499: case 9500: case 9501: case 9502: case 9503: case 9504: case 9505: case 9506: case 9507: case 9508: case 9509: return BlockType::TurtleEgg; + case 15017: case 15018: case 15019: case 15020: case 15021: case 15022: case 15023: case 15024: case 15025: case 15026: case 15027: case 15028: case 15029: case 15030: case 15031: case 15032: case 15033: case 15034: case 15035: case 15036: case 15037: case 15038: case 15039: case 15040: case 15041: case 15042: return BlockType::TwistingVines; + case 15043: return BlockType::TwistingVinesPlant; + case 4788: case 4789: case 4790: case 4791: case 4792: case 4793: case 4794: case 4795: case 4796: case 4797: case 4798: case 4799: case 4800: case 4801: case 4802: case 4803: case 4804: case 4805: case 4806: case 4807: case 4808: case 4809: case 4810: case 4811: case 4812: case 4813: case 4814: case 4815: case 4816: case 4817: case 4818: case 4819: return BlockType::Vine; + case 9665: return BlockType::VoidAir; + case 1436: case 1437: case 1438: case 1439: return BlockType::WallTorch; + case 15503: case 15504: case 15505: case 15506: case 15507: case 15508: case 15509: case 15510: case 15511: case 15512: case 15513: case 15514: case 15515: case 15516: case 15517: case 15518: case 15519: case 15520: case 15521: case 15522: case 15523: case 15524: case 15525: case 15526: return BlockType::WarpedButton; + case 15591: case 15592: case 15593: case 15594: case 15595: case 15596: case 15597: case 15598: case 15599: case 15600: case 15601: case 15602: case 15603: case 15604: case 15605: case 15606: case 15607: case 15608: case 15609: case 15610: case 15611: case 15612: case 15613: case 15614: case 15615: case 15616: case 15617: case 15618: case 15619: case 15620: case 15621: case 15622: case 15623: case 15624: case 15625: case 15626: case 15627: case 15628: case 15629: case 15630: case 15631: case 15632: case 15633: case 15634: case 15635: case 15636: case 15637: case 15638: case 15639: case 15640: case 15641: case 15642: case 15643: case 15644: case 15645: case 15646: case 15647: case 15648: case 15649: case 15650: case 15651: case 15652: case 15653: case 15654: return BlockType::WarpedDoor; + case 15097: case 15098: case 15101: case 15102: case 15105: case 15106: case 15109: case 15110: case 15113: case 15114: case 15117: case 15118: case 15121: case 15122: case 15125: case 15126: return BlockType::WarpedFence; + case 15287: case 15288: case 15289: case 15290: case 15291: case 15292: case 15293: case 15294: case 15295: case 15296: case 15297: case 15298: case 15299: case 15300: case 15301: case 15302: case 15303: case 15304: case 15305: case 15306: case 15307: case 15308: case 15309: case 15310: case 15311: case 15312: case 15313: case 15314: case 15315: case 15316: case 15317: case 15318: return BlockType::WarpedFenceGate; + case 14971: return BlockType::WarpedFungus; + case 14964: case 14965: case 14966: return BlockType::WarpedHyphae; + case 14970: return BlockType::WarpedNylium; + case 15046: return BlockType::WarpedPlanks; + case 15061: case 15062: return BlockType::WarpedPressurePlate; + case 14973: return BlockType::WarpedRoots; + case 15688: case 15690: case 15692: case 15694: case 15696: case 15698: case 15700: case 15702: case 15704: case 15706: case 15708: case 15710: case 15712: case 15714: case 15716: case 15718: return BlockType::WarpedSign; + case 15054: case 15056: case 15058: return BlockType::WarpedSlab; + case 15400: case 15402: case 15404: case 15406: case 15408: case 15410: case 15412: case 15414: case 15416: case 15418: case 15420: case 15422: case 15424: case 15426: case 15428: case 15430: case 15432: case 15434: case 15436: case 15438: case 15440: case 15442: case 15444: case 15446: case 15448: case 15450: case 15452: case 15454: case 15456: case 15458: case 15460: case 15462: case 15464: case 15466: case 15468: case 15470: case 15472: case 15474: case 15476: case 15478: return BlockType::WarpedStairs; + case 14958: case 14959: case 14960: return BlockType::WarpedStem; + case 15192: case 15194: case 15196: case 15198: case 15200: case 15202: case 15204: case 15206: case 15208: case 15210: case 15212: case 15214: case 15216: case 15218: case 15220: case 15222: case 15224: case 15226: case 15228: case 15230: case 15232: case 15234: case 15236: case 15238: case 15240: case 15242: case 15244: case 15246: case 15248: case 15250: case 15252: case 15254: return BlockType::WarpedTrapdoor; + case 15728: case 15730: case 15732: case 15734: return BlockType::WarpedWallSign; + case 14972: return BlockType::WarpedWartBlock; + case 34: case 35: case 36: case 37: case 38: case 39: case 40: case 41: case 42: case 43: case 44: case 45: case 46: case 47: case 48: case 49: return BlockType::Water; + case 14990: case 14991: case 14992: case 14993: case 14994: case 14995: case 14996: case 14997: case 14998: case 14999: case 15000: case 15001: case 15002: case 15003: case 15004: case 15005: case 15006: case 15007: case 15008: case 15009: case 15010: case 15011: case 15012: case 15013: case 15014: case 15015: return BlockType::WeepingVines; + case 15016: return BlockType::WeepingVinesPlant; + case 230: return BlockType::WetSponge; + case 3357: case 3358: case 3359: case 3360: case 3361: case 3362: case 3363: case 3364: return BlockType::Wheat; + case 7897: case 7898: case 7899: case 7900: case 7901: case 7902: case 7903: case 7904: case 7905: case 7906: case 7907: case 7908: case 7909: case 7910: case 7911: case 7912: return BlockType::WhiteBanner; + case 1049: case 1050: case 1051: case 1052: case 1053: case 1054: case 1055: case 1056: case 1057: case 1058: case 1059: case 1060: case 1061: case 1062: case 1063: case 1064: return BlockType::WhiteBed; + case 7866: return BlockType::WhiteCarpet; + case 9438: return BlockType::WhiteConcrete; + case 9454: return BlockType::WhiteConcretePowder; + case 9374: case 9375: case 9376: case 9377: return BlockType::WhiteGlazedTerracotta; + case 9278: case 9279: case 9280: case 9281: case 9282: case 9283: return BlockType::WhiteShulkerBox; + case 4095: return BlockType::WhiteStainedGlass; + case 6865: case 6866: case 6869: case 6870: case 6873: case 6874: case 6877: case 6878: case 6881: case 6882: case 6885: case 6886: case 6889: case 6890: case 6893: case 6894: return BlockType::WhiteStainedGlassPane; + case 6847: return BlockType::WhiteTerracotta; + case 1419: return BlockType::WhiteTulip; + case 8153: case 8154: case 8155: case 8156: return BlockType::WhiteWallBanner; + case 1384: return BlockType::WhiteWool; + case 1423: return BlockType::WitherRose; + case 6510: case 6511: case 6512: case 6513: case 6514: case 6515: case 6516: case 6517: case 6518: case 6519: case 6520: case 6521: case 6522: case 6523: case 6524: case 6525: return BlockType::WitherSkeletonSkull; + case 6526: case 6527: case 6528: case 6529: return BlockType::WitherSkeletonWallSkull; + case 7961: case 7962: case 7963: case 7964: case 7965: case 7966: case 7967: case 7968: case 7969: case 7970: case 7971: case 7972: case 7973: case 7974: case 7975: case 7976: return BlockType::YellowBanner; + case 1113: case 1114: case 1115: case 1116: case 1117: case 1118: case 1119: case 1120: case 1121: case 1122: case 1123: case 1124: case 1125: case 1126: case 1127: case 1128: return BlockType::YellowBed; + case 7870: return BlockType::YellowCarpet; + case 9442: return BlockType::YellowConcrete; + case 9458: return BlockType::YellowConcretePowder; + case 9390: case 9391: case 9392: case 9393: return BlockType::YellowGlazedTerracotta; + case 9302: case 9303: case 9304: case 9305: case 9306: case 9307: return BlockType::YellowShulkerBox; + case 4099: return BlockType::YellowStainedGlass; + case 6993: case 6994: case 6997: case 6998: case 7001: case 7002: case 7005: case 7006: case 7009: case 7010: case 7013: case 7014: case 7017: case 7018: case 7021: case 7022: return BlockType::YellowStainedGlassPane; + case 6851: return BlockType::YellowTerracotta; + case 8169: case 8170: case 8171: case 8172: return BlockType::YellowWallBanner; + case 1388: return BlockType::YellowWool; + case 6530: case 6531: case 6532: case 6533: case 6534: case 6535: case 6536: case 6537: case 6538: case 6539: case 6540: case 6541: case 6542: case 6543: case 6544: case 6545: return BlockType::ZombieHead; + default: return BlockType::ZombieWallHead; + } +} diff --git a/src/Registries/BlockStates.h b/src/Registries/BlockStates.h new file mode 100644 index 000000000..4419fc896 --- /dev/null +++ b/src/Registries/BlockStates.h @@ -0,0 +1,25485 @@ +#pragma once + +#include "Globals.h" +#include "BlockState.h" +#include "Defines.h" + +namespace Block +{ + namespace AcaciaButton + { + enum class Face + { + Floor, + Wall, + Ceiling + }; + constexpr BlockState AcaciaButton(const enum Face Face, const eBlockFace Facing, const bool Powered) + { + if (Face == Face::Floor) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 6442; + else return 6443; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 6444; + else return 6445; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 6446; + else return 6447; + else + if (Powered) return 6448; + else return 6449; + else if (Face == Face::Wall) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 6450; + else return 6451; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 6452; + else return 6453; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 6454; + else return 6455; + else + if (Powered) return 6456; + else return 6457; + else + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 6458; + else return 6459; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 6460; + else return 6461; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 6462; + else return 6463; + else + if (Powered) return 6464; + else return 6465; + } + BlockState AcaciaButton(); + enum Face Face(BlockState Block); + eBlockFace Facing(BlockState Block); + bool Powered(BlockState Block); + } + namespace AcaciaDoor + { + enum class Half + { + Upper, + Lower + }; + enum class Hinge + { + Left, + Right + }; + constexpr BlockState AcaciaDoor(const eBlockFace Facing, const enum Half Half, const enum Hinge Hinge, const bool Open, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8930; + else return 8931; + else + if (Powered) return 8932; + else return 8933; + else + if (Open) + if (Powered) return 8934; + else return 8935; + else + if (Powered) return 8936; + else return 8937; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8938; + else return 8939; + else + if (Powered) return 8940; + else return 8941; + else + if (Open) + if (Powered) return 8942; + else return 8943; + else + if (Powered) return 8944; + else return 8945; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8946; + else return 8947; + else + if (Powered) return 8948; + else return 8949; + else + if (Open) + if (Powered) return 8950; + else return 8951; + else + if (Powered) return 8952; + else return 8953; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8954; + else return 8955; + else + if (Powered) return 8956; + else return 8957; + else + if (Open) + if (Powered) return 8958; + else return 8959; + else + if (Powered) return 8960; + else return 8961; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8962; + else return 8963; + else + if (Powered) return 8964; + else return 8965; + else + if (Open) + if (Powered) return 8966; + else return 8967; + else + if (Powered) return 8968; + else return 8969; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8970; + else return 8971; + else + if (Powered) return 8972; + else return 8973; + else + if (Open) + if (Powered) return 8974; + else return 8975; + else + if (Powered) return 8976; + else return 8977; + else + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8978; + else return 8979; + else + if (Powered) return 8980; + else return 8981; + else + if (Open) + if (Powered) return 8982; + else return 8983; + else + if (Powered) return 8984; + else return 8985; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8986; + else return 8987; + else + if (Powered) return 8988; + else return 8989; + else + if (Open) + if (Powered) return 8990; + else return 8991; + else + if (Powered) return 8992; + else return 8993; + } + BlockState AcaciaDoor(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Hinge Hinge(BlockState Block); + bool Open(BlockState Block); + bool Powered(BlockState Block); + } + namespace AcaciaFence + { + constexpr BlockState AcaciaFence(const bool East, const bool North, const bool South, const bool West) + { + if (East) + if (North) + if (South) + if (West) return 8676; + else return 8677; + else + if (West) return 8680; + else return 8681; + else + if (South) + if (West) return 8684; + else return 8685; + else + if (West) return 8688; + else return 8689; + else + if (North) + if (South) + if (West) return 8692; + else return 8693; + else + if (West) return 8696; + else return 8697; + else + if (South) + if (West) return 8700; + else return 8701; + else + if (West) return 8704; + else return 8705; + } + BlockState AcaciaFence(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace AcaciaFenceGate + { + constexpr BlockState AcaciaFenceGate(const eBlockFace Facing, const bool InWall, const bool Open, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (InWall) + if (Open) + if (Powered) return 8514; + else return 8515; + else + if (Powered) return 8516; + else return 8517; + else + if (Open) + if (Powered) return 8518; + else return 8519; + else + if (Powered) return 8520; + else return 8521; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (InWall) + if (Open) + if (Powered) return 8522; + else return 8523; + else + if (Powered) return 8524; + else return 8525; + else + if (Open) + if (Powered) return 8526; + else return 8527; + else + if (Powered) return 8528; + else return 8529; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (InWall) + if (Open) + if (Powered) return 8530; + else return 8531; + else + if (Powered) return 8532; + else return 8533; + else + if (Open) + if (Powered) return 8534; + else return 8535; + else + if (Powered) return 8536; + else return 8537; + else + if (InWall) + if (Open) + if (Powered) return 8538; + else return 8539; + else + if (Powered) return 8540; + else return 8541; + else + if (Open) + if (Powered) return 8542; + else return 8543; + else + if (Powered) return 8544; + else return 8545; + } + BlockState AcaciaFenceGate(); + eBlockFace Facing(BlockState Block); + bool InWall(BlockState Block); + bool Open(BlockState Block); + bool Powered(BlockState Block); + } + namespace AcaciaLeaves + { + constexpr BlockState AcaciaLeaves(const unsigned char Distance, const bool Persistent) + { + if (Distance == 1) + if (Persistent) return 201; + else return 202; + else if (Distance == 2) + if (Persistent) return 203; + else return 204; + else if (Distance == 3) + if (Persistent) return 205; + else return 206; + else if (Distance == 4) + if (Persistent) return 207; + else return 208; + else if (Distance == 5) + if (Persistent) return 209; + else return 210; + else if (Distance == 6) + if (Persistent) return 211; + else return 212; + else + if (Persistent) return 213; + else return 214; + } + BlockState AcaciaLeaves(); + unsigned char Distance(BlockState Block); + bool Persistent(BlockState Block); + } + namespace AcaciaLog + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState AcaciaLog(const enum Axis Axis) + { + if (Axis == Axis::X) return 85; + else if (Axis == Axis::Y) return 86; + else return 87; + } + BlockState AcaciaLog(); + enum Axis Axis(BlockState Block); + } + namespace AcaciaPlanks + { + constexpr BlockState AcaciaPlanks() + { + return 19; + } + } + namespace AcaciaPressurePlate + { + constexpr BlockState AcaciaPressurePlate(const bool Powered) + { + if (Powered) return 3881; + else return 3882; + } + BlockState AcaciaPressurePlate(); + bool Powered(BlockState Block); + } + namespace AcaciaSapling + { + constexpr BlockState AcaciaSapling(const unsigned char Stage) + { + if (Stage == 0) return 29; + else return 30; + } + BlockState AcaciaSapling(); + unsigned char Stage(BlockState Block); + } + namespace AcaciaSign + { + constexpr BlockState AcaciaSign(const unsigned char Rotation) + { + if (Rotation == 0) return 3478; + else if (Rotation == 1) return 3480; + else if (Rotation == 2) return 3482; + else if (Rotation == 3) return 3484; + else if (Rotation == 4) return 3486; + else if (Rotation == 5) return 3488; + else if (Rotation == 6) return 3490; + else if (Rotation == 7) return 3492; + else if (Rotation == 8) return 3494; + else if (Rotation == 9) return 3496; + else if (Rotation == 10) return 3498; + else if (Rotation == 11) return 3500; + else if (Rotation == 12) return 3502; + else if (Rotation == 13) return 3504; + else if (Rotation == 14) return 3506; + else return 3508; + } + BlockState AcaciaSign(); + unsigned char Rotation(BlockState Block); + } + namespace AcaciaSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState AcaciaSlab(const enum Type Type) + { + if (Type == Type::Top) return 8325; + else if (Type == Type::Bottom) return 8327; + else return 8329; + } + BlockState AcaciaSlab(); + enum Type Type(BlockState Block); + } + namespace AcaciaStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState AcaciaStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 7376; + else if (Shape == Shape::InnerLeft) return 7378; + else if (Shape == Shape::InnerRight) return 7380; + else if (Shape == Shape::OuterLeft) return 7382; + else return 7384; + else + if (Shape == Shape::Straight) return 7386; + else if (Shape == Shape::InnerLeft) return 7388; + else if (Shape == Shape::InnerRight) return 7390; + else if (Shape == Shape::OuterLeft) return 7392; + else return 7394; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 7396; + else if (Shape == Shape::InnerLeft) return 7398; + else if (Shape == Shape::InnerRight) return 7400; + else if (Shape == Shape::OuterLeft) return 7402; + else return 7404; + else + if (Shape == Shape::Straight) return 7406; + else if (Shape == Shape::InnerLeft) return 7408; + else if (Shape == Shape::InnerRight) return 7410; + else if (Shape == Shape::OuterLeft) return 7412; + else return 7414; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 7416; + else if (Shape == Shape::InnerLeft) return 7418; + else if (Shape == Shape::InnerRight) return 7420; + else if (Shape == Shape::OuterLeft) return 7422; + else return 7424; + else + if (Shape == Shape::Straight) return 7426; + else if (Shape == Shape::InnerLeft) return 7428; + else if (Shape == Shape::InnerRight) return 7430; + else if (Shape == Shape::OuterLeft) return 7432; + else return 7434; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 7436; + else if (Shape == Shape::InnerLeft) return 7438; + else if (Shape == Shape::InnerRight) return 7440; + else if (Shape == Shape::OuterLeft) return 7442; + else return 7444; + else + if (Shape == Shape::Straight) return 7446; + else if (Shape == Shape::InnerLeft) return 7448; + else if (Shape == Shape::InnerRight) return 7450; + else if (Shape == Shape::OuterLeft) return 7452; + else return 7454; + } + BlockState AcaciaStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace AcaciaTrapdoor + { + enum class Half + { + Top, + Bottom + }; + constexpr BlockState AcaciaTrapdoor(const eBlockFace Facing, const enum Half Half, const bool Open, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Open) + if (Powered) return 4368; + else return 4370; + else + if (Powered) return 4372; + else return 4374; + else + if (Open) + if (Powered) return 4376; + else return 4378; + else + if (Powered) return 4380; + else return 4382; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Open) + if (Powered) return 4384; + else return 4386; + else + if (Powered) return 4388; + else return 4390; + else + if (Open) + if (Powered) return 4392; + else return 4394; + else + if (Powered) return 4396; + else return 4398; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Open) + if (Powered) return 4400; + else return 4402; + else + if (Powered) return 4404; + else return 4406; + else + if (Open) + if (Powered) return 4408; + else return 4410; + else + if (Powered) return 4412; + else return 4414; + else + if (Half == Half::Top) + if (Open) + if (Powered) return 4416; + else return 4418; + else + if (Powered) return 4420; + else return 4422; + else + if (Open) + if (Powered) return 4424; + else return 4426; + else + if (Powered) return 4428; + else return 4430; + } + BlockState AcaciaTrapdoor(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + bool Open(BlockState Block); + bool Powered(BlockState Block); + } + namespace AcaciaWallSign + { + constexpr BlockState AcaciaWallSign(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 3760; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 3762; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 3764; + else return 3766; + } + BlockState AcaciaWallSign(); + eBlockFace Facing(BlockState Block); + } + namespace AcaciaWood + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState AcaciaWood(const enum Axis Axis) + { + if (Axis == Axis::X) return 121; + else if (Axis == Axis::Y) return 122; + else return 123; + } + BlockState AcaciaWood(); + enum Axis Axis(BlockState Block); + } + namespace ActivatorRail + { + enum class Shape + { + NorthSouth, + EastWest, + AscendingEast, + AscendingWest, + AscendingNorth, + AscendingSouth + }; + constexpr BlockState ActivatorRail(const bool Powered, const enum Shape Shape) + { + if (Powered) + if (Shape == Shape::NorthSouth) return 6823; + else if (Shape == Shape::EastWest) return 6824; + else if (Shape == Shape::AscendingEast) return 6825; + else if (Shape == Shape::AscendingWest) return 6826; + else if (Shape == Shape::AscendingNorth) return 6827; + else return 6828; + else + if (Shape == Shape::NorthSouth) return 6829; + else if (Shape == Shape::EastWest) return 6830; + else if (Shape == Shape::AscendingEast) return 6831; + else if (Shape == Shape::AscendingWest) return 6832; + else if (Shape == Shape::AscendingNorth) return 6833; + else return 6834; + } + BlockState ActivatorRail(); + bool Powered(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace Air + { + constexpr BlockState Air() + { + return -0; + } + } + namespace Allium + { + constexpr BlockState Allium() + { + return 1415; + } + } + namespace AncientDebris + { + constexpr BlockState AncientDebris() + { + return 15827; + } + } + namespace Andesite + { + constexpr BlockState Andesite() + { + return 6; + } + } + namespace AndesiteSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState AndesiteSlab(const enum Type Type) + { + if (Type == Type::Top) return 10844; + else if (Type == Type::Bottom) return 10846; + else return 10848; + } + BlockState AndesiteSlab(); + enum Type Type(BlockState Block); + } + namespace AndesiteStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState AndesiteStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10470; + else if (Shape == Shape::InnerLeft) return 10472; + else if (Shape == Shape::InnerRight) return 10474; + else if (Shape == Shape::OuterLeft) return 10476; + else return 10478; + else + if (Shape == Shape::Straight) return 10480; + else if (Shape == Shape::InnerLeft) return 10482; + else if (Shape == Shape::InnerRight) return 10484; + else if (Shape == Shape::OuterLeft) return 10486; + else return 10488; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10490; + else if (Shape == Shape::InnerLeft) return 10492; + else if (Shape == Shape::InnerRight) return 10494; + else if (Shape == Shape::OuterLeft) return 10496; + else return 10498; + else + if (Shape == Shape::Straight) return 10500; + else if (Shape == Shape::InnerLeft) return 10502; + else if (Shape == Shape::InnerRight) return 10504; + else if (Shape == Shape::OuterLeft) return 10506; + else return 10508; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10510; + else if (Shape == Shape::InnerLeft) return 10512; + else if (Shape == Shape::InnerRight) return 10514; + else if (Shape == Shape::OuterLeft) return 10516; + else return 10518; + else + if (Shape == Shape::Straight) return 10520; + else if (Shape == Shape::InnerLeft) return 10522; + else if (Shape == Shape::InnerRight) return 10524; + else if (Shape == Shape::OuterLeft) return 10526; + else return 10528; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10530; + else if (Shape == Shape::InnerLeft) return 10532; + else if (Shape == Shape::InnerRight) return 10534; + else if (Shape == Shape::OuterLeft) return 10536; + else return 10538; + else + if (Shape == Shape::Straight) return 10540; + else if (Shape == Shape::InnerLeft) return 10542; + else if (Shape == Shape::InnerRight) return 10544; + else if (Shape == Shape::OuterLeft) return 10546; + else return 10548; + } + BlockState AndesiteStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace AndesiteWall + { + enum class East + { + None, + Low, + Tall + }; + enum class North + { + None, + Low, + Tall + }; + enum class South + { + None, + Low, + Tall + }; + enum class West + { + None, + Low, + Tall + }; + constexpr BlockState AndesiteWall(const enum East East, const enum North North, const enum South South, const bool Up, const enum West West) + { + if (East == East::None) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 13138; + else if (West == West::Low) return 13139; + else return 13140; + else + if (West == West::None) return 13144; + else if (West == West::Low) return 13145; + else return 13146; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13150; + else if (West == West::Low) return 13151; + else return 13152; + else + if (West == West::None) return 13156; + else if (West == West::Low) return 13157; + else return 13158; + else + if (Up) + if (West == West::None) return 13162; + else if (West == West::Low) return 13163; + else return 13164; + else + if (West == West::None) return 13168; + else if (West == West::Low) return 13169; + else return 13170; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 13174; + else if (West == West::Low) return 13175; + else return 13176; + else + if (West == West::None) return 13180; + else if (West == West::Low) return 13181; + else return 13182; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13186; + else if (West == West::Low) return 13187; + else return 13188; + else + if (West == West::None) return 13192; + else if (West == West::Low) return 13193; + else return 13194; + else + if (Up) + if (West == West::None) return 13198; + else if (West == West::Low) return 13199; + else return 13200; + else + if (West == West::None) return 13204; + else if (West == West::Low) return 13205; + else return 13206; + else + if (South == South::None) + if (Up) + if (West == West::None) return 13210; + else if (West == West::Low) return 13211; + else return 13212; + else + if (West == West::None) return 13216; + else if (West == West::Low) return 13217; + else return 13218; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13222; + else if (West == West::Low) return 13223; + else return 13224; + else + if (West == West::None) return 13228; + else if (West == West::Low) return 13229; + else return 13230; + else + if (Up) + if (West == West::None) return 13234; + else if (West == West::Low) return 13235; + else return 13236; + else + if (West == West::None) return 13240; + else if (West == West::Low) return 13241; + else return 13242; + else if (East == East::Low) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 13246; + else if (West == West::Low) return 13247; + else return 13248; + else + if (West == West::None) return 13252; + else if (West == West::Low) return 13253; + else return 13254; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13258; + else if (West == West::Low) return 13259; + else return 13260; + else + if (West == West::None) return 13264; + else if (West == West::Low) return 13265; + else return 13266; + else + if (Up) + if (West == West::None) return 13270; + else if (West == West::Low) return 13271; + else return 13272; + else + if (West == West::None) return 13276; + else if (West == West::Low) return 13277; + else return 13278; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 13282; + else if (West == West::Low) return 13283; + else return 13284; + else + if (West == West::None) return 13288; + else if (West == West::Low) return 13289; + else return 13290; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13294; + else if (West == West::Low) return 13295; + else return 13296; + else + if (West == West::None) return 13300; + else if (West == West::Low) return 13301; + else return 13302; + else + if (Up) + if (West == West::None) return 13306; + else if (West == West::Low) return 13307; + else return 13308; + else + if (West == West::None) return 13312; + else if (West == West::Low) return 13313; + else return 13314; + else + if (South == South::None) + if (Up) + if (West == West::None) return 13318; + else if (West == West::Low) return 13319; + else return 13320; + else + if (West == West::None) return 13324; + else if (West == West::Low) return 13325; + else return 13326; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13330; + else if (West == West::Low) return 13331; + else return 13332; + else + if (West == West::None) return 13336; + else if (West == West::Low) return 13337; + else return 13338; + else + if (Up) + if (West == West::None) return 13342; + else if (West == West::Low) return 13343; + else return 13344; + else + if (West == West::None) return 13348; + else if (West == West::Low) return 13349; + else return 13350; + else + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 13354; + else if (West == West::Low) return 13355; + else return 13356; + else + if (West == West::None) return 13360; + else if (West == West::Low) return 13361; + else return 13362; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13366; + else if (West == West::Low) return 13367; + else return 13368; + else + if (West == West::None) return 13372; + else if (West == West::Low) return 13373; + else return 13374; + else + if (Up) + if (West == West::None) return 13378; + else if (West == West::Low) return 13379; + else return 13380; + else + if (West == West::None) return 13384; + else if (West == West::Low) return 13385; + else return 13386; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 13390; + else if (West == West::Low) return 13391; + else return 13392; + else + if (West == West::None) return 13396; + else if (West == West::Low) return 13397; + else return 13398; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13402; + else if (West == West::Low) return 13403; + else return 13404; + else + if (West == West::None) return 13408; + else if (West == West::Low) return 13409; + else return 13410; + else + if (Up) + if (West == West::None) return 13414; + else if (West == West::Low) return 13415; + else return 13416; + else + if (West == West::None) return 13420; + else if (West == West::Low) return 13421; + else return 13422; + else + if (South == South::None) + if (Up) + if (West == West::None) return 13426; + else if (West == West::Low) return 13427; + else return 13428; + else + if (West == West::None) return 13432; + else if (West == West::Low) return 13433; + else return 13434; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13438; + else if (West == West::Low) return 13439; + else return 13440; + else + if (West == West::None) return 13444; + else if (West == West::Low) return 13445; + else return 13446; + else + if (Up) + if (West == West::None) return 13450; + else if (West == West::Low) return 13451; + else return 13452; + else + if (West == West::None) return 13456; + else if (West == West::Low) return 13457; + else return 13458; + } + BlockState AndesiteWall(); + enum East East(BlockState Block); + enum North North(BlockState Block); + enum South South(BlockState Block); + bool Up(BlockState Block); + enum West West(BlockState Block); + } + namespace Anvil + { + constexpr BlockState Anvil(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 6610; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 6611; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 6612; + else return 6613; + } + BlockState Anvil(); + eBlockFace Facing(BlockState Block); + } + namespace AttachedMelonStem + { + constexpr BlockState AttachedMelonStem(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 4768; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 4769; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 4770; + else return 4771; + } + BlockState AttachedMelonStem(); + eBlockFace Facing(BlockState Block); + } + namespace AttachedPumpkinStem + { + constexpr BlockState AttachedPumpkinStem(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 4764; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 4765; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 4766; + else return 4767; + } + BlockState AttachedPumpkinStem(); + eBlockFace Facing(BlockState Block); + } + namespace AzureBluet + { + constexpr BlockState AzureBluet() + { + return 1416; + } + } + namespace Bamboo + { + enum class Leaves + { + None, + Small, + Large + }; + constexpr BlockState Bamboo(const unsigned char Age, const enum Leaves Leaves, const unsigned char Stage) + { + if (Age == 0) + if (Leaves == Leaves::None) + if (Stage == 0) return 9652; + else return 9653; + else if (Leaves == Leaves::Small) + if (Stage == 0) return 9654; + else return 9655; + else + if (Stage == 0) return 9656; + else return 9657; + else + if (Leaves == Leaves::None) + if (Stage == 0) return 9658; + else return 9659; + else if (Leaves == Leaves::Small) + if (Stage == 0) return 9660; + else return 9661; + else + if (Stage == 0) return 9662; + else return 9663; + } + BlockState Bamboo(); + unsigned char Age(BlockState Block); + enum Leaves Leaves(BlockState Block); + unsigned char Stage(BlockState Block); + } + namespace BambooSapling + { + constexpr BlockState BambooSapling() + { + return 9651; + } + } + namespace Barrel + { + constexpr BlockState Barrel(const eBlockFace Facing, const bool Open) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Open) return 14791; + else return 14792; + else if (Facing == eBlockFace::BLOCK_FACE_XP) + if (Open) return 14793; + else return 14794; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Open) return 14795; + else return 14796; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Open) return 14797; + else return 14798; + else if (Facing == eBlockFace::BLOCK_FACE_YP) + if (Open) return 14799; + else return 14800; + else + if (Open) return 14801; + else return 14802; + } + BlockState Barrel(); + eBlockFace Facing(BlockState Block); + bool Open(BlockState Block); + } + namespace Barrier + { + constexpr BlockState Barrier() + { + return 7536; + } + } + namespace Basalt + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState Basalt(const enum Axis Axis) + { + if (Axis == Axis::X) return 4002; + else if (Axis == Axis::Y) return 4003; + else return 4004; + } + BlockState Basalt(); + enum Axis Axis(BlockState Block); + } + namespace Beacon + { + constexpr BlockState Beacon() + { + return 5656; + } + } + namespace Bedrock + { + constexpr BlockState Bedrock() + { + return 33; + } + } + namespace BeeNest + { + constexpr BlockState BeeNest(const eBlockFace Facing, const unsigned char HoneyLevel) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (HoneyLevel == 0) return 15776; + else if (HoneyLevel == 1) return 15777; + else if (HoneyLevel == 2) return 15778; + else if (HoneyLevel == 3) return 15779; + else if (HoneyLevel == 4) return 15780; + else return 15781; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (HoneyLevel == 0) return 15782; + else if (HoneyLevel == 1) return 15783; + else if (HoneyLevel == 2) return 15784; + else if (HoneyLevel == 3) return 15785; + else if (HoneyLevel == 4) return 15786; + else return 15787; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (HoneyLevel == 0) return 15788; + else if (HoneyLevel == 1) return 15789; + else if (HoneyLevel == 2) return 15790; + else if (HoneyLevel == 3) return 15791; + else if (HoneyLevel == 4) return 15792; + else return 15793; + else + if (HoneyLevel == 0) return 15794; + else if (HoneyLevel == 1) return 15795; + else if (HoneyLevel == 2) return 15796; + else if (HoneyLevel == 3) return 15797; + else if (HoneyLevel == 4) return 15798; + else return 15799; + } + BlockState BeeNest(); + eBlockFace Facing(BlockState Block); + unsigned char HoneyLevel(BlockState Block); + } + namespace Beehive + { + constexpr BlockState Beehive(const eBlockFace Facing, const unsigned char HoneyLevel) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (HoneyLevel == 0) return 15800; + else if (HoneyLevel == 1) return 15801; + else if (HoneyLevel == 2) return 15802; + else if (HoneyLevel == 3) return 15803; + else if (HoneyLevel == 4) return 15804; + else return 15805; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (HoneyLevel == 0) return 15806; + else if (HoneyLevel == 1) return 15807; + else if (HoneyLevel == 2) return 15808; + else if (HoneyLevel == 3) return 15809; + else if (HoneyLevel == 4) return 15810; + else return 15811; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (HoneyLevel == 0) return 15812; + else if (HoneyLevel == 1) return 15813; + else if (HoneyLevel == 2) return 15814; + else if (HoneyLevel == 3) return 15815; + else if (HoneyLevel == 4) return 15816; + else return 15817; + else + if (HoneyLevel == 0) return 15818; + else if (HoneyLevel == 1) return 15819; + else if (HoneyLevel == 2) return 15820; + else if (HoneyLevel == 3) return 15821; + else if (HoneyLevel == 4) return 15822; + else return 15823; + } + BlockState Beehive(); + eBlockFace Facing(BlockState Block); + unsigned char HoneyLevel(BlockState Block); + } + namespace Beetroots + { + constexpr BlockState Beetroots(const unsigned char Age) + { + if (Age == 0) return 9219; + else if (Age == 1) return 9220; + else if (Age == 2) return 9221; + else return 9222; + } + BlockState Beetroots(); + unsigned char Age(BlockState Block); + } + namespace Bell + { + enum class Attachment + { + Floor, + Ceiling, + SingleWall, + DoubleWall + }; + constexpr BlockState Bell(const enum Attachment Attachment, const eBlockFace Facing, const bool Powered) + { + if (Attachment == Attachment::Floor) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 14854; + else return 14855; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 14856; + else return 14857; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 14858; + else return 14859; + else + if (Powered) return 14860; + else return 14861; + else if (Attachment == Attachment::Ceiling) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 14862; + else return 14863; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 14864; + else return 14865; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 14866; + else return 14867; + else + if (Powered) return 14868; + else return 14869; + else if (Attachment == Attachment::SingleWall) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 14870; + else return 14871; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 14872; + else return 14873; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 14874; + else return 14875; + else + if (Powered) return 14876; + else return 14877; + else + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 14878; + else return 14879; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 14880; + else return 14881; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 14882; + else return 14883; + else + if (Powered) return 14884; + else return 14885; + } + BlockState Bell(); + enum Attachment Attachment(BlockState Block); + eBlockFace Facing(BlockState Block); + bool Powered(BlockState Block); + } + namespace BirchButton + { + enum class Face + { + Floor, + Wall, + Ceiling + }; + constexpr BlockState BirchButton(const enum Face Face, const eBlockFace Facing, const bool Powered) + { + if (Face == Face::Floor) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 6394; + else return 6395; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 6396; + else return 6397; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 6398; + else return 6399; + else + if (Powered) return 6400; + else return 6401; + else if (Face == Face::Wall) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 6402; + else return 6403; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 6404; + else return 6405; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 6406; + else return 6407; + else + if (Powered) return 6408; + else return 6409; + else + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 6410; + else return 6411; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 6412; + else return 6413; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 6414; + else return 6415; + else + if (Powered) return 6416; + else return 6417; + } + BlockState BirchButton(); + enum Face Face(BlockState Block); + eBlockFace Facing(BlockState Block); + bool Powered(BlockState Block); + } + namespace BirchDoor + { + enum class Half + { + Upper, + Lower + }; + enum class Hinge + { + Left, + Right + }; + constexpr BlockState BirchDoor(const eBlockFace Facing, const enum Half Half, const enum Hinge Hinge, const bool Open, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8802; + else return 8803; + else + if (Powered) return 8804; + else return 8805; + else + if (Open) + if (Powered) return 8806; + else return 8807; + else + if (Powered) return 8808; + else return 8809; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8810; + else return 8811; + else + if (Powered) return 8812; + else return 8813; + else + if (Open) + if (Powered) return 8814; + else return 8815; + else + if (Powered) return 8816; + else return 8817; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8818; + else return 8819; + else + if (Powered) return 8820; + else return 8821; + else + if (Open) + if (Powered) return 8822; + else return 8823; + else + if (Powered) return 8824; + else return 8825; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8826; + else return 8827; + else + if (Powered) return 8828; + else return 8829; + else + if (Open) + if (Powered) return 8830; + else return 8831; + else + if (Powered) return 8832; + else return 8833; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8834; + else return 8835; + else + if (Powered) return 8836; + else return 8837; + else + if (Open) + if (Powered) return 8838; + else return 8839; + else + if (Powered) return 8840; + else return 8841; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8842; + else return 8843; + else + if (Powered) return 8844; + else return 8845; + else + if (Open) + if (Powered) return 8846; + else return 8847; + else + if (Powered) return 8848; + else return 8849; + else + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8850; + else return 8851; + else + if (Powered) return 8852; + else return 8853; + else + if (Open) + if (Powered) return 8854; + else return 8855; + else + if (Powered) return 8856; + else return 8857; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8858; + else return 8859; + else + if (Powered) return 8860; + else return 8861; + else + if (Open) + if (Powered) return 8862; + else return 8863; + else + if (Powered) return 8864; + else return 8865; + } + BlockState BirchDoor(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Hinge Hinge(BlockState Block); + bool Open(BlockState Block); + bool Powered(BlockState Block); + } + namespace BirchFence + { + constexpr BlockState BirchFence(const bool East, const bool North, const bool South, const bool West) + { + if (East) + if (North) + if (South) + if (West) return 8612; + else return 8613; + else + if (West) return 8616; + else return 8617; + else + if (South) + if (West) return 8620; + else return 8621; + else + if (West) return 8624; + else return 8625; + else + if (North) + if (South) + if (West) return 8628; + else return 8629; + else + if (West) return 8632; + else return 8633; + else + if (South) + if (West) return 8636; + else return 8637; + else + if (West) return 8640; + else return 8641; + } + BlockState BirchFence(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace BirchFenceGate + { + constexpr BlockState BirchFenceGate(const eBlockFace Facing, const bool InWall, const bool Open, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (InWall) + if (Open) + if (Powered) return 8450; + else return 8451; + else + if (Powered) return 8452; + else return 8453; + else + if (Open) + if (Powered) return 8454; + else return 8455; + else + if (Powered) return 8456; + else return 8457; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (InWall) + if (Open) + if (Powered) return 8458; + else return 8459; + else + if (Powered) return 8460; + else return 8461; + else + if (Open) + if (Powered) return 8462; + else return 8463; + else + if (Powered) return 8464; + else return 8465; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (InWall) + if (Open) + if (Powered) return 8466; + else return 8467; + else + if (Powered) return 8468; + else return 8469; + else + if (Open) + if (Powered) return 8470; + else return 8471; + else + if (Powered) return 8472; + else return 8473; + else + if (InWall) + if (Open) + if (Powered) return 8474; + else return 8475; + else + if (Powered) return 8476; + else return 8477; + else + if (Open) + if (Powered) return 8478; + else return 8479; + else + if (Powered) return 8480; + else return 8481; + } + BlockState BirchFenceGate(); + eBlockFace Facing(BlockState Block); + bool InWall(BlockState Block); + bool Open(BlockState Block); + bool Powered(BlockState Block); + } + namespace BirchLeaves + { + constexpr BlockState BirchLeaves(const unsigned char Distance, const bool Persistent) + { + if (Distance == 1) + if (Persistent) return 173; + else return 174; + else if (Distance == 2) + if (Persistent) return 175; + else return 176; + else if (Distance == 3) + if (Persistent) return 177; + else return 178; + else if (Distance == 4) + if (Persistent) return 179; + else return 180; + else if (Distance == 5) + if (Persistent) return 181; + else return 182; + else if (Distance == 6) + if (Persistent) return 183; + else return 184; + else + if (Persistent) return 185; + else return 186; + } + BlockState BirchLeaves(); + unsigned char Distance(BlockState Block); + bool Persistent(BlockState Block); + } + namespace BirchLog + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState BirchLog(const enum Axis Axis) + { + if (Axis == Axis::X) return 79; + else if (Axis == Axis::Y) return 80; + else return 81; + } + BlockState BirchLog(); + enum Axis Axis(BlockState Block); + } + namespace BirchPlanks + { + constexpr BlockState BirchPlanks() + { + return 17; + } + } + namespace BirchPressurePlate + { + constexpr BlockState BirchPressurePlate(const bool Powered) + { + if (Powered) return 3877; + else return 3878; + } + BlockState BirchPressurePlate(); + bool Powered(BlockState Block); + } + namespace BirchSapling + { + constexpr BlockState BirchSapling(const unsigned char Stage) + { + if (Stage == 0) return 25; + else return 26; + } + BlockState BirchSapling(); + unsigned char Stage(BlockState Block); + } + namespace BirchSign + { + constexpr BlockState BirchSign(const unsigned char Rotation) + { + if (Rotation == 0) return 3446; + else if (Rotation == 1) return 3448; + else if (Rotation == 2) return 3450; + else if (Rotation == 3) return 3452; + else if (Rotation == 4) return 3454; + else if (Rotation == 5) return 3456; + else if (Rotation == 6) return 3458; + else if (Rotation == 7) return 3460; + else if (Rotation == 8) return 3462; + else if (Rotation == 9) return 3464; + else if (Rotation == 10) return 3466; + else if (Rotation == 11) return 3468; + else if (Rotation == 12) return 3470; + else if (Rotation == 13) return 3472; + else if (Rotation == 14) return 3474; + else return 3476; + } + BlockState BirchSign(); + unsigned char Rotation(BlockState Block); + } + namespace BirchSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState BirchSlab(const enum Type Type) + { + if (Type == Type::Top) return 8313; + else if (Type == Type::Bottom) return 8315; + else return 8317; + } + BlockState BirchSlab(); + enum Type Type(BlockState Block); + } + namespace BirchStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState BirchStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 5485; + else if (Shape == Shape::InnerLeft) return 5487; + else if (Shape == Shape::InnerRight) return 5489; + else if (Shape == Shape::OuterLeft) return 5491; + else return 5493; + else + if (Shape == Shape::Straight) return 5495; + else if (Shape == Shape::InnerLeft) return 5497; + else if (Shape == Shape::InnerRight) return 5499; + else if (Shape == Shape::OuterLeft) return 5501; + else return 5503; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 5505; + else if (Shape == Shape::InnerLeft) return 5507; + else if (Shape == Shape::InnerRight) return 5509; + else if (Shape == Shape::OuterLeft) return 5511; + else return 5513; + else + if (Shape == Shape::Straight) return 5515; + else if (Shape == Shape::InnerLeft) return 5517; + else if (Shape == Shape::InnerRight) return 5519; + else if (Shape == Shape::OuterLeft) return 5521; + else return 5523; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 5525; + else if (Shape == Shape::InnerLeft) return 5527; + else if (Shape == Shape::InnerRight) return 5529; + else if (Shape == Shape::OuterLeft) return 5531; + else return 5533; + else + if (Shape == Shape::Straight) return 5535; + else if (Shape == Shape::InnerLeft) return 5537; + else if (Shape == Shape::InnerRight) return 5539; + else if (Shape == Shape::OuterLeft) return 5541; + else return 5543; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 5545; + else if (Shape == Shape::InnerLeft) return 5547; + else if (Shape == Shape::InnerRight) return 5549; + else if (Shape == Shape::OuterLeft) return 5551; + else return 5553; + else + if (Shape == Shape::Straight) return 5555; + else if (Shape == Shape::InnerLeft) return 5557; + else if (Shape == Shape::InnerRight) return 5559; + else if (Shape == Shape::OuterLeft) return 5561; + else return 5563; + } + BlockState BirchStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace BirchTrapdoor + { + enum class Half + { + Top, + Bottom + }; + constexpr BlockState BirchTrapdoor(const eBlockFace Facing, const enum Half Half, const bool Open, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Open) + if (Powered) return 4240; + else return 4242; + else + if (Powered) return 4244; + else return 4246; + else + if (Open) + if (Powered) return 4248; + else return 4250; + else + if (Powered) return 4252; + else return 4254; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Open) + if (Powered) return 4256; + else return 4258; + else + if (Powered) return 4260; + else return 4262; + else + if (Open) + if (Powered) return 4264; + else return 4266; + else + if (Powered) return 4268; + else return 4270; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Open) + if (Powered) return 4272; + else return 4274; + else + if (Powered) return 4276; + else return 4278; + else + if (Open) + if (Powered) return 4280; + else return 4282; + else + if (Powered) return 4284; + else return 4286; + else + if (Half == Half::Top) + if (Open) + if (Powered) return 4288; + else return 4290; + else + if (Powered) return 4292; + else return 4294; + else + if (Open) + if (Powered) return 4296; + else return 4298; + else + if (Powered) return 4300; + else return 4302; + } + BlockState BirchTrapdoor(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + bool Open(BlockState Block); + bool Powered(BlockState Block); + } + namespace BirchWallSign + { + constexpr BlockState BirchWallSign(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 3752; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 3754; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 3756; + else return 3758; + } + BlockState BirchWallSign(); + eBlockFace Facing(BlockState Block); + } + namespace BirchWood + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState BirchWood(const enum Axis Axis) + { + if (Axis == Axis::X) return 115; + else if (Axis == Axis::Y) return 116; + else return 117; + } + BlockState BirchWood(); + enum Axis Axis(BlockState Block); + } + namespace BlackBanner + { + constexpr BlockState BlackBanner(const unsigned char Rotation) + { + if (Rotation == 0) return 8137; + else if (Rotation == 1) return 8138; + else if (Rotation == 2) return 8139; + else if (Rotation == 3) return 8140; + else if (Rotation == 4) return 8141; + else if (Rotation == 5) return 8142; + else if (Rotation == 6) return 8143; + else if (Rotation == 7) return 8144; + else if (Rotation == 8) return 8145; + else if (Rotation == 9) return 8146; + else if (Rotation == 10) return 8147; + else if (Rotation == 11) return 8148; + else if (Rotation == 12) return 8149; + else if (Rotation == 13) return 8150; + else if (Rotation == 14) return 8151; + else return 8152; + } + BlockState BlackBanner(); + unsigned char Rotation(BlockState Block); + } + namespace BlackBed + { + enum class Part + { + Head, + Foot + }; + constexpr BlockState BlackBed(const eBlockFace Facing, const bool Occupied, const enum Part Part) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Occupied) + if (Part == Part::Head) return 1289; + else return 1290; + else + if (Part == Part::Head) return 1291; + else return 1292; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Occupied) + if (Part == Part::Head) return 1293; + else return 1294; + else + if (Part == Part::Head) return 1295; + else return 1296; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Occupied) + if (Part == Part::Head) return 1297; + else return 1298; + else + if (Part == Part::Head) return 1299; + else return 1300; + else + if (Occupied) + if (Part == Part::Head) return 1301; + else return 1302; + else + if (Part == Part::Head) return 1303; + else return 1304; + } + BlockState BlackBed(); + eBlockFace Facing(BlockState Block); + bool Occupied(BlockState Block); + enum Part Part(BlockState Block); + } + namespace BlackCarpet + { + constexpr BlockState BlackCarpet() + { + return 7881; + } + } + namespace BlackConcrete + { + constexpr BlockState BlackConcrete() + { + return 9453; + } + } + namespace BlackConcretePowder + { + constexpr BlockState BlackConcretePowder() + { + return 9469; + } + } + namespace BlackGlazedTerracotta + { + constexpr BlockState BlackGlazedTerracotta(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9434; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9435; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9436; + else return 9437; + } + BlockState BlackGlazedTerracotta(); + eBlockFace Facing(BlockState Block); + } + namespace BlackShulkerBox + { + constexpr BlockState BlackShulkerBox(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9368; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 9369; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9370; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9371; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 9372; + else return 9373; + } + BlockState BlackShulkerBox(); + eBlockFace Facing(BlockState Block); + } + namespace BlackStainedGlass + { + constexpr BlockState BlackStainedGlass() + { + return 4110; + } + } + namespace BlackStainedGlassPane + { + constexpr BlockState BlackStainedGlassPane(const bool East, const bool North, const bool South, const bool West) + { + if (East) + if (North) + if (South) + if (West) return 7345; + else return 7346; + else + if (West) return 7349; + else return 7350; + else + if (South) + if (West) return 7353; + else return 7354; + else + if (West) return 7357; + else return 7358; + else + if (North) + if (South) + if (West) return 7361; + else return 7362; + else + if (West) return 7365; + else return 7366; + else + if (South) + if (West) return 7369; + else return 7370; + else + if (West) return 7373; + else return 7374; + } + BlockState BlackStainedGlassPane(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace BlackTerracotta + { + constexpr BlockState BlackTerracotta() + { + return 6862; + } + } + namespace BlackWallBanner + { + constexpr BlockState BlackWallBanner(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8213; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8214; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 8215; + else return 8216; + } + BlockState BlackWallBanner(); + eBlockFace Facing(BlockState Block); + } + namespace BlackWool + { + constexpr BlockState BlackWool() + { + return 1399; + } + } + namespace Blackstone + { + constexpr BlockState Blackstone() + { + return 15839; + } + } + namespace BlackstoneSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState BlackstoneSlab(const enum Type Type) + { + if (Type == Type::Top) return 16245; + else if (Type == Type::Bottom) return 16247; + else return 16249; + } + BlockState BlackstoneSlab(); + enum Type Type(BlockState Block); + } + namespace BlackstoneStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState BlackstoneStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 15841; + else if (Shape == Shape::InnerLeft) return 15843; + else if (Shape == Shape::InnerRight) return 15845; + else if (Shape == Shape::OuterLeft) return 15847; + else return 15849; + else + if (Shape == Shape::Straight) return 15851; + else if (Shape == Shape::InnerLeft) return 15853; + else if (Shape == Shape::InnerRight) return 15855; + else if (Shape == Shape::OuterLeft) return 15857; + else return 15859; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 15861; + else if (Shape == Shape::InnerLeft) return 15863; + else if (Shape == Shape::InnerRight) return 15865; + else if (Shape == Shape::OuterLeft) return 15867; + else return 15869; + else + if (Shape == Shape::Straight) return 15871; + else if (Shape == Shape::InnerLeft) return 15873; + else if (Shape == Shape::InnerRight) return 15875; + else if (Shape == Shape::OuterLeft) return 15877; + else return 15879; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 15881; + else if (Shape == Shape::InnerLeft) return 15883; + else if (Shape == Shape::InnerRight) return 15885; + else if (Shape == Shape::OuterLeft) return 15887; + else return 15889; + else + if (Shape == Shape::Straight) return 15891; + else if (Shape == Shape::InnerLeft) return 15893; + else if (Shape == Shape::InnerRight) return 15895; + else if (Shape == Shape::OuterLeft) return 15897; + else return 15899; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 15901; + else if (Shape == Shape::InnerLeft) return 15903; + else if (Shape == Shape::InnerRight) return 15905; + else if (Shape == Shape::OuterLeft) return 15907; + else return 15909; + else + if (Shape == Shape::Straight) return 15911; + else if (Shape == Shape::InnerLeft) return 15913; + else if (Shape == Shape::InnerRight) return 15915; + else if (Shape == Shape::OuterLeft) return 15917; + else return 15919; + } + BlockState BlackstoneStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace BlackstoneWall + { + enum class East + { + None, + Low, + Tall + }; + enum class North + { + None, + Low, + Tall + }; + enum class South + { + None, + Low, + Tall + }; + enum class West + { + None, + Low, + Tall + }; + constexpr BlockState BlackstoneWall(const enum East East, const enum North North, const enum South South, const bool Up, const enum West West) + { + if (East == East::None) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 15923; + else if (West == West::Low) return 15924; + else return 15925; + else + if (West == West::None) return 15929; + else if (West == West::Low) return 15930; + else return 15931; + else if (South == South::Low) + if (Up) + if (West == West::None) return 15935; + else if (West == West::Low) return 15936; + else return 15937; + else + if (West == West::None) return 15941; + else if (West == West::Low) return 15942; + else return 15943; + else + if (Up) + if (West == West::None) return 15947; + else if (West == West::Low) return 15948; + else return 15949; + else + if (West == West::None) return 15953; + else if (West == West::Low) return 15954; + else return 15955; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 15959; + else if (West == West::Low) return 15960; + else return 15961; + else + if (West == West::None) return 15965; + else if (West == West::Low) return 15966; + else return 15967; + else if (South == South::Low) + if (Up) + if (West == West::None) return 15971; + else if (West == West::Low) return 15972; + else return 15973; + else + if (West == West::None) return 15977; + else if (West == West::Low) return 15978; + else return 15979; + else + if (Up) + if (West == West::None) return 15983; + else if (West == West::Low) return 15984; + else return 15985; + else + if (West == West::None) return 15989; + else if (West == West::Low) return 15990; + else return 15991; + else + if (South == South::None) + if (Up) + if (West == West::None) return 15995; + else if (West == West::Low) return 15996; + else return 15997; + else + if (West == West::None) return 16001; + else if (West == West::Low) return 16002; + else return 16003; + else if (South == South::Low) + if (Up) + if (West == West::None) return 16007; + else if (West == West::Low) return 16008; + else return 16009; + else + if (West == West::None) return 16013; + else if (West == West::Low) return 16014; + else return 16015; + else + if (Up) + if (West == West::None) return 16019; + else if (West == West::Low) return 16020; + else return 16021; + else + if (West == West::None) return 16025; + else if (West == West::Low) return 16026; + else return 16027; + else if (East == East::Low) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 16031; + else if (West == West::Low) return 16032; + else return 16033; + else + if (West == West::None) return 16037; + else if (West == West::Low) return 16038; + else return 16039; + else if (South == South::Low) + if (Up) + if (West == West::None) return 16043; + else if (West == West::Low) return 16044; + else return 16045; + else + if (West == West::None) return 16049; + else if (West == West::Low) return 16050; + else return 16051; + else + if (Up) + if (West == West::None) return 16055; + else if (West == West::Low) return 16056; + else return 16057; + else + if (West == West::None) return 16061; + else if (West == West::Low) return 16062; + else return 16063; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 16067; + else if (West == West::Low) return 16068; + else return 16069; + else + if (West == West::None) return 16073; + else if (West == West::Low) return 16074; + else return 16075; + else if (South == South::Low) + if (Up) + if (West == West::None) return 16079; + else if (West == West::Low) return 16080; + else return 16081; + else + if (West == West::None) return 16085; + else if (West == West::Low) return 16086; + else return 16087; + else + if (Up) + if (West == West::None) return 16091; + else if (West == West::Low) return 16092; + else return 16093; + else + if (West == West::None) return 16097; + else if (West == West::Low) return 16098; + else return 16099; + else + if (South == South::None) + if (Up) + if (West == West::None) return 16103; + else if (West == West::Low) return 16104; + else return 16105; + else + if (West == West::None) return 16109; + else if (West == West::Low) return 16110; + else return 16111; + else if (South == South::Low) + if (Up) + if (West == West::None) return 16115; + else if (West == West::Low) return 16116; + else return 16117; + else + if (West == West::None) return 16121; + else if (West == West::Low) return 16122; + else return 16123; + else + if (Up) + if (West == West::None) return 16127; + else if (West == West::Low) return 16128; + else return 16129; + else + if (West == West::None) return 16133; + else if (West == West::Low) return 16134; + else return 16135; + else + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 16139; + else if (West == West::Low) return 16140; + else return 16141; + else + if (West == West::None) return 16145; + else if (West == West::Low) return 16146; + else return 16147; + else if (South == South::Low) + if (Up) + if (West == West::None) return 16151; + else if (West == West::Low) return 16152; + else return 16153; + else + if (West == West::None) return 16157; + else if (West == West::Low) return 16158; + else return 16159; + else + if (Up) + if (West == West::None) return 16163; + else if (West == West::Low) return 16164; + else return 16165; + else + if (West == West::None) return 16169; + else if (West == West::Low) return 16170; + else return 16171; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 16175; + else if (West == West::Low) return 16176; + else return 16177; + else + if (West == West::None) return 16181; + else if (West == West::Low) return 16182; + else return 16183; + else if (South == South::Low) + if (Up) + if (West == West::None) return 16187; + else if (West == West::Low) return 16188; + else return 16189; + else + if (West == West::None) return 16193; + else if (West == West::Low) return 16194; + else return 16195; + else + if (Up) + if (West == West::None) return 16199; + else if (West == West::Low) return 16200; + else return 16201; + else + if (West == West::None) return 16205; + else if (West == West::Low) return 16206; + else return 16207; + else + if (South == South::None) + if (Up) + if (West == West::None) return 16211; + else if (West == West::Low) return 16212; + else return 16213; + else + if (West == West::None) return 16217; + else if (West == West::Low) return 16218; + else return 16219; + else if (South == South::Low) + if (Up) + if (West == West::None) return 16223; + else if (West == West::Low) return 16224; + else return 16225; + else + if (West == West::None) return 16229; + else if (West == West::Low) return 16230; + else return 16231; + else + if (Up) + if (West == West::None) return 16235; + else if (West == West::Low) return 16236; + else return 16237; + else + if (West == West::None) return 16241; + else if (West == West::Low) return 16242; + else return 16243; + } + BlockState BlackstoneWall(); + enum East East(BlockState Block); + enum North North(BlockState Block); + enum South South(BlockState Block); + bool Up(BlockState Block); + enum West West(BlockState Block); + } + namespace BlastFurnace + { + constexpr BlockState BlastFurnace(const eBlockFace Facing, const bool Lit) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Lit) return 14811; + else return 14812; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Lit) return 14813; + else return 14814; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Lit) return 14815; + else return 14816; + else + if (Lit) return 14817; + else return 14818; + } + BlockState BlastFurnace(); + eBlockFace Facing(BlockState Block); + bool Lit(BlockState Block); + } + namespace BlueBanner + { + constexpr BlockState BlueBanner(const unsigned char Rotation) + { + if (Rotation == 0) return 8073; + else if (Rotation == 1) return 8074; + else if (Rotation == 2) return 8075; + else if (Rotation == 3) return 8076; + else if (Rotation == 4) return 8077; + else if (Rotation == 5) return 8078; + else if (Rotation == 6) return 8079; + else if (Rotation == 7) return 8080; + else if (Rotation == 8) return 8081; + else if (Rotation == 9) return 8082; + else if (Rotation == 10) return 8083; + else if (Rotation == 11) return 8084; + else if (Rotation == 12) return 8085; + else if (Rotation == 13) return 8086; + else if (Rotation == 14) return 8087; + else return 8088; + } + BlockState BlueBanner(); + unsigned char Rotation(BlockState Block); + } + namespace BlueBed + { + enum class Part + { + Head, + Foot + }; + constexpr BlockState BlueBed(const eBlockFace Facing, const bool Occupied, const enum Part Part) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Occupied) + if (Part == Part::Head) return 1225; + else return 1226; + else + if (Part == Part::Head) return 1227; + else return 1228; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Occupied) + if (Part == Part::Head) return 1229; + else return 1230; + else + if (Part == Part::Head) return 1231; + else return 1232; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Occupied) + if (Part == Part::Head) return 1233; + else return 1234; + else + if (Part == Part::Head) return 1235; + else return 1236; + else + if (Occupied) + if (Part == Part::Head) return 1237; + else return 1238; + else + if (Part == Part::Head) return 1239; + else return 1240; + } + BlockState BlueBed(); + eBlockFace Facing(BlockState Block); + bool Occupied(BlockState Block); + enum Part Part(BlockState Block); + } + namespace BlueCarpet + { + constexpr BlockState BlueCarpet() + { + return 7877; + } + } + namespace BlueConcrete + { + constexpr BlockState BlueConcrete() + { + return 9449; + } + } + namespace BlueConcretePowder + { + constexpr BlockState BlueConcretePowder() + { + return 9465; + } + } + namespace BlueGlazedTerracotta + { + constexpr BlockState BlueGlazedTerracotta(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9418; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9419; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9420; + else return 9421; + } + BlockState BlueGlazedTerracotta(); + eBlockFace Facing(BlockState Block); + } + namespace BlueIce + { + constexpr BlockState BlueIce() + { + return 9648; + } + } + namespace BlueOrchid + { + constexpr BlockState BlueOrchid() + { + return 1414; + } + } + namespace BlueShulkerBox + { + constexpr BlockState BlueShulkerBox(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9344; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 9345; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9346; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9347; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 9348; + else return 9349; + } + BlockState BlueShulkerBox(); + eBlockFace Facing(BlockState Block); + } + namespace BlueStainedGlass + { + constexpr BlockState BlueStainedGlass() + { + return 4106; + } + } + namespace BlueStainedGlassPane + { + constexpr BlockState BlueStainedGlassPane(const bool East, const bool North, const bool South, const bool West) + { + if (East) + if (North) + if (South) + if (West) return 7217; + else return 7218; + else + if (West) return 7221; + else return 7222; + else + if (South) + if (West) return 7225; + else return 7226; + else + if (West) return 7229; + else return 7230; + else + if (North) + if (South) + if (West) return 7233; + else return 7234; + else + if (West) return 7237; + else return 7238; + else + if (South) + if (West) return 7241; + else return 7242; + else + if (West) return 7245; + else return 7246; + } + BlockState BlueStainedGlassPane(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace BlueTerracotta + { + constexpr BlockState BlueTerracotta() + { + return 6858; + } + } + namespace BlueWallBanner + { + constexpr BlockState BlueWallBanner(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8197; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8198; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 8199; + else return 8200; + } + BlockState BlueWallBanner(); + eBlockFace Facing(BlockState Block); + } + namespace BlueWool + { + constexpr BlockState BlueWool() + { + return 1395; + } + } + namespace BoneBlock + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState BoneBlock(const enum Axis Axis) + { + if (Axis == Axis::X) return 9256; + else if (Axis == Axis::Y) return 9257; + else return 9258; + } + BlockState BoneBlock(); + enum Axis Axis(BlockState Block); + } + namespace Bookshelf + { + constexpr BlockState Bookshelf() + { + return 1432; + } + } + namespace BrainCoral + { + constexpr BlockState BrainCoral() + { + return 9533; + } + } + namespace BrainCoralBlock + { + constexpr BlockState BrainCoralBlock() + { + return 9516; + } + } + namespace BrainCoralFan + { + constexpr BlockState BrainCoralFan() + { + return 9553; + } + } + namespace BrainCoralWallFan + { + constexpr BlockState BrainCoralWallFan(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9609; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9611; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9613; + else return 9615; + } + BlockState BrainCoralWallFan(); + eBlockFace Facing(BlockState Block); + } + namespace BrewingStand + { + constexpr BlockState BrewingStand(const bool HasBottle_0, const bool HasBottle_1, const bool HasBottle_2) + { + if (HasBottle_0) + if (HasBottle_1) + if (HasBottle_2) return 5133; + else return 5134; + else + if (HasBottle_2) return 5135; + else return 5136; + else + if (HasBottle_1) + if (HasBottle_2) return 5137; + else return 5138; + else + if (HasBottle_2) return 5139; + else return 5140; + } + BlockState BrewingStand(); + bool HasBottle_0(BlockState Block); + bool HasBottle_1(BlockState Block); + bool HasBottle_2(BlockState Block); + } + namespace BrickSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState BrickSlab(const enum Type Type) + { + if (Type == Type::Top) return 8373; + else if (Type == Type::Bottom) return 8375; + else return 8377; + } + BlockState BrickSlab(); + enum Type Type(BlockState Block); + } + namespace BrickStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState BrickStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 4853; + else if (Shape == Shape::InnerLeft) return 4855; + else if (Shape == Shape::InnerRight) return 4857; + else if (Shape == Shape::OuterLeft) return 4859; + else return 4861; + else + if (Shape == Shape::Straight) return 4863; + else if (Shape == Shape::InnerLeft) return 4865; + else if (Shape == Shape::InnerRight) return 4867; + else if (Shape == Shape::OuterLeft) return 4869; + else return 4871; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 4873; + else if (Shape == Shape::InnerLeft) return 4875; + else if (Shape == Shape::InnerRight) return 4877; + else if (Shape == Shape::OuterLeft) return 4879; + else return 4881; + else + if (Shape == Shape::Straight) return 4883; + else if (Shape == Shape::InnerLeft) return 4885; + else if (Shape == Shape::InnerRight) return 4887; + else if (Shape == Shape::OuterLeft) return 4889; + else return 4891; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 4893; + else if (Shape == Shape::InnerLeft) return 4895; + else if (Shape == Shape::InnerRight) return 4897; + else if (Shape == Shape::OuterLeft) return 4899; + else return 4901; + else + if (Shape == Shape::Straight) return 4903; + else if (Shape == Shape::InnerLeft) return 4905; + else if (Shape == Shape::InnerRight) return 4907; + else if (Shape == Shape::OuterLeft) return 4909; + else return 4911; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 4913; + else if (Shape == Shape::InnerLeft) return 4915; + else if (Shape == Shape::InnerRight) return 4917; + else if (Shape == Shape::OuterLeft) return 4919; + else return 4921; + else + if (Shape == Shape::Straight) return 4923; + else if (Shape == Shape::InnerLeft) return 4925; + else if (Shape == Shape::InnerRight) return 4927; + else if (Shape == Shape::OuterLeft) return 4929; + else return 4931; + } + BlockState BrickStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace BrickWall + { + enum class East + { + None, + Low, + Tall + }; + enum class North + { + None, + Low, + Tall + }; + enum class South + { + None, + Low, + Tall + }; + enum class West + { + None, + Low, + Tall + }; + constexpr BlockState BrickWall(const enum East East, const enum North North, const enum South South, const bool Up, const enum West West) + { + if (East == East::None) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 10870; + else if (West == West::Low) return 10871; + else return 10872; + else + if (West == West::None) return 10876; + else if (West == West::Low) return 10877; + else return 10878; + else if (South == South::Low) + if (Up) + if (West == West::None) return 10882; + else if (West == West::Low) return 10883; + else return 10884; + else + if (West == West::None) return 10888; + else if (West == West::Low) return 10889; + else return 10890; + else + if (Up) + if (West == West::None) return 10894; + else if (West == West::Low) return 10895; + else return 10896; + else + if (West == West::None) return 10900; + else if (West == West::Low) return 10901; + else return 10902; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 10906; + else if (West == West::Low) return 10907; + else return 10908; + else + if (West == West::None) return 10912; + else if (West == West::Low) return 10913; + else return 10914; + else if (South == South::Low) + if (Up) + if (West == West::None) return 10918; + else if (West == West::Low) return 10919; + else return 10920; + else + if (West == West::None) return 10924; + else if (West == West::Low) return 10925; + else return 10926; + else + if (Up) + if (West == West::None) return 10930; + else if (West == West::Low) return 10931; + else return 10932; + else + if (West == West::None) return 10936; + else if (West == West::Low) return 10937; + else return 10938; + else + if (South == South::None) + if (Up) + if (West == West::None) return 10942; + else if (West == West::Low) return 10943; + else return 10944; + else + if (West == West::None) return 10948; + else if (West == West::Low) return 10949; + else return 10950; + else if (South == South::Low) + if (Up) + if (West == West::None) return 10954; + else if (West == West::Low) return 10955; + else return 10956; + else + if (West == West::None) return 10960; + else if (West == West::Low) return 10961; + else return 10962; + else + if (Up) + if (West == West::None) return 10966; + else if (West == West::Low) return 10967; + else return 10968; + else + if (West == West::None) return 10972; + else if (West == West::Low) return 10973; + else return 10974; + else if (East == East::Low) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 10978; + else if (West == West::Low) return 10979; + else return 10980; + else + if (West == West::None) return 10984; + else if (West == West::Low) return 10985; + else return 10986; + else if (South == South::Low) + if (Up) + if (West == West::None) return 10990; + else if (West == West::Low) return 10991; + else return 10992; + else + if (West == West::None) return 10996; + else if (West == West::Low) return 10997; + else return 10998; + else + if (Up) + if (West == West::None) return 11002; + else if (West == West::Low) return 11003; + else return 11004; + else + if (West == West::None) return 11008; + else if (West == West::Low) return 11009; + else return 11010; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 11014; + else if (West == West::Low) return 11015; + else return 11016; + else + if (West == West::None) return 11020; + else if (West == West::Low) return 11021; + else return 11022; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11026; + else if (West == West::Low) return 11027; + else return 11028; + else + if (West == West::None) return 11032; + else if (West == West::Low) return 11033; + else return 11034; + else + if (Up) + if (West == West::None) return 11038; + else if (West == West::Low) return 11039; + else return 11040; + else + if (West == West::None) return 11044; + else if (West == West::Low) return 11045; + else return 11046; + else + if (South == South::None) + if (Up) + if (West == West::None) return 11050; + else if (West == West::Low) return 11051; + else return 11052; + else + if (West == West::None) return 11056; + else if (West == West::Low) return 11057; + else return 11058; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11062; + else if (West == West::Low) return 11063; + else return 11064; + else + if (West == West::None) return 11068; + else if (West == West::Low) return 11069; + else return 11070; + else + if (Up) + if (West == West::None) return 11074; + else if (West == West::Low) return 11075; + else return 11076; + else + if (West == West::None) return 11080; + else if (West == West::Low) return 11081; + else return 11082; + else + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 11086; + else if (West == West::Low) return 11087; + else return 11088; + else + if (West == West::None) return 11092; + else if (West == West::Low) return 11093; + else return 11094; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11098; + else if (West == West::Low) return 11099; + else return 11100; + else + if (West == West::None) return 11104; + else if (West == West::Low) return 11105; + else return 11106; + else + if (Up) + if (West == West::None) return 11110; + else if (West == West::Low) return 11111; + else return 11112; + else + if (West == West::None) return 11116; + else if (West == West::Low) return 11117; + else return 11118; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 11122; + else if (West == West::Low) return 11123; + else return 11124; + else + if (West == West::None) return 11128; + else if (West == West::Low) return 11129; + else return 11130; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11134; + else if (West == West::Low) return 11135; + else return 11136; + else + if (West == West::None) return 11140; + else if (West == West::Low) return 11141; + else return 11142; + else + if (Up) + if (West == West::None) return 11146; + else if (West == West::Low) return 11147; + else return 11148; + else + if (West == West::None) return 11152; + else if (West == West::Low) return 11153; + else return 11154; + else + if (South == South::None) + if (Up) + if (West == West::None) return 11158; + else if (West == West::Low) return 11159; + else return 11160; + else + if (West == West::None) return 11164; + else if (West == West::Low) return 11165; + else return 11166; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11170; + else if (West == West::Low) return 11171; + else return 11172; + else + if (West == West::None) return 11176; + else if (West == West::Low) return 11177; + else return 11178; + else + if (Up) + if (West == West::None) return 11182; + else if (West == West::Low) return 11183; + else return 11184; + else + if (West == West::None) return 11188; + else if (West == West::Low) return 11189; + else return 11190; + } + BlockState BrickWall(); + enum East East(BlockState Block); + enum North North(BlockState Block); + enum South South(BlockState Block); + bool Up(BlockState Block); + enum West West(BlockState Block); + } + namespace Bricks + { + constexpr BlockState Bricks() + { + return 1429; + } + } + namespace BrownBanner + { + constexpr BlockState BrownBanner(const unsigned char Rotation) + { + if (Rotation == 0) return 8089; + else if (Rotation == 1) return 8090; + else if (Rotation == 2) return 8091; + else if (Rotation == 3) return 8092; + else if (Rotation == 4) return 8093; + else if (Rotation == 5) return 8094; + else if (Rotation == 6) return 8095; + else if (Rotation == 7) return 8096; + else if (Rotation == 8) return 8097; + else if (Rotation == 9) return 8098; + else if (Rotation == 10) return 8099; + else if (Rotation == 11) return 8100; + else if (Rotation == 12) return 8101; + else if (Rotation == 13) return 8102; + else if (Rotation == 14) return 8103; + else return 8104; + } + BlockState BrownBanner(); + unsigned char Rotation(BlockState Block); + } + namespace BrownBed + { + enum class Part + { + Head, + Foot + }; + constexpr BlockState BrownBed(const eBlockFace Facing, const bool Occupied, const enum Part Part) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Occupied) + if (Part == Part::Head) return 1241; + else return 1242; + else + if (Part == Part::Head) return 1243; + else return 1244; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Occupied) + if (Part == Part::Head) return 1245; + else return 1246; + else + if (Part == Part::Head) return 1247; + else return 1248; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Occupied) + if (Part == Part::Head) return 1249; + else return 1250; + else + if (Part == Part::Head) return 1251; + else return 1252; + else + if (Occupied) + if (Part == Part::Head) return 1253; + else return 1254; + else + if (Part == Part::Head) return 1255; + else return 1256; + } + BlockState BrownBed(); + eBlockFace Facing(BlockState Block); + bool Occupied(BlockState Block); + enum Part Part(BlockState Block); + } + namespace BrownCarpet + { + constexpr BlockState BrownCarpet() + { + return 7878; + } + } + namespace BrownConcrete + { + constexpr BlockState BrownConcrete() + { + return 9450; + } + } + namespace BrownConcretePowder + { + constexpr BlockState BrownConcretePowder() + { + return 9466; + } + } + namespace BrownGlazedTerracotta + { + constexpr BlockState BrownGlazedTerracotta(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9422; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9423; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9424; + else return 9425; + } + BlockState BrownGlazedTerracotta(); + eBlockFace Facing(BlockState Block); + } + namespace BrownMushroom + { + constexpr BlockState BrownMushroom() + { + return 1425; + } + } + namespace BrownMushroomBlock + { + constexpr BlockState BrownMushroomBlock(const bool Down, const bool East, const bool North, const bool South, const bool Up, const bool West) + { + if (Down) + if (East) + if (North) + if (South) + if (Up) + if (West) return 4505; + else return 4506; + else + if (West) return 4507; + else return 4508; + else + if (Up) + if (West) return 4509; + else return 4510; + else + if (West) return 4511; + else return 4512; + else + if (South) + if (Up) + if (West) return 4513; + else return 4514; + else + if (West) return 4515; + else return 4516; + else + if (Up) + if (West) return 4517; + else return 4518; + else + if (West) return 4519; + else return 4520; + else + if (North) + if (South) + if (Up) + if (West) return 4521; + else return 4522; + else + if (West) return 4523; + else return 4524; + else + if (Up) + if (West) return 4525; + else return 4526; + else + if (West) return 4527; + else return 4528; + else + if (South) + if (Up) + if (West) return 4529; + else return 4530; + else + if (West) return 4531; + else return 4532; + else + if (Up) + if (West) return 4533; + else return 4534; + else + if (West) return 4535; + else return 4536; + else + if (East) + if (North) + if (South) + if (Up) + if (West) return 4537; + else return 4538; + else + if (West) return 4539; + else return 4540; + else + if (Up) + if (West) return 4541; + else return 4542; + else + if (West) return 4543; + else return 4544; + else + if (South) + if (Up) + if (West) return 4545; + else return 4546; + else + if (West) return 4547; + else return 4548; + else + if (Up) + if (West) return 4549; + else return 4550; + else + if (West) return 4551; + else return 4552; + else + if (North) + if (South) + if (Up) + if (West) return 4553; + else return 4554; + else + if (West) return 4555; + else return 4556; + else + if (Up) + if (West) return 4557; + else return 4558; + else + if (West) return 4559; + else return 4560; + else + if (South) + if (Up) + if (West) return 4561; + else return 4562; + else + if (West) return 4563; + else return 4564; + else + if (Up) + if (West) return 4565; + else return 4566; + else + if (West) return 4567; + else return 4568; + } + BlockState BrownMushroomBlock(); + bool Down(BlockState Block); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool Up(BlockState Block); + bool West(BlockState Block); + } + namespace BrownShulkerBox + { + constexpr BlockState BrownShulkerBox(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9350; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 9351; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9352; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9353; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 9354; + else return 9355; + } + BlockState BrownShulkerBox(); + eBlockFace Facing(BlockState Block); + } + namespace BrownStainedGlass + { + constexpr BlockState BrownStainedGlass() + { + return 4107; + } + } + namespace BrownStainedGlassPane + { + constexpr BlockState BrownStainedGlassPane(const bool East, const bool North, const bool South, const bool West) + { + if (East) + if (North) + if (South) + if (West) return 7249; + else return 7250; + else + if (West) return 7253; + else return 7254; + else + if (South) + if (West) return 7257; + else return 7258; + else + if (West) return 7261; + else return 7262; + else + if (North) + if (South) + if (West) return 7265; + else return 7266; + else + if (West) return 7269; + else return 7270; + else + if (South) + if (West) return 7273; + else return 7274; + else + if (West) return 7277; + else return 7278; + } + BlockState BrownStainedGlassPane(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace BrownTerracotta + { + constexpr BlockState BrownTerracotta() + { + return 6859; + } + } + namespace BrownWallBanner + { + constexpr BlockState BrownWallBanner(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8201; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8202; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 8203; + else return 8204; + } + BlockState BrownWallBanner(); + eBlockFace Facing(BlockState Block); + } + namespace BrownWool + { + constexpr BlockState BrownWool() + { + return 1396; + } + } + namespace BubbleColumn + { + constexpr BlockState BubbleColumn(const bool Drag) + { + if (Drag) return 9667; + else return 9668; + } + BlockState BubbleColumn(); + bool Drag(BlockState Block); + } + namespace BubbleCoral + { + constexpr BlockState BubbleCoral() + { + return 9535; + } + } + namespace BubbleCoralBlock + { + constexpr BlockState BubbleCoralBlock() + { + return 9517; + } + } + namespace BubbleCoralFan + { + constexpr BlockState BubbleCoralFan() + { + return 9555; + } + } + namespace BubbleCoralWallFan + { + constexpr BlockState BubbleCoralWallFan(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9617; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9619; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9621; + else return 9623; + } + BlockState BubbleCoralWallFan(); + eBlockFace Facing(BlockState Block); + } + namespace Cactus + { + constexpr BlockState Cactus(const unsigned char Age) + { + if (Age == 0) return 3931; + else if (Age == 1) return 3932; + else if (Age == 2) return 3933; + else if (Age == 3) return 3934; + else if (Age == 4) return 3935; + else if (Age == 5) return 3936; + else if (Age == 6) return 3937; + else if (Age == 7) return 3938; + else if (Age == 8) return 3939; + else if (Age == 9) return 3940; + else if (Age == 10) return 3941; + else if (Age == 11) return 3942; + else if (Age == 12) return 3943; + else if (Age == 13) return 3944; + else if (Age == 14) return 3945; + else return 3946; + } + BlockState Cactus(); + unsigned char Age(BlockState Block); + } + namespace Cake + { + constexpr BlockState Cake(const unsigned char Bites) + { + if (Bites == 0) return 4024; + else if (Bites == 1) return 4025; + else if (Bites == 2) return 4026; + else if (Bites == 3) return 4027; + else if (Bites == 4) return 4028; + else if (Bites == 5) return 4029; + else return 4030; + } + BlockState Cake(); + unsigned char Bites(BlockState Block); + } + namespace Campfire + { + constexpr BlockState Campfire(const eBlockFace Facing, const bool Lit, const bool SignalFire) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Lit) + if (SignalFire) return 14891; + else return 14893; + else + if (SignalFire) return 14895; + else return 14897; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Lit) + if (SignalFire) return 14899; + else return 14901; + else + if (SignalFire) return 14903; + else return 14905; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Lit) + if (SignalFire) return 14907; + else return 14909; + else + if (SignalFire) return 14911; + else return 14913; + else + if (Lit) + if (SignalFire) return 14915; + else return 14917; + else + if (SignalFire) return 14919; + else return 14921; + } + BlockState Campfire(); + eBlockFace Facing(BlockState Block); + bool Lit(BlockState Block); + bool SignalFire(BlockState Block); + } + namespace Carrots + { + constexpr BlockState Carrots(const unsigned char Age) + { + if (Age == 0) return 6330; + else if (Age == 1) return 6331; + else if (Age == 2) return 6332; + else if (Age == 3) return 6333; + else if (Age == 4) return 6334; + else if (Age == 5) return 6335; + else if (Age == 6) return 6336; + else return 6337; + } + BlockState Carrots(); + unsigned char Age(BlockState Block); + } + namespace CartographyTable + { + constexpr BlockState CartographyTable() + { + return 14819; + } + } + namespace CarvedPumpkin + { + constexpr BlockState CarvedPumpkin(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 4016; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 4017; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 4018; + else return 4019; + } + BlockState CarvedPumpkin(); + eBlockFace Facing(BlockState Block); + } + namespace Cauldron + { + constexpr BlockState Cauldron(const unsigned char Level) + { + if (Level == 0) return 5141; + else if (Level == 1) return 5142; + else if (Level == 2) return 5143; + else return 5144; + } + BlockState Cauldron(); + unsigned char Level(BlockState Block); + } + namespace CaveAir + { + constexpr BlockState CaveAir() + { + return 9666; + } + } + namespace Chain + { + constexpr BlockState Chain() + { + return 4730; + } + } + namespace ChainCommandBlock + { + constexpr BlockState ChainCommandBlock(const bool Conditional, const eBlockFace Facing) + { + if (Conditional) + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9237; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 9238; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9239; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9240; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 9241; + else return 9242; + else + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9243; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 9244; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9245; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9246; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 9247; + else return 9248; + } + BlockState ChainCommandBlock(); + bool Conditional(BlockState Block); + eBlockFace Facing(BlockState Block); + } + namespace Chest + { + enum class Type + { + Single, + Left, + Right + }; + constexpr BlockState Chest(const eBlockFace Facing, const enum Type Type) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Type == Type::Single) return 2035; + else if (Type == Type::Left) return 2037; + else return 2039; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Type == Type::Single) return 2041; + else if (Type == Type::Left) return 2043; + else return 2045; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Type == Type::Single) return 2047; + else if (Type == Type::Left) return 2049; + else return 2051; + else + if (Type == Type::Single) return 2053; + else if (Type == Type::Left) return 2055; + else return 2057; + } + BlockState Chest(); + eBlockFace Facing(BlockState Block); + enum Type Type(BlockState Block); + } + namespace ChippedAnvil + { + constexpr BlockState ChippedAnvil(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 6614; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 6615; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 6616; + else return 6617; + } + BlockState ChippedAnvil(); + eBlockFace Facing(BlockState Block); + } + namespace ChiseledNetherBricks + { + constexpr BlockState ChiseledNetherBricks() + { + return 17101; + } + } + namespace ChiseledPolishedBlackstone + { + constexpr BlockState ChiseledPolishedBlackstone() + { + return 16253; + } + } + namespace ChiseledQuartzBlock + { + constexpr BlockState ChiseledQuartzBlock() + { + return 6739; + } + } + namespace ChiseledRedSandstone + { + constexpr BlockState ChiseledRedSandstone() + { + return 8218; + } + } + namespace ChiseledSandstone + { + constexpr BlockState ChiseledSandstone() + { + return 247; + } + } + namespace ChiseledStoneBricks + { + constexpr BlockState ChiseledStoneBricks() + { + return 4498; + } + } + namespace ChorusFlower + { + constexpr BlockState ChorusFlower(const unsigned char Age) + { + if (Age == 0) return 9128; + else if (Age == 1) return 9129; + else if (Age == 2) return 9130; + else if (Age == 3) return 9131; + else if (Age == 4) return 9132; + else return 9133; + } + BlockState ChorusFlower(); + unsigned char Age(BlockState Block); + } + namespace ChorusPlant + { + constexpr BlockState ChorusPlant(const bool Down, const bool East, const bool North, const bool South, const bool Up, const bool West) + { + if (Down) + if (East) + if (North) + if (South) + if (Up) + if (West) return 9064; + else return 9065; + else + if (West) return 9066; + else return 9067; + else + if (Up) + if (West) return 9068; + else return 9069; + else + if (West) return 9070; + else return 9071; + else + if (South) + if (Up) + if (West) return 9072; + else return 9073; + else + if (West) return 9074; + else return 9075; + else + if (Up) + if (West) return 9076; + else return 9077; + else + if (West) return 9078; + else return 9079; + else + if (North) + if (South) + if (Up) + if (West) return 9080; + else return 9081; + else + if (West) return 9082; + else return 9083; + else + if (Up) + if (West) return 9084; + else return 9085; + else + if (West) return 9086; + else return 9087; + else + if (South) + if (Up) + if (West) return 9088; + else return 9089; + else + if (West) return 9090; + else return 9091; + else + if (Up) + if (West) return 9092; + else return 9093; + else + if (West) return 9094; + else return 9095; + else + if (East) + if (North) + if (South) + if (Up) + if (West) return 9096; + else return 9097; + else + if (West) return 9098; + else return 9099; + else + if (Up) + if (West) return 9100; + else return 9101; + else + if (West) return 9102; + else return 9103; + else + if (South) + if (Up) + if (West) return 9104; + else return 9105; + else + if (West) return 9106; + else return 9107; + else + if (Up) + if (West) return 9108; + else return 9109; + else + if (West) return 9110; + else return 9111; + else + if (North) + if (South) + if (Up) + if (West) return 9112; + else return 9113; + else + if (West) return 9114; + else return 9115; + else + if (Up) + if (West) return 9116; + else return 9117; + else + if (West) return 9118; + else return 9119; + else + if (South) + if (Up) + if (West) return 9120; + else return 9121; + else + if (West) return 9122; + else return 9123; + else + if (Up) + if (West) return 9124; + else return 9125; + else + if (West) return 9126; + else return 9127; + } + BlockState ChorusPlant(); + bool Down(BlockState Block); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool Up(BlockState Block); + bool West(BlockState Block); + } + namespace Clay + { + constexpr BlockState Clay() + { + return 3947; + } + } + namespace CoalBlock + { + constexpr BlockState CoalBlock() + { + return 7883; + } + } + namespace CoalOre + { + constexpr BlockState CoalOre() + { + return 71; + } + } + namespace CoarseDirt + { + constexpr BlockState CoarseDirt() + { + return 11; + } + } + namespace Cobblestone + { + constexpr BlockState Cobblestone() + { + return 14; + } + } + namespace CobblestoneSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState CobblestoneSlab(const enum Type Type) + { + if (Type == Type::Top) return 8367; + else if (Type == Type::Bottom) return 8369; + else return 8371; + } + BlockState CobblestoneSlab(); + enum Type Type(BlockState Block); + } + namespace CobblestoneStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState CobblestoneStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 3656; + else if (Shape == Shape::InnerLeft) return 3658; + else if (Shape == Shape::InnerRight) return 3660; + else if (Shape == Shape::OuterLeft) return 3662; + else return 3664; + else + if (Shape == Shape::Straight) return 3666; + else if (Shape == Shape::InnerLeft) return 3668; + else if (Shape == Shape::InnerRight) return 3670; + else if (Shape == Shape::OuterLeft) return 3672; + else return 3674; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 3676; + else if (Shape == Shape::InnerLeft) return 3678; + else if (Shape == Shape::InnerRight) return 3680; + else if (Shape == Shape::OuterLeft) return 3682; + else return 3684; + else + if (Shape == Shape::Straight) return 3686; + else if (Shape == Shape::InnerLeft) return 3688; + else if (Shape == Shape::InnerRight) return 3690; + else if (Shape == Shape::OuterLeft) return 3692; + else return 3694; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 3696; + else if (Shape == Shape::InnerLeft) return 3698; + else if (Shape == Shape::InnerRight) return 3700; + else if (Shape == Shape::OuterLeft) return 3702; + else return 3704; + else + if (Shape == Shape::Straight) return 3706; + else if (Shape == Shape::InnerLeft) return 3708; + else if (Shape == Shape::InnerRight) return 3710; + else if (Shape == Shape::OuterLeft) return 3712; + else return 3714; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 3716; + else if (Shape == Shape::InnerLeft) return 3718; + else if (Shape == Shape::InnerRight) return 3720; + else if (Shape == Shape::OuterLeft) return 3722; + else return 3724; + else + if (Shape == Shape::Straight) return 3726; + else if (Shape == Shape::InnerLeft) return 3728; + else if (Shape == Shape::InnerRight) return 3730; + else if (Shape == Shape::OuterLeft) return 3732; + else return 3734; + } + BlockState CobblestoneStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace CobblestoneWall + { + enum class East + { + None, + Low, + Tall + }; + enum class North + { + None, + Low, + Tall + }; + enum class South + { + None, + Low, + Tall + }; + enum class West + { + None, + Low, + Tall + }; + constexpr BlockState CobblestoneWall(const enum East East, const enum North North, const enum South South, const bool Up, const enum West West) + { + if (East == East::None) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 5660; + else if (West == West::Low) return 5661; + else return 5662; + else + if (West == West::None) return 5666; + else if (West == West::Low) return 5667; + else return 5668; + else if (South == South::Low) + if (Up) + if (West == West::None) return 5672; + else if (West == West::Low) return 5673; + else return 5674; + else + if (West == West::None) return 5678; + else if (West == West::Low) return 5679; + else return 5680; + else + if (Up) + if (West == West::None) return 5684; + else if (West == West::Low) return 5685; + else return 5686; + else + if (West == West::None) return 5690; + else if (West == West::Low) return 5691; + else return 5692; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 5696; + else if (West == West::Low) return 5697; + else return 5698; + else + if (West == West::None) return 5702; + else if (West == West::Low) return 5703; + else return 5704; + else if (South == South::Low) + if (Up) + if (West == West::None) return 5708; + else if (West == West::Low) return 5709; + else return 5710; + else + if (West == West::None) return 5714; + else if (West == West::Low) return 5715; + else return 5716; + else + if (Up) + if (West == West::None) return 5720; + else if (West == West::Low) return 5721; + else return 5722; + else + if (West == West::None) return 5726; + else if (West == West::Low) return 5727; + else return 5728; + else + if (South == South::None) + if (Up) + if (West == West::None) return 5732; + else if (West == West::Low) return 5733; + else return 5734; + else + if (West == West::None) return 5738; + else if (West == West::Low) return 5739; + else return 5740; + else if (South == South::Low) + if (Up) + if (West == West::None) return 5744; + else if (West == West::Low) return 5745; + else return 5746; + else + if (West == West::None) return 5750; + else if (West == West::Low) return 5751; + else return 5752; + else + if (Up) + if (West == West::None) return 5756; + else if (West == West::Low) return 5757; + else return 5758; + else + if (West == West::None) return 5762; + else if (West == West::Low) return 5763; + else return 5764; + else if (East == East::Low) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 5768; + else if (West == West::Low) return 5769; + else return 5770; + else + if (West == West::None) return 5774; + else if (West == West::Low) return 5775; + else return 5776; + else if (South == South::Low) + if (Up) + if (West == West::None) return 5780; + else if (West == West::Low) return 5781; + else return 5782; + else + if (West == West::None) return 5786; + else if (West == West::Low) return 5787; + else return 5788; + else + if (Up) + if (West == West::None) return 5792; + else if (West == West::Low) return 5793; + else return 5794; + else + if (West == West::None) return 5798; + else if (West == West::Low) return 5799; + else return 5800; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 5804; + else if (West == West::Low) return 5805; + else return 5806; + else + if (West == West::None) return 5810; + else if (West == West::Low) return 5811; + else return 5812; + else if (South == South::Low) + if (Up) + if (West == West::None) return 5816; + else if (West == West::Low) return 5817; + else return 5818; + else + if (West == West::None) return 5822; + else if (West == West::Low) return 5823; + else return 5824; + else + if (Up) + if (West == West::None) return 5828; + else if (West == West::Low) return 5829; + else return 5830; + else + if (West == West::None) return 5834; + else if (West == West::Low) return 5835; + else return 5836; + else + if (South == South::None) + if (Up) + if (West == West::None) return 5840; + else if (West == West::Low) return 5841; + else return 5842; + else + if (West == West::None) return 5846; + else if (West == West::Low) return 5847; + else return 5848; + else if (South == South::Low) + if (Up) + if (West == West::None) return 5852; + else if (West == West::Low) return 5853; + else return 5854; + else + if (West == West::None) return 5858; + else if (West == West::Low) return 5859; + else return 5860; + else + if (Up) + if (West == West::None) return 5864; + else if (West == West::Low) return 5865; + else return 5866; + else + if (West == West::None) return 5870; + else if (West == West::Low) return 5871; + else return 5872; + else + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 5876; + else if (West == West::Low) return 5877; + else return 5878; + else + if (West == West::None) return 5882; + else if (West == West::Low) return 5883; + else return 5884; + else if (South == South::Low) + if (Up) + if (West == West::None) return 5888; + else if (West == West::Low) return 5889; + else return 5890; + else + if (West == West::None) return 5894; + else if (West == West::Low) return 5895; + else return 5896; + else + if (Up) + if (West == West::None) return 5900; + else if (West == West::Low) return 5901; + else return 5902; + else + if (West == West::None) return 5906; + else if (West == West::Low) return 5907; + else return 5908; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 5912; + else if (West == West::Low) return 5913; + else return 5914; + else + if (West == West::None) return 5918; + else if (West == West::Low) return 5919; + else return 5920; + else if (South == South::Low) + if (Up) + if (West == West::None) return 5924; + else if (West == West::Low) return 5925; + else return 5926; + else + if (West == West::None) return 5930; + else if (West == West::Low) return 5931; + else return 5932; + else + if (Up) + if (West == West::None) return 5936; + else if (West == West::Low) return 5937; + else return 5938; + else + if (West == West::None) return 5942; + else if (West == West::Low) return 5943; + else return 5944; + else + if (South == South::None) + if (Up) + if (West == West::None) return 5948; + else if (West == West::Low) return 5949; + else return 5950; + else + if (West == West::None) return 5954; + else if (West == West::Low) return 5955; + else return 5956; + else if (South == South::Low) + if (Up) + if (West == West::None) return 5960; + else if (West == West::Low) return 5961; + else return 5962; + else + if (West == West::None) return 5966; + else if (West == West::Low) return 5967; + else return 5968; + else + if (Up) + if (West == West::None) return 5972; + else if (West == West::Low) return 5973; + else return 5974; + else + if (West == West::None) return 5978; + else if (West == West::Low) return 5979; + else return 5980; + } + BlockState CobblestoneWall(); + enum East East(BlockState Block); + enum North North(BlockState Block); + enum South South(BlockState Block); + bool Up(BlockState Block); + enum West West(BlockState Block); + } + namespace Cobweb + { + constexpr BlockState Cobweb() + { + return 1341; + } + } + namespace Cocoa + { + constexpr BlockState Cocoa(const unsigned char Age, const eBlockFace Facing) + { + if (Age == 0) + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 5158; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 5159; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 5160; + else return 5161; + else if (Age == 1) + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 5162; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 5163; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 5164; + else return 5165; + else + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 5166; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 5167; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 5168; + else return 5169; + } + BlockState Cocoa(); + unsigned char Age(BlockState Block); + eBlockFace Facing(BlockState Block); + } + namespace CommandBlock + { + constexpr BlockState CommandBlock(const bool Conditional, const eBlockFace Facing) + { + if (Conditional) + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 5644; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 5645; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 5646; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 5647; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 5648; + else return 5649; + else + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 5650; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 5651; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 5652; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 5653; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 5654; + else return 5655; + } + BlockState CommandBlock(); + bool Conditional(BlockState Block); + eBlockFace Facing(BlockState Block); + } + namespace Comparator + { + enum class Mode + { + Compare, + Subtract + }; + constexpr BlockState Comparator(const eBlockFace Facing, const enum Mode Mode, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Mode == Mode::Compare) + if (Powered) return 6678; + else return 6679; + else + if (Powered) return 6680; + else return 6681; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Mode == Mode::Compare) + if (Powered) return 6682; + else return 6683; + else + if (Powered) return 6684; + else return 6685; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Mode == Mode::Compare) + if (Powered) return 6686; + else return 6687; + else + if (Powered) return 6688; + else return 6689; + else + if (Mode == Mode::Compare) + if (Powered) return 6690; + else return 6691; + else + if (Powered) return 6692; + else return 6693; + } + BlockState Comparator(); + eBlockFace Facing(BlockState Block); + enum Mode Mode(BlockState Block); + bool Powered(BlockState Block); + } + namespace Composter + { + constexpr BlockState Composter(const unsigned char Level) + { + if (Level == 0) return 15751; + else if (Level == 1) return 15752; + else if (Level == 2) return 15753; + else if (Level == 3) return 15754; + else if (Level == 4) return 15755; + else if (Level == 5) return 15756; + else if (Level == 6) return 15757; + else if (Level == 7) return 15758; + else return 15759; + } + BlockState Composter(); + unsigned char Level(BlockState Block); + } + namespace Conduit + { + constexpr BlockState Conduit() + { + return 9650; + } + } + namespace Cornflower + { + constexpr BlockState Cornflower() + { + return 1422; + } + } + namespace CrackedNetherBricks + { + constexpr BlockState CrackedNetherBricks() + { + return 17102; + } + } + namespace CrackedPolishedBlackstoneBricks + { + constexpr BlockState CrackedPolishedBlackstoneBricks() + { + return 16252; + } + } + namespace CrackedStoneBricks + { + constexpr BlockState CrackedStoneBricks() + { + return 4497; + } + } + namespace CraftingTable + { + constexpr BlockState CraftingTable() + { + return 3356; + } + } + namespace CreeperHead + { + constexpr BlockState CreeperHead(const unsigned char Rotation) + { + if (Rotation == 0) return 6570; + else if (Rotation == 1) return 6571; + else if (Rotation == 2) return 6572; + else if (Rotation == 3) return 6573; + else if (Rotation == 4) return 6574; + else if (Rotation == 5) return 6575; + else if (Rotation == 6) return 6576; + else if (Rotation == 7) return 6577; + else if (Rotation == 8) return 6578; + else if (Rotation == 9) return 6579; + else if (Rotation == 10) return 6580; + else if (Rotation == 11) return 6581; + else if (Rotation == 12) return 6582; + else if (Rotation == 13) return 6583; + else if (Rotation == 14) return 6584; + else return 6585; + } + BlockState CreeperHead(); + unsigned char Rotation(BlockState Block); + } + namespace CreeperWallHead + { + constexpr BlockState CreeperWallHead(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 6586; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 6587; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 6588; + else return 6589; + } + BlockState CreeperWallHead(); + eBlockFace Facing(BlockState Block); + } + namespace CrimsonButton + { + enum class Face + { + Floor, + Wall, + Ceiling + }; + constexpr BlockState CrimsonButton(const enum Face Face, const eBlockFace Facing, const bool Powered) + { + if (Face == Face::Floor) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 15479; + else return 15480; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 15481; + else return 15482; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 15483; + else return 15484; + else + if (Powered) return 15485; + else return 15486; + else if (Face == Face::Wall) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 15487; + else return 15488; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 15489; + else return 15490; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 15491; + else return 15492; + else + if (Powered) return 15493; + else return 15494; + else + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 15495; + else return 15496; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 15497; + else return 15498; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 15499; + else return 15500; + else + if (Powered) return 15501; + else return 15502; + } + BlockState CrimsonButton(); + enum Face Face(BlockState Block); + eBlockFace Facing(BlockState Block); + bool Powered(BlockState Block); + } + namespace CrimsonDoor + { + enum class Half + { + Upper, + Lower + }; + enum class Hinge + { + Left, + Right + }; + constexpr BlockState CrimsonDoor(const eBlockFace Facing, const enum Half Half, const enum Hinge Hinge, const bool Open, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 15527; + else return 15528; + else + if (Powered) return 15529; + else return 15530; + else + if (Open) + if (Powered) return 15531; + else return 15532; + else + if (Powered) return 15533; + else return 15534; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 15535; + else return 15536; + else + if (Powered) return 15537; + else return 15538; + else + if (Open) + if (Powered) return 15539; + else return 15540; + else + if (Powered) return 15541; + else return 15542; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 15543; + else return 15544; + else + if (Powered) return 15545; + else return 15546; + else + if (Open) + if (Powered) return 15547; + else return 15548; + else + if (Powered) return 15549; + else return 15550; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 15551; + else return 15552; + else + if (Powered) return 15553; + else return 15554; + else + if (Open) + if (Powered) return 15555; + else return 15556; + else + if (Powered) return 15557; + else return 15558; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 15559; + else return 15560; + else + if (Powered) return 15561; + else return 15562; + else + if (Open) + if (Powered) return 15563; + else return 15564; + else + if (Powered) return 15565; + else return 15566; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 15567; + else return 15568; + else + if (Powered) return 15569; + else return 15570; + else + if (Open) + if (Powered) return 15571; + else return 15572; + else + if (Powered) return 15573; + else return 15574; + else + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 15575; + else return 15576; + else + if (Powered) return 15577; + else return 15578; + else + if (Open) + if (Powered) return 15579; + else return 15580; + else + if (Powered) return 15581; + else return 15582; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 15583; + else return 15584; + else + if (Powered) return 15585; + else return 15586; + else + if (Open) + if (Powered) return 15587; + else return 15588; + else + if (Powered) return 15589; + else return 15590; + } + BlockState CrimsonDoor(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Hinge Hinge(BlockState Block); + bool Open(BlockState Block); + bool Powered(BlockState Block); + } + namespace CrimsonFence + { + constexpr BlockState CrimsonFence(const bool East, const bool North, const bool South, const bool West) + { + if (East) + if (North) + if (South) + if (West) return 15065; + else return 15066; + else + if (West) return 15069; + else return 15070; + else + if (South) + if (West) return 15073; + else return 15074; + else + if (West) return 15077; + else return 15078; + else + if (North) + if (South) + if (West) return 15081; + else return 15082; + else + if (West) return 15085; + else return 15086; + else + if (South) + if (West) return 15089; + else return 15090; + else + if (West) return 15093; + else return 15094; + } + BlockState CrimsonFence(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace CrimsonFenceGate + { + constexpr BlockState CrimsonFenceGate(const eBlockFace Facing, const bool InWall, const bool Open, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (InWall) + if (Open) + if (Powered) return 15255; + else return 15256; + else + if (Powered) return 15257; + else return 15258; + else + if (Open) + if (Powered) return 15259; + else return 15260; + else + if (Powered) return 15261; + else return 15262; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (InWall) + if (Open) + if (Powered) return 15263; + else return 15264; + else + if (Powered) return 15265; + else return 15266; + else + if (Open) + if (Powered) return 15267; + else return 15268; + else + if (Powered) return 15269; + else return 15270; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (InWall) + if (Open) + if (Powered) return 15271; + else return 15272; + else + if (Powered) return 15273; + else return 15274; + else + if (Open) + if (Powered) return 15275; + else return 15276; + else + if (Powered) return 15277; + else return 15278; + else + if (InWall) + if (Open) + if (Powered) return 15279; + else return 15280; + else + if (Powered) return 15281; + else return 15282; + else + if (Open) + if (Powered) return 15283; + else return 15284; + else + if (Powered) return 15285; + else return 15286; + } + BlockState CrimsonFenceGate(); + eBlockFace Facing(BlockState Block); + bool InWall(BlockState Block); + bool Open(BlockState Block); + bool Powered(BlockState Block); + } + namespace CrimsonFungus + { + constexpr BlockState CrimsonFungus() + { + return 14988; + } + } + namespace CrimsonHyphae + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState CrimsonHyphae(const enum Axis Axis) + { + if (Axis == Axis::X) return 14981; + else if (Axis == Axis::Y) return 14982; + else return 14983; + } + BlockState CrimsonHyphae(); + enum Axis Axis(BlockState Block); + } + namespace CrimsonNylium + { + constexpr BlockState CrimsonNylium() + { + return 14987; + } + } + namespace CrimsonPlanks + { + constexpr BlockState CrimsonPlanks() + { + return 15045; + } + } + namespace CrimsonPressurePlate + { + constexpr BlockState CrimsonPressurePlate(const bool Powered) + { + if (Powered) return 15059; + else return 15060; + } + BlockState CrimsonPressurePlate(); + bool Powered(BlockState Block); + } + namespace CrimsonRoots + { + constexpr BlockState CrimsonRoots() + { + return 15044; + } + } + namespace CrimsonSign + { + constexpr BlockState CrimsonSign(const unsigned char Rotation) + { + if (Rotation == 0) return 15656; + else if (Rotation == 1) return 15658; + else if (Rotation == 2) return 15660; + else if (Rotation == 3) return 15662; + else if (Rotation == 4) return 15664; + else if (Rotation == 5) return 15666; + else if (Rotation == 6) return 15668; + else if (Rotation == 7) return 15670; + else if (Rotation == 8) return 15672; + else if (Rotation == 9) return 15674; + else if (Rotation == 10) return 15676; + else if (Rotation == 11) return 15678; + else if (Rotation == 12) return 15680; + else if (Rotation == 13) return 15682; + else if (Rotation == 14) return 15684; + else return 15686; + } + BlockState CrimsonSign(); + unsigned char Rotation(BlockState Block); + } + namespace CrimsonSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState CrimsonSlab(const enum Type Type) + { + if (Type == Type::Top) return 15048; + else if (Type == Type::Bottom) return 15050; + else return 15052; + } + BlockState CrimsonSlab(); + enum Type Type(BlockState Block); + } + namespace CrimsonStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState CrimsonStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 15320; + else if (Shape == Shape::InnerLeft) return 15322; + else if (Shape == Shape::InnerRight) return 15324; + else if (Shape == Shape::OuterLeft) return 15326; + else return 15328; + else + if (Shape == Shape::Straight) return 15330; + else if (Shape == Shape::InnerLeft) return 15332; + else if (Shape == Shape::InnerRight) return 15334; + else if (Shape == Shape::OuterLeft) return 15336; + else return 15338; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 15340; + else if (Shape == Shape::InnerLeft) return 15342; + else if (Shape == Shape::InnerRight) return 15344; + else if (Shape == Shape::OuterLeft) return 15346; + else return 15348; + else + if (Shape == Shape::Straight) return 15350; + else if (Shape == Shape::InnerLeft) return 15352; + else if (Shape == Shape::InnerRight) return 15354; + else if (Shape == Shape::OuterLeft) return 15356; + else return 15358; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 15360; + else if (Shape == Shape::InnerLeft) return 15362; + else if (Shape == Shape::InnerRight) return 15364; + else if (Shape == Shape::OuterLeft) return 15366; + else return 15368; + else + if (Shape == Shape::Straight) return 15370; + else if (Shape == Shape::InnerLeft) return 15372; + else if (Shape == Shape::InnerRight) return 15374; + else if (Shape == Shape::OuterLeft) return 15376; + else return 15378; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 15380; + else if (Shape == Shape::InnerLeft) return 15382; + else if (Shape == Shape::InnerRight) return 15384; + else if (Shape == Shape::OuterLeft) return 15386; + else return 15388; + else + if (Shape == Shape::Straight) return 15390; + else if (Shape == Shape::InnerLeft) return 15392; + else if (Shape == Shape::InnerRight) return 15394; + else if (Shape == Shape::OuterLeft) return 15396; + else return 15398; + } + BlockState CrimsonStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace CrimsonStem + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState CrimsonStem(const enum Axis Axis) + { + if (Axis == Axis::X) return 14975; + else if (Axis == Axis::Y) return 14976; + else return 14977; + } + BlockState CrimsonStem(); + enum Axis Axis(BlockState Block); + } + namespace CrimsonTrapdoor + { + enum class Half + { + Top, + Bottom + }; + constexpr BlockState CrimsonTrapdoor(const eBlockFace Facing, const enum Half Half, const bool Open, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Open) + if (Powered) return 15128; + else return 15130; + else + if (Powered) return 15132; + else return 15134; + else + if (Open) + if (Powered) return 15136; + else return 15138; + else + if (Powered) return 15140; + else return 15142; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Open) + if (Powered) return 15144; + else return 15146; + else + if (Powered) return 15148; + else return 15150; + else + if (Open) + if (Powered) return 15152; + else return 15154; + else + if (Powered) return 15156; + else return 15158; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Open) + if (Powered) return 15160; + else return 15162; + else + if (Powered) return 15164; + else return 15166; + else + if (Open) + if (Powered) return 15168; + else return 15170; + else + if (Powered) return 15172; + else return 15174; + else + if (Half == Half::Top) + if (Open) + if (Powered) return 15176; + else return 15178; + else + if (Powered) return 15180; + else return 15182; + else + if (Open) + if (Powered) return 15184; + else return 15186; + else + if (Powered) return 15188; + else return 15190; + } + BlockState CrimsonTrapdoor(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + bool Open(BlockState Block); + bool Powered(BlockState Block); + } + namespace CrimsonWallSign + { + constexpr BlockState CrimsonWallSign(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 15720; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 15722; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 15724; + else return 15726; + } + BlockState CrimsonWallSign(); + eBlockFace Facing(BlockState Block); + } + namespace CryingObsidian + { + constexpr BlockState CryingObsidian() + { + return 15828; + } + } + namespace CutRedSandstone + { + constexpr BlockState CutRedSandstone() + { + return 8219; + } + } + namespace CutRedSandstoneSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState CutRedSandstoneSlab(const enum Type Type) + { + if (Type == Type::Top) return 8403; + else if (Type == Type::Bottom) return 8405; + else return 8407; + } + BlockState CutRedSandstoneSlab(); + enum Type Type(BlockState Block); + } + namespace CutSandstone + { + constexpr BlockState CutSandstone() + { + return 248; + } + } + namespace CutSandstoneSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState CutSandstoneSlab(const enum Type Type) + { + if (Type == Type::Top) return 8355; + else if (Type == Type::Bottom) return 8357; + else return 8359; + } + BlockState CutSandstoneSlab(); + enum Type Type(BlockState Block); + } + namespace CyanBanner + { + constexpr BlockState CyanBanner(const unsigned char Rotation) + { + if (Rotation == 0) return 8041; + else if (Rotation == 1) return 8042; + else if (Rotation == 2) return 8043; + else if (Rotation == 3) return 8044; + else if (Rotation == 4) return 8045; + else if (Rotation == 5) return 8046; + else if (Rotation == 6) return 8047; + else if (Rotation == 7) return 8048; + else if (Rotation == 8) return 8049; + else if (Rotation == 9) return 8050; + else if (Rotation == 10) return 8051; + else if (Rotation == 11) return 8052; + else if (Rotation == 12) return 8053; + else if (Rotation == 13) return 8054; + else if (Rotation == 14) return 8055; + else return 8056; + } + BlockState CyanBanner(); + unsigned char Rotation(BlockState Block); + } + namespace CyanBed + { + enum class Part + { + Head, + Foot + }; + constexpr BlockState CyanBed(const eBlockFace Facing, const bool Occupied, const enum Part Part) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Occupied) + if (Part == Part::Head) return 1193; + else return 1194; + else + if (Part == Part::Head) return 1195; + else return 1196; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Occupied) + if (Part == Part::Head) return 1197; + else return 1198; + else + if (Part == Part::Head) return 1199; + else return 1200; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Occupied) + if (Part == Part::Head) return 1201; + else return 1202; + else + if (Part == Part::Head) return 1203; + else return 1204; + else + if (Occupied) + if (Part == Part::Head) return 1205; + else return 1206; + else + if (Part == Part::Head) return 1207; + else return 1208; + } + BlockState CyanBed(); + eBlockFace Facing(BlockState Block); + bool Occupied(BlockState Block); + enum Part Part(BlockState Block); + } + namespace CyanCarpet + { + constexpr BlockState CyanCarpet() + { + return 7875; + } + } + namespace CyanConcrete + { + constexpr BlockState CyanConcrete() + { + return 9447; + } + } + namespace CyanConcretePowder + { + constexpr BlockState CyanConcretePowder() + { + return 9463; + } + } + namespace CyanGlazedTerracotta + { + constexpr BlockState CyanGlazedTerracotta(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9410; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9411; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9412; + else return 9413; + } + BlockState CyanGlazedTerracotta(); + eBlockFace Facing(BlockState Block); + } + namespace CyanShulkerBox + { + constexpr BlockState CyanShulkerBox(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9332; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 9333; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9334; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9335; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 9336; + else return 9337; + } + BlockState CyanShulkerBox(); + eBlockFace Facing(BlockState Block); + } + namespace CyanStainedGlass + { + constexpr BlockState CyanStainedGlass() + { + return 4104; + } + } + namespace CyanStainedGlassPane + { + constexpr BlockState CyanStainedGlassPane(const bool East, const bool North, const bool South, const bool West) + { + if (East) + if (North) + if (South) + if (West) return 7153; + else return 7154; + else + if (West) return 7157; + else return 7158; + else + if (South) + if (West) return 7161; + else return 7162; + else + if (West) return 7165; + else return 7166; + else + if (North) + if (South) + if (West) return 7169; + else return 7170; + else + if (West) return 7173; + else return 7174; + else + if (South) + if (West) return 7177; + else return 7178; + else + if (West) return 7181; + else return 7182; + } + BlockState CyanStainedGlassPane(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace CyanTerracotta + { + constexpr BlockState CyanTerracotta() + { + return 6856; + } + } + namespace CyanWallBanner + { + constexpr BlockState CyanWallBanner(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8189; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8190; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 8191; + else return 8192; + } + BlockState CyanWallBanner(); + eBlockFace Facing(BlockState Block); + } + namespace CyanWool + { + constexpr BlockState CyanWool() + { + return 1393; + } + } + namespace DamagedAnvil + { + constexpr BlockState DamagedAnvil(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 6618; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 6619; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 6620; + else return 6621; + } + BlockState DamagedAnvil(); + eBlockFace Facing(BlockState Block); + } + namespace Dandelion + { + constexpr BlockState Dandelion() + { + return 1412; + } + } + namespace DarkOakButton + { + enum class Face + { + Floor, + Wall, + Ceiling + }; + constexpr BlockState DarkOakButton(const enum Face Face, const eBlockFace Facing, const bool Powered) + { + if (Face == Face::Floor) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 6466; + else return 6467; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 6468; + else return 6469; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 6470; + else return 6471; + else + if (Powered) return 6472; + else return 6473; + else if (Face == Face::Wall) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 6474; + else return 6475; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 6476; + else return 6477; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 6478; + else return 6479; + else + if (Powered) return 6480; + else return 6481; + else + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 6482; + else return 6483; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 6484; + else return 6485; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 6486; + else return 6487; + else + if (Powered) return 6488; + else return 6489; + } + BlockState DarkOakButton(); + enum Face Face(BlockState Block); + eBlockFace Facing(BlockState Block); + bool Powered(BlockState Block); + } + namespace DarkOakDoor + { + enum class Half + { + Upper, + Lower + }; + enum class Hinge + { + Left, + Right + }; + constexpr BlockState DarkOakDoor(const eBlockFace Facing, const enum Half Half, const enum Hinge Hinge, const bool Open, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8994; + else return 8995; + else + if (Powered) return 8996; + else return 8997; + else + if (Open) + if (Powered) return 8998; + else return 8999; + else + if (Powered) return 9000; + else return 9001; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 9002; + else return 9003; + else + if (Powered) return 9004; + else return 9005; + else + if (Open) + if (Powered) return 9006; + else return 9007; + else + if (Powered) return 9008; + else return 9009; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 9010; + else return 9011; + else + if (Powered) return 9012; + else return 9013; + else + if (Open) + if (Powered) return 9014; + else return 9015; + else + if (Powered) return 9016; + else return 9017; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 9018; + else return 9019; + else + if (Powered) return 9020; + else return 9021; + else + if (Open) + if (Powered) return 9022; + else return 9023; + else + if (Powered) return 9024; + else return 9025; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 9026; + else return 9027; + else + if (Powered) return 9028; + else return 9029; + else + if (Open) + if (Powered) return 9030; + else return 9031; + else + if (Powered) return 9032; + else return 9033; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 9034; + else return 9035; + else + if (Powered) return 9036; + else return 9037; + else + if (Open) + if (Powered) return 9038; + else return 9039; + else + if (Powered) return 9040; + else return 9041; + else + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 9042; + else return 9043; + else + if (Powered) return 9044; + else return 9045; + else + if (Open) + if (Powered) return 9046; + else return 9047; + else + if (Powered) return 9048; + else return 9049; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 9050; + else return 9051; + else + if (Powered) return 9052; + else return 9053; + else + if (Open) + if (Powered) return 9054; + else return 9055; + else + if (Powered) return 9056; + else return 9057; + } + BlockState DarkOakDoor(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Hinge Hinge(BlockState Block); + bool Open(BlockState Block); + bool Powered(BlockState Block); + } + namespace DarkOakFence + { + constexpr BlockState DarkOakFence(const bool East, const bool North, const bool South, const bool West) + { + if (East) + if (North) + if (South) + if (West) return 8708; + else return 8709; + else + if (West) return 8712; + else return 8713; + else + if (South) + if (West) return 8716; + else return 8717; + else + if (West) return 8720; + else return 8721; + else + if (North) + if (South) + if (West) return 8724; + else return 8725; + else + if (West) return 8728; + else return 8729; + else + if (South) + if (West) return 8732; + else return 8733; + else + if (West) return 8736; + else return 8737; + } + BlockState DarkOakFence(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace DarkOakFenceGate + { + constexpr BlockState DarkOakFenceGate(const eBlockFace Facing, const bool InWall, const bool Open, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (InWall) + if (Open) + if (Powered) return 8546; + else return 8547; + else + if (Powered) return 8548; + else return 8549; + else + if (Open) + if (Powered) return 8550; + else return 8551; + else + if (Powered) return 8552; + else return 8553; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (InWall) + if (Open) + if (Powered) return 8554; + else return 8555; + else + if (Powered) return 8556; + else return 8557; + else + if (Open) + if (Powered) return 8558; + else return 8559; + else + if (Powered) return 8560; + else return 8561; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (InWall) + if (Open) + if (Powered) return 8562; + else return 8563; + else + if (Powered) return 8564; + else return 8565; + else + if (Open) + if (Powered) return 8566; + else return 8567; + else + if (Powered) return 8568; + else return 8569; + else + if (InWall) + if (Open) + if (Powered) return 8570; + else return 8571; + else + if (Powered) return 8572; + else return 8573; + else + if (Open) + if (Powered) return 8574; + else return 8575; + else + if (Powered) return 8576; + else return 8577; + } + BlockState DarkOakFenceGate(); + eBlockFace Facing(BlockState Block); + bool InWall(BlockState Block); + bool Open(BlockState Block); + bool Powered(BlockState Block); + } + namespace DarkOakLeaves + { + constexpr BlockState DarkOakLeaves(const unsigned char Distance, const bool Persistent) + { + if (Distance == 1) + if (Persistent) return 215; + else return 216; + else if (Distance == 2) + if (Persistent) return 217; + else return 218; + else if (Distance == 3) + if (Persistent) return 219; + else return 220; + else if (Distance == 4) + if (Persistent) return 221; + else return 222; + else if (Distance == 5) + if (Persistent) return 223; + else return 224; + else if (Distance == 6) + if (Persistent) return 225; + else return 226; + else + if (Persistent) return 227; + else return 228; + } + BlockState DarkOakLeaves(); + unsigned char Distance(BlockState Block); + bool Persistent(BlockState Block); + } + namespace DarkOakLog + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState DarkOakLog(const enum Axis Axis) + { + if (Axis == Axis::X) return 88; + else if (Axis == Axis::Y) return 89; + else return 90; + } + BlockState DarkOakLog(); + enum Axis Axis(BlockState Block); + } + namespace DarkOakPlanks + { + constexpr BlockState DarkOakPlanks() + { + return 20; + } + } + namespace DarkOakPressurePlate + { + constexpr BlockState DarkOakPressurePlate(const bool Powered) + { + if (Powered) return 3883; + else return 3884; + } + BlockState DarkOakPressurePlate(); + bool Powered(BlockState Block); + } + namespace DarkOakSapling + { + constexpr BlockState DarkOakSapling(const unsigned char Stage) + { + if (Stage == 0) return 31; + else return 32; + } + BlockState DarkOakSapling(); + unsigned char Stage(BlockState Block); + } + namespace DarkOakSign + { + constexpr BlockState DarkOakSign(const unsigned char Rotation) + { + if (Rotation == 0) return 3542; + else if (Rotation == 1) return 3544; + else if (Rotation == 2) return 3546; + else if (Rotation == 3) return 3548; + else if (Rotation == 4) return 3550; + else if (Rotation == 5) return 3552; + else if (Rotation == 6) return 3554; + else if (Rotation == 7) return 3556; + else if (Rotation == 8) return 3558; + else if (Rotation == 9) return 3560; + else if (Rotation == 10) return 3562; + else if (Rotation == 11) return 3564; + else if (Rotation == 12) return 3566; + else if (Rotation == 13) return 3568; + else if (Rotation == 14) return 3570; + else return 3572; + } + BlockState DarkOakSign(); + unsigned char Rotation(BlockState Block); + } + namespace DarkOakSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState DarkOakSlab(const enum Type Type) + { + if (Type == Type::Top) return 8331; + else if (Type == Type::Bottom) return 8333; + else return 8335; + } + BlockState DarkOakSlab(); + enum Type Type(BlockState Block); + } + namespace DarkOakStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState DarkOakStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 7456; + else if (Shape == Shape::InnerLeft) return 7458; + else if (Shape == Shape::InnerRight) return 7460; + else if (Shape == Shape::OuterLeft) return 7462; + else return 7464; + else + if (Shape == Shape::Straight) return 7466; + else if (Shape == Shape::InnerLeft) return 7468; + else if (Shape == Shape::InnerRight) return 7470; + else if (Shape == Shape::OuterLeft) return 7472; + else return 7474; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 7476; + else if (Shape == Shape::InnerLeft) return 7478; + else if (Shape == Shape::InnerRight) return 7480; + else if (Shape == Shape::OuterLeft) return 7482; + else return 7484; + else + if (Shape == Shape::Straight) return 7486; + else if (Shape == Shape::InnerLeft) return 7488; + else if (Shape == Shape::InnerRight) return 7490; + else if (Shape == Shape::OuterLeft) return 7492; + else return 7494; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 7496; + else if (Shape == Shape::InnerLeft) return 7498; + else if (Shape == Shape::InnerRight) return 7500; + else if (Shape == Shape::OuterLeft) return 7502; + else return 7504; + else + if (Shape == Shape::Straight) return 7506; + else if (Shape == Shape::InnerLeft) return 7508; + else if (Shape == Shape::InnerRight) return 7510; + else if (Shape == Shape::OuterLeft) return 7512; + else return 7514; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 7516; + else if (Shape == Shape::InnerLeft) return 7518; + else if (Shape == Shape::InnerRight) return 7520; + else if (Shape == Shape::OuterLeft) return 7522; + else return 7524; + else + if (Shape == Shape::Straight) return 7526; + else if (Shape == Shape::InnerLeft) return 7528; + else if (Shape == Shape::InnerRight) return 7530; + else if (Shape == Shape::OuterLeft) return 7532; + else return 7534; + } + BlockState DarkOakStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace DarkOakTrapdoor + { + enum class Half + { + Top, + Bottom + }; + constexpr BlockState DarkOakTrapdoor(const eBlockFace Facing, const enum Half Half, const bool Open, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Open) + if (Powered) return 4432; + else return 4434; + else + if (Powered) return 4436; + else return 4438; + else + if (Open) + if (Powered) return 4440; + else return 4442; + else + if (Powered) return 4444; + else return 4446; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Open) + if (Powered) return 4448; + else return 4450; + else + if (Powered) return 4452; + else return 4454; + else + if (Open) + if (Powered) return 4456; + else return 4458; + else + if (Powered) return 4460; + else return 4462; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Open) + if (Powered) return 4464; + else return 4466; + else + if (Powered) return 4468; + else return 4470; + else + if (Open) + if (Powered) return 4472; + else return 4474; + else + if (Powered) return 4476; + else return 4478; + else + if (Half == Half::Top) + if (Open) + if (Powered) return 4480; + else return 4482; + else + if (Powered) return 4484; + else return 4486; + else + if (Open) + if (Powered) return 4488; + else return 4490; + else + if (Powered) return 4492; + else return 4494; + } + BlockState DarkOakTrapdoor(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + bool Open(BlockState Block); + bool Powered(BlockState Block); + } + namespace DarkOakWallSign + { + constexpr BlockState DarkOakWallSign(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 3776; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 3778; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 3780; + else return 3782; + } + BlockState DarkOakWallSign(); + eBlockFace Facing(BlockState Block); + } + namespace DarkOakWood + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState DarkOakWood(const enum Axis Axis) + { + if (Axis == Axis::X) return 124; + else if (Axis == Axis::Y) return 125; + else return 126; + } + BlockState DarkOakWood(); + enum Axis Axis(BlockState Block); + } + namespace DarkPrismarine + { + constexpr BlockState DarkPrismarine() + { + return 7603; + } + } + namespace DarkPrismarineSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState DarkPrismarineSlab(const enum Type Type) + { + if (Type == Type::Top) return 7857; + else if (Type == Type::Bottom) return 7859; + else return 7861; + } + BlockState DarkPrismarineSlab(); + enum Type Type(BlockState Block); + } + namespace DarkPrismarineStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState DarkPrismarineStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 7765; + else if (Shape == Shape::InnerLeft) return 7767; + else if (Shape == Shape::InnerRight) return 7769; + else if (Shape == Shape::OuterLeft) return 7771; + else return 7773; + else + if (Shape == Shape::Straight) return 7775; + else if (Shape == Shape::InnerLeft) return 7777; + else if (Shape == Shape::InnerRight) return 7779; + else if (Shape == Shape::OuterLeft) return 7781; + else return 7783; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 7785; + else if (Shape == Shape::InnerLeft) return 7787; + else if (Shape == Shape::InnerRight) return 7789; + else if (Shape == Shape::OuterLeft) return 7791; + else return 7793; + else + if (Shape == Shape::Straight) return 7795; + else if (Shape == Shape::InnerLeft) return 7797; + else if (Shape == Shape::InnerRight) return 7799; + else if (Shape == Shape::OuterLeft) return 7801; + else return 7803; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 7805; + else if (Shape == Shape::InnerLeft) return 7807; + else if (Shape == Shape::InnerRight) return 7809; + else if (Shape == Shape::OuterLeft) return 7811; + else return 7813; + else + if (Shape == Shape::Straight) return 7815; + else if (Shape == Shape::InnerLeft) return 7817; + else if (Shape == Shape::InnerRight) return 7819; + else if (Shape == Shape::OuterLeft) return 7821; + else return 7823; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 7825; + else if (Shape == Shape::InnerLeft) return 7827; + else if (Shape == Shape::InnerRight) return 7829; + else if (Shape == Shape::OuterLeft) return 7831; + else return 7833; + else + if (Shape == Shape::Straight) return 7835; + else if (Shape == Shape::InnerLeft) return 7837; + else if (Shape == Shape::InnerRight) return 7839; + else if (Shape == Shape::OuterLeft) return 7841; + else return 7843; + } + BlockState DarkPrismarineStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace DaylightDetector + { + constexpr BlockState DaylightDetector(const bool Inverted, const unsigned char Power) + { + if (Inverted) + if (Power == 0) return 6694; + else if (Power == 1) return 6695; + else if (Power == 2) return 6696; + else if (Power == 3) return 6697; + else if (Power == 4) return 6698; + else if (Power == 5) return 6699; + else if (Power == 6) return 6700; + else if (Power == 7) return 6701; + else if (Power == 8) return 6702; + else if (Power == 9) return 6703; + else if (Power == 10) return 6704; + else if (Power == 11) return 6705; + else if (Power == 12) return 6706; + else if (Power == 13) return 6707; + else if (Power == 14) return 6708; + else return 6709; + else + if (Power == 0) return 6710; + else if (Power == 1) return 6711; + else if (Power == 2) return 6712; + else if (Power == 3) return 6713; + else if (Power == 4) return 6714; + else if (Power == 5) return 6715; + else if (Power == 6) return 6716; + else if (Power == 7) return 6717; + else if (Power == 8) return 6718; + else if (Power == 9) return 6719; + else if (Power == 10) return 6720; + else if (Power == 11) return 6721; + else if (Power == 12) return 6722; + else if (Power == 13) return 6723; + else if (Power == 14) return 6724; + else return 6725; + } + BlockState DaylightDetector(); + bool Inverted(BlockState Block); + unsigned char Power(BlockState Block); + } + namespace DeadBrainCoral + { + constexpr BlockState DeadBrainCoral() + { + return 9523; + } + } + namespace DeadBrainCoralBlock + { + constexpr BlockState DeadBrainCoralBlock() + { + return 9511; + } + } + namespace DeadBrainCoralFan + { + constexpr BlockState DeadBrainCoralFan() + { + return 9543; + } + } + namespace DeadBrainCoralWallFan + { + constexpr BlockState DeadBrainCoralWallFan(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9569; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9571; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9573; + else return 9575; + } + BlockState DeadBrainCoralWallFan(); + eBlockFace Facing(BlockState Block); + } + namespace DeadBubbleCoral + { + constexpr BlockState DeadBubbleCoral() + { + return 9525; + } + } + namespace DeadBubbleCoralBlock + { + constexpr BlockState DeadBubbleCoralBlock() + { + return 9512; + } + } + namespace DeadBubbleCoralFan + { + constexpr BlockState DeadBubbleCoralFan() + { + return 9545; + } + } + namespace DeadBubbleCoralWallFan + { + constexpr BlockState DeadBubbleCoralWallFan(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9577; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9579; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9581; + else return 9583; + } + BlockState DeadBubbleCoralWallFan(); + eBlockFace Facing(BlockState Block); + } + namespace DeadBush + { + constexpr BlockState DeadBush() + { + return 1344; + } + } + namespace DeadFireCoral + { + constexpr BlockState DeadFireCoral() + { + return 9527; + } + } + namespace DeadFireCoralBlock + { + constexpr BlockState DeadFireCoralBlock() + { + return 9513; + } + } + namespace DeadFireCoralFan + { + constexpr BlockState DeadFireCoralFan() + { + return 9547; + } + } + namespace DeadFireCoralWallFan + { + constexpr BlockState DeadFireCoralWallFan(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9585; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9587; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9589; + else return 9591; + } + BlockState DeadFireCoralWallFan(); + eBlockFace Facing(BlockState Block); + } + namespace DeadHornCoral + { + constexpr BlockState DeadHornCoral() + { + return 9529; + } + } + namespace DeadHornCoralBlock + { + constexpr BlockState DeadHornCoralBlock() + { + return 9514; + } + } + namespace DeadHornCoralFan + { + constexpr BlockState DeadHornCoralFan() + { + return 9549; + } + } + namespace DeadHornCoralWallFan + { + constexpr BlockState DeadHornCoralWallFan(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9593; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9595; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9597; + else return 9599; + } + BlockState DeadHornCoralWallFan(); + eBlockFace Facing(BlockState Block); + } + namespace DeadTubeCoral + { + constexpr BlockState DeadTubeCoral() + { + return 9521; + } + } + namespace DeadTubeCoralBlock + { + constexpr BlockState DeadTubeCoralBlock() + { + return 9510; + } + } + namespace DeadTubeCoralFan + { + constexpr BlockState DeadTubeCoralFan() + { + return 9541; + } + } + namespace DeadTubeCoralWallFan + { + constexpr BlockState DeadTubeCoralWallFan(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9561; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9563; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9565; + else return 9567; + } + BlockState DeadTubeCoralWallFan(); + eBlockFace Facing(BlockState Block); + } + namespace DetectorRail + { + enum class Shape + { + NorthSouth, + EastWest, + AscendingEast, + AscendingWest, + AscendingNorth, + AscendingSouth + }; + constexpr BlockState DetectorRail(const bool Powered, const enum Shape Shape) + { + if (Powered) + if (Shape == Shape::NorthSouth) return 1317; + else if (Shape == Shape::EastWest) return 1318; + else if (Shape == Shape::AscendingEast) return 1319; + else if (Shape == Shape::AscendingWest) return 1320; + else if (Shape == Shape::AscendingNorth) return 1321; + else return 1322; + else + if (Shape == Shape::NorthSouth) return 1323; + else if (Shape == Shape::EastWest) return 1324; + else if (Shape == Shape::AscendingEast) return 1325; + else if (Shape == Shape::AscendingWest) return 1326; + else if (Shape == Shape::AscendingNorth) return 1327; + else return 1328; + } + BlockState DetectorRail(); + bool Powered(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace DiamondBlock + { + constexpr BlockState DiamondBlock() + { + return 3355; + } + } + namespace DiamondOre + { + constexpr BlockState DiamondOre() + { + return 3354; + } + } + namespace Diorite + { + constexpr BlockState Diorite() + { + return 4; + } + } + namespace DioriteSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState DioriteSlab(const enum Type Type) + { + if (Type == Type::Top) return 10862; + else if (Type == Type::Bottom) return 10864; + else return 10866; + } + BlockState DioriteSlab(); + enum Type Type(BlockState Block); + } + namespace DioriteStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState DioriteStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10710; + else if (Shape == Shape::InnerLeft) return 10712; + else if (Shape == Shape::InnerRight) return 10714; + else if (Shape == Shape::OuterLeft) return 10716; + else return 10718; + else + if (Shape == Shape::Straight) return 10720; + else if (Shape == Shape::InnerLeft) return 10722; + else if (Shape == Shape::InnerRight) return 10724; + else if (Shape == Shape::OuterLeft) return 10726; + else return 10728; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10730; + else if (Shape == Shape::InnerLeft) return 10732; + else if (Shape == Shape::InnerRight) return 10734; + else if (Shape == Shape::OuterLeft) return 10736; + else return 10738; + else + if (Shape == Shape::Straight) return 10740; + else if (Shape == Shape::InnerLeft) return 10742; + else if (Shape == Shape::InnerRight) return 10744; + else if (Shape == Shape::OuterLeft) return 10746; + else return 10748; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10750; + else if (Shape == Shape::InnerLeft) return 10752; + else if (Shape == Shape::InnerRight) return 10754; + else if (Shape == Shape::OuterLeft) return 10756; + else return 10758; + else + if (Shape == Shape::Straight) return 10760; + else if (Shape == Shape::InnerLeft) return 10762; + else if (Shape == Shape::InnerRight) return 10764; + else if (Shape == Shape::OuterLeft) return 10766; + else return 10768; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10770; + else if (Shape == Shape::InnerLeft) return 10772; + else if (Shape == Shape::InnerRight) return 10774; + else if (Shape == Shape::OuterLeft) return 10776; + else return 10778; + else + if (Shape == Shape::Straight) return 10780; + else if (Shape == Shape::InnerLeft) return 10782; + else if (Shape == Shape::InnerRight) return 10784; + else if (Shape == Shape::OuterLeft) return 10786; + else return 10788; + } + BlockState DioriteStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace DioriteWall + { + enum class East + { + None, + Low, + Tall + }; + enum class North + { + None, + Low, + Tall + }; + enum class South + { + None, + Low, + Tall + }; + enum class West + { + None, + Low, + Tall + }; + constexpr BlockState DioriteWall(const enum East East, const enum North North, const enum South South, const bool Up, const enum West West) + { + if (East == East::None) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 14434; + else if (West == West::Low) return 14435; + else return 14436; + else + if (West == West::None) return 14440; + else if (West == West::Low) return 14441; + else return 14442; + else if (South == South::Low) + if (Up) + if (West == West::None) return 14446; + else if (West == West::Low) return 14447; + else return 14448; + else + if (West == West::None) return 14452; + else if (West == West::Low) return 14453; + else return 14454; + else + if (Up) + if (West == West::None) return 14458; + else if (West == West::Low) return 14459; + else return 14460; + else + if (West == West::None) return 14464; + else if (West == West::Low) return 14465; + else return 14466; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 14470; + else if (West == West::Low) return 14471; + else return 14472; + else + if (West == West::None) return 14476; + else if (West == West::Low) return 14477; + else return 14478; + else if (South == South::Low) + if (Up) + if (West == West::None) return 14482; + else if (West == West::Low) return 14483; + else return 14484; + else + if (West == West::None) return 14488; + else if (West == West::Low) return 14489; + else return 14490; + else + if (Up) + if (West == West::None) return 14494; + else if (West == West::Low) return 14495; + else return 14496; + else + if (West == West::None) return 14500; + else if (West == West::Low) return 14501; + else return 14502; + else + if (South == South::None) + if (Up) + if (West == West::None) return 14506; + else if (West == West::Low) return 14507; + else return 14508; + else + if (West == West::None) return 14512; + else if (West == West::Low) return 14513; + else return 14514; + else if (South == South::Low) + if (Up) + if (West == West::None) return 14518; + else if (West == West::Low) return 14519; + else return 14520; + else + if (West == West::None) return 14524; + else if (West == West::Low) return 14525; + else return 14526; + else + if (Up) + if (West == West::None) return 14530; + else if (West == West::Low) return 14531; + else return 14532; + else + if (West == West::None) return 14536; + else if (West == West::Low) return 14537; + else return 14538; + else if (East == East::Low) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 14542; + else if (West == West::Low) return 14543; + else return 14544; + else + if (West == West::None) return 14548; + else if (West == West::Low) return 14549; + else return 14550; + else if (South == South::Low) + if (Up) + if (West == West::None) return 14554; + else if (West == West::Low) return 14555; + else return 14556; + else + if (West == West::None) return 14560; + else if (West == West::Low) return 14561; + else return 14562; + else + if (Up) + if (West == West::None) return 14566; + else if (West == West::Low) return 14567; + else return 14568; + else + if (West == West::None) return 14572; + else if (West == West::Low) return 14573; + else return 14574; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 14578; + else if (West == West::Low) return 14579; + else return 14580; + else + if (West == West::None) return 14584; + else if (West == West::Low) return 14585; + else return 14586; + else if (South == South::Low) + if (Up) + if (West == West::None) return 14590; + else if (West == West::Low) return 14591; + else return 14592; + else + if (West == West::None) return 14596; + else if (West == West::Low) return 14597; + else return 14598; + else + if (Up) + if (West == West::None) return 14602; + else if (West == West::Low) return 14603; + else return 14604; + else + if (West == West::None) return 14608; + else if (West == West::Low) return 14609; + else return 14610; + else + if (South == South::None) + if (Up) + if (West == West::None) return 14614; + else if (West == West::Low) return 14615; + else return 14616; + else + if (West == West::None) return 14620; + else if (West == West::Low) return 14621; + else return 14622; + else if (South == South::Low) + if (Up) + if (West == West::None) return 14626; + else if (West == West::Low) return 14627; + else return 14628; + else + if (West == West::None) return 14632; + else if (West == West::Low) return 14633; + else return 14634; + else + if (Up) + if (West == West::None) return 14638; + else if (West == West::Low) return 14639; + else return 14640; + else + if (West == West::None) return 14644; + else if (West == West::Low) return 14645; + else return 14646; + else + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 14650; + else if (West == West::Low) return 14651; + else return 14652; + else + if (West == West::None) return 14656; + else if (West == West::Low) return 14657; + else return 14658; + else if (South == South::Low) + if (Up) + if (West == West::None) return 14662; + else if (West == West::Low) return 14663; + else return 14664; + else + if (West == West::None) return 14668; + else if (West == West::Low) return 14669; + else return 14670; + else + if (Up) + if (West == West::None) return 14674; + else if (West == West::Low) return 14675; + else return 14676; + else + if (West == West::None) return 14680; + else if (West == West::Low) return 14681; + else return 14682; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 14686; + else if (West == West::Low) return 14687; + else return 14688; + else + if (West == West::None) return 14692; + else if (West == West::Low) return 14693; + else return 14694; + else if (South == South::Low) + if (Up) + if (West == West::None) return 14698; + else if (West == West::Low) return 14699; + else return 14700; + else + if (West == West::None) return 14704; + else if (West == West::Low) return 14705; + else return 14706; + else + if (Up) + if (West == West::None) return 14710; + else if (West == West::Low) return 14711; + else return 14712; + else + if (West == West::None) return 14716; + else if (West == West::Low) return 14717; + else return 14718; + else + if (South == South::None) + if (Up) + if (West == West::None) return 14722; + else if (West == West::Low) return 14723; + else return 14724; + else + if (West == West::None) return 14728; + else if (West == West::Low) return 14729; + else return 14730; + else if (South == South::Low) + if (Up) + if (West == West::None) return 14734; + else if (West == West::Low) return 14735; + else return 14736; + else + if (West == West::None) return 14740; + else if (West == West::Low) return 14741; + else return 14742; + else + if (Up) + if (West == West::None) return 14746; + else if (West == West::Low) return 14747; + else return 14748; + else + if (West == West::None) return 14752; + else if (West == West::Low) return 14753; + else return 14754; + } + BlockState DioriteWall(); + enum East East(BlockState Block); + enum North North(BlockState Block); + enum South South(BlockState Block); + bool Up(BlockState Block); + enum West West(BlockState Block); + } + namespace Dirt + { + constexpr BlockState Dirt() + { + return 10; + } + } + namespace Dispenser + { + constexpr BlockState Dispenser(const eBlockFace Facing, const bool Triggered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Triggered) return 234; + else return 235; + else if (Facing == eBlockFace::BLOCK_FACE_XP) + if (Triggered) return 236; + else return 237; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Triggered) return 238; + else return 239; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Triggered) return 240; + else return 241; + else if (Facing == eBlockFace::BLOCK_FACE_YP) + if (Triggered) return 242; + else return 243; + else + if (Triggered) return 244; + else return 245; + } + BlockState Dispenser(); + eBlockFace Facing(BlockState Block); + bool Triggered(BlockState Block); + } + namespace DragonEgg + { + constexpr BlockState DragonEgg() + { + return 5155; + } + } + namespace DragonHead + { + constexpr BlockState DragonHead(const unsigned char Rotation) + { + if (Rotation == 0) return 6590; + else if (Rotation == 1) return 6591; + else if (Rotation == 2) return 6592; + else if (Rotation == 3) return 6593; + else if (Rotation == 4) return 6594; + else if (Rotation == 5) return 6595; + else if (Rotation == 6) return 6596; + else if (Rotation == 7) return 6597; + else if (Rotation == 8) return 6598; + else if (Rotation == 9) return 6599; + else if (Rotation == 10) return 6600; + else if (Rotation == 11) return 6601; + else if (Rotation == 12) return 6602; + else if (Rotation == 13) return 6603; + else if (Rotation == 14) return 6604; + else return 6605; + } + BlockState DragonHead(); + unsigned char Rotation(BlockState Block); + } + namespace DragonWallHead + { + constexpr BlockState DragonWallHead(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 6606; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 6607; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 6608; + else return 6609; + } + BlockState DragonWallHead(); + eBlockFace Facing(BlockState Block); + } + namespace DriedKelpBlock + { + constexpr BlockState DriedKelpBlock() + { + return 9497; + } + } + namespace Dropper + { + constexpr BlockState Dropper(const eBlockFace Facing, const bool Triggered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Triggered) return 6835; + else return 6836; + else if (Facing == eBlockFace::BLOCK_FACE_XP) + if (Triggered) return 6837; + else return 6838; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Triggered) return 6839; + else return 6840; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Triggered) return 6841; + else return 6842; + else if (Facing == eBlockFace::BLOCK_FACE_YP) + if (Triggered) return 6843; + else return 6844; + else + if (Triggered) return 6845; + else return 6846; + } + BlockState Dropper(); + eBlockFace Facing(BlockState Block); + bool Triggered(BlockState Block); + } + namespace EmeraldBlock + { + constexpr BlockState EmeraldBlock() + { + return 5403; + } + } + namespace EmeraldOre + { + constexpr BlockState EmeraldOre() + { + return 5250; + } + } + namespace EnchantingTable + { + constexpr BlockState EnchantingTable() + { + return 5132; + } + } + namespace EndGateway + { + constexpr BlockState EndGateway() + { + return 9224; + } + } + namespace EndPortal + { + constexpr BlockState EndPortal() + { + return 5145; + } + } + namespace EndPortalFrame + { + constexpr BlockState EndPortalFrame(const bool Eye, const eBlockFace Facing) + { + if (Eye) + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 5146; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 5147; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 5148; + else return 5149; + else + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 5150; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 5151; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 5152; + else return 5153; + } + BlockState EndPortalFrame(); + bool Eye(BlockState Block); + eBlockFace Facing(BlockState Block); + } + namespace EndRod + { + constexpr BlockState EndRod(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9058; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 9059; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9060; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9061; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 9062; + else return 9063; + } + BlockState EndRod(); + eBlockFace Facing(BlockState Block); + } + namespace EndStone + { + constexpr BlockState EndStone() + { + return 5154; + } + } + namespace EndStoneBrickSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState EndStoneBrickSlab(const enum Type Type) + { + if (Type == Type::Top) return 10820; + else if (Type == Type::Bottom) return 10822; + else return 10824; + } + BlockState EndStoneBrickSlab(); + enum Type Type(BlockState Block); + } + namespace EndStoneBrickStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState EndStoneBrickStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10070; + else if (Shape == Shape::InnerLeft) return 10072; + else if (Shape == Shape::InnerRight) return 10074; + else if (Shape == Shape::OuterLeft) return 10076; + else return 10078; + else + if (Shape == Shape::Straight) return 10080; + else if (Shape == Shape::InnerLeft) return 10082; + else if (Shape == Shape::InnerRight) return 10084; + else if (Shape == Shape::OuterLeft) return 10086; + else return 10088; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10090; + else if (Shape == Shape::InnerLeft) return 10092; + else if (Shape == Shape::InnerRight) return 10094; + else if (Shape == Shape::OuterLeft) return 10096; + else return 10098; + else + if (Shape == Shape::Straight) return 10100; + else if (Shape == Shape::InnerLeft) return 10102; + else if (Shape == Shape::InnerRight) return 10104; + else if (Shape == Shape::OuterLeft) return 10106; + else return 10108; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10110; + else if (Shape == Shape::InnerLeft) return 10112; + else if (Shape == Shape::InnerRight) return 10114; + else if (Shape == Shape::OuterLeft) return 10116; + else return 10118; + else + if (Shape == Shape::Straight) return 10120; + else if (Shape == Shape::InnerLeft) return 10122; + else if (Shape == Shape::InnerRight) return 10124; + else if (Shape == Shape::OuterLeft) return 10126; + else return 10128; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10130; + else if (Shape == Shape::InnerLeft) return 10132; + else if (Shape == Shape::InnerRight) return 10134; + else if (Shape == Shape::OuterLeft) return 10136; + else return 10138; + else + if (Shape == Shape::Straight) return 10140; + else if (Shape == Shape::InnerLeft) return 10142; + else if (Shape == Shape::InnerRight) return 10144; + else if (Shape == Shape::OuterLeft) return 10146; + else return 10148; + } + BlockState EndStoneBrickStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace EndStoneBrickWall + { + enum class East + { + None, + Low, + Tall + }; + enum class North + { + None, + Low, + Tall + }; + enum class South + { + None, + Low, + Tall + }; + enum class West + { + None, + Low, + Tall + }; + constexpr BlockState EndStoneBrickWall(const enum East East, const enum North North, const enum South South, const bool Up, const enum West West) + { + if (East == East::None) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 14110; + else if (West == West::Low) return 14111; + else return 14112; + else + if (West == West::None) return 14116; + else if (West == West::Low) return 14117; + else return 14118; + else if (South == South::Low) + if (Up) + if (West == West::None) return 14122; + else if (West == West::Low) return 14123; + else return 14124; + else + if (West == West::None) return 14128; + else if (West == West::Low) return 14129; + else return 14130; + else + if (Up) + if (West == West::None) return 14134; + else if (West == West::Low) return 14135; + else return 14136; + else + if (West == West::None) return 14140; + else if (West == West::Low) return 14141; + else return 14142; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 14146; + else if (West == West::Low) return 14147; + else return 14148; + else + if (West == West::None) return 14152; + else if (West == West::Low) return 14153; + else return 14154; + else if (South == South::Low) + if (Up) + if (West == West::None) return 14158; + else if (West == West::Low) return 14159; + else return 14160; + else + if (West == West::None) return 14164; + else if (West == West::Low) return 14165; + else return 14166; + else + if (Up) + if (West == West::None) return 14170; + else if (West == West::Low) return 14171; + else return 14172; + else + if (West == West::None) return 14176; + else if (West == West::Low) return 14177; + else return 14178; + else + if (South == South::None) + if (Up) + if (West == West::None) return 14182; + else if (West == West::Low) return 14183; + else return 14184; + else + if (West == West::None) return 14188; + else if (West == West::Low) return 14189; + else return 14190; + else if (South == South::Low) + if (Up) + if (West == West::None) return 14194; + else if (West == West::Low) return 14195; + else return 14196; + else + if (West == West::None) return 14200; + else if (West == West::Low) return 14201; + else return 14202; + else + if (Up) + if (West == West::None) return 14206; + else if (West == West::Low) return 14207; + else return 14208; + else + if (West == West::None) return 14212; + else if (West == West::Low) return 14213; + else return 14214; + else if (East == East::Low) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 14218; + else if (West == West::Low) return 14219; + else return 14220; + else + if (West == West::None) return 14224; + else if (West == West::Low) return 14225; + else return 14226; + else if (South == South::Low) + if (Up) + if (West == West::None) return 14230; + else if (West == West::Low) return 14231; + else return 14232; + else + if (West == West::None) return 14236; + else if (West == West::Low) return 14237; + else return 14238; + else + if (Up) + if (West == West::None) return 14242; + else if (West == West::Low) return 14243; + else return 14244; + else + if (West == West::None) return 14248; + else if (West == West::Low) return 14249; + else return 14250; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 14254; + else if (West == West::Low) return 14255; + else return 14256; + else + if (West == West::None) return 14260; + else if (West == West::Low) return 14261; + else return 14262; + else if (South == South::Low) + if (Up) + if (West == West::None) return 14266; + else if (West == West::Low) return 14267; + else return 14268; + else + if (West == West::None) return 14272; + else if (West == West::Low) return 14273; + else return 14274; + else + if (Up) + if (West == West::None) return 14278; + else if (West == West::Low) return 14279; + else return 14280; + else + if (West == West::None) return 14284; + else if (West == West::Low) return 14285; + else return 14286; + else + if (South == South::None) + if (Up) + if (West == West::None) return 14290; + else if (West == West::Low) return 14291; + else return 14292; + else + if (West == West::None) return 14296; + else if (West == West::Low) return 14297; + else return 14298; + else if (South == South::Low) + if (Up) + if (West == West::None) return 14302; + else if (West == West::Low) return 14303; + else return 14304; + else + if (West == West::None) return 14308; + else if (West == West::Low) return 14309; + else return 14310; + else + if (Up) + if (West == West::None) return 14314; + else if (West == West::Low) return 14315; + else return 14316; + else + if (West == West::None) return 14320; + else if (West == West::Low) return 14321; + else return 14322; + else + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 14326; + else if (West == West::Low) return 14327; + else return 14328; + else + if (West == West::None) return 14332; + else if (West == West::Low) return 14333; + else return 14334; + else if (South == South::Low) + if (Up) + if (West == West::None) return 14338; + else if (West == West::Low) return 14339; + else return 14340; + else + if (West == West::None) return 14344; + else if (West == West::Low) return 14345; + else return 14346; + else + if (Up) + if (West == West::None) return 14350; + else if (West == West::Low) return 14351; + else return 14352; + else + if (West == West::None) return 14356; + else if (West == West::Low) return 14357; + else return 14358; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 14362; + else if (West == West::Low) return 14363; + else return 14364; + else + if (West == West::None) return 14368; + else if (West == West::Low) return 14369; + else return 14370; + else if (South == South::Low) + if (Up) + if (West == West::None) return 14374; + else if (West == West::Low) return 14375; + else return 14376; + else + if (West == West::None) return 14380; + else if (West == West::Low) return 14381; + else return 14382; + else + if (Up) + if (West == West::None) return 14386; + else if (West == West::Low) return 14387; + else return 14388; + else + if (West == West::None) return 14392; + else if (West == West::Low) return 14393; + else return 14394; + else + if (South == South::None) + if (Up) + if (West == West::None) return 14398; + else if (West == West::Low) return 14399; + else return 14400; + else + if (West == West::None) return 14404; + else if (West == West::Low) return 14405; + else return 14406; + else if (South == South::Low) + if (Up) + if (West == West::None) return 14410; + else if (West == West::Low) return 14411; + else return 14412; + else + if (West == West::None) return 14416; + else if (West == West::Low) return 14417; + else return 14418; + else + if (Up) + if (West == West::None) return 14422; + else if (West == West::Low) return 14423; + else return 14424; + else + if (West == West::None) return 14428; + else if (West == West::Low) return 14429; + else return 14430; + } + BlockState EndStoneBrickWall(); + enum East East(BlockState Block); + enum North North(BlockState Block); + enum South South(BlockState Block); + bool Up(BlockState Block); + enum West West(BlockState Block); + } + namespace EndStoneBricks + { + constexpr BlockState EndStoneBricks() + { + return 9218; + } + } + namespace EnderChest + { + constexpr BlockState EnderChest(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 5252; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 5254; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 5256; + else return 5258; + } + BlockState EnderChest(); + eBlockFace Facing(BlockState Block); + } + namespace Farmland + { + constexpr BlockState Farmland(const unsigned char Moisture) + { + if (Moisture == 0) return 3365; + else if (Moisture == 1) return 3366; + else if (Moisture == 2) return 3367; + else if (Moisture == 3) return 3368; + else if (Moisture == 4) return 3369; + else if (Moisture == 5) return 3370; + else if (Moisture == 6) return 3371; + else return 3372; + } + BlockState Farmland(); + unsigned char Moisture(BlockState Block); + } + namespace Fern + { + constexpr BlockState Fern() + { + return 1343; + } + } + namespace Fire + { + constexpr BlockState Fire(const unsigned char Age, const bool East, const bool North, const bool South, const bool Up, const bool West) + { + if (Age == 0) + if (East) + if (North) + if (South) + if (Up) + if (West) return 1440; + else return 1441; + else + if (West) return 1442; + else return 1443; + else + if (Up) + if (West) return 1444; + else return 1445; + else + if (West) return 1446; + else return 1447; + else + if (South) + if (Up) + if (West) return 1448; + else return 1449; + else + if (West) return 1450; + else return 1451; + else + if (Up) + if (West) return 1452; + else return 1453; + else + if (West) return 1454; + else return 1455; + else + if (North) + if (South) + if (Up) + if (West) return 1456; + else return 1457; + else + if (West) return 1458; + else return 1459; + else + if (Up) + if (West) return 1460; + else return 1461; + else + if (West) return 1462; + else return 1463; + else + if (South) + if (Up) + if (West) return 1464; + else return 1465; + else + if (West) return 1466; + else return 1467; + else + if (Up) + if (West) return 1468; + else return 1469; + else + if (West) return 1470; + else return 1471; + else if (Age == 1) + if (East) + if (North) + if (South) + if (Up) + if (West) return 1472; + else return 1473; + else + if (West) return 1474; + else return 1475; + else + if (Up) + if (West) return 1476; + else return 1477; + else + if (West) return 1478; + else return 1479; + else + if (South) + if (Up) + if (West) return 1480; + else return 1481; + else + if (West) return 1482; + else return 1483; + else + if (Up) + if (West) return 1484; + else return 1485; + else + if (West) return 1486; + else return 1487; + else + if (North) + if (South) + if (Up) + if (West) return 1488; + else return 1489; + else + if (West) return 1490; + else return 1491; + else + if (Up) + if (West) return 1492; + else return 1493; + else + if (West) return 1494; + else return 1495; + else + if (South) + if (Up) + if (West) return 1496; + else return 1497; + else + if (West) return 1498; + else return 1499; + else + if (Up) + if (West) return 1500; + else return 1501; + else + if (West) return 1502; + else return 1503; + else if (Age == 2) + if (East) + if (North) + if (South) + if (Up) + if (West) return 1504; + else return 1505; + else + if (West) return 1506; + else return 1507; + else + if (Up) + if (West) return 1508; + else return 1509; + else + if (West) return 1510; + else return 1511; + else + if (South) + if (Up) + if (West) return 1512; + else return 1513; + else + if (West) return 1514; + else return 1515; + else + if (Up) + if (West) return 1516; + else return 1517; + else + if (West) return 1518; + else return 1519; + else + if (North) + if (South) + if (Up) + if (West) return 1520; + else return 1521; + else + if (West) return 1522; + else return 1523; + else + if (Up) + if (West) return 1524; + else return 1525; + else + if (West) return 1526; + else return 1527; + else + if (South) + if (Up) + if (West) return 1528; + else return 1529; + else + if (West) return 1530; + else return 1531; + else + if (Up) + if (West) return 1532; + else return 1533; + else + if (West) return 1534; + else return 1535; + else if (Age == 3) + if (East) + if (North) + if (South) + if (Up) + if (West) return 1536; + else return 1537; + else + if (West) return 1538; + else return 1539; + else + if (Up) + if (West) return 1540; + else return 1541; + else + if (West) return 1542; + else return 1543; + else + if (South) + if (Up) + if (West) return 1544; + else return 1545; + else + if (West) return 1546; + else return 1547; + else + if (Up) + if (West) return 1548; + else return 1549; + else + if (West) return 1550; + else return 1551; + else + if (North) + if (South) + if (Up) + if (West) return 1552; + else return 1553; + else + if (West) return 1554; + else return 1555; + else + if (Up) + if (West) return 1556; + else return 1557; + else + if (West) return 1558; + else return 1559; + else + if (South) + if (Up) + if (West) return 1560; + else return 1561; + else + if (West) return 1562; + else return 1563; + else + if (Up) + if (West) return 1564; + else return 1565; + else + if (West) return 1566; + else return 1567; + else if (Age == 4) + if (East) + if (North) + if (South) + if (Up) + if (West) return 1568; + else return 1569; + else + if (West) return 1570; + else return 1571; + else + if (Up) + if (West) return 1572; + else return 1573; + else + if (West) return 1574; + else return 1575; + else + if (South) + if (Up) + if (West) return 1576; + else return 1577; + else + if (West) return 1578; + else return 1579; + else + if (Up) + if (West) return 1580; + else return 1581; + else + if (West) return 1582; + else return 1583; + else + if (North) + if (South) + if (Up) + if (West) return 1584; + else return 1585; + else + if (West) return 1586; + else return 1587; + else + if (Up) + if (West) return 1588; + else return 1589; + else + if (West) return 1590; + else return 1591; + else + if (South) + if (Up) + if (West) return 1592; + else return 1593; + else + if (West) return 1594; + else return 1595; + else + if (Up) + if (West) return 1596; + else return 1597; + else + if (West) return 1598; + else return 1599; + else if (Age == 5) + if (East) + if (North) + if (South) + if (Up) + if (West) return 1600; + else return 1601; + else + if (West) return 1602; + else return 1603; + else + if (Up) + if (West) return 1604; + else return 1605; + else + if (West) return 1606; + else return 1607; + else + if (South) + if (Up) + if (West) return 1608; + else return 1609; + else + if (West) return 1610; + else return 1611; + else + if (Up) + if (West) return 1612; + else return 1613; + else + if (West) return 1614; + else return 1615; + else + if (North) + if (South) + if (Up) + if (West) return 1616; + else return 1617; + else + if (West) return 1618; + else return 1619; + else + if (Up) + if (West) return 1620; + else return 1621; + else + if (West) return 1622; + else return 1623; + else + if (South) + if (Up) + if (West) return 1624; + else return 1625; + else + if (West) return 1626; + else return 1627; + else + if (Up) + if (West) return 1628; + else return 1629; + else + if (West) return 1630; + else return 1631; + else if (Age == 6) + if (East) + if (North) + if (South) + if (Up) + if (West) return 1632; + else return 1633; + else + if (West) return 1634; + else return 1635; + else + if (Up) + if (West) return 1636; + else return 1637; + else + if (West) return 1638; + else return 1639; + else + if (South) + if (Up) + if (West) return 1640; + else return 1641; + else + if (West) return 1642; + else return 1643; + else + if (Up) + if (West) return 1644; + else return 1645; + else + if (West) return 1646; + else return 1647; + else + if (North) + if (South) + if (Up) + if (West) return 1648; + else return 1649; + else + if (West) return 1650; + else return 1651; + else + if (Up) + if (West) return 1652; + else return 1653; + else + if (West) return 1654; + else return 1655; + else + if (South) + if (Up) + if (West) return 1656; + else return 1657; + else + if (West) return 1658; + else return 1659; + else + if (Up) + if (West) return 1660; + else return 1661; + else + if (West) return 1662; + else return 1663; + else if (Age == 7) + if (East) + if (North) + if (South) + if (Up) + if (West) return 1664; + else return 1665; + else + if (West) return 1666; + else return 1667; + else + if (Up) + if (West) return 1668; + else return 1669; + else + if (West) return 1670; + else return 1671; + else + if (South) + if (Up) + if (West) return 1672; + else return 1673; + else + if (West) return 1674; + else return 1675; + else + if (Up) + if (West) return 1676; + else return 1677; + else + if (West) return 1678; + else return 1679; + else + if (North) + if (South) + if (Up) + if (West) return 1680; + else return 1681; + else + if (West) return 1682; + else return 1683; + else + if (Up) + if (West) return 1684; + else return 1685; + else + if (West) return 1686; + else return 1687; + else + if (South) + if (Up) + if (West) return 1688; + else return 1689; + else + if (West) return 1690; + else return 1691; + else + if (Up) + if (West) return 1692; + else return 1693; + else + if (West) return 1694; + else return 1695; + else if (Age == 8) + if (East) + if (North) + if (South) + if (Up) + if (West) return 1696; + else return 1697; + else + if (West) return 1698; + else return 1699; + else + if (Up) + if (West) return 1700; + else return 1701; + else + if (West) return 1702; + else return 1703; + else + if (South) + if (Up) + if (West) return 1704; + else return 1705; + else + if (West) return 1706; + else return 1707; + else + if (Up) + if (West) return 1708; + else return 1709; + else + if (West) return 1710; + else return 1711; + else + if (North) + if (South) + if (Up) + if (West) return 1712; + else return 1713; + else + if (West) return 1714; + else return 1715; + else + if (Up) + if (West) return 1716; + else return 1717; + else + if (West) return 1718; + else return 1719; + else + if (South) + if (Up) + if (West) return 1720; + else return 1721; + else + if (West) return 1722; + else return 1723; + else + if (Up) + if (West) return 1724; + else return 1725; + else + if (West) return 1726; + else return 1727; + else if (Age == 9) + if (East) + if (North) + if (South) + if (Up) + if (West) return 1728; + else return 1729; + else + if (West) return 1730; + else return 1731; + else + if (Up) + if (West) return 1732; + else return 1733; + else + if (West) return 1734; + else return 1735; + else + if (South) + if (Up) + if (West) return 1736; + else return 1737; + else + if (West) return 1738; + else return 1739; + else + if (Up) + if (West) return 1740; + else return 1741; + else + if (West) return 1742; + else return 1743; + else + if (North) + if (South) + if (Up) + if (West) return 1744; + else return 1745; + else + if (West) return 1746; + else return 1747; + else + if (Up) + if (West) return 1748; + else return 1749; + else + if (West) return 1750; + else return 1751; + else + if (South) + if (Up) + if (West) return 1752; + else return 1753; + else + if (West) return 1754; + else return 1755; + else + if (Up) + if (West) return 1756; + else return 1757; + else + if (West) return 1758; + else return 1759; + else if (Age == 10) + if (East) + if (North) + if (South) + if (Up) + if (West) return 1760; + else return 1761; + else + if (West) return 1762; + else return 1763; + else + if (Up) + if (West) return 1764; + else return 1765; + else + if (West) return 1766; + else return 1767; + else + if (South) + if (Up) + if (West) return 1768; + else return 1769; + else + if (West) return 1770; + else return 1771; + else + if (Up) + if (West) return 1772; + else return 1773; + else + if (West) return 1774; + else return 1775; + else + if (North) + if (South) + if (Up) + if (West) return 1776; + else return 1777; + else + if (West) return 1778; + else return 1779; + else + if (Up) + if (West) return 1780; + else return 1781; + else + if (West) return 1782; + else return 1783; + else + if (South) + if (Up) + if (West) return 1784; + else return 1785; + else + if (West) return 1786; + else return 1787; + else + if (Up) + if (West) return 1788; + else return 1789; + else + if (West) return 1790; + else return 1791; + else if (Age == 11) + if (East) + if (North) + if (South) + if (Up) + if (West) return 1792; + else return 1793; + else + if (West) return 1794; + else return 1795; + else + if (Up) + if (West) return 1796; + else return 1797; + else + if (West) return 1798; + else return 1799; + else + if (South) + if (Up) + if (West) return 1800; + else return 1801; + else + if (West) return 1802; + else return 1803; + else + if (Up) + if (West) return 1804; + else return 1805; + else + if (West) return 1806; + else return 1807; + else + if (North) + if (South) + if (Up) + if (West) return 1808; + else return 1809; + else + if (West) return 1810; + else return 1811; + else + if (Up) + if (West) return 1812; + else return 1813; + else + if (West) return 1814; + else return 1815; + else + if (South) + if (Up) + if (West) return 1816; + else return 1817; + else + if (West) return 1818; + else return 1819; + else + if (Up) + if (West) return 1820; + else return 1821; + else + if (West) return 1822; + else return 1823; + else if (Age == 12) + if (East) + if (North) + if (South) + if (Up) + if (West) return 1824; + else return 1825; + else + if (West) return 1826; + else return 1827; + else + if (Up) + if (West) return 1828; + else return 1829; + else + if (West) return 1830; + else return 1831; + else + if (South) + if (Up) + if (West) return 1832; + else return 1833; + else + if (West) return 1834; + else return 1835; + else + if (Up) + if (West) return 1836; + else return 1837; + else + if (West) return 1838; + else return 1839; + else + if (North) + if (South) + if (Up) + if (West) return 1840; + else return 1841; + else + if (West) return 1842; + else return 1843; + else + if (Up) + if (West) return 1844; + else return 1845; + else + if (West) return 1846; + else return 1847; + else + if (South) + if (Up) + if (West) return 1848; + else return 1849; + else + if (West) return 1850; + else return 1851; + else + if (Up) + if (West) return 1852; + else return 1853; + else + if (West) return 1854; + else return 1855; + else if (Age == 13) + if (East) + if (North) + if (South) + if (Up) + if (West) return 1856; + else return 1857; + else + if (West) return 1858; + else return 1859; + else + if (Up) + if (West) return 1860; + else return 1861; + else + if (West) return 1862; + else return 1863; + else + if (South) + if (Up) + if (West) return 1864; + else return 1865; + else + if (West) return 1866; + else return 1867; + else + if (Up) + if (West) return 1868; + else return 1869; + else + if (West) return 1870; + else return 1871; + else + if (North) + if (South) + if (Up) + if (West) return 1872; + else return 1873; + else + if (West) return 1874; + else return 1875; + else + if (Up) + if (West) return 1876; + else return 1877; + else + if (West) return 1878; + else return 1879; + else + if (South) + if (Up) + if (West) return 1880; + else return 1881; + else + if (West) return 1882; + else return 1883; + else + if (Up) + if (West) return 1884; + else return 1885; + else + if (West) return 1886; + else return 1887; + else if (Age == 14) + if (East) + if (North) + if (South) + if (Up) + if (West) return 1888; + else return 1889; + else + if (West) return 1890; + else return 1891; + else + if (Up) + if (West) return 1892; + else return 1893; + else + if (West) return 1894; + else return 1895; + else + if (South) + if (Up) + if (West) return 1896; + else return 1897; + else + if (West) return 1898; + else return 1899; + else + if (Up) + if (West) return 1900; + else return 1901; + else + if (West) return 1902; + else return 1903; + else + if (North) + if (South) + if (Up) + if (West) return 1904; + else return 1905; + else + if (West) return 1906; + else return 1907; + else + if (Up) + if (West) return 1908; + else return 1909; + else + if (West) return 1910; + else return 1911; + else + if (South) + if (Up) + if (West) return 1912; + else return 1913; + else + if (West) return 1914; + else return 1915; + else + if (Up) + if (West) return 1916; + else return 1917; + else + if (West) return 1918; + else return 1919; + else + if (East) + if (North) + if (South) + if (Up) + if (West) return 1920; + else return 1921; + else + if (West) return 1922; + else return 1923; + else + if (Up) + if (West) return 1924; + else return 1925; + else + if (West) return 1926; + else return 1927; + else + if (South) + if (Up) + if (West) return 1928; + else return 1929; + else + if (West) return 1930; + else return 1931; + else + if (Up) + if (West) return 1932; + else return 1933; + else + if (West) return 1934; + else return 1935; + else + if (North) + if (South) + if (Up) + if (West) return 1936; + else return 1937; + else + if (West) return 1938; + else return 1939; + else + if (Up) + if (West) return 1940; + else return 1941; + else + if (West) return 1942; + else return 1943; + else + if (South) + if (Up) + if (West) return 1944; + else return 1945; + else + if (West) return 1946; + else return 1947; + else + if (Up) + if (West) return 1948; + else return 1949; + else + if (West) return 1950; + else return 1951; + } + BlockState Fire(); + unsigned char Age(BlockState Block); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool Up(BlockState Block); + bool West(BlockState Block); + } + namespace FireCoral + { + constexpr BlockState FireCoral() + { + return 9537; + } + } + namespace FireCoralBlock + { + constexpr BlockState FireCoralBlock() + { + return 9518; + } + } + namespace FireCoralFan + { + constexpr BlockState FireCoralFan() + { + return 9557; + } + } + namespace FireCoralWallFan + { + constexpr BlockState FireCoralWallFan(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9625; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9627; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9629; + else return 9631; + } + BlockState FireCoralWallFan(); + eBlockFace Facing(BlockState Block); + } + namespace FletchingTable + { + constexpr BlockState FletchingTable() + { + return 14820; + } + } + namespace FlowerPot + { + constexpr BlockState FlowerPot() + { + return 6305; + } + } + namespace FrostedIce + { + constexpr BlockState FrostedIce(const unsigned char Age) + { + if (Age == 0) return 9249; + else if (Age == 1) return 9250; + else if (Age == 2) return 9251; + else return 9252; + } + BlockState FrostedIce(); + unsigned char Age(BlockState Block); + } + namespace Furnace + { + constexpr BlockState Furnace(const eBlockFace Facing, const bool Lit) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Lit) return 3373; + else return 3374; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Lit) return 3375; + else return 3376; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Lit) return 3377; + else return 3378; + else + if (Lit) return 3379; + else return 3380; + } + BlockState Furnace(); + eBlockFace Facing(BlockState Block); + bool Lit(BlockState Block); + } + namespace GildedBlackstone + { + constexpr BlockState GildedBlackstone() + { + return 16664; + } + } + namespace Glass + { + constexpr BlockState Glass() + { + return 231; + } + } + namespace GlassPane + { + constexpr BlockState GlassPane(const bool East, const bool North, const bool South, const bool West) + { + if (East) + if (North) + if (South) + if (West) return 4733; + else return 4734; + else + if (West) return 4737; + else return 4738; + else + if (South) + if (West) return 4741; + else return 4742; + else + if (West) return 4745; + else return 4746; + else + if (North) + if (South) + if (West) return 4749; + else return 4750; + else + if (West) return 4753; + else return 4754; + else + if (South) + if (West) return 4757; + else return 4758; + else + if (West) return 4761; + else return 4762; + } + BlockState GlassPane(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace Glowstone + { + constexpr BlockState Glowstone() + { + return 4013; + } + } + namespace GoldBlock + { + constexpr BlockState GoldBlock() + { + return 1427; + } + } + namespace GoldOre + { + constexpr BlockState GoldOre() + { + return 69; + } + } + namespace Granite + { + constexpr BlockState Granite() + { + return 2; + } + } + namespace GraniteSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState GraniteSlab(const enum Type Type) + { + if (Type == Type::Top) return 10838; + else if (Type == Type::Bottom) return 10840; + else return 10842; + } + BlockState GraniteSlab(); + enum Type Type(BlockState Block); + } + namespace GraniteStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState GraniteStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10390; + else if (Shape == Shape::InnerLeft) return 10392; + else if (Shape == Shape::InnerRight) return 10394; + else if (Shape == Shape::OuterLeft) return 10396; + else return 10398; + else + if (Shape == Shape::Straight) return 10400; + else if (Shape == Shape::InnerLeft) return 10402; + else if (Shape == Shape::InnerRight) return 10404; + else if (Shape == Shape::OuterLeft) return 10406; + else return 10408; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10410; + else if (Shape == Shape::InnerLeft) return 10412; + else if (Shape == Shape::InnerRight) return 10414; + else if (Shape == Shape::OuterLeft) return 10416; + else return 10418; + else + if (Shape == Shape::Straight) return 10420; + else if (Shape == Shape::InnerLeft) return 10422; + else if (Shape == Shape::InnerRight) return 10424; + else if (Shape == Shape::OuterLeft) return 10426; + else return 10428; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10430; + else if (Shape == Shape::InnerLeft) return 10432; + else if (Shape == Shape::InnerRight) return 10434; + else if (Shape == Shape::OuterLeft) return 10436; + else return 10438; + else + if (Shape == Shape::Straight) return 10440; + else if (Shape == Shape::InnerLeft) return 10442; + else if (Shape == Shape::InnerRight) return 10444; + else if (Shape == Shape::OuterLeft) return 10446; + else return 10448; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10450; + else if (Shape == Shape::InnerLeft) return 10452; + else if (Shape == Shape::InnerRight) return 10454; + else if (Shape == Shape::OuterLeft) return 10456; + else return 10458; + else + if (Shape == Shape::Straight) return 10460; + else if (Shape == Shape::InnerLeft) return 10462; + else if (Shape == Shape::InnerRight) return 10464; + else if (Shape == Shape::OuterLeft) return 10466; + else return 10468; + } + BlockState GraniteStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace GraniteWall + { + enum class East + { + None, + Low, + Tall + }; + enum class North + { + None, + Low, + Tall + }; + enum class South + { + None, + Low, + Tall + }; + enum class West + { + None, + Low, + Tall + }; + constexpr BlockState GraniteWall(const enum East East, const enum North North, const enum South South, const bool Up, const enum West West) + { + if (East == East::None) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 12166; + else if (West == West::Low) return 12167; + else return 12168; + else + if (West == West::None) return 12172; + else if (West == West::Low) return 12173; + else return 12174; + else if (South == South::Low) + if (Up) + if (West == West::None) return 12178; + else if (West == West::Low) return 12179; + else return 12180; + else + if (West == West::None) return 12184; + else if (West == West::Low) return 12185; + else return 12186; + else + if (Up) + if (West == West::None) return 12190; + else if (West == West::Low) return 12191; + else return 12192; + else + if (West == West::None) return 12196; + else if (West == West::Low) return 12197; + else return 12198; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 12202; + else if (West == West::Low) return 12203; + else return 12204; + else + if (West == West::None) return 12208; + else if (West == West::Low) return 12209; + else return 12210; + else if (South == South::Low) + if (Up) + if (West == West::None) return 12214; + else if (West == West::Low) return 12215; + else return 12216; + else + if (West == West::None) return 12220; + else if (West == West::Low) return 12221; + else return 12222; + else + if (Up) + if (West == West::None) return 12226; + else if (West == West::Low) return 12227; + else return 12228; + else + if (West == West::None) return 12232; + else if (West == West::Low) return 12233; + else return 12234; + else + if (South == South::None) + if (Up) + if (West == West::None) return 12238; + else if (West == West::Low) return 12239; + else return 12240; + else + if (West == West::None) return 12244; + else if (West == West::Low) return 12245; + else return 12246; + else if (South == South::Low) + if (Up) + if (West == West::None) return 12250; + else if (West == West::Low) return 12251; + else return 12252; + else + if (West == West::None) return 12256; + else if (West == West::Low) return 12257; + else return 12258; + else + if (Up) + if (West == West::None) return 12262; + else if (West == West::Low) return 12263; + else return 12264; + else + if (West == West::None) return 12268; + else if (West == West::Low) return 12269; + else return 12270; + else if (East == East::Low) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 12274; + else if (West == West::Low) return 12275; + else return 12276; + else + if (West == West::None) return 12280; + else if (West == West::Low) return 12281; + else return 12282; + else if (South == South::Low) + if (Up) + if (West == West::None) return 12286; + else if (West == West::Low) return 12287; + else return 12288; + else + if (West == West::None) return 12292; + else if (West == West::Low) return 12293; + else return 12294; + else + if (Up) + if (West == West::None) return 12298; + else if (West == West::Low) return 12299; + else return 12300; + else + if (West == West::None) return 12304; + else if (West == West::Low) return 12305; + else return 12306; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 12310; + else if (West == West::Low) return 12311; + else return 12312; + else + if (West == West::None) return 12316; + else if (West == West::Low) return 12317; + else return 12318; + else if (South == South::Low) + if (Up) + if (West == West::None) return 12322; + else if (West == West::Low) return 12323; + else return 12324; + else + if (West == West::None) return 12328; + else if (West == West::Low) return 12329; + else return 12330; + else + if (Up) + if (West == West::None) return 12334; + else if (West == West::Low) return 12335; + else return 12336; + else + if (West == West::None) return 12340; + else if (West == West::Low) return 12341; + else return 12342; + else + if (South == South::None) + if (Up) + if (West == West::None) return 12346; + else if (West == West::Low) return 12347; + else return 12348; + else + if (West == West::None) return 12352; + else if (West == West::Low) return 12353; + else return 12354; + else if (South == South::Low) + if (Up) + if (West == West::None) return 12358; + else if (West == West::Low) return 12359; + else return 12360; + else + if (West == West::None) return 12364; + else if (West == West::Low) return 12365; + else return 12366; + else + if (Up) + if (West == West::None) return 12370; + else if (West == West::Low) return 12371; + else return 12372; + else + if (West == West::None) return 12376; + else if (West == West::Low) return 12377; + else return 12378; + else + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 12382; + else if (West == West::Low) return 12383; + else return 12384; + else + if (West == West::None) return 12388; + else if (West == West::Low) return 12389; + else return 12390; + else if (South == South::Low) + if (Up) + if (West == West::None) return 12394; + else if (West == West::Low) return 12395; + else return 12396; + else + if (West == West::None) return 12400; + else if (West == West::Low) return 12401; + else return 12402; + else + if (Up) + if (West == West::None) return 12406; + else if (West == West::Low) return 12407; + else return 12408; + else + if (West == West::None) return 12412; + else if (West == West::Low) return 12413; + else return 12414; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 12418; + else if (West == West::Low) return 12419; + else return 12420; + else + if (West == West::None) return 12424; + else if (West == West::Low) return 12425; + else return 12426; + else if (South == South::Low) + if (Up) + if (West == West::None) return 12430; + else if (West == West::Low) return 12431; + else return 12432; + else + if (West == West::None) return 12436; + else if (West == West::Low) return 12437; + else return 12438; + else + if (Up) + if (West == West::None) return 12442; + else if (West == West::Low) return 12443; + else return 12444; + else + if (West == West::None) return 12448; + else if (West == West::Low) return 12449; + else return 12450; + else + if (South == South::None) + if (Up) + if (West == West::None) return 12454; + else if (West == West::Low) return 12455; + else return 12456; + else + if (West == West::None) return 12460; + else if (West == West::Low) return 12461; + else return 12462; + else if (South == South::Low) + if (Up) + if (West == West::None) return 12466; + else if (West == West::Low) return 12467; + else return 12468; + else + if (West == West::None) return 12472; + else if (West == West::Low) return 12473; + else return 12474; + else + if (Up) + if (West == West::None) return 12478; + else if (West == West::Low) return 12479; + else return 12480; + else + if (West == West::None) return 12484; + else if (West == West::Low) return 12485; + else return 12486; + } + BlockState GraniteWall(); + enum East East(BlockState Block); + enum North North(BlockState Block); + enum South South(BlockState Block); + bool Up(BlockState Block); + enum West West(BlockState Block); + } + namespace Grass + { + constexpr BlockState Grass() + { + return 1342; + } + } + namespace GrassBlock + { + constexpr BlockState GrassBlock(const bool Snowy) + { + if (Snowy) return 8; + else return 9; + } + BlockState GrassBlock(); + bool Snowy(BlockState Block); + } + namespace GrassPath + { + constexpr BlockState GrassPath() + { + return 9223; + } + } + namespace Gravel + { + constexpr BlockState Gravel() + { + return 68; + } + } + namespace GrayBanner + { + constexpr BlockState GrayBanner(const unsigned char Rotation) + { + if (Rotation == 0) return 8009; + else if (Rotation == 1) return 8010; + else if (Rotation == 2) return 8011; + else if (Rotation == 3) return 8012; + else if (Rotation == 4) return 8013; + else if (Rotation == 5) return 8014; + else if (Rotation == 6) return 8015; + else if (Rotation == 7) return 8016; + else if (Rotation == 8) return 8017; + else if (Rotation == 9) return 8018; + else if (Rotation == 10) return 8019; + else if (Rotation == 11) return 8020; + else if (Rotation == 12) return 8021; + else if (Rotation == 13) return 8022; + else if (Rotation == 14) return 8023; + else return 8024; + } + BlockState GrayBanner(); + unsigned char Rotation(BlockState Block); + } + namespace GrayBed + { + enum class Part + { + Head, + Foot + }; + constexpr BlockState GrayBed(const eBlockFace Facing, const bool Occupied, const enum Part Part) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Occupied) + if (Part == Part::Head) return 1161; + else return 1162; + else + if (Part == Part::Head) return 1163; + else return 1164; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Occupied) + if (Part == Part::Head) return 1165; + else return 1166; + else + if (Part == Part::Head) return 1167; + else return 1168; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Occupied) + if (Part == Part::Head) return 1169; + else return 1170; + else + if (Part == Part::Head) return 1171; + else return 1172; + else + if (Occupied) + if (Part == Part::Head) return 1173; + else return 1174; + else + if (Part == Part::Head) return 1175; + else return 1176; + } + BlockState GrayBed(); + eBlockFace Facing(BlockState Block); + bool Occupied(BlockState Block); + enum Part Part(BlockState Block); + } + namespace GrayCarpet + { + constexpr BlockState GrayCarpet() + { + return 7873; + } + } + namespace GrayConcrete + { + constexpr BlockState GrayConcrete() + { + return 9445; + } + } + namespace GrayConcretePowder + { + constexpr BlockState GrayConcretePowder() + { + return 9461; + } + } + namespace GrayGlazedTerracotta + { + constexpr BlockState GrayGlazedTerracotta(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9402; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9403; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9404; + else return 9405; + } + BlockState GrayGlazedTerracotta(); + eBlockFace Facing(BlockState Block); + } + namespace GrayShulkerBox + { + constexpr BlockState GrayShulkerBox(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9320; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 9321; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9322; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9323; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 9324; + else return 9325; + } + BlockState GrayShulkerBox(); + eBlockFace Facing(BlockState Block); + } + namespace GrayStainedGlass + { + constexpr BlockState GrayStainedGlass() + { + return 4102; + } + } + namespace GrayStainedGlassPane + { + constexpr BlockState GrayStainedGlassPane(const bool East, const bool North, const bool South, const bool West) + { + if (East) + if (North) + if (South) + if (West) return 7089; + else return 7090; + else + if (West) return 7093; + else return 7094; + else + if (South) + if (West) return 7097; + else return 7098; + else + if (West) return 7101; + else return 7102; + else + if (North) + if (South) + if (West) return 7105; + else return 7106; + else + if (West) return 7109; + else return 7110; + else + if (South) + if (West) return 7113; + else return 7114; + else + if (West) return 7117; + else return 7118; + } + BlockState GrayStainedGlassPane(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace GrayTerracotta + { + constexpr BlockState GrayTerracotta() + { + return 6854; + } + } + namespace GrayWallBanner + { + constexpr BlockState GrayWallBanner(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8181; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8182; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 8183; + else return 8184; + } + BlockState GrayWallBanner(); + eBlockFace Facing(BlockState Block); + } + namespace GrayWool + { + constexpr BlockState GrayWool() + { + return 1391; + } + } + namespace GreenBanner + { + constexpr BlockState GreenBanner(const unsigned char Rotation) + { + if (Rotation == 0) return 8105; + else if (Rotation == 1) return 8106; + else if (Rotation == 2) return 8107; + else if (Rotation == 3) return 8108; + else if (Rotation == 4) return 8109; + else if (Rotation == 5) return 8110; + else if (Rotation == 6) return 8111; + else if (Rotation == 7) return 8112; + else if (Rotation == 8) return 8113; + else if (Rotation == 9) return 8114; + else if (Rotation == 10) return 8115; + else if (Rotation == 11) return 8116; + else if (Rotation == 12) return 8117; + else if (Rotation == 13) return 8118; + else if (Rotation == 14) return 8119; + else return 8120; + } + BlockState GreenBanner(); + unsigned char Rotation(BlockState Block); + } + namespace GreenBed + { + enum class Part + { + Head, + Foot + }; + constexpr BlockState GreenBed(const eBlockFace Facing, const bool Occupied, const enum Part Part) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Occupied) + if (Part == Part::Head) return 1257; + else return 1258; + else + if (Part == Part::Head) return 1259; + else return 1260; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Occupied) + if (Part == Part::Head) return 1261; + else return 1262; + else + if (Part == Part::Head) return 1263; + else return 1264; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Occupied) + if (Part == Part::Head) return 1265; + else return 1266; + else + if (Part == Part::Head) return 1267; + else return 1268; + else + if (Occupied) + if (Part == Part::Head) return 1269; + else return 1270; + else + if (Part == Part::Head) return 1271; + else return 1272; + } + BlockState GreenBed(); + eBlockFace Facing(BlockState Block); + bool Occupied(BlockState Block); + enum Part Part(BlockState Block); + } + namespace GreenCarpet + { + constexpr BlockState GreenCarpet() + { + return 7879; + } + } + namespace GreenConcrete + { + constexpr BlockState GreenConcrete() + { + return 9451; + } + } + namespace GreenConcretePowder + { + constexpr BlockState GreenConcretePowder() + { + return 9467; + } + } + namespace GreenGlazedTerracotta + { + constexpr BlockState GreenGlazedTerracotta(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9426; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9427; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9428; + else return 9429; + } + BlockState GreenGlazedTerracotta(); + eBlockFace Facing(BlockState Block); + } + namespace GreenShulkerBox + { + constexpr BlockState GreenShulkerBox(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9356; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 9357; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9358; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9359; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 9360; + else return 9361; + } + BlockState GreenShulkerBox(); + eBlockFace Facing(BlockState Block); + } + namespace GreenStainedGlass + { + constexpr BlockState GreenStainedGlass() + { + return 4108; + } + } + namespace GreenStainedGlassPane + { + constexpr BlockState GreenStainedGlassPane(const bool East, const bool North, const bool South, const bool West) + { + if (East) + if (North) + if (South) + if (West) return 7281; + else return 7282; + else + if (West) return 7285; + else return 7286; + else + if (South) + if (West) return 7289; + else return 7290; + else + if (West) return 7293; + else return 7294; + else + if (North) + if (South) + if (West) return 7297; + else return 7298; + else + if (West) return 7301; + else return 7302; + else + if (South) + if (West) return 7305; + else return 7306; + else + if (West) return 7309; + else return 7310; + } + BlockState GreenStainedGlassPane(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace GreenTerracotta + { + constexpr BlockState GreenTerracotta() + { + return 6860; + } + } + namespace GreenWallBanner + { + constexpr BlockState GreenWallBanner(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8205; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8206; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 8207; + else return 8208; + } + BlockState GreenWallBanner(); + eBlockFace Facing(BlockState Block); + } + namespace GreenWool + { + constexpr BlockState GreenWool() + { + return 1397; + } + } + namespace Grindstone + { + enum class Face + { + Floor, + Wall, + Ceiling + }; + constexpr BlockState Grindstone(const enum Face Face, const eBlockFace Facing) + { + if (Face == Face::Floor) + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 14821; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 14822; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 14823; + else return 14824; + else if (Face == Face::Wall) + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 14825; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 14826; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 14827; + else return 14828; + else + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 14829; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 14830; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 14831; + else return 14832; + } + BlockState Grindstone(); + enum Face Face(BlockState Block); + eBlockFace Facing(BlockState Block); + } + namespace HayBale + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState HayBale(const enum Axis Axis) + { + if (Axis == Axis::X) return 7863; + else if (Axis == Axis::Y) return 7864; + else return 7865; + } + BlockState HayBale(); + enum Axis Axis(BlockState Block); + } + namespace HeavyWeightedPressurePlate + { + constexpr BlockState HeavyWeightedPressurePlate(const unsigned char Power) + { + if (Power == 0) return 6662; + else if (Power == 1) return 6663; + else if (Power == 2) return 6664; + else if (Power == 3) return 6665; + else if (Power == 4) return 6666; + else if (Power == 5) return 6667; + else if (Power == 6) return 6668; + else if (Power == 7) return 6669; + else if (Power == 8) return 6670; + else if (Power == 9) return 6671; + else if (Power == 10) return 6672; + else if (Power == 11) return 6673; + else if (Power == 12) return 6674; + else if (Power == 13) return 6675; + else if (Power == 14) return 6676; + else return 6677; + } + BlockState HeavyWeightedPressurePlate(); + unsigned char Power(BlockState Block); + } + namespace HoneyBlock + { + constexpr BlockState HoneyBlock() + { + return 15824; + } + } + namespace HoneycombBlock + { + constexpr BlockState HoneycombBlock() + { + return 15825; + } + } + namespace Hopper + { + constexpr BlockState Hopper(const bool Enabled, const eBlockFace Facing) + { + if (Enabled) + if (Facing == eBlockFace::BLOCK_FACE_YM) return 6728; + else if (Facing == eBlockFace::BLOCK_FACE_ZM) return 6729; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 6730; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 6731; + else return 6732; + else + if (Facing == eBlockFace::BLOCK_FACE_YM) return 6733; + else if (Facing == eBlockFace::BLOCK_FACE_ZM) return 6734; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 6735; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 6736; + else return 6737; + } + BlockState Hopper(); + bool Enabled(BlockState Block); + eBlockFace Facing(BlockState Block); + } + namespace HornCoral + { + constexpr BlockState HornCoral() + { + return 9539; + } + } + namespace HornCoralBlock + { + constexpr BlockState HornCoralBlock() + { + return 9519; + } + } + namespace HornCoralFan + { + constexpr BlockState HornCoralFan() + { + return 9559; + } + } + namespace HornCoralWallFan + { + constexpr BlockState HornCoralWallFan(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9633; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9635; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9637; + else return 9639; + } + BlockState HornCoralWallFan(); + eBlockFace Facing(BlockState Block); + } + namespace Ice + { + constexpr BlockState Ice() + { + return 3929; + } + } + namespace InfestedChiseledStoneBricks + { + constexpr BlockState InfestedChiseledStoneBricks() + { + return 4504; + } + } + namespace InfestedCobblestone + { + constexpr BlockState InfestedCobblestone() + { + return 4500; + } + } + namespace InfestedCrackedStoneBricks + { + constexpr BlockState InfestedCrackedStoneBricks() + { + return 4503; + } + } + namespace InfestedMossyStoneBricks + { + constexpr BlockState InfestedMossyStoneBricks() + { + return 4502; + } + } + namespace InfestedStone + { + constexpr BlockState InfestedStone() + { + return 4499; + } + } + namespace InfestedStoneBricks + { + constexpr BlockState InfestedStoneBricks() + { + return 4501; + } + } + namespace IronBars + { + constexpr BlockState IronBars(const bool East, const bool North, const bool South, const bool West) + { + if (East) + if (North) + if (South) + if (West) return 4699; + else return 4700; + else + if (West) return 4703; + else return 4704; + else + if (South) + if (West) return 4707; + else return 4708; + else + if (West) return 4711; + else return 4712; + else + if (North) + if (South) + if (West) return 4715; + else return 4716; + else + if (West) return 4719; + else return 4720; + else + if (South) + if (West) return 4723; + else return 4724; + else + if (West) return 4727; + else return 4728; + } + BlockState IronBars(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace IronBlock + { + constexpr BlockState IronBlock() + { + return 1428; + } + } + namespace IronDoor + { + enum class Half + { + Upper, + Lower + }; + enum class Hinge + { + Left, + Right + }; + constexpr BlockState IronDoor(const eBlockFace Facing, const enum Half Half, const enum Hinge Hinge, const bool Open, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 3809; + else return 3810; + else + if (Powered) return 3811; + else return 3812; + else + if (Open) + if (Powered) return 3813; + else return 3814; + else + if (Powered) return 3815; + else return 3816; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 3817; + else return 3818; + else + if (Powered) return 3819; + else return 3820; + else + if (Open) + if (Powered) return 3821; + else return 3822; + else + if (Powered) return 3823; + else return 3824; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 3825; + else return 3826; + else + if (Powered) return 3827; + else return 3828; + else + if (Open) + if (Powered) return 3829; + else return 3830; + else + if (Powered) return 3831; + else return 3832; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 3833; + else return 3834; + else + if (Powered) return 3835; + else return 3836; + else + if (Open) + if (Powered) return 3837; + else return 3838; + else + if (Powered) return 3839; + else return 3840; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 3841; + else return 3842; + else + if (Powered) return 3843; + else return 3844; + else + if (Open) + if (Powered) return 3845; + else return 3846; + else + if (Powered) return 3847; + else return 3848; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 3849; + else return 3850; + else + if (Powered) return 3851; + else return 3852; + else + if (Open) + if (Powered) return 3853; + else return 3854; + else + if (Powered) return 3855; + else return 3856; + else + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 3857; + else return 3858; + else + if (Powered) return 3859; + else return 3860; + else + if (Open) + if (Powered) return 3861; + else return 3862; + else + if (Powered) return 3863; + else return 3864; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 3865; + else return 3866; + else + if (Powered) return 3867; + else return 3868; + else + if (Open) + if (Powered) return 3869; + else return 3870; + else + if (Powered) return 3871; + else return 3872; + } + BlockState IronDoor(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Hinge Hinge(BlockState Block); + bool Open(BlockState Block); + bool Powered(BlockState Block); + } + namespace IronOre + { + constexpr BlockState IronOre() + { + return 70; + } + } + namespace IronTrapdoor + { + enum class Half + { + Top, + Bottom + }; + constexpr BlockState IronTrapdoor(const eBlockFace Facing, const enum Half Half, const bool Open, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Open) + if (Powered) return 7538; + else return 7540; + else + if (Powered) return 7542; + else return 7544; + else + if (Open) + if (Powered) return 7546; + else return 7548; + else + if (Powered) return 7550; + else return 7552; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Open) + if (Powered) return 7554; + else return 7556; + else + if (Powered) return 7558; + else return 7560; + else + if (Open) + if (Powered) return 7562; + else return 7564; + else + if (Powered) return 7566; + else return 7568; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Open) + if (Powered) return 7570; + else return 7572; + else + if (Powered) return 7574; + else return 7576; + else + if (Open) + if (Powered) return 7578; + else return 7580; + else + if (Powered) return 7582; + else return 7584; + else + if (Half == Half::Top) + if (Open) + if (Powered) return 7586; + else return 7588; + else + if (Powered) return 7590; + else return 7592; + else + if (Open) + if (Powered) return 7594; + else return 7596; + else + if (Powered) return 7598; + else return 7600; + } + BlockState IronTrapdoor(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + bool Open(BlockState Block); + bool Powered(BlockState Block); + } + namespace JackOLantern + { + constexpr BlockState JackOLantern(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 4020; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 4021; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 4022; + else return 4023; + } + BlockState JackOLantern(); + eBlockFace Facing(BlockState Block); + } + namespace Jigsaw + { + enum class Orientation + { + DownEast, + DownNorth, + DownSouth, + DownWest, + UpEast, + UpNorth, + UpSouth, + UpWest, + WestUp, + EastUp, + NorthUp, + SouthUp + }; + constexpr BlockState Jigsaw(const enum Orientation Orientation) + { + if (Orientation == Orientation::DownEast) return 15739; + else if (Orientation == Orientation::DownNorth) return 15740; + else if (Orientation == Orientation::DownSouth) return 15741; + else if (Orientation == Orientation::DownWest) return 15742; + else if (Orientation == Orientation::UpEast) return 15743; + else if (Orientation == Orientation::UpNorth) return 15744; + else if (Orientation == Orientation::UpSouth) return 15745; + else if (Orientation == Orientation::UpWest) return 15746; + else if (Orientation == Orientation::WestUp) return 15747; + else if (Orientation == Orientation::EastUp) return 15748; + else if (Orientation == Orientation::NorthUp) return 15749; + else return 15750; + } + BlockState Jigsaw(); + enum Orientation Orientation(BlockState Block); + } + namespace Jukebox + { + constexpr BlockState Jukebox(const bool HasRecord) + { + if (HasRecord) return 3964; + else return 3965; + } + BlockState Jukebox(); + bool HasRecord(BlockState Block); + } + namespace JungleButton + { + enum class Face + { + Floor, + Wall, + Ceiling + }; + constexpr BlockState JungleButton(const enum Face Face, const eBlockFace Facing, const bool Powered) + { + if (Face == Face::Floor) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 6418; + else return 6419; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 6420; + else return 6421; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 6422; + else return 6423; + else + if (Powered) return 6424; + else return 6425; + else if (Face == Face::Wall) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 6426; + else return 6427; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 6428; + else return 6429; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 6430; + else return 6431; + else + if (Powered) return 6432; + else return 6433; + else + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 6434; + else return 6435; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 6436; + else return 6437; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 6438; + else return 6439; + else + if (Powered) return 6440; + else return 6441; + } + BlockState JungleButton(); + enum Face Face(BlockState Block); + eBlockFace Facing(BlockState Block); + bool Powered(BlockState Block); + } + namespace JungleDoor + { + enum class Half + { + Upper, + Lower + }; + enum class Hinge + { + Left, + Right + }; + constexpr BlockState JungleDoor(const eBlockFace Facing, const enum Half Half, const enum Hinge Hinge, const bool Open, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8866; + else return 8867; + else + if (Powered) return 8868; + else return 8869; + else + if (Open) + if (Powered) return 8870; + else return 8871; + else + if (Powered) return 8872; + else return 8873; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8874; + else return 8875; + else + if (Powered) return 8876; + else return 8877; + else + if (Open) + if (Powered) return 8878; + else return 8879; + else + if (Powered) return 8880; + else return 8881; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8882; + else return 8883; + else + if (Powered) return 8884; + else return 8885; + else + if (Open) + if (Powered) return 8886; + else return 8887; + else + if (Powered) return 8888; + else return 8889; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8890; + else return 8891; + else + if (Powered) return 8892; + else return 8893; + else + if (Open) + if (Powered) return 8894; + else return 8895; + else + if (Powered) return 8896; + else return 8897; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8898; + else return 8899; + else + if (Powered) return 8900; + else return 8901; + else + if (Open) + if (Powered) return 8902; + else return 8903; + else + if (Powered) return 8904; + else return 8905; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8906; + else return 8907; + else + if (Powered) return 8908; + else return 8909; + else + if (Open) + if (Powered) return 8910; + else return 8911; + else + if (Powered) return 8912; + else return 8913; + else + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8914; + else return 8915; + else + if (Powered) return 8916; + else return 8917; + else + if (Open) + if (Powered) return 8918; + else return 8919; + else + if (Powered) return 8920; + else return 8921; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8922; + else return 8923; + else + if (Powered) return 8924; + else return 8925; + else + if (Open) + if (Powered) return 8926; + else return 8927; + else + if (Powered) return 8928; + else return 8929; + } + BlockState JungleDoor(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Hinge Hinge(BlockState Block); + bool Open(BlockState Block); + bool Powered(BlockState Block); + } + namespace JungleFence + { + constexpr BlockState JungleFence(const bool East, const bool North, const bool South, const bool West) + { + if (East) + if (North) + if (South) + if (West) return 8644; + else return 8645; + else + if (West) return 8648; + else return 8649; + else + if (South) + if (West) return 8652; + else return 8653; + else + if (West) return 8656; + else return 8657; + else + if (North) + if (South) + if (West) return 8660; + else return 8661; + else + if (West) return 8664; + else return 8665; + else + if (South) + if (West) return 8668; + else return 8669; + else + if (West) return 8672; + else return 8673; + } + BlockState JungleFence(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace JungleFenceGate + { + constexpr BlockState JungleFenceGate(const eBlockFace Facing, const bool InWall, const bool Open, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (InWall) + if (Open) + if (Powered) return 8482; + else return 8483; + else + if (Powered) return 8484; + else return 8485; + else + if (Open) + if (Powered) return 8486; + else return 8487; + else + if (Powered) return 8488; + else return 8489; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (InWall) + if (Open) + if (Powered) return 8490; + else return 8491; + else + if (Powered) return 8492; + else return 8493; + else + if (Open) + if (Powered) return 8494; + else return 8495; + else + if (Powered) return 8496; + else return 8497; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (InWall) + if (Open) + if (Powered) return 8498; + else return 8499; + else + if (Powered) return 8500; + else return 8501; + else + if (Open) + if (Powered) return 8502; + else return 8503; + else + if (Powered) return 8504; + else return 8505; + else + if (InWall) + if (Open) + if (Powered) return 8506; + else return 8507; + else + if (Powered) return 8508; + else return 8509; + else + if (Open) + if (Powered) return 8510; + else return 8511; + else + if (Powered) return 8512; + else return 8513; + } + BlockState JungleFenceGate(); + eBlockFace Facing(BlockState Block); + bool InWall(BlockState Block); + bool Open(BlockState Block); + bool Powered(BlockState Block); + } + namespace JungleLeaves + { + constexpr BlockState JungleLeaves(const unsigned char Distance, const bool Persistent) + { + if (Distance == 1) + if (Persistent) return 187; + else return 188; + else if (Distance == 2) + if (Persistent) return 189; + else return 190; + else if (Distance == 3) + if (Persistent) return 191; + else return 192; + else if (Distance == 4) + if (Persistent) return 193; + else return 194; + else if (Distance == 5) + if (Persistent) return 195; + else return 196; + else if (Distance == 6) + if (Persistent) return 197; + else return 198; + else + if (Persistent) return 199; + else return 200; + } + BlockState JungleLeaves(); + unsigned char Distance(BlockState Block); + bool Persistent(BlockState Block); + } + namespace JungleLog + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState JungleLog(const enum Axis Axis) + { + if (Axis == Axis::X) return 82; + else if (Axis == Axis::Y) return 83; + else return 84; + } + BlockState JungleLog(); + enum Axis Axis(BlockState Block); + } + namespace JunglePlanks + { + constexpr BlockState JunglePlanks() + { + return 18; + } + } + namespace JunglePressurePlate + { + constexpr BlockState JunglePressurePlate(const bool Powered) + { + if (Powered) return 3879; + else return 3880; + } + BlockState JunglePressurePlate(); + bool Powered(BlockState Block); + } + namespace JungleSapling + { + constexpr BlockState JungleSapling(const unsigned char Stage) + { + if (Stage == 0) return 27; + else return 28; + } + BlockState JungleSapling(); + unsigned char Stage(BlockState Block); + } + namespace JungleSign + { + constexpr BlockState JungleSign(const unsigned char Rotation) + { + if (Rotation == 0) return 3510; + else if (Rotation == 1) return 3512; + else if (Rotation == 2) return 3514; + else if (Rotation == 3) return 3516; + else if (Rotation == 4) return 3518; + else if (Rotation == 5) return 3520; + else if (Rotation == 6) return 3522; + else if (Rotation == 7) return 3524; + else if (Rotation == 8) return 3526; + else if (Rotation == 9) return 3528; + else if (Rotation == 10) return 3530; + else if (Rotation == 11) return 3532; + else if (Rotation == 12) return 3534; + else if (Rotation == 13) return 3536; + else if (Rotation == 14) return 3538; + else return 3540; + } + BlockState JungleSign(); + unsigned char Rotation(BlockState Block); + } + namespace JungleSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState JungleSlab(const enum Type Type) + { + if (Type == Type::Top) return 8319; + else if (Type == Type::Bottom) return 8321; + else return 8323; + } + BlockState JungleSlab(); + enum Type Type(BlockState Block); + } + namespace JungleStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState JungleStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 5565; + else if (Shape == Shape::InnerLeft) return 5567; + else if (Shape == Shape::InnerRight) return 5569; + else if (Shape == Shape::OuterLeft) return 5571; + else return 5573; + else + if (Shape == Shape::Straight) return 5575; + else if (Shape == Shape::InnerLeft) return 5577; + else if (Shape == Shape::InnerRight) return 5579; + else if (Shape == Shape::OuterLeft) return 5581; + else return 5583; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 5585; + else if (Shape == Shape::InnerLeft) return 5587; + else if (Shape == Shape::InnerRight) return 5589; + else if (Shape == Shape::OuterLeft) return 5591; + else return 5593; + else + if (Shape == Shape::Straight) return 5595; + else if (Shape == Shape::InnerLeft) return 5597; + else if (Shape == Shape::InnerRight) return 5599; + else if (Shape == Shape::OuterLeft) return 5601; + else return 5603; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 5605; + else if (Shape == Shape::InnerLeft) return 5607; + else if (Shape == Shape::InnerRight) return 5609; + else if (Shape == Shape::OuterLeft) return 5611; + else return 5613; + else + if (Shape == Shape::Straight) return 5615; + else if (Shape == Shape::InnerLeft) return 5617; + else if (Shape == Shape::InnerRight) return 5619; + else if (Shape == Shape::OuterLeft) return 5621; + else return 5623; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 5625; + else if (Shape == Shape::InnerLeft) return 5627; + else if (Shape == Shape::InnerRight) return 5629; + else if (Shape == Shape::OuterLeft) return 5631; + else return 5633; + else + if (Shape == Shape::Straight) return 5635; + else if (Shape == Shape::InnerLeft) return 5637; + else if (Shape == Shape::InnerRight) return 5639; + else if (Shape == Shape::OuterLeft) return 5641; + else return 5643; + } + BlockState JungleStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace JungleTrapdoor + { + enum class Half + { + Top, + Bottom + }; + constexpr BlockState JungleTrapdoor(const eBlockFace Facing, const enum Half Half, const bool Open, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Open) + if (Powered) return 4304; + else return 4306; + else + if (Powered) return 4308; + else return 4310; + else + if (Open) + if (Powered) return 4312; + else return 4314; + else + if (Powered) return 4316; + else return 4318; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Open) + if (Powered) return 4320; + else return 4322; + else + if (Powered) return 4324; + else return 4326; + else + if (Open) + if (Powered) return 4328; + else return 4330; + else + if (Powered) return 4332; + else return 4334; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Open) + if (Powered) return 4336; + else return 4338; + else + if (Powered) return 4340; + else return 4342; + else + if (Open) + if (Powered) return 4344; + else return 4346; + else + if (Powered) return 4348; + else return 4350; + else + if (Half == Half::Top) + if (Open) + if (Powered) return 4352; + else return 4354; + else + if (Powered) return 4356; + else return 4358; + else + if (Open) + if (Powered) return 4360; + else return 4362; + else + if (Powered) return 4364; + else return 4366; + } + BlockState JungleTrapdoor(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + bool Open(BlockState Block); + bool Powered(BlockState Block); + } + namespace JungleWallSign + { + constexpr BlockState JungleWallSign(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 3768; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 3770; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 3772; + else return 3774; + } + BlockState JungleWallSign(); + eBlockFace Facing(BlockState Block); + } + namespace JungleWood + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState JungleWood(const enum Axis Axis) + { + if (Axis == Axis::X) return 118; + else if (Axis == Axis::Y) return 119; + else return 120; + } + BlockState JungleWood(); + enum Axis Axis(BlockState Block); + } + namespace Kelp + { + constexpr BlockState Kelp(const unsigned char Age) + { + if (Age == 0) return 9470; + else if (Age == 1) return 9471; + else if (Age == 2) return 9472; + else if (Age == 3) return 9473; + else if (Age == 4) return 9474; + else if (Age == 5) return 9475; + else if (Age == 6) return 9476; + else if (Age == 7) return 9477; + else if (Age == 8) return 9478; + else if (Age == 9) return 9479; + else if (Age == 10) return 9480; + else if (Age == 11) return 9481; + else if (Age == 12) return 9482; + else if (Age == 13) return 9483; + else if (Age == 14) return 9484; + else if (Age == 15) return 9485; + else if (Age == 16) return 9486; + else if (Age == 17) return 9487; + else if (Age == 18) return 9488; + else if (Age == 19) return 9489; + else if (Age == 20) return 9490; + else if (Age == 21) return 9491; + else if (Age == 22) return 9492; + else if (Age == 23) return 9493; + else if (Age == 24) return 9494; + else return 9495; + } + BlockState Kelp(); + unsigned char Age(BlockState Block); + } + namespace KelpPlant + { + constexpr BlockState KelpPlant() + { + return 9496; + } + } + namespace Ladder + { + constexpr BlockState Ladder(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 3638; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 3640; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 3642; + else return 3644; + } + BlockState Ladder(); + eBlockFace Facing(BlockState Block); + } + namespace Lantern + { + constexpr BlockState Lantern(const bool Hanging) + { + if (Hanging) return 14886; + else return 14887; + } + BlockState Lantern(); + bool Hanging(BlockState Block); + } + namespace LapisBlock + { + constexpr BlockState LapisBlock() + { + return 233; + } + } + namespace LapisOre + { + constexpr BlockState LapisOre() + { + return 232; + } + } + namespace LargeFern + { + enum class Half + { + Upper, + Lower + }; + constexpr BlockState LargeFern(const enum Half Half) + { + if (Half == Half::Upper) return 7895; + else return 7896; + } + BlockState LargeFern(); + enum Half Half(BlockState Block); + } + namespace Lava + { + constexpr BlockState Lava(const unsigned char Level) + { + if (Level == 0) return 50; + else if (Level == 1) return 51; + else if (Level == 2) return 52; + else if (Level == 3) return 53; + else if (Level == 4) return 54; + else if (Level == 5) return 55; + else if (Level == 6) return 56; + else if (Level == 7) return 57; + else if (Level == 8) return 58; + else if (Level == 9) return 59; + else if (Level == 10) return 60; + else if (Level == 11) return 61; + else if (Level == 12) return 62; + else if (Level == 13) return 63; + else if (Level == 14) return 64; + else return 65; + } + BlockState Lava(); + unsigned char Level(BlockState Block); + } + namespace Lectern + { + constexpr BlockState Lectern(const eBlockFace Facing, const bool HasBook, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (HasBook) + if (Powered) return 14833; + else return 14834; + else + if (Powered) return 14835; + else return 14836; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (HasBook) + if (Powered) return 14837; + else return 14838; + else + if (Powered) return 14839; + else return 14840; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (HasBook) + if (Powered) return 14841; + else return 14842; + else + if (Powered) return 14843; + else return 14844; + else + if (HasBook) + if (Powered) return 14845; + else return 14846; + else + if (Powered) return 14847; + else return 14848; + } + BlockState Lectern(); + eBlockFace Facing(BlockState Block); + bool HasBook(BlockState Block); + bool Powered(BlockState Block); + } + namespace Lever + { + enum class Face + { + Floor, + Wall, + Ceiling + }; + constexpr BlockState Lever(const enum Face Face, const eBlockFace Facing, const bool Powered) + { + if (Face == Face::Floor) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 3783; + else return 3784; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 3785; + else return 3786; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 3787; + else return 3788; + else + if (Powered) return 3789; + else return 3790; + else if (Face == Face::Wall) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 3791; + else return 3792; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 3793; + else return 3794; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 3795; + else return 3796; + else + if (Powered) return 3797; + else return 3798; + else + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 3799; + else return 3800; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 3801; + else return 3802; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 3803; + else return 3804; + else + if (Powered) return 3805; + else return 3806; + } + BlockState Lever(); + enum Face Face(BlockState Block); + eBlockFace Facing(BlockState Block); + bool Powered(BlockState Block); + } + namespace LightBlueBanner + { + constexpr BlockState LightBlueBanner(const unsigned char Rotation) + { + if (Rotation == 0) return 7945; + else if (Rotation == 1) return 7946; + else if (Rotation == 2) return 7947; + else if (Rotation == 3) return 7948; + else if (Rotation == 4) return 7949; + else if (Rotation == 5) return 7950; + else if (Rotation == 6) return 7951; + else if (Rotation == 7) return 7952; + else if (Rotation == 8) return 7953; + else if (Rotation == 9) return 7954; + else if (Rotation == 10) return 7955; + else if (Rotation == 11) return 7956; + else if (Rotation == 12) return 7957; + else if (Rotation == 13) return 7958; + else if (Rotation == 14) return 7959; + else return 7960; + } + BlockState LightBlueBanner(); + unsigned char Rotation(BlockState Block); + } + namespace LightBlueBed + { + enum class Part + { + Head, + Foot + }; + constexpr BlockState LightBlueBed(const eBlockFace Facing, const bool Occupied, const enum Part Part) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Occupied) + if (Part == Part::Head) return 1097; + else return 1098; + else + if (Part == Part::Head) return 1099; + else return 1100; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Occupied) + if (Part == Part::Head) return 1101; + else return 1102; + else + if (Part == Part::Head) return 1103; + else return 1104; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Occupied) + if (Part == Part::Head) return 1105; + else return 1106; + else + if (Part == Part::Head) return 1107; + else return 1108; + else + if (Occupied) + if (Part == Part::Head) return 1109; + else return 1110; + else + if (Part == Part::Head) return 1111; + else return 1112; + } + BlockState LightBlueBed(); + eBlockFace Facing(BlockState Block); + bool Occupied(BlockState Block); + enum Part Part(BlockState Block); + } + namespace LightBlueCarpet + { + constexpr BlockState LightBlueCarpet() + { + return 7869; + } + } + namespace LightBlueConcrete + { + constexpr BlockState LightBlueConcrete() + { + return 9441; + } + } + namespace LightBlueConcretePowder + { + constexpr BlockState LightBlueConcretePowder() + { + return 9457; + } + } + namespace LightBlueGlazedTerracotta + { + constexpr BlockState LightBlueGlazedTerracotta(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9386; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9387; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9388; + else return 9389; + } + BlockState LightBlueGlazedTerracotta(); + eBlockFace Facing(BlockState Block); + } + namespace LightBlueShulkerBox + { + constexpr BlockState LightBlueShulkerBox(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9296; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 9297; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9298; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9299; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 9300; + else return 9301; + } + BlockState LightBlueShulkerBox(); + eBlockFace Facing(BlockState Block); + } + namespace LightBlueStainedGlass + { + constexpr BlockState LightBlueStainedGlass() + { + return 4098; + } + } + namespace LightBlueStainedGlassPane + { + constexpr BlockState LightBlueStainedGlassPane(const bool East, const bool North, const bool South, const bool West) + { + if (East) + if (North) + if (South) + if (West) return 6961; + else return 6962; + else + if (West) return 6965; + else return 6966; + else + if (South) + if (West) return 6969; + else return 6970; + else + if (West) return 6973; + else return 6974; + else + if (North) + if (South) + if (West) return 6977; + else return 6978; + else + if (West) return 6981; + else return 6982; + else + if (South) + if (West) return 6985; + else return 6986; + else + if (West) return 6989; + else return 6990; + } + BlockState LightBlueStainedGlassPane(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace LightBlueTerracotta + { + constexpr BlockState LightBlueTerracotta() + { + return 6850; + } + } + namespace LightBlueWallBanner + { + constexpr BlockState LightBlueWallBanner(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8165; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8166; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 8167; + else return 8168; + } + BlockState LightBlueWallBanner(); + eBlockFace Facing(BlockState Block); + } + namespace LightBlueWool + { + constexpr BlockState LightBlueWool() + { + return 1387; + } + } + namespace LightGrayBanner + { + constexpr BlockState LightGrayBanner(const unsigned char Rotation) + { + if (Rotation == 0) return 8025; + else if (Rotation == 1) return 8026; + else if (Rotation == 2) return 8027; + else if (Rotation == 3) return 8028; + else if (Rotation == 4) return 8029; + else if (Rotation == 5) return 8030; + else if (Rotation == 6) return 8031; + else if (Rotation == 7) return 8032; + else if (Rotation == 8) return 8033; + else if (Rotation == 9) return 8034; + else if (Rotation == 10) return 8035; + else if (Rotation == 11) return 8036; + else if (Rotation == 12) return 8037; + else if (Rotation == 13) return 8038; + else if (Rotation == 14) return 8039; + else return 8040; + } + BlockState LightGrayBanner(); + unsigned char Rotation(BlockState Block); + } + namespace LightGrayBed + { + enum class Part + { + Head, + Foot + }; + constexpr BlockState LightGrayBed(const eBlockFace Facing, const bool Occupied, const enum Part Part) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Occupied) + if (Part == Part::Head) return 1177; + else return 1178; + else + if (Part == Part::Head) return 1179; + else return 1180; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Occupied) + if (Part == Part::Head) return 1181; + else return 1182; + else + if (Part == Part::Head) return 1183; + else return 1184; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Occupied) + if (Part == Part::Head) return 1185; + else return 1186; + else + if (Part == Part::Head) return 1187; + else return 1188; + else + if (Occupied) + if (Part == Part::Head) return 1189; + else return 1190; + else + if (Part == Part::Head) return 1191; + else return 1192; + } + BlockState LightGrayBed(); + eBlockFace Facing(BlockState Block); + bool Occupied(BlockState Block); + enum Part Part(BlockState Block); + } + namespace LightGrayCarpet + { + constexpr BlockState LightGrayCarpet() + { + return 7874; + } + } + namespace LightGrayConcrete + { + constexpr BlockState LightGrayConcrete() + { + return 9446; + } + } + namespace LightGrayConcretePowder + { + constexpr BlockState LightGrayConcretePowder() + { + return 9462; + } + } + namespace LightGrayGlazedTerracotta + { + constexpr BlockState LightGrayGlazedTerracotta(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9406; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9407; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9408; + else return 9409; + } + BlockState LightGrayGlazedTerracotta(); + eBlockFace Facing(BlockState Block); + } + namespace LightGrayShulkerBox + { + constexpr BlockState LightGrayShulkerBox(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9326; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 9327; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9328; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9329; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 9330; + else return 9331; + } + BlockState LightGrayShulkerBox(); + eBlockFace Facing(BlockState Block); + } + namespace LightGrayStainedGlass + { + constexpr BlockState LightGrayStainedGlass() + { + return 4103; + } + } + namespace LightGrayStainedGlassPane + { + constexpr BlockState LightGrayStainedGlassPane(const bool East, const bool North, const bool South, const bool West) + { + if (East) + if (North) + if (South) + if (West) return 7121; + else return 7122; + else + if (West) return 7125; + else return 7126; + else + if (South) + if (West) return 7129; + else return 7130; + else + if (West) return 7133; + else return 7134; + else + if (North) + if (South) + if (West) return 7137; + else return 7138; + else + if (West) return 7141; + else return 7142; + else + if (South) + if (West) return 7145; + else return 7146; + else + if (West) return 7149; + else return 7150; + } + BlockState LightGrayStainedGlassPane(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace LightGrayTerracotta + { + constexpr BlockState LightGrayTerracotta() + { + return 6855; + } + } + namespace LightGrayWallBanner + { + constexpr BlockState LightGrayWallBanner(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8185; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8186; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 8187; + else return 8188; + } + BlockState LightGrayWallBanner(); + eBlockFace Facing(BlockState Block); + } + namespace LightGrayWool + { + constexpr BlockState LightGrayWool() + { + return 1392; + } + } + namespace LightWeightedPressurePlate + { + constexpr BlockState LightWeightedPressurePlate(const unsigned char Power) + { + if (Power == 0) return 6646; + else if (Power == 1) return 6647; + else if (Power == 2) return 6648; + else if (Power == 3) return 6649; + else if (Power == 4) return 6650; + else if (Power == 5) return 6651; + else if (Power == 6) return 6652; + else if (Power == 7) return 6653; + else if (Power == 8) return 6654; + else if (Power == 9) return 6655; + else if (Power == 10) return 6656; + else if (Power == 11) return 6657; + else if (Power == 12) return 6658; + else if (Power == 13) return 6659; + else if (Power == 14) return 6660; + else return 6661; + } + BlockState LightWeightedPressurePlate(); + unsigned char Power(BlockState Block); + } + namespace Lilac + { + enum class Half + { + Upper, + Lower + }; + constexpr BlockState Lilac(const enum Half Half) + { + if (Half == Half::Upper) return 7887; + else return 7888; + } + BlockState Lilac(); + enum Half Half(BlockState Block); + } + namespace LilyOfTheValley + { + constexpr BlockState LilyOfTheValley() + { + return 1424; + } + } + namespace LilyPad + { + constexpr BlockState LilyPad() + { + return 5014; + } + } + namespace LimeBanner + { + constexpr BlockState LimeBanner(const unsigned char Rotation) + { + if (Rotation == 0) return 7977; + else if (Rotation == 1) return 7978; + else if (Rotation == 2) return 7979; + else if (Rotation == 3) return 7980; + else if (Rotation == 4) return 7981; + else if (Rotation == 5) return 7982; + else if (Rotation == 6) return 7983; + else if (Rotation == 7) return 7984; + else if (Rotation == 8) return 7985; + else if (Rotation == 9) return 7986; + else if (Rotation == 10) return 7987; + else if (Rotation == 11) return 7988; + else if (Rotation == 12) return 7989; + else if (Rotation == 13) return 7990; + else if (Rotation == 14) return 7991; + else return 7992; + } + BlockState LimeBanner(); + unsigned char Rotation(BlockState Block); + } + namespace LimeBed + { + enum class Part + { + Head, + Foot + }; + constexpr BlockState LimeBed(const eBlockFace Facing, const bool Occupied, const enum Part Part) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Occupied) + if (Part == Part::Head) return 1129; + else return 1130; + else + if (Part == Part::Head) return 1131; + else return 1132; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Occupied) + if (Part == Part::Head) return 1133; + else return 1134; + else + if (Part == Part::Head) return 1135; + else return 1136; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Occupied) + if (Part == Part::Head) return 1137; + else return 1138; + else + if (Part == Part::Head) return 1139; + else return 1140; + else + if (Occupied) + if (Part == Part::Head) return 1141; + else return 1142; + else + if (Part == Part::Head) return 1143; + else return 1144; + } + BlockState LimeBed(); + eBlockFace Facing(BlockState Block); + bool Occupied(BlockState Block); + enum Part Part(BlockState Block); + } + namespace LimeCarpet + { + constexpr BlockState LimeCarpet() + { + return 7871; + } + } + namespace LimeConcrete + { + constexpr BlockState LimeConcrete() + { + return 9443; + } + } + namespace LimeConcretePowder + { + constexpr BlockState LimeConcretePowder() + { + return 9459; + } + } + namespace LimeGlazedTerracotta + { + constexpr BlockState LimeGlazedTerracotta(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9394; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9395; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9396; + else return 9397; + } + BlockState LimeGlazedTerracotta(); + eBlockFace Facing(BlockState Block); + } + namespace LimeShulkerBox + { + constexpr BlockState LimeShulkerBox(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9308; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 9309; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9310; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9311; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 9312; + else return 9313; + } + BlockState LimeShulkerBox(); + eBlockFace Facing(BlockState Block); + } + namespace LimeStainedGlass + { + constexpr BlockState LimeStainedGlass() + { + return 4100; + } + } + namespace LimeStainedGlassPane + { + constexpr BlockState LimeStainedGlassPane(const bool East, const bool North, const bool South, const bool West) + { + if (East) + if (North) + if (South) + if (West) return 7025; + else return 7026; + else + if (West) return 7029; + else return 7030; + else + if (South) + if (West) return 7033; + else return 7034; + else + if (West) return 7037; + else return 7038; + else + if (North) + if (South) + if (West) return 7041; + else return 7042; + else + if (West) return 7045; + else return 7046; + else + if (South) + if (West) return 7049; + else return 7050; + else + if (West) return 7053; + else return 7054; + } + BlockState LimeStainedGlassPane(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace LimeTerracotta + { + constexpr BlockState LimeTerracotta() + { + return 6852; + } + } + namespace LimeWallBanner + { + constexpr BlockState LimeWallBanner(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8173; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8174; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 8175; + else return 8176; + } + BlockState LimeWallBanner(); + eBlockFace Facing(BlockState Block); + } + namespace LimeWool + { + constexpr BlockState LimeWool() + { + return 1389; + } + } + namespace Lodestone + { + constexpr BlockState Lodestone() + { + return 15838; + } + } + namespace Loom + { + constexpr BlockState Loom(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 14787; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 14788; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 14789; + else return 14790; + } + BlockState Loom(); + eBlockFace Facing(BlockState Block); + } + namespace MagentaBanner + { + constexpr BlockState MagentaBanner(const unsigned char Rotation) + { + if (Rotation == 0) return 7929; + else if (Rotation == 1) return 7930; + else if (Rotation == 2) return 7931; + else if (Rotation == 3) return 7932; + else if (Rotation == 4) return 7933; + else if (Rotation == 5) return 7934; + else if (Rotation == 6) return 7935; + else if (Rotation == 7) return 7936; + else if (Rotation == 8) return 7937; + else if (Rotation == 9) return 7938; + else if (Rotation == 10) return 7939; + else if (Rotation == 11) return 7940; + else if (Rotation == 12) return 7941; + else if (Rotation == 13) return 7942; + else if (Rotation == 14) return 7943; + else return 7944; + } + BlockState MagentaBanner(); + unsigned char Rotation(BlockState Block); + } + namespace MagentaBed + { + enum class Part + { + Head, + Foot + }; + constexpr BlockState MagentaBed(const eBlockFace Facing, const bool Occupied, const enum Part Part) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Occupied) + if (Part == Part::Head) return 1081; + else return 1082; + else + if (Part == Part::Head) return 1083; + else return 1084; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Occupied) + if (Part == Part::Head) return 1085; + else return 1086; + else + if (Part == Part::Head) return 1087; + else return 1088; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Occupied) + if (Part == Part::Head) return 1089; + else return 1090; + else + if (Part == Part::Head) return 1091; + else return 1092; + else + if (Occupied) + if (Part == Part::Head) return 1093; + else return 1094; + else + if (Part == Part::Head) return 1095; + else return 1096; + } + BlockState MagentaBed(); + eBlockFace Facing(BlockState Block); + bool Occupied(BlockState Block); + enum Part Part(BlockState Block); + } + namespace MagentaCarpet + { + constexpr BlockState MagentaCarpet() + { + return 7868; + } + } + namespace MagentaConcrete + { + constexpr BlockState MagentaConcrete() + { + return 9440; + } + } + namespace MagentaConcretePowder + { + constexpr BlockState MagentaConcretePowder() + { + return 9456; + } + } + namespace MagentaGlazedTerracotta + { + constexpr BlockState MagentaGlazedTerracotta(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9382; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9383; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9384; + else return 9385; + } + BlockState MagentaGlazedTerracotta(); + eBlockFace Facing(BlockState Block); + } + namespace MagentaShulkerBox + { + constexpr BlockState MagentaShulkerBox(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9290; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 9291; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9292; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9293; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 9294; + else return 9295; + } + BlockState MagentaShulkerBox(); + eBlockFace Facing(BlockState Block); + } + namespace MagentaStainedGlass + { + constexpr BlockState MagentaStainedGlass() + { + return 4097; + } + } + namespace MagentaStainedGlassPane + { + constexpr BlockState MagentaStainedGlassPane(const bool East, const bool North, const bool South, const bool West) + { + if (East) + if (North) + if (South) + if (West) return 6929; + else return 6930; + else + if (West) return 6933; + else return 6934; + else + if (South) + if (West) return 6937; + else return 6938; + else + if (West) return 6941; + else return 6942; + else + if (North) + if (South) + if (West) return 6945; + else return 6946; + else + if (West) return 6949; + else return 6950; + else + if (South) + if (West) return 6953; + else return 6954; + else + if (West) return 6957; + else return 6958; + } + BlockState MagentaStainedGlassPane(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace MagentaTerracotta + { + constexpr BlockState MagentaTerracotta() + { + return 6849; + } + } + namespace MagentaWallBanner + { + constexpr BlockState MagentaWallBanner(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8161; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8162; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 8163; + else return 8164; + } + BlockState MagentaWallBanner(); + eBlockFace Facing(BlockState Block); + } + namespace MagentaWool + { + constexpr BlockState MagentaWool() + { + return 1386; + } + } + namespace MagmaBlock + { + constexpr BlockState MagmaBlock() + { + return 9253; + } + } + namespace Melon + { + constexpr BlockState Melon() + { + return 4763; + } + } + namespace MelonStem + { + constexpr BlockState MelonStem(const unsigned char Age) + { + if (Age == 0) return 4780; + else if (Age == 1) return 4781; + else if (Age == 2) return 4782; + else if (Age == 3) return 4783; + else if (Age == 4) return 4784; + else if (Age == 5) return 4785; + else if (Age == 6) return 4786; + else return 4787; + } + BlockState MelonStem(); + unsigned char Age(BlockState Block); + } + namespace MossyCobblestone + { + constexpr BlockState MossyCobblestone() + { + return 1433; + } + } + namespace MossyCobblestoneSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState MossyCobblestoneSlab(const enum Type Type) + { + if (Type == Type::Top) return 10814; + else if (Type == Type::Bottom) return 10816; + else return 10818; + } + BlockState MossyCobblestoneSlab(); + enum Type Type(BlockState Block); + } + namespace MossyCobblestoneStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState MossyCobblestoneStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 9990; + else if (Shape == Shape::InnerLeft) return 9992; + else if (Shape == Shape::InnerRight) return 9994; + else if (Shape == Shape::OuterLeft) return 9996; + else return 9998; + else + if (Shape == Shape::Straight) return 10000; + else if (Shape == Shape::InnerLeft) return 10002; + else if (Shape == Shape::InnerRight) return 10004; + else if (Shape == Shape::OuterLeft) return 10006; + else return 10008; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10010; + else if (Shape == Shape::InnerLeft) return 10012; + else if (Shape == Shape::InnerRight) return 10014; + else if (Shape == Shape::OuterLeft) return 10016; + else return 10018; + else + if (Shape == Shape::Straight) return 10020; + else if (Shape == Shape::InnerLeft) return 10022; + else if (Shape == Shape::InnerRight) return 10024; + else if (Shape == Shape::OuterLeft) return 10026; + else return 10028; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10030; + else if (Shape == Shape::InnerLeft) return 10032; + else if (Shape == Shape::InnerRight) return 10034; + else if (Shape == Shape::OuterLeft) return 10036; + else return 10038; + else + if (Shape == Shape::Straight) return 10040; + else if (Shape == Shape::InnerLeft) return 10042; + else if (Shape == Shape::InnerRight) return 10044; + else if (Shape == Shape::OuterLeft) return 10046; + else return 10048; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10050; + else if (Shape == Shape::InnerLeft) return 10052; + else if (Shape == Shape::InnerRight) return 10054; + else if (Shape == Shape::OuterLeft) return 10056; + else return 10058; + else + if (Shape == Shape::Straight) return 10060; + else if (Shape == Shape::InnerLeft) return 10062; + else if (Shape == Shape::InnerRight) return 10064; + else if (Shape == Shape::OuterLeft) return 10066; + else return 10068; + } + BlockState MossyCobblestoneStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace MossyCobblestoneWall + { + enum class East + { + None, + Low, + Tall + }; + enum class North + { + None, + Low, + Tall + }; + enum class South + { + None, + Low, + Tall + }; + enum class West + { + None, + Low, + Tall + }; + constexpr BlockState MossyCobblestoneWall(const enum East East, const enum North North, const enum South South, const bool Up, const enum West West) + { + if (East == East::None) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 5984; + else if (West == West::Low) return 5985; + else return 5986; + else + if (West == West::None) return 5990; + else if (West == West::Low) return 5991; + else return 5992; + else if (South == South::Low) + if (Up) + if (West == West::None) return 5996; + else if (West == West::Low) return 5997; + else return 5998; + else + if (West == West::None) return 6002; + else if (West == West::Low) return 6003; + else return 6004; + else + if (Up) + if (West == West::None) return 6008; + else if (West == West::Low) return 6009; + else return 6010; + else + if (West == West::None) return 6014; + else if (West == West::Low) return 6015; + else return 6016; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 6020; + else if (West == West::Low) return 6021; + else return 6022; + else + if (West == West::None) return 6026; + else if (West == West::Low) return 6027; + else return 6028; + else if (South == South::Low) + if (Up) + if (West == West::None) return 6032; + else if (West == West::Low) return 6033; + else return 6034; + else + if (West == West::None) return 6038; + else if (West == West::Low) return 6039; + else return 6040; + else + if (Up) + if (West == West::None) return 6044; + else if (West == West::Low) return 6045; + else return 6046; + else + if (West == West::None) return 6050; + else if (West == West::Low) return 6051; + else return 6052; + else + if (South == South::None) + if (Up) + if (West == West::None) return 6056; + else if (West == West::Low) return 6057; + else return 6058; + else + if (West == West::None) return 6062; + else if (West == West::Low) return 6063; + else return 6064; + else if (South == South::Low) + if (Up) + if (West == West::None) return 6068; + else if (West == West::Low) return 6069; + else return 6070; + else + if (West == West::None) return 6074; + else if (West == West::Low) return 6075; + else return 6076; + else + if (Up) + if (West == West::None) return 6080; + else if (West == West::Low) return 6081; + else return 6082; + else + if (West == West::None) return 6086; + else if (West == West::Low) return 6087; + else return 6088; + else if (East == East::Low) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 6092; + else if (West == West::Low) return 6093; + else return 6094; + else + if (West == West::None) return 6098; + else if (West == West::Low) return 6099; + else return 6100; + else if (South == South::Low) + if (Up) + if (West == West::None) return 6104; + else if (West == West::Low) return 6105; + else return 6106; + else + if (West == West::None) return 6110; + else if (West == West::Low) return 6111; + else return 6112; + else + if (Up) + if (West == West::None) return 6116; + else if (West == West::Low) return 6117; + else return 6118; + else + if (West == West::None) return 6122; + else if (West == West::Low) return 6123; + else return 6124; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 6128; + else if (West == West::Low) return 6129; + else return 6130; + else + if (West == West::None) return 6134; + else if (West == West::Low) return 6135; + else return 6136; + else if (South == South::Low) + if (Up) + if (West == West::None) return 6140; + else if (West == West::Low) return 6141; + else return 6142; + else + if (West == West::None) return 6146; + else if (West == West::Low) return 6147; + else return 6148; + else + if (Up) + if (West == West::None) return 6152; + else if (West == West::Low) return 6153; + else return 6154; + else + if (West == West::None) return 6158; + else if (West == West::Low) return 6159; + else return 6160; + else + if (South == South::None) + if (Up) + if (West == West::None) return 6164; + else if (West == West::Low) return 6165; + else return 6166; + else + if (West == West::None) return 6170; + else if (West == West::Low) return 6171; + else return 6172; + else if (South == South::Low) + if (Up) + if (West == West::None) return 6176; + else if (West == West::Low) return 6177; + else return 6178; + else + if (West == West::None) return 6182; + else if (West == West::Low) return 6183; + else return 6184; + else + if (Up) + if (West == West::None) return 6188; + else if (West == West::Low) return 6189; + else return 6190; + else + if (West == West::None) return 6194; + else if (West == West::Low) return 6195; + else return 6196; + else + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 6200; + else if (West == West::Low) return 6201; + else return 6202; + else + if (West == West::None) return 6206; + else if (West == West::Low) return 6207; + else return 6208; + else if (South == South::Low) + if (Up) + if (West == West::None) return 6212; + else if (West == West::Low) return 6213; + else return 6214; + else + if (West == West::None) return 6218; + else if (West == West::Low) return 6219; + else return 6220; + else + if (Up) + if (West == West::None) return 6224; + else if (West == West::Low) return 6225; + else return 6226; + else + if (West == West::None) return 6230; + else if (West == West::Low) return 6231; + else return 6232; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 6236; + else if (West == West::Low) return 6237; + else return 6238; + else + if (West == West::None) return 6242; + else if (West == West::Low) return 6243; + else return 6244; + else if (South == South::Low) + if (Up) + if (West == West::None) return 6248; + else if (West == West::Low) return 6249; + else return 6250; + else + if (West == West::None) return 6254; + else if (West == West::Low) return 6255; + else return 6256; + else + if (Up) + if (West == West::None) return 6260; + else if (West == West::Low) return 6261; + else return 6262; + else + if (West == West::None) return 6266; + else if (West == West::Low) return 6267; + else return 6268; + else + if (South == South::None) + if (Up) + if (West == West::None) return 6272; + else if (West == West::Low) return 6273; + else return 6274; + else + if (West == West::None) return 6278; + else if (West == West::Low) return 6279; + else return 6280; + else if (South == South::Low) + if (Up) + if (West == West::None) return 6284; + else if (West == West::Low) return 6285; + else return 6286; + else + if (West == West::None) return 6290; + else if (West == West::Low) return 6291; + else return 6292; + else + if (Up) + if (West == West::None) return 6296; + else if (West == West::Low) return 6297; + else return 6298; + else + if (West == West::None) return 6302; + else if (West == West::Low) return 6303; + else return 6304; + } + BlockState MossyCobblestoneWall(); + enum East East(BlockState Block); + enum North North(BlockState Block); + enum South South(BlockState Block); + bool Up(BlockState Block); + enum West West(BlockState Block); + } + namespace MossyStoneBrickSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState MossyStoneBrickSlab(const enum Type Type) + { + if (Type == Type::Top) return 10802; + else if (Type == Type::Bottom) return 10804; + else return 10806; + } + BlockState MossyStoneBrickSlab(); + enum Type Type(BlockState Block); + } + namespace MossyStoneBrickStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState MossyStoneBrickStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 9830; + else if (Shape == Shape::InnerLeft) return 9832; + else if (Shape == Shape::InnerRight) return 9834; + else if (Shape == Shape::OuterLeft) return 9836; + else return 9838; + else + if (Shape == Shape::Straight) return 9840; + else if (Shape == Shape::InnerLeft) return 9842; + else if (Shape == Shape::InnerRight) return 9844; + else if (Shape == Shape::OuterLeft) return 9846; + else return 9848; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 9850; + else if (Shape == Shape::InnerLeft) return 9852; + else if (Shape == Shape::InnerRight) return 9854; + else if (Shape == Shape::OuterLeft) return 9856; + else return 9858; + else + if (Shape == Shape::Straight) return 9860; + else if (Shape == Shape::InnerLeft) return 9862; + else if (Shape == Shape::InnerRight) return 9864; + else if (Shape == Shape::OuterLeft) return 9866; + else return 9868; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 9870; + else if (Shape == Shape::InnerLeft) return 9872; + else if (Shape == Shape::InnerRight) return 9874; + else if (Shape == Shape::OuterLeft) return 9876; + else return 9878; + else + if (Shape == Shape::Straight) return 9880; + else if (Shape == Shape::InnerLeft) return 9882; + else if (Shape == Shape::InnerRight) return 9884; + else if (Shape == Shape::OuterLeft) return 9886; + else return 9888; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 9890; + else if (Shape == Shape::InnerLeft) return 9892; + else if (Shape == Shape::InnerRight) return 9894; + else if (Shape == Shape::OuterLeft) return 9896; + else return 9898; + else + if (Shape == Shape::Straight) return 9900; + else if (Shape == Shape::InnerLeft) return 9902; + else if (Shape == Shape::InnerRight) return 9904; + else if (Shape == Shape::OuterLeft) return 9906; + else return 9908; + } + BlockState MossyStoneBrickStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace MossyStoneBrickWall + { + enum class East + { + None, + Low, + Tall + }; + enum class North + { + None, + Low, + Tall + }; + enum class South + { + None, + Low, + Tall + }; + enum class West + { + None, + Low, + Tall + }; + constexpr BlockState MossyStoneBrickWall(const enum East East, const enum North North, const enum South South, const bool Up, const enum West West) + { + if (East == East::None) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 11842; + else if (West == West::Low) return 11843; + else return 11844; + else + if (West == West::None) return 11848; + else if (West == West::Low) return 11849; + else return 11850; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11854; + else if (West == West::Low) return 11855; + else return 11856; + else + if (West == West::None) return 11860; + else if (West == West::Low) return 11861; + else return 11862; + else + if (Up) + if (West == West::None) return 11866; + else if (West == West::Low) return 11867; + else return 11868; + else + if (West == West::None) return 11872; + else if (West == West::Low) return 11873; + else return 11874; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 11878; + else if (West == West::Low) return 11879; + else return 11880; + else + if (West == West::None) return 11884; + else if (West == West::Low) return 11885; + else return 11886; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11890; + else if (West == West::Low) return 11891; + else return 11892; + else + if (West == West::None) return 11896; + else if (West == West::Low) return 11897; + else return 11898; + else + if (Up) + if (West == West::None) return 11902; + else if (West == West::Low) return 11903; + else return 11904; + else + if (West == West::None) return 11908; + else if (West == West::Low) return 11909; + else return 11910; + else + if (South == South::None) + if (Up) + if (West == West::None) return 11914; + else if (West == West::Low) return 11915; + else return 11916; + else + if (West == West::None) return 11920; + else if (West == West::Low) return 11921; + else return 11922; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11926; + else if (West == West::Low) return 11927; + else return 11928; + else + if (West == West::None) return 11932; + else if (West == West::Low) return 11933; + else return 11934; + else + if (Up) + if (West == West::None) return 11938; + else if (West == West::Low) return 11939; + else return 11940; + else + if (West == West::None) return 11944; + else if (West == West::Low) return 11945; + else return 11946; + else if (East == East::Low) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 11950; + else if (West == West::Low) return 11951; + else return 11952; + else + if (West == West::None) return 11956; + else if (West == West::Low) return 11957; + else return 11958; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11962; + else if (West == West::Low) return 11963; + else return 11964; + else + if (West == West::None) return 11968; + else if (West == West::Low) return 11969; + else return 11970; + else + if (Up) + if (West == West::None) return 11974; + else if (West == West::Low) return 11975; + else return 11976; + else + if (West == West::None) return 11980; + else if (West == West::Low) return 11981; + else return 11982; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 11986; + else if (West == West::Low) return 11987; + else return 11988; + else + if (West == West::None) return 11992; + else if (West == West::Low) return 11993; + else return 11994; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11998; + else if (West == West::Low) return 11999; + else return 12000; + else + if (West == West::None) return 12004; + else if (West == West::Low) return 12005; + else return 12006; + else + if (Up) + if (West == West::None) return 12010; + else if (West == West::Low) return 12011; + else return 12012; + else + if (West == West::None) return 12016; + else if (West == West::Low) return 12017; + else return 12018; + else + if (South == South::None) + if (Up) + if (West == West::None) return 12022; + else if (West == West::Low) return 12023; + else return 12024; + else + if (West == West::None) return 12028; + else if (West == West::Low) return 12029; + else return 12030; + else if (South == South::Low) + if (Up) + if (West == West::None) return 12034; + else if (West == West::Low) return 12035; + else return 12036; + else + if (West == West::None) return 12040; + else if (West == West::Low) return 12041; + else return 12042; + else + if (Up) + if (West == West::None) return 12046; + else if (West == West::Low) return 12047; + else return 12048; + else + if (West == West::None) return 12052; + else if (West == West::Low) return 12053; + else return 12054; + else + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 12058; + else if (West == West::Low) return 12059; + else return 12060; + else + if (West == West::None) return 12064; + else if (West == West::Low) return 12065; + else return 12066; + else if (South == South::Low) + if (Up) + if (West == West::None) return 12070; + else if (West == West::Low) return 12071; + else return 12072; + else + if (West == West::None) return 12076; + else if (West == West::Low) return 12077; + else return 12078; + else + if (Up) + if (West == West::None) return 12082; + else if (West == West::Low) return 12083; + else return 12084; + else + if (West == West::None) return 12088; + else if (West == West::Low) return 12089; + else return 12090; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 12094; + else if (West == West::Low) return 12095; + else return 12096; + else + if (West == West::None) return 12100; + else if (West == West::Low) return 12101; + else return 12102; + else if (South == South::Low) + if (Up) + if (West == West::None) return 12106; + else if (West == West::Low) return 12107; + else return 12108; + else + if (West == West::None) return 12112; + else if (West == West::Low) return 12113; + else return 12114; + else + if (Up) + if (West == West::None) return 12118; + else if (West == West::Low) return 12119; + else return 12120; + else + if (West == West::None) return 12124; + else if (West == West::Low) return 12125; + else return 12126; + else + if (South == South::None) + if (Up) + if (West == West::None) return 12130; + else if (West == West::Low) return 12131; + else return 12132; + else + if (West == West::None) return 12136; + else if (West == West::Low) return 12137; + else return 12138; + else if (South == South::Low) + if (Up) + if (West == West::None) return 12142; + else if (West == West::Low) return 12143; + else return 12144; + else + if (West == West::None) return 12148; + else if (West == West::Low) return 12149; + else return 12150; + else + if (Up) + if (West == West::None) return 12154; + else if (West == West::Low) return 12155; + else return 12156; + else + if (West == West::None) return 12160; + else if (West == West::Low) return 12161; + else return 12162; + } + BlockState MossyStoneBrickWall(); + enum East East(BlockState Block); + enum North North(BlockState Block); + enum South South(BlockState Block); + bool Up(BlockState Block); + enum West West(BlockState Block); + } + namespace MossyStoneBricks + { + constexpr BlockState MossyStoneBricks() + { + return 4496; + } + } + namespace MovingPiston + { + enum class Type + { + Normal, + Sticky + }; + constexpr BlockState MovingPiston(const eBlockFace Facing, const enum Type Type) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Type == Type::Normal) return 1400; + else return 1401; + else if (Facing == eBlockFace::BLOCK_FACE_XP) + if (Type == Type::Normal) return 1402; + else return 1403; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Type == Type::Normal) return 1404; + else return 1405; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Type == Type::Normal) return 1406; + else return 1407; + else if (Facing == eBlockFace::BLOCK_FACE_YP) + if (Type == Type::Normal) return 1408; + else return 1409; + else + if (Type == Type::Normal) return 1410; + else return 1411; + } + BlockState MovingPiston(); + eBlockFace Facing(BlockState Block); + enum Type Type(BlockState Block); + } + namespace MushroomStem + { + constexpr BlockState MushroomStem(const bool Down, const bool East, const bool North, const bool South, const bool Up, const bool West) + { + if (Down) + if (East) + if (North) + if (South) + if (Up) + if (West) return 4633; + else return 4634; + else + if (West) return 4635; + else return 4636; + else + if (Up) + if (West) return 4637; + else return 4638; + else + if (West) return 4639; + else return 4640; + else + if (South) + if (Up) + if (West) return 4641; + else return 4642; + else + if (West) return 4643; + else return 4644; + else + if (Up) + if (West) return 4645; + else return 4646; + else + if (West) return 4647; + else return 4648; + else + if (North) + if (South) + if (Up) + if (West) return 4649; + else return 4650; + else + if (West) return 4651; + else return 4652; + else + if (Up) + if (West) return 4653; + else return 4654; + else + if (West) return 4655; + else return 4656; + else + if (South) + if (Up) + if (West) return 4657; + else return 4658; + else + if (West) return 4659; + else return 4660; + else + if (Up) + if (West) return 4661; + else return 4662; + else + if (West) return 4663; + else return 4664; + else + if (East) + if (North) + if (South) + if (Up) + if (West) return 4665; + else return 4666; + else + if (West) return 4667; + else return 4668; + else + if (Up) + if (West) return 4669; + else return 4670; + else + if (West) return 4671; + else return 4672; + else + if (South) + if (Up) + if (West) return 4673; + else return 4674; + else + if (West) return 4675; + else return 4676; + else + if (Up) + if (West) return 4677; + else return 4678; + else + if (West) return 4679; + else return 4680; + else + if (North) + if (South) + if (Up) + if (West) return 4681; + else return 4682; + else + if (West) return 4683; + else return 4684; + else + if (Up) + if (West) return 4685; + else return 4686; + else + if (West) return 4687; + else return 4688; + else + if (South) + if (Up) + if (West) return 4689; + else return 4690; + else + if (West) return 4691; + else return 4692; + else + if (Up) + if (West) return 4693; + else return 4694; + else + if (West) return 4695; + else return 4696; + } + BlockState MushroomStem(); + bool Down(BlockState Block); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool Up(BlockState Block); + bool West(BlockState Block); + } + namespace Mycelium + { + constexpr BlockState Mycelium(const bool Snowy) + { + if (Snowy) return 5012; + else return 5013; + } + BlockState Mycelium(); + bool Snowy(BlockState Block); + } + namespace NetherBrickFence + { + constexpr BlockState NetherBrickFence(const bool East, const bool North, const bool South, const bool West) + { + if (East) + if (North) + if (South) + if (West) return 5018; + else return 5019; + else + if (West) return 5022; + else return 5023; + else + if (South) + if (West) return 5026; + else return 5027; + else + if (West) return 5030; + else return 5031; + else + if (North) + if (South) + if (West) return 5034; + else return 5035; + else + if (West) return 5038; + else return 5039; + else + if (South) + if (West) return 5042; + else return 5043; + else + if (West) return 5046; + else return 5047; + } + BlockState NetherBrickFence(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace NetherBrickSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState NetherBrickSlab(const enum Type Type) + { + if (Type == Type::Top) return 8385; + else if (Type == Type::Bottom) return 8387; + else return 8389; + } + BlockState NetherBrickSlab(); + enum Type Type(BlockState Block); + } + namespace NetherBrickStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState NetherBrickStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 5049; + else if (Shape == Shape::InnerLeft) return 5051; + else if (Shape == Shape::InnerRight) return 5053; + else if (Shape == Shape::OuterLeft) return 5055; + else return 5057; + else + if (Shape == Shape::Straight) return 5059; + else if (Shape == Shape::InnerLeft) return 5061; + else if (Shape == Shape::InnerRight) return 5063; + else if (Shape == Shape::OuterLeft) return 5065; + else return 5067; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 5069; + else if (Shape == Shape::InnerLeft) return 5071; + else if (Shape == Shape::InnerRight) return 5073; + else if (Shape == Shape::OuterLeft) return 5075; + else return 5077; + else + if (Shape == Shape::Straight) return 5079; + else if (Shape == Shape::InnerLeft) return 5081; + else if (Shape == Shape::InnerRight) return 5083; + else if (Shape == Shape::OuterLeft) return 5085; + else return 5087; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 5089; + else if (Shape == Shape::InnerLeft) return 5091; + else if (Shape == Shape::InnerRight) return 5093; + else if (Shape == Shape::OuterLeft) return 5095; + else return 5097; + else + if (Shape == Shape::Straight) return 5099; + else if (Shape == Shape::InnerLeft) return 5101; + else if (Shape == Shape::InnerRight) return 5103; + else if (Shape == Shape::OuterLeft) return 5105; + else return 5107; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 5109; + else if (Shape == Shape::InnerLeft) return 5111; + else if (Shape == Shape::InnerRight) return 5113; + else if (Shape == Shape::OuterLeft) return 5115; + else return 5117; + else + if (Shape == Shape::Straight) return 5119; + else if (Shape == Shape::InnerLeft) return 5121; + else if (Shape == Shape::InnerRight) return 5123; + else if (Shape == Shape::OuterLeft) return 5125; + else return 5127; + } + BlockState NetherBrickStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace NetherBrickWall + { + enum class East + { + None, + Low, + Tall + }; + enum class North + { + None, + Low, + Tall + }; + enum class South + { + None, + Low, + Tall + }; + enum class West + { + None, + Low, + Tall + }; + constexpr BlockState NetherBrickWall(const enum East East, const enum North North, const enum South South, const bool Up, const enum West West) + { + if (East == East::None) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 12814; + else if (West == West::Low) return 12815; + else return 12816; + else + if (West == West::None) return 12820; + else if (West == West::Low) return 12821; + else return 12822; + else if (South == South::Low) + if (Up) + if (West == West::None) return 12826; + else if (West == West::Low) return 12827; + else return 12828; + else + if (West == West::None) return 12832; + else if (West == West::Low) return 12833; + else return 12834; + else + if (Up) + if (West == West::None) return 12838; + else if (West == West::Low) return 12839; + else return 12840; + else + if (West == West::None) return 12844; + else if (West == West::Low) return 12845; + else return 12846; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 12850; + else if (West == West::Low) return 12851; + else return 12852; + else + if (West == West::None) return 12856; + else if (West == West::Low) return 12857; + else return 12858; + else if (South == South::Low) + if (Up) + if (West == West::None) return 12862; + else if (West == West::Low) return 12863; + else return 12864; + else + if (West == West::None) return 12868; + else if (West == West::Low) return 12869; + else return 12870; + else + if (Up) + if (West == West::None) return 12874; + else if (West == West::Low) return 12875; + else return 12876; + else + if (West == West::None) return 12880; + else if (West == West::Low) return 12881; + else return 12882; + else + if (South == South::None) + if (Up) + if (West == West::None) return 12886; + else if (West == West::Low) return 12887; + else return 12888; + else + if (West == West::None) return 12892; + else if (West == West::Low) return 12893; + else return 12894; + else if (South == South::Low) + if (Up) + if (West == West::None) return 12898; + else if (West == West::Low) return 12899; + else return 12900; + else + if (West == West::None) return 12904; + else if (West == West::Low) return 12905; + else return 12906; + else + if (Up) + if (West == West::None) return 12910; + else if (West == West::Low) return 12911; + else return 12912; + else + if (West == West::None) return 12916; + else if (West == West::Low) return 12917; + else return 12918; + else if (East == East::Low) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 12922; + else if (West == West::Low) return 12923; + else return 12924; + else + if (West == West::None) return 12928; + else if (West == West::Low) return 12929; + else return 12930; + else if (South == South::Low) + if (Up) + if (West == West::None) return 12934; + else if (West == West::Low) return 12935; + else return 12936; + else + if (West == West::None) return 12940; + else if (West == West::Low) return 12941; + else return 12942; + else + if (Up) + if (West == West::None) return 12946; + else if (West == West::Low) return 12947; + else return 12948; + else + if (West == West::None) return 12952; + else if (West == West::Low) return 12953; + else return 12954; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 12958; + else if (West == West::Low) return 12959; + else return 12960; + else + if (West == West::None) return 12964; + else if (West == West::Low) return 12965; + else return 12966; + else if (South == South::Low) + if (Up) + if (West == West::None) return 12970; + else if (West == West::Low) return 12971; + else return 12972; + else + if (West == West::None) return 12976; + else if (West == West::Low) return 12977; + else return 12978; + else + if (Up) + if (West == West::None) return 12982; + else if (West == West::Low) return 12983; + else return 12984; + else + if (West == West::None) return 12988; + else if (West == West::Low) return 12989; + else return 12990; + else + if (South == South::None) + if (Up) + if (West == West::None) return 12994; + else if (West == West::Low) return 12995; + else return 12996; + else + if (West == West::None) return 13000; + else if (West == West::Low) return 13001; + else return 13002; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13006; + else if (West == West::Low) return 13007; + else return 13008; + else + if (West == West::None) return 13012; + else if (West == West::Low) return 13013; + else return 13014; + else + if (Up) + if (West == West::None) return 13018; + else if (West == West::Low) return 13019; + else return 13020; + else + if (West == West::None) return 13024; + else if (West == West::Low) return 13025; + else return 13026; + else + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 13030; + else if (West == West::Low) return 13031; + else return 13032; + else + if (West == West::None) return 13036; + else if (West == West::Low) return 13037; + else return 13038; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13042; + else if (West == West::Low) return 13043; + else return 13044; + else + if (West == West::None) return 13048; + else if (West == West::Low) return 13049; + else return 13050; + else + if (Up) + if (West == West::None) return 13054; + else if (West == West::Low) return 13055; + else return 13056; + else + if (West == West::None) return 13060; + else if (West == West::Low) return 13061; + else return 13062; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 13066; + else if (West == West::Low) return 13067; + else return 13068; + else + if (West == West::None) return 13072; + else if (West == West::Low) return 13073; + else return 13074; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13078; + else if (West == West::Low) return 13079; + else return 13080; + else + if (West == West::None) return 13084; + else if (West == West::Low) return 13085; + else return 13086; + else + if (Up) + if (West == West::None) return 13090; + else if (West == West::Low) return 13091; + else return 13092; + else + if (West == West::None) return 13096; + else if (West == West::Low) return 13097; + else return 13098; + else + if (South == South::None) + if (Up) + if (West == West::None) return 13102; + else if (West == West::Low) return 13103; + else return 13104; + else + if (West == West::None) return 13108; + else if (West == West::Low) return 13109; + else return 13110; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13114; + else if (West == West::Low) return 13115; + else return 13116; + else + if (West == West::None) return 13120; + else if (West == West::Low) return 13121; + else return 13122; + else + if (Up) + if (West == West::None) return 13126; + else if (West == West::Low) return 13127; + else return 13128; + else + if (West == West::None) return 13132; + else if (West == West::Low) return 13133; + else return 13134; + } + BlockState NetherBrickWall(); + enum East East(BlockState Block); + enum North North(BlockState Block); + enum South South(BlockState Block); + bool Up(BlockState Block); + enum West West(BlockState Block); + } + namespace NetherBricks + { + constexpr BlockState NetherBricks() + { + return 5015; + } + } + namespace NetherGoldOre + { + constexpr BlockState NetherGoldOre() + { + return 72; + } + } + namespace NetherPortal + { + enum class Axis + { + X, + Z + }; + constexpr BlockState NetherPortal(const enum Axis Axis) + { + if (Axis == Axis::X) return 4014; + else return 4015; + } + BlockState NetherPortal(); + enum Axis Axis(BlockState Block); + } + namespace NetherQuartzOre + { + constexpr BlockState NetherQuartzOre() + { + return 6727; + } + } + namespace NetherSprouts + { + constexpr BlockState NetherSprouts() + { + return 14974; + } + } + namespace NetherWart + { + constexpr BlockState NetherWart(const unsigned char Age) + { + if (Age == 0) return 5128; + else if (Age == 1) return 5129; + else if (Age == 2) return 5130; + else return 5131; + } + BlockState NetherWart(); + unsigned char Age(BlockState Block); + } + namespace NetherWartBlock + { + constexpr BlockState NetherWartBlock() + { + return 9254; + } + } + namespace NetheriteBlock + { + constexpr BlockState NetheriteBlock() + { + return 15826; + } + } + namespace Netherrack + { + constexpr BlockState Netherrack() + { + return 3999; + } + } + namespace NoteBlock + { + enum class Instrument + { + Harp, + Basedrum, + Snare, + Hat, + Bass, + Flute, + Bell, + Guitar, + Chime, + Xylophone, + IronXylophone, + CowBell, + Didgeridoo, + Bit, + Banjo, + Pling + }; + constexpr BlockState NoteBlock(const enum Instrument Instrument, const unsigned char Note, const bool Powered) + { + if (Instrument == Instrument::Harp) + if (Note == 0) + if (Powered) return 249; + else return 250; + else if (Note == 1) + if (Powered) return 251; + else return 252; + else if (Note == 2) + if (Powered) return 253; + else return 254; + else if (Note == 3) + if (Powered) return 255; + else return 256; + else if (Note == 4) + if (Powered) return 257; + else return 258; + else if (Note == 5) + if (Powered) return 259; + else return 260; + else if (Note == 6) + if (Powered) return 261; + else return 262; + else if (Note == 7) + if (Powered) return 263; + else return 264; + else if (Note == 8) + if (Powered) return 265; + else return 266; + else if (Note == 9) + if (Powered) return 267; + else return 268; + else if (Note == 10) + if (Powered) return 269; + else return 270; + else if (Note == 11) + if (Powered) return 271; + else return 272; + else if (Note == 12) + if (Powered) return 273; + else return 274; + else if (Note == 13) + if (Powered) return 275; + else return 276; + else if (Note == 14) + if (Powered) return 277; + else return 278; + else if (Note == 15) + if (Powered) return 279; + else return 280; + else if (Note == 16) + if (Powered) return 281; + else return 282; + else if (Note == 17) + if (Powered) return 283; + else return 284; + else if (Note == 18) + if (Powered) return 285; + else return 286; + else if (Note == 19) + if (Powered) return 287; + else return 288; + else if (Note == 20) + if (Powered) return 289; + else return 290; + else if (Note == 21) + if (Powered) return 291; + else return 292; + else if (Note == 22) + if (Powered) return 293; + else return 294; + else if (Note == 23) + if (Powered) return 295; + else return 296; + else + if (Powered) return 297; + else return 298; + else if (Instrument == Instrument::Basedrum) + if (Note == 0) + if (Powered) return 299; + else return 300; + else if (Note == 1) + if (Powered) return 301; + else return 302; + else if (Note == 2) + if (Powered) return 303; + else return 304; + else if (Note == 3) + if (Powered) return 305; + else return 306; + else if (Note == 4) + if (Powered) return 307; + else return 308; + else if (Note == 5) + if (Powered) return 309; + else return 310; + else if (Note == 6) + if (Powered) return 311; + else return 312; + else if (Note == 7) + if (Powered) return 313; + else return 314; + else if (Note == 8) + if (Powered) return 315; + else return 316; + else if (Note == 9) + if (Powered) return 317; + else return 318; + else if (Note == 10) + if (Powered) return 319; + else return 320; + else if (Note == 11) + if (Powered) return 321; + else return 322; + else if (Note == 12) + if (Powered) return 323; + else return 324; + else if (Note == 13) + if (Powered) return 325; + else return 326; + else if (Note == 14) + if (Powered) return 327; + else return 328; + else if (Note == 15) + if (Powered) return 329; + else return 330; + else if (Note == 16) + if (Powered) return 331; + else return 332; + else if (Note == 17) + if (Powered) return 333; + else return 334; + else if (Note == 18) + if (Powered) return 335; + else return 336; + else if (Note == 19) + if (Powered) return 337; + else return 338; + else if (Note == 20) + if (Powered) return 339; + else return 340; + else if (Note == 21) + if (Powered) return 341; + else return 342; + else if (Note == 22) + if (Powered) return 343; + else return 344; + else if (Note == 23) + if (Powered) return 345; + else return 346; + else + if (Powered) return 347; + else return 348; + else if (Instrument == Instrument::Snare) + if (Note == 0) + if (Powered) return 349; + else return 350; + else if (Note == 1) + if (Powered) return 351; + else return 352; + else if (Note == 2) + if (Powered) return 353; + else return 354; + else if (Note == 3) + if (Powered) return 355; + else return 356; + else if (Note == 4) + if (Powered) return 357; + else return 358; + else if (Note == 5) + if (Powered) return 359; + else return 360; + else if (Note == 6) + if (Powered) return 361; + else return 362; + else if (Note == 7) + if (Powered) return 363; + else return 364; + else if (Note == 8) + if (Powered) return 365; + else return 366; + else if (Note == 9) + if (Powered) return 367; + else return 368; + else if (Note == 10) + if (Powered) return 369; + else return 370; + else if (Note == 11) + if (Powered) return 371; + else return 372; + else if (Note == 12) + if (Powered) return 373; + else return 374; + else if (Note == 13) + if (Powered) return 375; + else return 376; + else if (Note == 14) + if (Powered) return 377; + else return 378; + else if (Note == 15) + if (Powered) return 379; + else return 380; + else if (Note == 16) + if (Powered) return 381; + else return 382; + else if (Note == 17) + if (Powered) return 383; + else return 384; + else if (Note == 18) + if (Powered) return 385; + else return 386; + else if (Note == 19) + if (Powered) return 387; + else return 388; + else if (Note == 20) + if (Powered) return 389; + else return 390; + else if (Note == 21) + if (Powered) return 391; + else return 392; + else if (Note == 22) + if (Powered) return 393; + else return 394; + else if (Note == 23) + if (Powered) return 395; + else return 396; + else + if (Powered) return 397; + else return 398; + else if (Instrument == Instrument::Hat) + if (Note == 0) + if (Powered) return 399; + else return 400; + else if (Note == 1) + if (Powered) return 401; + else return 402; + else if (Note == 2) + if (Powered) return 403; + else return 404; + else if (Note == 3) + if (Powered) return 405; + else return 406; + else if (Note == 4) + if (Powered) return 407; + else return 408; + else if (Note == 5) + if (Powered) return 409; + else return 410; + else if (Note == 6) + if (Powered) return 411; + else return 412; + else if (Note == 7) + if (Powered) return 413; + else return 414; + else if (Note == 8) + if (Powered) return 415; + else return 416; + else if (Note == 9) + if (Powered) return 417; + else return 418; + else if (Note == 10) + if (Powered) return 419; + else return 420; + else if (Note == 11) + if (Powered) return 421; + else return 422; + else if (Note == 12) + if (Powered) return 423; + else return 424; + else if (Note == 13) + if (Powered) return 425; + else return 426; + else if (Note == 14) + if (Powered) return 427; + else return 428; + else if (Note == 15) + if (Powered) return 429; + else return 430; + else if (Note == 16) + if (Powered) return 431; + else return 432; + else if (Note == 17) + if (Powered) return 433; + else return 434; + else if (Note == 18) + if (Powered) return 435; + else return 436; + else if (Note == 19) + if (Powered) return 437; + else return 438; + else if (Note == 20) + if (Powered) return 439; + else return 440; + else if (Note == 21) + if (Powered) return 441; + else return 442; + else if (Note == 22) + if (Powered) return 443; + else return 444; + else if (Note == 23) + if (Powered) return 445; + else return 446; + else + if (Powered) return 447; + else return 448; + else if (Instrument == Instrument::Bass) + if (Note == 0) + if (Powered) return 449; + else return 450; + else if (Note == 1) + if (Powered) return 451; + else return 452; + else if (Note == 2) + if (Powered) return 453; + else return 454; + else if (Note == 3) + if (Powered) return 455; + else return 456; + else if (Note == 4) + if (Powered) return 457; + else return 458; + else if (Note == 5) + if (Powered) return 459; + else return 460; + else if (Note == 6) + if (Powered) return 461; + else return 462; + else if (Note == 7) + if (Powered) return 463; + else return 464; + else if (Note == 8) + if (Powered) return 465; + else return 466; + else if (Note == 9) + if (Powered) return 467; + else return 468; + else if (Note == 10) + if (Powered) return 469; + else return 470; + else if (Note == 11) + if (Powered) return 471; + else return 472; + else if (Note == 12) + if (Powered) return 473; + else return 474; + else if (Note == 13) + if (Powered) return 475; + else return 476; + else if (Note == 14) + if (Powered) return 477; + else return 478; + else if (Note == 15) + if (Powered) return 479; + else return 480; + else if (Note == 16) + if (Powered) return 481; + else return 482; + else if (Note == 17) + if (Powered) return 483; + else return 484; + else if (Note == 18) + if (Powered) return 485; + else return 486; + else if (Note == 19) + if (Powered) return 487; + else return 488; + else if (Note == 20) + if (Powered) return 489; + else return 490; + else if (Note == 21) + if (Powered) return 491; + else return 492; + else if (Note == 22) + if (Powered) return 493; + else return 494; + else if (Note == 23) + if (Powered) return 495; + else return 496; + else + if (Powered) return 497; + else return 498; + else if (Instrument == Instrument::Flute) + if (Note == 0) + if (Powered) return 499; + else return 500; + else if (Note == 1) + if (Powered) return 501; + else return 502; + else if (Note == 2) + if (Powered) return 503; + else return 504; + else if (Note == 3) + if (Powered) return 505; + else return 506; + else if (Note == 4) + if (Powered) return 507; + else return 508; + else if (Note == 5) + if (Powered) return 509; + else return 510; + else if (Note == 6) + if (Powered) return 511; + else return 512; + else if (Note == 7) + if (Powered) return 513; + else return 514; + else if (Note == 8) + if (Powered) return 515; + else return 516; + else if (Note == 9) + if (Powered) return 517; + else return 518; + else if (Note == 10) + if (Powered) return 519; + else return 520; + else if (Note == 11) + if (Powered) return 521; + else return 522; + else if (Note == 12) + if (Powered) return 523; + else return 524; + else if (Note == 13) + if (Powered) return 525; + else return 526; + else if (Note == 14) + if (Powered) return 527; + else return 528; + else if (Note == 15) + if (Powered) return 529; + else return 530; + else if (Note == 16) + if (Powered) return 531; + else return 532; + else if (Note == 17) + if (Powered) return 533; + else return 534; + else if (Note == 18) + if (Powered) return 535; + else return 536; + else if (Note == 19) + if (Powered) return 537; + else return 538; + else if (Note == 20) + if (Powered) return 539; + else return 540; + else if (Note == 21) + if (Powered) return 541; + else return 542; + else if (Note == 22) + if (Powered) return 543; + else return 544; + else if (Note == 23) + if (Powered) return 545; + else return 546; + else + if (Powered) return 547; + else return 548; + else if (Instrument == Instrument::Bell) + if (Note == 0) + if (Powered) return 549; + else return 550; + else if (Note == 1) + if (Powered) return 551; + else return 552; + else if (Note == 2) + if (Powered) return 553; + else return 554; + else if (Note == 3) + if (Powered) return 555; + else return 556; + else if (Note == 4) + if (Powered) return 557; + else return 558; + else if (Note == 5) + if (Powered) return 559; + else return 560; + else if (Note == 6) + if (Powered) return 561; + else return 562; + else if (Note == 7) + if (Powered) return 563; + else return 564; + else if (Note == 8) + if (Powered) return 565; + else return 566; + else if (Note == 9) + if (Powered) return 567; + else return 568; + else if (Note == 10) + if (Powered) return 569; + else return 570; + else if (Note == 11) + if (Powered) return 571; + else return 572; + else if (Note == 12) + if (Powered) return 573; + else return 574; + else if (Note == 13) + if (Powered) return 575; + else return 576; + else if (Note == 14) + if (Powered) return 577; + else return 578; + else if (Note == 15) + if (Powered) return 579; + else return 580; + else if (Note == 16) + if (Powered) return 581; + else return 582; + else if (Note == 17) + if (Powered) return 583; + else return 584; + else if (Note == 18) + if (Powered) return 585; + else return 586; + else if (Note == 19) + if (Powered) return 587; + else return 588; + else if (Note == 20) + if (Powered) return 589; + else return 590; + else if (Note == 21) + if (Powered) return 591; + else return 592; + else if (Note == 22) + if (Powered) return 593; + else return 594; + else if (Note == 23) + if (Powered) return 595; + else return 596; + else + if (Powered) return 597; + else return 598; + else if (Instrument == Instrument::Guitar) + if (Note == 0) + if (Powered) return 599; + else return 600; + else if (Note == 1) + if (Powered) return 601; + else return 602; + else if (Note == 2) + if (Powered) return 603; + else return 604; + else if (Note == 3) + if (Powered) return 605; + else return 606; + else if (Note == 4) + if (Powered) return 607; + else return 608; + else if (Note == 5) + if (Powered) return 609; + else return 610; + else if (Note == 6) + if (Powered) return 611; + else return 612; + else if (Note == 7) + if (Powered) return 613; + else return 614; + else if (Note == 8) + if (Powered) return 615; + else return 616; + else if (Note == 9) + if (Powered) return 617; + else return 618; + else if (Note == 10) + if (Powered) return 619; + else return 620; + else if (Note == 11) + if (Powered) return 621; + else return 622; + else if (Note == 12) + if (Powered) return 623; + else return 624; + else if (Note == 13) + if (Powered) return 625; + else return 626; + else if (Note == 14) + if (Powered) return 627; + else return 628; + else if (Note == 15) + if (Powered) return 629; + else return 630; + else if (Note == 16) + if (Powered) return 631; + else return 632; + else if (Note == 17) + if (Powered) return 633; + else return 634; + else if (Note == 18) + if (Powered) return 635; + else return 636; + else if (Note == 19) + if (Powered) return 637; + else return 638; + else if (Note == 20) + if (Powered) return 639; + else return 640; + else if (Note == 21) + if (Powered) return 641; + else return 642; + else if (Note == 22) + if (Powered) return 643; + else return 644; + else if (Note == 23) + if (Powered) return 645; + else return 646; + else + if (Powered) return 647; + else return 648; + else if (Instrument == Instrument::Chime) + if (Note == 0) + if (Powered) return 649; + else return 650; + else if (Note == 1) + if (Powered) return 651; + else return 652; + else if (Note == 2) + if (Powered) return 653; + else return 654; + else if (Note == 3) + if (Powered) return 655; + else return 656; + else if (Note == 4) + if (Powered) return 657; + else return 658; + else if (Note == 5) + if (Powered) return 659; + else return 660; + else if (Note == 6) + if (Powered) return 661; + else return 662; + else if (Note == 7) + if (Powered) return 663; + else return 664; + else if (Note == 8) + if (Powered) return 665; + else return 666; + else if (Note == 9) + if (Powered) return 667; + else return 668; + else if (Note == 10) + if (Powered) return 669; + else return 670; + else if (Note == 11) + if (Powered) return 671; + else return 672; + else if (Note == 12) + if (Powered) return 673; + else return 674; + else if (Note == 13) + if (Powered) return 675; + else return 676; + else if (Note == 14) + if (Powered) return 677; + else return 678; + else if (Note == 15) + if (Powered) return 679; + else return 680; + else if (Note == 16) + if (Powered) return 681; + else return 682; + else if (Note == 17) + if (Powered) return 683; + else return 684; + else if (Note == 18) + if (Powered) return 685; + else return 686; + else if (Note == 19) + if (Powered) return 687; + else return 688; + else if (Note == 20) + if (Powered) return 689; + else return 690; + else if (Note == 21) + if (Powered) return 691; + else return 692; + else if (Note == 22) + if (Powered) return 693; + else return 694; + else if (Note == 23) + if (Powered) return 695; + else return 696; + else + if (Powered) return 697; + else return 698; + else if (Instrument == Instrument::Xylophone) + if (Note == 0) + if (Powered) return 699; + else return 700; + else if (Note == 1) + if (Powered) return 701; + else return 702; + else if (Note == 2) + if (Powered) return 703; + else return 704; + else if (Note == 3) + if (Powered) return 705; + else return 706; + else if (Note == 4) + if (Powered) return 707; + else return 708; + else if (Note == 5) + if (Powered) return 709; + else return 710; + else if (Note == 6) + if (Powered) return 711; + else return 712; + else if (Note == 7) + if (Powered) return 713; + else return 714; + else if (Note == 8) + if (Powered) return 715; + else return 716; + else if (Note == 9) + if (Powered) return 717; + else return 718; + else if (Note == 10) + if (Powered) return 719; + else return 720; + else if (Note == 11) + if (Powered) return 721; + else return 722; + else if (Note == 12) + if (Powered) return 723; + else return 724; + else if (Note == 13) + if (Powered) return 725; + else return 726; + else if (Note == 14) + if (Powered) return 727; + else return 728; + else if (Note == 15) + if (Powered) return 729; + else return 730; + else if (Note == 16) + if (Powered) return 731; + else return 732; + else if (Note == 17) + if (Powered) return 733; + else return 734; + else if (Note == 18) + if (Powered) return 735; + else return 736; + else if (Note == 19) + if (Powered) return 737; + else return 738; + else if (Note == 20) + if (Powered) return 739; + else return 740; + else if (Note == 21) + if (Powered) return 741; + else return 742; + else if (Note == 22) + if (Powered) return 743; + else return 744; + else if (Note == 23) + if (Powered) return 745; + else return 746; + else + if (Powered) return 747; + else return 748; + else if (Instrument == Instrument::IronXylophone) + if (Note == 0) + if (Powered) return 749; + else return 750; + else if (Note == 1) + if (Powered) return 751; + else return 752; + else if (Note == 2) + if (Powered) return 753; + else return 754; + else if (Note == 3) + if (Powered) return 755; + else return 756; + else if (Note == 4) + if (Powered) return 757; + else return 758; + else if (Note == 5) + if (Powered) return 759; + else return 760; + else if (Note == 6) + if (Powered) return 761; + else return 762; + else if (Note == 7) + if (Powered) return 763; + else return 764; + else if (Note == 8) + if (Powered) return 765; + else return 766; + else if (Note == 9) + if (Powered) return 767; + else return 768; + else if (Note == 10) + if (Powered) return 769; + else return 770; + else if (Note == 11) + if (Powered) return 771; + else return 772; + else if (Note == 12) + if (Powered) return 773; + else return 774; + else if (Note == 13) + if (Powered) return 775; + else return 776; + else if (Note == 14) + if (Powered) return 777; + else return 778; + else if (Note == 15) + if (Powered) return 779; + else return 780; + else if (Note == 16) + if (Powered) return 781; + else return 782; + else if (Note == 17) + if (Powered) return 783; + else return 784; + else if (Note == 18) + if (Powered) return 785; + else return 786; + else if (Note == 19) + if (Powered) return 787; + else return 788; + else if (Note == 20) + if (Powered) return 789; + else return 790; + else if (Note == 21) + if (Powered) return 791; + else return 792; + else if (Note == 22) + if (Powered) return 793; + else return 794; + else if (Note == 23) + if (Powered) return 795; + else return 796; + else + if (Powered) return 797; + else return 798; + else if (Instrument == Instrument::CowBell) + if (Note == 0) + if (Powered) return 799; + else return 800; + else if (Note == 1) + if (Powered) return 801; + else return 802; + else if (Note == 2) + if (Powered) return 803; + else return 804; + else if (Note == 3) + if (Powered) return 805; + else return 806; + else if (Note == 4) + if (Powered) return 807; + else return 808; + else if (Note == 5) + if (Powered) return 809; + else return 810; + else if (Note == 6) + if (Powered) return 811; + else return 812; + else if (Note == 7) + if (Powered) return 813; + else return 814; + else if (Note == 8) + if (Powered) return 815; + else return 816; + else if (Note == 9) + if (Powered) return 817; + else return 818; + else if (Note == 10) + if (Powered) return 819; + else return 820; + else if (Note == 11) + if (Powered) return 821; + else return 822; + else if (Note == 12) + if (Powered) return 823; + else return 824; + else if (Note == 13) + if (Powered) return 825; + else return 826; + else if (Note == 14) + if (Powered) return 827; + else return 828; + else if (Note == 15) + if (Powered) return 829; + else return 830; + else if (Note == 16) + if (Powered) return 831; + else return 832; + else if (Note == 17) + if (Powered) return 833; + else return 834; + else if (Note == 18) + if (Powered) return 835; + else return 836; + else if (Note == 19) + if (Powered) return 837; + else return 838; + else if (Note == 20) + if (Powered) return 839; + else return 840; + else if (Note == 21) + if (Powered) return 841; + else return 842; + else if (Note == 22) + if (Powered) return 843; + else return 844; + else if (Note == 23) + if (Powered) return 845; + else return 846; + else + if (Powered) return 847; + else return 848; + else if (Instrument == Instrument::Didgeridoo) + if (Note == 0) + if (Powered) return 849; + else return 850; + else if (Note == 1) + if (Powered) return 851; + else return 852; + else if (Note == 2) + if (Powered) return 853; + else return 854; + else if (Note == 3) + if (Powered) return 855; + else return 856; + else if (Note == 4) + if (Powered) return 857; + else return 858; + else if (Note == 5) + if (Powered) return 859; + else return 860; + else if (Note == 6) + if (Powered) return 861; + else return 862; + else if (Note == 7) + if (Powered) return 863; + else return 864; + else if (Note == 8) + if (Powered) return 865; + else return 866; + else if (Note == 9) + if (Powered) return 867; + else return 868; + else if (Note == 10) + if (Powered) return 869; + else return 870; + else if (Note == 11) + if (Powered) return 871; + else return 872; + else if (Note == 12) + if (Powered) return 873; + else return 874; + else if (Note == 13) + if (Powered) return 875; + else return 876; + else if (Note == 14) + if (Powered) return 877; + else return 878; + else if (Note == 15) + if (Powered) return 879; + else return 880; + else if (Note == 16) + if (Powered) return 881; + else return 882; + else if (Note == 17) + if (Powered) return 883; + else return 884; + else if (Note == 18) + if (Powered) return 885; + else return 886; + else if (Note == 19) + if (Powered) return 887; + else return 888; + else if (Note == 20) + if (Powered) return 889; + else return 890; + else if (Note == 21) + if (Powered) return 891; + else return 892; + else if (Note == 22) + if (Powered) return 893; + else return 894; + else if (Note == 23) + if (Powered) return 895; + else return 896; + else + if (Powered) return 897; + else return 898; + else if (Instrument == Instrument::Bit) + if (Note == 0) + if (Powered) return 899; + else return 900; + else if (Note == 1) + if (Powered) return 901; + else return 902; + else if (Note == 2) + if (Powered) return 903; + else return 904; + else if (Note == 3) + if (Powered) return 905; + else return 906; + else if (Note == 4) + if (Powered) return 907; + else return 908; + else if (Note == 5) + if (Powered) return 909; + else return 910; + else if (Note == 6) + if (Powered) return 911; + else return 912; + else if (Note == 7) + if (Powered) return 913; + else return 914; + else if (Note == 8) + if (Powered) return 915; + else return 916; + else if (Note == 9) + if (Powered) return 917; + else return 918; + else if (Note == 10) + if (Powered) return 919; + else return 920; + else if (Note == 11) + if (Powered) return 921; + else return 922; + else if (Note == 12) + if (Powered) return 923; + else return 924; + else if (Note == 13) + if (Powered) return 925; + else return 926; + else if (Note == 14) + if (Powered) return 927; + else return 928; + else if (Note == 15) + if (Powered) return 929; + else return 930; + else if (Note == 16) + if (Powered) return 931; + else return 932; + else if (Note == 17) + if (Powered) return 933; + else return 934; + else if (Note == 18) + if (Powered) return 935; + else return 936; + else if (Note == 19) + if (Powered) return 937; + else return 938; + else if (Note == 20) + if (Powered) return 939; + else return 940; + else if (Note == 21) + if (Powered) return 941; + else return 942; + else if (Note == 22) + if (Powered) return 943; + else return 944; + else if (Note == 23) + if (Powered) return 945; + else return 946; + else + if (Powered) return 947; + else return 948; + else if (Instrument == Instrument::Banjo) + if (Note == 0) + if (Powered) return 949; + else return 950; + else if (Note == 1) + if (Powered) return 951; + else return 952; + else if (Note == 2) + if (Powered) return 953; + else return 954; + else if (Note == 3) + if (Powered) return 955; + else return 956; + else if (Note == 4) + if (Powered) return 957; + else return 958; + else if (Note == 5) + if (Powered) return 959; + else return 960; + else if (Note == 6) + if (Powered) return 961; + else return 962; + else if (Note == 7) + if (Powered) return 963; + else return 964; + else if (Note == 8) + if (Powered) return 965; + else return 966; + else if (Note == 9) + if (Powered) return 967; + else return 968; + else if (Note == 10) + if (Powered) return 969; + else return 970; + else if (Note == 11) + if (Powered) return 971; + else return 972; + else if (Note == 12) + if (Powered) return 973; + else return 974; + else if (Note == 13) + if (Powered) return 975; + else return 976; + else if (Note == 14) + if (Powered) return 977; + else return 978; + else if (Note == 15) + if (Powered) return 979; + else return 980; + else if (Note == 16) + if (Powered) return 981; + else return 982; + else if (Note == 17) + if (Powered) return 983; + else return 984; + else if (Note == 18) + if (Powered) return 985; + else return 986; + else if (Note == 19) + if (Powered) return 987; + else return 988; + else if (Note == 20) + if (Powered) return 989; + else return 990; + else if (Note == 21) + if (Powered) return 991; + else return 992; + else if (Note == 22) + if (Powered) return 993; + else return 994; + else if (Note == 23) + if (Powered) return 995; + else return 996; + else + if (Powered) return 997; + else return 998; + else + if (Note == 0) + if (Powered) return 999; + else return 1000; + else if (Note == 1) + if (Powered) return 1001; + else return 1002; + else if (Note == 2) + if (Powered) return 1003; + else return 1004; + else if (Note == 3) + if (Powered) return 1005; + else return 1006; + else if (Note == 4) + if (Powered) return 1007; + else return 1008; + else if (Note == 5) + if (Powered) return 1009; + else return 1010; + else if (Note == 6) + if (Powered) return 1011; + else return 1012; + else if (Note == 7) + if (Powered) return 1013; + else return 1014; + else if (Note == 8) + if (Powered) return 1015; + else return 1016; + else if (Note == 9) + if (Powered) return 1017; + else return 1018; + else if (Note == 10) + if (Powered) return 1019; + else return 1020; + else if (Note == 11) + if (Powered) return 1021; + else return 1022; + else if (Note == 12) + if (Powered) return 1023; + else return 1024; + else if (Note == 13) + if (Powered) return 1025; + else return 1026; + else if (Note == 14) + if (Powered) return 1027; + else return 1028; + else if (Note == 15) + if (Powered) return 1029; + else return 1030; + else if (Note == 16) + if (Powered) return 1031; + else return 1032; + else if (Note == 17) + if (Powered) return 1033; + else return 1034; + else if (Note == 18) + if (Powered) return 1035; + else return 1036; + else if (Note == 19) + if (Powered) return 1037; + else return 1038; + else if (Note == 20) + if (Powered) return 1039; + else return 1040; + else if (Note == 21) + if (Powered) return 1041; + else return 1042; + else if (Note == 22) + if (Powered) return 1043; + else return 1044; + else if (Note == 23) + if (Powered) return 1045; + else return 1046; + else + if (Powered) return 1047; + else return 1048; + } + BlockState NoteBlock(); + enum Instrument Instrument(BlockState Block); + unsigned char Note(BlockState Block); + bool Powered(BlockState Block); + } + namespace OakButton + { + enum class Face + { + Floor, + Wall, + Ceiling + }; + constexpr BlockState OakButton(const enum Face Face, const eBlockFace Facing, const bool Powered) + { + if (Face == Face::Floor) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 6346; + else return 6347; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 6348; + else return 6349; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 6350; + else return 6351; + else + if (Powered) return 6352; + else return 6353; + else if (Face == Face::Wall) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 6354; + else return 6355; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 6356; + else return 6357; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 6358; + else return 6359; + else + if (Powered) return 6360; + else return 6361; + else + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 6362; + else return 6363; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 6364; + else return 6365; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 6366; + else return 6367; + else + if (Powered) return 6368; + else return 6369; + } + BlockState OakButton(); + enum Face Face(BlockState Block); + eBlockFace Facing(BlockState Block); + bool Powered(BlockState Block); + } + namespace OakDoor + { + enum class Half + { + Upper, + Lower + }; + enum class Hinge + { + Left, + Right + }; + constexpr BlockState OakDoor(const eBlockFace Facing, const enum Half Half, const enum Hinge Hinge, const bool Open, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 3573; + else return 3574; + else + if (Powered) return 3575; + else return 3576; + else + if (Open) + if (Powered) return 3577; + else return 3578; + else + if (Powered) return 3579; + else return 3580; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 3581; + else return 3582; + else + if (Powered) return 3583; + else return 3584; + else + if (Open) + if (Powered) return 3585; + else return 3586; + else + if (Powered) return 3587; + else return 3588; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 3589; + else return 3590; + else + if (Powered) return 3591; + else return 3592; + else + if (Open) + if (Powered) return 3593; + else return 3594; + else + if (Powered) return 3595; + else return 3596; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 3597; + else return 3598; + else + if (Powered) return 3599; + else return 3600; + else + if (Open) + if (Powered) return 3601; + else return 3602; + else + if (Powered) return 3603; + else return 3604; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 3605; + else return 3606; + else + if (Powered) return 3607; + else return 3608; + else + if (Open) + if (Powered) return 3609; + else return 3610; + else + if (Powered) return 3611; + else return 3612; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 3613; + else return 3614; + else + if (Powered) return 3615; + else return 3616; + else + if (Open) + if (Powered) return 3617; + else return 3618; + else + if (Powered) return 3619; + else return 3620; + else + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 3621; + else return 3622; + else + if (Powered) return 3623; + else return 3624; + else + if (Open) + if (Powered) return 3625; + else return 3626; + else + if (Powered) return 3627; + else return 3628; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 3629; + else return 3630; + else + if (Powered) return 3631; + else return 3632; + else + if (Open) + if (Powered) return 3633; + else return 3634; + else + if (Powered) return 3635; + else return 3636; + } + BlockState OakDoor(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Hinge Hinge(BlockState Block); + bool Open(BlockState Block); + bool Powered(BlockState Block); + } + namespace OakFence + { + constexpr BlockState OakFence(const bool East, const bool North, const bool South, const bool West) + { + if (East) + if (North) + if (South) + if (West) return 3968; + else return 3969; + else + if (West) return 3972; + else return 3973; + else + if (South) + if (West) return 3976; + else return 3977; + else + if (West) return 3980; + else return 3981; + else + if (North) + if (South) + if (West) return 3984; + else return 3985; + else + if (West) return 3988; + else return 3989; + else + if (South) + if (West) return 3992; + else return 3993; + else + if (West) return 3996; + else return 3997; + } + BlockState OakFence(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace OakFenceGate + { + constexpr BlockState OakFenceGate(const eBlockFace Facing, const bool InWall, const bool Open, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (InWall) + if (Open) + if (Powered) return 4820; + else return 4821; + else + if (Powered) return 4822; + else return 4823; + else + if (Open) + if (Powered) return 4824; + else return 4825; + else + if (Powered) return 4826; + else return 4827; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (InWall) + if (Open) + if (Powered) return 4828; + else return 4829; + else + if (Powered) return 4830; + else return 4831; + else + if (Open) + if (Powered) return 4832; + else return 4833; + else + if (Powered) return 4834; + else return 4835; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (InWall) + if (Open) + if (Powered) return 4836; + else return 4837; + else + if (Powered) return 4838; + else return 4839; + else + if (Open) + if (Powered) return 4840; + else return 4841; + else + if (Powered) return 4842; + else return 4843; + else + if (InWall) + if (Open) + if (Powered) return 4844; + else return 4845; + else + if (Powered) return 4846; + else return 4847; + else + if (Open) + if (Powered) return 4848; + else return 4849; + else + if (Powered) return 4850; + else return 4851; + } + BlockState OakFenceGate(); + eBlockFace Facing(BlockState Block); + bool InWall(BlockState Block); + bool Open(BlockState Block); + bool Powered(BlockState Block); + } + namespace OakLeaves + { + constexpr BlockState OakLeaves(const unsigned char Distance, const bool Persistent) + { + if (Distance == 1) + if (Persistent) return 145; + else return 146; + else if (Distance == 2) + if (Persistent) return 147; + else return 148; + else if (Distance == 3) + if (Persistent) return 149; + else return 150; + else if (Distance == 4) + if (Persistent) return 151; + else return 152; + else if (Distance == 5) + if (Persistent) return 153; + else return 154; + else if (Distance == 6) + if (Persistent) return 155; + else return 156; + else + if (Persistent) return 157; + else return 158; + } + BlockState OakLeaves(); + unsigned char Distance(BlockState Block); + bool Persistent(BlockState Block); + } + namespace OakLog + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState OakLog(const enum Axis Axis) + { + if (Axis == Axis::X) return 73; + else if (Axis == Axis::Y) return 74; + else return 75; + } + BlockState OakLog(); + enum Axis Axis(BlockState Block); + } + namespace OakPlanks + { + constexpr BlockState OakPlanks() + { + return 15; + } + } + namespace OakPressurePlate + { + constexpr BlockState OakPressurePlate(const bool Powered) + { + if (Powered) return 3873; + else return 3874; + } + BlockState OakPressurePlate(); + bool Powered(BlockState Block); + } + namespace OakSapling + { + constexpr BlockState OakSapling(const unsigned char Stage) + { + if (Stage == 0) return 21; + else return 22; + } + BlockState OakSapling(); + unsigned char Stage(BlockState Block); + } + namespace OakSign + { + constexpr BlockState OakSign(const unsigned char Rotation) + { + if (Rotation == 0) return 3382; + else if (Rotation == 1) return 3384; + else if (Rotation == 2) return 3386; + else if (Rotation == 3) return 3388; + else if (Rotation == 4) return 3390; + else if (Rotation == 5) return 3392; + else if (Rotation == 6) return 3394; + else if (Rotation == 7) return 3396; + else if (Rotation == 8) return 3398; + else if (Rotation == 9) return 3400; + else if (Rotation == 10) return 3402; + else if (Rotation == 11) return 3404; + else if (Rotation == 12) return 3406; + else if (Rotation == 13) return 3408; + else if (Rotation == 14) return 3410; + else return 3412; + } + BlockState OakSign(); + unsigned char Rotation(BlockState Block); + } + namespace OakSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState OakSlab(const enum Type Type) + { + if (Type == Type::Top) return 8301; + else if (Type == Type::Bottom) return 8303; + else return 8305; + } + BlockState OakSlab(); + enum Type Type(BlockState Block); + } + namespace OakStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState OakStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 1955; + else if (Shape == Shape::InnerLeft) return 1957; + else if (Shape == Shape::InnerRight) return 1959; + else if (Shape == Shape::OuterLeft) return 1961; + else return 1963; + else + if (Shape == Shape::Straight) return 1965; + else if (Shape == Shape::InnerLeft) return 1967; + else if (Shape == Shape::InnerRight) return 1969; + else if (Shape == Shape::OuterLeft) return 1971; + else return 1973; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 1975; + else if (Shape == Shape::InnerLeft) return 1977; + else if (Shape == Shape::InnerRight) return 1979; + else if (Shape == Shape::OuterLeft) return 1981; + else return 1983; + else + if (Shape == Shape::Straight) return 1985; + else if (Shape == Shape::InnerLeft) return 1987; + else if (Shape == Shape::InnerRight) return 1989; + else if (Shape == Shape::OuterLeft) return 1991; + else return 1993; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 1995; + else if (Shape == Shape::InnerLeft) return 1997; + else if (Shape == Shape::InnerRight) return 1999; + else if (Shape == Shape::OuterLeft) return 2001; + else return 2003; + else + if (Shape == Shape::Straight) return 2005; + else if (Shape == Shape::InnerLeft) return 2007; + else if (Shape == Shape::InnerRight) return 2009; + else if (Shape == Shape::OuterLeft) return 2011; + else return 2013; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 2015; + else if (Shape == Shape::InnerLeft) return 2017; + else if (Shape == Shape::InnerRight) return 2019; + else if (Shape == Shape::OuterLeft) return 2021; + else return 2023; + else + if (Shape == Shape::Straight) return 2025; + else if (Shape == Shape::InnerLeft) return 2027; + else if (Shape == Shape::InnerRight) return 2029; + else if (Shape == Shape::OuterLeft) return 2031; + else return 2033; + } + BlockState OakStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace OakTrapdoor + { + enum class Half + { + Top, + Bottom + }; + constexpr BlockState OakTrapdoor(const eBlockFace Facing, const enum Half Half, const bool Open, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Open) + if (Powered) return 4112; + else return 4114; + else + if (Powered) return 4116; + else return 4118; + else + if (Open) + if (Powered) return 4120; + else return 4122; + else + if (Powered) return 4124; + else return 4126; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Open) + if (Powered) return 4128; + else return 4130; + else + if (Powered) return 4132; + else return 4134; + else + if (Open) + if (Powered) return 4136; + else return 4138; + else + if (Powered) return 4140; + else return 4142; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Open) + if (Powered) return 4144; + else return 4146; + else + if (Powered) return 4148; + else return 4150; + else + if (Open) + if (Powered) return 4152; + else return 4154; + else + if (Powered) return 4156; + else return 4158; + else + if (Half == Half::Top) + if (Open) + if (Powered) return 4160; + else return 4162; + else + if (Powered) return 4164; + else return 4166; + else + if (Open) + if (Powered) return 4168; + else return 4170; + else + if (Powered) return 4172; + else return 4174; + } + BlockState OakTrapdoor(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + bool Open(BlockState Block); + bool Powered(BlockState Block); + } + namespace OakWallSign + { + constexpr BlockState OakWallSign(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 3736; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 3738; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 3740; + else return 3742; + } + BlockState OakWallSign(); + eBlockFace Facing(BlockState Block); + } + namespace OakWood + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState OakWood(const enum Axis Axis) + { + if (Axis == Axis::X) return 109; + else if (Axis == Axis::Y) return 110; + else return 111; + } + BlockState OakWood(); + enum Axis Axis(BlockState Block); + } + namespace Observer + { + constexpr BlockState Observer(const eBlockFace Facing, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 9260; + else return 9261; + else if (Facing == eBlockFace::BLOCK_FACE_XP) + if (Powered) return 9262; + else return 9263; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 9264; + else return 9265; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 9266; + else return 9267; + else if (Facing == eBlockFace::BLOCK_FACE_YP) + if (Powered) return 9268; + else return 9269; + else + if (Powered) return 9270; + else return 9271; + } + BlockState Observer(); + eBlockFace Facing(BlockState Block); + bool Powered(BlockState Block); + } + namespace Obsidian + { + constexpr BlockState Obsidian() + { + return 1434; + } + } + namespace OrangeBanner + { + constexpr BlockState OrangeBanner(const unsigned char Rotation) + { + if (Rotation == 0) return 7913; + else if (Rotation == 1) return 7914; + else if (Rotation == 2) return 7915; + else if (Rotation == 3) return 7916; + else if (Rotation == 4) return 7917; + else if (Rotation == 5) return 7918; + else if (Rotation == 6) return 7919; + else if (Rotation == 7) return 7920; + else if (Rotation == 8) return 7921; + else if (Rotation == 9) return 7922; + else if (Rotation == 10) return 7923; + else if (Rotation == 11) return 7924; + else if (Rotation == 12) return 7925; + else if (Rotation == 13) return 7926; + else if (Rotation == 14) return 7927; + else return 7928; + } + BlockState OrangeBanner(); + unsigned char Rotation(BlockState Block); + } + namespace OrangeBed + { + enum class Part + { + Head, + Foot + }; + constexpr BlockState OrangeBed(const eBlockFace Facing, const bool Occupied, const enum Part Part) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Occupied) + if (Part == Part::Head) return 1065; + else return 1066; + else + if (Part == Part::Head) return 1067; + else return 1068; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Occupied) + if (Part == Part::Head) return 1069; + else return 1070; + else + if (Part == Part::Head) return 1071; + else return 1072; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Occupied) + if (Part == Part::Head) return 1073; + else return 1074; + else + if (Part == Part::Head) return 1075; + else return 1076; + else + if (Occupied) + if (Part == Part::Head) return 1077; + else return 1078; + else + if (Part == Part::Head) return 1079; + else return 1080; + } + BlockState OrangeBed(); + eBlockFace Facing(BlockState Block); + bool Occupied(BlockState Block); + enum Part Part(BlockState Block); + } + namespace OrangeCarpet + { + constexpr BlockState OrangeCarpet() + { + return 7867; + } + } + namespace OrangeConcrete + { + constexpr BlockState OrangeConcrete() + { + return 9439; + } + } + namespace OrangeConcretePowder + { + constexpr BlockState OrangeConcretePowder() + { + return 9455; + } + } + namespace OrangeGlazedTerracotta + { + constexpr BlockState OrangeGlazedTerracotta(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9378; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9379; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9380; + else return 9381; + } + BlockState OrangeGlazedTerracotta(); + eBlockFace Facing(BlockState Block); + } + namespace OrangeShulkerBox + { + constexpr BlockState OrangeShulkerBox(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9284; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 9285; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9286; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9287; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 9288; + else return 9289; + } + BlockState OrangeShulkerBox(); + eBlockFace Facing(BlockState Block); + } + namespace OrangeStainedGlass + { + constexpr BlockState OrangeStainedGlass() + { + return 4096; + } + } + namespace OrangeStainedGlassPane + { + constexpr BlockState OrangeStainedGlassPane(const bool East, const bool North, const bool South, const bool West) + { + if (East) + if (North) + if (South) + if (West) return 6897; + else return 6898; + else + if (West) return 6901; + else return 6902; + else + if (South) + if (West) return 6905; + else return 6906; + else + if (West) return 6909; + else return 6910; + else + if (North) + if (South) + if (West) return 6913; + else return 6914; + else + if (West) return 6917; + else return 6918; + else + if (South) + if (West) return 6921; + else return 6922; + else + if (West) return 6925; + else return 6926; + } + BlockState OrangeStainedGlassPane(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace OrangeTerracotta + { + constexpr BlockState OrangeTerracotta() + { + return 6848; + } + } + namespace OrangeTulip + { + constexpr BlockState OrangeTulip() + { + return 1418; + } + } + namespace OrangeWallBanner + { + constexpr BlockState OrangeWallBanner(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8157; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8158; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 8159; + else return 8160; + } + BlockState OrangeWallBanner(); + eBlockFace Facing(BlockState Block); + } + namespace OrangeWool + { + constexpr BlockState OrangeWool() + { + return 1385; + } + } + namespace OxeyeDaisy + { + constexpr BlockState OxeyeDaisy() + { + return 1421; + } + } + namespace PackedIce + { + constexpr BlockState PackedIce() + { + return 7884; + } + } + namespace Peony + { + enum class Half + { + Upper, + Lower + }; + constexpr BlockState Peony(const enum Half Half) + { + if (Half == Half::Upper) return 7891; + else return 7892; + } + BlockState Peony(); + enum Half Half(BlockState Block); + } + namespace PetrifiedOakSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState PetrifiedOakSlab(const enum Type Type) + { + if (Type == Type::Top) return 8361; + else if (Type == Type::Bottom) return 8363; + else return 8365; + } + BlockState PetrifiedOakSlab(); + enum Type Type(BlockState Block); + } + namespace PinkBanner + { + constexpr BlockState PinkBanner(const unsigned char Rotation) + { + if (Rotation == 0) return 7993; + else if (Rotation == 1) return 7994; + else if (Rotation == 2) return 7995; + else if (Rotation == 3) return 7996; + else if (Rotation == 4) return 7997; + else if (Rotation == 5) return 7998; + else if (Rotation == 6) return 7999; + else if (Rotation == 7) return 8000; + else if (Rotation == 8) return 8001; + else if (Rotation == 9) return 8002; + else if (Rotation == 10) return 8003; + else if (Rotation == 11) return 8004; + else if (Rotation == 12) return 8005; + else if (Rotation == 13) return 8006; + else if (Rotation == 14) return 8007; + else return 8008; + } + BlockState PinkBanner(); + unsigned char Rotation(BlockState Block); + } + namespace PinkBed + { + enum class Part + { + Head, + Foot + }; + constexpr BlockState PinkBed(const eBlockFace Facing, const bool Occupied, const enum Part Part) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Occupied) + if (Part == Part::Head) return 1145; + else return 1146; + else + if (Part == Part::Head) return 1147; + else return 1148; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Occupied) + if (Part == Part::Head) return 1149; + else return 1150; + else + if (Part == Part::Head) return 1151; + else return 1152; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Occupied) + if (Part == Part::Head) return 1153; + else return 1154; + else + if (Part == Part::Head) return 1155; + else return 1156; + else + if (Occupied) + if (Part == Part::Head) return 1157; + else return 1158; + else + if (Part == Part::Head) return 1159; + else return 1160; + } + BlockState PinkBed(); + eBlockFace Facing(BlockState Block); + bool Occupied(BlockState Block); + enum Part Part(BlockState Block); + } + namespace PinkCarpet + { + constexpr BlockState PinkCarpet() + { + return 7872; + } + } + namespace PinkConcrete + { + constexpr BlockState PinkConcrete() + { + return 9444; + } + } + namespace PinkConcretePowder + { + constexpr BlockState PinkConcretePowder() + { + return 9460; + } + } + namespace PinkGlazedTerracotta + { + constexpr BlockState PinkGlazedTerracotta(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9398; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9399; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9400; + else return 9401; + } + BlockState PinkGlazedTerracotta(); + eBlockFace Facing(BlockState Block); + } + namespace PinkShulkerBox + { + constexpr BlockState PinkShulkerBox(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9314; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 9315; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9316; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9317; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 9318; + else return 9319; + } + BlockState PinkShulkerBox(); + eBlockFace Facing(BlockState Block); + } + namespace PinkStainedGlass + { + constexpr BlockState PinkStainedGlass() + { + return 4101; + } + } + namespace PinkStainedGlassPane + { + constexpr BlockState PinkStainedGlassPane(const bool East, const bool North, const bool South, const bool West) + { + if (East) + if (North) + if (South) + if (West) return 7057; + else return 7058; + else + if (West) return 7061; + else return 7062; + else + if (South) + if (West) return 7065; + else return 7066; + else + if (West) return 7069; + else return 7070; + else + if (North) + if (South) + if (West) return 7073; + else return 7074; + else + if (West) return 7077; + else return 7078; + else + if (South) + if (West) return 7081; + else return 7082; + else + if (West) return 7085; + else return 7086; + } + BlockState PinkStainedGlassPane(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace PinkTerracotta + { + constexpr BlockState PinkTerracotta() + { + return 6853; + } + } + namespace PinkTulip + { + constexpr BlockState PinkTulip() + { + return 1420; + } + } + namespace PinkWallBanner + { + constexpr BlockState PinkWallBanner(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8177; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8178; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 8179; + else return 8180; + } + BlockState PinkWallBanner(); + eBlockFace Facing(BlockState Block); + } + namespace PinkWool + { + constexpr BlockState PinkWool() + { + return 1390; + } + } + namespace Piston + { + constexpr BlockState Piston(const bool Extended, const eBlockFace Facing) + { + if (Extended) + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 1348; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 1349; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 1350; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 1351; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 1352; + else return 1353; + else + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 1354; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 1355; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 1356; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 1357; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 1358; + else return 1359; + } + BlockState Piston(); + bool Extended(BlockState Block); + eBlockFace Facing(BlockState Block); + } + namespace PistonHead + { + enum class Type + { + Normal, + Sticky + }; + constexpr BlockState PistonHead(const eBlockFace Facing, const bool Short, const enum Type Type) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Short) + if (Type == Type::Normal) return 1360; + else return 1361; + else + if (Type == Type::Normal) return 1362; + else return 1363; + else if (Facing == eBlockFace::BLOCK_FACE_XP) + if (Short) + if (Type == Type::Normal) return 1364; + else return 1365; + else + if (Type == Type::Normal) return 1366; + else return 1367; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Short) + if (Type == Type::Normal) return 1368; + else return 1369; + else + if (Type == Type::Normal) return 1370; + else return 1371; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Short) + if (Type == Type::Normal) return 1372; + else return 1373; + else + if (Type == Type::Normal) return 1374; + else return 1375; + else if (Facing == eBlockFace::BLOCK_FACE_YP) + if (Short) + if (Type == Type::Normal) return 1376; + else return 1377; + else + if (Type == Type::Normal) return 1378; + else return 1379; + else + if (Short) + if (Type == Type::Normal) return 1380; + else return 1381; + else + if (Type == Type::Normal) return 1382; + else return 1383; + } + BlockState PistonHead(); + eBlockFace Facing(BlockState Block); + bool Short(BlockState Block); + enum Type Type(BlockState Block); + } + namespace PlayerHead + { + constexpr BlockState PlayerHead(const unsigned char Rotation) + { + if (Rotation == 0) return 6550; + else if (Rotation == 1) return 6551; + else if (Rotation == 2) return 6552; + else if (Rotation == 3) return 6553; + else if (Rotation == 4) return 6554; + else if (Rotation == 5) return 6555; + else if (Rotation == 6) return 6556; + else if (Rotation == 7) return 6557; + else if (Rotation == 8) return 6558; + else if (Rotation == 9) return 6559; + else if (Rotation == 10) return 6560; + else if (Rotation == 11) return 6561; + else if (Rotation == 12) return 6562; + else if (Rotation == 13) return 6563; + else if (Rotation == 14) return 6564; + else return 6565; + } + BlockState PlayerHead(); + unsigned char Rotation(BlockState Block); + } + namespace PlayerWallHead + { + constexpr BlockState PlayerWallHead(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 6566; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 6567; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 6568; + else return 6569; + } + BlockState PlayerWallHead(); + eBlockFace Facing(BlockState Block); + } + namespace Podzol + { + constexpr BlockState Podzol(const bool Snowy) + { + if (Snowy) return 12; + else return 13; + } + BlockState Podzol(); + bool Snowy(BlockState Block); + } + namespace PolishedAndesite + { + constexpr BlockState PolishedAndesite() + { + return 7; + } + } + namespace PolishedAndesiteSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState PolishedAndesiteSlab(const enum Type Type) + { + if (Type == Type::Top) return 10856; + else if (Type == Type::Bottom) return 10858; + else return 10860; + } + BlockState PolishedAndesiteSlab(); + enum Type Type(BlockState Block); + } + namespace PolishedAndesiteStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState PolishedAndesiteStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10630; + else if (Shape == Shape::InnerLeft) return 10632; + else if (Shape == Shape::InnerRight) return 10634; + else if (Shape == Shape::OuterLeft) return 10636; + else return 10638; + else + if (Shape == Shape::Straight) return 10640; + else if (Shape == Shape::InnerLeft) return 10642; + else if (Shape == Shape::InnerRight) return 10644; + else if (Shape == Shape::OuterLeft) return 10646; + else return 10648; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10650; + else if (Shape == Shape::InnerLeft) return 10652; + else if (Shape == Shape::InnerRight) return 10654; + else if (Shape == Shape::OuterLeft) return 10656; + else return 10658; + else + if (Shape == Shape::Straight) return 10660; + else if (Shape == Shape::InnerLeft) return 10662; + else if (Shape == Shape::InnerRight) return 10664; + else if (Shape == Shape::OuterLeft) return 10666; + else return 10668; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10670; + else if (Shape == Shape::InnerLeft) return 10672; + else if (Shape == Shape::InnerRight) return 10674; + else if (Shape == Shape::OuterLeft) return 10676; + else return 10678; + else + if (Shape == Shape::Straight) return 10680; + else if (Shape == Shape::InnerLeft) return 10682; + else if (Shape == Shape::InnerRight) return 10684; + else if (Shape == Shape::OuterLeft) return 10686; + else return 10688; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10690; + else if (Shape == Shape::InnerLeft) return 10692; + else if (Shape == Shape::InnerRight) return 10694; + else if (Shape == Shape::OuterLeft) return 10696; + else return 10698; + else + if (Shape == Shape::Straight) return 10700; + else if (Shape == Shape::InnerLeft) return 10702; + else if (Shape == Shape::InnerRight) return 10704; + else if (Shape == Shape::OuterLeft) return 10706; + else return 10708; + } + BlockState PolishedAndesiteStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace PolishedBasalt + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState PolishedBasalt(const enum Axis Axis) + { + if (Axis == Axis::X) return 4005; + else if (Axis == Axis::Y) return 4006; + else return 4007; + } + BlockState PolishedBasalt(); + enum Axis Axis(BlockState Block); + } + namespace PolishedBlackstone + { + constexpr BlockState PolishedBlackstone() + { + return 16250; + } + } + namespace PolishedBlackstoneBrickSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState PolishedBlackstoneBrickSlab(const enum Type Type) + { + if (Type == Type::Top) return 16255; + else if (Type == Type::Bottom) return 16257; + else return 16259; + } + BlockState PolishedBlackstoneBrickSlab(); + enum Type Type(BlockState Block); + } + namespace PolishedBlackstoneBrickStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState PolishedBlackstoneBrickStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 16261; + else if (Shape == Shape::InnerLeft) return 16263; + else if (Shape == Shape::InnerRight) return 16265; + else if (Shape == Shape::OuterLeft) return 16267; + else return 16269; + else + if (Shape == Shape::Straight) return 16271; + else if (Shape == Shape::InnerLeft) return 16273; + else if (Shape == Shape::InnerRight) return 16275; + else if (Shape == Shape::OuterLeft) return 16277; + else return 16279; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 16281; + else if (Shape == Shape::InnerLeft) return 16283; + else if (Shape == Shape::InnerRight) return 16285; + else if (Shape == Shape::OuterLeft) return 16287; + else return 16289; + else + if (Shape == Shape::Straight) return 16291; + else if (Shape == Shape::InnerLeft) return 16293; + else if (Shape == Shape::InnerRight) return 16295; + else if (Shape == Shape::OuterLeft) return 16297; + else return 16299; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 16301; + else if (Shape == Shape::InnerLeft) return 16303; + else if (Shape == Shape::InnerRight) return 16305; + else if (Shape == Shape::OuterLeft) return 16307; + else return 16309; + else + if (Shape == Shape::Straight) return 16311; + else if (Shape == Shape::InnerLeft) return 16313; + else if (Shape == Shape::InnerRight) return 16315; + else if (Shape == Shape::OuterLeft) return 16317; + else return 16319; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 16321; + else if (Shape == Shape::InnerLeft) return 16323; + else if (Shape == Shape::InnerRight) return 16325; + else if (Shape == Shape::OuterLeft) return 16327; + else return 16329; + else + if (Shape == Shape::Straight) return 16331; + else if (Shape == Shape::InnerLeft) return 16333; + else if (Shape == Shape::InnerRight) return 16335; + else if (Shape == Shape::OuterLeft) return 16337; + else return 16339; + } + BlockState PolishedBlackstoneBrickStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace PolishedBlackstoneBrickWall + { + enum class East + { + None, + Low, + Tall + }; + enum class North + { + None, + Low, + Tall + }; + enum class South + { + None, + Low, + Tall + }; + enum class West + { + None, + Low, + Tall + }; + constexpr BlockState PolishedBlackstoneBrickWall(const enum East East, const enum North North, const enum South South, const bool Up, const enum West West) + { + if (East == East::None) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 16343; + else if (West == West::Low) return 16344; + else return 16345; + else + if (West == West::None) return 16349; + else if (West == West::Low) return 16350; + else return 16351; + else if (South == South::Low) + if (Up) + if (West == West::None) return 16355; + else if (West == West::Low) return 16356; + else return 16357; + else + if (West == West::None) return 16361; + else if (West == West::Low) return 16362; + else return 16363; + else + if (Up) + if (West == West::None) return 16367; + else if (West == West::Low) return 16368; + else return 16369; + else + if (West == West::None) return 16373; + else if (West == West::Low) return 16374; + else return 16375; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 16379; + else if (West == West::Low) return 16380; + else return 16381; + else + if (West == West::None) return 16385; + else if (West == West::Low) return 16386; + else return 16387; + else if (South == South::Low) + if (Up) + if (West == West::None) return 16391; + else if (West == West::Low) return 16392; + else return 16393; + else + if (West == West::None) return 16397; + else if (West == West::Low) return 16398; + else return 16399; + else + if (Up) + if (West == West::None) return 16403; + else if (West == West::Low) return 16404; + else return 16405; + else + if (West == West::None) return 16409; + else if (West == West::Low) return 16410; + else return 16411; + else + if (South == South::None) + if (Up) + if (West == West::None) return 16415; + else if (West == West::Low) return 16416; + else return 16417; + else + if (West == West::None) return 16421; + else if (West == West::Low) return 16422; + else return 16423; + else if (South == South::Low) + if (Up) + if (West == West::None) return 16427; + else if (West == West::Low) return 16428; + else return 16429; + else + if (West == West::None) return 16433; + else if (West == West::Low) return 16434; + else return 16435; + else + if (Up) + if (West == West::None) return 16439; + else if (West == West::Low) return 16440; + else return 16441; + else + if (West == West::None) return 16445; + else if (West == West::Low) return 16446; + else return 16447; + else if (East == East::Low) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 16451; + else if (West == West::Low) return 16452; + else return 16453; + else + if (West == West::None) return 16457; + else if (West == West::Low) return 16458; + else return 16459; + else if (South == South::Low) + if (Up) + if (West == West::None) return 16463; + else if (West == West::Low) return 16464; + else return 16465; + else + if (West == West::None) return 16469; + else if (West == West::Low) return 16470; + else return 16471; + else + if (Up) + if (West == West::None) return 16475; + else if (West == West::Low) return 16476; + else return 16477; + else + if (West == West::None) return 16481; + else if (West == West::Low) return 16482; + else return 16483; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 16487; + else if (West == West::Low) return 16488; + else return 16489; + else + if (West == West::None) return 16493; + else if (West == West::Low) return 16494; + else return 16495; + else if (South == South::Low) + if (Up) + if (West == West::None) return 16499; + else if (West == West::Low) return 16500; + else return 16501; + else + if (West == West::None) return 16505; + else if (West == West::Low) return 16506; + else return 16507; + else + if (Up) + if (West == West::None) return 16511; + else if (West == West::Low) return 16512; + else return 16513; + else + if (West == West::None) return 16517; + else if (West == West::Low) return 16518; + else return 16519; + else + if (South == South::None) + if (Up) + if (West == West::None) return 16523; + else if (West == West::Low) return 16524; + else return 16525; + else + if (West == West::None) return 16529; + else if (West == West::Low) return 16530; + else return 16531; + else if (South == South::Low) + if (Up) + if (West == West::None) return 16535; + else if (West == West::Low) return 16536; + else return 16537; + else + if (West == West::None) return 16541; + else if (West == West::Low) return 16542; + else return 16543; + else + if (Up) + if (West == West::None) return 16547; + else if (West == West::Low) return 16548; + else return 16549; + else + if (West == West::None) return 16553; + else if (West == West::Low) return 16554; + else return 16555; + else + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 16559; + else if (West == West::Low) return 16560; + else return 16561; + else + if (West == West::None) return 16565; + else if (West == West::Low) return 16566; + else return 16567; + else if (South == South::Low) + if (Up) + if (West == West::None) return 16571; + else if (West == West::Low) return 16572; + else return 16573; + else + if (West == West::None) return 16577; + else if (West == West::Low) return 16578; + else return 16579; + else + if (Up) + if (West == West::None) return 16583; + else if (West == West::Low) return 16584; + else return 16585; + else + if (West == West::None) return 16589; + else if (West == West::Low) return 16590; + else return 16591; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 16595; + else if (West == West::Low) return 16596; + else return 16597; + else + if (West == West::None) return 16601; + else if (West == West::Low) return 16602; + else return 16603; + else if (South == South::Low) + if (Up) + if (West == West::None) return 16607; + else if (West == West::Low) return 16608; + else return 16609; + else + if (West == West::None) return 16613; + else if (West == West::Low) return 16614; + else return 16615; + else + if (Up) + if (West == West::None) return 16619; + else if (West == West::Low) return 16620; + else return 16621; + else + if (West == West::None) return 16625; + else if (West == West::Low) return 16626; + else return 16627; + else + if (South == South::None) + if (Up) + if (West == West::None) return 16631; + else if (West == West::Low) return 16632; + else return 16633; + else + if (West == West::None) return 16637; + else if (West == West::Low) return 16638; + else return 16639; + else if (South == South::Low) + if (Up) + if (West == West::None) return 16643; + else if (West == West::Low) return 16644; + else return 16645; + else + if (West == West::None) return 16649; + else if (West == West::Low) return 16650; + else return 16651; + else + if (Up) + if (West == West::None) return 16655; + else if (West == West::Low) return 16656; + else return 16657; + else + if (West == West::None) return 16661; + else if (West == West::Low) return 16662; + else return 16663; + } + BlockState PolishedBlackstoneBrickWall(); + enum East East(BlockState Block); + enum North North(BlockState Block); + enum South South(BlockState Block); + bool Up(BlockState Block); + enum West West(BlockState Block); + } + namespace PolishedBlackstoneBricks + { + constexpr BlockState PolishedBlackstoneBricks() + { + return 16251; + } + } + namespace PolishedBlackstoneButton + { + enum class Face + { + Floor, + Wall, + Ceiling + }; + constexpr BlockState PolishedBlackstoneButton(const enum Face Face, const eBlockFace Facing, const bool Powered) + { + if (Face == Face::Floor) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 16753; + else return 16754; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 16755; + else return 16756; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 16757; + else return 16758; + else + if (Powered) return 16759; + else return 16760; + else if (Face == Face::Wall) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 16761; + else return 16762; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 16763; + else return 16764; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 16765; + else return 16766; + else + if (Powered) return 16767; + else return 16768; + else + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 16769; + else return 16770; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 16771; + else return 16772; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 16773; + else return 16774; + else + if (Powered) return 16775; + else return 16776; + } + BlockState PolishedBlackstoneButton(); + enum Face Face(BlockState Block); + eBlockFace Facing(BlockState Block); + bool Powered(BlockState Block); + } + namespace PolishedBlackstonePressurePlate + { + constexpr BlockState PolishedBlackstonePressurePlate(const bool Powered) + { + if (Powered) return 16751; + else return 16752; + } + BlockState PolishedBlackstonePressurePlate(); + bool Powered(BlockState Block); + } + namespace PolishedBlackstoneSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState PolishedBlackstoneSlab(const enum Type Type) + { + if (Type == Type::Top) return 16746; + else if (Type == Type::Bottom) return 16748; + else return 16750; + } + BlockState PolishedBlackstoneSlab(); + enum Type Type(BlockState Block); + } + namespace PolishedBlackstoneStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState PolishedBlackstoneStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 16666; + else if (Shape == Shape::InnerLeft) return 16668; + else if (Shape == Shape::InnerRight) return 16670; + else if (Shape == Shape::OuterLeft) return 16672; + else return 16674; + else + if (Shape == Shape::Straight) return 16676; + else if (Shape == Shape::InnerLeft) return 16678; + else if (Shape == Shape::InnerRight) return 16680; + else if (Shape == Shape::OuterLeft) return 16682; + else return 16684; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 16686; + else if (Shape == Shape::InnerLeft) return 16688; + else if (Shape == Shape::InnerRight) return 16690; + else if (Shape == Shape::OuterLeft) return 16692; + else return 16694; + else + if (Shape == Shape::Straight) return 16696; + else if (Shape == Shape::InnerLeft) return 16698; + else if (Shape == Shape::InnerRight) return 16700; + else if (Shape == Shape::OuterLeft) return 16702; + else return 16704; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 16706; + else if (Shape == Shape::InnerLeft) return 16708; + else if (Shape == Shape::InnerRight) return 16710; + else if (Shape == Shape::OuterLeft) return 16712; + else return 16714; + else + if (Shape == Shape::Straight) return 16716; + else if (Shape == Shape::InnerLeft) return 16718; + else if (Shape == Shape::InnerRight) return 16720; + else if (Shape == Shape::OuterLeft) return 16722; + else return 16724; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 16726; + else if (Shape == Shape::InnerLeft) return 16728; + else if (Shape == Shape::InnerRight) return 16730; + else if (Shape == Shape::OuterLeft) return 16732; + else return 16734; + else + if (Shape == Shape::Straight) return 16736; + else if (Shape == Shape::InnerLeft) return 16738; + else if (Shape == Shape::InnerRight) return 16740; + else if (Shape == Shape::OuterLeft) return 16742; + else return 16744; + } + BlockState PolishedBlackstoneStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace PolishedBlackstoneWall + { + enum class East + { + None, + Low, + Tall + }; + enum class North + { + None, + Low, + Tall + }; + enum class South + { + None, + Low, + Tall + }; + enum class West + { + None, + Low, + Tall + }; + constexpr BlockState PolishedBlackstoneWall(const enum East East, const enum North North, const enum South South, const bool Up, const enum West West) + { + if (East == East::None) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 16780; + else if (West == West::Low) return 16781; + else return 16782; + else + if (West == West::None) return 16786; + else if (West == West::Low) return 16787; + else return 16788; + else if (South == South::Low) + if (Up) + if (West == West::None) return 16792; + else if (West == West::Low) return 16793; + else return 16794; + else + if (West == West::None) return 16798; + else if (West == West::Low) return 16799; + else return 16800; + else + if (Up) + if (West == West::None) return 16804; + else if (West == West::Low) return 16805; + else return 16806; + else + if (West == West::None) return 16810; + else if (West == West::Low) return 16811; + else return 16812; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 16816; + else if (West == West::Low) return 16817; + else return 16818; + else + if (West == West::None) return 16822; + else if (West == West::Low) return 16823; + else return 16824; + else if (South == South::Low) + if (Up) + if (West == West::None) return 16828; + else if (West == West::Low) return 16829; + else return 16830; + else + if (West == West::None) return 16834; + else if (West == West::Low) return 16835; + else return 16836; + else + if (Up) + if (West == West::None) return 16840; + else if (West == West::Low) return 16841; + else return 16842; + else + if (West == West::None) return 16846; + else if (West == West::Low) return 16847; + else return 16848; + else + if (South == South::None) + if (Up) + if (West == West::None) return 16852; + else if (West == West::Low) return 16853; + else return 16854; + else + if (West == West::None) return 16858; + else if (West == West::Low) return 16859; + else return 16860; + else if (South == South::Low) + if (Up) + if (West == West::None) return 16864; + else if (West == West::Low) return 16865; + else return 16866; + else + if (West == West::None) return 16870; + else if (West == West::Low) return 16871; + else return 16872; + else + if (Up) + if (West == West::None) return 16876; + else if (West == West::Low) return 16877; + else return 16878; + else + if (West == West::None) return 16882; + else if (West == West::Low) return 16883; + else return 16884; + else if (East == East::Low) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 16888; + else if (West == West::Low) return 16889; + else return 16890; + else + if (West == West::None) return 16894; + else if (West == West::Low) return 16895; + else return 16896; + else if (South == South::Low) + if (Up) + if (West == West::None) return 16900; + else if (West == West::Low) return 16901; + else return 16902; + else + if (West == West::None) return 16906; + else if (West == West::Low) return 16907; + else return 16908; + else + if (Up) + if (West == West::None) return 16912; + else if (West == West::Low) return 16913; + else return 16914; + else + if (West == West::None) return 16918; + else if (West == West::Low) return 16919; + else return 16920; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 16924; + else if (West == West::Low) return 16925; + else return 16926; + else + if (West == West::None) return 16930; + else if (West == West::Low) return 16931; + else return 16932; + else if (South == South::Low) + if (Up) + if (West == West::None) return 16936; + else if (West == West::Low) return 16937; + else return 16938; + else + if (West == West::None) return 16942; + else if (West == West::Low) return 16943; + else return 16944; + else + if (Up) + if (West == West::None) return 16948; + else if (West == West::Low) return 16949; + else return 16950; + else + if (West == West::None) return 16954; + else if (West == West::Low) return 16955; + else return 16956; + else + if (South == South::None) + if (Up) + if (West == West::None) return 16960; + else if (West == West::Low) return 16961; + else return 16962; + else + if (West == West::None) return 16966; + else if (West == West::Low) return 16967; + else return 16968; + else if (South == South::Low) + if (Up) + if (West == West::None) return 16972; + else if (West == West::Low) return 16973; + else return 16974; + else + if (West == West::None) return 16978; + else if (West == West::Low) return 16979; + else return 16980; + else + if (Up) + if (West == West::None) return 16984; + else if (West == West::Low) return 16985; + else return 16986; + else + if (West == West::None) return 16990; + else if (West == West::Low) return 16991; + else return 16992; + else + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 16996; + else if (West == West::Low) return 16997; + else return 16998; + else + if (West == West::None) return 17002; + else if (West == West::Low) return 17003; + else return 17004; + else if (South == South::Low) + if (Up) + if (West == West::None) return 17008; + else if (West == West::Low) return 17009; + else return 17010; + else + if (West == West::None) return 17014; + else if (West == West::Low) return 17015; + else return 17016; + else + if (Up) + if (West == West::None) return 17020; + else if (West == West::Low) return 17021; + else return 17022; + else + if (West == West::None) return 17026; + else if (West == West::Low) return 17027; + else return 17028; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 17032; + else if (West == West::Low) return 17033; + else return 17034; + else + if (West == West::None) return 17038; + else if (West == West::Low) return 17039; + else return 17040; + else if (South == South::Low) + if (Up) + if (West == West::None) return 17044; + else if (West == West::Low) return 17045; + else return 17046; + else + if (West == West::None) return 17050; + else if (West == West::Low) return 17051; + else return 17052; + else + if (Up) + if (West == West::None) return 17056; + else if (West == West::Low) return 17057; + else return 17058; + else + if (West == West::None) return 17062; + else if (West == West::Low) return 17063; + else return 17064; + else + if (South == South::None) + if (Up) + if (West == West::None) return 17068; + else if (West == West::Low) return 17069; + else return 17070; + else + if (West == West::None) return 17074; + else if (West == West::Low) return 17075; + else return 17076; + else if (South == South::Low) + if (Up) + if (West == West::None) return 17080; + else if (West == West::Low) return 17081; + else return 17082; + else + if (West == West::None) return 17086; + else if (West == West::Low) return 17087; + else return 17088; + else + if (Up) + if (West == West::None) return 17092; + else if (West == West::Low) return 17093; + else return 17094; + else + if (West == West::None) return 17098; + else if (West == West::Low) return 17099; + else return 17100; + } + BlockState PolishedBlackstoneWall(); + enum East East(BlockState Block); + enum North North(BlockState Block); + enum South South(BlockState Block); + bool Up(BlockState Block); + enum West West(BlockState Block); + } + namespace PolishedDiorite + { + constexpr BlockState PolishedDiorite() + { + return 5; + } + } + namespace PolishedDioriteSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState PolishedDioriteSlab(const enum Type Type) + { + if (Type == Type::Top) return 10808; + else if (Type == Type::Bottom) return 10810; + else return 10812; + } + BlockState PolishedDioriteSlab(); + enum Type Type(BlockState Block); + } + namespace PolishedDioriteStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState PolishedDioriteStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 9910; + else if (Shape == Shape::InnerLeft) return 9912; + else if (Shape == Shape::InnerRight) return 9914; + else if (Shape == Shape::OuterLeft) return 9916; + else return 9918; + else + if (Shape == Shape::Straight) return 9920; + else if (Shape == Shape::InnerLeft) return 9922; + else if (Shape == Shape::InnerRight) return 9924; + else if (Shape == Shape::OuterLeft) return 9926; + else return 9928; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 9930; + else if (Shape == Shape::InnerLeft) return 9932; + else if (Shape == Shape::InnerRight) return 9934; + else if (Shape == Shape::OuterLeft) return 9936; + else return 9938; + else + if (Shape == Shape::Straight) return 9940; + else if (Shape == Shape::InnerLeft) return 9942; + else if (Shape == Shape::InnerRight) return 9944; + else if (Shape == Shape::OuterLeft) return 9946; + else return 9948; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 9950; + else if (Shape == Shape::InnerLeft) return 9952; + else if (Shape == Shape::InnerRight) return 9954; + else if (Shape == Shape::OuterLeft) return 9956; + else return 9958; + else + if (Shape == Shape::Straight) return 9960; + else if (Shape == Shape::InnerLeft) return 9962; + else if (Shape == Shape::InnerRight) return 9964; + else if (Shape == Shape::OuterLeft) return 9966; + else return 9968; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 9970; + else if (Shape == Shape::InnerLeft) return 9972; + else if (Shape == Shape::InnerRight) return 9974; + else if (Shape == Shape::OuterLeft) return 9976; + else return 9978; + else + if (Shape == Shape::Straight) return 9980; + else if (Shape == Shape::InnerLeft) return 9982; + else if (Shape == Shape::InnerRight) return 9984; + else if (Shape == Shape::OuterLeft) return 9986; + else return 9988; + } + BlockState PolishedDioriteStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace PolishedGranite + { + constexpr BlockState PolishedGranite() + { + return 3; + } + } + namespace PolishedGraniteSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState PolishedGraniteSlab(const enum Type Type) + { + if (Type == Type::Top) return 10790; + else if (Type == Type::Bottom) return 10792; + else return 10794; + } + BlockState PolishedGraniteSlab(); + enum Type Type(BlockState Block); + } + namespace PolishedGraniteStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState PolishedGraniteStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 9670; + else if (Shape == Shape::InnerLeft) return 9672; + else if (Shape == Shape::InnerRight) return 9674; + else if (Shape == Shape::OuterLeft) return 9676; + else return 9678; + else + if (Shape == Shape::Straight) return 9680; + else if (Shape == Shape::InnerLeft) return 9682; + else if (Shape == Shape::InnerRight) return 9684; + else if (Shape == Shape::OuterLeft) return 9686; + else return 9688; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 9690; + else if (Shape == Shape::InnerLeft) return 9692; + else if (Shape == Shape::InnerRight) return 9694; + else if (Shape == Shape::OuterLeft) return 9696; + else return 9698; + else + if (Shape == Shape::Straight) return 9700; + else if (Shape == Shape::InnerLeft) return 9702; + else if (Shape == Shape::InnerRight) return 9704; + else if (Shape == Shape::OuterLeft) return 9706; + else return 9708; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 9710; + else if (Shape == Shape::InnerLeft) return 9712; + else if (Shape == Shape::InnerRight) return 9714; + else if (Shape == Shape::OuterLeft) return 9716; + else return 9718; + else + if (Shape == Shape::Straight) return 9720; + else if (Shape == Shape::InnerLeft) return 9722; + else if (Shape == Shape::InnerRight) return 9724; + else if (Shape == Shape::OuterLeft) return 9726; + else return 9728; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 9730; + else if (Shape == Shape::InnerLeft) return 9732; + else if (Shape == Shape::InnerRight) return 9734; + else if (Shape == Shape::OuterLeft) return 9736; + else return 9738; + else + if (Shape == Shape::Straight) return 9740; + else if (Shape == Shape::InnerLeft) return 9742; + else if (Shape == Shape::InnerRight) return 9744; + else if (Shape == Shape::OuterLeft) return 9746; + else return 9748; + } + BlockState PolishedGraniteStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace Poppy + { + constexpr BlockState Poppy() + { + return 1413; + } + } + namespace Potatoes + { + constexpr BlockState Potatoes(const unsigned char Age) + { + if (Age == 0) return 6338; + else if (Age == 1) return 6339; + else if (Age == 2) return 6340; + else if (Age == 3) return 6341; + else if (Age == 4) return 6342; + else if (Age == 5) return 6343; + else if (Age == 6) return 6344; + else return 6345; + } + BlockState Potatoes(); + unsigned char Age(BlockState Block); + } + namespace PottedAcaciaSapling + { + constexpr BlockState PottedAcaciaSapling() + { + return 6310; + } + } + namespace PottedAllium + { + constexpr BlockState PottedAllium() + { + return 6316; + } + } + namespace PottedAzureBluet + { + constexpr BlockState PottedAzureBluet() + { + return 6317; + } + } + namespace PottedBamboo + { + constexpr BlockState PottedBamboo() + { + return 9664; + } + } + namespace PottedBirchSapling + { + constexpr BlockState PottedBirchSapling() + { + return 6308; + } + } + namespace PottedBlueOrchid + { + constexpr BlockState PottedBlueOrchid() + { + return 6315; + } + } + namespace PottedBrownMushroom + { + constexpr BlockState PottedBrownMushroom() + { + return 6327; + } + } + namespace PottedCactus + { + constexpr BlockState PottedCactus() + { + return 6329; + } + } + namespace PottedCornflower + { + constexpr BlockState PottedCornflower() + { + return 6323; + } + } + namespace PottedCrimsonFungus + { + constexpr BlockState PottedCrimsonFungus() + { + return 15834; + } + } + namespace PottedCrimsonRoots + { + constexpr BlockState PottedCrimsonRoots() + { + return 15836; + } + } + namespace PottedDandelion + { + constexpr BlockState PottedDandelion() + { + return 6313; + } + } + namespace PottedDarkOakSapling + { + constexpr BlockState PottedDarkOakSapling() + { + return 6311; + } + } + namespace PottedDeadBush + { + constexpr BlockState PottedDeadBush() + { + return 6328; + } + } + namespace PottedFern + { + constexpr BlockState PottedFern() + { + return 6312; + } + } + namespace PottedJungleSapling + { + constexpr BlockState PottedJungleSapling() + { + return 6309; + } + } + namespace PottedLilyOfTheValley + { + constexpr BlockState PottedLilyOfTheValley() + { + return 6324; + } + } + namespace PottedOakSapling + { + constexpr BlockState PottedOakSapling() + { + return 6306; + } + } + namespace PottedOrangeTulip + { + constexpr BlockState PottedOrangeTulip() + { + return 6319; + } + } + namespace PottedOxeyeDaisy + { + constexpr BlockState PottedOxeyeDaisy() + { + return 6322; + } + } + namespace PottedPinkTulip + { + constexpr BlockState PottedPinkTulip() + { + return 6321; + } + } + namespace PottedPoppy + { + constexpr BlockState PottedPoppy() + { + return 6314; + } + } + namespace PottedRedMushroom + { + constexpr BlockState PottedRedMushroom() + { + return 6326; + } + } + namespace PottedRedTulip + { + constexpr BlockState PottedRedTulip() + { + return 6318; + } + } + namespace PottedSpruceSapling + { + constexpr BlockState PottedSpruceSapling() + { + return 6307; + } + } + namespace PottedWarpedFungus + { + constexpr BlockState PottedWarpedFungus() + { + return 15835; + } + } + namespace PottedWarpedRoots + { + constexpr BlockState PottedWarpedRoots() + { + return 15837; + } + } + namespace PottedWhiteTulip + { + constexpr BlockState PottedWhiteTulip() + { + return 6320; + } + } + namespace PottedWitherRose + { + constexpr BlockState PottedWitherRose() + { + return 6325; + } + } + namespace PoweredRail + { + enum class Shape + { + NorthSouth, + EastWest, + AscendingEast, + AscendingWest, + AscendingNorth, + AscendingSouth + }; + constexpr BlockState PoweredRail(const bool Powered, const enum Shape Shape) + { + if (Powered) + if (Shape == Shape::NorthSouth) return 1305; + else if (Shape == Shape::EastWest) return 1306; + else if (Shape == Shape::AscendingEast) return 1307; + else if (Shape == Shape::AscendingWest) return 1308; + else if (Shape == Shape::AscendingNorth) return 1309; + else return 1310; + else + if (Shape == Shape::NorthSouth) return 1311; + else if (Shape == Shape::EastWest) return 1312; + else if (Shape == Shape::AscendingEast) return 1313; + else if (Shape == Shape::AscendingWest) return 1314; + else if (Shape == Shape::AscendingNorth) return 1315; + else return 1316; + } + BlockState PoweredRail(); + bool Powered(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace Prismarine + { + constexpr BlockState Prismarine() + { + return 7601; + } + } + namespace PrismarineBrickSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState PrismarineBrickSlab(const enum Type Type) + { + if (Type == Type::Top) return 7851; + else if (Type == Type::Bottom) return 7853; + else return 7855; + } + BlockState PrismarineBrickSlab(); + enum Type Type(BlockState Block); + } + namespace PrismarineBrickStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState PrismarineBrickStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 7685; + else if (Shape == Shape::InnerLeft) return 7687; + else if (Shape == Shape::InnerRight) return 7689; + else if (Shape == Shape::OuterLeft) return 7691; + else return 7693; + else + if (Shape == Shape::Straight) return 7695; + else if (Shape == Shape::InnerLeft) return 7697; + else if (Shape == Shape::InnerRight) return 7699; + else if (Shape == Shape::OuterLeft) return 7701; + else return 7703; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 7705; + else if (Shape == Shape::InnerLeft) return 7707; + else if (Shape == Shape::InnerRight) return 7709; + else if (Shape == Shape::OuterLeft) return 7711; + else return 7713; + else + if (Shape == Shape::Straight) return 7715; + else if (Shape == Shape::InnerLeft) return 7717; + else if (Shape == Shape::InnerRight) return 7719; + else if (Shape == Shape::OuterLeft) return 7721; + else return 7723; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 7725; + else if (Shape == Shape::InnerLeft) return 7727; + else if (Shape == Shape::InnerRight) return 7729; + else if (Shape == Shape::OuterLeft) return 7731; + else return 7733; + else + if (Shape == Shape::Straight) return 7735; + else if (Shape == Shape::InnerLeft) return 7737; + else if (Shape == Shape::InnerRight) return 7739; + else if (Shape == Shape::OuterLeft) return 7741; + else return 7743; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 7745; + else if (Shape == Shape::InnerLeft) return 7747; + else if (Shape == Shape::InnerRight) return 7749; + else if (Shape == Shape::OuterLeft) return 7751; + else return 7753; + else + if (Shape == Shape::Straight) return 7755; + else if (Shape == Shape::InnerLeft) return 7757; + else if (Shape == Shape::InnerRight) return 7759; + else if (Shape == Shape::OuterLeft) return 7761; + else return 7763; + } + BlockState PrismarineBrickStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace PrismarineBricks + { + constexpr BlockState PrismarineBricks() + { + return 7602; + } + } + namespace PrismarineSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState PrismarineSlab(const enum Type Type) + { + if (Type == Type::Top) return 7845; + else if (Type == Type::Bottom) return 7847; + else return 7849; + } + BlockState PrismarineSlab(); + enum Type Type(BlockState Block); + } + namespace PrismarineStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState PrismarineStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 7605; + else if (Shape == Shape::InnerLeft) return 7607; + else if (Shape == Shape::InnerRight) return 7609; + else if (Shape == Shape::OuterLeft) return 7611; + else return 7613; + else + if (Shape == Shape::Straight) return 7615; + else if (Shape == Shape::InnerLeft) return 7617; + else if (Shape == Shape::InnerRight) return 7619; + else if (Shape == Shape::OuterLeft) return 7621; + else return 7623; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 7625; + else if (Shape == Shape::InnerLeft) return 7627; + else if (Shape == Shape::InnerRight) return 7629; + else if (Shape == Shape::OuterLeft) return 7631; + else return 7633; + else + if (Shape == Shape::Straight) return 7635; + else if (Shape == Shape::InnerLeft) return 7637; + else if (Shape == Shape::InnerRight) return 7639; + else if (Shape == Shape::OuterLeft) return 7641; + else return 7643; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 7645; + else if (Shape == Shape::InnerLeft) return 7647; + else if (Shape == Shape::InnerRight) return 7649; + else if (Shape == Shape::OuterLeft) return 7651; + else return 7653; + else + if (Shape == Shape::Straight) return 7655; + else if (Shape == Shape::InnerLeft) return 7657; + else if (Shape == Shape::InnerRight) return 7659; + else if (Shape == Shape::OuterLeft) return 7661; + else return 7663; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 7665; + else if (Shape == Shape::InnerLeft) return 7667; + else if (Shape == Shape::InnerRight) return 7669; + else if (Shape == Shape::OuterLeft) return 7671; + else return 7673; + else + if (Shape == Shape::Straight) return 7675; + else if (Shape == Shape::InnerLeft) return 7677; + else if (Shape == Shape::InnerRight) return 7679; + else if (Shape == Shape::OuterLeft) return 7681; + else return 7683; + } + BlockState PrismarineStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace PrismarineWall + { + enum class East + { + None, + Low, + Tall + }; + enum class North + { + None, + Low, + Tall + }; + enum class South + { + None, + Low, + Tall + }; + enum class West + { + None, + Low, + Tall + }; + constexpr BlockState PrismarineWall(const enum East East, const enum North North, const enum South South, const bool Up, const enum West West) + { + if (East == East::None) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 11194; + else if (West == West::Low) return 11195; + else return 11196; + else + if (West == West::None) return 11200; + else if (West == West::Low) return 11201; + else return 11202; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11206; + else if (West == West::Low) return 11207; + else return 11208; + else + if (West == West::None) return 11212; + else if (West == West::Low) return 11213; + else return 11214; + else + if (Up) + if (West == West::None) return 11218; + else if (West == West::Low) return 11219; + else return 11220; + else + if (West == West::None) return 11224; + else if (West == West::Low) return 11225; + else return 11226; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 11230; + else if (West == West::Low) return 11231; + else return 11232; + else + if (West == West::None) return 11236; + else if (West == West::Low) return 11237; + else return 11238; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11242; + else if (West == West::Low) return 11243; + else return 11244; + else + if (West == West::None) return 11248; + else if (West == West::Low) return 11249; + else return 11250; + else + if (Up) + if (West == West::None) return 11254; + else if (West == West::Low) return 11255; + else return 11256; + else + if (West == West::None) return 11260; + else if (West == West::Low) return 11261; + else return 11262; + else + if (South == South::None) + if (Up) + if (West == West::None) return 11266; + else if (West == West::Low) return 11267; + else return 11268; + else + if (West == West::None) return 11272; + else if (West == West::Low) return 11273; + else return 11274; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11278; + else if (West == West::Low) return 11279; + else return 11280; + else + if (West == West::None) return 11284; + else if (West == West::Low) return 11285; + else return 11286; + else + if (Up) + if (West == West::None) return 11290; + else if (West == West::Low) return 11291; + else return 11292; + else + if (West == West::None) return 11296; + else if (West == West::Low) return 11297; + else return 11298; + else if (East == East::Low) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 11302; + else if (West == West::Low) return 11303; + else return 11304; + else + if (West == West::None) return 11308; + else if (West == West::Low) return 11309; + else return 11310; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11314; + else if (West == West::Low) return 11315; + else return 11316; + else + if (West == West::None) return 11320; + else if (West == West::Low) return 11321; + else return 11322; + else + if (Up) + if (West == West::None) return 11326; + else if (West == West::Low) return 11327; + else return 11328; + else + if (West == West::None) return 11332; + else if (West == West::Low) return 11333; + else return 11334; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 11338; + else if (West == West::Low) return 11339; + else return 11340; + else + if (West == West::None) return 11344; + else if (West == West::Low) return 11345; + else return 11346; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11350; + else if (West == West::Low) return 11351; + else return 11352; + else + if (West == West::None) return 11356; + else if (West == West::Low) return 11357; + else return 11358; + else + if (Up) + if (West == West::None) return 11362; + else if (West == West::Low) return 11363; + else return 11364; + else + if (West == West::None) return 11368; + else if (West == West::Low) return 11369; + else return 11370; + else + if (South == South::None) + if (Up) + if (West == West::None) return 11374; + else if (West == West::Low) return 11375; + else return 11376; + else + if (West == West::None) return 11380; + else if (West == West::Low) return 11381; + else return 11382; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11386; + else if (West == West::Low) return 11387; + else return 11388; + else + if (West == West::None) return 11392; + else if (West == West::Low) return 11393; + else return 11394; + else + if (Up) + if (West == West::None) return 11398; + else if (West == West::Low) return 11399; + else return 11400; + else + if (West == West::None) return 11404; + else if (West == West::Low) return 11405; + else return 11406; + else + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 11410; + else if (West == West::Low) return 11411; + else return 11412; + else + if (West == West::None) return 11416; + else if (West == West::Low) return 11417; + else return 11418; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11422; + else if (West == West::Low) return 11423; + else return 11424; + else + if (West == West::None) return 11428; + else if (West == West::Low) return 11429; + else return 11430; + else + if (Up) + if (West == West::None) return 11434; + else if (West == West::Low) return 11435; + else return 11436; + else + if (West == West::None) return 11440; + else if (West == West::Low) return 11441; + else return 11442; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 11446; + else if (West == West::Low) return 11447; + else return 11448; + else + if (West == West::None) return 11452; + else if (West == West::Low) return 11453; + else return 11454; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11458; + else if (West == West::Low) return 11459; + else return 11460; + else + if (West == West::None) return 11464; + else if (West == West::Low) return 11465; + else return 11466; + else + if (Up) + if (West == West::None) return 11470; + else if (West == West::Low) return 11471; + else return 11472; + else + if (West == West::None) return 11476; + else if (West == West::Low) return 11477; + else return 11478; + else + if (South == South::None) + if (Up) + if (West == West::None) return 11482; + else if (West == West::Low) return 11483; + else return 11484; + else + if (West == West::None) return 11488; + else if (West == West::Low) return 11489; + else return 11490; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11494; + else if (West == West::Low) return 11495; + else return 11496; + else + if (West == West::None) return 11500; + else if (West == West::Low) return 11501; + else return 11502; + else + if (Up) + if (West == West::None) return 11506; + else if (West == West::Low) return 11507; + else return 11508; + else + if (West == West::None) return 11512; + else if (West == West::Low) return 11513; + else return 11514; + } + BlockState PrismarineWall(); + enum East East(BlockState Block); + enum North North(BlockState Block); + enum South South(BlockState Block); + bool Up(BlockState Block); + enum West West(BlockState Block); + } + namespace Pumpkin + { + constexpr BlockState Pumpkin() + { + return 3998; + } + } + namespace PumpkinStem + { + constexpr BlockState PumpkinStem(const unsigned char Age) + { + if (Age == 0) return 4772; + else if (Age == 1) return 4773; + else if (Age == 2) return 4774; + else if (Age == 3) return 4775; + else if (Age == 4) return 4776; + else if (Age == 5) return 4777; + else if (Age == 6) return 4778; + else return 4779; + } + BlockState PumpkinStem(); + unsigned char Age(BlockState Block); + } + namespace PurpleBanner + { + constexpr BlockState PurpleBanner(const unsigned char Rotation) + { + if (Rotation == 0) return 8057; + else if (Rotation == 1) return 8058; + else if (Rotation == 2) return 8059; + else if (Rotation == 3) return 8060; + else if (Rotation == 4) return 8061; + else if (Rotation == 5) return 8062; + else if (Rotation == 6) return 8063; + else if (Rotation == 7) return 8064; + else if (Rotation == 8) return 8065; + else if (Rotation == 9) return 8066; + else if (Rotation == 10) return 8067; + else if (Rotation == 11) return 8068; + else if (Rotation == 12) return 8069; + else if (Rotation == 13) return 8070; + else if (Rotation == 14) return 8071; + else return 8072; + } + BlockState PurpleBanner(); + unsigned char Rotation(BlockState Block); + } + namespace PurpleBed + { + enum class Part + { + Head, + Foot + }; + constexpr BlockState PurpleBed(const eBlockFace Facing, const bool Occupied, const enum Part Part) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Occupied) + if (Part == Part::Head) return 1209; + else return 1210; + else + if (Part == Part::Head) return 1211; + else return 1212; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Occupied) + if (Part == Part::Head) return 1213; + else return 1214; + else + if (Part == Part::Head) return 1215; + else return 1216; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Occupied) + if (Part == Part::Head) return 1217; + else return 1218; + else + if (Part == Part::Head) return 1219; + else return 1220; + else + if (Occupied) + if (Part == Part::Head) return 1221; + else return 1222; + else + if (Part == Part::Head) return 1223; + else return 1224; + } + BlockState PurpleBed(); + eBlockFace Facing(BlockState Block); + bool Occupied(BlockState Block); + enum Part Part(BlockState Block); + } + namespace PurpleCarpet + { + constexpr BlockState PurpleCarpet() + { + return 7876; + } + } + namespace PurpleConcrete + { + constexpr BlockState PurpleConcrete() + { + return 9448; + } + } + namespace PurpleConcretePowder + { + constexpr BlockState PurpleConcretePowder() + { + return 9464; + } + } + namespace PurpleGlazedTerracotta + { + constexpr BlockState PurpleGlazedTerracotta(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9414; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9415; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9416; + else return 9417; + } + BlockState PurpleGlazedTerracotta(); + eBlockFace Facing(BlockState Block); + } + namespace PurpleShulkerBox + { + constexpr BlockState PurpleShulkerBox(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9338; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 9339; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9340; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9341; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 9342; + else return 9343; + } + BlockState PurpleShulkerBox(); + eBlockFace Facing(BlockState Block); + } + namespace PurpleStainedGlass + { + constexpr BlockState PurpleStainedGlass() + { + return 4105; + } + } + namespace PurpleStainedGlassPane + { + constexpr BlockState PurpleStainedGlassPane(const bool East, const bool North, const bool South, const bool West) + { + if (East) + if (North) + if (South) + if (West) return 7185; + else return 7186; + else + if (West) return 7189; + else return 7190; + else + if (South) + if (West) return 7193; + else return 7194; + else + if (West) return 7197; + else return 7198; + else + if (North) + if (South) + if (West) return 7201; + else return 7202; + else + if (West) return 7205; + else return 7206; + else + if (South) + if (West) return 7209; + else return 7210; + else + if (West) return 7213; + else return 7214; + } + BlockState PurpleStainedGlassPane(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace PurpleTerracotta + { + constexpr BlockState PurpleTerracotta() + { + return 6857; + } + } + namespace PurpleWallBanner + { + constexpr BlockState PurpleWallBanner(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8193; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8194; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 8195; + else return 8196; + } + BlockState PurpleWallBanner(); + eBlockFace Facing(BlockState Block); + } + namespace PurpleWool + { + constexpr BlockState PurpleWool() + { + return 1394; + } + } + namespace PurpurBlock + { + constexpr BlockState PurpurBlock() + { + return 9134; + } + } + namespace PurpurPillar + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState PurpurPillar(const enum Axis Axis) + { + if (Axis == Axis::X) return 9135; + else if (Axis == Axis::Y) return 9136; + else return 9137; + } + BlockState PurpurPillar(); + enum Axis Axis(BlockState Block); + } + namespace PurpurSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState PurpurSlab(const enum Type Type) + { + if (Type == Type::Top) return 8409; + else if (Type == Type::Bottom) return 8411; + else return 8413; + } + BlockState PurpurSlab(); + enum Type Type(BlockState Block); + } + namespace PurpurStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState PurpurStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 9139; + else if (Shape == Shape::InnerLeft) return 9141; + else if (Shape == Shape::InnerRight) return 9143; + else if (Shape == Shape::OuterLeft) return 9145; + else return 9147; + else + if (Shape == Shape::Straight) return 9149; + else if (Shape == Shape::InnerLeft) return 9151; + else if (Shape == Shape::InnerRight) return 9153; + else if (Shape == Shape::OuterLeft) return 9155; + else return 9157; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 9159; + else if (Shape == Shape::InnerLeft) return 9161; + else if (Shape == Shape::InnerRight) return 9163; + else if (Shape == Shape::OuterLeft) return 9165; + else return 9167; + else + if (Shape == Shape::Straight) return 9169; + else if (Shape == Shape::InnerLeft) return 9171; + else if (Shape == Shape::InnerRight) return 9173; + else if (Shape == Shape::OuterLeft) return 9175; + else return 9177; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 9179; + else if (Shape == Shape::InnerLeft) return 9181; + else if (Shape == Shape::InnerRight) return 9183; + else if (Shape == Shape::OuterLeft) return 9185; + else return 9187; + else + if (Shape == Shape::Straight) return 9189; + else if (Shape == Shape::InnerLeft) return 9191; + else if (Shape == Shape::InnerRight) return 9193; + else if (Shape == Shape::OuterLeft) return 9195; + else return 9197; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 9199; + else if (Shape == Shape::InnerLeft) return 9201; + else if (Shape == Shape::InnerRight) return 9203; + else if (Shape == Shape::OuterLeft) return 9205; + else return 9207; + else + if (Shape == Shape::Straight) return 9209; + else if (Shape == Shape::InnerLeft) return 9211; + else if (Shape == Shape::InnerRight) return 9213; + else if (Shape == Shape::OuterLeft) return 9215; + else return 9217; + } + BlockState PurpurStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace QuartzBlock + { + constexpr BlockState QuartzBlock() + { + return 6738; + } + } + namespace QuartzBricks + { + constexpr BlockState QuartzBricks() + { + return 17103; + } + } + namespace QuartzPillar + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState QuartzPillar(const enum Axis Axis) + { + if (Axis == Axis::X) return 6740; + else if (Axis == Axis::Y) return 6741; + else return 6742; + } + BlockState QuartzPillar(); + enum Axis Axis(BlockState Block); + } + namespace QuartzSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState QuartzSlab(const enum Type Type) + { + if (Type == Type::Top) return 8391; + else if (Type == Type::Bottom) return 8393; + else return 8395; + } + BlockState QuartzSlab(); + enum Type Type(BlockState Block); + } + namespace QuartzStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState QuartzStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 6744; + else if (Shape == Shape::InnerLeft) return 6746; + else if (Shape == Shape::InnerRight) return 6748; + else if (Shape == Shape::OuterLeft) return 6750; + else return 6752; + else + if (Shape == Shape::Straight) return 6754; + else if (Shape == Shape::InnerLeft) return 6756; + else if (Shape == Shape::InnerRight) return 6758; + else if (Shape == Shape::OuterLeft) return 6760; + else return 6762; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 6764; + else if (Shape == Shape::InnerLeft) return 6766; + else if (Shape == Shape::InnerRight) return 6768; + else if (Shape == Shape::OuterLeft) return 6770; + else return 6772; + else + if (Shape == Shape::Straight) return 6774; + else if (Shape == Shape::InnerLeft) return 6776; + else if (Shape == Shape::InnerRight) return 6778; + else if (Shape == Shape::OuterLeft) return 6780; + else return 6782; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 6784; + else if (Shape == Shape::InnerLeft) return 6786; + else if (Shape == Shape::InnerRight) return 6788; + else if (Shape == Shape::OuterLeft) return 6790; + else return 6792; + else + if (Shape == Shape::Straight) return 6794; + else if (Shape == Shape::InnerLeft) return 6796; + else if (Shape == Shape::InnerRight) return 6798; + else if (Shape == Shape::OuterLeft) return 6800; + else return 6802; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 6804; + else if (Shape == Shape::InnerLeft) return 6806; + else if (Shape == Shape::InnerRight) return 6808; + else if (Shape == Shape::OuterLeft) return 6810; + else return 6812; + else + if (Shape == Shape::Straight) return 6814; + else if (Shape == Shape::InnerLeft) return 6816; + else if (Shape == Shape::InnerRight) return 6818; + else if (Shape == Shape::OuterLeft) return 6820; + else return 6822; + } + BlockState QuartzStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace Rail + { + enum class Shape + { + NorthSouth, + EastWest, + AscendingEast, + AscendingWest, + AscendingNorth, + AscendingSouth, + SouthEast, + SouthWest, + NorthWest, + NorthEast + }; + constexpr BlockState Rail(const enum Shape Shape) + { + if (Shape == Shape::NorthSouth) return 3645; + else if (Shape == Shape::EastWest) return 3646; + else if (Shape == Shape::AscendingEast) return 3647; + else if (Shape == Shape::AscendingWest) return 3648; + else if (Shape == Shape::AscendingNorth) return 3649; + else if (Shape == Shape::AscendingSouth) return 3650; + else if (Shape == Shape::SouthEast) return 3651; + else if (Shape == Shape::SouthWest) return 3652; + else if (Shape == Shape::NorthWest) return 3653; + else return 3654; + } + BlockState Rail(); + enum Shape Shape(BlockState Block); + } + namespace RedBanner + { + constexpr BlockState RedBanner(const unsigned char Rotation) + { + if (Rotation == 0) return 8121; + else if (Rotation == 1) return 8122; + else if (Rotation == 2) return 8123; + else if (Rotation == 3) return 8124; + else if (Rotation == 4) return 8125; + else if (Rotation == 5) return 8126; + else if (Rotation == 6) return 8127; + else if (Rotation == 7) return 8128; + else if (Rotation == 8) return 8129; + else if (Rotation == 9) return 8130; + else if (Rotation == 10) return 8131; + else if (Rotation == 11) return 8132; + else if (Rotation == 12) return 8133; + else if (Rotation == 13) return 8134; + else if (Rotation == 14) return 8135; + else return 8136; + } + BlockState RedBanner(); + unsigned char Rotation(BlockState Block); + } + namespace RedBed + { + enum class Part + { + Head, + Foot + }; + constexpr BlockState RedBed(const eBlockFace Facing, const bool Occupied, const enum Part Part) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Occupied) + if (Part == Part::Head) return 1273; + else return 1274; + else + if (Part == Part::Head) return 1275; + else return 1276; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Occupied) + if (Part == Part::Head) return 1277; + else return 1278; + else + if (Part == Part::Head) return 1279; + else return 1280; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Occupied) + if (Part == Part::Head) return 1281; + else return 1282; + else + if (Part == Part::Head) return 1283; + else return 1284; + else + if (Occupied) + if (Part == Part::Head) return 1285; + else return 1286; + else + if (Part == Part::Head) return 1287; + else return 1288; + } + BlockState RedBed(); + eBlockFace Facing(BlockState Block); + bool Occupied(BlockState Block); + enum Part Part(BlockState Block); + } + namespace RedCarpet + { + constexpr BlockState RedCarpet() + { + return 7880; + } + } + namespace RedConcrete + { + constexpr BlockState RedConcrete() + { + return 9452; + } + } + namespace RedConcretePowder + { + constexpr BlockState RedConcretePowder() + { + return 9468; + } + } + namespace RedGlazedTerracotta + { + constexpr BlockState RedGlazedTerracotta(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9430; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9431; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9432; + else return 9433; + } + BlockState RedGlazedTerracotta(); + eBlockFace Facing(BlockState Block); + } + namespace RedMushroom + { + constexpr BlockState RedMushroom() + { + return 1426; + } + } + namespace RedMushroomBlock + { + constexpr BlockState RedMushroomBlock(const bool Down, const bool East, const bool North, const bool South, const bool Up, const bool West) + { + if (Down) + if (East) + if (North) + if (South) + if (Up) + if (West) return 4569; + else return 4570; + else + if (West) return 4571; + else return 4572; + else + if (Up) + if (West) return 4573; + else return 4574; + else + if (West) return 4575; + else return 4576; + else + if (South) + if (Up) + if (West) return 4577; + else return 4578; + else + if (West) return 4579; + else return 4580; + else + if (Up) + if (West) return 4581; + else return 4582; + else + if (West) return 4583; + else return 4584; + else + if (North) + if (South) + if (Up) + if (West) return 4585; + else return 4586; + else + if (West) return 4587; + else return 4588; + else + if (Up) + if (West) return 4589; + else return 4590; + else + if (West) return 4591; + else return 4592; + else + if (South) + if (Up) + if (West) return 4593; + else return 4594; + else + if (West) return 4595; + else return 4596; + else + if (Up) + if (West) return 4597; + else return 4598; + else + if (West) return 4599; + else return 4600; + else + if (East) + if (North) + if (South) + if (Up) + if (West) return 4601; + else return 4602; + else + if (West) return 4603; + else return 4604; + else + if (Up) + if (West) return 4605; + else return 4606; + else + if (West) return 4607; + else return 4608; + else + if (South) + if (Up) + if (West) return 4609; + else return 4610; + else + if (West) return 4611; + else return 4612; + else + if (Up) + if (West) return 4613; + else return 4614; + else + if (West) return 4615; + else return 4616; + else + if (North) + if (South) + if (Up) + if (West) return 4617; + else return 4618; + else + if (West) return 4619; + else return 4620; + else + if (Up) + if (West) return 4621; + else return 4622; + else + if (West) return 4623; + else return 4624; + else + if (South) + if (Up) + if (West) return 4625; + else return 4626; + else + if (West) return 4627; + else return 4628; + else + if (Up) + if (West) return 4629; + else return 4630; + else + if (West) return 4631; + else return 4632; + } + BlockState RedMushroomBlock(); + bool Down(BlockState Block); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool Up(BlockState Block); + bool West(BlockState Block); + } + namespace RedNetherBrickSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState RedNetherBrickSlab(const enum Type Type) + { + if (Type == Type::Top) return 10850; + else if (Type == Type::Bottom) return 10852; + else return 10854; + } + BlockState RedNetherBrickSlab(); + enum Type Type(BlockState Block); + } + namespace RedNetherBrickStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState RedNetherBrickStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10550; + else if (Shape == Shape::InnerLeft) return 10552; + else if (Shape == Shape::InnerRight) return 10554; + else if (Shape == Shape::OuterLeft) return 10556; + else return 10558; + else + if (Shape == Shape::Straight) return 10560; + else if (Shape == Shape::InnerLeft) return 10562; + else if (Shape == Shape::InnerRight) return 10564; + else if (Shape == Shape::OuterLeft) return 10566; + else return 10568; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10570; + else if (Shape == Shape::InnerLeft) return 10572; + else if (Shape == Shape::InnerRight) return 10574; + else if (Shape == Shape::OuterLeft) return 10576; + else return 10578; + else + if (Shape == Shape::Straight) return 10580; + else if (Shape == Shape::InnerLeft) return 10582; + else if (Shape == Shape::InnerRight) return 10584; + else if (Shape == Shape::OuterLeft) return 10586; + else return 10588; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10590; + else if (Shape == Shape::InnerLeft) return 10592; + else if (Shape == Shape::InnerRight) return 10594; + else if (Shape == Shape::OuterLeft) return 10596; + else return 10598; + else + if (Shape == Shape::Straight) return 10600; + else if (Shape == Shape::InnerLeft) return 10602; + else if (Shape == Shape::InnerRight) return 10604; + else if (Shape == Shape::OuterLeft) return 10606; + else return 10608; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10610; + else if (Shape == Shape::InnerLeft) return 10612; + else if (Shape == Shape::InnerRight) return 10614; + else if (Shape == Shape::OuterLeft) return 10616; + else return 10618; + else + if (Shape == Shape::Straight) return 10620; + else if (Shape == Shape::InnerLeft) return 10622; + else if (Shape == Shape::InnerRight) return 10624; + else if (Shape == Shape::OuterLeft) return 10626; + else return 10628; + } + BlockState RedNetherBrickStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace RedNetherBrickWall + { + enum class East + { + None, + Low, + Tall + }; + enum class North + { + None, + Low, + Tall + }; + enum class South + { + None, + Low, + Tall + }; + enum class West + { + None, + Low, + Tall + }; + constexpr BlockState RedNetherBrickWall(const enum East East, const enum North North, const enum South South, const bool Up, const enum West West) + { + if (East == East::None) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 13462; + else if (West == West::Low) return 13463; + else return 13464; + else + if (West == West::None) return 13468; + else if (West == West::Low) return 13469; + else return 13470; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13474; + else if (West == West::Low) return 13475; + else return 13476; + else + if (West == West::None) return 13480; + else if (West == West::Low) return 13481; + else return 13482; + else + if (Up) + if (West == West::None) return 13486; + else if (West == West::Low) return 13487; + else return 13488; + else + if (West == West::None) return 13492; + else if (West == West::Low) return 13493; + else return 13494; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 13498; + else if (West == West::Low) return 13499; + else return 13500; + else + if (West == West::None) return 13504; + else if (West == West::Low) return 13505; + else return 13506; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13510; + else if (West == West::Low) return 13511; + else return 13512; + else + if (West == West::None) return 13516; + else if (West == West::Low) return 13517; + else return 13518; + else + if (Up) + if (West == West::None) return 13522; + else if (West == West::Low) return 13523; + else return 13524; + else + if (West == West::None) return 13528; + else if (West == West::Low) return 13529; + else return 13530; + else + if (South == South::None) + if (Up) + if (West == West::None) return 13534; + else if (West == West::Low) return 13535; + else return 13536; + else + if (West == West::None) return 13540; + else if (West == West::Low) return 13541; + else return 13542; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13546; + else if (West == West::Low) return 13547; + else return 13548; + else + if (West == West::None) return 13552; + else if (West == West::Low) return 13553; + else return 13554; + else + if (Up) + if (West == West::None) return 13558; + else if (West == West::Low) return 13559; + else return 13560; + else + if (West == West::None) return 13564; + else if (West == West::Low) return 13565; + else return 13566; + else if (East == East::Low) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 13570; + else if (West == West::Low) return 13571; + else return 13572; + else + if (West == West::None) return 13576; + else if (West == West::Low) return 13577; + else return 13578; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13582; + else if (West == West::Low) return 13583; + else return 13584; + else + if (West == West::None) return 13588; + else if (West == West::Low) return 13589; + else return 13590; + else + if (Up) + if (West == West::None) return 13594; + else if (West == West::Low) return 13595; + else return 13596; + else + if (West == West::None) return 13600; + else if (West == West::Low) return 13601; + else return 13602; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 13606; + else if (West == West::Low) return 13607; + else return 13608; + else + if (West == West::None) return 13612; + else if (West == West::Low) return 13613; + else return 13614; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13618; + else if (West == West::Low) return 13619; + else return 13620; + else + if (West == West::None) return 13624; + else if (West == West::Low) return 13625; + else return 13626; + else + if (Up) + if (West == West::None) return 13630; + else if (West == West::Low) return 13631; + else return 13632; + else + if (West == West::None) return 13636; + else if (West == West::Low) return 13637; + else return 13638; + else + if (South == South::None) + if (Up) + if (West == West::None) return 13642; + else if (West == West::Low) return 13643; + else return 13644; + else + if (West == West::None) return 13648; + else if (West == West::Low) return 13649; + else return 13650; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13654; + else if (West == West::Low) return 13655; + else return 13656; + else + if (West == West::None) return 13660; + else if (West == West::Low) return 13661; + else return 13662; + else + if (Up) + if (West == West::None) return 13666; + else if (West == West::Low) return 13667; + else return 13668; + else + if (West == West::None) return 13672; + else if (West == West::Low) return 13673; + else return 13674; + else + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 13678; + else if (West == West::Low) return 13679; + else return 13680; + else + if (West == West::None) return 13684; + else if (West == West::Low) return 13685; + else return 13686; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13690; + else if (West == West::Low) return 13691; + else return 13692; + else + if (West == West::None) return 13696; + else if (West == West::Low) return 13697; + else return 13698; + else + if (Up) + if (West == West::None) return 13702; + else if (West == West::Low) return 13703; + else return 13704; + else + if (West == West::None) return 13708; + else if (West == West::Low) return 13709; + else return 13710; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 13714; + else if (West == West::Low) return 13715; + else return 13716; + else + if (West == West::None) return 13720; + else if (West == West::Low) return 13721; + else return 13722; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13726; + else if (West == West::Low) return 13727; + else return 13728; + else + if (West == West::None) return 13732; + else if (West == West::Low) return 13733; + else return 13734; + else + if (Up) + if (West == West::None) return 13738; + else if (West == West::Low) return 13739; + else return 13740; + else + if (West == West::None) return 13744; + else if (West == West::Low) return 13745; + else return 13746; + else + if (South == South::None) + if (Up) + if (West == West::None) return 13750; + else if (West == West::Low) return 13751; + else return 13752; + else + if (West == West::None) return 13756; + else if (West == West::Low) return 13757; + else return 13758; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13762; + else if (West == West::Low) return 13763; + else return 13764; + else + if (West == West::None) return 13768; + else if (West == West::Low) return 13769; + else return 13770; + else + if (Up) + if (West == West::None) return 13774; + else if (West == West::Low) return 13775; + else return 13776; + else + if (West == West::None) return 13780; + else if (West == West::Low) return 13781; + else return 13782; + } + BlockState RedNetherBrickWall(); + enum East East(BlockState Block); + enum North North(BlockState Block); + enum South South(BlockState Block); + bool Up(BlockState Block); + enum West West(BlockState Block); + } + namespace RedNetherBricks + { + constexpr BlockState RedNetherBricks() + { + return 9255; + } + } + namespace RedSand + { + constexpr BlockState RedSand() + { + return 67; + } + } + namespace RedSandstone + { + constexpr BlockState RedSandstone() + { + return 8217; + } + } + namespace RedSandstoneSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState RedSandstoneSlab(const enum Type Type) + { + if (Type == Type::Top) return 8397; + else if (Type == Type::Bottom) return 8399; + else return 8401; + } + BlockState RedSandstoneSlab(); + enum Type Type(BlockState Block); + } + namespace RedSandstoneStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState RedSandstoneStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 8221; + else if (Shape == Shape::InnerLeft) return 8223; + else if (Shape == Shape::InnerRight) return 8225; + else if (Shape == Shape::OuterLeft) return 8227; + else return 8229; + else + if (Shape == Shape::Straight) return 8231; + else if (Shape == Shape::InnerLeft) return 8233; + else if (Shape == Shape::InnerRight) return 8235; + else if (Shape == Shape::OuterLeft) return 8237; + else return 8239; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 8241; + else if (Shape == Shape::InnerLeft) return 8243; + else if (Shape == Shape::InnerRight) return 8245; + else if (Shape == Shape::OuterLeft) return 8247; + else return 8249; + else + if (Shape == Shape::Straight) return 8251; + else if (Shape == Shape::InnerLeft) return 8253; + else if (Shape == Shape::InnerRight) return 8255; + else if (Shape == Shape::OuterLeft) return 8257; + else return 8259; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 8261; + else if (Shape == Shape::InnerLeft) return 8263; + else if (Shape == Shape::InnerRight) return 8265; + else if (Shape == Shape::OuterLeft) return 8267; + else return 8269; + else + if (Shape == Shape::Straight) return 8271; + else if (Shape == Shape::InnerLeft) return 8273; + else if (Shape == Shape::InnerRight) return 8275; + else if (Shape == Shape::OuterLeft) return 8277; + else return 8279; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 8281; + else if (Shape == Shape::InnerLeft) return 8283; + else if (Shape == Shape::InnerRight) return 8285; + else if (Shape == Shape::OuterLeft) return 8287; + else return 8289; + else + if (Shape == Shape::Straight) return 8291; + else if (Shape == Shape::InnerLeft) return 8293; + else if (Shape == Shape::InnerRight) return 8295; + else if (Shape == Shape::OuterLeft) return 8297; + else return 8299; + } + BlockState RedSandstoneStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace RedSandstoneWall + { + enum class East + { + None, + Low, + Tall + }; + enum class North + { + None, + Low, + Tall + }; + enum class South + { + None, + Low, + Tall + }; + enum class West + { + None, + Low, + Tall + }; + constexpr BlockState RedSandstoneWall(const enum East East, const enum North North, const enum South South, const bool Up, const enum West West) + { + if (East == East::None) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 11518; + else if (West == West::Low) return 11519; + else return 11520; + else + if (West == West::None) return 11524; + else if (West == West::Low) return 11525; + else return 11526; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11530; + else if (West == West::Low) return 11531; + else return 11532; + else + if (West == West::None) return 11536; + else if (West == West::Low) return 11537; + else return 11538; + else + if (Up) + if (West == West::None) return 11542; + else if (West == West::Low) return 11543; + else return 11544; + else + if (West == West::None) return 11548; + else if (West == West::Low) return 11549; + else return 11550; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 11554; + else if (West == West::Low) return 11555; + else return 11556; + else + if (West == West::None) return 11560; + else if (West == West::Low) return 11561; + else return 11562; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11566; + else if (West == West::Low) return 11567; + else return 11568; + else + if (West == West::None) return 11572; + else if (West == West::Low) return 11573; + else return 11574; + else + if (Up) + if (West == West::None) return 11578; + else if (West == West::Low) return 11579; + else return 11580; + else + if (West == West::None) return 11584; + else if (West == West::Low) return 11585; + else return 11586; + else + if (South == South::None) + if (Up) + if (West == West::None) return 11590; + else if (West == West::Low) return 11591; + else return 11592; + else + if (West == West::None) return 11596; + else if (West == West::Low) return 11597; + else return 11598; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11602; + else if (West == West::Low) return 11603; + else return 11604; + else + if (West == West::None) return 11608; + else if (West == West::Low) return 11609; + else return 11610; + else + if (Up) + if (West == West::None) return 11614; + else if (West == West::Low) return 11615; + else return 11616; + else + if (West == West::None) return 11620; + else if (West == West::Low) return 11621; + else return 11622; + else if (East == East::Low) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 11626; + else if (West == West::Low) return 11627; + else return 11628; + else + if (West == West::None) return 11632; + else if (West == West::Low) return 11633; + else return 11634; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11638; + else if (West == West::Low) return 11639; + else return 11640; + else + if (West == West::None) return 11644; + else if (West == West::Low) return 11645; + else return 11646; + else + if (Up) + if (West == West::None) return 11650; + else if (West == West::Low) return 11651; + else return 11652; + else + if (West == West::None) return 11656; + else if (West == West::Low) return 11657; + else return 11658; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 11662; + else if (West == West::Low) return 11663; + else return 11664; + else + if (West == West::None) return 11668; + else if (West == West::Low) return 11669; + else return 11670; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11674; + else if (West == West::Low) return 11675; + else return 11676; + else + if (West == West::None) return 11680; + else if (West == West::Low) return 11681; + else return 11682; + else + if (Up) + if (West == West::None) return 11686; + else if (West == West::Low) return 11687; + else return 11688; + else + if (West == West::None) return 11692; + else if (West == West::Low) return 11693; + else return 11694; + else + if (South == South::None) + if (Up) + if (West == West::None) return 11698; + else if (West == West::Low) return 11699; + else return 11700; + else + if (West == West::None) return 11704; + else if (West == West::Low) return 11705; + else return 11706; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11710; + else if (West == West::Low) return 11711; + else return 11712; + else + if (West == West::None) return 11716; + else if (West == West::Low) return 11717; + else return 11718; + else + if (Up) + if (West == West::None) return 11722; + else if (West == West::Low) return 11723; + else return 11724; + else + if (West == West::None) return 11728; + else if (West == West::Low) return 11729; + else return 11730; + else + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 11734; + else if (West == West::Low) return 11735; + else return 11736; + else + if (West == West::None) return 11740; + else if (West == West::Low) return 11741; + else return 11742; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11746; + else if (West == West::Low) return 11747; + else return 11748; + else + if (West == West::None) return 11752; + else if (West == West::Low) return 11753; + else return 11754; + else + if (Up) + if (West == West::None) return 11758; + else if (West == West::Low) return 11759; + else return 11760; + else + if (West == West::None) return 11764; + else if (West == West::Low) return 11765; + else return 11766; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 11770; + else if (West == West::Low) return 11771; + else return 11772; + else + if (West == West::None) return 11776; + else if (West == West::Low) return 11777; + else return 11778; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11782; + else if (West == West::Low) return 11783; + else return 11784; + else + if (West == West::None) return 11788; + else if (West == West::Low) return 11789; + else return 11790; + else + if (Up) + if (West == West::None) return 11794; + else if (West == West::Low) return 11795; + else return 11796; + else + if (West == West::None) return 11800; + else if (West == West::Low) return 11801; + else return 11802; + else + if (South == South::None) + if (Up) + if (West == West::None) return 11806; + else if (West == West::Low) return 11807; + else return 11808; + else + if (West == West::None) return 11812; + else if (West == West::Low) return 11813; + else return 11814; + else if (South == South::Low) + if (Up) + if (West == West::None) return 11818; + else if (West == West::Low) return 11819; + else return 11820; + else + if (West == West::None) return 11824; + else if (West == West::Low) return 11825; + else return 11826; + else + if (Up) + if (West == West::None) return 11830; + else if (West == West::Low) return 11831; + else return 11832; + else + if (West == West::None) return 11836; + else if (West == West::Low) return 11837; + else return 11838; + } + BlockState RedSandstoneWall(); + enum East East(BlockState Block); + enum North North(BlockState Block); + enum South South(BlockState Block); + bool Up(BlockState Block); + enum West West(BlockState Block); + } + namespace RedShulkerBox + { + constexpr BlockState RedShulkerBox(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9362; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 9363; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9364; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9365; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 9366; + else return 9367; + } + BlockState RedShulkerBox(); + eBlockFace Facing(BlockState Block); + } + namespace RedStainedGlass + { + constexpr BlockState RedStainedGlass() + { + return 4109; + } + } + namespace RedStainedGlassPane + { + constexpr BlockState RedStainedGlassPane(const bool East, const bool North, const bool South, const bool West) + { + if (East) + if (North) + if (South) + if (West) return 7313; + else return 7314; + else + if (West) return 7317; + else return 7318; + else + if (South) + if (West) return 7321; + else return 7322; + else + if (West) return 7325; + else return 7326; + else + if (North) + if (South) + if (West) return 7329; + else return 7330; + else + if (West) return 7333; + else return 7334; + else + if (South) + if (West) return 7337; + else return 7338; + else + if (West) return 7341; + else return 7342; + } + BlockState RedStainedGlassPane(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace RedTerracotta + { + constexpr BlockState RedTerracotta() + { + return 6861; + } + } + namespace RedTulip + { + constexpr BlockState RedTulip() + { + return 1417; + } + } + namespace RedWallBanner + { + constexpr BlockState RedWallBanner(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8209; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8210; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 8211; + else return 8212; + } + BlockState RedWallBanner(); + eBlockFace Facing(BlockState Block); + } + namespace RedWool + { + constexpr BlockState RedWool() + { + return 1398; + } + } + namespace RedstoneBlock + { + constexpr BlockState RedstoneBlock() + { + return 6726; + } + } + namespace RedstoneLamp + { + constexpr BlockState RedstoneLamp(const bool Lit) + { + if (Lit) return 5156; + else return 5157; + } + BlockState RedstoneLamp(); + bool Lit(BlockState Block); + } + namespace RedstoneOre + { + constexpr BlockState RedstoneOre(const bool Lit) + { + if (Lit) return 3885; + else return 3886; + } + BlockState RedstoneOre(); + bool Lit(BlockState Block); + } + namespace RedstoneTorch + { + constexpr BlockState RedstoneTorch(const bool Lit) + { + if (Lit) return 3887; + else return 3888; + } + BlockState RedstoneTorch(); + bool Lit(BlockState Block); + } + namespace RedstoneWallTorch + { + constexpr BlockState RedstoneWallTorch(const eBlockFace Facing, const bool Lit) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Lit) return 3889; + else return 3890; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Lit) return 3891; + else return 3892; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Lit) return 3893; + else return 3894; + else + if (Lit) return 3895; + else return 3896; + } + BlockState RedstoneWallTorch(); + eBlockFace Facing(BlockState Block); + bool Lit(BlockState Block); + } + namespace RedstoneWire + { + enum class East + { + Up, + Side, + None + }; + enum class North + { + Up, + Side, + None + }; + enum class South + { + Up, + Side, + None + }; + enum class West + { + Up, + Side, + None + }; + constexpr BlockState RedstoneWire(const enum East East, const enum North North, const unsigned char Power, const enum South South, const enum West West) + { + if (East == East::Up) + if (North == North::Up) + if (Power == 0) + if (South == South::Up) + if (West == West::Up) return 2058; + else if (West == West::Side) return 2059; + else return 2060; + else if (South == South::Side) + if (West == West::Up) return 2061; + else if (West == West::Side) return 2062; + else return 2063; + else + if (West == West::Up) return 2064; + else if (West == West::Side) return 2065; + else return 2066; + else if (Power == 1) + if (South == South::Up) + if (West == West::Up) return 2067; + else if (West == West::Side) return 2068; + else return 2069; + else if (South == South::Side) + if (West == West::Up) return 2070; + else if (West == West::Side) return 2071; + else return 2072; + else + if (West == West::Up) return 2073; + else if (West == West::Side) return 2074; + else return 2075; + else if (Power == 2) + if (South == South::Up) + if (West == West::Up) return 2076; + else if (West == West::Side) return 2077; + else return 2078; + else if (South == South::Side) + if (West == West::Up) return 2079; + else if (West == West::Side) return 2080; + else return 2081; + else + if (West == West::Up) return 2082; + else if (West == West::Side) return 2083; + else return 2084; + else if (Power == 3) + if (South == South::Up) + if (West == West::Up) return 2085; + else if (West == West::Side) return 2086; + else return 2087; + else if (South == South::Side) + if (West == West::Up) return 2088; + else if (West == West::Side) return 2089; + else return 2090; + else + if (West == West::Up) return 2091; + else if (West == West::Side) return 2092; + else return 2093; + else if (Power == 4) + if (South == South::Up) + if (West == West::Up) return 2094; + else if (West == West::Side) return 2095; + else return 2096; + else if (South == South::Side) + if (West == West::Up) return 2097; + else if (West == West::Side) return 2098; + else return 2099; + else + if (West == West::Up) return 2100; + else if (West == West::Side) return 2101; + else return 2102; + else if (Power == 5) + if (South == South::Up) + if (West == West::Up) return 2103; + else if (West == West::Side) return 2104; + else return 2105; + else if (South == South::Side) + if (West == West::Up) return 2106; + else if (West == West::Side) return 2107; + else return 2108; + else + if (West == West::Up) return 2109; + else if (West == West::Side) return 2110; + else return 2111; + else if (Power == 6) + if (South == South::Up) + if (West == West::Up) return 2112; + else if (West == West::Side) return 2113; + else return 2114; + else if (South == South::Side) + if (West == West::Up) return 2115; + else if (West == West::Side) return 2116; + else return 2117; + else + if (West == West::Up) return 2118; + else if (West == West::Side) return 2119; + else return 2120; + else if (Power == 7) + if (South == South::Up) + if (West == West::Up) return 2121; + else if (West == West::Side) return 2122; + else return 2123; + else if (South == South::Side) + if (West == West::Up) return 2124; + else if (West == West::Side) return 2125; + else return 2126; + else + if (West == West::Up) return 2127; + else if (West == West::Side) return 2128; + else return 2129; + else if (Power == 8) + if (South == South::Up) + if (West == West::Up) return 2130; + else if (West == West::Side) return 2131; + else return 2132; + else if (South == South::Side) + if (West == West::Up) return 2133; + else if (West == West::Side) return 2134; + else return 2135; + else + if (West == West::Up) return 2136; + else if (West == West::Side) return 2137; + else return 2138; + else if (Power == 9) + if (South == South::Up) + if (West == West::Up) return 2139; + else if (West == West::Side) return 2140; + else return 2141; + else if (South == South::Side) + if (West == West::Up) return 2142; + else if (West == West::Side) return 2143; + else return 2144; + else + if (West == West::Up) return 2145; + else if (West == West::Side) return 2146; + else return 2147; + else if (Power == 10) + if (South == South::Up) + if (West == West::Up) return 2148; + else if (West == West::Side) return 2149; + else return 2150; + else if (South == South::Side) + if (West == West::Up) return 2151; + else if (West == West::Side) return 2152; + else return 2153; + else + if (West == West::Up) return 2154; + else if (West == West::Side) return 2155; + else return 2156; + else if (Power == 11) + if (South == South::Up) + if (West == West::Up) return 2157; + else if (West == West::Side) return 2158; + else return 2159; + else if (South == South::Side) + if (West == West::Up) return 2160; + else if (West == West::Side) return 2161; + else return 2162; + else + if (West == West::Up) return 2163; + else if (West == West::Side) return 2164; + else return 2165; + else if (Power == 12) + if (South == South::Up) + if (West == West::Up) return 2166; + else if (West == West::Side) return 2167; + else return 2168; + else if (South == South::Side) + if (West == West::Up) return 2169; + else if (West == West::Side) return 2170; + else return 2171; + else + if (West == West::Up) return 2172; + else if (West == West::Side) return 2173; + else return 2174; + else if (Power == 13) + if (South == South::Up) + if (West == West::Up) return 2175; + else if (West == West::Side) return 2176; + else return 2177; + else if (South == South::Side) + if (West == West::Up) return 2178; + else if (West == West::Side) return 2179; + else return 2180; + else + if (West == West::Up) return 2181; + else if (West == West::Side) return 2182; + else return 2183; + else if (Power == 14) + if (South == South::Up) + if (West == West::Up) return 2184; + else if (West == West::Side) return 2185; + else return 2186; + else if (South == South::Side) + if (West == West::Up) return 2187; + else if (West == West::Side) return 2188; + else return 2189; + else + if (West == West::Up) return 2190; + else if (West == West::Side) return 2191; + else return 2192; + else + if (South == South::Up) + if (West == West::Up) return 2193; + else if (West == West::Side) return 2194; + else return 2195; + else if (South == South::Side) + if (West == West::Up) return 2196; + else if (West == West::Side) return 2197; + else return 2198; + else + if (West == West::Up) return 2199; + else if (West == West::Side) return 2200; + else return 2201; + else if (North == North::Side) + if (Power == 0) + if (South == South::Up) + if (West == West::Up) return 2202; + else if (West == West::Side) return 2203; + else return 2204; + else if (South == South::Side) + if (West == West::Up) return 2205; + else if (West == West::Side) return 2206; + else return 2207; + else + if (West == West::Up) return 2208; + else if (West == West::Side) return 2209; + else return 2210; + else if (Power == 1) + if (South == South::Up) + if (West == West::Up) return 2211; + else if (West == West::Side) return 2212; + else return 2213; + else if (South == South::Side) + if (West == West::Up) return 2214; + else if (West == West::Side) return 2215; + else return 2216; + else + if (West == West::Up) return 2217; + else if (West == West::Side) return 2218; + else return 2219; + else if (Power == 2) + if (South == South::Up) + if (West == West::Up) return 2220; + else if (West == West::Side) return 2221; + else return 2222; + else if (South == South::Side) + if (West == West::Up) return 2223; + else if (West == West::Side) return 2224; + else return 2225; + else + if (West == West::Up) return 2226; + else if (West == West::Side) return 2227; + else return 2228; + else if (Power == 3) + if (South == South::Up) + if (West == West::Up) return 2229; + else if (West == West::Side) return 2230; + else return 2231; + else if (South == South::Side) + if (West == West::Up) return 2232; + else if (West == West::Side) return 2233; + else return 2234; + else + if (West == West::Up) return 2235; + else if (West == West::Side) return 2236; + else return 2237; + else if (Power == 4) + if (South == South::Up) + if (West == West::Up) return 2238; + else if (West == West::Side) return 2239; + else return 2240; + else if (South == South::Side) + if (West == West::Up) return 2241; + else if (West == West::Side) return 2242; + else return 2243; + else + if (West == West::Up) return 2244; + else if (West == West::Side) return 2245; + else return 2246; + else if (Power == 5) + if (South == South::Up) + if (West == West::Up) return 2247; + else if (West == West::Side) return 2248; + else return 2249; + else if (South == South::Side) + if (West == West::Up) return 2250; + else if (West == West::Side) return 2251; + else return 2252; + else + if (West == West::Up) return 2253; + else if (West == West::Side) return 2254; + else return 2255; + else if (Power == 6) + if (South == South::Up) + if (West == West::Up) return 2256; + else if (West == West::Side) return 2257; + else return 2258; + else if (South == South::Side) + if (West == West::Up) return 2259; + else if (West == West::Side) return 2260; + else return 2261; + else + if (West == West::Up) return 2262; + else if (West == West::Side) return 2263; + else return 2264; + else if (Power == 7) + if (South == South::Up) + if (West == West::Up) return 2265; + else if (West == West::Side) return 2266; + else return 2267; + else if (South == South::Side) + if (West == West::Up) return 2268; + else if (West == West::Side) return 2269; + else return 2270; + else + if (West == West::Up) return 2271; + else if (West == West::Side) return 2272; + else return 2273; + else if (Power == 8) + if (South == South::Up) + if (West == West::Up) return 2274; + else if (West == West::Side) return 2275; + else return 2276; + else if (South == South::Side) + if (West == West::Up) return 2277; + else if (West == West::Side) return 2278; + else return 2279; + else + if (West == West::Up) return 2280; + else if (West == West::Side) return 2281; + else return 2282; + else if (Power == 9) + if (South == South::Up) + if (West == West::Up) return 2283; + else if (West == West::Side) return 2284; + else return 2285; + else if (South == South::Side) + if (West == West::Up) return 2286; + else if (West == West::Side) return 2287; + else return 2288; + else + if (West == West::Up) return 2289; + else if (West == West::Side) return 2290; + else return 2291; + else if (Power == 10) + if (South == South::Up) + if (West == West::Up) return 2292; + else if (West == West::Side) return 2293; + else return 2294; + else if (South == South::Side) + if (West == West::Up) return 2295; + else if (West == West::Side) return 2296; + else return 2297; + else + if (West == West::Up) return 2298; + else if (West == West::Side) return 2299; + else return 2300; + else if (Power == 11) + if (South == South::Up) + if (West == West::Up) return 2301; + else if (West == West::Side) return 2302; + else return 2303; + else if (South == South::Side) + if (West == West::Up) return 2304; + else if (West == West::Side) return 2305; + else return 2306; + else + if (West == West::Up) return 2307; + else if (West == West::Side) return 2308; + else return 2309; + else if (Power == 12) + if (South == South::Up) + if (West == West::Up) return 2310; + else if (West == West::Side) return 2311; + else return 2312; + else if (South == South::Side) + if (West == West::Up) return 2313; + else if (West == West::Side) return 2314; + else return 2315; + else + if (West == West::Up) return 2316; + else if (West == West::Side) return 2317; + else return 2318; + else if (Power == 13) + if (South == South::Up) + if (West == West::Up) return 2319; + else if (West == West::Side) return 2320; + else return 2321; + else if (South == South::Side) + if (West == West::Up) return 2322; + else if (West == West::Side) return 2323; + else return 2324; + else + if (West == West::Up) return 2325; + else if (West == West::Side) return 2326; + else return 2327; + else if (Power == 14) + if (South == South::Up) + if (West == West::Up) return 2328; + else if (West == West::Side) return 2329; + else return 2330; + else if (South == South::Side) + if (West == West::Up) return 2331; + else if (West == West::Side) return 2332; + else return 2333; + else + if (West == West::Up) return 2334; + else if (West == West::Side) return 2335; + else return 2336; + else + if (South == South::Up) + if (West == West::Up) return 2337; + else if (West == West::Side) return 2338; + else return 2339; + else if (South == South::Side) + if (West == West::Up) return 2340; + else if (West == West::Side) return 2341; + else return 2342; + else + if (West == West::Up) return 2343; + else if (West == West::Side) return 2344; + else return 2345; + else + if (Power == 0) + if (South == South::Up) + if (West == West::Up) return 2346; + else if (West == West::Side) return 2347; + else return 2348; + else if (South == South::Side) + if (West == West::Up) return 2349; + else if (West == West::Side) return 2350; + else return 2351; + else + if (West == West::Up) return 2352; + else if (West == West::Side) return 2353; + else return 2354; + else if (Power == 1) + if (South == South::Up) + if (West == West::Up) return 2355; + else if (West == West::Side) return 2356; + else return 2357; + else if (South == South::Side) + if (West == West::Up) return 2358; + else if (West == West::Side) return 2359; + else return 2360; + else + if (West == West::Up) return 2361; + else if (West == West::Side) return 2362; + else return 2363; + else if (Power == 2) + if (South == South::Up) + if (West == West::Up) return 2364; + else if (West == West::Side) return 2365; + else return 2366; + else if (South == South::Side) + if (West == West::Up) return 2367; + else if (West == West::Side) return 2368; + else return 2369; + else + if (West == West::Up) return 2370; + else if (West == West::Side) return 2371; + else return 2372; + else if (Power == 3) + if (South == South::Up) + if (West == West::Up) return 2373; + else if (West == West::Side) return 2374; + else return 2375; + else if (South == South::Side) + if (West == West::Up) return 2376; + else if (West == West::Side) return 2377; + else return 2378; + else + if (West == West::Up) return 2379; + else if (West == West::Side) return 2380; + else return 2381; + else if (Power == 4) + if (South == South::Up) + if (West == West::Up) return 2382; + else if (West == West::Side) return 2383; + else return 2384; + else if (South == South::Side) + if (West == West::Up) return 2385; + else if (West == West::Side) return 2386; + else return 2387; + else + if (West == West::Up) return 2388; + else if (West == West::Side) return 2389; + else return 2390; + else if (Power == 5) + if (South == South::Up) + if (West == West::Up) return 2391; + else if (West == West::Side) return 2392; + else return 2393; + else if (South == South::Side) + if (West == West::Up) return 2394; + else if (West == West::Side) return 2395; + else return 2396; + else + if (West == West::Up) return 2397; + else if (West == West::Side) return 2398; + else return 2399; + else if (Power == 6) + if (South == South::Up) + if (West == West::Up) return 2400; + else if (West == West::Side) return 2401; + else return 2402; + else if (South == South::Side) + if (West == West::Up) return 2403; + else if (West == West::Side) return 2404; + else return 2405; + else + if (West == West::Up) return 2406; + else if (West == West::Side) return 2407; + else return 2408; + else if (Power == 7) + if (South == South::Up) + if (West == West::Up) return 2409; + else if (West == West::Side) return 2410; + else return 2411; + else if (South == South::Side) + if (West == West::Up) return 2412; + else if (West == West::Side) return 2413; + else return 2414; + else + if (West == West::Up) return 2415; + else if (West == West::Side) return 2416; + else return 2417; + else if (Power == 8) + if (South == South::Up) + if (West == West::Up) return 2418; + else if (West == West::Side) return 2419; + else return 2420; + else if (South == South::Side) + if (West == West::Up) return 2421; + else if (West == West::Side) return 2422; + else return 2423; + else + if (West == West::Up) return 2424; + else if (West == West::Side) return 2425; + else return 2426; + else if (Power == 9) + if (South == South::Up) + if (West == West::Up) return 2427; + else if (West == West::Side) return 2428; + else return 2429; + else if (South == South::Side) + if (West == West::Up) return 2430; + else if (West == West::Side) return 2431; + else return 2432; + else + if (West == West::Up) return 2433; + else if (West == West::Side) return 2434; + else return 2435; + else if (Power == 10) + if (South == South::Up) + if (West == West::Up) return 2436; + else if (West == West::Side) return 2437; + else return 2438; + else if (South == South::Side) + if (West == West::Up) return 2439; + else if (West == West::Side) return 2440; + else return 2441; + else + if (West == West::Up) return 2442; + else if (West == West::Side) return 2443; + else return 2444; + else if (Power == 11) + if (South == South::Up) + if (West == West::Up) return 2445; + else if (West == West::Side) return 2446; + else return 2447; + else if (South == South::Side) + if (West == West::Up) return 2448; + else if (West == West::Side) return 2449; + else return 2450; + else + if (West == West::Up) return 2451; + else if (West == West::Side) return 2452; + else return 2453; + else if (Power == 12) + if (South == South::Up) + if (West == West::Up) return 2454; + else if (West == West::Side) return 2455; + else return 2456; + else if (South == South::Side) + if (West == West::Up) return 2457; + else if (West == West::Side) return 2458; + else return 2459; + else + if (West == West::Up) return 2460; + else if (West == West::Side) return 2461; + else return 2462; + else if (Power == 13) + if (South == South::Up) + if (West == West::Up) return 2463; + else if (West == West::Side) return 2464; + else return 2465; + else if (South == South::Side) + if (West == West::Up) return 2466; + else if (West == West::Side) return 2467; + else return 2468; + else + if (West == West::Up) return 2469; + else if (West == West::Side) return 2470; + else return 2471; + else if (Power == 14) + if (South == South::Up) + if (West == West::Up) return 2472; + else if (West == West::Side) return 2473; + else return 2474; + else if (South == South::Side) + if (West == West::Up) return 2475; + else if (West == West::Side) return 2476; + else return 2477; + else + if (West == West::Up) return 2478; + else if (West == West::Side) return 2479; + else return 2480; + else + if (South == South::Up) + if (West == West::Up) return 2481; + else if (West == West::Side) return 2482; + else return 2483; + else if (South == South::Side) + if (West == West::Up) return 2484; + else if (West == West::Side) return 2485; + else return 2486; + else + if (West == West::Up) return 2487; + else if (West == West::Side) return 2488; + else return 2489; + else if (East == East::Side) + if (North == North::Up) + if (Power == 0) + if (South == South::Up) + if (West == West::Up) return 2490; + else if (West == West::Side) return 2491; + else return 2492; + else if (South == South::Side) + if (West == West::Up) return 2493; + else if (West == West::Side) return 2494; + else return 2495; + else + if (West == West::Up) return 2496; + else if (West == West::Side) return 2497; + else return 2498; + else if (Power == 1) + if (South == South::Up) + if (West == West::Up) return 2499; + else if (West == West::Side) return 2500; + else return 2501; + else if (South == South::Side) + if (West == West::Up) return 2502; + else if (West == West::Side) return 2503; + else return 2504; + else + if (West == West::Up) return 2505; + else if (West == West::Side) return 2506; + else return 2507; + else if (Power == 2) + if (South == South::Up) + if (West == West::Up) return 2508; + else if (West == West::Side) return 2509; + else return 2510; + else if (South == South::Side) + if (West == West::Up) return 2511; + else if (West == West::Side) return 2512; + else return 2513; + else + if (West == West::Up) return 2514; + else if (West == West::Side) return 2515; + else return 2516; + else if (Power == 3) + if (South == South::Up) + if (West == West::Up) return 2517; + else if (West == West::Side) return 2518; + else return 2519; + else if (South == South::Side) + if (West == West::Up) return 2520; + else if (West == West::Side) return 2521; + else return 2522; + else + if (West == West::Up) return 2523; + else if (West == West::Side) return 2524; + else return 2525; + else if (Power == 4) + if (South == South::Up) + if (West == West::Up) return 2526; + else if (West == West::Side) return 2527; + else return 2528; + else if (South == South::Side) + if (West == West::Up) return 2529; + else if (West == West::Side) return 2530; + else return 2531; + else + if (West == West::Up) return 2532; + else if (West == West::Side) return 2533; + else return 2534; + else if (Power == 5) + if (South == South::Up) + if (West == West::Up) return 2535; + else if (West == West::Side) return 2536; + else return 2537; + else if (South == South::Side) + if (West == West::Up) return 2538; + else if (West == West::Side) return 2539; + else return 2540; + else + if (West == West::Up) return 2541; + else if (West == West::Side) return 2542; + else return 2543; + else if (Power == 6) + if (South == South::Up) + if (West == West::Up) return 2544; + else if (West == West::Side) return 2545; + else return 2546; + else if (South == South::Side) + if (West == West::Up) return 2547; + else if (West == West::Side) return 2548; + else return 2549; + else + if (West == West::Up) return 2550; + else if (West == West::Side) return 2551; + else return 2552; + else if (Power == 7) + if (South == South::Up) + if (West == West::Up) return 2553; + else if (West == West::Side) return 2554; + else return 2555; + else if (South == South::Side) + if (West == West::Up) return 2556; + else if (West == West::Side) return 2557; + else return 2558; + else + if (West == West::Up) return 2559; + else if (West == West::Side) return 2560; + else return 2561; + else if (Power == 8) + if (South == South::Up) + if (West == West::Up) return 2562; + else if (West == West::Side) return 2563; + else return 2564; + else if (South == South::Side) + if (West == West::Up) return 2565; + else if (West == West::Side) return 2566; + else return 2567; + else + if (West == West::Up) return 2568; + else if (West == West::Side) return 2569; + else return 2570; + else if (Power == 9) + if (South == South::Up) + if (West == West::Up) return 2571; + else if (West == West::Side) return 2572; + else return 2573; + else if (South == South::Side) + if (West == West::Up) return 2574; + else if (West == West::Side) return 2575; + else return 2576; + else + if (West == West::Up) return 2577; + else if (West == West::Side) return 2578; + else return 2579; + else if (Power == 10) + if (South == South::Up) + if (West == West::Up) return 2580; + else if (West == West::Side) return 2581; + else return 2582; + else if (South == South::Side) + if (West == West::Up) return 2583; + else if (West == West::Side) return 2584; + else return 2585; + else + if (West == West::Up) return 2586; + else if (West == West::Side) return 2587; + else return 2588; + else if (Power == 11) + if (South == South::Up) + if (West == West::Up) return 2589; + else if (West == West::Side) return 2590; + else return 2591; + else if (South == South::Side) + if (West == West::Up) return 2592; + else if (West == West::Side) return 2593; + else return 2594; + else + if (West == West::Up) return 2595; + else if (West == West::Side) return 2596; + else return 2597; + else if (Power == 12) + if (South == South::Up) + if (West == West::Up) return 2598; + else if (West == West::Side) return 2599; + else return 2600; + else if (South == South::Side) + if (West == West::Up) return 2601; + else if (West == West::Side) return 2602; + else return 2603; + else + if (West == West::Up) return 2604; + else if (West == West::Side) return 2605; + else return 2606; + else if (Power == 13) + if (South == South::Up) + if (West == West::Up) return 2607; + else if (West == West::Side) return 2608; + else return 2609; + else if (South == South::Side) + if (West == West::Up) return 2610; + else if (West == West::Side) return 2611; + else return 2612; + else + if (West == West::Up) return 2613; + else if (West == West::Side) return 2614; + else return 2615; + else if (Power == 14) + if (South == South::Up) + if (West == West::Up) return 2616; + else if (West == West::Side) return 2617; + else return 2618; + else if (South == South::Side) + if (West == West::Up) return 2619; + else if (West == West::Side) return 2620; + else return 2621; + else + if (West == West::Up) return 2622; + else if (West == West::Side) return 2623; + else return 2624; + else + if (South == South::Up) + if (West == West::Up) return 2625; + else if (West == West::Side) return 2626; + else return 2627; + else if (South == South::Side) + if (West == West::Up) return 2628; + else if (West == West::Side) return 2629; + else return 2630; + else + if (West == West::Up) return 2631; + else if (West == West::Side) return 2632; + else return 2633; + else if (North == North::Side) + if (Power == 0) + if (South == South::Up) + if (West == West::Up) return 2634; + else if (West == West::Side) return 2635; + else return 2636; + else if (South == South::Side) + if (West == West::Up) return 2637; + else if (West == West::Side) return 2638; + else return 2639; + else + if (West == West::Up) return 2640; + else if (West == West::Side) return 2641; + else return 2642; + else if (Power == 1) + if (South == South::Up) + if (West == West::Up) return 2643; + else if (West == West::Side) return 2644; + else return 2645; + else if (South == South::Side) + if (West == West::Up) return 2646; + else if (West == West::Side) return 2647; + else return 2648; + else + if (West == West::Up) return 2649; + else if (West == West::Side) return 2650; + else return 2651; + else if (Power == 2) + if (South == South::Up) + if (West == West::Up) return 2652; + else if (West == West::Side) return 2653; + else return 2654; + else if (South == South::Side) + if (West == West::Up) return 2655; + else if (West == West::Side) return 2656; + else return 2657; + else + if (West == West::Up) return 2658; + else if (West == West::Side) return 2659; + else return 2660; + else if (Power == 3) + if (South == South::Up) + if (West == West::Up) return 2661; + else if (West == West::Side) return 2662; + else return 2663; + else if (South == South::Side) + if (West == West::Up) return 2664; + else if (West == West::Side) return 2665; + else return 2666; + else + if (West == West::Up) return 2667; + else if (West == West::Side) return 2668; + else return 2669; + else if (Power == 4) + if (South == South::Up) + if (West == West::Up) return 2670; + else if (West == West::Side) return 2671; + else return 2672; + else if (South == South::Side) + if (West == West::Up) return 2673; + else if (West == West::Side) return 2674; + else return 2675; + else + if (West == West::Up) return 2676; + else if (West == West::Side) return 2677; + else return 2678; + else if (Power == 5) + if (South == South::Up) + if (West == West::Up) return 2679; + else if (West == West::Side) return 2680; + else return 2681; + else if (South == South::Side) + if (West == West::Up) return 2682; + else if (West == West::Side) return 2683; + else return 2684; + else + if (West == West::Up) return 2685; + else if (West == West::Side) return 2686; + else return 2687; + else if (Power == 6) + if (South == South::Up) + if (West == West::Up) return 2688; + else if (West == West::Side) return 2689; + else return 2690; + else if (South == South::Side) + if (West == West::Up) return 2691; + else if (West == West::Side) return 2692; + else return 2693; + else + if (West == West::Up) return 2694; + else if (West == West::Side) return 2695; + else return 2696; + else if (Power == 7) + if (South == South::Up) + if (West == West::Up) return 2697; + else if (West == West::Side) return 2698; + else return 2699; + else if (South == South::Side) + if (West == West::Up) return 2700; + else if (West == West::Side) return 2701; + else return 2702; + else + if (West == West::Up) return 2703; + else if (West == West::Side) return 2704; + else return 2705; + else if (Power == 8) + if (South == South::Up) + if (West == West::Up) return 2706; + else if (West == West::Side) return 2707; + else return 2708; + else if (South == South::Side) + if (West == West::Up) return 2709; + else if (West == West::Side) return 2710; + else return 2711; + else + if (West == West::Up) return 2712; + else if (West == West::Side) return 2713; + else return 2714; + else if (Power == 9) + if (South == South::Up) + if (West == West::Up) return 2715; + else if (West == West::Side) return 2716; + else return 2717; + else if (South == South::Side) + if (West == West::Up) return 2718; + else if (West == West::Side) return 2719; + else return 2720; + else + if (West == West::Up) return 2721; + else if (West == West::Side) return 2722; + else return 2723; + else if (Power == 10) + if (South == South::Up) + if (West == West::Up) return 2724; + else if (West == West::Side) return 2725; + else return 2726; + else if (South == South::Side) + if (West == West::Up) return 2727; + else if (West == West::Side) return 2728; + else return 2729; + else + if (West == West::Up) return 2730; + else if (West == West::Side) return 2731; + else return 2732; + else if (Power == 11) + if (South == South::Up) + if (West == West::Up) return 2733; + else if (West == West::Side) return 2734; + else return 2735; + else if (South == South::Side) + if (West == West::Up) return 2736; + else if (West == West::Side) return 2737; + else return 2738; + else + if (West == West::Up) return 2739; + else if (West == West::Side) return 2740; + else return 2741; + else if (Power == 12) + if (South == South::Up) + if (West == West::Up) return 2742; + else if (West == West::Side) return 2743; + else return 2744; + else if (South == South::Side) + if (West == West::Up) return 2745; + else if (West == West::Side) return 2746; + else return 2747; + else + if (West == West::Up) return 2748; + else if (West == West::Side) return 2749; + else return 2750; + else if (Power == 13) + if (South == South::Up) + if (West == West::Up) return 2751; + else if (West == West::Side) return 2752; + else return 2753; + else if (South == South::Side) + if (West == West::Up) return 2754; + else if (West == West::Side) return 2755; + else return 2756; + else + if (West == West::Up) return 2757; + else if (West == West::Side) return 2758; + else return 2759; + else if (Power == 14) + if (South == South::Up) + if (West == West::Up) return 2760; + else if (West == West::Side) return 2761; + else return 2762; + else if (South == South::Side) + if (West == West::Up) return 2763; + else if (West == West::Side) return 2764; + else return 2765; + else + if (West == West::Up) return 2766; + else if (West == West::Side) return 2767; + else return 2768; + else + if (South == South::Up) + if (West == West::Up) return 2769; + else if (West == West::Side) return 2770; + else return 2771; + else if (South == South::Side) + if (West == West::Up) return 2772; + else if (West == West::Side) return 2773; + else return 2774; + else + if (West == West::Up) return 2775; + else if (West == West::Side) return 2776; + else return 2777; + else + if (Power == 0) + if (South == South::Up) + if (West == West::Up) return 2778; + else if (West == West::Side) return 2779; + else return 2780; + else if (South == South::Side) + if (West == West::Up) return 2781; + else if (West == West::Side) return 2782; + else return 2783; + else + if (West == West::Up) return 2784; + else if (West == West::Side) return 2785; + else return 2786; + else if (Power == 1) + if (South == South::Up) + if (West == West::Up) return 2787; + else if (West == West::Side) return 2788; + else return 2789; + else if (South == South::Side) + if (West == West::Up) return 2790; + else if (West == West::Side) return 2791; + else return 2792; + else + if (West == West::Up) return 2793; + else if (West == West::Side) return 2794; + else return 2795; + else if (Power == 2) + if (South == South::Up) + if (West == West::Up) return 2796; + else if (West == West::Side) return 2797; + else return 2798; + else if (South == South::Side) + if (West == West::Up) return 2799; + else if (West == West::Side) return 2800; + else return 2801; + else + if (West == West::Up) return 2802; + else if (West == West::Side) return 2803; + else return 2804; + else if (Power == 3) + if (South == South::Up) + if (West == West::Up) return 2805; + else if (West == West::Side) return 2806; + else return 2807; + else if (South == South::Side) + if (West == West::Up) return 2808; + else if (West == West::Side) return 2809; + else return 2810; + else + if (West == West::Up) return 2811; + else if (West == West::Side) return 2812; + else return 2813; + else if (Power == 4) + if (South == South::Up) + if (West == West::Up) return 2814; + else if (West == West::Side) return 2815; + else return 2816; + else if (South == South::Side) + if (West == West::Up) return 2817; + else if (West == West::Side) return 2818; + else return 2819; + else + if (West == West::Up) return 2820; + else if (West == West::Side) return 2821; + else return 2822; + else if (Power == 5) + if (South == South::Up) + if (West == West::Up) return 2823; + else if (West == West::Side) return 2824; + else return 2825; + else if (South == South::Side) + if (West == West::Up) return 2826; + else if (West == West::Side) return 2827; + else return 2828; + else + if (West == West::Up) return 2829; + else if (West == West::Side) return 2830; + else return 2831; + else if (Power == 6) + if (South == South::Up) + if (West == West::Up) return 2832; + else if (West == West::Side) return 2833; + else return 2834; + else if (South == South::Side) + if (West == West::Up) return 2835; + else if (West == West::Side) return 2836; + else return 2837; + else + if (West == West::Up) return 2838; + else if (West == West::Side) return 2839; + else return 2840; + else if (Power == 7) + if (South == South::Up) + if (West == West::Up) return 2841; + else if (West == West::Side) return 2842; + else return 2843; + else if (South == South::Side) + if (West == West::Up) return 2844; + else if (West == West::Side) return 2845; + else return 2846; + else + if (West == West::Up) return 2847; + else if (West == West::Side) return 2848; + else return 2849; + else if (Power == 8) + if (South == South::Up) + if (West == West::Up) return 2850; + else if (West == West::Side) return 2851; + else return 2852; + else if (South == South::Side) + if (West == West::Up) return 2853; + else if (West == West::Side) return 2854; + else return 2855; + else + if (West == West::Up) return 2856; + else if (West == West::Side) return 2857; + else return 2858; + else if (Power == 9) + if (South == South::Up) + if (West == West::Up) return 2859; + else if (West == West::Side) return 2860; + else return 2861; + else if (South == South::Side) + if (West == West::Up) return 2862; + else if (West == West::Side) return 2863; + else return 2864; + else + if (West == West::Up) return 2865; + else if (West == West::Side) return 2866; + else return 2867; + else if (Power == 10) + if (South == South::Up) + if (West == West::Up) return 2868; + else if (West == West::Side) return 2869; + else return 2870; + else if (South == South::Side) + if (West == West::Up) return 2871; + else if (West == West::Side) return 2872; + else return 2873; + else + if (West == West::Up) return 2874; + else if (West == West::Side) return 2875; + else return 2876; + else if (Power == 11) + if (South == South::Up) + if (West == West::Up) return 2877; + else if (West == West::Side) return 2878; + else return 2879; + else if (South == South::Side) + if (West == West::Up) return 2880; + else if (West == West::Side) return 2881; + else return 2882; + else + if (West == West::Up) return 2883; + else if (West == West::Side) return 2884; + else return 2885; + else if (Power == 12) + if (South == South::Up) + if (West == West::Up) return 2886; + else if (West == West::Side) return 2887; + else return 2888; + else if (South == South::Side) + if (West == West::Up) return 2889; + else if (West == West::Side) return 2890; + else return 2891; + else + if (West == West::Up) return 2892; + else if (West == West::Side) return 2893; + else return 2894; + else if (Power == 13) + if (South == South::Up) + if (West == West::Up) return 2895; + else if (West == West::Side) return 2896; + else return 2897; + else if (South == South::Side) + if (West == West::Up) return 2898; + else if (West == West::Side) return 2899; + else return 2900; + else + if (West == West::Up) return 2901; + else if (West == West::Side) return 2902; + else return 2903; + else if (Power == 14) + if (South == South::Up) + if (West == West::Up) return 2904; + else if (West == West::Side) return 2905; + else return 2906; + else if (South == South::Side) + if (West == West::Up) return 2907; + else if (West == West::Side) return 2908; + else return 2909; + else + if (West == West::Up) return 2910; + else if (West == West::Side) return 2911; + else return 2912; + else + if (South == South::Up) + if (West == West::Up) return 2913; + else if (West == West::Side) return 2914; + else return 2915; + else if (South == South::Side) + if (West == West::Up) return 2916; + else if (West == West::Side) return 2917; + else return 2918; + else + if (West == West::Up) return 2919; + else if (West == West::Side) return 2920; + else return 2921; + else + if (North == North::Up) + if (Power == 0) + if (South == South::Up) + if (West == West::Up) return 2922; + else if (West == West::Side) return 2923; + else return 2924; + else if (South == South::Side) + if (West == West::Up) return 2925; + else if (West == West::Side) return 2926; + else return 2927; + else + if (West == West::Up) return 2928; + else if (West == West::Side) return 2929; + else return 2930; + else if (Power == 1) + if (South == South::Up) + if (West == West::Up) return 2931; + else if (West == West::Side) return 2932; + else return 2933; + else if (South == South::Side) + if (West == West::Up) return 2934; + else if (West == West::Side) return 2935; + else return 2936; + else + if (West == West::Up) return 2937; + else if (West == West::Side) return 2938; + else return 2939; + else if (Power == 2) + if (South == South::Up) + if (West == West::Up) return 2940; + else if (West == West::Side) return 2941; + else return 2942; + else if (South == South::Side) + if (West == West::Up) return 2943; + else if (West == West::Side) return 2944; + else return 2945; + else + if (West == West::Up) return 2946; + else if (West == West::Side) return 2947; + else return 2948; + else if (Power == 3) + if (South == South::Up) + if (West == West::Up) return 2949; + else if (West == West::Side) return 2950; + else return 2951; + else if (South == South::Side) + if (West == West::Up) return 2952; + else if (West == West::Side) return 2953; + else return 2954; + else + if (West == West::Up) return 2955; + else if (West == West::Side) return 2956; + else return 2957; + else if (Power == 4) + if (South == South::Up) + if (West == West::Up) return 2958; + else if (West == West::Side) return 2959; + else return 2960; + else if (South == South::Side) + if (West == West::Up) return 2961; + else if (West == West::Side) return 2962; + else return 2963; + else + if (West == West::Up) return 2964; + else if (West == West::Side) return 2965; + else return 2966; + else if (Power == 5) + if (South == South::Up) + if (West == West::Up) return 2967; + else if (West == West::Side) return 2968; + else return 2969; + else if (South == South::Side) + if (West == West::Up) return 2970; + else if (West == West::Side) return 2971; + else return 2972; + else + if (West == West::Up) return 2973; + else if (West == West::Side) return 2974; + else return 2975; + else if (Power == 6) + if (South == South::Up) + if (West == West::Up) return 2976; + else if (West == West::Side) return 2977; + else return 2978; + else if (South == South::Side) + if (West == West::Up) return 2979; + else if (West == West::Side) return 2980; + else return 2981; + else + if (West == West::Up) return 2982; + else if (West == West::Side) return 2983; + else return 2984; + else if (Power == 7) + if (South == South::Up) + if (West == West::Up) return 2985; + else if (West == West::Side) return 2986; + else return 2987; + else if (South == South::Side) + if (West == West::Up) return 2988; + else if (West == West::Side) return 2989; + else return 2990; + else + if (West == West::Up) return 2991; + else if (West == West::Side) return 2992; + else return 2993; + else if (Power == 8) + if (South == South::Up) + if (West == West::Up) return 2994; + else if (West == West::Side) return 2995; + else return 2996; + else if (South == South::Side) + if (West == West::Up) return 2997; + else if (West == West::Side) return 2998; + else return 2999; + else + if (West == West::Up) return 3000; + else if (West == West::Side) return 3001; + else return 3002; + else if (Power == 9) + if (South == South::Up) + if (West == West::Up) return 3003; + else if (West == West::Side) return 3004; + else return 3005; + else if (South == South::Side) + if (West == West::Up) return 3006; + else if (West == West::Side) return 3007; + else return 3008; + else + if (West == West::Up) return 3009; + else if (West == West::Side) return 3010; + else return 3011; + else if (Power == 10) + if (South == South::Up) + if (West == West::Up) return 3012; + else if (West == West::Side) return 3013; + else return 3014; + else if (South == South::Side) + if (West == West::Up) return 3015; + else if (West == West::Side) return 3016; + else return 3017; + else + if (West == West::Up) return 3018; + else if (West == West::Side) return 3019; + else return 3020; + else if (Power == 11) + if (South == South::Up) + if (West == West::Up) return 3021; + else if (West == West::Side) return 3022; + else return 3023; + else if (South == South::Side) + if (West == West::Up) return 3024; + else if (West == West::Side) return 3025; + else return 3026; + else + if (West == West::Up) return 3027; + else if (West == West::Side) return 3028; + else return 3029; + else if (Power == 12) + if (South == South::Up) + if (West == West::Up) return 3030; + else if (West == West::Side) return 3031; + else return 3032; + else if (South == South::Side) + if (West == West::Up) return 3033; + else if (West == West::Side) return 3034; + else return 3035; + else + if (West == West::Up) return 3036; + else if (West == West::Side) return 3037; + else return 3038; + else if (Power == 13) + if (South == South::Up) + if (West == West::Up) return 3039; + else if (West == West::Side) return 3040; + else return 3041; + else if (South == South::Side) + if (West == West::Up) return 3042; + else if (West == West::Side) return 3043; + else return 3044; + else + if (West == West::Up) return 3045; + else if (West == West::Side) return 3046; + else return 3047; + else if (Power == 14) + if (South == South::Up) + if (West == West::Up) return 3048; + else if (West == West::Side) return 3049; + else return 3050; + else if (South == South::Side) + if (West == West::Up) return 3051; + else if (West == West::Side) return 3052; + else return 3053; + else + if (West == West::Up) return 3054; + else if (West == West::Side) return 3055; + else return 3056; + else + if (South == South::Up) + if (West == West::Up) return 3057; + else if (West == West::Side) return 3058; + else return 3059; + else if (South == South::Side) + if (West == West::Up) return 3060; + else if (West == West::Side) return 3061; + else return 3062; + else + if (West == West::Up) return 3063; + else if (West == West::Side) return 3064; + else return 3065; + else if (North == North::Side) + if (Power == 0) + if (South == South::Up) + if (West == West::Up) return 3066; + else if (West == West::Side) return 3067; + else return 3068; + else if (South == South::Side) + if (West == West::Up) return 3069; + else if (West == West::Side) return 3070; + else return 3071; + else + if (West == West::Up) return 3072; + else if (West == West::Side) return 3073; + else return 3074; + else if (Power == 1) + if (South == South::Up) + if (West == West::Up) return 3075; + else if (West == West::Side) return 3076; + else return 3077; + else if (South == South::Side) + if (West == West::Up) return 3078; + else if (West == West::Side) return 3079; + else return 3080; + else + if (West == West::Up) return 3081; + else if (West == West::Side) return 3082; + else return 3083; + else if (Power == 2) + if (South == South::Up) + if (West == West::Up) return 3084; + else if (West == West::Side) return 3085; + else return 3086; + else if (South == South::Side) + if (West == West::Up) return 3087; + else if (West == West::Side) return 3088; + else return 3089; + else + if (West == West::Up) return 3090; + else if (West == West::Side) return 3091; + else return 3092; + else if (Power == 3) + if (South == South::Up) + if (West == West::Up) return 3093; + else if (West == West::Side) return 3094; + else return 3095; + else if (South == South::Side) + if (West == West::Up) return 3096; + else if (West == West::Side) return 3097; + else return 3098; + else + if (West == West::Up) return 3099; + else if (West == West::Side) return 3100; + else return 3101; + else if (Power == 4) + if (South == South::Up) + if (West == West::Up) return 3102; + else if (West == West::Side) return 3103; + else return 3104; + else if (South == South::Side) + if (West == West::Up) return 3105; + else if (West == West::Side) return 3106; + else return 3107; + else + if (West == West::Up) return 3108; + else if (West == West::Side) return 3109; + else return 3110; + else if (Power == 5) + if (South == South::Up) + if (West == West::Up) return 3111; + else if (West == West::Side) return 3112; + else return 3113; + else if (South == South::Side) + if (West == West::Up) return 3114; + else if (West == West::Side) return 3115; + else return 3116; + else + if (West == West::Up) return 3117; + else if (West == West::Side) return 3118; + else return 3119; + else if (Power == 6) + if (South == South::Up) + if (West == West::Up) return 3120; + else if (West == West::Side) return 3121; + else return 3122; + else if (South == South::Side) + if (West == West::Up) return 3123; + else if (West == West::Side) return 3124; + else return 3125; + else + if (West == West::Up) return 3126; + else if (West == West::Side) return 3127; + else return 3128; + else if (Power == 7) + if (South == South::Up) + if (West == West::Up) return 3129; + else if (West == West::Side) return 3130; + else return 3131; + else if (South == South::Side) + if (West == West::Up) return 3132; + else if (West == West::Side) return 3133; + else return 3134; + else + if (West == West::Up) return 3135; + else if (West == West::Side) return 3136; + else return 3137; + else if (Power == 8) + if (South == South::Up) + if (West == West::Up) return 3138; + else if (West == West::Side) return 3139; + else return 3140; + else if (South == South::Side) + if (West == West::Up) return 3141; + else if (West == West::Side) return 3142; + else return 3143; + else + if (West == West::Up) return 3144; + else if (West == West::Side) return 3145; + else return 3146; + else if (Power == 9) + if (South == South::Up) + if (West == West::Up) return 3147; + else if (West == West::Side) return 3148; + else return 3149; + else if (South == South::Side) + if (West == West::Up) return 3150; + else if (West == West::Side) return 3151; + else return 3152; + else + if (West == West::Up) return 3153; + else if (West == West::Side) return 3154; + else return 3155; + else if (Power == 10) + if (South == South::Up) + if (West == West::Up) return 3156; + else if (West == West::Side) return 3157; + else return 3158; + else if (South == South::Side) + if (West == West::Up) return 3159; + else if (West == West::Side) return 3160; + else return 3161; + else + if (West == West::Up) return 3162; + else if (West == West::Side) return 3163; + else return 3164; + else if (Power == 11) + if (South == South::Up) + if (West == West::Up) return 3165; + else if (West == West::Side) return 3166; + else return 3167; + else if (South == South::Side) + if (West == West::Up) return 3168; + else if (West == West::Side) return 3169; + else return 3170; + else + if (West == West::Up) return 3171; + else if (West == West::Side) return 3172; + else return 3173; + else if (Power == 12) + if (South == South::Up) + if (West == West::Up) return 3174; + else if (West == West::Side) return 3175; + else return 3176; + else if (South == South::Side) + if (West == West::Up) return 3177; + else if (West == West::Side) return 3178; + else return 3179; + else + if (West == West::Up) return 3180; + else if (West == West::Side) return 3181; + else return 3182; + else if (Power == 13) + if (South == South::Up) + if (West == West::Up) return 3183; + else if (West == West::Side) return 3184; + else return 3185; + else if (South == South::Side) + if (West == West::Up) return 3186; + else if (West == West::Side) return 3187; + else return 3188; + else + if (West == West::Up) return 3189; + else if (West == West::Side) return 3190; + else return 3191; + else if (Power == 14) + if (South == South::Up) + if (West == West::Up) return 3192; + else if (West == West::Side) return 3193; + else return 3194; + else if (South == South::Side) + if (West == West::Up) return 3195; + else if (West == West::Side) return 3196; + else return 3197; + else + if (West == West::Up) return 3198; + else if (West == West::Side) return 3199; + else return 3200; + else + if (South == South::Up) + if (West == West::Up) return 3201; + else if (West == West::Side) return 3202; + else return 3203; + else if (South == South::Side) + if (West == West::Up) return 3204; + else if (West == West::Side) return 3205; + else return 3206; + else + if (West == West::Up) return 3207; + else if (West == West::Side) return 3208; + else return 3209; + else + if (Power == 0) + if (South == South::Up) + if (West == West::Up) return 3210; + else if (West == West::Side) return 3211; + else return 3212; + else if (South == South::Side) + if (West == West::Up) return 3213; + else if (West == West::Side) return 3214; + else return 3215; + else + if (West == West::Up) return 3216; + else if (West == West::Side) return 3217; + else return 3218; + else if (Power == 1) + if (South == South::Up) + if (West == West::Up) return 3219; + else if (West == West::Side) return 3220; + else return 3221; + else if (South == South::Side) + if (West == West::Up) return 3222; + else if (West == West::Side) return 3223; + else return 3224; + else + if (West == West::Up) return 3225; + else if (West == West::Side) return 3226; + else return 3227; + else if (Power == 2) + if (South == South::Up) + if (West == West::Up) return 3228; + else if (West == West::Side) return 3229; + else return 3230; + else if (South == South::Side) + if (West == West::Up) return 3231; + else if (West == West::Side) return 3232; + else return 3233; + else + if (West == West::Up) return 3234; + else if (West == West::Side) return 3235; + else return 3236; + else if (Power == 3) + if (South == South::Up) + if (West == West::Up) return 3237; + else if (West == West::Side) return 3238; + else return 3239; + else if (South == South::Side) + if (West == West::Up) return 3240; + else if (West == West::Side) return 3241; + else return 3242; + else + if (West == West::Up) return 3243; + else if (West == West::Side) return 3244; + else return 3245; + else if (Power == 4) + if (South == South::Up) + if (West == West::Up) return 3246; + else if (West == West::Side) return 3247; + else return 3248; + else if (South == South::Side) + if (West == West::Up) return 3249; + else if (West == West::Side) return 3250; + else return 3251; + else + if (West == West::Up) return 3252; + else if (West == West::Side) return 3253; + else return 3254; + else if (Power == 5) + if (South == South::Up) + if (West == West::Up) return 3255; + else if (West == West::Side) return 3256; + else return 3257; + else if (South == South::Side) + if (West == West::Up) return 3258; + else if (West == West::Side) return 3259; + else return 3260; + else + if (West == West::Up) return 3261; + else if (West == West::Side) return 3262; + else return 3263; + else if (Power == 6) + if (South == South::Up) + if (West == West::Up) return 3264; + else if (West == West::Side) return 3265; + else return 3266; + else if (South == South::Side) + if (West == West::Up) return 3267; + else if (West == West::Side) return 3268; + else return 3269; + else + if (West == West::Up) return 3270; + else if (West == West::Side) return 3271; + else return 3272; + else if (Power == 7) + if (South == South::Up) + if (West == West::Up) return 3273; + else if (West == West::Side) return 3274; + else return 3275; + else if (South == South::Side) + if (West == West::Up) return 3276; + else if (West == West::Side) return 3277; + else return 3278; + else + if (West == West::Up) return 3279; + else if (West == West::Side) return 3280; + else return 3281; + else if (Power == 8) + if (South == South::Up) + if (West == West::Up) return 3282; + else if (West == West::Side) return 3283; + else return 3284; + else if (South == South::Side) + if (West == West::Up) return 3285; + else if (West == West::Side) return 3286; + else return 3287; + else + if (West == West::Up) return 3288; + else if (West == West::Side) return 3289; + else return 3290; + else if (Power == 9) + if (South == South::Up) + if (West == West::Up) return 3291; + else if (West == West::Side) return 3292; + else return 3293; + else if (South == South::Side) + if (West == West::Up) return 3294; + else if (West == West::Side) return 3295; + else return 3296; + else + if (West == West::Up) return 3297; + else if (West == West::Side) return 3298; + else return 3299; + else if (Power == 10) + if (South == South::Up) + if (West == West::Up) return 3300; + else if (West == West::Side) return 3301; + else return 3302; + else if (South == South::Side) + if (West == West::Up) return 3303; + else if (West == West::Side) return 3304; + else return 3305; + else + if (West == West::Up) return 3306; + else if (West == West::Side) return 3307; + else return 3308; + else if (Power == 11) + if (South == South::Up) + if (West == West::Up) return 3309; + else if (West == West::Side) return 3310; + else return 3311; + else if (South == South::Side) + if (West == West::Up) return 3312; + else if (West == West::Side) return 3313; + else return 3314; + else + if (West == West::Up) return 3315; + else if (West == West::Side) return 3316; + else return 3317; + else if (Power == 12) + if (South == South::Up) + if (West == West::Up) return 3318; + else if (West == West::Side) return 3319; + else return 3320; + else if (South == South::Side) + if (West == West::Up) return 3321; + else if (West == West::Side) return 3322; + else return 3323; + else + if (West == West::Up) return 3324; + else if (West == West::Side) return 3325; + else return 3326; + else if (Power == 13) + if (South == South::Up) + if (West == West::Up) return 3327; + else if (West == West::Side) return 3328; + else return 3329; + else if (South == South::Side) + if (West == West::Up) return 3330; + else if (West == West::Side) return 3331; + else return 3332; + else + if (West == West::Up) return 3333; + else if (West == West::Side) return 3334; + else return 3335; + else if (Power == 14) + if (South == South::Up) + if (West == West::Up) return 3336; + else if (West == West::Side) return 3337; + else return 3338; + else if (South == South::Side) + if (West == West::Up) return 3339; + else if (West == West::Side) return 3340; + else return 3341; + else + if (West == West::Up) return 3342; + else if (West == West::Side) return 3343; + else return 3344; + else + if (South == South::Up) + if (West == West::Up) return 3345; + else if (West == West::Side) return 3346; + else return 3347; + else if (South == South::Side) + if (West == West::Up) return 3348; + else if (West == West::Side) return 3349; + else return 3350; + else + if (West == West::Up) return 3351; + else if (West == West::Side) return 3352; + else return 3353; + } + BlockState RedstoneWire(); + enum East East(BlockState Block); + enum North North(BlockState Block); + unsigned char Power(BlockState Block); + enum South South(BlockState Block); + enum West West(BlockState Block); + } + namespace Repeater + { + constexpr BlockState Repeater(const unsigned char Delay, const eBlockFace Facing, const bool Locked, const bool Powered) + { + if (Delay == 1) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Locked) + if (Powered) return 4031; + else return 4032; + else + if (Powered) return 4033; + else return 4034; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Locked) + if (Powered) return 4035; + else return 4036; + else + if (Powered) return 4037; + else return 4038; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Locked) + if (Powered) return 4039; + else return 4040; + else + if (Powered) return 4041; + else return 4042; + else + if (Locked) + if (Powered) return 4043; + else return 4044; + else + if (Powered) return 4045; + else return 4046; + else if (Delay == 2) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Locked) + if (Powered) return 4047; + else return 4048; + else + if (Powered) return 4049; + else return 4050; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Locked) + if (Powered) return 4051; + else return 4052; + else + if (Powered) return 4053; + else return 4054; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Locked) + if (Powered) return 4055; + else return 4056; + else + if (Powered) return 4057; + else return 4058; + else + if (Locked) + if (Powered) return 4059; + else return 4060; + else + if (Powered) return 4061; + else return 4062; + else if (Delay == 3) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Locked) + if (Powered) return 4063; + else return 4064; + else + if (Powered) return 4065; + else return 4066; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Locked) + if (Powered) return 4067; + else return 4068; + else + if (Powered) return 4069; + else return 4070; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Locked) + if (Powered) return 4071; + else return 4072; + else + if (Powered) return 4073; + else return 4074; + else + if (Locked) + if (Powered) return 4075; + else return 4076; + else + if (Powered) return 4077; + else return 4078; + else + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Locked) + if (Powered) return 4079; + else return 4080; + else + if (Powered) return 4081; + else return 4082; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Locked) + if (Powered) return 4083; + else return 4084; + else + if (Powered) return 4085; + else return 4086; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Locked) + if (Powered) return 4087; + else return 4088; + else + if (Powered) return 4089; + else return 4090; + else + if (Locked) + if (Powered) return 4091; + else return 4092; + else + if (Powered) return 4093; + else return 4094; + } + BlockState Repeater(); + unsigned char Delay(BlockState Block); + eBlockFace Facing(BlockState Block); + bool Locked(BlockState Block); + bool Powered(BlockState Block); + } + namespace RepeatingCommandBlock + { + constexpr BlockState RepeatingCommandBlock(const bool Conditional, const eBlockFace Facing) + { + if (Conditional) + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9225; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 9226; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9227; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9228; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 9229; + else return 9230; + else + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9231; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 9232; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9233; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9234; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 9235; + else return 9236; + } + BlockState RepeatingCommandBlock(); + bool Conditional(BlockState Block); + eBlockFace Facing(BlockState Block); + } + namespace RespawnAnchor + { + constexpr BlockState RespawnAnchor(const unsigned char Charges) + { + if (Charges == 0) return 15829; + else if (Charges == 1) return 15830; + else if (Charges == 2) return 15831; + else if (Charges == 3) return 15832; + else return 15833; + } + BlockState RespawnAnchor(); + unsigned char Charges(BlockState Block); + } + namespace RoseBush + { + enum class Half + { + Upper, + Lower + }; + constexpr BlockState RoseBush(const enum Half Half) + { + if (Half == Half::Upper) return 7889; + else return 7890; + } + BlockState RoseBush(); + enum Half Half(BlockState Block); + } + namespace Sand + { + constexpr BlockState Sand() + { + return 66; + } + } + namespace Sandstone + { + constexpr BlockState Sandstone() + { + return 246; + } + } + namespace SandstoneSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState SandstoneSlab(const enum Type Type) + { + if (Type == Type::Top) return 8349; + else if (Type == Type::Bottom) return 8351; + else return 8353; + } + BlockState SandstoneSlab(); + enum Type Type(BlockState Block); + } + namespace SandstoneStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState SandstoneStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 5171; + else if (Shape == Shape::InnerLeft) return 5173; + else if (Shape == Shape::InnerRight) return 5175; + else if (Shape == Shape::OuterLeft) return 5177; + else return 5179; + else + if (Shape == Shape::Straight) return 5181; + else if (Shape == Shape::InnerLeft) return 5183; + else if (Shape == Shape::InnerRight) return 5185; + else if (Shape == Shape::OuterLeft) return 5187; + else return 5189; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 5191; + else if (Shape == Shape::InnerLeft) return 5193; + else if (Shape == Shape::InnerRight) return 5195; + else if (Shape == Shape::OuterLeft) return 5197; + else return 5199; + else + if (Shape == Shape::Straight) return 5201; + else if (Shape == Shape::InnerLeft) return 5203; + else if (Shape == Shape::InnerRight) return 5205; + else if (Shape == Shape::OuterLeft) return 5207; + else return 5209; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 5211; + else if (Shape == Shape::InnerLeft) return 5213; + else if (Shape == Shape::InnerRight) return 5215; + else if (Shape == Shape::OuterLeft) return 5217; + else return 5219; + else + if (Shape == Shape::Straight) return 5221; + else if (Shape == Shape::InnerLeft) return 5223; + else if (Shape == Shape::InnerRight) return 5225; + else if (Shape == Shape::OuterLeft) return 5227; + else return 5229; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 5231; + else if (Shape == Shape::InnerLeft) return 5233; + else if (Shape == Shape::InnerRight) return 5235; + else if (Shape == Shape::OuterLeft) return 5237; + else return 5239; + else + if (Shape == Shape::Straight) return 5241; + else if (Shape == Shape::InnerLeft) return 5243; + else if (Shape == Shape::InnerRight) return 5245; + else if (Shape == Shape::OuterLeft) return 5247; + else return 5249; + } + BlockState SandstoneStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace SandstoneWall + { + enum class East + { + None, + Low, + Tall + }; + enum class North + { + None, + Low, + Tall + }; + enum class South + { + None, + Low, + Tall + }; + enum class West + { + None, + Low, + Tall + }; + constexpr BlockState SandstoneWall(const enum East East, const enum North North, const enum South South, const bool Up, const enum West West) + { + if (East == East::None) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 13786; + else if (West == West::Low) return 13787; + else return 13788; + else + if (West == West::None) return 13792; + else if (West == West::Low) return 13793; + else return 13794; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13798; + else if (West == West::Low) return 13799; + else return 13800; + else + if (West == West::None) return 13804; + else if (West == West::Low) return 13805; + else return 13806; + else + if (Up) + if (West == West::None) return 13810; + else if (West == West::Low) return 13811; + else return 13812; + else + if (West == West::None) return 13816; + else if (West == West::Low) return 13817; + else return 13818; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 13822; + else if (West == West::Low) return 13823; + else return 13824; + else + if (West == West::None) return 13828; + else if (West == West::Low) return 13829; + else return 13830; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13834; + else if (West == West::Low) return 13835; + else return 13836; + else + if (West == West::None) return 13840; + else if (West == West::Low) return 13841; + else return 13842; + else + if (Up) + if (West == West::None) return 13846; + else if (West == West::Low) return 13847; + else return 13848; + else + if (West == West::None) return 13852; + else if (West == West::Low) return 13853; + else return 13854; + else + if (South == South::None) + if (Up) + if (West == West::None) return 13858; + else if (West == West::Low) return 13859; + else return 13860; + else + if (West == West::None) return 13864; + else if (West == West::Low) return 13865; + else return 13866; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13870; + else if (West == West::Low) return 13871; + else return 13872; + else + if (West == West::None) return 13876; + else if (West == West::Low) return 13877; + else return 13878; + else + if (Up) + if (West == West::None) return 13882; + else if (West == West::Low) return 13883; + else return 13884; + else + if (West == West::None) return 13888; + else if (West == West::Low) return 13889; + else return 13890; + else if (East == East::Low) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 13894; + else if (West == West::Low) return 13895; + else return 13896; + else + if (West == West::None) return 13900; + else if (West == West::Low) return 13901; + else return 13902; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13906; + else if (West == West::Low) return 13907; + else return 13908; + else + if (West == West::None) return 13912; + else if (West == West::Low) return 13913; + else return 13914; + else + if (Up) + if (West == West::None) return 13918; + else if (West == West::Low) return 13919; + else return 13920; + else + if (West == West::None) return 13924; + else if (West == West::Low) return 13925; + else return 13926; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 13930; + else if (West == West::Low) return 13931; + else return 13932; + else + if (West == West::None) return 13936; + else if (West == West::Low) return 13937; + else return 13938; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13942; + else if (West == West::Low) return 13943; + else return 13944; + else + if (West == West::None) return 13948; + else if (West == West::Low) return 13949; + else return 13950; + else + if (Up) + if (West == West::None) return 13954; + else if (West == West::Low) return 13955; + else return 13956; + else + if (West == West::None) return 13960; + else if (West == West::Low) return 13961; + else return 13962; + else + if (South == South::None) + if (Up) + if (West == West::None) return 13966; + else if (West == West::Low) return 13967; + else return 13968; + else + if (West == West::None) return 13972; + else if (West == West::Low) return 13973; + else return 13974; + else if (South == South::Low) + if (Up) + if (West == West::None) return 13978; + else if (West == West::Low) return 13979; + else return 13980; + else + if (West == West::None) return 13984; + else if (West == West::Low) return 13985; + else return 13986; + else + if (Up) + if (West == West::None) return 13990; + else if (West == West::Low) return 13991; + else return 13992; + else + if (West == West::None) return 13996; + else if (West == West::Low) return 13997; + else return 13998; + else + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 14002; + else if (West == West::Low) return 14003; + else return 14004; + else + if (West == West::None) return 14008; + else if (West == West::Low) return 14009; + else return 14010; + else if (South == South::Low) + if (Up) + if (West == West::None) return 14014; + else if (West == West::Low) return 14015; + else return 14016; + else + if (West == West::None) return 14020; + else if (West == West::Low) return 14021; + else return 14022; + else + if (Up) + if (West == West::None) return 14026; + else if (West == West::Low) return 14027; + else return 14028; + else + if (West == West::None) return 14032; + else if (West == West::Low) return 14033; + else return 14034; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 14038; + else if (West == West::Low) return 14039; + else return 14040; + else + if (West == West::None) return 14044; + else if (West == West::Low) return 14045; + else return 14046; + else if (South == South::Low) + if (Up) + if (West == West::None) return 14050; + else if (West == West::Low) return 14051; + else return 14052; + else + if (West == West::None) return 14056; + else if (West == West::Low) return 14057; + else return 14058; + else + if (Up) + if (West == West::None) return 14062; + else if (West == West::Low) return 14063; + else return 14064; + else + if (West == West::None) return 14068; + else if (West == West::Low) return 14069; + else return 14070; + else + if (South == South::None) + if (Up) + if (West == West::None) return 14074; + else if (West == West::Low) return 14075; + else return 14076; + else + if (West == West::None) return 14080; + else if (West == West::Low) return 14081; + else return 14082; + else if (South == South::Low) + if (Up) + if (West == West::None) return 14086; + else if (West == West::Low) return 14087; + else return 14088; + else + if (West == West::None) return 14092; + else if (West == West::Low) return 14093; + else return 14094; + else + if (Up) + if (West == West::None) return 14098; + else if (West == West::Low) return 14099; + else return 14100; + else + if (West == West::None) return 14104; + else if (West == West::Low) return 14105; + else return 14106; + } + BlockState SandstoneWall(); + enum East East(BlockState Block); + enum North North(BlockState Block); + enum South South(BlockState Block); + bool Up(BlockState Block); + enum West West(BlockState Block); + } + namespace Scaffolding + { + constexpr BlockState Scaffolding(const bool Bottom, const unsigned char Distance) + { + if (Bottom) + if (Distance == 0) return 14756; + else if (Distance == 1) return 14758; + else if (Distance == 2) return 14760; + else if (Distance == 3) return 14762; + else if (Distance == 4) return 14764; + else if (Distance == 5) return 14766; + else if (Distance == 6) return 14768; + else return 14770; + else + if (Distance == 0) return 14772; + else if (Distance == 1) return 14774; + else if (Distance == 2) return 14776; + else if (Distance == 3) return 14778; + else if (Distance == 4) return 14780; + else if (Distance == 5) return 14782; + else if (Distance == 6) return 14784; + else return 14786; + } + BlockState Scaffolding(); + bool Bottom(BlockState Block); + unsigned char Distance(BlockState Block); + } + namespace SeaLantern + { + constexpr BlockState SeaLantern() + { + return 7862; + } + } + namespace SeaPickle + { + constexpr BlockState SeaPickle(const unsigned char Pickles) + { + if (Pickles == 1) return 9641; + else if (Pickles == 2) return 9643; + else if (Pickles == 3) return 9645; + else return 9647; + } + BlockState SeaPickle(); + unsigned char Pickles(BlockState Block); + } + namespace Seagrass + { + constexpr BlockState Seagrass() + { + return 1345; + } + } + namespace Shroomlight + { + constexpr BlockState Shroomlight() + { + return 14989; + } + } + namespace ShulkerBox + { + constexpr BlockState ShulkerBox(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9272; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 9273; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9274; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9275; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 9276; + else return 9277; + } + BlockState ShulkerBox(); + eBlockFace Facing(BlockState Block); + } + namespace SkeletonSkull + { + constexpr BlockState SkeletonSkull(const unsigned char Rotation) + { + if (Rotation == 0) return 6490; + else if (Rotation == 1) return 6491; + else if (Rotation == 2) return 6492; + else if (Rotation == 3) return 6493; + else if (Rotation == 4) return 6494; + else if (Rotation == 5) return 6495; + else if (Rotation == 6) return 6496; + else if (Rotation == 7) return 6497; + else if (Rotation == 8) return 6498; + else if (Rotation == 9) return 6499; + else if (Rotation == 10) return 6500; + else if (Rotation == 11) return 6501; + else if (Rotation == 12) return 6502; + else if (Rotation == 13) return 6503; + else if (Rotation == 14) return 6504; + else return 6505; + } + BlockState SkeletonSkull(); + unsigned char Rotation(BlockState Block); + } + namespace SkeletonWallSkull + { + constexpr BlockState SkeletonWallSkull(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 6506; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 6507; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 6508; + else return 6509; + } + BlockState SkeletonWallSkull(); + eBlockFace Facing(BlockState Block); + } + namespace SlimeBlock + { + constexpr BlockState SlimeBlock() + { + return 7535; + } + } + namespace SmithingTable + { + constexpr BlockState SmithingTable() + { + return 14849; + } + } + namespace Smoker + { + constexpr BlockState Smoker(const eBlockFace Facing, const bool Lit) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Lit) return 14803; + else return 14804; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Lit) return 14805; + else return 14806; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Lit) return 14807; + else return 14808; + else + if (Lit) return 14809; + else return 14810; + } + BlockState Smoker(); + eBlockFace Facing(BlockState Block); + bool Lit(BlockState Block); + } + namespace SmoothQuartz + { + constexpr BlockState SmoothQuartz() + { + return 8416; + } + } + namespace SmoothQuartzSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState SmoothQuartzSlab(const enum Type Type) + { + if (Type == Type::Top) return 10832; + else if (Type == Type::Bottom) return 10834; + else return 10836; + } + BlockState SmoothQuartzSlab(); + enum Type Type(BlockState Block); + } + namespace SmoothQuartzStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState SmoothQuartzStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10310; + else if (Shape == Shape::InnerLeft) return 10312; + else if (Shape == Shape::InnerRight) return 10314; + else if (Shape == Shape::OuterLeft) return 10316; + else return 10318; + else + if (Shape == Shape::Straight) return 10320; + else if (Shape == Shape::InnerLeft) return 10322; + else if (Shape == Shape::InnerRight) return 10324; + else if (Shape == Shape::OuterLeft) return 10326; + else return 10328; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10330; + else if (Shape == Shape::InnerLeft) return 10332; + else if (Shape == Shape::InnerRight) return 10334; + else if (Shape == Shape::OuterLeft) return 10336; + else return 10338; + else + if (Shape == Shape::Straight) return 10340; + else if (Shape == Shape::InnerLeft) return 10342; + else if (Shape == Shape::InnerRight) return 10344; + else if (Shape == Shape::OuterLeft) return 10346; + else return 10348; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10350; + else if (Shape == Shape::InnerLeft) return 10352; + else if (Shape == Shape::InnerRight) return 10354; + else if (Shape == Shape::OuterLeft) return 10356; + else return 10358; + else + if (Shape == Shape::Straight) return 10360; + else if (Shape == Shape::InnerLeft) return 10362; + else if (Shape == Shape::InnerRight) return 10364; + else if (Shape == Shape::OuterLeft) return 10366; + else return 10368; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10370; + else if (Shape == Shape::InnerLeft) return 10372; + else if (Shape == Shape::InnerRight) return 10374; + else if (Shape == Shape::OuterLeft) return 10376; + else return 10378; + else + if (Shape == Shape::Straight) return 10380; + else if (Shape == Shape::InnerLeft) return 10382; + else if (Shape == Shape::InnerRight) return 10384; + else if (Shape == Shape::OuterLeft) return 10386; + else return 10388; + } + BlockState SmoothQuartzStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace SmoothRedSandstone + { + constexpr BlockState SmoothRedSandstone() + { + return 8417; + } + } + namespace SmoothRedSandstoneSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState SmoothRedSandstoneSlab(const enum Type Type) + { + if (Type == Type::Top) return 10796; + else if (Type == Type::Bottom) return 10798; + else return 10800; + } + BlockState SmoothRedSandstoneSlab(); + enum Type Type(BlockState Block); + } + namespace SmoothRedSandstoneStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState SmoothRedSandstoneStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 9750; + else if (Shape == Shape::InnerLeft) return 9752; + else if (Shape == Shape::InnerRight) return 9754; + else if (Shape == Shape::OuterLeft) return 9756; + else return 9758; + else + if (Shape == Shape::Straight) return 9760; + else if (Shape == Shape::InnerLeft) return 9762; + else if (Shape == Shape::InnerRight) return 9764; + else if (Shape == Shape::OuterLeft) return 9766; + else return 9768; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 9770; + else if (Shape == Shape::InnerLeft) return 9772; + else if (Shape == Shape::InnerRight) return 9774; + else if (Shape == Shape::OuterLeft) return 9776; + else return 9778; + else + if (Shape == Shape::Straight) return 9780; + else if (Shape == Shape::InnerLeft) return 9782; + else if (Shape == Shape::InnerRight) return 9784; + else if (Shape == Shape::OuterLeft) return 9786; + else return 9788; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 9790; + else if (Shape == Shape::InnerLeft) return 9792; + else if (Shape == Shape::InnerRight) return 9794; + else if (Shape == Shape::OuterLeft) return 9796; + else return 9798; + else + if (Shape == Shape::Straight) return 9800; + else if (Shape == Shape::InnerLeft) return 9802; + else if (Shape == Shape::InnerRight) return 9804; + else if (Shape == Shape::OuterLeft) return 9806; + else return 9808; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 9810; + else if (Shape == Shape::InnerLeft) return 9812; + else if (Shape == Shape::InnerRight) return 9814; + else if (Shape == Shape::OuterLeft) return 9816; + else return 9818; + else + if (Shape == Shape::Straight) return 9820; + else if (Shape == Shape::InnerLeft) return 9822; + else if (Shape == Shape::InnerRight) return 9824; + else if (Shape == Shape::OuterLeft) return 9826; + else return 9828; + } + BlockState SmoothRedSandstoneStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace SmoothSandstone + { + constexpr BlockState SmoothSandstone() + { + return 8415; + } + } + namespace SmoothSandstoneSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState SmoothSandstoneSlab(const enum Type Type) + { + if (Type == Type::Top) return 10826; + else if (Type == Type::Bottom) return 10828; + else return 10830; + } + BlockState SmoothSandstoneSlab(); + enum Type Type(BlockState Block); + } + namespace SmoothSandstoneStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState SmoothSandstoneStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10230; + else if (Shape == Shape::InnerLeft) return 10232; + else if (Shape == Shape::InnerRight) return 10234; + else if (Shape == Shape::OuterLeft) return 10236; + else return 10238; + else + if (Shape == Shape::Straight) return 10240; + else if (Shape == Shape::InnerLeft) return 10242; + else if (Shape == Shape::InnerRight) return 10244; + else if (Shape == Shape::OuterLeft) return 10246; + else return 10248; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10250; + else if (Shape == Shape::InnerLeft) return 10252; + else if (Shape == Shape::InnerRight) return 10254; + else if (Shape == Shape::OuterLeft) return 10256; + else return 10258; + else + if (Shape == Shape::Straight) return 10260; + else if (Shape == Shape::InnerLeft) return 10262; + else if (Shape == Shape::InnerRight) return 10264; + else if (Shape == Shape::OuterLeft) return 10266; + else return 10268; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10270; + else if (Shape == Shape::InnerLeft) return 10272; + else if (Shape == Shape::InnerRight) return 10274; + else if (Shape == Shape::OuterLeft) return 10276; + else return 10278; + else + if (Shape == Shape::Straight) return 10280; + else if (Shape == Shape::InnerLeft) return 10282; + else if (Shape == Shape::InnerRight) return 10284; + else if (Shape == Shape::OuterLeft) return 10286; + else return 10288; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10290; + else if (Shape == Shape::InnerLeft) return 10292; + else if (Shape == Shape::InnerRight) return 10294; + else if (Shape == Shape::OuterLeft) return 10296; + else return 10298; + else + if (Shape == Shape::Straight) return 10300; + else if (Shape == Shape::InnerLeft) return 10302; + else if (Shape == Shape::InnerRight) return 10304; + else if (Shape == Shape::OuterLeft) return 10306; + else return 10308; + } + BlockState SmoothSandstoneStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace SmoothStone + { + constexpr BlockState SmoothStone() + { + return 8414; + } + } + namespace SmoothStoneSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState SmoothStoneSlab(const enum Type Type) + { + if (Type == Type::Top) return 8343; + else if (Type == Type::Bottom) return 8345; + else return 8347; + } + BlockState SmoothStoneSlab(); + enum Type Type(BlockState Block); + } + namespace Snow + { + constexpr BlockState Snow(const unsigned char Layers) + { + if (Layers == 1) return 3921; + else if (Layers == 2) return 3922; + else if (Layers == 3) return 3923; + else if (Layers == 4) return 3924; + else if (Layers == 5) return 3925; + else if (Layers == 6) return 3926; + else if (Layers == 7) return 3927; + else return 3928; + } + BlockState Snow(); + unsigned char Layers(BlockState Block); + } + namespace SnowBlock + { + constexpr BlockState SnowBlock() + { + return 3930; + } + } + namespace SoulCampfire + { + constexpr BlockState SoulCampfire(const eBlockFace Facing, const bool Lit, const bool SignalFire) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Lit) + if (SignalFire) return 14923; + else return 14925; + else + if (SignalFire) return 14927; + else return 14929; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Lit) + if (SignalFire) return 14931; + else return 14933; + else + if (SignalFire) return 14935; + else return 14937; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Lit) + if (SignalFire) return 14939; + else return 14941; + else + if (SignalFire) return 14943; + else return 14945; + else + if (Lit) + if (SignalFire) return 14947; + else return 14949; + else + if (SignalFire) return 14951; + else return 14953; + } + BlockState SoulCampfire(); + eBlockFace Facing(BlockState Block); + bool Lit(BlockState Block); + bool SignalFire(BlockState Block); + } + namespace SoulFire + { + constexpr BlockState SoulFire() + { + return 1952; + } + } + namespace SoulLantern + { + constexpr BlockState SoulLantern(const bool Hanging) + { + if (Hanging) return 14888; + else return 14889; + } + BlockState SoulLantern(); + bool Hanging(BlockState Block); + } + namespace SoulSand + { + constexpr BlockState SoulSand() + { + return 4000; + } + } + namespace SoulSoil + { + constexpr BlockState SoulSoil() + { + return 4001; + } + } + namespace SoulTorch + { + constexpr BlockState SoulTorch() + { + return 4008; + } + } + namespace SoulWallTorch + { + constexpr BlockState SoulWallTorch(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 4009; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 4010; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 4011; + else return 4012; + } + BlockState SoulWallTorch(); + eBlockFace Facing(BlockState Block); + } + namespace Spawner + { + constexpr BlockState Spawner() + { + return 1953; + } + } + namespace Sponge + { + constexpr BlockState Sponge() + { + return 229; + } + } + namespace SpruceButton + { + enum class Face + { + Floor, + Wall, + Ceiling + }; + constexpr BlockState SpruceButton(const enum Face Face, const eBlockFace Facing, const bool Powered) + { + if (Face == Face::Floor) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 6370; + else return 6371; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 6372; + else return 6373; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 6374; + else return 6375; + else + if (Powered) return 6376; + else return 6377; + else if (Face == Face::Wall) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 6378; + else return 6379; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 6380; + else return 6381; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 6382; + else return 6383; + else + if (Powered) return 6384; + else return 6385; + else + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 6386; + else return 6387; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 6388; + else return 6389; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 6390; + else return 6391; + else + if (Powered) return 6392; + else return 6393; + } + BlockState SpruceButton(); + enum Face Face(BlockState Block); + eBlockFace Facing(BlockState Block); + bool Powered(BlockState Block); + } + namespace SpruceDoor + { + enum class Half + { + Upper, + Lower + }; + enum class Hinge + { + Left, + Right + }; + constexpr BlockState SpruceDoor(const eBlockFace Facing, const enum Half Half, const enum Hinge Hinge, const bool Open, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8738; + else return 8739; + else + if (Powered) return 8740; + else return 8741; + else + if (Open) + if (Powered) return 8742; + else return 8743; + else + if (Powered) return 8744; + else return 8745; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8746; + else return 8747; + else + if (Powered) return 8748; + else return 8749; + else + if (Open) + if (Powered) return 8750; + else return 8751; + else + if (Powered) return 8752; + else return 8753; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8754; + else return 8755; + else + if (Powered) return 8756; + else return 8757; + else + if (Open) + if (Powered) return 8758; + else return 8759; + else + if (Powered) return 8760; + else return 8761; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8762; + else return 8763; + else + if (Powered) return 8764; + else return 8765; + else + if (Open) + if (Powered) return 8766; + else return 8767; + else + if (Powered) return 8768; + else return 8769; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8770; + else return 8771; + else + if (Powered) return 8772; + else return 8773; + else + if (Open) + if (Powered) return 8774; + else return 8775; + else + if (Powered) return 8776; + else return 8777; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8778; + else return 8779; + else + if (Powered) return 8780; + else return 8781; + else + if (Open) + if (Powered) return 8782; + else return 8783; + else + if (Powered) return 8784; + else return 8785; + else + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8786; + else return 8787; + else + if (Powered) return 8788; + else return 8789; + else + if (Open) + if (Powered) return 8790; + else return 8791; + else + if (Powered) return 8792; + else return 8793; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 8794; + else return 8795; + else + if (Powered) return 8796; + else return 8797; + else + if (Open) + if (Powered) return 8798; + else return 8799; + else + if (Powered) return 8800; + else return 8801; + } + BlockState SpruceDoor(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Hinge Hinge(BlockState Block); + bool Open(BlockState Block); + bool Powered(BlockState Block); + } + namespace SpruceFence + { + constexpr BlockState SpruceFence(const bool East, const bool North, const bool South, const bool West) + { + if (East) + if (North) + if (South) + if (West) return 8580; + else return 8581; + else + if (West) return 8584; + else return 8585; + else + if (South) + if (West) return 8588; + else return 8589; + else + if (West) return 8592; + else return 8593; + else + if (North) + if (South) + if (West) return 8596; + else return 8597; + else + if (West) return 8600; + else return 8601; + else + if (South) + if (West) return 8604; + else return 8605; + else + if (West) return 8608; + else return 8609; + } + BlockState SpruceFence(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace SpruceFenceGate + { + constexpr BlockState SpruceFenceGate(const eBlockFace Facing, const bool InWall, const bool Open, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (InWall) + if (Open) + if (Powered) return 8418; + else return 8419; + else + if (Powered) return 8420; + else return 8421; + else + if (Open) + if (Powered) return 8422; + else return 8423; + else + if (Powered) return 8424; + else return 8425; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (InWall) + if (Open) + if (Powered) return 8426; + else return 8427; + else + if (Powered) return 8428; + else return 8429; + else + if (Open) + if (Powered) return 8430; + else return 8431; + else + if (Powered) return 8432; + else return 8433; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (InWall) + if (Open) + if (Powered) return 8434; + else return 8435; + else + if (Powered) return 8436; + else return 8437; + else + if (Open) + if (Powered) return 8438; + else return 8439; + else + if (Powered) return 8440; + else return 8441; + else + if (InWall) + if (Open) + if (Powered) return 8442; + else return 8443; + else + if (Powered) return 8444; + else return 8445; + else + if (Open) + if (Powered) return 8446; + else return 8447; + else + if (Powered) return 8448; + else return 8449; + } + BlockState SpruceFenceGate(); + eBlockFace Facing(BlockState Block); + bool InWall(BlockState Block); + bool Open(BlockState Block); + bool Powered(BlockState Block); + } + namespace SpruceLeaves + { + constexpr BlockState SpruceLeaves(const unsigned char Distance, const bool Persistent) + { + if (Distance == 1) + if (Persistent) return 159; + else return 160; + else if (Distance == 2) + if (Persistent) return 161; + else return 162; + else if (Distance == 3) + if (Persistent) return 163; + else return 164; + else if (Distance == 4) + if (Persistent) return 165; + else return 166; + else if (Distance == 5) + if (Persistent) return 167; + else return 168; + else if (Distance == 6) + if (Persistent) return 169; + else return 170; + else + if (Persistent) return 171; + else return 172; + } + BlockState SpruceLeaves(); + unsigned char Distance(BlockState Block); + bool Persistent(BlockState Block); + } + namespace SpruceLog + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState SpruceLog(const enum Axis Axis) + { + if (Axis == Axis::X) return 76; + else if (Axis == Axis::Y) return 77; + else return 78; + } + BlockState SpruceLog(); + enum Axis Axis(BlockState Block); + } + namespace SprucePlanks + { + constexpr BlockState SprucePlanks() + { + return 16; + } + } + namespace SprucePressurePlate + { + constexpr BlockState SprucePressurePlate(const bool Powered) + { + if (Powered) return 3875; + else return 3876; + } + BlockState SprucePressurePlate(); + bool Powered(BlockState Block); + } + namespace SpruceSapling + { + constexpr BlockState SpruceSapling(const unsigned char Stage) + { + if (Stage == 0) return 23; + else return 24; + } + BlockState SpruceSapling(); + unsigned char Stage(BlockState Block); + } + namespace SpruceSign + { + constexpr BlockState SpruceSign(const unsigned char Rotation) + { + if (Rotation == 0) return 3414; + else if (Rotation == 1) return 3416; + else if (Rotation == 2) return 3418; + else if (Rotation == 3) return 3420; + else if (Rotation == 4) return 3422; + else if (Rotation == 5) return 3424; + else if (Rotation == 6) return 3426; + else if (Rotation == 7) return 3428; + else if (Rotation == 8) return 3430; + else if (Rotation == 9) return 3432; + else if (Rotation == 10) return 3434; + else if (Rotation == 11) return 3436; + else if (Rotation == 12) return 3438; + else if (Rotation == 13) return 3440; + else if (Rotation == 14) return 3442; + else return 3444; + } + BlockState SpruceSign(); + unsigned char Rotation(BlockState Block); + } + namespace SpruceSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState SpruceSlab(const enum Type Type) + { + if (Type == Type::Top) return 8307; + else if (Type == Type::Bottom) return 8309; + else return 8311; + } + BlockState SpruceSlab(); + enum Type Type(BlockState Block); + } + namespace SpruceStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState SpruceStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 5405; + else if (Shape == Shape::InnerLeft) return 5407; + else if (Shape == Shape::InnerRight) return 5409; + else if (Shape == Shape::OuterLeft) return 5411; + else return 5413; + else + if (Shape == Shape::Straight) return 5415; + else if (Shape == Shape::InnerLeft) return 5417; + else if (Shape == Shape::InnerRight) return 5419; + else if (Shape == Shape::OuterLeft) return 5421; + else return 5423; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 5425; + else if (Shape == Shape::InnerLeft) return 5427; + else if (Shape == Shape::InnerRight) return 5429; + else if (Shape == Shape::OuterLeft) return 5431; + else return 5433; + else + if (Shape == Shape::Straight) return 5435; + else if (Shape == Shape::InnerLeft) return 5437; + else if (Shape == Shape::InnerRight) return 5439; + else if (Shape == Shape::OuterLeft) return 5441; + else return 5443; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 5445; + else if (Shape == Shape::InnerLeft) return 5447; + else if (Shape == Shape::InnerRight) return 5449; + else if (Shape == Shape::OuterLeft) return 5451; + else return 5453; + else + if (Shape == Shape::Straight) return 5455; + else if (Shape == Shape::InnerLeft) return 5457; + else if (Shape == Shape::InnerRight) return 5459; + else if (Shape == Shape::OuterLeft) return 5461; + else return 5463; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 5465; + else if (Shape == Shape::InnerLeft) return 5467; + else if (Shape == Shape::InnerRight) return 5469; + else if (Shape == Shape::OuterLeft) return 5471; + else return 5473; + else + if (Shape == Shape::Straight) return 5475; + else if (Shape == Shape::InnerLeft) return 5477; + else if (Shape == Shape::InnerRight) return 5479; + else if (Shape == Shape::OuterLeft) return 5481; + else return 5483; + } + BlockState SpruceStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace SpruceTrapdoor + { + enum class Half + { + Top, + Bottom + }; + constexpr BlockState SpruceTrapdoor(const eBlockFace Facing, const enum Half Half, const bool Open, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Open) + if (Powered) return 4176; + else return 4178; + else + if (Powered) return 4180; + else return 4182; + else + if (Open) + if (Powered) return 4184; + else return 4186; + else + if (Powered) return 4188; + else return 4190; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Open) + if (Powered) return 4192; + else return 4194; + else + if (Powered) return 4196; + else return 4198; + else + if (Open) + if (Powered) return 4200; + else return 4202; + else + if (Powered) return 4204; + else return 4206; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Open) + if (Powered) return 4208; + else return 4210; + else + if (Powered) return 4212; + else return 4214; + else + if (Open) + if (Powered) return 4216; + else return 4218; + else + if (Powered) return 4220; + else return 4222; + else + if (Half == Half::Top) + if (Open) + if (Powered) return 4224; + else return 4226; + else + if (Powered) return 4228; + else return 4230; + else + if (Open) + if (Powered) return 4232; + else return 4234; + else + if (Powered) return 4236; + else return 4238; + } + BlockState SpruceTrapdoor(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + bool Open(BlockState Block); + bool Powered(BlockState Block); + } + namespace SpruceWallSign + { + constexpr BlockState SpruceWallSign(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 3744; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 3746; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 3748; + else return 3750; + } + BlockState SpruceWallSign(); + eBlockFace Facing(BlockState Block); + } + namespace SpruceWood + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState SpruceWood(const enum Axis Axis) + { + if (Axis == Axis::X) return 112; + else if (Axis == Axis::Y) return 113; + else return 114; + } + BlockState SpruceWood(); + enum Axis Axis(BlockState Block); + } + namespace StickyPiston + { + constexpr BlockState StickyPiston(const bool Extended, const eBlockFace Facing) + { + if (Extended) + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 1329; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 1330; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 1331; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 1332; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 1333; + else return 1334; + else + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 1335; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 1336; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 1337; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 1338; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 1339; + else return 1340; + } + BlockState StickyPiston(); + bool Extended(BlockState Block); + eBlockFace Facing(BlockState Block); + } + namespace Stone + { + constexpr BlockState Stone() + { + return 1; + } + } + namespace StoneBrickSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState StoneBrickSlab(const enum Type Type) + { + if (Type == Type::Top) return 8379; + else if (Type == Type::Bottom) return 8381; + else return 8383; + } + BlockState StoneBrickSlab(); + enum Type Type(BlockState Block); + } + namespace StoneBrickStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState StoneBrickStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 4933; + else if (Shape == Shape::InnerLeft) return 4935; + else if (Shape == Shape::InnerRight) return 4937; + else if (Shape == Shape::OuterLeft) return 4939; + else return 4941; + else + if (Shape == Shape::Straight) return 4943; + else if (Shape == Shape::InnerLeft) return 4945; + else if (Shape == Shape::InnerRight) return 4947; + else if (Shape == Shape::OuterLeft) return 4949; + else return 4951; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 4953; + else if (Shape == Shape::InnerLeft) return 4955; + else if (Shape == Shape::InnerRight) return 4957; + else if (Shape == Shape::OuterLeft) return 4959; + else return 4961; + else + if (Shape == Shape::Straight) return 4963; + else if (Shape == Shape::InnerLeft) return 4965; + else if (Shape == Shape::InnerRight) return 4967; + else if (Shape == Shape::OuterLeft) return 4969; + else return 4971; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 4973; + else if (Shape == Shape::InnerLeft) return 4975; + else if (Shape == Shape::InnerRight) return 4977; + else if (Shape == Shape::OuterLeft) return 4979; + else return 4981; + else + if (Shape == Shape::Straight) return 4983; + else if (Shape == Shape::InnerLeft) return 4985; + else if (Shape == Shape::InnerRight) return 4987; + else if (Shape == Shape::OuterLeft) return 4989; + else return 4991; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 4993; + else if (Shape == Shape::InnerLeft) return 4995; + else if (Shape == Shape::InnerRight) return 4997; + else if (Shape == Shape::OuterLeft) return 4999; + else return 5001; + else + if (Shape == Shape::Straight) return 5003; + else if (Shape == Shape::InnerLeft) return 5005; + else if (Shape == Shape::InnerRight) return 5007; + else if (Shape == Shape::OuterLeft) return 5009; + else return 5011; + } + BlockState StoneBrickStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace StoneBrickWall + { + enum class East + { + None, + Low, + Tall + }; + enum class North + { + None, + Low, + Tall + }; + enum class South + { + None, + Low, + Tall + }; + enum class West + { + None, + Low, + Tall + }; + constexpr BlockState StoneBrickWall(const enum East East, const enum North North, const enum South South, const bool Up, const enum West West) + { + if (East == East::None) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 12490; + else if (West == West::Low) return 12491; + else return 12492; + else + if (West == West::None) return 12496; + else if (West == West::Low) return 12497; + else return 12498; + else if (South == South::Low) + if (Up) + if (West == West::None) return 12502; + else if (West == West::Low) return 12503; + else return 12504; + else + if (West == West::None) return 12508; + else if (West == West::Low) return 12509; + else return 12510; + else + if (Up) + if (West == West::None) return 12514; + else if (West == West::Low) return 12515; + else return 12516; + else + if (West == West::None) return 12520; + else if (West == West::Low) return 12521; + else return 12522; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 12526; + else if (West == West::Low) return 12527; + else return 12528; + else + if (West == West::None) return 12532; + else if (West == West::Low) return 12533; + else return 12534; + else if (South == South::Low) + if (Up) + if (West == West::None) return 12538; + else if (West == West::Low) return 12539; + else return 12540; + else + if (West == West::None) return 12544; + else if (West == West::Low) return 12545; + else return 12546; + else + if (Up) + if (West == West::None) return 12550; + else if (West == West::Low) return 12551; + else return 12552; + else + if (West == West::None) return 12556; + else if (West == West::Low) return 12557; + else return 12558; + else + if (South == South::None) + if (Up) + if (West == West::None) return 12562; + else if (West == West::Low) return 12563; + else return 12564; + else + if (West == West::None) return 12568; + else if (West == West::Low) return 12569; + else return 12570; + else if (South == South::Low) + if (Up) + if (West == West::None) return 12574; + else if (West == West::Low) return 12575; + else return 12576; + else + if (West == West::None) return 12580; + else if (West == West::Low) return 12581; + else return 12582; + else + if (Up) + if (West == West::None) return 12586; + else if (West == West::Low) return 12587; + else return 12588; + else + if (West == West::None) return 12592; + else if (West == West::Low) return 12593; + else return 12594; + else if (East == East::Low) + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 12598; + else if (West == West::Low) return 12599; + else return 12600; + else + if (West == West::None) return 12604; + else if (West == West::Low) return 12605; + else return 12606; + else if (South == South::Low) + if (Up) + if (West == West::None) return 12610; + else if (West == West::Low) return 12611; + else return 12612; + else + if (West == West::None) return 12616; + else if (West == West::Low) return 12617; + else return 12618; + else + if (Up) + if (West == West::None) return 12622; + else if (West == West::Low) return 12623; + else return 12624; + else + if (West == West::None) return 12628; + else if (West == West::Low) return 12629; + else return 12630; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 12634; + else if (West == West::Low) return 12635; + else return 12636; + else + if (West == West::None) return 12640; + else if (West == West::Low) return 12641; + else return 12642; + else if (South == South::Low) + if (Up) + if (West == West::None) return 12646; + else if (West == West::Low) return 12647; + else return 12648; + else + if (West == West::None) return 12652; + else if (West == West::Low) return 12653; + else return 12654; + else + if (Up) + if (West == West::None) return 12658; + else if (West == West::Low) return 12659; + else return 12660; + else + if (West == West::None) return 12664; + else if (West == West::Low) return 12665; + else return 12666; + else + if (South == South::None) + if (Up) + if (West == West::None) return 12670; + else if (West == West::Low) return 12671; + else return 12672; + else + if (West == West::None) return 12676; + else if (West == West::Low) return 12677; + else return 12678; + else if (South == South::Low) + if (Up) + if (West == West::None) return 12682; + else if (West == West::Low) return 12683; + else return 12684; + else + if (West == West::None) return 12688; + else if (West == West::Low) return 12689; + else return 12690; + else + if (Up) + if (West == West::None) return 12694; + else if (West == West::Low) return 12695; + else return 12696; + else + if (West == West::None) return 12700; + else if (West == West::Low) return 12701; + else return 12702; + else + if (North == North::None) + if (South == South::None) + if (Up) + if (West == West::None) return 12706; + else if (West == West::Low) return 12707; + else return 12708; + else + if (West == West::None) return 12712; + else if (West == West::Low) return 12713; + else return 12714; + else if (South == South::Low) + if (Up) + if (West == West::None) return 12718; + else if (West == West::Low) return 12719; + else return 12720; + else + if (West == West::None) return 12724; + else if (West == West::Low) return 12725; + else return 12726; + else + if (Up) + if (West == West::None) return 12730; + else if (West == West::Low) return 12731; + else return 12732; + else + if (West == West::None) return 12736; + else if (West == West::Low) return 12737; + else return 12738; + else if (North == North::Low) + if (South == South::None) + if (Up) + if (West == West::None) return 12742; + else if (West == West::Low) return 12743; + else return 12744; + else + if (West == West::None) return 12748; + else if (West == West::Low) return 12749; + else return 12750; + else if (South == South::Low) + if (Up) + if (West == West::None) return 12754; + else if (West == West::Low) return 12755; + else return 12756; + else + if (West == West::None) return 12760; + else if (West == West::Low) return 12761; + else return 12762; + else + if (Up) + if (West == West::None) return 12766; + else if (West == West::Low) return 12767; + else return 12768; + else + if (West == West::None) return 12772; + else if (West == West::Low) return 12773; + else return 12774; + else + if (South == South::None) + if (Up) + if (West == West::None) return 12778; + else if (West == West::Low) return 12779; + else return 12780; + else + if (West == West::None) return 12784; + else if (West == West::Low) return 12785; + else return 12786; + else if (South == South::Low) + if (Up) + if (West == West::None) return 12790; + else if (West == West::Low) return 12791; + else return 12792; + else + if (West == West::None) return 12796; + else if (West == West::Low) return 12797; + else return 12798; + else + if (Up) + if (West == West::None) return 12802; + else if (West == West::Low) return 12803; + else return 12804; + else + if (West == West::None) return 12808; + else if (West == West::Low) return 12809; + else return 12810; + } + BlockState StoneBrickWall(); + enum East East(BlockState Block); + enum North North(BlockState Block); + enum South South(BlockState Block); + bool Up(BlockState Block); + enum West West(BlockState Block); + } + namespace StoneBricks + { + constexpr BlockState StoneBricks() + { + return 4495; + } + } + namespace StoneButton + { + enum class Face + { + Floor, + Wall, + Ceiling + }; + constexpr BlockState StoneButton(const enum Face Face, const eBlockFace Facing, const bool Powered) + { + if (Face == Face::Floor) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 3897; + else return 3898; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 3899; + else return 3900; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 3901; + else return 3902; + else + if (Powered) return 3903; + else return 3904; + else if (Face == Face::Wall) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 3905; + else return 3906; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 3907; + else return 3908; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 3909; + else return 3910; + else + if (Powered) return 3911; + else return 3912; + else + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 3913; + else return 3914; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 3915; + else return 3916; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 3917; + else return 3918; + else + if (Powered) return 3919; + else return 3920; + } + BlockState StoneButton(); + enum Face Face(BlockState Block); + eBlockFace Facing(BlockState Block); + bool Powered(BlockState Block); + } + namespace StonePressurePlate + { + constexpr BlockState StonePressurePlate(const bool Powered) + { + if (Powered) return 3807; + else return 3808; + } + BlockState StonePressurePlate(); + bool Powered(BlockState Block); + } + namespace StoneSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState StoneSlab(const enum Type Type) + { + if (Type == Type::Top) return 8337; + else if (Type == Type::Bottom) return 8339; + else return 8341; + } + BlockState StoneSlab(); + enum Type Type(BlockState Block); + } + namespace StoneStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState StoneStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10150; + else if (Shape == Shape::InnerLeft) return 10152; + else if (Shape == Shape::InnerRight) return 10154; + else if (Shape == Shape::OuterLeft) return 10156; + else return 10158; + else + if (Shape == Shape::Straight) return 10160; + else if (Shape == Shape::InnerLeft) return 10162; + else if (Shape == Shape::InnerRight) return 10164; + else if (Shape == Shape::OuterLeft) return 10166; + else return 10168; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10170; + else if (Shape == Shape::InnerLeft) return 10172; + else if (Shape == Shape::InnerRight) return 10174; + else if (Shape == Shape::OuterLeft) return 10176; + else return 10178; + else + if (Shape == Shape::Straight) return 10180; + else if (Shape == Shape::InnerLeft) return 10182; + else if (Shape == Shape::InnerRight) return 10184; + else if (Shape == Shape::OuterLeft) return 10186; + else return 10188; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10190; + else if (Shape == Shape::InnerLeft) return 10192; + else if (Shape == Shape::InnerRight) return 10194; + else if (Shape == Shape::OuterLeft) return 10196; + else return 10198; + else + if (Shape == Shape::Straight) return 10200; + else if (Shape == Shape::InnerLeft) return 10202; + else if (Shape == Shape::InnerRight) return 10204; + else if (Shape == Shape::OuterLeft) return 10206; + else return 10208; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 10210; + else if (Shape == Shape::InnerLeft) return 10212; + else if (Shape == Shape::InnerRight) return 10214; + else if (Shape == Shape::OuterLeft) return 10216; + else return 10218; + else + if (Shape == Shape::Straight) return 10220; + else if (Shape == Shape::InnerLeft) return 10222; + else if (Shape == Shape::InnerRight) return 10224; + else if (Shape == Shape::OuterLeft) return 10226; + else return 10228; + } + BlockState StoneStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace Stonecutter + { + constexpr BlockState Stonecutter(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 14850; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 14851; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 14852; + else return 14853; + } + BlockState Stonecutter(); + eBlockFace Facing(BlockState Block); + } + namespace StrippedAcaciaLog + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState StrippedAcaciaLog(const enum Axis Axis) + { + if (Axis == Axis::X) return 100; + else if (Axis == Axis::Y) return 101; + else return 102; + } + BlockState StrippedAcaciaLog(); + enum Axis Axis(BlockState Block); + } + namespace StrippedAcaciaWood + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState StrippedAcaciaWood(const enum Axis Axis) + { + if (Axis == Axis::X) return 139; + else if (Axis == Axis::Y) return 140; + else return 141; + } + BlockState StrippedAcaciaWood(); + enum Axis Axis(BlockState Block); + } + namespace StrippedBirchLog + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState StrippedBirchLog(const enum Axis Axis) + { + if (Axis == Axis::X) return 94; + else if (Axis == Axis::Y) return 95; + else return 96; + } + BlockState StrippedBirchLog(); + enum Axis Axis(BlockState Block); + } + namespace StrippedBirchWood + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState StrippedBirchWood(const enum Axis Axis) + { + if (Axis == Axis::X) return 133; + else if (Axis == Axis::Y) return 134; + else return 135; + } + BlockState StrippedBirchWood(); + enum Axis Axis(BlockState Block); + } + namespace StrippedCrimsonHyphae + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState StrippedCrimsonHyphae(const enum Axis Axis) + { + if (Axis == Axis::X) return 14984; + else if (Axis == Axis::Y) return 14985; + else return 14986; + } + BlockState StrippedCrimsonHyphae(); + enum Axis Axis(BlockState Block); + } + namespace StrippedCrimsonStem + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState StrippedCrimsonStem(const enum Axis Axis) + { + if (Axis == Axis::X) return 14978; + else if (Axis == Axis::Y) return 14979; + else return 14980; + } + BlockState StrippedCrimsonStem(); + enum Axis Axis(BlockState Block); + } + namespace StrippedDarkOakLog + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState StrippedDarkOakLog(const enum Axis Axis) + { + if (Axis == Axis::X) return 103; + else if (Axis == Axis::Y) return 104; + else return 105; + } + BlockState StrippedDarkOakLog(); + enum Axis Axis(BlockState Block); + } + namespace StrippedDarkOakWood + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState StrippedDarkOakWood(const enum Axis Axis) + { + if (Axis == Axis::X) return 142; + else if (Axis == Axis::Y) return 143; + else return 144; + } + BlockState StrippedDarkOakWood(); + enum Axis Axis(BlockState Block); + } + namespace StrippedJungleLog + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState StrippedJungleLog(const enum Axis Axis) + { + if (Axis == Axis::X) return 97; + else if (Axis == Axis::Y) return 98; + else return 99; + } + BlockState StrippedJungleLog(); + enum Axis Axis(BlockState Block); + } + namespace StrippedJungleWood + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState StrippedJungleWood(const enum Axis Axis) + { + if (Axis == Axis::X) return 136; + else if (Axis == Axis::Y) return 137; + else return 138; + } + BlockState StrippedJungleWood(); + enum Axis Axis(BlockState Block); + } + namespace StrippedOakLog + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState StrippedOakLog(const enum Axis Axis) + { + if (Axis == Axis::X) return 106; + else if (Axis == Axis::Y) return 107; + else return 108; + } + BlockState StrippedOakLog(); + enum Axis Axis(BlockState Block); + } + namespace StrippedOakWood + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState StrippedOakWood(const enum Axis Axis) + { + if (Axis == Axis::X) return 127; + else if (Axis == Axis::Y) return 128; + else return 129; + } + BlockState StrippedOakWood(); + enum Axis Axis(BlockState Block); + } + namespace StrippedSpruceLog + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState StrippedSpruceLog(const enum Axis Axis) + { + if (Axis == Axis::X) return 91; + else if (Axis == Axis::Y) return 92; + else return 93; + } + BlockState StrippedSpruceLog(); + enum Axis Axis(BlockState Block); + } + namespace StrippedSpruceWood + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState StrippedSpruceWood(const enum Axis Axis) + { + if (Axis == Axis::X) return 130; + else if (Axis == Axis::Y) return 131; + else return 132; + } + BlockState StrippedSpruceWood(); + enum Axis Axis(BlockState Block); + } + namespace StrippedWarpedHyphae + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState StrippedWarpedHyphae(const enum Axis Axis) + { + if (Axis == Axis::X) return 14967; + else if (Axis == Axis::Y) return 14968; + else return 14969; + } + BlockState StrippedWarpedHyphae(); + enum Axis Axis(BlockState Block); + } + namespace StrippedWarpedStem + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState StrippedWarpedStem(const enum Axis Axis) + { + if (Axis == Axis::X) return 14961; + else if (Axis == Axis::Y) return 14962; + else return 14963; + } + BlockState StrippedWarpedStem(); + enum Axis Axis(BlockState Block); + } + namespace StructureBlock + { + enum class Mode + { + Save, + Load, + Corner, + Data + }; + constexpr BlockState StructureBlock(const enum Mode Mode) + { + if (Mode == Mode::Save) return 15735; + else if (Mode == Mode::Load) return 15736; + else if (Mode == Mode::Corner) return 15737; + else return 15738; + } + BlockState StructureBlock(); + enum Mode Mode(BlockState Block); + } + namespace StructureVoid + { + constexpr BlockState StructureVoid() + { + return 9259; + } + } + namespace SugarCane + { + constexpr BlockState SugarCane(const unsigned char Age) + { + if (Age == 0) return 3948; + else if (Age == 1) return 3949; + else if (Age == 2) return 3950; + else if (Age == 3) return 3951; + else if (Age == 4) return 3952; + else if (Age == 5) return 3953; + else if (Age == 6) return 3954; + else if (Age == 7) return 3955; + else if (Age == 8) return 3956; + else if (Age == 9) return 3957; + else if (Age == 10) return 3958; + else if (Age == 11) return 3959; + else if (Age == 12) return 3960; + else if (Age == 13) return 3961; + else if (Age == 14) return 3962; + else return 3963; + } + BlockState SugarCane(); + unsigned char Age(BlockState Block); + } + namespace Sunflower + { + enum class Half + { + Upper, + Lower + }; + constexpr BlockState Sunflower(const enum Half Half) + { + if (Half == Half::Upper) return 7885; + else return 7886; + } + BlockState Sunflower(); + enum Half Half(BlockState Block); + } + namespace SweetBerryBush + { + constexpr BlockState SweetBerryBush(const unsigned char Age) + { + if (Age == 0) return 14954; + else if (Age == 1) return 14955; + else if (Age == 2) return 14956; + else return 14957; + } + BlockState SweetBerryBush(); + unsigned char Age(BlockState Block); + } + namespace TNT + { + constexpr BlockState TNT(const bool Unstable) + { + if (Unstable) return 1430; + else return 1431; + } + BlockState TNT(); + bool Unstable(BlockState Block); + } + namespace TallGrass + { + enum class Half + { + Upper, + Lower + }; + constexpr BlockState TallGrass(const enum Half Half) + { + if (Half == Half::Upper) return 7893; + else return 7894; + } + BlockState TallGrass(); + enum Half Half(BlockState Block); + } + namespace TallSeagrass + { + enum class Half + { + Upper, + Lower + }; + constexpr BlockState TallSeagrass(const enum Half Half) + { + if (Half == Half::Upper) return 1346; + else return 1347; + } + BlockState TallSeagrass(); + enum Half Half(BlockState Block); + } + namespace Target + { + constexpr BlockState Target(const unsigned char Power) + { + if (Power == 0) return 15760; + else if (Power == 1) return 15761; + else if (Power == 2) return 15762; + else if (Power == 3) return 15763; + else if (Power == 4) return 15764; + else if (Power == 5) return 15765; + else if (Power == 6) return 15766; + else if (Power == 7) return 15767; + else if (Power == 8) return 15768; + else if (Power == 9) return 15769; + else if (Power == 10) return 15770; + else if (Power == 11) return 15771; + else if (Power == 12) return 15772; + else if (Power == 13) return 15773; + else if (Power == 14) return 15774; + else return 15775; + } + BlockState Target(); + unsigned char Power(BlockState Block); + } + namespace Terracotta + { + constexpr BlockState Terracotta() + { + return 7882; + } + } + namespace Torch + { + constexpr BlockState Torch() + { + return 1435; + } + } + namespace TrappedChest + { + enum class Type + { + Single, + Left, + Right + }; + constexpr BlockState TrappedChest(const eBlockFace Facing, const enum Type Type) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Type == Type::Single) return 6623; + else if (Type == Type::Left) return 6625; + else return 6627; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Type == Type::Single) return 6629; + else if (Type == Type::Left) return 6631; + else return 6633; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Type == Type::Single) return 6635; + else if (Type == Type::Left) return 6637; + else return 6639; + else + if (Type == Type::Single) return 6641; + else if (Type == Type::Left) return 6643; + else return 6645; + } + BlockState TrappedChest(); + eBlockFace Facing(BlockState Block); + enum Type Type(BlockState Block); + } + namespace Tripwire + { + constexpr BlockState Tripwire(const bool Attached, const bool Disarmed, const bool East, const bool North, const bool Powered, const bool South, const bool West) + { + if (Attached) + if (Disarmed) + if (East) + if (North) + if (Powered) + if (South) + if (West) return 5275; + else return 5276; + else + if (West) return 5277; + else return 5278; + else + if (South) + if (West) return 5279; + else return 5280; + else + if (West) return 5281; + else return 5282; + else + if (Powered) + if (South) + if (West) return 5283; + else return 5284; + else + if (West) return 5285; + else return 5286; + else + if (South) + if (West) return 5287; + else return 5288; + else + if (West) return 5289; + else return 5290; + else + if (North) + if (Powered) + if (South) + if (West) return 5291; + else return 5292; + else + if (West) return 5293; + else return 5294; + else + if (South) + if (West) return 5295; + else return 5296; + else + if (West) return 5297; + else return 5298; + else + if (Powered) + if (South) + if (West) return 5299; + else return 5300; + else + if (West) return 5301; + else return 5302; + else + if (South) + if (West) return 5303; + else return 5304; + else + if (West) return 5305; + else return 5306; + else + if (East) + if (North) + if (Powered) + if (South) + if (West) return 5307; + else return 5308; + else + if (West) return 5309; + else return 5310; + else + if (South) + if (West) return 5311; + else return 5312; + else + if (West) return 5313; + else return 5314; + else + if (Powered) + if (South) + if (West) return 5315; + else return 5316; + else + if (West) return 5317; + else return 5318; + else + if (South) + if (West) return 5319; + else return 5320; + else + if (West) return 5321; + else return 5322; + else + if (North) + if (Powered) + if (South) + if (West) return 5323; + else return 5324; + else + if (West) return 5325; + else return 5326; + else + if (South) + if (West) return 5327; + else return 5328; + else + if (West) return 5329; + else return 5330; + else + if (Powered) + if (South) + if (West) return 5331; + else return 5332; + else + if (West) return 5333; + else return 5334; + else + if (South) + if (West) return 5335; + else return 5336; + else + if (West) return 5337; + else return 5338; + else + if (Disarmed) + if (East) + if (North) + if (Powered) + if (South) + if (West) return 5339; + else return 5340; + else + if (West) return 5341; + else return 5342; + else + if (South) + if (West) return 5343; + else return 5344; + else + if (West) return 5345; + else return 5346; + else + if (Powered) + if (South) + if (West) return 5347; + else return 5348; + else + if (West) return 5349; + else return 5350; + else + if (South) + if (West) return 5351; + else return 5352; + else + if (West) return 5353; + else return 5354; + else + if (North) + if (Powered) + if (South) + if (West) return 5355; + else return 5356; + else + if (West) return 5357; + else return 5358; + else + if (South) + if (West) return 5359; + else return 5360; + else + if (West) return 5361; + else return 5362; + else + if (Powered) + if (South) + if (West) return 5363; + else return 5364; + else + if (West) return 5365; + else return 5366; + else + if (South) + if (West) return 5367; + else return 5368; + else + if (West) return 5369; + else return 5370; + else + if (East) + if (North) + if (Powered) + if (South) + if (West) return 5371; + else return 5372; + else + if (West) return 5373; + else return 5374; + else + if (South) + if (West) return 5375; + else return 5376; + else + if (West) return 5377; + else return 5378; + else + if (Powered) + if (South) + if (West) return 5379; + else return 5380; + else + if (West) return 5381; + else return 5382; + else + if (South) + if (West) return 5383; + else return 5384; + else + if (West) return 5385; + else return 5386; + else + if (North) + if (Powered) + if (South) + if (West) return 5387; + else return 5388; + else + if (West) return 5389; + else return 5390; + else + if (South) + if (West) return 5391; + else return 5392; + else + if (West) return 5393; + else return 5394; + else + if (Powered) + if (South) + if (West) return 5395; + else return 5396; + else + if (West) return 5397; + else return 5398; + else + if (South) + if (West) return 5399; + else return 5400; + else + if (West) return 5401; + else return 5402; + } + BlockState Tripwire(); + bool Attached(BlockState Block); + bool Disarmed(BlockState Block); + bool East(BlockState Block); + bool North(BlockState Block); + bool Powered(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace TripwireHook + { + constexpr BlockState TripwireHook(const bool Attached, const eBlockFace Facing, const bool Powered) + { + if (Attached) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 5259; + else return 5260; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 5261; + else return 5262; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 5263; + else return 5264; + else + if (Powered) return 5265; + else return 5266; + else + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 5267; + else return 5268; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 5269; + else return 5270; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 5271; + else return 5272; + else + if (Powered) return 5273; + else return 5274; + } + BlockState TripwireHook(); + bool Attached(BlockState Block); + eBlockFace Facing(BlockState Block); + bool Powered(BlockState Block); + } + namespace TubeCoral + { + constexpr BlockState TubeCoral() + { + return 9531; + } + } + namespace TubeCoralBlock + { + constexpr BlockState TubeCoralBlock() + { + return 9515; + } + } + namespace TubeCoralFan + { + constexpr BlockState TubeCoralFan() + { + return 9551; + } + } + namespace TubeCoralWallFan + { + constexpr BlockState TubeCoralWallFan(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9601; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9603; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9605; + else return 9607; + } + BlockState TubeCoralWallFan(); + eBlockFace Facing(BlockState Block); + } + namespace TurtleEgg + { + constexpr BlockState TurtleEgg(const unsigned char Eggs, const unsigned char Hatch) + { + if (Eggs == 1) + if (Hatch == 0) return 9498; + else if (Hatch == 1) return 9499; + else return 9500; + else if (Eggs == 2) + if (Hatch == 0) return 9501; + else if (Hatch == 1) return 9502; + else return 9503; + else if (Eggs == 3) + if (Hatch == 0) return 9504; + else if (Hatch == 1) return 9505; + else return 9506; + else + if (Hatch == 0) return 9507; + else if (Hatch == 1) return 9508; + else return 9509; + } + BlockState TurtleEgg(); + unsigned char Eggs(BlockState Block); + unsigned char Hatch(BlockState Block); + } + namespace TwistingVines + { + constexpr BlockState TwistingVines(const unsigned char Age) + { + if (Age == 0) return 15017; + else if (Age == 1) return 15018; + else if (Age == 2) return 15019; + else if (Age == 3) return 15020; + else if (Age == 4) return 15021; + else if (Age == 5) return 15022; + else if (Age == 6) return 15023; + else if (Age == 7) return 15024; + else if (Age == 8) return 15025; + else if (Age == 9) return 15026; + else if (Age == 10) return 15027; + else if (Age == 11) return 15028; + else if (Age == 12) return 15029; + else if (Age == 13) return 15030; + else if (Age == 14) return 15031; + else if (Age == 15) return 15032; + else if (Age == 16) return 15033; + else if (Age == 17) return 15034; + else if (Age == 18) return 15035; + else if (Age == 19) return 15036; + else if (Age == 20) return 15037; + else if (Age == 21) return 15038; + else if (Age == 22) return 15039; + else if (Age == 23) return 15040; + else if (Age == 24) return 15041; + else return 15042; + } + BlockState TwistingVines(); + unsigned char Age(BlockState Block); + } + namespace TwistingVinesPlant + { + constexpr BlockState TwistingVinesPlant() + { + return 15043; + } + } + namespace Vine + { + constexpr BlockState Vine(const bool East, const bool North, const bool South, const bool Up, const bool West) + { + if (East) + if (North) + if (South) + if (Up) + if (West) return 4788; + else return 4789; + else + if (West) return 4790; + else return 4791; + else + if (Up) + if (West) return 4792; + else return 4793; + else + if (West) return 4794; + else return 4795; + else + if (South) + if (Up) + if (West) return 4796; + else return 4797; + else + if (West) return 4798; + else return 4799; + else + if (Up) + if (West) return 4800; + else return 4801; + else + if (West) return 4802; + else return 4803; + else + if (North) + if (South) + if (Up) + if (West) return 4804; + else return 4805; + else + if (West) return 4806; + else return 4807; + else + if (Up) + if (West) return 4808; + else return 4809; + else + if (West) return 4810; + else return 4811; + else + if (South) + if (Up) + if (West) return 4812; + else return 4813; + else + if (West) return 4814; + else return 4815; + else + if (Up) + if (West) return 4816; + else return 4817; + else + if (West) return 4818; + else return 4819; + } + BlockState Vine(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool Up(BlockState Block); + bool West(BlockState Block); + } + namespace VoidAir + { + constexpr BlockState VoidAir() + { + return 9665; + } + } + namespace WallTorch + { + constexpr BlockState WallTorch(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 1436; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 1437; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 1438; + else return 1439; + } + BlockState WallTorch(); + eBlockFace Facing(BlockState Block); + } + namespace WarpedButton + { + enum class Face + { + Floor, + Wall, + Ceiling + }; + constexpr BlockState WarpedButton(const enum Face Face, const eBlockFace Facing, const bool Powered) + { + if (Face == Face::Floor) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 15503; + else return 15504; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 15505; + else return 15506; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 15507; + else return 15508; + else + if (Powered) return 15509; + else return 15510; + else if (Face == Face::Wall) + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 15511; + else return 15512; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 15513; + else return 15514; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 15515; + else return 15516; + else + if (Powered) return 15517; + else return 15518; + else + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Powered) return 15519; + else return 15520; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Powered) return 15521; + else return 15522; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Powered) return 15523; + else return 15524; + else + if (Powered) return 15525; + else return 15526; + } + BlockState WarpedButton(); + enum Face Face(BlockState Block); + eBlockFace Facing(BlockState Block); + bool Powered(BlockState Block); + } + namespace WarpedDoor + { + enum class Half + { + Upper, + Lower + }; + enum class Hinge + { + Left, + Right + }; + constexpr BlockState WarpedDoor(const eBlockFace Facing, const enum Half Half, const enum Hinge Hinge, const bool Open, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 15591; + else return 15592; + else + if (Powered) return 15593; + else return 15594; + else + if (Open) + if (Powered) return 15595; + else return 15596; + else + if (Powered) return 15597; + else return 15598; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 15599; + else return 15600; + else + if (Powered) return 15601; + else return 15602; + else + if (Open) + if (Powered) return 15603; + else return 15604; + else + if (Powered) return 15605; + else return 15606; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 15607; + else return 15608; + else + if (Powered) return 15609; + else return 15610; + else + if (Open) + if (Powered) return 15611; + else return 15612; + else + if (Powered) return 15613; + else return 15614; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 15615; + else return 15616; + else + if (Powered) return 15617; + else return 15618; + else + if (Open) + if (Powered) return 15619; + else return 15620; + else + if (Powered) return 15621; + else return 15622; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 15623; + else return 15624; + else + if (Powered) return 15625; + else return 15626; + else + if (Open) + if (Powered) return 15627; + else return 15628; + else + if (Powered) return 15629; + else return 15630; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 15631; + else return 15632; + else + if (Powered) return 15633; + else return 15634; + else + if (Open) + if (Powered) return 15635; + else return 15636; + else + if (Powered) return 15637; + else return 15638; + else + if (Half == Half::Upper) + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 15639; + else return 15640; + else + if (Powered) return 15641; + else return 15642; + else + if (Open) + if (Powered) return 15643; + else return 15644; + else + if (Powered) return 15645; + else return 15646; + else + if (Hinge == Hinge::Left) + if (Open) + if (Powered) return 15647; + else return 15648; + else + if (Powered) return 15649; + else return 15650; + else + if (Open) + if (Powered) return 15651; + else return 15652; + else + if (Powered) return 15653; + else return 15654; + } + BlockState WarpedDoor(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Hinge Hinge(BlockState Block); + bool Open(BlockState Block); + bool Powered(BlockState Block); + } + namespace WarpedFence + { + constexpr BlockState WarpedFence(const bool East, const bool North, const bool South, const bool West) + { + if (East) + if (North) + if (South) + if (West) return 15097; + else return 15098; + else + if (West) return 15101; + else return 15102; + else + if (South) + if (West) return 15105; + else return 15106; + else + if (West) return 15109; + else return 15110; + else + if (North) + if (South) + if (West) return 15113; + else return 15114; + else + if (West) return 15117; + else return 15118; + else + if (South) + if (West) return 15121; + else return 15122; + else + if (West) return 15125; + else return 15126; + } + BlockState WarpedFence(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace WarpedFenceGate + { + constexpr BlockState WarpedFenceGate(const eBlockFace Facing, const bool InWall, const bool Open, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (InWall) + if (Open) + if (Powered) return 15287; + else return 15288; + else + if (Powered) return 15289; + else return 15290; + else + if (Open) + if (Powered) return 15291; + else return 15292; + else + if (Powered) return 15293; + else return 15294; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (InWall) + if (Open) + if (Powered) return 15295; + else return 15296; + else + if (Powered) return 15297; + else return 15298; + else + if (Open) + if (Powered) return 15299; + else return 15300; + else + if (Powered) return 15301; + else return 15302; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (InWall) + if (Open) + if (Powered) return 15303; + else return 15304; + else + if (Powered) return 15305; + else return 15306; + else + if (Open) + if (Powered) return 15307; + else return 15308; + else + if (Powered) return 15309; + else return 15310; + else + if (InWall) + if (Open) + if (Powered) return 15311; + else return 15312; + else + if (Powered) return 15313; + else return 15314; + else + if (Open) + if (Powered) return 15315; + else return 15316; + else + if (Powered) return 15317; + else return 15318; + } + BlockState WarpedFenceGate(); + eBlockFace Facing(BlockState Block); + bool InWall(BlockState Block); + bool Open(BlockState Block); + bool Powered(BlockState Block); + } + namespace WarpedFungus + { + constexpr BlockState WarpedFungus() + { + return 14971; + } + } + namespace WarpedHyphae + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState WarpedHyphae(const enum Axis Axis) + { + if (Axis == Axis::X) return 14964; + else if (Axis == Axis::Y) return 14965; + else return 14966; + } + BlockState WarpedHyphae(); + enum Axis Axis(BlockState Block); + } + namespace WarpedNylium + { + constexpr BlockState WarpedNylium() + { + return 14970; + } + } + namespace WarpedPlanks + { + constexpr BlockState WarpedPlanks() + { + return 15046; + } + } + namespace WarpedPressurePlate + { + constexpr BlockState WarpedPressurePlate(const bool Powered) + { + if (Powered) return 15061; + else return 15062; + } + BlockState WarpedPressurePlate(); + bool Powered(BlockState Block); + } + namespace WarpedRoots + { + constexpr BlockState WarpedRoots() + { + return 14973; + } + } + namespace WarpedSign + { + constexpr BlockState WarpedSign(const unsigned char Rotation) + { + if (Rotation == 0) return 15688; + else if (Rotation == 1) return 15690; + else if (Rotation == 2) return 15692; + else if (Rotation == 3) return 15694; + else if (Rotation == 4) return 15696; + else if (Rotation == 5) return 15698; + else if (Rotation == 6) return 15700; + else if (Rotation == 7) return 15702; + else if (Rotation == 8) return 15704; + else if (Rotation == 9) return 15706; + else if (Rotation == 10) return 15708; + else if (Rotation == 11) return 15710; + else if (Rotation == 12) return 15712; + else if (Rotation == 13) return 15714; + else if (Rotation == 14) return 15716; + else return 15718; + } + BlockState WarpedSign(); + unsigned char Rotation(BlockState Block); + } + namespace WarpedSlab + { + enum class Type + { + Top, + Bottom, + Double + }; + constexpr BlockState WarpedSlab(const enum Type Type) + { + if (Type == Type::Top) return 15054; + else if (Type == Type::Bottom) return 15056; + else return 15058; + } + BlockState WarpedSlab(); + enum Type Type(BlockState Block); + } + namespace WarpedStairs + { + enum class Half + { + Top, + Bottom + }; + enum class Shape + { + Straight, + InnerLeft, + InnerRight, + OuterLeft, + OuterRight + }; + constexpr BlockState WarpedStairs(const eBlockFace Facing, const enum Half Half, const enum Shape Shape) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 15400; + else if (Shape == Shape::InnerLeft) return 15402; + else if (Shape == Shape::InnerRight) return 15404; + else if (Shape == Shape::OuterLeft) return 15406; + else return 15408; + else + if (Shape == Shape::Straight) return 15410; + else if (Shape == Shape::InnerLeft) return 15412; + else if (Shape == Shape::InnerRight) return 15414; + else if (Shape == Shape::OuterLeft) return 15416; + else return 15418; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 15420; + else if (Shape == Shape::InnerLeft) return 15422; + else if (Shape == Shape::InnerRight) return 15424; + else if (Shape == Shape::OuterLeft) return 15426; + else return 15428; + else + if (Shape == Shape::Straight) return 15430; + else if (Shape == Shape::InnerLeft) return 15432; + else if (Shape == Shape::InnerRight) return 15434; + else if (Shape == Shape::OuterLeft) return 15436; + else return 15438; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Shape == Shape::Straight) return 15440; + else if (Shape == Shape::InnerLeft) return 15442; + else if (Shape == Shape::InnerRight) return 15444; + else if (Shape == Shape::OuterLeft) return 15446; + else return 15448; + else + if (Shape == Shape::Straight) return 15450; + else if (Shape == Shape::InnerLeft) return 15452; + else if (Shape == Shape::InnerRight) return 15454; + else if (Shape == Shape::OuterLeft) return 15456; + else return 15458; + else + if (Half == Half::Top) + if (Shape == Shape::Straight) return 15460; + else if (Shape == Shape::InnerLeft) return 15462; + else if (Shape == Shape::InnerRight) return 15464; + else if (Shape == Shape::OuterLeft) return 15466; + else return 15468; + else + if (Shape == Shape::Straight) return 15470; + else if (Shape == Shape::InnerLeft) return 15472; + else if (Shape == Shape::InnerRight) return 15474; + else if (Shape == Shape::OuterLeft) return 15476; + else return 15478; + } + BlockState WarpedStairs(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + enum Shape Shape(BlockState Block); + } + namespace WarpedStem + { + enum class Axis + { + X, + Y, + Z + }; + constexpr BlockState WarpedStem(const enum Axis Axis) + { + if (Axis == Axis::X) return 14958; + else if (Axis == Axis::Y) return 14959; + else return 14960; + } + BlockState WarpedStem(); + enum Axis Axis(BlockState Block); + } + namespace WarpedTrapdoor + { + enum class Half + { + Top, + Bottom + }; + constexpr BlockState WarpedTrapdoor(const eBlockFace Facing, const enum Half Half, const bool Open, const bool Powered) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Half == Half::Top) + if (Open) + if (Powered) return 15192; + else return 15194; + else + if (Powered) return 15196; + else return 15198; + else + if (Open) + if (Powered) return 15200; + else return 15202; + else + if (Powered) return 15204; + else return 15206; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Half == Half::Top) + if (Open) + if (Powered) return 15208; + else return 15210; + else + if (Powered) return 15212; + else return 15214; + else + if (Open) + if (Powered) return 15216; + else return 15218; + else + if (Powered) return 15220; + else return 15222; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Half == Half::Top) + if (Open) + if (Powered) return 15224; + else return 15226; + else + if (Powered) return 15228; + else return 15230; + else + if (Open) + if (Powered) return 15232; + else return 15234; + else + if (Powered) return 15236; + else return 15238; + else + if (Half == Half::Top) + if (Open) + if (Powered) return 15240; + else return 15242; + else + if (Powered) return 15244; + else return 15246; + else + if (Open) + if (Powered) return 15248; + else return 15250; + else + if (Powered) return 15252; + else return 15254; + } + BlockState WarpedTrapdoor(); + eBlockFace Facing(BlockState Block); + enum Half Half(BlockState Block); + bool Open(BlockState Block); + bool Powered(BlockState Block); + } + namespace WarpedWallSign + { + constexpr BlockState WarpedWallSign(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 15728; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 15730; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 15732; + else return 15734; + } + BlockState WarpedWallSign(); + eBlockFace Facing(BlockState Block); + } + namespace WarpedWartBlock + { + constexpr BlockState WarpedWartBlock() + { + return 14972; + } + } + namespace Water + { + constexpr BlockState Water(const unsigned char Level) + { + if (Level == 0) return 34; + else if (Level == 1) return 35; + else if (Level == 2) return 36; + else if (Level == 3) return 37; + else if (Level == 4) return 38; + else if (Level == 5) return 39; + else if (Level == 6) return 40; + else if (Level == 7) return 41; + else if (Level == 8) return 42; + else if (Level == 9) return 43; + else if (Level == 10) return 44; + else if (Level == 11) return 45; + else if (Level == 12) return 46; + else if (Level == 13) return 47; + else if (Level == 14) return 48; + else return 49; + } + BlockState Water(); + unsigned char Level(BlockState Block); + } + namespace WeepingVines + { + constexpr BlockState WeepingVines(const unsigned char Age) + { + if (Age == 0) return 14990; + else if (Age == 1) return 14991; + else if (Age == 2) return 14992; + else if (Age == 3) return 14993; + else if (Age == 4) return 14994; + else if (Age == 5) return 14995; + else if (Age == 6) return 14996; + else if (Age == 7) return 14997; + else if (Age == 8) return 14998; + else if (Age == 9) return 14999; + else if (Age == 10) return 15000; + else if (Age == 11) return 15001; + else if (Age == 12) return 15002; + else if (Age == 13) return 15003; + else if (Age == 14) return 15004; + else if (Age == 15) return 15005; + else if (Age == 16) return 15006; + else if (Age == 17) return 15007; + else if (Age == 18) return 15008; + else if (Age == 19) return 15009; + else if (Age == 20) return 15010; + else if (Age == 21) return 15011; + else if (Age == 22) return 15012; + else if (Age == 23) return 15013; + else if (Age == 24) return 15014; + else return 15015; + } + BlockState WeepingVines(); + unsigned char Age(BlockState Block); + } + namespace WeepingVinesPlant + { + constexpr BlockState WeepingVinesPlant() + { + return 15016; + } + } + namespace WetSponge + { + constexpr BlockState WetSponge() + { + return 230; + } + } + namespace Wheat + { + constexpr BlockState Wheat(const unsigned char Age) + { + if (Age == 0) return 3357; + else if (Age == 1) return 3358; + else if (Age == 2) return 3359; + else if (Age == 3) return 3360; + else if (Age == 4) return 3361; + else if (Age == 5) return 3362; + else if (Age == 6) return 3363; + else return 3364; + } + BlockState Wheat(); + unsigned char Age(BlockState Block); + } + namespace WhiteBanner + { + constexpr BlockState WhiteBanner(const unsigned char Rotation) + { + if (Rotation == 0) return 7897; + else if (Rotation == 1) return 7898; + else if (Rotation == 2) return 7899; + else if (Rotation == 3) return 7900; + else if (Rotation == 4) return 7901; + else if (Rotation == 5) return 7902; + else if (Rotation == 6) return 7903; + else if (Rotation == 7) return 7904; + else if (Rotation == 8) return 7905; + else if (Rotation == 9) return 7906; + else if (Rotation == 10) return 7907; + else if (Rotation == 11) return 7908; + else if (Rotation == 12) return 7909; + else if (Rotation == 13) return 7910; + else if (Rotation == 14) return 7911; + else return 7912; + } + BlockState WhiteBanner(); + unsigned char Rotation(BlockState Block); + } + namespace WhiteBed + { + enum class Part + { + Head, + Foot + }; + constexpr BlockState WhiteBed(const eBlockFace Facing, const bool Occupied, const enum Part Part) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Occupied) + if (Part == Part::Head) return 1049; + else return 1050; + else + if (Part == Part::Head) return 1051; + else return 1052; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Occupied) + if (Part == Part::Head) return 1053; + else return 1054; + else + if (Part == Part::Head) return 1055; + else return 1056; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Occupied) + if (Part == Part::Head) return 1057; + else return 1058; + else + if (Part == Part::Head) return 1059; + else return 1060; + else + if (Occupied) + if (Part == Part::Head) return 1061; + else return 1062; + else + if (Part == Part::Head) return 1063; + else return 1064; + } + BlockState WhiteBed(); + eBlockFace Facing(BlockState Block); + bool Occupied(BlockState Block); + enum Part Part(BlockState Block); + } + namespace WhiteCarpet + { + constexpr BlockState WhiteCarpet() + { + return 7866; + } + } + namespace WhiteConcrete + { + constexpr BlockState WhiteConcrete() + { + return 9438; + } + } + namespace WhiteConcretePowder + { + constexpr BlockState WhiteConcretePowder() + { + return 9454; + } + } + namespace WhiteGlazedTerracotta + { + constexpr BlockState WhiteGlazedTerracotta(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9374; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9375; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9376; + else return 9377; + } + BlockState WhiteGlazedTerracotta(); + eBlockFace Facing(BlockState Block); + } + namespace WhiteShulkerBox + { + constexpr BlockState WhiteShulkerBox(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9278; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 9279; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9280; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9281; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 9282; + else return 9283; + } + BlockState WhiteShulkerBox(); + eBlockFace Facing(BlockState Block); + } + namespace WhiteStainedGlass + { + constexpr BlockState WhiteStainedGlass() + { + return 4095; + } + } + namespace WhiteStainedGlassPane + { + constexpr BlockState WhiteStainedGlassPane(const bool East, const bool North, const bool South, const bool West) + { + if (East) + if (North) + if (South) + if (West) return 6865; + else return 6866; + else + if (West) return 6869; + else return 6870; + else + if (South) + if (West) return 6873; + else return 6874; + else + if (West) return 6877; + else return 6878; + else + if (North) + if (South) + if (West) return 6881; + else return 6882; + else + if (West) return 6885; + else return 6886; + else + if (South) + if (West) return 6889; + else return 6890; + else + if (West) return 6893; + else return 6894; + } + BlockState WhiteStainedGlassPane(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace WhiteTerracotta + { + constexpr BlockState WhiteTerracotta() + { + return 6847; + } + } + namespace WhiteTulip + { + constexpr BlockState WhiteTulip() + { + return 1419; + } + } + namespace WhiteWallBanner + { + constexpr BlockState WhiteWallBanner(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8153; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8154; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 8155; + else return 8156; + } + BlockState WhiteWallBanner(); + eBlockFace Facing(BlockState Block); + } + namespace WhiteWool + { + constexpr BlockState WhiteWool() + { + return 1384; + } + } + namespace WitherRose + { + constexpr BlockState WitherRose() + { + return 1423; + } + } + namespace WitherSkeletonSkull + { + constexpr BlockState WitherSkeletonSkull(const unsigned char Rotation) + { + if (Rotation == 0) return 6510; + else if (Rotation == 1) return 6511; + else if (Rotation == 2) return 6512; + else if (Rotation == 3) return 6513; + else if (Rotation == 4) return 6514; + else if (Rotation == 5) return 6515; + else if (Rotation == 6) return 6516; + else if (Rotation == 7) return 6517; + else if (Rotation == 8) return 6518; + else if (Rotation == 9) return 6519; + else if (Rotation == 10) return 6520; + else if (Rotation == 11) return 6521; + else if (Rotation == 12) return 6522; + else if (Rotation == 13) return 6523; + else if (Rotation == 14) return 6524; + else return 6525; + } + BlockState WitherSkeletonSkull(); + unsigned char Rotation(BlockState Block); + } + namespace WitherSkeletonWallSkull + { + constexpr BlockState WitherSkeletonWallSkull(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 6526; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 6527; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 6528; + else return 6529; + } + BlockState WitherSkeletonWallSkull(); + eBlockFace Facing(BlockState Block); + } + namespace YellowBanner + { + constexpr BlockState YellowBanner(const unsigned char Rotation) + { + if (Rotation == 0) return 7961; + else if (Rotation == 1) return 7962; + else if (Rotation == 2) return 7963; + else if (Rotation == 3) return 7964; + else if (Rotation == 4) return 7965; + else if (Rotation == 5) return 7966; + else if (Rotation == 6) return 7967; + else if (Rotation == 7) return 7968; + else if (Rotation == 8) return 7969; + else if (Rotation == 9) return 7970; + else if (Rotation == 10) return 7971; + else if (Rotation == 11) return 7972; + else if (Rotation == 12) return 7973; + else if (Rotation == 13) return 7974; + else if (Rotation == 14) return 7975; + else return 7976; + } + BlockState YellowBanner(); + unsigned char Rotation(BlockState Block); + } + namespace YellowBed + { + enum class Part + { + Head, + Foot + }; + constexpr BlockState YellowBed(const eBlockFace Facing, const bool Occupied, const enum Part Part) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) + if (Occupied) + if (Part == Part::Head) return 1113; + else return 1114; + else + if (Part == Part::Head) return 1115; + else return 1116; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) + if (Occupied) + if (Part == Part::Head) return 1117; + else return 1118; + else + if (Part == Part::Head) return 1119; + else return 1120; + else if (Facing == eBlockFace::BLOCK_FACE_XM) + if (Occupied) + if (Part == Part::Head) return 1121; + else return 1122; + else + if (Part == Part::Head) return 1123; + else return 1124; + else + if (Occupied) + if (Part == Part::Head) return 1125; + else return 1126; + else + if (Part == Part::Head) return 1127; + else return 1128; + } + BlockState YellowBed(); + eBlockFace Facing(BlockState Block); + bool Occupied(BlockState Block); + enum Part Part(BlockState Block); + } + namespace YellowCarpet + { + constexpr BlockState YellowCarpet() + { + return 7870; + } + } + namespace YellowConcrete + { + constexpr BlockState YellowConcrete() + { + return 9442; + } + } + namespace YellowConcretePowder + { + constexpr BlockState YellowConcretePowder() + { + return 9458; + } + } + namespace YellowGlazedTerracotta + { + constexpr BlockState YellowGlazedTerracotta(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9390; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9391; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9392; + else return 9393; + } + BlockState YellowGlazedTerracotta(); + eBlockFace Facing(BlockState Block); + } + namespace YellowShulkerBox + { + constexpr BlockState YellowShulkerBox(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9302; + else if (Facing == eBlockFace::BLOCK_FACE_XP) return 9303; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9304; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 9305; + else if (Facing == eBlockFace::BLOCK_FACE_YP) return 9306; + else return 9307; + } + BlockState YellowShulkerBox(); + eBlockFace Facing(BlockState Block); + } + namespace YellowStainedGlass + { + constexpr BlockState YellowStainedGlass() + { + return 4099; + } + } + namespace YellowStainedGlassPane + { + constexpr BlockState YellowStainedGlassPane(const bool East, const bool North, const bool South, const bool West) + { + if (East) + if (North) + if (South) + if (West) return 6993; + else return 6994; + else + if (West) return 6997; + else return 6998; + else + if (South) + if (West) return 7001; + else return 7002; + else + if (West) return 7005; + else return 7006; + else + if (North) + if (South) + if (West) return 7009; + else return 7010; + else + if (West) return 7013; + else return 7014; + else + if (South) + if (West) return 7017; + else return 7018; + else + if (West) return 7021; + else return 7022; + } + BlockState YellowStainedGlassPane(); + bool East(BlockState Block); + bool North(BlockState Block); + bool South(BlockState Block); + bool West(BlockState Block); + } + namespace YellowTerracotta + { + constexpr BlockState YellowTerracotta() + { + return 6851; + } + } + namespace YellowWallBanner + { + constexpr BlockState YellowWallBanner(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8169; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8170; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 8171; + else return 8172; + } + BlockState YellowWallBanner(); + eBlockFace Facing(BlockState Block); + } + namespace YellowWool + { + constexpr BlockState YellowWool() + { + return 1388; + } + } + namespace ZombieHead + { + constexpr BlockState ZombieHead(const unsigned char Rotation) + { + if (Rotation == 0) return 6530; + else if (Rotation == 1) return 6531; + else if (Rotation == 2) return 6532; + else if (Rotation == 3) return 6533; + else if (Rotation == 4) return 6534; + else if (Rotation == 5) return 6535; + else if (Rotation == 6) return 6536; + else if (Rotation == 7) return 6537; + else if (Rotation == 8) return 6538; + else if (Rotation == 9) return 6539; + else if (Rotation == 10) return 6540; + else if (Rotation == 11) return 6541; + else if (Rotation == 12) return 6542; + else if (Rotation == 13) return 6543; + else if (Rotation == 14) return 6544; + else return 6545; + } + BlockState ZombieHead(); + unsigned char Rotation(BlockState Block); + } + namespace ZombieWallHead + { + constexpr BlockState ZombieWallHead(const eBlockFace Facing) + { + if (Facing == eBlockFace::BLOCK_FACE_ZM) return 6546; + else if (Facing == eBlockFace::BLOCK_FACE_ZP) return 6547; + else if (Facing == eBlockFace::BLOCK_FACE_XM) return 6548; + else return 6549; + } + BlockState ZombieWallHead(); + eBlockFace Facing(BlockState Block); + } +} diff --git a/src/Registries/BlockTypes.h b/src/Registries/BlockTypes.h new file mode 100644 index 000000000..d3b34de03 --- /dev/null +++ b/src/Registries/BlockTypes.h @@ -0,0 +1,768 @@ +#pragma once + +enum class BlockType +{ + AcaciaButton, + AcaciaDoor, + AcaciaFence, + AcaciaFenceGate, + AcaciaLeaves, + AcaciaLog, + AcaciaPlanks, + AcaciaPressurePlate, + AcaciaSapling, + AcaciaSign, + AcaciaSlab, + AcaciaStairs, + AcaciaTrapdoor, + AcaciaWallSign, + AcaciaWood, + ActivatorRail, + Air, + Allium, + AncientDebris, + Andesite, + AndesiteSlab, + AndesiteStairs, + AndesiteWall, + Anvil, + AttachedMelonStem, + AttachedPumpkinStem, + AzureBluet, + Bamboo, + BambooSapling, + Barrel, + Barrier, + Basalt, + Beacon, + Bedrock, + BeeNest, + Beehive, + Beetroots, + Bell, + BirchButton, + BirchDoor, + BirchFence, + BirchFenceGate, + BirchLeaves, + BirchLog, + BirchPlanks, + BirchPressurePlate, + BirchSapling, + BirchSign, + BirchSlab, + BirchStairs, + BirchTrapdoor, + BirchWallSign, + BirchWood, + BlackBanner, + BlackBed, + BlackCarpet, + BlackConcrete, + BlackConcretePowder, + BlackGlazedTerracotta, + BlackShulkerBox, + BlackStainedGlass, + BlackStainedGlassPane, + BlackTerracotta, + BlackWallBanner, + BlackWool, + Blackstone, + BlackstoneSlab, + BlackstoneStairs, + BlackstoneWall, + BlastFurnace, + BlueBanner, + BlueBed, + BlueCarpet, + BlueConcrete, + BlueConcretePowder, + BlueGlazedTerracotta, + BlueIce, + BlueOrchid, + BlueShulkerBox, + BlueStainedGlass, + BlueStainedGlassPane, + BlueTerracotta, + BlueWallBanner, + BlueWool, + BoneBlock, + Bookshelf, + BrainCoral, + BrainCoralBlock, + BrainCoralFan, + BrainCoralWallFan, + BrewingStand, + BrickSlab, + BrickStairs, + BrickWall, + Bricks, + BrownBanner, + BrownBed, + BrownCarpet, + BrownConcrete, + BrownConcretePowder, + BrownGlazedTerracotta, + BrownMushroom, + BrownMushroomBlock, + BrownShulkerBox, + BrownStainedGlass, + BrownStainedGlassPane, + BrownTerracotta, + BrownWallBanner, + BrownWool, + BubbleColumn, + BubbleCoral, + BubbleCoralBlock, + BubbleCoralFan, + BubbleCoralWallFan, + Cactus, + Cake, + Campfire, + Carrots, + CartographyTable, + CarvedPumpkin, + Cauldron, + CaveAir, + Chain, + ChainCommandBlock, + Chest, + ChippedAnvil, + ChiseledNetherBricks, + ChiseledPolishedBlackstone, + ChiseledQuartzBlock, + ChiseledRedSandstone, + ChiseledSandstone, + ChiseledStoneBricks, + ChorusFlower, + ChorusPlant, + Clay, + CoalBlock, + CoalOre, + CoarseDirt, + Cobblestone, + CobblestoneSlab, + CobblestoneStairs, + CobblestoneWall, + Cobweb, + Cocoa, + CommandBlock, + Comparator, + Composter, + Conduit, + Cornflower, + CrackedNetherBricks, + CrackedPolishedBlackstoneBricks, + CrackedStoneBricks, + CraftingTable, + CreeperHead, + CreeperWallHead, + CrimsonButton, + CrimsonDoor, + CrimsonFence, + CrimsonFenceGate, + CrimsonFungus, + CrimsonHyphae, + CrimsonNylium, + CrimsonPlanks, + CrimsonPressurePlate, + CrimsonRoots, + CrimsonSign, + CrimsonSlab, + CrimsonStairs, + CrimsonStem, + CrimsonTrapdoor, + CrimsonWallSign, + CryingObsidian, + CutRedSandstone, + CutRedSandstoneSlab, + CutSandstone, + CutSandstoneSlab, + CyanBanner, + CyanBed, + CyanCarpet, + CyanConcrete, + CyanConcretePowder, + CyanGlazedTerracotta, + CyanShulkerBox, + CyanStainedGlass, + CyanStainedGlassPane, + CyanTerracotta, + CyanWallBanner, + CyanWool, + DamagedAnvil, + Dandelion, + DarkOakButton, + DarkOakDoor, + DarkOakFence, + DarkOakFenceGate, + DarkOakLeaves, + DarkOakLog, + DarkOakPlanks, + DarkOakPressurePlate, + DarkOakSapling, + DarkOakSign, + DarkOakSlab, + DarkOakStairs, + DarkOakTrapdoor, + DarkOakWallSign, + DarkOakWood, + DarkPrismarine, + DarkPrismarineSlab, + DarkPrismarineStairs, + DaylightDetector, + DeadBrainCoral, + DeadBrainCoralBlock, + DeadBrainCoralFan, + DeadBrainCoralWallFan, + DeadBubbleCoral, + DeadBubbleCoralBlock, + DeadBubbleCoralFan, + DeadBubbleCoralWallFan, + DeadBush, + DeadFireCoral, + DeadFireCoralBlock, + DeadFireCoralFan, + DeadFireCoralWallFan, + DeadHornCoral, + DeadHornCoralBlock, + DeadHornCoralFan, + DeadHornCoralWallFan, + DeadTubeCoral, + DeadTubeCoralBlock, + DeadTubeCoralFan, + DeadTubeCoralWallFan, + DetectorRail, + DiamondBlock, + DiamondOre, + Diorite, + DioriteSlab, + DioriteStairs, + DioriteWall, + Dirt, + Dispenser, + DragonEgg, + DragonHead, + DragonWallHead, + DriedKelpBlock, + Dropper, + EmeraldBlock, + EmeraldOre, + EnchantingTable, + EndGateway, + EndPortal, + EndPortalFrame, + EndRod, + EndStone, + EndStoneBrickSlab, + EndStoneBrickStairs, + EndStoneBrickWall, + EndStoneBricks, + EnderChest, + Farmland, + Fern, + Fire, + FireCoral, + FireCoralBlock, + FireCoralFan, + FireCoralWallFan, + FletchingTable, + FlowerPot, + FrostedIce, + Furnace, + GildedBlackstone, + Glass, + GlassPane, + Glowstone, + GoldBlock, + GoldOre, + Granite, + GraniteSlab, + GraniteStairs, + GraniteWall, + Grass, + GrassBlock, + GrassPath, + Gravel, + GrayBanner, + GrayBed, + GrayCarpet, + GrayConcrete, + GrayConcretePowder, + GrayGlazedTerracotta, + GrayShulkerBox, + GrayStainedGlass, + GrayStainedGlassPane, + GrayTerracotta, + GrayWallBanner, + GrayWool, + GreenBanner, + GreenBed, + GreenCarpet, + GreenConcrete, + GreenConcretePowder, + GreenGlazedTerracotta, + GreenShulkerBox, + GreenStainedGlass, + GreenStainedGlassPane, + GreenTerracotta, + GreenWallBanner, + GreenWool, + Grindstone, + HayBale, + HeavyWeightedPressurePlate, + HoneyBlock, + HoneycombBlock, + Hopper, + HornCoral, + HornCoralBlock, + HornCoralFan, + HornCoralWallFan, + Ice, + InfestedChiseledStoneBricks, + InfestedCobblestone, + InfestedCrackedStoneBricks, + InfestedMossyStoneBricks, + InfestedStone, + InfestedStoneBricks, + IronBars, + IronBlock, + IronDoor, + IronOre, + IronTrapdoor, + JackOLantern, + Jigsaw, + Jukebox, + JungleButton, + JungleDoor, + JungleFence, + JungleFenceGate, + JungleLeaves, + JungleLog, + JunglePlanks, + JunglePressurePlate, + JungleSapling, + JungleSign, + JungleSlab, + JungleStairs, + JungleTrapdoor, + JungleWallSign, + JungleWood, + Kelp, + KelpPlant, + Ladder, + Lantern, + LapisBlock, + LapisOre, + LargeFern, + Lava, + Lectern, + Lever, + LightBlueBanner, + LightBlueBed, + LightBlueCarpet, + LightBlueConcrete, + LightBlueConcretePowder, + LightBlueGlazedTerracotta, + LightBlueShulkerBox, + LightBlueStainedGlass, + LightBlueStainedGlassPane, + LightBlueTerracotta, + LightBlueWallBanner, + LightBlueWool, + LightGrayBanner, + LightGrayBed, + LightGrayCarpet, + LightGrayConcrete, + LightGrayConcretePowder, + LightGrayGlazedTerracotta, + LightGrayShulkerBox, + LightGrayStainedGlass, + LightGrayStainedGlassPane, + LightGrayTerracotta, + LightGrayWallBanner, + LightGrayWool, + LightWeightedPressurePlate, + Lilac, + LilyOfTheValley, + LilyPad, + LimeBanner, + LimeBed, + LimeCarpet, + LimeConcrete, + LimeConcretePowder, + LimeGlazedTerracotta, + LimeShulkerBox, + LimeStainedGlass, + LimeStainedGlassPane, + LimeTerracotta, + LimeWallBanner, + LimeWool, + Lodestone, + Loom, + MagentaBanner, + MagentaBed, + MagentaCarpet, + MagentaConcrete, + MagentaConcretePowder, + MagentaGlazedTerracotta, + MagentaShulkerBox, + MagentaStainedGlass, + MagentaStainedGlassPane, + MagentaTerracotta, + MagentaWallBanner, + MagentaWool, + MagmaBlock, + Melon, + MelonStem, + MossyCobblestone, + MossyCobblestoneSlab, + MossyCobblestoneStairs, + MossyCobblestoneWall, + MossyStoneBrickSlab, + MossyStoneBrickStairs, + MossyStoneBrickWall, + MossyStoneBricks, + MovingPiston, + MushroomStem, + Mycelium, + NetherBrickFence, + NetherBrickSlab, + NetherBrickStairs, + NetherBrickWall, + NetherBricks, + NetherGoldOre, + NetherPortal, + NetherQuartzOre, + NetherSprouts, + NetherWart, + NetherWartBlock, + NetheriteBlock, + Netherrack, + NoteBlock, + OakButton, + OakDoor, + OakFence, + OakFenceGate, + OakLeaves, + OakLog, + OakPlanks, + OakPressurePlate, + OakSapling, + OakSign, + OakSlab, + OakStairs, + OakTrapdoor, + OakWallSign, + OakWood, + Observer, + Obsidian, + OrangeBanner, + OrangeBed, + OrangeCarpet, + OrangeConcrete, + OrangeConcretePowder, + OrangeGlazedTerracotta, + OrangeShulkerBox, + OrangeStainedGlass, + OrangeStainedGlassPane, + OrangeTerracotta, + OrangeTulip, + OrangeWallBanner, + OrangeWool, + OxeyeDaisy, + PackedIce, + Peony, + PetrifiedOakSlab, + PinkBanner, + PinkBed, + PinkCarpet, + PinkConcrete, + PinkConcretePowder, + PinkGlazedTerracotta, + PinkShulkerBox, + PinkStainedGlass, + PinkStainedGlassPane, + PinkTerracotta, + PinkTulip, + PinkWallBanner, + PinkWool, + Piston, + PistonHead, + PlayerHead, + PlayerWallHead, + Podzol, + PolishedAndesite, + PolishedAndesiteSlab, + PolishedAndesiteStairs, + PolishedBasalt, + PolishedBlackstone, + PolishedBlackstoneBrickSlab, + PolishedBlackstoneBrickStairs, + PolishedBlackstoneBrickWall, + PolishedBlackstoneBricks, + PolishedBlackstoneButton, + PolishedBlackstonePressurePlate, + PolishedBlackstoneSlab, + PolishedBlackstoneStairs, + PolishedBlackstoneWall, + PolishedDiorite, + PolishedDioriteSlab, + PolishedDioriteStairs, + PolishedGranite, + PolishedGraniteSlab, + PolishedGraniteStairs, + Poppy, + Potatoes, + PottedAcaciaSapling, + PottedAllium, + PottedAzureBluet, + PottedBamboo, + PottedBirchSapling, + PottedBlueOrchid, + PottedBrownMushroom, + PottedCactus, + PottedCornflower, + PottedCrimsonFungus, + PottedCrimsonRoots, + PottedDandelion, + PottedDarkOakSapling, + PottedDeadBush, + PottedFern, + PottedJungleSapling, + PottedLilyOfTheValley, + PottedOakSapling, + PottedOrangeTulip, + PottedOxeyeDaisy, + PottedPinkTulip, + PottedPoppy, + PottedRedMushroom, + PottedRedTulip, + PottedSpruceSapling, + PottedWarpedFungus, + PottedWarpedRoots, + PottedWhiteTulip, + PottedWitherRose, + PoweredRail, + Prismarine, + PrismarineBrickSlab, + PrismarineBrickStairs, + PrismarineBricks, + PrismarineSlab, + PrismarineStairs, + PrismarineWall, + Pumpkin, + PumpkinStem, + PurpleBanner, + PurpleBed, + PurpleCarpet, + PurpleConcrete, + PurpleConcretePowder, + PurpleGlazedTerracotta, + PurpleShulkerBox, + PurpleStainedGlass, + PurpleStainedGlassPane, + PurpleTerracotta, + PurpleWallBanner, + PurpleWool, + PurpurBlock, + PurpurPillar, + PurpurSlab, + PurpurStairs, + QuartzBlock, + QuartzBricks, + QuartzPillar, + QuartzSlab, + QuartzStairs, + Rail, + RedBanner, + RedBed, + RedCarpet, + RedConcrete, + RedConcretePowder, + RedGlazedTerracotta, + RedMushroom, + RedMushroomBlock, + RedNetherBrickSlab, + RedNetherBrickStairs, + RedNetherBrickWall, + RedNetherBricks, + RedSand, + RedSandstone, + RedSandstoneSlab, + RedSandstoneStairs, + RedSandstoneWall, + RedShulkerBox, + RedStainedGlass, + RedStainedGlassPane, + RedTerracotta, + RedTulip, + RedWallBanner, + RedWool, + RedstoneBlock, + RedstoneLamp, + RedstoneOre, + RedstoneTorch, + RedstoneWallTorch, + RedstoneWire, + Repeater, + RepeatingCommandBlock, + RespawnAnchor, + RoseBush, + Sand, + Sandstone, + SandstoneSlab, + SandstoneStairs, + SandstoneWall, + Scaffolding, + SeaLantern, + SeaPickle, + Seagrass, + Shroomlight, + ShulkerBox, + SkeletonSkull, + SkeletonWallSkull, + SlimeBlock, + SmithingTable, + Smoker, + SmoothQuartz, + SmoothQuartzSlab, + SmoothQuartzStairs, + SmoothRedSandstone, + SmoothRedSandstoneSlab, + SmoothRedSandstoneStairs, + SmoothSandstone, + SmoothSandstoneSlab, + SmoothSandstoneStairs, + SmoothStone, + SmoothStoneSlab, + Snow, + SnowBlock, + SoulCampfire, + SoulFire, + SoulLantern, + SoulSand, + SoulSoil, + SoulTorch, + SoulWallTorch, + Spawner, + Sponge, + SpruceButton, + SpruceDoor, + SpruceFence, + SpruceFenceGate, + SpruceLeaves, + SpruceLog, + SprucePlanks, + SprucePressurePlate, + SpruceSapling, + SpruceSign, + SpruceSlab, + SpruceStairs, + SpruceTrapdoor, + SpruceWallSign, + SpruceWood, + StickyPiston, + Stone, + StoneBrickSlab, + StoneBrickStairs, + StoneBrickWall, + StoneBricks, + StoneButton, + StonePressurePlate, + StoneSlab, + StoneStairs, + Stonecutter, + StrippedAcaciaLog, + StrippedAcaciaWood, + StrippedBirchLog, + StrippedBirchWood, + StrippedCrimsonHyphae, + StrippedCrimsonStem, + StrippedDarkOakLog, + StrippedDarkOakWood, + StrippedJungleLog, + StrippedJungleWood, + StrippedOakLog, + StrippedOakWood, + StrippedSpruceLog, + StrippedSpruceWood, + StrippedWarpedHyphae, + StrippedWarpedStem, + StructureBlock, + StructureVoid, + SugarCane, + Sunflower, + SweetBerryBush, + TNT, + TallGrass, + TallSeagrass, + Target, + Terracotta, + Torch, + TrappedChest, + Tripwire, + TripwireHook, + TubeCoral, + TubeCoralBlock, + TubeCoralFan, + TubeCoralWallFan, + TurtleEgg, + TwistingVines, + TwistingVinesPlant, + Vine, + VoidAir, + WallTorch, + WarpedButton, + WarpedDoor, + WarpedFence, + WarpedFenceGate, + WarpedFungus, + WarpedHyphae, + WarpedNylium, + WarpedPlanks, + WarpedPressurePlate, + WarpedRoots, + WarpedSign, + WarpedSlab, + WarpedStairs, + WarpedStem, + WarpedTrapdoor, + WarpedWallSign, + WarpedWartBlock, + Water, + WeepingVines, + WeepingVinesPlant, + WetSponge, + Wheat, + WhiteBanner, + WhiteBed, + WhiteCarpet, + WhiteConcrete, + WhiteConcretePowder, + WhiteGlazedTerracotta, + WhiteShulkerBox, + WhiteStainedGlass, + WhiteStainedGlassPane, + WhiteTerracotta, + WhiteTulip, + WhiteWallBanner, + WhiteWool, + WitherRose, + WitherSkeletonSkull, + WitherSkeletonWallSkull, + YellowBanner, + YellowBed, + YellowCarpet, + YellowConcrete, + YellowConcretePowder, + YellowGlazedTerracotta, + YellowShulkerBox, + YellowStainedGlass, + YellowStainedGlassPane, + YellowTerracotta, + YellowWallBanner, + YellowWool, + ZombieHead, + ZombieWallHead +}; diff --git a/src/Registries/Blocks.h b/src/Registries/Blocks.h deleted file mode 100644 index 297a81863..000000000 --- a/src/Registries/Blocks.h +++ /dev/null @@ -1,20284 +0,0 @@ -#pragma once - -#include "Globals.h" -#include "../Defines.h" - -namespace Block -{ - enum class Type - { - AcaciaButton, - AcaciaDoor, - AcaciaFence, - AcaciaFenceGate, - AcaciaLeaves, - AcaciaLog, - AcaciaPlanks, - AcaciaPressurePlate, - AcaciaSapling, - AcaciaSign, - AcaciaSlab, - AcaciaStairs, - AcaciaTrapdoor, - AcaciaWallSign, - AcaciaWood, - ActivatorRail, - Air, - Allium, - AncientDebris, - Andesite, - AndesiteSlab, - AndesiteStairs, - AndesiteWall, - Anvil, - AttachedMelonStem, - AttachedPumpkinStem, - AzureBluet, - Bamboo, - BambooSapling, - Barrel, - Barrier, - Basalt, - Beacon, - Bedrock, - BeeNest, - Beehive, - Beetroots, - Bell, - BirchButton, - BirchDoor, - BirchFence, - BirchFenceGate, - BirchLeaves, - BirchLog, - BirchPlanks, - BirchPressurePlate, - BirchSapling, - BirchSign, - BirchSlab, - BirchStairs, - BirchTrapdoor, - BirchWallSign, - BirchWood, - BlackBanner, - BlackBed, - BlackCarpet, - BlackConcrete, - BlackConcretePowder, - BlackGlazedTerracotta, - BlackShulkerBox, - BlackStainedGlass, - BlackStainedGlassPane, - BlackTerracotta, - BlackWallBanner, - BlackWool, - Blackstone, - BlackstoneSlab, - BlackstoneStairs, - BlackstoneWall, - BlastFurnace, - BlueBanner, - BlueBed, - BlueCarpet, - BlueConcrete, - BlueConcretePowder, - BlueGlazedTerracotta, - BlueIce, - BlueOrchid, - BlueShulkerBox, - BlueStainedGlass, - BlueStainedGlassPane, - BlueTerracotta, - BlueWallBanner, - BlueWool, - BoneBlock, - Bookshelf, - BrainCoral, - BrainCoralBlock, - BrainCoralFan, - BrainCoralWallFan, - BrewingStand, - BrickSlab, - BrickStairs, - BrickWall, - Bricks, - BrownBanner, - BrownBed, - BrownCarpet, - BrownConcrete, - BrownConcretePowder, - BrownGlazedTerracotta, - BrownMushroom, - BrownMushroomBlock, - BrownShulkerBox, - BrownStainedGlass, - BrownStainedGlassPane, - BrownTerracotta, - BrownWallBanner, - BrownWool, - BubbleColumn, - BubbleCoral, - BubbleCoralBlock, - BubbleCoralFan, - BubbleCoralWallFan, - Cactus, - Cake, - Campfire, - Carrots, - CartographyTable, - CarvedPumpkin, - Cauldron, - CaveAir, - Chain, - ChainCommandBlock, - Chest, - ChippedAnvil, - ChiseledNetherBricks, - ChiseledPolishedBlackstone, - ChiseledQuartzBlock, - ChiseledRedSandstone, - ChiseledSandstone, - ChiseledStoneBricks, - ChorusFlower, - ChorusPlant, - Clay, - CoalBlock, - CoalOre, - CoarseDirt, - Cobblestone, - CobblestoneSlab, - CobblestoneStairs, - CobblestoneWall, - Cobweb, - Cocoa, - CommandBlock, - Comparator, - Composter, - Conduit, - Cornflower, - CrackedNetherBricks, - CrackedPolishedBlackstoneBricks, - CrackedStoneBricks, - CraftingTable, - CreeperHead, - CreeperWallHead, - CrimsonButton, - CrimsonDoor, - CrimsonFence, - CrimsonFenceGate, - CrimsonFungus, - CrimsonHyphae, - CrimsonNylium, - CrimsonPlanks, - CrimsonPressurePlate, - CrimsonRoots, - CrimsonSign, - CrimsonSlab, - CrimsonStairs, - CrimsonStem, - CrimsonTrapdoor, - CrimsonWallSign, - CryingObsidian, - CutRedSandstone, - CutRedSandstoneSlab, - CutSandstone, - CutSandstoneSlab, - CyanBanner, - CyanBed, - CyanCarpet, - CyanConcrete, - CyanConcretePowder, - CyanGlazedTerracotta, - CyanShulkerBox, - CyanStainedGlass, - CyanStainedGlassPane, - CyanTerracotta, - CyanWallBanner, - CyanWool, - DamagedAnvil, - Dandelion, - DarkOakButton, - DarkOakDoor, - DarkOakFence, - DarkOakFenceGate, - DarkOakLeaves, - DarkOakLog, - DarkOakPlanks, - DarkOakPressurePlate, - DarkOakSapling, - DarkOakSign, - DarkOakSlab, - DarkOakStairs, - DarkOakTrapdoor, - DarkOakWallSign, - DarkOakWood, - DarkPrismarine, - DarkPrismarineSlab, - DarkPrismarineStairs, - DaylightDetector, - DeadBrainCoral, - DeadBrainCoralBlock, - DeadBrainCoralFan, - DeadBrainCoralWallFan, - DeadBubbleCoral, - DeadBubbleCoralBlock, - DeadBubbleCoralFan, - DeadBubbleCoralWallFan, - DeadBush, - DeadFireCoral, - DeadFireCoralBlock, - DeadFireCoralFan, - DeadFireCoralWallFan, - DeadHornCoral, - DeadHornCoralBlock, - DeadHornCoralFan, - DeadHornCoralWallFan, - DeadTubeCoral, - DeadTubeCoralBlock, - DeadTubeCoralFan, - DeadTubeCoralWallFan, - DetectorRail, - DiamondBlock, - DiamondOre, - Diorite, - DioriteSlab, - DioriteStairs, - DioriteWall, - Dirt, - Dispenser, - DragonEgg, - DragonHead, - DragonWallHead, - DriedKelpBlock, - Dropper, - EmeraldBlock, - EmeraldOre, - EnchantingTable, - EndGateway, - EndPortal, - EndPortalFrame, - EndRod, - EndStone, - EndStoneBrickSlab, - EndStoneBrickStairs, - EndStoneBrickWall, - EndStoneBricks, - EnderChest, - Farmland, - Fern, - Fire, - FireCoral, - FireCoralBlock, - FireCoralFan, - FireCoralWallFan, - FletchingTable, - FlowerPot, - FrostedIce, - Furnace, - GildedBlackstone, - Glass, - GlassPane, - Glowstone, - GoldBlock, - GoldOre, - Granite, - GraniteSlab, - GraniteStairs, - GraniteWall, - Grass, - GrassBlock, - GrassPath, - Gravel, - GrayBanner, - GrayBed, - GrayCarpet, - GrayConcrete, - GrayConcretePowder, - GrayGlazedTerracotta, - GrayShulkerBox, - GrayStainedGlass, - GrayStainedGlassPane, - GrayTerracotta, - GrayWallBanner, - GrayWool, - GreenBanner, - GreenBed, - GreenCarpet, - GreenConcrete, - GreenConcretePowder, - GreenGlazedTerracotta, - GreenShulkerBox, - GreenStainedGlass, - GreenStainedGlassPane, - GreenTerracotta, - GreenWallBanner, - GreenWool, - Grindstone, - HayBale, - HeavyWeightedPressurePlate, - HoneyBlock, - HoneycombBlock, - Hopper, - HornCoral, - HornCoralBlock, - HornCoralFan, - HornCoralWallFan, - Ice, - InfestedChiseledStoneBricks, - InfestedCobblestone, - InfestedCrackedStoneBricks, - InfestedMossyStoneBricks, - InfestedStone, - InfestedStoneBricks, - IronBars, - IronBlock, - IronDoor, - IronOre, - IronTrapdoor, - JackOLantern, - Jigsaw, - Jukebox, - JungleButton, - JungleDoor, - JungleFence, - JungleFenceGate, - JungleLeaves, - JungleLog, - JunglePlanks, - JunglePressurePlate, - JungleSapling, - JungleSign, - JungleSlab, - JungleStairs, - JungleTrapdoor, - JungleWallSign, - JungleWood, - Kelp, - KelpPlant, - Ladder, - Lantern, - LapisBlock, - LapisOre, - LargeFern, - Lava, - Lectern, - Lever, - LightBlueBanner, - LightBlueBed, - LightBlueCarpet, - LightBlueConcrete, - LightBlueConcretePowder, - LightBlueGlazedTerracotta, - LightBlueShulkerBox, - LightBlueStainedGlass, - LightBlueStainedGlassPane, - LightBlueTerracotta, - LightBlueWallBanner, - LightBlueWool, - LightGrayBanner, - LightGrayBed, - LightGrayCarpet, - LightGrayConcrete, - LightGrayConcretePowder, - LightGrayGlazedTerracotta, - LightGrayShulkerBox, - LightGrayStainedGlass, - LightGrayStainedGlassPane, - LightGrayTerracotta, - LightGrayWallBanner, - LightGrayWool, - LightWeightedPressurePlate, - Lilac, - LilyOfTheValley, - LilyPad, - LimeBanner, - LimeBed, - LimeCarpet, - LimeConcrete, - LimeConcretePowder, - LimeGlazedTerracotta, - LimeShulkerBox, - LimeStainedGlass, - LimeStainedGlassPane, - LimeTerracotta, - LimeWallBanner, - LimeWool, - Lodestone, - Loom, - MagentaBanner, - MagentaBed, - MagentaCarpet, - MagentaConcrete, - MagentaConcretePowder, - MagentaGlazedTerracotta, - MagentaShulkerBox, - MagentaStainedGlass, - MagentaStainedGlassPane, - MagentaTerracotta, - MagentaWallBanner, - MagentaWool, - MagmaBlock, - Melon, - MelonStem, - MossyCobblestone, - MossyCobblestoneSlab, - MossyCobblestoneStairs, - MossyCobblestoneWall, - MossyStoneBrickSlab, - MossyStoneBrickStairs, - MossyStoneBrickWall, - MossyStoneBricks, - MovingPiston, - MushroomStem, - Mycelium, - NetherBrickFence, - NetherBrickSlab, - NetherBrickStairs, - NetherBrickWall, - NetherBricks, - NetherGoldOre, - NetherPortal, - NetherQuartzOre, - NetherSprouts, - NetherWart, - NetherWartBlock, - NetheriteBlock, - Netherrack, - NoteBlock, - OakButton, - OakDoor, - OakFence, - OakFenceGate, - OakLeaves, - OakLog, - OakPlanks, - OakPressurePlate, - OakSapling, - OakSign, - OakSlab, - OakStairs, - OakTrapdoor, - OakWallSign, - OakWood, - Observer, - Obsidian, - OrangeBanner, - OrangeBed, - OrangeCarpet, - OrangeConcrete, - OrangeConcretePowder, - OrangeGlazedTerracotta, - OrangeShulkerBox, - OrangeStainedGlass, - OrangeStainedGlassPane, - OrangeTerracotta, - OrangeTulip, - OrangeWallBanner, - OrangeWool, - OxeyeDaisy, - PackedIce, - Peony, - PetrifiedOakSlab, - PinkBanner, - PinkBed, - PinkCarpet, - PinkConcrete, - PinkConcretePowder, - PinkGlazedTerracotta, - PinkShulkerBox, - PinkStainedGlass, - PinkStainedGlassPane, - PinkTerracotta, - PinkTulip, - PinkWallBanner, - PinkWool, - Piston, - PistonHead, - PlayerHead, - PlayerWallHead, - Podzol, - PolishedAndesite, - PolishedAndesiteSlab, - PolishedAndesiteStairs, - PolishedBasalt, - PolishedBlackstone, - PolishedBlackstoneBrickSlab, - PolishedBlackstoneBrickStairs, - PolishedBlackstoneBrickWall, - PolishedBlackstoneBricks, - PolishedBlackstoneButton, - PolishedBlackstonePressurePlate, - PolishedBlackstoneSlab, - PolishedBlackstoneStairs, - PolishedBlackstoneWall, - PolishedDiorite, - PolishedDioriteSlab, - PolishedDioriteStairs, - PolishedGranite, - PolishedGraniteSlab, - PolishedGraniteStairs, - Poppy, - Potatoes, - PottedAcaciaSapling, - PottedAllium, - PottedAzureBluet, - PottedBamboo, - PottedBirchSapling, - PottedBlueOrchid, - PottedBrownMushroom, - PottedCactus, - PottedCornflower, - PottedCrimsonFungus, - PottedCrimsonRoots, - PottedDandelion, - PottedDarkOakSapling, - PottedDeadBush, - PottedFern, - PottedJungleSapling, - PottedLilyOfTheValley, - PottedOakSapling, - PottedOrangeTulip, - PottedOxeyeDaisy, - PottedPinkTulip, - PottedPoppy, - PottedRedMushroom, - PottedRedTulip, - PottedSpruceSapling, - PottedWarpedFungus, - PottedWarpedRoots, - PottedWhiteTulip, - PottedWitherRose, - PoweredRail, - Prismarine, - PrismarineBrickSlab, - PrismarineBrickStairs, - PrismarineBricks, - PrismarineSlab, - PrismarineStairs, - PrismarineWall, - Pumpkin, - PumpkinStem, - PurpleBanner, - PurpleBed, - PurpleCarpet, - PurpleConcrete, - PurpleConcretePowder, - PurpleGlazedTerracotta, - PurpleShulkerBox, - PurpleStainedGlass, - PurpleStainedGlassPane, - PurpleTerracotta, - PurpleWallBanner, - PurpleWool, - PurpurBlock, - PurpurPillar, - PurpurSlab, - PurpurStairs, - QuartzBlock, - QuartzBricks, - QuartzPillar, - QuartzSlab, - QuartzStairs, - Rail, - RedBanner, - RedBed, - RedCarpet, - RedConcrete, - RedConcretePowder, - RedGlazedTerracotta, - RedMushroom, - RedMushroomBlock, - RedNetherBrickSlab, - RedNetherBrickStairs, - RedNetherBrickWall, - RedNetherBricks, - RedSand, - RedSandstone, - RedSandstoneSlab, - RedSandstoneStairs, - RedSandstoneWall, - RedShulkerBox, - RedStainedGlass, - RedStainedGlassPane, - RedTerracotta, - RedTulip, - RedWallBanner, - RedWool, - RedstoneBlock, - RedstoneLamp, - RedstoneOre, - RedstoneTorch, - RedstoneWallTorch, - RedstoneWire, - Repeater, - RepeatingCommandBlock, - RespawnAnchor, - RoseBush, - Sand, - Sandstone, - SandstoneSlab, - SandstoneStairs, - SandstoneWall, - Scaffolding, - SeaLantern, - SeaPickle, - Seagrass, - Shroomlight, - ShulkerBox, - SkeletonSkull, - SkeletonWallSkull, - SlimeBlock, - SmithingTable, - Smoker, - SmoothQuartz, - SmoothQuartzSlab, - SmoothQuartzStairs, - SmoothRedSandstone, - SmoothRedSandstoneSlab, - SmoothRedSandstoneStairs, - SmoothSandstone, - SmoothSandstoneSlab, - SmoothSandstoneStairs, - SmoothStone, - SmoothStoneSlab, - Snow, - SnowBlock, - SoulCampfire, - SoulFire, - SoulLantern, - SoulSand, - SoulSoil, - SoulTorch, - SoulWallTorch, - Spawner, - Sponge, - SpruceButton, - SpruceDoor, - SpruceFence, - SpruceFenceGate, - SpruceLeaves, - SpruceLog, - SprucePlanks, - SprucePressurePlate, - SpruceSapling, - SpruceSign, - SpruceSlab, - SpruceStairs, - SpruceTrapdoor, - SpruceWallSign, - SpruceWood, - StickyPiston, - Stone, - StoneBrickSlab, - StoneBrickStairs, - StoneBrickWall, - StoneBricks, - StoneButton, - StonePressurePlate, - StoneSlab, - StoneStairs, - Stonecutter, - StrippedAcaciaLog, - StrippedAcaciaWood, - StrippedBirchLog, - StrippedBirchWood, - StrippedCrimsonHyphae, - StrippedCrimsonStem, - StrippedDarkOakLog, - StrippedDarkOakWood, - StrippedJungleLog, - StrippedJungleWood, - StrippedOakLog, - StrippedOakWood, - StrippedSpruceLog, - StrippedSpruceWood, - StrippedWarpedHyphae, - StrippedWarpedStem, - StructureBlock, - StructureVoid, - SugarCane, - Sunflower, - SweetBerryBush, - TNT, - TallGrass, - TallSeagrass, - Target, - Terracotta, - Torch, - TrappedChest, - Tripwire, - TripwireHook, - TubeCoral, - TubeCoralBlock, - TubeCoralFan, - TubeCoralWallFan, - TurtleEgg, - TwistingVines, - TwistingVinesPlant, - Vine, - VoidAir, - WallTorch, - WarpedButton, - WarpedDoor, - WarpedFence, - WarpedFenceGate, - WarpedFungus, - WarpedHyphae, - WarpedNylium, - WarpedPlanks, - WarpedPressurePlate, - WarpedRoots, - WarpedSign, - WarpedSlab, - WarpedStairs, - WarpedStem, - WarpedTrapdoor, - WarpedWallSign, - WarpedWartBlock, - Water, - WeepingVines, - WeepingVinesPlant, - WetSponge, - Wheat, - WhiteBanner, - WhiteBed, - WhiteCarpet, - WhiteConcrete, - WhiteConcretePowder, - WhiteGlazedTerracotta, - WhiteShulkerBox, - WhiteStainedGlass, - WhiteStainedGlassPane, - WhiteTerracotta, - WhiteTulip, - WhiteWallBanner, - WhiteWool, - WitherRose, - WitherSkeletonSkull, - WitherSkeletonWallSkull, - YellowBanner, - YellowBed, - YellowCarpet, - YellowConcrete, - YellowConcretePowder, - YellowGlazedTerracotta, - YellowShulkerBox, - YellowStainedGlass, - YellowStainedGlassPane, - YellowTerracotta, - YellowWallBanner, - YellowWool, - ZombieHead, - ZombieWallHead - }; - enum Type Type(short ID); - bool Is(short ID, enum Type Type); - namespace AcaciaButton - { - enum class Face - { - Floor, - Wall, - Ceiling - }; - constexpr short AcaciaButton(enum Face Face, eBlockFace Facing, bool Powered) - { - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 6442; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 6443; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 6444; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 6445; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 6446; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 6447; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 6448; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XP && !Powered) return 6449; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 6450; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 6451; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 6452; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 6453; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 6454; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 6455; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 6456; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XP && !Powered) return 6457; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 6458; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 6459; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 6460; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 6461; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 6462; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 6463; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 6464; - return 6465; - } - short AcaciaButton(); - enum Face Face(short ID); - eBlockFace Facing(short ID); - bool Powered(short ID); - } - namespace AcaciaDoor - { - enum class Half - { - Upper, - Lower - }; - enum class Hinge - { - Left, - Right - }; - constexpr short AcaciaDoor(eBlockFace Facing, enum Half Half, enum Hinge Hinge, bool Open, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 8930; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 8931; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 8932; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 8933; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 8934; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 8935; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 8936; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 8937; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 8938; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 8939; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 8940; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 8941; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 8942; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 8943; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 8944; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && !Open && !Powered) return 8945; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 8946; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 8947; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 8948; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 8949; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 8950; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 8951; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 8952; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 8953; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 8954; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 8955; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 8956; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 8957; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 8958; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 8959; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 8960; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && !Open && !Powered) return 8961; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 8962; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 8963; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 8964; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 8965; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 8966; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 8967; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 8968; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 8969; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 8970; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 8971; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 8972; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 8973; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 8974; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 8975; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 8976; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && !Open && !Powered) return 8977; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 8978; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 8979; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 8980; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 8981; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 8982; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 8983; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 8984; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 8985; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 8986; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 8987; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 8988; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 8989; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 8990; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 8991; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 8992; - return 8993; - } - short AcaciaDoor(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Hinge Hinge(short ID); - bool Open(short ID); - bool Powered(short ID); - } - namespace AcaciaFence - { - constexpr short AcaciaFence(bool East, bool North, bool South, bool West) - { - if (East && North && South && West) return 8676; - if (East && North && South && !West) return 8677; - if (East && North && !South && West) return 8680; - if (East && North && !South && !West) return 8681; - if (East && !North && South && West) return 8684; - if (East && !North && South && !West) return 8685; - if (East && !North && !South && West) return 8688; - if (East && !North && !South && !West) return 8689; - if (!East && North && South && West) return 8692; - if (!East && North && South && !West) return 8693; - if (!East && North && !South && West) return 8696; - if (!East && North && !South && !West) return 8697; - if (!East && !North && South && West) return 8700; - if (!East && !North && South && !West) return 8701; - if (!East && !North && !South && West) return 8704; - return 8705; - } - short AcaciaFence(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool West(short ID); - } - namespace AcaciaFenceGate - { - constexpr short AcaciaFenceGate(eBlockFace Facing, bool InWall, bool Open, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && Open && Powered) return 8514; - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && Open && !Powered) return 8515; - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && !Open && Powered) return 8516; - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && !Open && !Powered) return 8517; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && Open && Powered) return 8518; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && Open && !Powered) return 8519; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && !Open && Powered) return 8520; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && !Open && !Powered) return 8521; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && Open && Powered) return 8522; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && Open && !Powered) return 8523; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && !Open && Powered) return 8524; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && !Open && !Powered) return 8525; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && Open && Powered) return 8526; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && Open && !Powered) return 8527; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && !Open && Powered) return 8528; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && !Open && !Powered) return 8529; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && Open && Powered) return 8530; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && Open && !Powered) return 8531; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && !Open && Powered) return 8532; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && !Open && !Powered) return 8533; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && Open && Powered) return 8534; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && Open && !Powered) return 8535; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && !Open && Powered) return 8536; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && !Open && !Powered) return 8537; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && Open && Powered) return 8538; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && Open && !Powered) return 8539; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && !Open && Powered) return 8540; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && !Open && !Powered) return 8541; - if (Facing == eBlockFace::BLOCK_FACE_XP && !InWall && Open && Powered) return 8542; - if (Facing == eBlockFace::BLOCK_FACE_XP && !InWall && Open && !Powered) return 8543; - if (Facing == eBlockFace::BLOCK_FACE_XP && !InWall && !Open && Powered) return 8544; - return 8545; - } - short AcaciaFenceGate(); - eBlockFace Facing(short ID); - bool InWall(short ID); - bool Open(short ID); - bool Powered(short ID); - } - namespace AcaciaLeaves - { - constexpr short AcaciaLeaves(unsigned char Distance, bool Persistent) - { - if (Distance == 1 && Persistent) return 201; - if (Distance == 1 && !Persistent) return 202; - if (Distance == 2 && Persistent) return 203; - if (Distance == 2 && !Persistent) return 204; - if (Distance == 3 && Persistent) return 205; - if (Distance == 3 && !Persistent) return 206; - if (Distance == 4 && Persistent) return 207; - if (Distance == 4 && !Persistent) return 208; - if (Distance == 5 && Persistent) return 209; - if (Distance == 5 && !Persistent) return 210; - if (Distance == 6 && Persistent) return 211; - if (Distance == 6 && !Persistent) return 212; - if (Distance == 7 && Persistent) return 213; - return 214; - } - short AcaciaLeaves(); - unsigned char Distance(short ID); - bool Persistent(short ID); - } - namespace AcaciaLog - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short AcaciaLog(enum Axis Axis) - { - if (Axis == Axis::X) return 85; - if (Axis == Axis::Y) return 86; - return 87; - } - short AcaciaLog(); - enum Axis Axis(short ID); - } - namespace AcaciaPlanks - { - constexpr short AcaciaPlanks() - { - return 19; - } - } - namespace AcaciaPressurePlate - { - constexpr short AcaciaPressurePlate(bool Powered) - { - if (Powered) return 3881; - return 3882; - } - short AcaciaPressurePlate(); - bool Powered(short ID); - } - namespace AcaciaSapling - { - constexpr short AcaciaSapling(unsigned char Stage) - { - if (Stage == 0) return 29; - return 30; - } - short AcaciaSapling(); - unsigned char Stage(short ID); - } - namespace AcaciaSign - { - constexpr short AcaciaSign(unsigned char Rotation) - { - if (Rotation == 0) return 3478; - if (Rotation == 1) return 3480; - if (Rotation == 2) return 3482; - if (Rotation == 3) return 3484; - if (Rotation == 4) return 3486; - if (Rotation == 5) return 3488; - if (Rotation == 6) return 3490; - if (Rotation == 7) return 3492; - if (Rotation == 8) return 3494; - if (Rotation == 9) return 3496; - if (Rotation == 10) return 3498; - if (Rotation == 11) return 3500; - if (Rotation == 12) return 3502; - if (Rotation == 13) return 3504; - if (Rotation == 14) return 3506; - return 3508; - } - short AcaciaSign(); - unsigned char Rotation(short ID); - } - namespace AcaciaSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short AcaciaSlab(enum Type Type) - { - if (Type == Type::Top) return 8325; - if (Type == Type::Bottom) return 8327; - return 8329; - } - short AcaciaSlab(); - enum Type Type(short ID); - } - namespace AcaciaStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short AcaciaStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 7376; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 7378; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 7380; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 7382; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 7384; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 7386; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 7388; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 7390; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 7392; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 7394; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 7396; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 7398; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 7400; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 7402; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 7404; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 7406; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 7408; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 7410; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 7412; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 7414; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 7416; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 7418; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 7420; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 7422; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 7424; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 7426; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 7428; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 7430; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 7432; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 7434; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 7436; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 7438; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 7440; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 7442; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 7444; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 7446; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 7448; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 7450; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 7452; - return 7454; - } - short AcaciaStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace AcaciaTrapdoor - { - enum class Half - { - Top, - Bottom - }; - constexpr short AcaciaTrapdoor(eBlockFace Facing, enum Half Half, bool Open, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Open && Powered) return 4368; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Open && !Powered) return 4370; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && !Open && Powered) return 4372; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && !Open && !Powered) return 4374; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Open && Powered) return 4376; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Open && !Powered) return 4378; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && !Open && Powered) return 4380; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && !Open && !Powered) return 4382; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Open && Powered) return 4384; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Open && !Powered) return 4386; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && !Open && Powered) return 4388; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && !Open && !Powered) return 4390; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Open && Powered) return 4392; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Open && !Powered) return 4394; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && !Open && Powered) return 4396; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && !Open && !Powered) return 4398; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Open && Powered) return 4400; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Open && !Powered) return 4402; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && !Open && Powered) return 4404; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && !Open && !Powered) return 4406; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Open && Powered) return 4408; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Open && !Powered) return 4410; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && !Open && Powered) return 4412; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && !Open && !Powered) return 4414; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Open && Powered) return 4416; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Open && !Powered) return 4418; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && !Open && Powered) return 4420; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && !Open && !Powered) return 4422; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Open && Powered) return 4424; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Open && !Powered) return 4426; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && !Open && Powered) return 4428; - return 4430; - } - short AcaciaTrapdoor(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - bool Open(short ID); - bool Powered(short ID); - } - namespace AcaciaWallSign - { - constexpr short AcaciaWallSign(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 3760; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 3762; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 3764; - return 3766; - } - short AcaciaWallSign(); - eBlockFace Facing(short ID); - } - namespace AcaciaWood - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short AcaciaWood(enum Axis Axis) - { - if (Axis == Axis::X) return 121; - if (Axis == Axis::Y) return 122; - return 123; - } - short AcaciaWood(); - enum Axis Axis(short ID); - } - namespace ActivatorRail - { - enum class Shape - { - NorthSouth, - EastWest, - AscendingEast, - AscendingWest, - AscendingNorth, - AscendingSouth - }; - constexpr short ActivatorRail(bool Powered, enum Shape Shape) - { - if (Powered && Shape == Shape::NorthSouth) return 6823; - if (Powered && Shape == Shape::EastWest) return 6824; - if (Powered && Shape == Shape::AscendingEast) return 6825; - if (Powered && Shape == Shape::AscendingWest) return 6826; - if (Powered && Shape == Shape::AscendingNorth) return 6827; - if (Powered && Shape == Shape::AscendingSouth) return 6828; - if (!Powered && Shape == Shape::NorthSouth) return 6829; - if (!Powered && Shape == Shape::EastWest) return 6830; - if (!Powered && Shape == Shape::AscendingEast) return 6831; - if (!Powered && Shape == Shape::AscendingWest) return 6832; - if (!Powered && Shape == Shape::AscendingNorth) return 6833; - return 6834; - } - short ActivatorRail(); - bool Powered(short ID); - enum Shape Shape(short ID); - } - namespace Air - { - constexpr short Air() - { - return -0; - } - } - namespace Allium - { - constexpr short Allium() - { - return 1415; - } - } - namespace AncientDebris - { - constexpr short AncientDebris() - { - return 15827; - } - } - namespace Andesite - { - constexpr short Andesite() - { - return 6; - } - } - namespace AndesiteSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short AndesiteSlab(enum Type Type) - { - if (Type == Type::Top) return 10844; - if (Type == Type::Bottom) return 10846; - return 10848; - } - short AndesiteSlab(); - enum Type Type(short ID); - } - namespace AndesiteStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short AndesiteStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 10470; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 10472; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 10474; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 10476; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 10478; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 10480; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10482; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 10484; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10486; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 10488; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 10490; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 10492; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 10494; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 10496; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 10498; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 10500; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10502; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 10504; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10506; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 10508; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 10510; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 10512; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 10514; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 10516; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 10518; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 10520; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10522; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 10524; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10526; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 10528; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 10530; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 10532; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 10534; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 10536; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 10538; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 10540; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10542; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 10544; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10546; - return 10548; - } - short AndesiteStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace AndesiteWall - { - enum class East - { - None, - Low, - Tall - }; - enum class North - { - None, - Low, - Tall - }; - enum class South - { - None, - Low, - Tall - }; - enum class West - { - None, - Low, - Tall - }; - constexpr short AndesiteWall(enum East East, enum North North, enum South South, bool Up, enum West West) - { - if (East == East::None && North == North::None && South == South::None && Up && West == West::None) return 13138; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Low) return 13139; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Tall) return 13140; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::None) return 13144; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Low) return 13145; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Tall) return 13146; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::None) return 13150; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Low) return 13151; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Tall) return 13152; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::None) return 13156; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Low) return 13157; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Tall) return 13158; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::None) return 13162; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Low) return 13163; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Tall) return 13164; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::None) return 13168; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Low) return 13169; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Tall) return 13170; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::None) return 13174; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Low) return 13175; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Tall) return 13176; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::None) return 13180; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Low) return 13181; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Tall) return 13182; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::None) return 13186; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Low) return 13187; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Tall) return 13188; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::None) return 13192; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Low) return 13193; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Tall) return 13194; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::None) return 13198; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Low) return 13199; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Tall) return 13200; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::None) return 13204; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Low) return 13205; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 13206; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::None) return 13210; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Low) return 13211; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Tall) return 13212; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::None) return 13216; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Low) return 13217; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Tall) return 13218; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::None) return 13222; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Low) return 13223; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Tall) return 13224; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::None) return 13228; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Low) return 13229; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 13230; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::None) return 13234; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Low) return 13235; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 13236; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::None) return 13240; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 13241; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 13242; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::None) return 13246; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Low) return 13247; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Tall) return 13248; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::None) return 13252; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Low) return 13253; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Tall) return 13254; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::None) return 13258; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Low) return 13259; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Tall) return 13260; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::None) return 13264; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Low) return 13265; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Tall) return 13266; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::None) return 13270; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Low) return 13271; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Tall) return 13272; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::None) return 13276; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Low) return 13277; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Tall) return 13278; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::None) return 13282; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Low) return 13283; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Tall) return 13284; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::None) return 13288; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Low) return 13289; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Tall) return 13290; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::None) return 13294; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Low) return 13295; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Tall) return 13296; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::None) return 13300; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Low) return 13301; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Tall) return 13302; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::None) return 13306; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Low) return 13307; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Tall) return 13308; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::None) return 13312; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Low) return 13313; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 13314; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::None) return 13318; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Low) return 13319; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Tall) return 13320; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::None) return 13324; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Low) return 13325; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Tall) return 13326; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::None) return 13330; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Low) return 13331; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Tall) return 13332; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::None) return 13336; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Low) return 13337; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 13338; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::None) return 13342; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Low) return 13343; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 13344; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::None) return 13348; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 13349; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 13350; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::None) return 13354; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Low) return 13355; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Tall) return 13356; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::None) return 13360; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Low) return 13361; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Tall) return 13362; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::None) return 13366; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Low) return 13367; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Tall) return 13368; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::None) return 13372; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Low) return 13373; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Tall) return 13374; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::None) return 13378; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Low) return 13379; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Tall) return 13380; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::None) return 13384; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Low) return 13385; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Tall) return 13386; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::None) return 13390; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Low) return 13391; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Tall) return 13392; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::None) return 13396; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Low) return 13397; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Tall) return 13398; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::None) return 13402; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Low) return 13403; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Tall) return 13404; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::None) return 13408; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Low) return 13409; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Tall) return 13410; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::None) return 13414; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Low) return 13415; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Tall) return 13416; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::None) return 13420; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Low) return 13421; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 13422; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::None) return 13426; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Low) return 13427; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Tall) return 13428; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::None) return 13432; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Low) return 13433; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Tall) return 13434; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::None) return 13438; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Low) return 13439; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Tall) return 13440; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::None) return 13444; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Low) return 13445; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 13446; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::None) return 13450; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Low) return 13451; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 13452; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::None) return 13456; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 13457; - return 13458; - } - short AndesiteWall(); - enum East East(short ID); - enum North North(short ID); - enum South South(short ID); - bool Up(short ID); - enum West West(short ID); - } - namespace Anvil - { - constexpr short Anvil(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 6610; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 6611; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 6612; - return 6613; - } - short Anvil(); - eBlockFace Facing(short ID); - } - namespace AttachedMelonStem - { - constexpr short AttachedMelonStem(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 4768; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 4769; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 4770; - return 4771; - } - short AttachedMelonStem(); - eBlockFace Facing(short ID); - } - namespace AttachedPumpkinStem - { - constexpr short AttachedPumpkinStem(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 4764; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 4765; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 4766; - return 4767; - } - short AttachedPumpkinStem(); - eBlockFace Facing(short ID); - } - namespace AzureBluet - { - constexpr short AzureBluet() - { - return 1416; - } - } - namespace Bamboo - { - enum class Leaves - { - None, - Small, - Large - }; - constexpr short Bamboo(unsigned char Age, enum Leaves Leaves, unsigned char Stage) - { - if (Age == 0 && Leaves == Leaves::None && Stage == 0) return 9652; - if (Age == 0 && Leaves == Leaves::None && Stage == 1) return 9653; - if (Age == 0 && Leaves == Leaves::Small && Stage == 0) return 9654; - if (Age == 0 && Leaves == Leaves::Small && Stage == 1) return 9655; - if (Age == 0 && Leaves == Leaves::Large && Stage == 0) return 9656; - if (Age == 0 && Leaves == Leaves::Large && Stage == 1) return 9657; - if (Age == 1 && Leaves == Leaves::None && Stage == 0) return 9658; - if (Age == 1 && Leaves == Leaves::None && Stage == 1) return 9659; - if (Age == 1 && Leaves == Leaves::Small && Stage == 0) return 9660; - if (Age == 1 && Leaves == Leaves::Small && Stage == 1) return 9661; - if (Age == 1 && Leaves == Leaves::Large && Stage == 0) return 9662; - return 9663; - } - short Bamboo(); - unsigned char Age(short ID); - enum Leaves Leaves(short ID); - unsigned char Stage(short ID); - } - namespace BambooSapling - { - constexpr short BambooSapling() - { - return 9651; - } - } - namespace Barrel - { - constexpr short Barrel(eBlockFace Facing, bool Open) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Open) return 14791; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Open) return 14792; - if (Facing == eBlockFace::BLOCK_FACE_XP && Open) return 14793; - if (Facing == eBlockFace::BLOCK_FACE_XP && !Open) return 14794; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Open) return 14795; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Open) return 14796; - if (Facing == eBlockFace::BLOCK_FACE_XM && Open) return 14797; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Open) return 14798; - if (Facing == eBlockFace::BLOCK_FACE_YP && Open) return 14799; - if (Facing == eBlockFace::BLOCK_FACE_YP && !Open) return 14800; - if (Facing == eBlockFace::BLOCK_FACE_YM && Open) return 14801; - return 14802; - } - short Barrel(); - eBlockFace Facing(short ID); - bool Open(short ID); - } - namespace Barrier - { - constexpr short Barrier() - { - return 7536; - } - } - namespace Basalt - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short Basalt(enum Axis Axis) - { - if (Axis == Axis::X) return 4002; - if (Axis == Axis::Y) return 4003; - return 4004; - } - short Basalt(); - enum Axis Axis(short ID); - } - namespace Beacon - { - constexpr short Beacon() - { - return 5656; - } - } - namespace Bedrock - { - constexpr short Bedrock() - { - return 33; - } - } - namespace BeeNest - { - constexpr short BeeNest(eBlockFace Facing, unsigned char HoneyLevel) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && HoneyLevel == 0) return 15776; - if (Facing == eBlockFace::BLOCK_FACE_ZM && HoneyLevel == 1) return 15777; - if (Facing == eBlockFace::BLOCK_FACE_ZM && HoneyLevel == 2) return 15778; - if (Facing == eBlockFace::BLOCK_FACE_ZM && HoneyLevel == 3) return 15779; - if (Facing == eBlockFace::BLOCK_FACE_ZM && HoneyLevel == 4) return 15780; - if (Facing == eBlockFace::BLOCK_FACE_ZM && HoneyLevel == 5) return 15781; - if (Facing == eBlockFace::BLOCK_FACE_ZP && HoneyLevel == 0) return 15782; - if (Facing == eBlockFace::BLOCK_FACE_ZP && HoneyLevel == 1) return 15783; - if (Facing == eBlockFace::BLOCK_FACE_ZP && HoneyLevel == 2) return 15784; - if (Facing == eBlockFace::BLOCK_FACE_ZP && HoneyLevel == 3) return 15785; - if (Facing == eBlockFace::BLOCK_FACE_ZP && HoneyLevel == 4) return 15786; - if (Facing == eBlockFace::BLOCK_FACE_ZP && HoneyLevel == 5) return 15787; - if (Facing == eBlockFace::BLOCK_FACE_XM && HoneyLevel == 0) return 15788; - if (Facing == eBlockFace::BLOCK_FACE_XM && HoneyLevel == 1) return 15789; - if (Facing == eBlockFace::BLOCK_FACE_XM && HoneyLevel == 2) return 15790; - if (Facing == eBlockFace::BLOCK_FACE_XM && HoneyLevel == 3) return 15791; - if (Facing == eBlockFace::BLOCK_FACE_XM && HoneyLevel == 4) return 15792; - if (Facing == eBlockFace::BLOCK_FACE_XM && HoneyLevel == 5) return 15793; - if (Facing == eBlockFace::BLOCK_FACE_XP && HoneyLevel == 0) return 15794; - if (Facing == eBlockFace::BLOCK_FACE_XP && HoneyLevel == 1) return 15795; - if (Facing == eBlockFace::BLOCK_FACE_XP && HoneyLevel == 2) return 15796; - if (Facing == eBlockFace::BLOCK_FACE_XP && HoneyLevel == 3) return 15797; - if (Facing == eBlockFace::BLOCK_FACE_XP && HoneyLevel == 4) return 15798; - return 15799; - } - short BeeNest(); - eBlockFace Facing(short ID); - unsigned char HoneyLevel(short ID); - } - namespace Beehive - { - constexpr short Beehive(eBlockFace Facing, unsigned char HoneyLevel) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && HoneyLevel == 0) return 15800; - if (Facing == eBlockFace::BLOCK_FACE_ZM && HoneyLevel == 1) return 15801; - if (Facing == eBlockFace::BLOCK_FACE_ZM && HoneyLevel == 2) return 15802; - if (Facing == eBlockFace::BLOCK_FACE_ZM && HoneyLevel == 3) return 15803; - if (Facing == eBlockFace::BLOCK_FACE_ZM && HoneyLevel == 4) return 15804; - if (Facing == eBlockFace::BLOCK_FACE_ZM && HoneyLevel == 5) return 15805; - if (Facing == eBlockFace::BLOCK_FACE_ZP && HoneyLevel == 0) return 15806; - if (Facing == eBlockFace::BLOCK_FACE_ZP && HoneyLevel == 1) return 15807; - if (Facing == eBlockFace::BLOCK_FACE_ZP && HoneyLevel == 2) return 15808; - if (Facing == eBlockFace::BLOCK_FACE_ZP && HoneyLevel == 3) return 15809; - if (Facing == eBlockFace::BLOCK_FACE_ZP && HoneyLevel == 4) return 15810; - if (Facing == eBlockFace::BLOCK_FACE_ZP && HoneyLevel == 5) return 15811; - if (Facing == eBlockFace::BLOCK_FACE_XM && HoneyLevel == 0) return 15812; - if (Facing == eBlockFace::BLOCK_FACE_XM && HoneyLevel == 1) return 15813; - if (Facing == eBlockFace::BLOCK_FACE_XM && HoneyLevel == 2) return 15814; - if (Facing == eBlockFace::BLOCK_FACE_XM && HoneyLevel == 3) return 15815; - if (Facing == eBlockFace::BLOCK_FACE_XM && HoneyLevel == 4) return 15816; - if (Facing == eBlockFace::BLOCK_FACE_XM && HoneyLevel == 5) return 15817; - if (Facing == eBlockFace::BLOCK_FACE_XP && HoneyLevel == 0) return 15818; - if (Facing == eBlockFace::BLOCK_FACE_XP && HoneyLevel == 1) return 15819; - if (Facing == eBlockFace::BLOCK_FACE_XP && HoneyLevel == 2) return 15820; - if (Facing == eBlockFace::BLOCK_FACE_XP && HoneyLevel == 3) return 15821; - if (Facing == eBlockFace::BLOCK_FACE_XP && HoneyLevel == 4) return 15822; - return 15823; - } - short Beehive(); - eBlockFace Facing(short ID); - unsigned char HoneyLevel(short ID); - } - namespace Beetroots - { - constexpr short Beetroots(unsigned char Age) - { - if (Age == 0) return 9219; - if (Age == 1) return 9220; - if (Age == 2) return 9221; - return 9222; - } - short Beetroots(); - unsigned char Age(short ID); - } - namespace Bell - { - enum class Attachment - { - Floor, - Ceiling, - SingleWall, - DoubleWall - }; - constexpr short Bell(enum Attachment Attachment, eBlockFace Facing, bool Powered) - { - if (Attachment == Attachment::Floor && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 14854; - if (Attachment == Attachment::Floor && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 14855; - if (Attachment == Attachment::Floor && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 14856; - if (Attachment == Attachment::Floor && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 14857; - if (Attachment == Attachment::Floor && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 14858; - if (Attachment == Attachment::Floor && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 14859; - if (Attachment == Attachment::Floor && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 14860; - if (Attachment == Attachment::Floor && Facing == eBlockFace::BLOCK_FACE_XP && !Powered) return 14861; - if (Attachment == Attachment::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 14862; - if (Attachment == Attachment::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 14863; - if (Attachment == Attachment::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 14864; - if (Attachment == Attachment::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 14865; - if (Attachment == Attachment::Ceiling && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 14866; - if (Attachment == Attachment::Ceiling && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 14867; - if (Attachment == Attachment::Ceiling && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 14868; - if (Attachment == Attachment::Ceiling && Facing == eBlockFace::BLOCK_FACE_XP && !Powered) return 14869; - if (Attachment == Attachment::SingleWall && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 14870; - if (Attachment == Attachment::SingleWall && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 14871; - if (Attachment == Attachment::SingleWall && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 14872; - if (Attachment == Attachment::SingleWall && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 14873; - if (Attachment == Attachment::SingleWall && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 14874; - if (Attachment == Attachment::SingleWall && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 14875; - if (Attachment == Attachment::SingleWall && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 14876; - if (Attachment == Attachment::SingleWall && Facing == eBlockFace::BLOCK_FACE_XP && !Powered) return 14877; - if (Attachment == Attachment::DoubleWall && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 14878; - if (Attachment == Attachment::DoubleWall && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 14879; - if (Attachment == Attachment::DoubleWall && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 14880; - if (Attachment == Attachment::DoubleWall && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 14881; - if (Attachment == Attachment::DoubleWall && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 14882; - if (Attachment == Attachment::DoubleWall && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 14883; - if (Attachment == Attachment::DoubleWall && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 14884; - return 14885; - } - short Bell(); - enum Attachment Attachment(short ID); - eBlockFace Facing(short ID); - bool Powered(short ID); - } - namespace BirchButton - { - enum class Face - { - Floor, - Wall, - Ceiling - }; - constexpr short BirchButton(enum Face Face, eBlockFace Facing, bool Powered) - { - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 6394; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 6395; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 6396; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 6397; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 6398; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 6399; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 6400; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XP && !Powered) return 6401; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 6402; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 6403; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 6404; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 6405; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 6406; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 6407; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 6408; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XP && !Powered) return 6409; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 6410; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 6411; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 6412; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 6413; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 6414; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 6415; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 6416; - return 6417; - } - short BirchButton(); - enum Face Face(short ID); - eBlockFace Facing(short ID); - bool Powered(short ID); - } - namespace BirchDoor - { - enum class Half - { - Upper, - Lower - }; - enum class Hinge - { - Left, - Right - }; - constexpr short BirchDoor(eBlockFace Facing, enum Half Half, enum Hinge Hinge, bool Open, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 8802; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 8803; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 8804; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 8805; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 8806; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 8807; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 8808; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 8809; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 8810; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 8811; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 8812; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 8813; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 8814; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 8815; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 8816; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && !Open && !Powered) return 8817; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 8818; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 8819; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 8820; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 8821; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 8822; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 8823; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 8824; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 8825; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 8826; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 8827; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 8828; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 8829; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 8830; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 8831; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 8832; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && !Open && !Powered) return 8833; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 8834; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 8835; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 8836; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 8837; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 8838; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 8839; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 8840; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 8841; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 8842; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 8843; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 8844; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 8845; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 8846; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 8847; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 8848; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && !Open && !Powered) return 8849; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 8850; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 8851; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 8852; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 8853; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 8854; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 8855; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 8856; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 8857; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 8858; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 8859; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 8860; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 8861; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 8862; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 8863; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 8864; - return 8865; - } - short BirchDoor(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Hinge Hinge(short ID); - bool Open(short ID); - bool Powered(short ID); - } - namespace BirchFence - { - constexpr short BirchFence(bool East, bool North, bool South, bool West) - { - if (East && North && South && West) return 8612; - if (East && North && South && !West) return 8613; - if (East && North && !South && West) return 8616; - if (East && North && !South && !West) return 8617; - if (East && !North && South && West) return 8620; - if (East && !North && South && !West) return 8621; - if (East && !North && !South && West) return 8624; - if (East && !North && !South && !West) return 8625; - if (!East && North && South && West) return 8628; - if (!East && North && South && !West) return 8629; - if (!East && North && !South && West) return 8632; - if (!East && North && !South && !West) return 8633; - if (!East && !North && South && West) return 8636; - if (!East && !North && South && !West) return 8637; - if (!East && !North && !South && West) return 8640; - return 8641; - } - short BirchFence(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool West(short ID); - } - namespace BirchFenceGate - { - constexpr short BirchFenceGate(eBlockFace Facing, bool InWall, bool Open, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && Open && Powered) return 8450; - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && Open && !Powered) return 8451; - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && !Open && Powered) return 8452; - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && !Open && !Powered) return 8453; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && Open && Powered) return 8454; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && Open && !Powered) return 8455; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && !Open && Powered) return 8456; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && !Open && !Powered) return 8457; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && Open && Powered) return 8458; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && Open && !Powered) return 8459; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && !Open && Powered) return 8460; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && !Open && !Powered) return 8461; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && Open && Powered) return 8462; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && Open && !Powered) return 8463; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && !Open && Powered) return 8464; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && !Open && !Powered) return 8465; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && Open && Powered) return 8466; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && Open && !Powered) return 8467; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && !Open && Powered) return 8468; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && !Open && !Powered) return 8469; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && Open && Powered) return 8470; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && Open && !Powered) return 8471; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && !Open && Powered) return 8472; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && !Open && !Powered) return 8473; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && Open && Powered) return 8474; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && Open && !Powered) return 8475; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && !Open && Powered) return 8476; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && !Open && !Powered) return 8477; - if (Facing == eBlockFace::BLOCK_FACE_XP && !InWall && Open && Powered) return 8478; - if (Facing == eBlockFace::BLOCK_FACE_XP && !InWall && Open && !Powered) return 8479; - if (Facing == eBlockFace::BLOCK_FACE_XP && !InWall && !Open && Powered) return 8480; - return 8481; - } - short BirchFenceGate(); - eBlockFace Facing(short ID); - bool InWall(short ID); - bool Open(short ID); - bool Powered(short ID); - } - namespace BirchLeaves - { - constexpr short BirchLeaves(unsigned char Distance, bool Persistent) - { - if (Distance == 1 && Persistent) return 173; - if (Distance == 1 && !Persistent) return 174; - if (Distance == 2 && Persistent) return 175; - if (Distance == 2 && !Persistent) return 176; - if (Distance == 3 && Persistent) return 177; - if (Distance == 3 && !Persistent) return 178; - if (Distance == 4 && Persistent) return 179; - if (Distance == 4 && !Persistent) return 180; - if (Distance == 5 && Persistent) return 181; - if (Distance == 5 && !Persistent) return 182; - if (Distance == 6 && Persistent) return 183; - if (Distance == 6 && !Persistent) return 184; - if (Distance == 7 && Persistent) return 185; - return 186; - } - short BirchLeaves(); - unsigned char Distance(short ID); - bool Persistent(short ID); - } - namespace BirchLog - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short BirchLog(enum Axis Axis) - { - if (Axis == Axis::X) return 79; - if (Axis == Axis::Y) return 80; - return 81; - } - short BirchLog(); - enum Axis Axis(short ID); - } - namespace BirchPlanks - { - constexpr short BirchPlanks() - { - return 17; - } - } - namespace BirchPressurePlate - { - constexpr short BirchPressurePlate(bool Powered) - { - if (Powered) return 3877; - return 3878; - } - short BirchPressurePlate(); - bool Powered(short ID); - } - namespace BirchSapling - { - constexpr short BirchSapling(unsigned char Stage) - { - if (Stage == 0) return 25; - return 26; - } - short BirchSapling(); - unsigned char Stage(short ID); - } - namespace BirchSign - { - constexpr short BirchSign(unsigned char Rotation) - { - if (Rotation == 0) return 3446; - if (Rotation == 1) return 3448; - if (Rotation == 2) return 3450; - if (Rotation == 3) return 3452; - if (Rotation == 4) return 3454; - if (Rotation == 5) return 3456; - if (Rotation == 6) return 3458; - if (Rotation == 7) return 3460; - if (Rotation == 8) return 3462; - if (Rotation == 9) return 3464; - if (Rotation == 10) return 3466; - if (Rotation == 11) return 3468; - if (Rotation == 12) return 3470; - if (Rotation == 13) return 3472; - if (Rotation == 14) return 3474; - return 3476; - } - short BirchSign(); - unsigned char Rotation(short ID); - } - namespace BirchSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short BirchSlab(enum Type Type) - { - if (Type == Type::Top) return 8313; - if (Type == Type::Bottom) return 8315; - return 8317; - } - short BirchSlab(); - enum Type Type(short ID); - } - namespace BirchStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short BirchStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 5485; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 5487; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 5489; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 5491; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 5493; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 5495; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 5497; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 5499; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 5501; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 5503; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 5505; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 5507; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 5509; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 5511; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 5513; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 5515; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 5517; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 5519; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 5521; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 5523; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 5525; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 5527; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 5529; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 5531; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 5533; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 5535; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 5537; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 5539; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 5541; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 5543; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 5545; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 5547; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 5549; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 5551; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 5553; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 5555; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 5557; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 5559; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 5561; - return 5563; - } - short BirchStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace BirchTrapdoor - { - enum class Half - { - Top, - Bottom - }; - constexpr short BirchTrapdoor(eBlockFace Facing, enum Half Half, bool Open, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Open && Powered) return 4240; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Open && !Powered) return 4242; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && !Open && Powered) return 4244; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && !Open && !Powered) return 4246; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Open && Powered) return 4248; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Open && !Powered) return 4250; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && !Open && Powered) return 4252; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && !Open && !Powered) return 4254; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Open && Powered) return 4256; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Open && !Powered) return 4258; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && !Open && Powered) return 4260; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && !Open && !Powered) return 4262; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Open && Powered) return 4264; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Open && !Powered) return 4266; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && !Open && Powered) return 4268; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && !Open && !Powered) return 4270; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Open && Powered) return 4272; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Open && !Powered) return 4274; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && !Open && Powered) return 4276; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && !Open && !Powered) return 4278; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Open && Powered) return 4280; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Open && !Powered) return 4282; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && !Open && Powered) return 4284; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && !Open && !Powered) return 4286; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Open && Powered) return 4288; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Open && !Powered) return 4290; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && !Open && Powered) return 4292; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && !Open && !Powered) return 4294; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Open && Powered) return 4296; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Open && !Powered) return 4298; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && !Open && Powered) return 4300; - return 4302; - } - short BirchTrapdoor(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - bool Open(short ID); - bool Powered(short ID); - } - namespace BirchWallSign - { - constexpr short BirchWallSign(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 3752; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 3754; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 3756; - return 3758; - } - short BirchWallSign(); - eBlockFace Facing(short ID); - } - namespace BirchWood - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short BirchWood(enum Axis Axis) - { - if (Axis == Axis::X) return 115; - if (Axis == Axis::Y) return 116; - return 117; - } - short BirchWood(); - enum Axis Axis(short ID); - } - namespace BlackBanner - { - constexpr short BlackBanner(unsigned char Rotation) - { - if (Rotation == 0) return 8137; - if (Rotation == 1) return 8138; - if (Rotation == 2) return 8139; - if (Rotation == 3) return 8140; - if (Rotation == 4) return 8141; - if (Rotation == 5) return 8142; - if (Rotation == 6) return 8143; - if (Rotation == 7) return 8144; - if (Rotation == 8) return 8145; - if (Rotation == 9) return 8146; - if (Rotation == 10) return 8147; - if (Rotation == 11) return 8148; - if (Rotation == 12) return 8149; - if (Rotation == 13) return 8150; - if (Rotation == 14) return 8151; - return 8152; - } - short BlackBanner(); - unsigned char Rotation(short ID); - } - namespace BlackBed - { - enum class Part - { - Head, - Foot - }; - constexpr short BlackBed(eBlockFace Facing, bool Occupied, enum Part Part) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Head) return 1289; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Foot) return 1290; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Head) return 1291; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Foot) return 1292; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Head) return 1293; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Foot) return 1294; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Head) return 1295; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Foot) return 1296; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Head) return 1297; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Foot) return 1298; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Head) return 1299; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Foot) return 1300; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Head) return 1301; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Foot) return 1302; - if (Facing == eBlockFace::BLOCK_FACE_XP && !Occupied && Part == Part::Head) return 1303; - return 1304; - } - short BlackBed(); - eBlockFace Facing(short ID); - bool Occupied(short ID); - enum Part Part(short ID); - } - namespace BlackCarpet - { - constexpr short BlackCarpet() - { - return 7881; - } - } - namespace BlackConcrete - { - constexpr short BlackConcrete() - { - return 9453; - } - } - namespace BlackConcretePowder - { - constexpr short BlackConcretePowder() - { - return 9469; - } - } - namespace BlackGlazedTerracotta - { - constexpr short BlackGlazedTerracotta(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9434; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9435; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9436; - return 9437; - } - short BlackGlazedTerracotta(); - eBlockFace Facing(short ID); - } - namespace BlackShulkerBox - { - constexpr short BlackShulkerBox(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9368; - if (Facing == eBlockFace::BLOCK_FACE_XP) return 9369; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9370; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9371; - if (Facing == eBlockFace::BLOCK_FACE_YP) return 9372; - return 9373; - } - short BlackShulkerBox(); - eBlockFace Facing(short ID); - } - namespace BlackStainedGlass - { - constexpr short BlackStainedGlass() - { - return 4110; - } - } - namespace BlackStainedGlassPane - { - constexpr short BlackStainedGlassPane(bool East, bool North, bool South, bool West) - { - if (East && North && South && West) return 7345; - if (East && North && South && !West) return 7346; - if (East && North && !South && West) return 7349; - if (East && North && !South && !West) return 7350; - if (East && !North && South && West) return 7353; - if (East && !North && South && !West) return 7354; - if (East && !North && !South && West) return 7357; - if (East && !North && !South && !West) return 7358; - if (!East && North && South && West) return 7361; - if (!East && North && South && !West) return 7362; - if (!East && North && !South && West) return 7365; - if (!East && North && !South && !West) return 7366; - if (!East && !North && South && West) return 7369; - if (!East && !North && South && !West) return 7370; - if (!East && !North && !South && West) return 7373; - return 7374; - } - short BlackStainedGlassPane(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool West(short ID); - } - namespace BlackTerracotta - { - constexpr short BlackTerracotta() - { - return 6862; - } - } - namespace BlackWallBanner - { - constexpr short BlackWallBanner(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8213; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8214; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 8215; - return 8216; - } - short BlackWallBanner(); - eBlockFace Facing(short ID); - } - namespace BlackWool - { - constexpr short BlackWool() - { - return 1399; - } - } - namespace Blackstone - { - constexpr short Blackstone() - { - return 15839; - } - } - namespace BlackstoneSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short BlackstoneSlab(enum Type Type) - { - if (Type == Type::Top) return 16245; - if (Type == Type::Bottom) return 16247; - return 16249; - } - short BlackstoneSlab(); - enum Type Type(short ID); - } - namespace BlackstoneStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short BlackstoneStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 15841; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 15843; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 15845; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 15847; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 15849; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 15851; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 15853; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 15855; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 15857; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 15859; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 15861; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 15863; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 15865; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 15867; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 15869; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 15871; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 15873; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 15875; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 15877; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 15879; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 15881; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 15883; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 15885; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 15887; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 15889; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 15891; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 15893; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 15895; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 15897; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 15899; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 15901; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 15903; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 15905; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 15907; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 15909; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 15911; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 15913; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 15915; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 15917; - return 15919; - } - short BlackstoneStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace BlackstoneWall - { - enum class East - { - None, - Low, - Tall - }; - enum class North - { - None, - Low, - Tall - }; - enum class South - { - None, - Low, - Tall - }; - enum class West - { - None, - Low, - Tall - }; - constexpr short BlackstoneWall(enum East East, enum North North, enum South South, bool Up, enum West West) - { - if (East == East::None && North == North::None && South == South::None && Up && West == West::None) return 15923; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Low) return 15924; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Tall) return 15925; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::None) return 15929; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Low) return 15930; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Tall) return 15931; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::None) return 15935; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Low) return 15936; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Tall) return 15937; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::None) return 15941; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Low) return 15942; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Tall) return 15943; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::None) return 15947; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Low) return 15948; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Tall) return 15949; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::None) return 15953; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Low) return 15954; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Tall) return 15955; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::None) return 15959; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Low) return 15960; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Tall) return 15961; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::None) return 15965; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Low) return 15966; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Tall) return 15967; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::None) return 15971; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Low) return 15972; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Tall) return 15973; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::None) return 15977; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Low) return 15978; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Tall) return 15979; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::None) return 15983; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Low) return 15984; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Tall) return 15985; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::None) return 15989; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Low) return 15990; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 15991; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::None) return 15995; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Low) return 15996; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Tall) return 15997; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::None) return 16001; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Low) return 16002; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Tall) return 16003; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::None) return 16007; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Low) return 16008; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Tall) return 16009; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::None) return 16013; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Low) return 16014; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 16015; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::None) return 16019; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Low) return 16020; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 16021; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::None) return 16025; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 16026; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 16027; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::None) return 16031; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Low) return 16032; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Tall) return 16033; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::None) return 16037; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Low) return 16038; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Tall) return 16039; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::None) return 16043; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Low) return 16044; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Tall) return 16045; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::None) return 16049; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Low) return 16050; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Tall) return 16051; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::None) return 16055; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Low) return 16056; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Tall) return 16057; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::None) return 16061; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Low) return 16062; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Tall) return 16063; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::None) return 16067; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Low) return 16068; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Tall) return 16069; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::None) return 16073; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Low) return 16074; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Tall) return 16075; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::None) return 16079; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Low) return 16080; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Tall) return 16081; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::None) return 16085; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Low) return 16086; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Tall) return 16087; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::None) return 16091; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Low) return 16092; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Tall) return 16093; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::None) return 16097; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Low) return 16098; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 16099; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::None) return 16103; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Low) return 16104; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Tall) return 16105; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::None) return 16109; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Low) return 16110; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Tall) return 16111; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::None) return 16115; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Low) return 16116; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Tall) return 16117; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::None) return 16121; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Low) return 16122; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 16123; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::None) return 16127; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Low) return 16128; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 16129; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::None) return 16133; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 16134; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 16135; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::None) return 16139; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Low) return 16140; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Tall) return 16141; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::None) return 16145; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Low) return 16146; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Tall) return 16147; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::None) return 16151; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Low) return 16152; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Tall) return 16153; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::None) return 16157; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Low) return 16158; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Tall) return 16159; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::None) return 16163; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Low) return 16164; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Tall) return 16165; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::None) return 16169; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Low) return 16170; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Tall) return 16171; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::None) return 16175; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Low) return 16176; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Tall) return 16177; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::None) return 16181; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Low) return 16182; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Tall) return 16183; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::None) return 16187; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Low) return 16188; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Tall) return 16189; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::None) return 16193; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Low) return 16194; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Tall) return 16195; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::None) return 16199; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Low) return 16200; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Tall) return 16201; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::None) return 16205; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Low) return 16206; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 16207; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::None) return 16211; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Low) return 16212; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Tall) return 16213; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::None) return 16217; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Low) return 16218; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Tall) return 16219; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::None) return 16223; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Low) return 16224; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Tall) return 16225; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::None) return 16229; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Low) return 16230; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 16231; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::None) return 16235; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Low) return 16236; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 16237; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::None) return 16241; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 16242; - return 16243; - } - short BlackstoneWall(); - enum East East(short ID); - enum North North(short ID); - enum South South(short ID); - bool Up(short ID); - enum West West(short ID); - } - namespace BlastFurnace - { - constexpr short BlastFurnace(eBlockFace Facing, bool Lit) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Lit) return 14811; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Lit) return 14812; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Lit) return 14813; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Lit) return 14814; - if (Facing == eBlockFace::BLOCK_FACE_XM && Lit) return 14815; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Lit) return 14816; - if (Facing == eBlockFace::BLOCK_FACE_XP && Lit) return 14817; - return 14818; - } - short BlastFurnace(); - eBlockFace Facing(short ID); - bool Lit(short ID); - } - namespace BlueBanner - { - constexpr short BlueBanner(unsigned char Rotation) - { - if (Rotation == 0) return 8073; - if (Rotation == 1) return 8074; - if (Rotation == 2) return 8075; - if (Rotation == 3) return 8076; - if (Rotation == 4) return 8077; - if (Rotation == 5) return 8078; - if (Rotation == 6) return 8079; - if (Rotation == 7) return 8080; - if (Rotation == 8) return 8081; - if (Rotation == 9) return 8082; - if (Rotation == 10) return 8083; - if (Rotation == 11) return 8084; - if (Rotation == 12) return 8085; - if (Rotation == 13) return 8086; - if (Rotation == 14) return 8087; - return 8088; - } - short BlueBanner(); - unsigned char Rotation(short ID); - } - namespace BlueBed - { - enum class Part - { - Head, - Foot - }; - constexpr short BlueBed(eBlockFace Facing, bool Occupied, enum Part Part) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Head) return 1225; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Foot) return 1226; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Head) return 1227; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Foot) return 1228; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Head) return 1229; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Foot) return 1230; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Head) return 1231; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Foot) return 1232; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Head) return 1233; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Foot) return 1234; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Head) return 1235; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Foot) return 1236; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Head) return 1237; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Foot) return 1238; - if (Facing == eBlockFace::BLOCK_FACE_XP && !Occupied && Part == Part::Head) return 1239; - return 1240; - } - short BlueBed(); - eBlockFace Facing(short ID); - bool Occupied(short ID); - enum Part Part(short ID); - } - namespace BlueCarpet - { - constexpr short BlueCarpet() - { - return 7877; - } - } - namespace BlueConcrete - { - constexpr short BlueConcrete() - { - return 9449; - } - } - namespace BlueConcretePowder - { - constexpr short BlueConcretePowder() - { - return 9465; - } - } - namespace BlueGlazedTerracotta - { - constexpr short BlueGlazedTerracotta(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9418; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9419; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9420; - return 9421; - } - short BlueGlazedTerracotta(); - eBlockFace Facing(short ID); - } - namespace BlueIce - { - constexpr short BlueIce() - { - return 9648; - } - } - namespace BlueOrchid - { - constexpr short BlueOrchid() - { - return 1414; - } - } - namespace BlueShulkerBox - { - constexpr short BlueShulkerBox(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9344; - if (Facing == eBlockFace::BLOCK_FACE_XP) return 9345; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9346; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9347; - if (Facing == eBlockFace::BLOCK_FACE_YP) return 9348; - return 9349; - } - short BlueShulkerBox(); - eBlockFace Facing(short ID); - } - namespace BlueStainedGlass - { - constexpr short BlueStainedGlass() - { - return 4106; - } - } - namespace BlueStainedGlassPane - { - constexpr short BlueStainedGlassPane(bool East, bool North, bool South, bool West) - { - if (East && North && South && West) return 7217; - if (East && North && South && !West) return 7218; - if (East && North && !South && West) return 7221; - if (East && North && !South && !West) return 7222; - if (East && !North && South && West) return 7225; - if (East && !North && South && !West) return 7226; - if (East && !North && !South && West) return 7229; - if (East && !North && !South && !West) return 7230; - if (!East && North && South && West) return 7233; - if (!East && North && South && !West) return 7234; - if (!East && North && !South && West) return 7237; - if (!East && North && !South && !West) return 7238; - if (!East && !North && South && West) return 7241; - if (!East && !North && South && !West) return 7242; - if (!East && !North && !South && West) return 7245; - return 7246; - } - short BlueStainedGlassPane(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool West(short ID); - } - namespace BlueTerracotta - { - constexpr short BlueTerracotta() - { - return 6858; - } - } - namespace BlueWallBanner - { - constexpr short BlueWallBanner(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8197; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8198; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 8199; - return 8200; - } - short BlueWallBanner(); - eBlockFace Facing(short ID); - } - namespace BlueWool - { - constexpr short BlueWool() - { - return 1395; - } - } - namespace BoneBlock - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short BoneBlock(enum Axis Axis) - { - if (Axis == Axis::X) return 9256; - if (Axis == Axis::Y) return 9257; - return 9258; - } - short BoneBlock(); - enum Axis Axis(short ID); - } - namespace Bookshelf - { - constexpr short Bookshelf() - { - return 1432; - } - } - namespace BrainCoral - { - constexpr short BrainCoral() - { - return 9533; - } - } - namespace BrainCoralBlock - { - constexpr short BrainCoralBlock() - { - return 9516; - } - } - namespace BrainCoralFan - { - constexpr short BrainCoralFan() - { - return 9553; - } - } - namespace BrainCoralWallFan - { - constexpr short BrainCoralWallFan(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9609; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9611; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9613; - return 9615; - } - short BrainCoralWallFan(); - eBlockFace Facing(short ID); - } - namespace BrewingStand - { - constexpr short BrewingStand(bool HasBottle_0, bool HasBottle_1, bool HasBottle_2) - { - if (HasBottle_0 && HasBottle_1 && HasBottle_2) return 5133; - if (HasBottle_0 && HasBottle_1 && !HasBottle_2) return 5134; - if (HasBottle_0 && !HasBottle_1 && HasBottle_2) return 5135; - if (HasBottle_0 && !HasBottle_1 && !HasBottle_2) return 5136; - if (!HasBottle_0 && HasBottle_1 && HasBottle_2) return 5137; - if (!HasBottle_0 && HasBottle_1 && !HasBottle_2) return 5138; - if (!HasBottle_0 && !HasBottle_1 && HasBottle_2) return 5139; - return 5140; - } - short BrewingStand(); - bool HasBottle_0(short ID); - bool HasBottle_1(short ID); - bool HasBottle_2(short ID); - } - namespace BrickSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short BrickSlab(enum Type Type) - { - if (Type == Type::Top) return 8373; - if (Type == Type::Bottom) return 8375; - return 8377; - } - short BrickSlab(); - enum Type Type(short ID); - } - namespace BrickStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short BrickStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 4853; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 4855; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 4857; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 4859; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 4861; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 4863; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 4865; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 4867; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 4869; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 4871; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 4873; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 4875; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 4877; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 4879; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 4881; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 4883; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 4885; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 4887; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 4889; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 4891; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 4893; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 4895; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 4897; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 4899; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 4901; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 4903; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 4905; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 4907; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 4909; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 4911; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 4913; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 4915; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 4917; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 4919; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 4921; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 4923; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 4925; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 4927; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 4929; - return 4931; - } - short BrickStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace BrickWall - { - enum class East - { - None, - Low, - Tall - }; - enum class North - { - None, - Low, - Tall - }; - enum class South - { - None, - Low, - Tall - }; - enum class West - { - None, - Low, - Tall - }; - constexpr short BrickWall(enum East East, enum North North, enum South South, bool Up, enum West West) - { - if (East == East::None && North == North::None && South == South::None && Up && West == West::None) return 10870; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Low) return 10871; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Tall) return 10872; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::None) return 10876; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Low) return 10877; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Tall) return 10878; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::None) return 10882; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Low) return 10883; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Tall) return 10884; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::None) return 10888; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Low) return 10889; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Tall) return 10890; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::None) return 10894; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Low) return 10895; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Tall) return 10896; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::None) return 10900; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Low) return 10901; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Tall) return 10902; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::None) return 10906; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Low) return 10907; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Tall) return 10908; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::None) return 10912; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Low) return 10913; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Tall) return 10914; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::None) return 10918; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Low) return 10919; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Tall) return 10920; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::None) return 10924; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Low) return 10925; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Tall) return 10926; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::None) return 10930; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Low) return 10931; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Tall) return 10932; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::None) return 10936; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Low) return 10937; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 10938; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::None) return 10942; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Low) return 10943; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Tall) return 10944; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::None) return 10948; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Low) return 10949; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Tall) return 10950; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::None) return 10954; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Low) return 10955; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Tall) return 10956; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::None) return 10960; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Low) return 10961; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 10962; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::None) return 10966; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Low) return 10967; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 10968; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::None) return 10972; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 10973; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 10974; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::None) return 10978; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Low) return 10979; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Tall) return 10980; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::None) return 10984; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Low) return 10985; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Tall) return 10986; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::None) return 10990; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Low) return 10991; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Tall) return 10992; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::None) return 10996; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Low) return 10997; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Tall) return 10998; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::None) return 11002; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Low) return 11003; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Tall) return 11004; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::None) return 11008; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Low) return 11009; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Tall) return 11010; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::None) return 11014; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Low) return 11015; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Tall) return 11016; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::None) return 11020; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Low) return 11021; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Tall) return 11022; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::None) return 11026; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Low) return 11027; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Tall) return 11028; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::None) return 11032; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Low) return 11033; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Tall) return 11034; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::None) return 11038; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Low) return 11039; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Tall) return 11040; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::None) return 11044; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Low) return 11045; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 11046; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::None) return 11050; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Low) return 11051; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Tall) return 11052; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::None) return 11056; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Low) return 11057; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Tall) return 11058; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::None) return 11062; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Low) return 11063; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Tall) return 11064; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::None) return 11068; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Low) return 11069; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 11070; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::None) return 11074; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Low) return 11075; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 11076; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::None) return 11080; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 11081; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 11082; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::None) return 11086; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Low) return 11087; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Tall) return 11088; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::None) return 11092; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Low) return 11093; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Tall) return 11094; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::None) return 11098; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Low) return 11099; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Tall) return 11100; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::None) return 11104; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Low) return 11105; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Tall) return 11106; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::None) return 11110; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Low) return 11111; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Tall) return 11112; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::None) return 11116; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Low) return 11117; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Tall) return 11118; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::None) return 11122; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Low) return 11123; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Tall) return 11124; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::None) return 11128; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Low) return 11129; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Tall) return 11130; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::None) return 11134; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Low) return 11135; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Tall) return 11136; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::None) return 11140; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Low) return 11141; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Tall) return 11142; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::None) return 11146; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Low) return 11147; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Tall) return 11148; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::None) return 11152; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Low) return 11153; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 11154; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::None) return 11158; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Low) return 11159; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Tall) return 11160; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::None) return 11164; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Low) return 11165; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Tall) return 11166; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::None) return 11170; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Low) return 11171; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Tall) return 11172; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::None) return 11176; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Low) return 11177; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 11178; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::None) return 11182; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Low) return 11183; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 11184; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::None) return 11188; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 11189; - return 11190; - } - short BrickWall(); - enum East East(short ID); - enum North North(short ID); - enum South South(short ID); - bool Up(short ID); - enum West West(short ID); - } - namespace Bricks - { - constexpr short Bricks() - { - return 1429; - } - } - namespace BrownBanner - { - constexpr short BrownBanner(unsigned char Rotation) - { - if (Rotation == 0) return 8089; - if (Rotation == 1) return 8090; - if (Rotation == 2) return 8091; - if (Rotation == 3) return 8092; - if (Rotation == 4) return 8093; - if (Rotation == 5) return 8094; - if (Rotation == 6) return 8095; - if (Rotation == 7) return 8096; - if (Rotation == 8) return 8097; - if (Rotation == 9) return 8098; - if (Rotation == 10) return 8099; - if (Rotation == 11) return 8100; - if (Rotation == 12) return 8101; - if (Rotation == 13) return 8102; - if (Rotation == 14) return 8103; - return 8104; - } - short BrownBanner(); - unsigned char Rotation(short ID); - } - namespace BrownBed - { - enum class Part - { - Head, - Foot - }; - constexpr short BrownBed(eBlockFace Facing, bool Occupied, enum Part Part) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Head) return 1241; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Foot) return 1242; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Head) return 1243; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Foot) return 1244; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Head) return 1245; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Foot) return 1246; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Head) return 1247; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Foot) return 1248; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Head) return 1249; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Foot) return 1250; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Head) return 1251; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Foot) return 1252; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Head) return 1253; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Foot) return 1254; - if (Facing == eBlockFace::BLOCK_FACE_XP && !Occupied && Part == Part::Head) return 1255; - return 1256; - } - short BrownBed(); - eBlockFace Facing(short ID); - bool Occupied(short ID); - enum Part Part(short ID); - } - namespace BrownCarpet - { - constexpr short BrownCarpet() - { - return 7878; - } - } - namespace BrownConcrete - { - constexpr short BrownConcrete() - { - return 9450; - } - } - namespace BrownConcretePowder - { - constexpr short BrownConcretePowder() - { - return 9466; - } - } - namespace BrownGlazedTerracotta - { - constexpr short BrownGlazedTerracotta(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9422; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9423; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9424; - return 9425; - } - short BrownGlazedTerracotta(); - eBlockFace Facing(short ID); - } - namespace BrownMushroom - { - constexpr short BrownMushroom() - { - return 1425; - } - } - namespace BrownMushroomBlock - { - constexpr short BrownMushroomBlock(bool Down, bool East, bool North, bool South, bool Up, bool West) - { - if (Down && East && North && South && Up && West) return 4505; - if (Down && East && North && South && Up && !West) return 4506; - if (Down && East && North && South && !Up && West) return 4507; - if (Down && East && North && South && !Up && !West) return 4508; - if (Down && East && North && !South && Up && West) return 4509; - if (Down && East && North && !South && Up && !West) return 4510; - if (Down && East && North && !South && !Up && West) return 4511; - if (Down && East && North && !South && !Up && !West) return 4512; - if (Down && East && !North && South && Up && West) return 4513; - if (Down && East && !North && South && Up && !West) return 4514; - if (Down && East && !North && South && !Up && West) return 4515; - if (Down && East && !North && South && !Up && !West) return 4516; - if (Down && East && !North && !South && Up && West) return 4517; - if (Down && East && !North && !South && Up && !West) return 4518; - if (Down && East && !North && !South && !Up && West) return 4519; - if (Down && East && !North && !South && !Up && !West) return 4520; - if (Down && !East && North && South && Up && West) return 4521; - if (Down && !East && North && South && Up && !West) return 4522; - if (Down && !East && North && South && !Up && West) return 4523; - if (Down && !East && North && South && !Up && !West) return 4524; - if (Down && !East && North && !South && Up && West) return 4525; - if (Down && !East && North && !South && Up && !West) return 4526; - if (Down && !East && North && !South && !Up && West) return 4527; - if (Down && !East && North && !South && !Up && !West) return 4528; - if (Down && !East && !North && South && Up && West) return 4529; - if (Down && !East && !North && South && Up && !West) return 4530; - if (Down && !East && !North && South && !Up && West) return 4531; - if (Down && !East && !North && South && !Up && !West) return 4532; - if (Down && !East && !North && !South && Up && West) return 4533; - if (Down && !East && !North && !South && Up && !West) return 4534; - if (Down && !East && !North && !South && !Up && West) return 4535; - if (Down && !East && !North && !South && !Up && !West) return 4536; - if (!Down && East && North && South && Up && West) return 4537; - if (!Down && East && North && South && Up && !West) return 4538; - if (!Down && East && North && South && !Up && West) return 4539; - if (!Down && East && North && South && !Up && !West) return 4540; - if (!Down && East && North && !South && Up && West) return 4541; - if (!Down && East && North && !South && Up && !West) return 4542; - if (!Down && East && North && !South && !Up && West) return 4543; - if (!Down && East && North && !South && !Up && !West) return 4544; - if (!Down && East && !North && South && Up && West) return 4545; - if (!Down && East && !North && South && Up && !West) return 4546; - if (!Down && East && !North && South && !Up && West) return 4547; - if (!Down && East && !North && South && !Up && !West) return 4548; - if (!Down && East && !North && !South && Up && West) return 4549; - if (!Down && East && !North && !South && Up && !West) return 4550; - if (!Down && East && !North && !South && !Up && West) return 4551; - if (!Down && East && !North && !South && !Up && !West) return 4552; - if (!Down && !East && North && South && Up && West) return 4553; - if (!Down && !East && North && South && Up && !West) return 4554; - if (!Down && !East && North && South && !Up && West) return 4555; - if (!Down && !East && North && South && !Up && !West) return 4556; - if (!Down && !East && North && !South && Up && West) return 4557; - if (!Down && !East && North && !South && Up && !West) return 4558; - if (!Down && !East && North && !South && !Up && West) return 4559; - if (!Down && !East && North && !South && !Up && !West) return 4560; - if (!Down && !East && !North && South && Up && West) return 4561; - if (!Down && !East && !North && South && Up && !West) return 4562; - if (!Down && !East && !North && South && !Up && West) return 4563; - if (!Down && !East && !North && South && !Up && !West) return 4564; - if (!Down && !East && !North && !South && Up && West) return 4565; - if (!Down && !East && !North && !South && Up && !West) return 4566; - if (!Down && !East && !North && !South && !Up && West) return 4567; - return 4568; - } - short BrownMushroomBlock(); - bool Down(short ID); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool Up(short ID); - bool West(short ID); - } - namespace BrownShulkerBox - { - constexpr short BrownShulkerBox(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9350; - if (Facing == eBlockFace::BLOCK_FACE_XP) return 9351; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9352; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9353; - if (Facing == eBlockFace::BLOCK_FACE_YP) return 9354; - return 9355; - } - short BrownShulkerBox(); - eBlockFace Facing(short ID); - } - namespace BrownStainedGlass - { - constexpr short BrownStainedGlass() - { - return 4107; - } - } - namespace BrownStainedGlassPane - { - constexpr short BrownStainedGlassPane(bool East, bool North, bool South, bool West) - { - if (East && North && South && West) return 7249; - if (East && North && South && !West) return 7250; - if (East && North && !South && West) return 7253; - if (East && North && !South && !West) return 7254; - if (East && !North && South && West) return 7257; - if (East && !North && South && !West) return 7258; - if (East && !North && !South && West) return 7261; - if (East && !North && !South && !West) return 7262; - if (!East && North && South && West) return 7265; - if (!East && North && South && !West) return 7266; - if (!East && North && !South && West) return 7269; - if (!East && North && !South && !West) return 7270; - if (!East && !North && South && West) return 7273; - if (!East && !North && South && !West) return 7274; - if (!East && !North && !South && West) return 7277; - return 7278; - } - short BrownStainedGlassPane(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool West(short ID); - } - namespace BrownTerracotta - { - constexpr short BrownTerracotta() - { - return 6859; - } - } - namespace BrownWallBanner - { - constexpr short BrownWallBanner(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8201; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8202; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 8203; - return 8204; - } - short BrownWallBanner(); - eBlockFace Facing(short ID); - } - namespace BrownWool - { - constexpr short BrownWool() - { - return 1396; - } - } - namespace BubbleColumn - { - constexpr short BubbleColumn(bool Drag) - { - if (Drag) return 9667; - return 9668; - } - short BubbleColumn(); - bool Drag(short ID); - } - namespace BubbleCoral - { - constexpr short BubbleCoral() - { - return 9535; - } - } - namespace BubbleCoralBlock - { - constexpr short BubbleCoralBlock() - { - return 9517; - } - } - namespace BubbleCoralFan - { - constexpr short BubbleCoralFan() - { - return 9555; - } - } - namespace BubbleCoralWallFan - { - constexpr short BubbleCoralWallFan(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9617; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9619; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9621; - return 9623; - } - short BubbleCoralWallFan(); - eBlockFace Facing(short ID); - } - namespace Cactus - { - constexpr short Cactus(unsigned char Age) - { - if (Age == 0) return 3931; - if (Age == 1) return 3932; - if (Age == 2) return 3933; - if (Age == 3) return 3934; - if (Age == 4) return 3935; - if (Age == 5) return 3936; - if (Age == 6) return 3937; - if (Age == 7) return 3938; - if (Age == 8) return 3939; - if (Age == 9) return 3940; - if (Age == 10) return 3941; - if (Age == 11) return 3942; - if (Age == 12) return 3943; - if (Age == 13) return 3944; - if (Age == 14) return 3945; - return 3946; - } - short Cactus(); - unsigned char Age(short ID); - } - namespace Cake - { - constexpr short Cake(unsigned char Bites) - { - if (Bites == 0) return 4024; - if (Bites == 1) return 4025; - if (Bites == 2) return 4026; - if (Bites == 3) return 4027; - if (Bites == 4) return 4028; - if (Bites == 5) return 4029; - return 4030; - } - short Cake(); - unsigned char Bites(short ID); - } - namespace Campfire - { - constexpr short Campfire(eBlockFace Facing, bool Lit, bool SignalFire) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Lit && SignalFire) return 14891; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Lit && !SignalFire) return 14893; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Lit && SignalFire) return 14895; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Lit && !SignalFire) return 14897; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Lit && SignalFire) return 14899; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Lit && !SignalFire) return 14901; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Lit && SignalFire) return 14903; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Lit && !SignalFire) return 14905; - if (Facing == eBlockFace::BLOCK_FACE_XM && Lit && SignalFire) return 14907; - if (Facing == eBlockFace::BLOCK_FACE_XM && Lit && !SignalFire) return 14909; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Lit && SignalFire) return 14911; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Lit && !SignalFire) return 14913; - if (Facing == eBlockFace::BLOCK_FACE_XP && Lit && SignalFire) return 14915; - if (Facing == eBlockFace::BLOCK_FACE_XP && Lit && !SignalFire) return 14917; - if (Facing == eBlockFace::BLOCK_FACE_XP && !Lit && SignalFire) return 14919; - return 14921; - } - short Campfire(); - eBlockFace Facing(short ID); - bool Lit(short ID); - bool SignalFire(short ID); - } - namespace Carrots - { - constexpr short Carrots(unsigned char Age) - { - if (Age == 0) return 6330; - if (Age == 1) return 6331; - if (Age == 2) return 6332; - if (Age == 3) return 6333; - if (Age == 4) return 6334; - if (Age == 5) return 6335; - if (Age == 6) return 6336; - return 6337; - } - short Carrots(); - unsigned char Age(short ID); - } - namespace CartographyTable - { - constexpr short CartographyTable() - { - return 14819; - } - } - namespace CarvedPumpkin - { - constexpr short CarvedPumpkin(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 4016; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 4017; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 4018; - return 4019; - } - short CarvedPumpkin(); - eBlockFace Facing(short ID); - } - namespace Cauldron - { - constexpr short Cauldron(unsigned char Level) - { - if (Level == 0) return 5141; - if (Level == 1) return 5142; - if (Level == 2) return 5143; - return 5144; - } - short Cauldron(); - unsigned char Level(short ID); - } - namespace CaveAir - { - constexpr short CaveAir() - { - return 9666; - } - } - namespace Chain - { - constexpr short Chain() - { - return 4730; - } - } - namespace ChainCommandBlock - { - constexpr short ChainCommandBlock(bool Conditional, eBlockFace Facing) - { - if (Conditional && Facing == eBlockFace::BLOCK_FACE_ZM) return 9237; - if (Conditional && Facing == eBlockFace::BLOCK_FACE_XP) return 9238; - if (Conditional && Facing == eBlockFace::BLOCK_FACE_ZP) return 9239; - if (Conditional && Facing == eBlockFace::BLOCK_FACE_XM) return 9240; - if (Conditional && Facing == eBlockFace::BLOCK_FACE_YP) return 9241; - if (Conditional && Facing == eBlockFace::BLOCK_FACE_YM) return 9242; - if (!Conditional && Facing == eBlockFace::BLOCK_FACE_ZM) return 9243; - if (!Conditional && Facing == eBlockFace::BLOCK_FACE_XP) return 9244; - if (!Conditional && Facing == eBlockFace::BLOCK_FACE_ZP) return 9245; - if (!Conditional && Facing == eBlockFace::BLOCK_FACE_XM) return 9246; - if (!Conditional && Facing == eBlockFace::BLOCK_FACE_YP) return 9247; - return 9248; - } - short ChainCommandBlock(); - bool Conditional(short ID); - eBlockFace Facing(short ID); - } - namespace Chest - { - enum class Type - { - Single, - Left, - Right - }; - constexpr short Chest(eBlockFace Facing, enum Type Type) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Type == Type::Single) return 2035; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Type == Type::Left) return 2037; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Type == Type::Right) return 2039; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Type == Type::Single) return 2041; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Type == Type::Left) return 2043; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Type == Type::Right) return 2045; - if (Facing == eBlockFace::BLOCK_FACE_XM && Type == Type::Single) return 2047; - if (Facing == eBlockFace::BLOCK_FACE_XM && Type == Type::Left) return 2049; - if (Facing == eBlockFace::BLOCK_FACE_XM && Type == Type::Right) return 2051; - if (Facing == eBlockFace::BLOCK_FACE_XP && Type == Type::Single) return 2053; - if (Facing == eBlockFace::BLOCK_FACE_XP && Type == Type::Left) return 2055; - return 2057; - } - short Chest(); - eBlockFace Facing(short ID); - enum Type Type(short ID); - } - namespace ChippedAnvil - { - constexpr short ChippedAnvil(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 6614; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 6615; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 6616; - return 6617; - } - short ChippedAnvil(); - eBlockFace Facing(short ID); - } - namespace ChiseledNetherBricks - { - constexpr short ChiseledNetherBricks() - { - return 17101; - } - } - namespace ChiseledPolishedBlackstone - { - constexpr short ChiseledPolishedBlackstone() - { - return 16253; - } - } - namespace ChiseledQuartzBlock - { - constexpr short ChiseledQuartzBlock() - { - return 6739; - } - } - namespace ChiseledRedSandstone - { - constexpr short ChiseledRedSandstone() - { - return 8218; - } - } - namespace ChiseledSandstone - { - constexpr short ChiseledSandstone() - { - return 247; - } - } - namespace ChiseledStoneBricks - { - constexpr short ChiseledStoneBricks() - { - return 4498; - } - } - namespace ChorusFlower - { - constexpr short ChorusFlower(unsigned char Age) - { - if (Age == 0) return 9128; - if (Age == 1) return 9129; - if (Age == 2) return 9130; - if (Age == 3) return 9131; - if (Age == 4) return 9132; - return 9133; - } - short ChorusFlower(); - unsigned char Age(short ID); - } - namespace ChorusPlant - { - constexpr short ChorusPlant(bool Down, bool East, bool North, bool South, bool Up, bool West) - { - if (Down && East && North && South && Up && West) return 9064; - if (Down && East && North && South && Up && !West) return 9065; - if (Down && East && North && South && !Up && West) return 9066; - if (Down && East && North && South && !Up && !West) return 9067; - if (Down && East && North && !South && Up && West) return 9068; - if (Down && East && North && !South && Up && !West) return 9069; - if (Down && East && North && !South && !Up && West) return 9070; - if (Down && East && North && !South && !Up && !West) return 9071; - if (Down && East && !North && South && Up && West) return 9072; - if (Down && East && !North && South && Up && !West) return 9073; - if (Down && East && !North && South && !Up && West) return 9074; - if (Down && East && !North && South && !Up && !West) return 9075; - if (Down && East && !North && !South && Up && West) return 9076; - if (Down && East && !North && !South && Up && !West) return 9077; - if (Down && East && !North && !South && !Up && West) return 9078; - if (Down && East && !North && !South && !Up && !West) return 9079; - if (Down && !East && North && South && Up && West) return 9080; - if (Down && !East && North && South && Up && !West) return 9081; - if (Down && !East && North && South && !Up && West) return 9082; - if (Down && !East && North && South && !Up && !West) return 9083; - if (Down && !East && North && !South && Up && West) return 9084; - if (Down && !East && North && !South && Up && !West) return 9085; - if (Down && !East && North && !South && !Up && West) return 9086; - if (Down && !East && North && !South && !Up && !West) return 9087; - if (Down && !East && !North && South && Up && West) return 9088; - if (Down && !East && !North && South && Up && !West) return 9089; - if (Down && !East && !North && South && !Up && West) return 9090; - if (Down && !East && !North && South && !Up && !West) return 9091; - if (Down && !East && !North && !South && Up && West) return 9092; - if (Down && !East && !North && !South && Up && !West) return 9093; - if (Down && !East && !North && !South && !Up && West) return 9094; - if (Down && !East && !North && !South && !Up && !West) return 9095; - if (!Down && East && North && South && Up && West) return 9096; - if (!Down && East && North && South && Up && !West) return 9097; - if (!Down && East && North && South && !Up && West) return 9098; - if (!Down && East && North && South && !Up && !West) return 9099; - if (!Down && East && North && !South && Up && West) return 9100; - if (!Down && East && North && !South && Up && !West) return 9101; - if (!Down && East && North && !South && !Up && West) return 9102; - if (!Down && East && North && !South && !Up && !West) return 9103; - if (!Down && East && !North && South && Up && West) return 9104; - if (!Down && East && !North && South && Up && !West) return 9105; - if (!Down && East && !North && South && !Up && West) return 9106; - if (!Down && East && !North && South && !Up && !West) return 9107; - if (!Down && East && !North && !South && Up && West) return 9108; - if (!Down && East && !North && !South && Up && !West) return 9109; - if (!Down && East && !North && !South && !Up && West) return 9110; - if (!Down && East && !North && !South && !Up && !West) return 9111; - if (!Down && !East && North && South && Up && West) return 9112; - if (!Down && !East && North && South && Up && !West) return 9113; - if (!Down && !East && North && South && !Up && West) return 9114; - if (!Down && !East && North && South && !Up && !West) return 9115; - if (!Down && !East && North && !South && Up && West) return 9116; - if (!Down && !East && North && !South && Up && !West) return 9117; - if (!Down && !East && North && !South && !Up && West) return 9118; - if (!Down && !East && North && !South && !Up && !West) return 9119; - if (!Down && !East && !North && South && Up && West) return 9120; - if (!Down && !East && !North && South && Up && !West) return 9121; - if (!Down && !East && !North && South && !Up && West) return 9122; - if (!Down && !East && !North && South && !Up && !West) return 9123; - if (!Down && !East && !North && !South && Up && West) return 9124; - if (!Down && !East && !North && !South && Up && !West) return 9125; - if (!Down && !East && !North && !South && !Up && West) return 9126; - return 9127; - } - short ChorusPlant(); - bool Down(short ID); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool Up(short ID); - bool West(short ID); - } - namespace Clay - { - constexpr short Clay() - { - return 3947; - } - } - namespace CoalBlock - { - constexpr short CoalBlock() - { - return 7883; - } - } - namespace CoalOre - { - constexpr short CoalOre() - { - return 71; - } - } - namespace CoarseDirt - { - constexpr short CoarseDirt() - { - return 11; - } - } - namespace Cobblestone - { - constexpr short Cobblestone() - { - return 14; - } - } - namespace CobblestoneSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short CobblestoneSlab(enum Type Type) - { - if (Type == Type::Top) return 8367; - if (Type == Type::Bottom) return 8369; - return 8371; - } - short CobblestoneSlab(); - enum Type Type(short ID); - } - namespace CobblestoneStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short CobblestoneStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 3656; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 3658; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 3660; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 3662; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 3664; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 3666; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 3668; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 3670; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 3672; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 3674; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 3676; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 3678; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 3680; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 3682; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 3684; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 3686; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 3688; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 3690; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 3692; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 3694; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 3696; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 3698; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 3700; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 3702; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 3704; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 3706; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 3708; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 3710; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 3712; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 3714; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 3716; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 3718; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 3720; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 3722; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 3724; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 3726; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 3728; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 3730; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 3732; - return 3734; - } - short CobblestoneStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace CobblestoneWall - { - enum class East - { - None, - Low, - Tall - }; - enum class North - { - None, - Low, - Tall - }; - enum class South - { - None, - Low, - Tall - }; - enum class West - { - None, - Low, - Tall - }; - constexpr short CobblestoneWall(enum East East, enum North North, enum South South, bool Up, enum West West) - { - if (East == East::None && North == North::None && South == South::None && Up && West == West::None) return 5660; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Low) return 5661; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Tall) return 5662; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::None) return 5666; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Low) return 5667; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Tall) return 5668; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::None) return 5672; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Low) return 5673; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Tall) return 5674; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::None) return 5678; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Low) return 5679; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Tall) return 5680; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::None) return 5684; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Low) return 5685; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Tall) return 5686; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::None) return 5690; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Low) return 5691; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Tall) return 5692; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::None) return 5696; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Low) return 5697; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Tall) return 5698; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::None) return 5702; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Low) return 5703; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Tall) return 5704; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::None) return 5708; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Low) return 5709; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Tall) return 5710; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::None) return 5714; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Low) return 5715; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Tall) return 5716; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::None) return 5720; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Low) return 5721; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Tall) return 5722; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::None) return 5726; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Low) return 5727; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 5728; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::None) return 5732; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Low) return 5733; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Tall) return 5734; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::None) return 5738; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Low) return 5739; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Tall) return 5740; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::None) return 5744; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Low) return 5745; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Tall) return 5746; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::None) return 5750; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Low) return 5751; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 5752; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::None) return 5756; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Low) return 5757; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 5758; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::None) return 5762; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 5763; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 5764; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::None) return 5768; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Low) return 5769; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Tall) return 5770; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::None) return 5774; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Low) return 5775; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Tall) return 5776; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::None) return 5780; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Low) return 5781; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Tall) return 5782; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::None) return 5786; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Low) return 5787; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Tall) return 5788; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::None) return 5792; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Low) return 5793; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Tall) return 5794; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::None) return 5798; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Low) return 5799; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Tall) return 5800; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::None) return 5804; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Low) return 5805; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Tall) return 5806; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::None) return 5810; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Low) return 5811; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Tall) return 5812; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::None) return 5816; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Low) return 5817; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Tall) return 5818; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::None) return 5822; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Low) return 5823; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Tall) return 5824; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::None) return 5828; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Low) return 5829; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Tall) return 5830; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::None) return 5834; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Low) return 5835; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 5836; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::None) return 5840; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Low) return 5841; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Tall) return 5842; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::None) return 5846; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Low) return 5847; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Tall) return 5848; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::None) return 5852; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Low) return 5853; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Tall) return 5854; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::None) return 5858; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Low) return 5859; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 5860; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::None) return 5864; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Low) return 5865; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 5866; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::None) return 5870; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 5871; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 5872; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::None) return 5876; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Low) return 5877; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Tall) return 5878; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::None) return 5882; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Low) return 5883; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Tall) return 5884; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::None) return 5888; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Low) return 5889; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Tall) return 5890; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::None) return 5894; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Low) return 5895; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Tall) return 5896; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::None) return 5900; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Low) return 5901; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Tall) return 5902; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::None) return 5906; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Low) return 5907; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Tall) return 5908; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::None) return 5912; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Low) return 5913; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Tall) return 5914; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::None) return 5918; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Low) return 5919; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Tall) return 5920; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::None) return 5924; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Low) return 5925; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Tall) return 5926; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::None) return 5930; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Low) return 5931; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Tall) return 5932; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::None) return 5936; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Low) return 5937; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Tall) return 5938; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::None) return 5942; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Low) return 5943; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 5944; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::None) return 5948; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Low) return 5949; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Tall) return 5950; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::None) return 5954; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Low) return 5955; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Tall) return 5956; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::None) return 5960; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Low) return 5961; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Tall) return 5962; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::None) return 5966; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Low) return 5967; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 5968; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::None) return 5972; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Low) return 5973; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 5974; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::None) return 5978; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 5979; - return 5980; - } - short CobblestoneWall(); - enum East East(short ID); - enum North North(short ID); - enum South South(short ID); - bool Up(short ID); - enum West West(short ID); - } - namespace Cobweb - { - constexpr short Cobweb() - { - return 1341; - } - } - namespace Cocoa - { - constexpr short Cocoa(unsigned char Age, eBlockFace Facing) - { - if (Age == 0 && Facing == eBlockFace::BLOCK_FACE_ZM) return 5158; - if (Age == 0 && Facing == eBlockFace::BLOCK_FACE_ZP) return 5159; - if (Age == 0 && Facing == eBlockFace::BLOCK_FACE_XM) return 5160; - if (Age == 0 && Facing == eBlockFace::BLOCK_FACE_XP) return 5161; - if (Age == 1 && Facing == eBlockFace::BLOCK_FACE_ZM) return 5162; - if (Age == 1 && Facing == eBlockFace::BLOCK_FACE_ZP) return 5163; - if (Age == 1 && Facing == eBlockFace::BLOCK_FACE_XM) return 5164; - if (Age == 1 && Facing == eBlockFace::BLOCK_FACE_XP) return 5165; - if (Age == 2 && Facing == eBlockFace::BLOCK_FACE_ZM) return 5166; - if (Age == 2 && Facing == eBlockFace::BLOCK_FACE_ZP) return 5167; - if (Age == 2 && Facing == eBlockFace::BLOCK_FACE_XM) return 5168; - return 5169; - } - short Cocoa(); - unsigned char Age(short ID); - eBlockFace Facing(short ID); - } - namespace CommandBlock - { - constexpr short CommandBlock(bool Conditional, eBlockFace Facing) - { - if (Conditional && Facing == eBlockFace::BLOCK_FACE_ZM) return 5644; - if (Conditional && Facing == eBlockFace::BLOCK_FACE_XP) return 5645; - if (Conditional && Facing == eBlockFace::BLOCK_FACE_ZP) return 5646; - if (Conditional && Facing == eBlockFace::BLOCK_FACE_XM) return 5647; - if (Conditional && Facing == eBlockFace::BLOCK_FACE_YP) return 5648; - if (Conditional && Facing == eBlockFace::BLOCK_FACE_YM) return 5649; - if (!Conditional && Facing == eBlockFace::BLOCK_FACE_ZM) return 5650; - if (!Conditional && Facing == eBlockFace::BLOCK_FACE_XP) return 5651; - if (!Conditional && Facing == eBlockFace::BLOCK_FACE_ZP) return 5652; - if (!Conditional && Facing == eBlockFace::BLOCK_FACE_XM) return 5653; - if (!Conditional && Facing == eBlockFace::BLOCK_FACE_YP) return 5654; - return 5655; - } - short CommandBlock(); - bool Conditional(short ID); - eBlockFace Facing(short ID); - } - namespace Comparator - { - enum class Mode - { - Compare, - Subtract - }; - constexpr short Comparator(eBlockFace Facing, enum Mode Mode, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Mode == Mode::Compare && Powered) return 6678; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Mode == Mode::Compare && !Powered) return 6679; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Mode == Mode::Subtract && Powered) return 6680; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Mode == Mode::Subtract && !Powered) return 6681; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Mode == Mode::Compare && Powered) return 6682; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Mode == Mode::Compare && !Powered) return 6683; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Mode == Mode::Subtract && Powered) return 6684; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Mode == Mode::Subtract && !Powered) return 6685; - if (Facing == eBlockFace::BLOCK_FACE_XM && Mode == Mode::Compare && Powered) return 6686; - if (Facing == eBlockFace::BLOCK_FACE_XM && Mode == Mode::Compare && !Powered) return 6687; - if (Facing == eBlockFace::BLOCK_FACE_XM && Mode == Mode::Subtract && Powered) return 6688; - if (Facing == eBlockFace::BLOCK_FACE_XM && Mode == Mode::Subtract && !Powered) return 6689; - if (Facing == eBlockFace::BLOCK_FACE_XP && Mode == Mode::Compare && Powered) return 6690; - if (Facing == eBlockFace::BLOCK_FACE_XP && Mode == Mode::Compare && !Powered) return 6691; - if (Facing == eBlockFace::BLOCK_FACE_XP && Mode == Mode::Subtract && Powered) return 6692; - return 6693; - } - short Comparator(); - eBlockFace Facing(short ID); - enum Mode Mode(short ID); - bool Powered(short ID); - } - namespace Composter - { - constexpr short Composter(unsigned char Level) - { - if (Level == 0) return 15751; - if (Level == 1) return 15752; - if (Level == 2) return 15753; - if (Level == 3) return 15754; - if (Level == 4) return 15755; - if (Level == 5) return 15756; - if (Level == 6) return 15757; - if (Level == 7) return 15758; - return 15759; - } - short Composter(); - unsigned char Level(short ID); - } - namespace Conduit - { - constexpr short Conduit() - { - return 9650; - } - } - namespace Cornflower - { - constexpr short Cornflower() - { - return 1422; - } - } - namespace CrackedNetherBricks - { - constexpr short CrackedNetherBricks() - { - return 17102; - } - } - namespace CrackedPolishedBlackstoneBricks - { - constexpr short CrackedPolishedBlackstoneBricks() - { - return 16252; - } - } - namespace CrackedStoneBricks - { - constexpr short CrackedStoneBricks() - { - return 4497; - } - } - namespace CraftingTable - { - constexpr short CraftingTable() - { - return 3356; - } - } - namespace CreeperHead - { - constexpr short CreeperHead(unsigned char Rotation) - { - if (Rotation == 0) return 6570; - if (Rotation == 1) return 6571; - if (Rotation == 2) return 6572; - if (Rotation == 3) return 6573; - if (Rotation == 4) return 6574; - if (Rotation == 5) return 6575; - if (Rotation == 6) return 6576; - if (Rotation == 7) return 6577; - if (Rotation == 8) return 6578; - if (Rotation == 9) return 6579; - if (Rotation == 10) return 6580; - if (Rotation == 11) return 6581; - if (Rotation == 12) return 6582; - if (Rotation == 13) return 6583; - if (Rotation == 14) return 6584; - return 6585; - } - short CreeperHead(); - unsigned char Rotation(short ID); - } - namespace CreeperWallHead - { - constexpr short CreeperWallHead(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 6586; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 6587; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 6588; - return 6589; - } - short CreeperWallHead(); - eBlockFace Facing(short ID); - } - namespace CrimsonButton - { - enum class Face - { - Floor, - Wall, - Ceiling - }; - constexpr short CrimsonButton(enum Face Face, eBlockFace Facing, bool Powered) - { - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 15479; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 15480; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 15481; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 15482; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 15483; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 15484; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 15485; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XP && !Powered) return 15486; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 15487; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 15488; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 15489; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 15490; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 15491; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 15492; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 15493; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XP && !Powered) return 15494; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 15495; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 15496; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 15497; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 15498; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 15499; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 15500; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 15501; - return 15502; - } - short CrimsonButton(); - enum Face Face(short ID); - eBlockFace Facing(short ID); - bool Powered(short ID); - } - namespace CrimsonDoor - { - enum class Half - { - Upper, - Lower - }; - enum class Hinge - { - Left, - Right - }; - constexpr short CrimsonDoor(eBlockFace Facing, enum Half Half, enum Hinge Hinge, bool Open, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 15527; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 15528; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 15529; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 15530; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 15531; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 15532; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 15533; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 15534; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 15535; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 15536; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 15537; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 15538; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 15539; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 15540; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 15541; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && !Open && !Powered) return 15542; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 15543; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 15544; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 15545; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 15546; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 15547; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 15548; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 15549; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 15550; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 15551; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 15552; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 15553; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 15554; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 15555; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 15556; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 15557; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && !Open && !Powered) return 15558; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 15559; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 15560; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 15561; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 15562; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 15563; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 15564; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 15565; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 15566; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 15567; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 15568; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 15569; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 15570; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 15571; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 15572; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 15573; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && !Open && !Powered) return 15574; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 15575; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 15576; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 15577; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 15578; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 15579; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 15580; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 15581; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 15582; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 15583; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 15584; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 15585; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 15586; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 15587; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 15588; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 15589; - return 15590; - } - short CrimsonDoor(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Hinge Hinge(short ID); - bool Open(short ID); - bool Powered(short ID); - } - namespace CrimsonFence - { - constexpr short CrimsonFence(bool East, bool North, bool South, bool West) - { - if (East && North && South && West) return 15065; - if (East && North && South && !West) return 15066; - if (East && North && !South && West) return 15069; - if (East && North && !South && !West) return 15070; - if (East && !North && South && West) return 15073; - if (East && !North && South && !West) return 15074; - if (East && !North && !South && West) return 15077; - if (East && !North && !South && !West) return 15078; - if (!East && North && South && West) return 15081; - if (!East && North && South && !West) return 15082; - if (!East && North && !South && West) return 15085; - if (!East && North && !South && !West) return 15086; - if (!East && !North && South && West) return 15089; - if (!East && !North && South && !West) return 15090; - if (!East && !North && !South && West) return 15093; - return 15094; - } - short CrimsonFence(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool West(short ID); - } - namespace CrimsonFenceGate - { - constexpr short CrimsonFenceGate(eBlockFace Facing, bool InWall, bool Open, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && Open && Powered) return 15255; - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && Open && !Powered) return 15256; - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && !Open && Powered) return 15257; - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && !Open && !Powered) return 15258; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && Open && Powered) return 15259; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && Open && !Powered) return 15260; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && !Open && Powered) return 15261; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && !Open && !Powered) return 15262; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && Open && Powered) return 15263; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && Open && !Powered) return 15264; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && !Open && Powered) return 15265; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && !Open && !Powered) return 15266; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && Open && Powered) return 15267; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && Open && !Powered) return 15268; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && !Open && Powered) return 15269; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && !Open && !Powered) return 15270; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && Open && Powered) return 15271; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && Open && !Powered) return 15272; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && !Open && Powered) return 15273; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && !Open && !Powered) return 15274; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && Open && Powered) return 15275; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && Open && !Powered) return 15276; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && !Open && Powered) return 15277; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && !Open && !Powered) return 15278; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && Open && Powered) return 15279; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && Open && !Powered) return 15280; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && !Open && Powered) return 15281; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && !Open && !Powered) return 15282; - if (Facing == eBlockFace::BLOCK_FACE_XP && !InWall && Open && Powered) return 15283; - if (Facing == eBlockFace::BLOCK_FACE_XP && !InWall && Open && !Powered) return 15284; - if (Facing == eBlockFace::BLOCK_FACE_XP && !InWall && !Open && Powered) return 15285; - return 15286; - } - short CrimsonFenceGate(); - eBlockFace Facing(short ID); - bool InWall(short ID); - bool Open(short ID); - bool Powered(short ID); - } - namespace CrimsonFungus - { - constexpr short CrimsonFungus() - { - return 14988; - } - } - namespace CrimsonHyphae - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short CrimsonHyphae(enum Axis Axis) - { - if (Axis == Axis::X) return 14981; - if (Axis == Axis::Y) return 14982; - return 14983; - } - short CrimsonHyphae(); - enum Axis Axis(short ID); - } - namespace CrimsonNylium - { - constexpr short CrimsonNylium() - { - return 14987; - } - } - namespace CrimsonPlanks - { - constexpr short CrimsonPlanks() - { - return 15045; - } - } - namespace CrimsonPressurePlate - { - constexpr short CrimsonPressurePlate(bool Powered) - { - if (Powered) return 15059; - return 15060; - } - short CrimsonPressurePlate(); - bool Powered(short ID); - } - namespace CrimsonRoots - { - constexpr short CrimsonRoots() - { - return 15044; - } - } - namespace CrimsonSign - { - constexpr short CrimsonSign(unsigned char Rotation) - { - if (Rotation == 0) return 15656; - if (Rotation == 1) return 15658; - if (Rotation == 2) return 15660; - if (Rotation == 3) return 15662; - if (Rotation == 4) return 15664; - if (Rotation == 5) return 15666; - if (Rotation == 6) return 15668; - if (Rotation == 7) return 15670; - if (Rotation == 8) return 15672; - if (Rotation == 9) return 15674; - if (Rotation == 10) return 15676; - if (Rotation == 11) return 15678; - if (Rotation == 12) return 15680; - if (Rotation == 13) return 15682; - if (Rotation == 14) return 15684; - return 15686; - } - short CrimsonSign(); - unsigned char Rotation(short ID); - } - namespace CrimsonSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short CrimsonSlab(enum Type Type) - { - if (Type == Type::Top) return 15048; - if (Type == Type::Bottom) return 15050; - return 15052; - } - short CrimsonSlab(); - enum Type Type(short ID); - } - namespace CrimsonStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short CrimsonStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 15320; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 15322; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 15324; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 15326; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 15328; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 15330; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 15332; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 15334; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 15336; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 15338; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 15340; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 15342; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 15344; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 15346; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 15348; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 15350; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 15352; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 15354; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 15356; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 15358; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 15360; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 15362; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 15364; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 15366; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 15368; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 15370; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 15372; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 15374; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 15376; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 15378; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 15380; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 15382; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 15384; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 15386; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 15388; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 15390; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 15392; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 15394; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 15396; - return 15398; - } - short CrimsonStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace CrimsonStem - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short CrimsonStem(enum Axis Axis) - { - if (Axis == Axis::X) return 14975; - if (Axis == Axis::Y) return 14976; - return 14977; - } - short CrimsonStem(); - enum Axis Axis(short ID); - } - namespace CrimsonTrapdoor - { - enum class Half - { - Top, - Bottom - }; - constexpr short CrimsonTrapdoor(eBlockFace Facing, enum Half Half, bool Open, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Open && Powered) return 15128; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Open && !Powered) return 15130; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && !Open && Powered) return 15132; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && !Open && !Powered) return 15134; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Open && Powered) return 15136; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Open && !Powered) return 15138; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && !Open && Powered) return 15140; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && !Open && !Powered) return 15142; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Open && Powered) return 15144; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Open && !Powered) return 15146; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && !Open && Powered) return 15148; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && !Open && !Powered) return 15150; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Open && Powered) return 15152; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Open && !Powered) return 15154; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && !Open && Powered) return 15156; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && !Open && !Powered) return 15158; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Open && Powered) return 15160; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Open && !Powered) return 15162; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && !Open && Powered) return 15164; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && !Open && !Powered) return 15166; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Open && Powered) return 15168; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Open && !Powered) return 15170; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && !Open && Powered) return 15172; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && !Open && !Powered) return 15174; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Open && Powered) return 15176; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Open && !Powered) return 15178; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && !Open && Powered) return 15180; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && !Open && !Powered) return 15182; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Open && Powered) return 15184; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Open && !Powered) return 15186; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && !Open && Powered) return 15188; - return 15190; - } - short CrimsonTrapdoor(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - bool Open(short ID); - bool Powered(short ID); - } - namespace CrimsonWallSign - { - constexpr short CrimsonWallSign(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 15720; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 15722; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 15724; - return 15726; - } - short CrimsonWallSign(); - eBlockFace Facing(short ID); - } - namespace CryingObsidian - { - constexpr short CryingObsidian() - { - return 15828; - } - } - namespace CutRedSandstone - { - constexpr short CutRedSandstone() - { - return 8219; - } - } - namespace CutRedSandstoneSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short CutRedSandstoneSlab(enum Type Type) - { - if (Type == Type::Top) return 8403; - if (Type == Type::Bottom) return 8405; - return 8407; - } - short CutRedSandstoneSlab(); - enum Type Type(short ID); - } - namespace CutSandstone - { - constexpr short CutSandstone() - { - return 248; - } - } - namespace CutSandstoneSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short CutSandstoneSlab(enum Type Type) - { - if (Type == Type::Top) return 8355; - if (Type == Type::Bottom) return 8357; - return 8359; - } - short CutSandstoneSlab(); - enum Type Type(short ID); - } - namespace CyanBanner - { - constexpr short CyanBanner(unsigned char Rotation) - { - if (Rotation == 0) return 8041; - if (Rotation == 1) return 8042; - if (Rotation == 2) return 8043; - if (Rotation == 3) return 8044; - if (Rotation == 4) return 8045; - if (Rotation == 5) return 8046; - if (Rotation == 6) return 8047; - if (Rotation == 7) return 8048; - if (Rotation == 8) return 8049; - if (Rotation == 9) return 8050; - if (Rotation == 10) return 8051; - if (Rotation == 11) return 8052; - if (Rotation == 12) return 8053; - if (Rotation == 13) return 8054; - if (Rotation == 14) return 8055; - return 8056; - } - short CyanBanner(); - unsigned char Rotation(short ID); - } - namespace CyanBed - { - enum class Part - { - Head, - Foot - }; - constexpr short CyanBed(eBlockFace Facing, bool Occupied, enum Part Part) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Head) return 1193; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Foot) return 1194; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Head) return 1195; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Foot) return 1196; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Head) return 1197; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Foot) return 1198; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Head) return 1199; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Foot) return 1200; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Head) return 1201; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Foot) return 1202; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Head) return 1203; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Foot) return 1204; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Head) return 1205; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Foot) return 1206; - if (Facing == eBlockFace::BLOCK_FACE_XP && !Occupied && Part == Part::Head) return 1207; - return 1208; - } - short CyanBed(); - eBlockFace Facing(short ID); - bool Occupied(short ID); - enum Part Part(short ID); - } - namespace CyanCarpet - { - constexpr short CyanCarpet() - { - return 7875; - } - } - namespace CyanConcrete - { - constexpr short CyanConcrete() - { - return 9447; - } - } - namespace CyanConcretePowder - { - constexpr short CyanConcretePowder() - { - return 9463; - } - } - namespace CyanGlazedTerracotta - { - constexpr short CyanGlazedTerracotta(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9410; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9411; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9412; - return 9413; - } - short CyanGlazedTerracotta(); - eBlockFace Facing(short ID); - } - namespace CyanShulkerBox - { - constexpr short CyanShulkerBox(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9332; - if (Facing == eBlockFace::BLOCK_FACE_XP) return 9333; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9334; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9335; - if (Facing == eBlockFace::BLOCK_FACE_YP) return 9336; - return 9337; - } - short CyanShulkerBox(); - eBlockFace Facing(short ID); - } - namespace CyanStainedGlass - { - constexpr short CyanStainedGlass() - { - return 4104; - } - } - namespace CyanStainedGlassPane - { - constexpr short CyanStainedGlassPane(bool East, bool North, bool South, bool West) - { - if (East && North && South && West) return 7153; - if (East && North && South && !West) return 7154; - if (East && North && !South && West) return 7157; - if (East && North && !South && !West) return 7158; - if (East && !North && South && West) return 7161; - if (East && !North && South && !West) return 7162; - if (East && !North && !South && West) return 7165; - if (East && !North && !South && !West) return 7166; - if (!East && North && South && West) return 7169; - if (!East && North && South && !West) return 7170; - if (!East && North && !South && West) return 7173; - if (!East && North && !South && !West) return 7174; - if (!East && !North && South && West) return 7177; - if (!East && !North && South && !West) return 7178; - if (!East && !North && !South && West) return 7181; - return 7182; - } - short CyanStainedGlassPane(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool West(short ID); - } - namespace CyanTerracotta - { - constexpr short CyanTerracotta() - { - return 6856; - } - } - namespace CyanWallBanner - { - constexpr short CyanWallBanner(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8189; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8190; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 8191; - return 8192; - } - short CyanWallBanner(); - eBlockFace Facing(short ID); - } - namespace CyanWool - { - constexpr short CyanWool() - { - return 1393; - } - } - namespace DamagedAnvil - { - constexpr short DamagedAnvil(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 6618; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 6619; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 6620; - return 6621; - } - short DamagedAnvil(); - eBlockFace Facing(short ID); - } - namespace Dandelion - { - constexpr short Dandelion() - { - return 1412; - } - } - namespace DarkOakButton - { - enum class Face - { - Floor, - Wall, - Ceiling - }; - constexpr short DarkOakButton(enum Face Face, eBlockFace Facing, bool Powered) - { - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 6466; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 6467; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 6468; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 6469; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 6470; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 6471; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 6472; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XP && !Powered) return 6473; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 6474; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 6475; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 6476; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 6477; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 6478; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 6479; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 6480; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XP && !Powered) return 6481; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 6482; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 6483; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 6484; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 6485; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 6486; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 6487; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 6488; - return 6489; - } - short DarkOakButton(); - enum Face Face(short ID); - eBlockFace Facing(short ID); - bool Powered(short ID); - } - namespace DarkOakDoor - { - enum class Half - { - Upper, - Lower - }; - enum class Hinge - { - Left, - Right - }; - constexpr short DarkOakDoor(eBlockFace Facing, enum Half Half, enum Hinge Hinge, bool Open, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 8994; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 8995; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 8996; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 8997; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 8998; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 8999; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 9000; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 9001; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 9002; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 9003; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 9004; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 9005; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 9006; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 9007; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 9008; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && !Open && !Powered) return 9009; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 9010; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 9011; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 9012; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 9013; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 9014; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 9015; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 9016; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 9017; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 9018; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 9019; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 9020; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 9021; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 9022; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 9023; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 9024; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && !Open && !Powered) return 9025; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 9026; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 9027; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 9028; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 9029; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 9030; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 9031; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 9032; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 9033; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 9034; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 9035; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 9036; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 9037; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 9038; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 9039; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 9040; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && !Open && !Powered) return 9041; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 9042; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 9043; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 9044; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 9045; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 9046; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 9047; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 9048; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 9049; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 9050; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 9051; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 9052; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 9053; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 9054; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 9055; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 9056; - return 9057; - } - short DarkOakDoor(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Hinge Hinge(short ID); - bool Open(short ID); - bool Powered(short ID); - } - namespace DarkOakFence - { - constexpr short DarkOakFence(bool East, bool North, bool South, bool West) - { - if (East && North && South && West) return 8708; - if (East && North && South && !West) return 8709; - if (East && North && !South && West) return 8712; - if (East && North && !South && !West) return 8713; - if (East && !North && South && West) return 8716; - if (East && !North && South && !West) return 8717; - if (East && !North && !South && West) return 8720; - if (East && !North && !South && !West) return 8721; - if (!East && North && South && West) return 8724; - if (!East && North && South && !West) return 8725; - if (!East && North && !South && West) return 8728; - if (!East && North && !South && !West) return 8729; - if (!East && !North && South && West) return 8732; - if (!East && !North && South && !West) return 8733; - if (!East && !North && !South && West) return 8736; - return 8737; - } - short DarkOakFence(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool West(short ID); - } - namespace DarkOakFenceGate - { - constexpr short DarkOakFenceGate(eBlockFace Facing, bool InWall, bool Open, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && Open && Powered) return 8546; - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && Open && !Powered) return 8547; - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && !Open && Powered) return 8548; - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && !Open && !Powered) return 8549; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && Open && Powered) return 8550; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && Open && !Powered) return 8551; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && !Open && Powered) return 8552; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && !Open && !Powered) return 8553; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && Open && Powered) return 8554; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && Open && !Powered) return 8555; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && !Open && Powered) return 8556; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && !Open && !Powered) return 8557; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && Open && Powered) return 8558; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && Open && !Powered) return 8559; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && !Open && Powered) return 8560; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && !Open && !Powered) return 8561; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && Open && Powered) return 8562; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && Open && !Powered) return 8563; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && !Open && Powered) return 8564; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && !Open && !Powered) return 8565; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && Open && Powered) return 8566; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && Open && !Powered) return 8567; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && !Open && Powered) return 8568; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && !Open && !Powered) return 8569; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && Open && Powered) return 8570; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && Open && !Powered) return 8571; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && !Open && Powered) return 8572; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && !Open && !Powered) return 8573; - if (Facing == eBlockFace::BLOCK_FACE_XP && !InWall && Open && Powered) return 8574; - if (Facing == eBlockFace::BLOCK_FACE_XP && !InWall && Open && !Powered) return 8575; - if (Facing == eBlockFace::BLOCK_FACE_XP && !InWall && !Open && Powered) return 8576; - return 8577; - } - short DarkOakFenceGate(); - eBlockFace Facing(short ID); - bool InWall(short ID); - bool Open(short ID); - bool Powered(short ID); - } - namespace DarkOakLeaves - { - constexpr short DarkOakLeaves(unsigned char Distance, bool Persistent) - { - if (Distance == 1 && Persistent) return 215; - if (Distance == 1 && !Persistent) return 216; - if (Distance == 2 && Persistent) return 217; - if (Distance == 2 && !Persistent) return 218; - if (Distance == 3 && Persistent) return 219; - if (Distance == 3 && !Persistent) return 220; - if (Distance == 4 && Persistent) return 221; - if (Distance == 4 && !Persistent) return 222; - if (Distance == 5 && Persistent) return 223; - if (Distance == 5 && !Persistent) return 224; - if (Distance == 6 && Persistent) return 225; - if (Distance == 6 && !Persistent) return 226; - if (Distance == 7 && Persistent) return 227; - return 228; - } - short DarkOakLeaves(); - unsigned char Distance(short ID); - bool Persistent(short ID); - } - namespace DarkOakLog - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short DarkOakLog(enum Axis Axis) - { - if (Axis == Axis::X) return 88; - if (Axis == Axis::Y) return 89; - return 90; - } - short DarkOakLog(); - enum Axis Axis(short ID); - } - namespace DarkOakPlanks - { - constexpr short DarkOakPlanks() - { - return 20; - } - } - namespace DarkOakPressurePlate - { - constexpr short DarkOakPressurePlate(bool Powered) - { - if (Powered) return 3883; - return 3884; - } - short DarkOakPressurePlate(); - bool Powered(short ID); - } - namespace DarkOakSapling - { - constexpr short DarkOakSapling(unsigned char Stage) - { - if (Stage == 0) return 31; - return 32; - } - short DarkOakSapling(); - unsigned char Stage(short ID); - } - namespace DarkOakSign - { - constexpr short DarkOakSign(unsigned char Rotation) - { - if (Rotation == 0) return 3542; - if (Rotation == 1) return 3544; - if (Rotation == 2) return 3546; - if (Rotation == 3) return 3548; - if (Rotation == 4) return 3550; - if (Rotation == 5) return 3552; - if (Rotation == 6) return 3554; - if (Rotation == 7) return 3556; - if (Rotation == 8) return 3558; - if (Rotation == 9) return 3560; - if (Rotation == 10) return 3562; - if (Rotation == 11) return 3564; - if (Rotation == 12) return 3566; - if (Rotation == 13) return 3568; - if (Rotation == 14) return 3570; - return 3572; - } - short DarkOakSign(); - unsigned char Rotation(short ID); - } - namespace DarkOakSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short DarkOakSlab(enum Type Type) - { - if (Type == Type::Top) return 8331; - if (Type == Type::Bottom) return 8333; - return 8335; - } - short DarkOakSlab(); - enum Type Type(short ID); - } - namespace DarkOakStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short DarkOakStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 7456; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 7458; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 7460; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 7462; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 7464; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 7466; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 7468; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 7470; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 7472; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 7474; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 7476; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 7478; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 7480; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 7482; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 7484; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 7486; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 7488; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 7490; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 7492; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 7494; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 7496; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 7498; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 7500; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 7502; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 7504; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 7506; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 7508; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 7510; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 7512; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 7514; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 7516; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 7518; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 7520; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 7522; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 7524; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 7526; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 7528; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 7530; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 7532; - return 7534; - } - short DarkOakStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace DarkOakTrapdoor - { - enum class Half - { - Top, - Bottom - }; - constexpr short DarkOakTrapdoor(eBlockFace Facing, enum Half Half, bool Open, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Open && Powered) return 4432; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Open && !Powered) return 4434; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && !Open && Powered) return 4436; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && !Open && !Powered) return 4438; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Open && Powered) return 4440; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Open && !Powered) return 4442; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && !Open && Powered) return 4444; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && !Open && !Powered) return 4446; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Open && Powered) return 4448; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Open && !Powered) return 4450; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && !Open && Powered) return 4452; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && !Open && !Powered) return 4454; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Open && Powered) return 4456; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Open && !Powered) return 4458; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && !Open && Powered) return 4460; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && !Open && !Powered) return 4462; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Open && Powered) return 4464; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Open && !Powered) return 4466; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && !Open && Powered) return 4468; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && !Open && !Powered) return 4470; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Open && Powered) return 4472; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Open && !Powered) return 4474; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && !Open && Powered) return 4476; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && !Open && !Powered) return 4478; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Open && Powered) return 4480; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Open && !Powered) return 4482; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && !Open && Powered) return 4484; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && !Open && !Powered) return 4486; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Open && Powered) return 4488; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Open && !Powered) return 4490; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && !Open && Powered) return 4492; - return 4494; - } - short DarkOakTrapdoor(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - bool Open(short ID); - bool Powered(short ID); - } - namespace DarkOakWallSign - { - constexpr short DarkOakWallSign(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 3776; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 3778; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 3780; - return 3782; - } - short DarkOakWallSign(); - eBlockFace Facing(short ID); - } - namespace DarkOakWood - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short DarkOakWood(enum Axis Axis) - { - if (Axis == Axis::X) return 124; - if (Axis == Axis::Y) return 125; - return 126; - } - short DarkOakWood(); - enum Axis Axis(short ID); - } - namespace DarkPrismarine - { - constexpr short DarkPrismarine() - { - return 7603; - } - } - namespace DarkPrismarineSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short DarkPrismarineSlab(enum Type Type) - { - if (Type == Type::Top) return 7857; - if (Type == Type::Bottom) return 7859; - return 7861; - } - short DarkPrismarineSlab(); - enum Type Type(short ID); - } - namespace DarkPrismarineStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short DarkPrismarineStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 7765; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 7767; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 7769; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 7771; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 7773; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 7775; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 7777; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 7779; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 7781; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 7783; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 7785; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 7787; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 7789; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 7791; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 7793; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 7795; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 7797; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 7799; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 7801; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 7803; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 7805; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 7807; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 7809; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 7811; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 7813; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 7815; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 7817; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 7819; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 7821; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 7823; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 7825; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 7827; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 7829; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 7831; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 7833; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 7835; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 7837; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 7839; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 7841; - return 7843; - } - short DarkPrismarineStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace DaylightDetector - { - constexpr short DaylightDetector(bool Inverted, unsigned char Power) - { - if (Inverted && Power == 0) return 6694; - if (Inverted && Power == 1) return 6695; - if (Inverted && Power == 2) return 6696; - if (Inverted && Power == 3) return 6697; - if (Inverted && Power == 4) return 6698; - if (Inverted && Power == 5) return 6699; - if (Inverted && Power == 6) return 6700; - if (Inverted && Power == 7) return 6701; - if (Inverted && Power == 8) return 6702; - if (Inverted && Power == 9) return 6703; - if (Inverted && Power == 10) return 6704; - if (Inverted && Power == 11) return 6705; - if (Inverted && Power == 12) return 6706; - if (Inverted && Power == 13) return 6707; - if (Inverted && Power == 14) return 6708; - if (Inverted && Power == 15) return 6709; - if (!Inverted && Power == 0) return 6710; - if (!Inverted && Power == 1) return 6711; - if (!Inverted && Power == 2) return 6712; - if (!Inverted && Power == 3) return 6713; - if (!Inverted && Power == 4) return 6714; - if (!Inverted && Power == 5) return 6715; - if (!Inverted && Power == 6) return 6716; - if (!Inverted && Power == 7) return 6717; - if (!Inverted && Power == 8) return 6718; - if (!Inverted && Power == 9) return 6719; - if (!Inverted && Power == 10) return 6720; - if (!Inverted && Power == 11) return 6721; - if (!Inverted && Power == 12) return 6722; - if (!Inverted && Power == 13) return 6723; - if (!Inverted && Power == 14) return 6724; - return 6725; - } - short DaylightDetector(); - bool Inverted(short ID); - unsigned char Power(short ID); - } - namespace DeadBrainCoral - { - constexpr short DeadBrainCoral() - { - return 9523; - } - } - namespace DeadBrainCoralBlock - { - constexpr short DeadBrainCoralBlock() - { - return 9511; - } - } - namespace DeadBrainCoralFan - { - constexpr short DeadBrainCoralFan() - { - return 9543; - } - } - namespace DeadBrainCoralWallFan - { - constexpr short DeadBrainCoralWallFan(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9569; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9571; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9573; - return 9575; - } - short DeadBrainCoralWallFan(); - eBlockFace Facing(short ID); - } - namespace DeadBubbleCoral - { - constexpr short DeadBubbleCoral() - { - return 9525; - } - } - namespace DeadBubbleCoralBlock - { - constexpr short DeadBubbleCoralBlock() - { - return 9512; - } - } - namespace DeadBubbleCoralFan - { - constexpr short DeadBubbleCoralFan() - { - return 9545; - } - } - namespace DeadBubbleCoralWallFan - { - constexpr short DeadBubbleCoralWallFan(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9577; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9579; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9581; - return 9583; - } - short DeadBubbleCoralWallFan(); - eBlockFace Facing(short ID); - } - namespace DeadBush - { - constexpr short DeadBush() - { - return 1344; - } - } - namespace DeadFireCoral - { - constexpr short DeadFireCoral() - { - return 9527; - } - } - namespace DeadFireCoralBlock - { - constexpr short DeadFireCoralBlock() - { - return 9513; - } - } - namespace DeadFireCoralFan - { - constexpr short DeadFireCoralFan() - { - return 9547; - } - } - namespace DeadFireCoralWallFan - { - constexpr short DeadFireCoralWallFan(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9585; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9587; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9589; - return 9591; - } - short DeadFireCoralWallFan(); - eBlockFace Facing(short ID); - } - namespace DeadHornCoral - { - constexpr short DeadHornCoral() - { - return 9529; - } - } - namespace DeadHornCoralBlock - { - constexpr short DeadHornCoralBlock() - { - return 9514; - } - } - namespace DeadHornCoralFan - { - constexpr short DeadHornCoralFan() - { - return 9549; - } - } - namespace DeadHornCoralWallFan - { - constexpr short DeadHornCoralWallFan(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9593; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9595; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9597; - return 9599; - } - short DeadHornCoralWallFan(); - eBlockFace Facing(short ID); - } - namespace DeadTubeCoral - { - constexpr short DeadTubeCoral() - { - return 9521; - } - } - namespace DeadTubeCoralBlock - { - constexpr short DeadTubeCoralBlock() - { - return 9510; - } - } - namespace DeadTubeCoralFan - { - constexpr short DeadTubeCoralFan() - { - return 9541; - } - } - namespace DeadTubeCoralWallFan - { - constexpr short DeadTubeCoralWallFan(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9561; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9563; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9565; - return 9567; - } - short DeadTubeCoralWallFan(); - eBlockFace Facing(short ID); - } - namespace DetectorRail - { - enum class Shape - { - NorthSouth, - EastWest, - AscendingEast, - AscendingWest, - AscendingNorth, - AscendingSouth - }; - constexpr short DetectorRail(bool Powered, enum Shape Shape) - { - if (Powered && Shape == Shape::NorthSouth) return 1317; - if (Powered && Shape == Shape::EastWest) return 1318; - if (Powered && Shape == Shape::AscendingEast) return 1319; - if (Powered && Shape == Shape::AscendingWest) return 1320; - if (Powered && Shape == Shape::AscendingNorth) return 1321; - if (Powered && Shape == Shape::AscendingSouth) return 1322; - if (!Powered && Shape == Shape::NorthSouth) return 1323; - if (!Powered && Shape == Shape::EastWest) return 1324; - if (!Powered && Shape == Shape::AscendingEast) return 1325; - if (!Powered && Shape == Shape::AscendingWest) return 1326; - if (!Powered && Shape == Shape::AscendingNorth) return 1327; - return 1328; - } - short DetectorRail(); - bool Powered(short ID); - enum Shape Shape(short ID); - } - namespace DiamondBlock - { - constexpr short DiamondBlock() - { - return 3355; - } - } - namespace DiamondOre - { - constexpr short DiamondOre() - { - return 3354; - } - } - namespace Diorite - { - constexpr short Diorite() - { - return 4; - } - } - namespace DioriteSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short DioriteSlab(enum Type Type) - { - if (Type == Type::Top) return 10862; - if (Type == Type::Bottom) return 10864; - return 10866; - } - short DioriteSlab(); - enum Type Type(short ID); - } - namespace DioriteStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short DioriteStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 10710; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 10712; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 10714; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 10716; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 10718; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 10720; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10722; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 10724; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10726; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 10728; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 10730; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 10732; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 10734; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 10736; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 10738; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 10740; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10742; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 10744; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10746; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 10748; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 10750; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 10752; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 10754; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 10756; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 10758; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 10760; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10762; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 10764; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10766; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 10768; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 10770; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 10772; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 10774; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 10776; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 10778; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 10780; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10782; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 10784; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10786; - return 10788; - } - short DioriteStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace DioriteWall - { - enum class East - { - None, - Low, - Tall - }; - enum class North - { - None, - Low, - Tall - }; - enum class South - { - None, - Low, - Tall - }; - enum class West - { - None, - Low, - Tall - }; - constexpr short DioriteWall(enum East East, enum North North, enum South South, bool Up, enum West West) - { - if (East == East::None && North == North::None && South == South::None && Up && West == West::None) return 14434; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Low) return 14435; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Tall) return 14436; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::None) return 14440; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Low) return 14441; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Tall) return 14442; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::None) return 14446; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Low) return 14447; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Tall) return 14448; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::None) return 14452; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Low) return 14453; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Tall) return 14454; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::None) return 14458; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Low) return 14459; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Tall) return 14460; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::None) return 14464; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Low) return 14465; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Tall) return 14466; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::None) return 14470; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Low) return 14471; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Tall) return 14472; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::None) return 14476; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Low) return 14477; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Tall) return 14478; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::None) return 14482; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Low) return 14483; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Tall) return 14484; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::None) return 14488; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Low) return 14489; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Tall) return 14490; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::None) return 14494; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Low) return 14495; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Tall) return 14496; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::None) return 14500; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Low) return 14501; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 14502; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::None) return 14506; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Low) return 14507; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Tall) return 14508; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::None) return 14512; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Low) return 14513; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Tall) return 14514; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::None) return 14518; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Low) return 14519; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Tall) return 14520; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::None) return 14524; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Low) return 14525; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 14526; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::None) return 14530; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Low) return 14531; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 14532; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::None) return 14536; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 14537; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 14538; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::None) return 14542; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Low) return 14543; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Tall) return 14544; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::None) return 14548; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Low) return 14549; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Tall) return 14550; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::None) return 14554; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Low) return 14555; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Tall) return 14556; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::None) return 14560; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Low) return 14561; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Tall) return 14562; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::None) return 14566; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Low) return 14567; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Tall) return 14568; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::None) return 14572; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Low) return 14573; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Tall) return 14574; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::None) return 14578; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Low) return 14579; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Tall) return 14580; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::None) return 14584; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Low) return 14585; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Tall) return 14586; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::None) return 14590; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Low) return 14591; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Tall) return 14592; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::None) return 14596; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Low) return 14597; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Tall) return 14598; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::None) return 14602; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Low) return 14603; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Tall) return 14604; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::None) return 14608; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Low) return 14609; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 14610; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::None) return 14614; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Low) return 14615; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Tall) return 14616; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::None) return 14620; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Low) return 14621; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Tall) return 14622; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::None) return 14626; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Low) return 14627; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Tall) return 14628; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::None) return 14632; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Low) return 14633; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 14634; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::None) return 14638; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Low) return 14639; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 14640; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::None) return 14644; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 14645; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 14646; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::None) return 14650; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Low) return 14651; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Tall) return 14652; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::None) return 14656; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Low) return 14657; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Tall) return 14658; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::None) return 14662; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Low) return 14663; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Tall) return 14664; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::None) return 14668; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Low) return 14669; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Tall) return 14670; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::None) return 14674; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Low) return 14675; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Tall) return 14676; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::None) return 14680; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Low) return 14681; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Tall) return 14682; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::None) return 14686; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Low) return 14687; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Tall) return 14688; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::None) return 14692; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Low) return 14693; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Tall) return 14694; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::None) return 14698; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Low) return 14699; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Tall) return 14700; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::None) return 14704; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Low) return 14705; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Tall) return 14706; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::None) return 14710; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Low) return 14711; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Tall) return 14712; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::None) return 14716; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Low) return 14717; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 14718; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::None) return 14722; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Low) return 14723; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Tall) return 14724; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::None) return 14728; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Low) return 14729; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Tall) return 14730; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::None) return 14734; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Low) return 14735; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Tall) return 14736; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::None) return 14740; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Low) return 14741; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 14742; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::None) return 14746; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Low) return 14747; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 14748; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::None) return 14752; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 14753; - return 14754; - } - short DioriteWall(); - enum East East(short ID); - enum North North(short ID); - enum South South(short ID); - bool Up(short ID); - enum West West(short ID); - } - namespace Dirt - { - constexpr short Dirt() - { - return 10; - } - } - namespace Dispenser - { - constexpr short Dispenser(eBlockFace Facing, bool Triggered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Triggered) return 234; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Triggered) return 235; - if (Facing == eBlockFace::BLOCK_FACE_XP && Triggered) return 236; - if (Facing == eBlockFace::BLOCK_FACE_XP && !Triggered) return 237; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Triggered) return 238; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Triggered) return 239; - if (Facing == eBlockFace::BLOCK_FACE_XM && Triggered) return 240; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Triggered) return 241; - if (Facing == eBlockFace::BLOCK_FACE_YP && Triggered) return 242; - if (Facing == eBlockFace::BLOCK_FACE_YP && !Triggered) return 243; - if (Facing == eBlockFace::BLOCK_FACE_YM && Triggered) return 244; - return 245; - } - short Dispenser(); - eBlockFace Facing(short ID); - bool Triggered(short ID); - } - namespace DragonEgg - { - constexpr short DragonEgg() - { - return 5155; - } - } - namespace DragonHead - { - constexpr short DragonHead(unsigned char Rotation) - { - if (Rotation == 0) return 6590; - if (Rotation == 1) return 6591; - if (Rotation == 2) return 6592; - if (Rotation == 3) return 6593; - if (Rotation == 4) return 6594; - if (Rotation == 5) return 6595; - if (Rotation == 6) return 6596; - if (Rotation == 7) return 6597; - if (Rotation == 8) return 6598; - if (Rotation == 9) return 6599; - if (Rotation == 10) return 6600; - if (Rotation == 11) return 6601; - if (Rotation == 12) return 6602; - if (Rotation == 13) return 6603; - if (Rotation == 14) return 6604; - return 6605; - } - short DragonHead(); - unsigned char Rotation(short ID); - } - namespace DragonWallHead - { - constexpr short DragonWallHead(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 6606; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 6607; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 6608; - return 6609; - } - short DragonWallHead(); - eBlockFace Facing(short ID); - } - namespace DriedKelpBlock - { - constexpr short DriedKelpBlock() - { - return 9497; - } - } - namespace Dropper - { - constexpr short Dropper(eBlockFace Facing, bool Triggered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Triggered) return 6835; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Triggered) return 6836; - if (Facing == eBlockFace::BLOCK_FACE_XP && Triggered) return 6837; - if (Facing == eBlockFace::BLOCK_FACE_XP && !Triggered) return 6838; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Triggered) return 6839; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Triggered) return 6840; - if (Facing == eBlockFace::BLOCK_FACE_XM && Triggered) return 6841; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Triggered) return 6842; - if (Facing == eBlockFace::BLOCK_FACE_YP && Triggered) return 6843; - if (Facing == eBlockFace::BLOCK_FACE_YP && !Triggered) return 6844; - if (Facing == eBlockFace::BLOCK_FACE_YM && Triggered) return 6845; - return 6846; - } - short Dropper(); - eBlockFace Facing(short ID); - bool Triggered(short ID); - } - namespace EmeraldBlock - { - constexpr short EmeraldBlock() - { - return 5403; - } - } - namespace EmeraldOre - { - constexpr short EmeraldOre() - { - return 5250; - } - } - namespace EnchantingTable - { - constexpr short EnchantingTable() - { - return 5132; - } - } - namespace EndGateway - { - constexpr short EndGateway() - { - return 9224; - } - } - namespace EndPortal - { - constexpr short EndPortal() - { - return 5145; - } - } - namespace EndPortalFrame - { - constexpr short EndPortalFrame(bool Eye, eBlockFace Facing) - { - if (Eye && Facing == eBlockFace::BLOCK_FACE_ZM) return 5146; - if (Eye && Facing == eBlockFace::BLOCK_FACE_ZP) return 5147; - if (Eye && Facing == eBlockFace::BLOCK_FACE_XM) return 5148; - if (Eye && Facing == eBlockFace::BLOCK_FACE_XP) return 5149; - if (!Eye && Facing == eBlockFace::BLOCK_FACE_ZM) return 5150; - if (!Eye && Facing == eBlockFace::BLOCK_FACE_ZP) return 5151; - if (!Eye && Facing == eBlockFace::BLOCK_FACE_XM) return 5152; - return 5153; - } - short EndPortalFrame(); - bool Eye(short ID); - eBlockFace Facing(short ID); - } - namespace EndRod - { - constexpr short EndRod(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9058; - if (Facing == eBlockFace::BLOCK_FACE_XP) return 9059; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9060; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9061; - if (Facing == eBlockFace::BLOCK_FACE_YP) return 9062; - return 9063; - } - short EndRod(); - eBlockFace Facing(short ID); - } - namespace EndStone - { - constexpr short EndStone() - { - return 5154; - } - } - namespace EndStoneBrickSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short EndStoneBrickSlab(enum Type Type) - { - if (Type == Type::Top) return 10820; - if (Type == Type::Bottom) return 10822; - return 10824; - } - short EndStoneBrickSlab(); - enum Type Type(short ID); - } - namespace EndStoneBrickStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short EndStoneBrickStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 10070; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 10072; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 10074; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 10076; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 10078; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 10080; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10082; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 10084; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10086; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 10088; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 10090; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 10092; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 10094; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 10096; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 10098; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 10100; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10102; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 10104; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10106; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 10108; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 10110; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 10112; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 10114; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 10116; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 10118; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 10120; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10122; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 10124; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10126; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 10128; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 10130; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 10132; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 10134; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 10136; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 10138; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 10140; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10142; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 10144; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10146; - return 10148; - } - short EndStoneBrickStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace EndStoneBrickWall - { - enum class East - { - None, - Low, - Tall - }; - enum class North - { - None, - Low, - Tall - }; - enum class South - { - None, - Low, - Tall - }; - enum class West - { - None, - Low, - Tall - }; - constexpr short EndStoneBrickWall(enum East East, enum North North, enum South South, bool Up, enum West West) - { - if (East == East::None && North == North::None && South == South::None && Up && West == West::None) return 14110; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Low) return 14111; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Tall) return 14112; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::None) return 14116; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Low) return 14117; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Tall) return 14118; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::None) return 14122; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Low) return 14123; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Tall) return 14124; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::None) return 14128; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Low) return 14129; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Tall) return 14130; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::None) return 14134; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Low) return 14135; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Tall) return 14136; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::None) return 14140; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Low) return 14141; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Tall) return 14142; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::None) return 14146; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Low) return 14147; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Tall) return 14148; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::None) return 14152; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Low) return 14153; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Tall) return 14154; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::None) return 14158; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Low) return 14159; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Tall) return 14160; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::None) return 14164; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Low) return 14165; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Tall) return 14166; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::None) return 14170; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Low) return 14171; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Tall) return 14172; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::None) return 14176; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Low) return 14177; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 14178; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::None) return 14182; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Low) return 14183; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Tall) return 14184; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::None) return 14188; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Low) return 14189; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Tall) return 14190; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::None) return 14194; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Low) return 14195; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Tall) return 14196; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::None) return 14200; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Low) return 14201; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 14202; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::None) return 14206; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Low) return 14207; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 14208; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::None) return 14212; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 14213; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 14214; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::None) return 14218; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Low) return 14219; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Tall) return 14220; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::None) return 14224; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Low) return 14225; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Tall) return 14226; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::None) return 14230; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Low) return 14231; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Tall) return 14232; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::None) return 14236; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Low) return 14237; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Tall) return 14238; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::None) return 14242; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Low) return 14243; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Tall) return 14244; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::None) return 14248; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Low) return 14249; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Tall) return 14250; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::None) return 14254; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Low) return 14255; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Tall) return 14256; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::None) return 14260; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Low) return 14261; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Tall) return 14262; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::None) return 14266; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Low) return 14267; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Tall) return 14268; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::None) return 14272; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Low) return 14273; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Tall) return 14274; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::None) return 14278; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Low) return 14279; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Tall) return 14280; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::None) return 14284; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Low) return 14285; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 14286; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::None) return 14290; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Low) return 14291; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Tall) return 14292; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::None) return 14296; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Low) return 14297; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Tall) return 14298; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::None) return 14302; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Low) return 14303; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Tall) return 14304; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::None) return 14308; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Low) return 14309; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 14310; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::None) return 14314; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Low) return 14315; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 14316; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::None) return 14320; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 14321; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 14322; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::None) return 14326; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Low) return 14327; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Tall) return 14328; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::None) return 14332; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Low) return 14333; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Tall) return 14334; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::None) return 14338; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Low) return 14339; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Tall) return 14340; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::None) return 14344; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Low) return 14345; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Tall) return 14346; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::None) return 14350; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Low) return 14351; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Tall) return 14352; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::None) return 14356; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Low) return 14357; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Tall) return 14358; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::None) return 14362; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Low) return 14363; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Tall) return 14364; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::None) return 14368; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Low) return 14369; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Tall) return 14370; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::None) return 14374; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Low) return 14375; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Tall) return 14376; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::None) return 14380; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Low) return 14381; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Tall) return 14382; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::None) return 14386; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Low) return 14387; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Tall) return 14388; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::None) return 14392; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Low) return 14393; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 14394; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::None) return 14398; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Low) return 14399; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Tall) return 14400; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::None) return 14404; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Low) return 14405; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Tall) return 14406; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::None) return 14410; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Low) return 14411; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Tall) return 14412; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::None) return 14416; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Low) return 14417; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 14418; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::None) return 14422; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Low) return 14423; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 14424; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::None) return 14428; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 14429; - return 14430; - } - short EndStoneBrickWall(); - enum East East(short ID); - enum North North(short ID); - enum South South(short ID); - bool Up(short ID); - enum West West(short ID); - } - namespace EndStoneBricks - { - constexpr short EndStoneBricks() - { - return 9218; - } - } - namespace EnderChest - { - constexpr short EnderChest(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 5252; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 5254; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 5256; - return 5258; - } - short EnderChest(); - eBlockFace Facing(short ID); - } - namespace Farmland - { - constexpr short Farmland(unsigned char Moisture) - { - if (Moisture == 0) return 3365; - if (Moisture == 1) return 3366; - if (Moisture == 2) return 3367; - if (Moisture == 3) return 3368; - if (Moisture == 4) return 3369; - if (Moisture == 5) return 3370; - if (Moisture == 6) return 3371; - return 3372; - } - short Farmland(); - unsigned char Moisture(short ID); - } - namespace Fern - { - constexpr short Fern() - { - return 1343; - } - } - namespace Fire - { - constexpr short Fire(unsigned char Age, bool East, bool North, bool South, bool Up, bool West) - { - if (Age == 0 && East && North && South && Up && West) return 1440; - if (Age == 0 && East && North && South && Up && !West) return 1441; - if (Age == 0 && East && North && South && !Up && West) return 1442; - if (Age == 0 && East && North && South && !Up && !West) return 1443; - if (Age == 0 && East && North && !South && Up && West) return 1444; - if (Age == 0 && East && North && !South && Up && !West) return 1445; - if (Age == 0 && East && North && !South && !Up && West) return 1446; - if (Age == 0 && East && North && !South && !Up && !West) return 1447; - if (Age == 0 && East && !North && South && Up && West) return 1448; - if (Age == 0 && East && !North && South && Up && !West) return 1449; - if (Age == 0 && East && !North && South && !Up && West) return 1450; - if (Age == 0 && East && !North && South && !Up && !West) return 1451; - if (Age == 0 && East && !North && !South && Up && West) return 1452; - if (Age == 0 && East && !North && !South && Up && !West) return 1453; - if (Age == 0 && East && !North && !South && !Up && West) return 1454; - if (Age == 0 && East && !North && !South && !Up && !West) return 1455; - if (Age == 0 && !East && North && South && Up && West) return 1456; - if (Age == 0 && !East && North && South && Up && !West) return 1457; - if (Age == 0 && !East && North && South && !Up && West) return 1458; - if (Age == 0 && !East && North && South && !Up && !West) return 1459; - if (Age == 0 && !East && North && !South && Up && West) return 1460; - if (Age == 0 && !East && North && !South && Up && !West) return 1461; - if (Age == 0 && !East && North && !South && !Up && West) return 1462; - if (Age == 0 && !East && North && !South && !Up && !West) return 1463; - if (Age == 0 && !East && !North && South && Up && West) return 1464; - if (Age == 0 && !East && !North && South && Up && !West) return 1465; - if (Age == 0 && !East && !North && South && !Up && West) return 1466; - if (Age == 0 && !East && !North && South && !Up && !West) return 1467; - if (Age == 0 && !East && !North && !South && Up && West) return 1468; - if (Age == 0 && !East && !North && !South && Up && !West) return 1469; - if (Age == 0 && !East && !North && !South && !Up && West) return 1470; - if (Age == 0 && !East && !North && !South && !Up && !West) return 1471; - if (Age == 1 && East && North && South && Up && West) return 1472; - if (Age == 1 && East && North && South && Up && !West) return 1473; - if (Age == 1 && East && North && South && !Up && West) return 1474; - if (Age == 1 && East && North && South && !Up && !West) return 1475; - if (Age == 1 && East && North && !South && Up && West) return 1476; - if (Age == 1 && East && North && !South && Up && !West) return 1477; - if (Age == 1 && East && North && !South && !Up && West) return 1478; - if (Age == 1 && East && North && !South && !Up && !West) return 1479; - if (Age == 1 && East && !North && South && Up && West) return 1480; - if (Age == 1 && East && !North && South && Up && !West) return 1481; - if (Age == 1 && East && !North && South && !Up && West) return 1482; - if (Age == 1 && East && !North && South && !Up && !West) return 1483; - if (Age == 1 && East && !North && !South && Up && West) return 1484; - if (Age == 1 && East && !North && !South && Up && !West) return 1485; - if (Age == 1 && East && !North && !South && !Up && West) return 1486; - if (Age == 1 && East && !North && !South && !Up && !West) return 1487; - if (Age == 1 && !East && North && South && Up && West) return 1488; - if (Age == 1 && !East && North && South && Up && !West) return 1489; - if (Age == 1 && !East && North && South && !Up && West) return 1490; - if (Age == 1 && !East && North && South && !Up && !West) return 1491; - if (Age == 1 && !East && North && !South && Up && West) return 1492; - if (Age == 1 && !East && North && !South && Up && !West) return 1493; - if (Age == 1 && !East && North && !South && !Up && West) return 1494; - if (Age == 1 && !East && North && !South && !Up && !West) return 1495; - if (Age == 1 && !East && !North && South && Up && West) return 1496; - if (Age == 1 && !East && !North && South && Up && !West) return 1497; - if (Age == 1 && !East && !North && South && !Up && West) return 1498; - if (Age == 1 && !East && !North && South && !Up && !West) return 1499; - if (Age == 1 && !East && !North && !South && Up && West) return 1500; - if (Age == 1 && !East && !North && !South && Up && !West) return 1501; - if (Age == 1 && !East && !North && !South && !Up && West) return 1502; - if (Age == 1 && !East && !North && !South && !Up && !West) return 1503; - if (Age == 2 && East && North && South && Up && West) return 1504; - if (Age == 2 && East && North && South && Up && !West) return 1505; - if (Age == 2 && East && North && South && !Up && West) return 1506; - if (Age == 2 && East && North && South && !Up && !West) return 1507; - if (Age == 2 && East && North && !South && Up && West) return 1508; - if (Age == 2 && East && North && !South && Up && !West) return 1509; - if (Age == 2 && East && North && !South && !Up && West) return 1510; - if (Age == 2 && East && North && !South && !Up && !West) return 1511; - if (Age == 2 && East && !North && South && Up && West) return 1512; - if (Age == 2 && East && !North && South && Up && !West) return 1513; - if (Age == 2 && East && !North && South && !Up && West) return 1514; - if (Age == 2 && East && !North && South && !Up && !West) return 1515; - if (Age == 2 && East && !North && !South && Up && West) return 1516; - if (Age == 2 && East && !North && !South && Up && !West) return 1517; - if (Age == 2 && East && !North && !South && !Up && West) return 1518; - if (Age == 2 && East && !North && !South && !Up && !West) return 1519; - if (Age == 2 && !East && North && South && Up && West) return 1520; - if (Age == 2 && !East && North && South && Up && !West) return 1521; - if (Age == 2 && !East && North && South && !Up && West) return 1522; - if (Age == 2 && !East && North && South && !Up && !West) return 1523; - if (Age == 2 && !East && North && !South && Up && West) return 1524; - if (Age == 2 && !East && North && !South && Up && !West) return 1525; - if (Age == 2 && !East && North && !South && !Up && West) return 1526; - if (Age == 2 && !East && North && !South && !Up && !West) return 1527; - if (Age == 2 && !East && !North && South && Up && West) return 1528; - if (Age == 2 && !East && !North && South && Up && !West) return 1529; - if (Age == 2 && !East && !North && South && !Up && West) return 1530; - if (Age == 2 && !East && !North && South && !Up && !West) return 1531; - if (Age == 2 && !East && !North && !South && Up && West) return 1532; - if (Age == 2 && !East && !North && !South && Up && !West) return 1533; - if (Age == 2 && !East && !North && !South && !Up && West) return 1534; - if (Age == 2 && !East && !North && !South && !Up && !West) return 1535; - if (Age == 3 && East && North && South && Up && West) return 1536; - if (Age == 3 && East && North && South && Up && !West) return 1537; - if (Age == 3 && East && North && South && !Up && West) return 1538; - if (Age == 3 && East && North && South && !Up && !West) return 1539; - if (Age == 3 && East && North && !South && Up && West) return 1540; - if (Age == 3 && East && North && !South && Up && !West) return 1541; - if (Age == 3 && East && North && !South && !Up && West) return 1542; - if (Age == 3 && East && North && !South && !Up && !West) return 1543; - if (Age == 3 && East && !North && South && Up && West) return 1544; - if (Age == 3 && East && !North && South && Up && !West) return 1545; - if (Age == 3 && East && !North && South && !Up && West) return 1546; - if (Age == 3 && East && !North && South && !Up && !West) return 1547; - if (Age == 3 && East && !North && !South && Up && West) return 1548; - if (Age == 3 && East && !North && !South && Up && !West) return 1549; - if (Age == 3 && East && !North && !South && !Up && West) return 1550; - if (Age == 3 && East && !North && !South && !Up && !West) return 1551; - if (Age == 3 && !East && North && South && Up && West) return 1552; - if (Age == 3 && !East && North && South && Up && !West) return 1553; - if (Age == 3 && !East && North && South && !Up && West) return 1554; - if (Age == 3 && !East && North && South && !Up && !West) return 1555; - if (Age == 3 && !East && North && !South && Up && West) return 1556; - if (Age == 3 && !East && North && !South && Up && !West) return 1557; - if (Age == 3 && !East && North && !South && !Up && West) return 1558; - if (Age == 3 && !East && North && !South && !Up && !West) return 1559; - if (Age == 3 && !East && !North && South && Up && West) return 1560; - if (Age == 3 && !East && !North && South && Up && !West) return 1561; - if (Age == 3 && !East && !North && South && !Up && West) return 1562; - if (Age == 3 && !East && !North && South && !Up && !West) return 1563; - if (Age == 3 && !East && !North && !South && Up && West) return 1564; - if (Age == 3 && !East && !North && !South && Up && !West) return 1565; - if (Age == 3 && !East && !North && !South && !Up && West) return 1566; - if (Age == 3 && !East && !North && !South && !Up && !West) return 1567; - if (Age == 4 && East && North && South && Up && West) return 1568; - if (Age == 4 && East && North && South && Up && !West) return 1569; - if (Age == 4 && East && North && South && !Up && West) return 1570; - if (Age == 4 && East && North && South && !Up && !West) return 1571; - if (Age == 4 && East && North && !South && Up && West) return 1572; - if (Age == 4 && East && North && !South && Up && !West) return 1573; - if (Age == 4 && East && North && !South && !Up && West) return 1574; - if (Age == 4 && East && North && !South && !Up && !West) return 1575; - if (Age == 4 && East && !North && South && Up && West) return 1576; - if (Age == 4 && East && !North && South && Up && !West) return 1577; - if (Age == 4 && East && !North && South && !Up && West) return 1578; - if (Age == 4 && East && !North && South && !Up && !West) return 1579; - if (Age == 4 && East && !North && !South && Up && West) return 1580; - if (Age == 4 && East && !North && !South && Up && !West) return 1581; - if (Age == 4 && East && !North && !South && !Up && West) return 1582; - if (Age == 4 && East && !North && !South && !Up && !West) return 1583; - if (Age == 4 && !East && North && South && Up && West) return 1584; - if (Age == 4 && !East && North && South && Up && !West) return 1585; - if (Age == 4 && !East && North && South && !Up && West) return 1586; - if (Age == 4 && !East && North && South && !Up && !West) return 1587; - if (Age == 4 && !East && North && !South && Up && West) return 1588; - if (Age == 4 && !East && North && !South && Up && !West) return 1589; - if (Age == 4 && !East && North && !South && !Up && West) return 1590; - if (Age == 4 && !East && North && !South && !Up && !West) return 1591; - if (Age == 4 && !East && !North && South && Up && West) return 1592; - if (Age == 4 && !East && !North && South && Up && !West) return 1593; - if (Age == 4 && !East && !North && South && !Up && West) return 1594; - if (Age == 4 && !East && !North && South && !Up && !West) return 1595; - if (Age == 4 && !East && !North && !South && Up && West) return 1596; - if (Age == 4 && !East && !North && !South && Up && !West) return 1597; - if (Age == 4 && !East && !North && !South && !Up && West) return 1598; - if (Age == 4 && !East && !North && !South && !Up && !West) return 1599; - if (Age == 5 && East && North && South && Up && West) return 1600; - if (Age == 5 && East && North && South && Up && !West) return 1601; - if (Age == 5 && East && North && South && !Up && West) return 1602; - if (Age == 5 && East && North && South && !Up && !West) return 1603; - if (Age == 5 && East && North && !South && Up && West) return 1604; - if (Age == 5 && East && North && !South && Up && !West) return 1605; - if (Age == 5 && East && North && !South && !Up && West) return 1606; - if (Age == 5 && East && North && !South && !Up && !West) return 1607; - if (Age == 5 && East && !North && South && Up && West) return 1608; - if (Age == 5 && East && !North && South && Up && !West) return 1609; - if (Age == 5 && East && !North && South && !Up && West) return 1610; - if (Age == 5 && East && !North && South && !Up && !West) return 1611; - if (Age == 5 && East && !North && !South && Up && West) return 1612; - if (Age == 5 && East && !North && !South && Up && !West) return 1613; - if (Age == 5 && East && !North && !South && !Up && West) return 1614; - if (Age == 5 && East && !North && !South && !Up && !West) return 1615; - if (Age == 5 && !East && North && South && Up && West) return 1616; - if (Age == 5 && !East && North && South && Up && !West) return 1617; - if (Age == 5 && !East && North && South && !Up && West) return 1618; - if (Age == 5 && !East && North && South && !Up && !West) return 1619; - if (Age == 5 && !East && North && !South && Up && West) return 1620; - if (Age == 5 && !East && North && !South && Up && !West) return 1621; - if (Age == 5 && !East && North && !South && !Up && West) return 1622; - if (Age == 5 && !East && North && !South && !Up && !West) return 1623; - if (Age == 5 && !East && !North && South && Up && West) return 1624; - if (Age == 5 && !East && !North && South && Up && !West) return 1625; - if (Age == 5 && !East && !North && South && !Up && West) return 1626; - if (Age == 5 && !East && !North && South && !Up && !West) return 1627; - if (Age == 5 && !East && !North && !South && Up && West) return 1628; - if (Age == 5 && !East && !North && !South && Up && !West) return 1629; - if (Age == 5 && !East && !North && !South && !Up && West) return 1630; - if (Age == 5 && !East && !North && !South && !Up && !West) return 1631; - if (Age == 6 && East && North && South && Up && West) return 1632; - if (Age == 6 && East && North && South && Up && !West) return 1633; - if (Age == 6 && East && North && South && !Up && West) return 1634; - if (Age == 6 && East && North && South && !Up && !West) return 1635; - if (Age == 6 && East && North && !South && Up && West) return 1636; - if (Age == 6 && East && North && !South && Up && !West) return 1637; - if (Age == 6 && East && North && !South && !Up && West) return 1638; - if (Age == 6 && East && North && !South && !Up && !West) return 1639; - if (Age == 6 && East && !North && South && Up && West) return 1640; - if (Age == 6 && East && !North && South && Up && !West) return 1641; - if (Age == 6 && East && !North && South && !Up && West) return 1642; - if (Age == 6 && East && !North && South && !Up && !West) return 1643; - if (Age == 6 && East && !North && !South && Up && West) return 1644; - if (Age == 6 && East && !North && !South && Up && !West) return 1645; - if (Age == 6 && East && !North && !South && !Up && West) return 1646; - if (Age == 6 && East && !North && !South && !Up && !West) return 1647; - if (Age == 6 && !East && North && South && Up && West) return 1648; - if (Age == 6 && !East && North && South && Up && !West) return 1649; - if (Age == 6 && !East && North && South && !Up && West) return 1650; - if (Age == 6 && !East && North && South && !Up && !West) return 1651; - if (Age == 6 && !East && North && !South && Up && West) return 1652; - if (Age == 6 && !East && North && !South && Up && !West) return 1653; - if (Age == 6 && !East && North && !South && !Up && West) return 1654; - if (Age == 6 && !East && North && !South && !Up && !West) return 1655; - if (Age == 6 && !East && !North && South && Up && West) return 1656; - if (Age == 6 && !East && !North && South && Up && !West) return 1657; - if (Age == 6 && !East && !North && South && !Up && West) return 1658; - if (Age == 6 && !East && !North && South && !Up && !West) return 1659; - if (Age == 6 && !East && !North && !South && Up && West) return 1660; - if (Age == 6 && !East && !North && !South && Up && !West) return 1661; - if (Age == 6 && !East && !North && !South && !Up && West) return 1662; - if (Age == 6 && !East && !North && !South && !Up && !West) return 1663; - if (Age == 7 && East && North && South && Up && West) return 1664; - if (Age == 7 && East && North && South && Up && !West) return 1665; - if (Age == 7 && East && North && South && !Up && West) return 1666; - if (Age == 7 && East && North && South && !Up && !West) return 1667; - if (Age == 7 && East && North && !South && Up && West) return 1668; - if (Age == 7 && East && North && !South && Up && !West) return 1669; - if (Age == 7 && East && North && !South && !Up && West) return 1670; - if (Age == 7 && East && North && !South && !Up && !West) return 1671; - if (Age == 7 && East && !North && South && Up && West) return 1672; - if (Age == 7 && East && !North && South && Up && !West) return 1673; - if (Age == 7 && East && !North && South && !Up && West) return 1674; - if (Age == 7 && East && !North && South && !Up && !West) return 1675; - if (Age == 7 && East && !North && !South && Up && West) return 1676; - if (Age == 7 && East && !North && !South && Up && !West) return 1677; - if (Age == 7 && East && !North && !South && !Up && West) return 1678; - if (Age == 7 && East && !North && !South && !Up && !West) return 1679; - if (Age == 7 && !East && North && South && Up && West) return 1680; - if (Age == 7 && !East && North && South && Up && !West) return 1681; - if (Age == 7 && !East && North && South && !Up && West) return 1682; - if (Age == 7 && !East && North && South && !Up && !West) return 1683; - if (Age == 7 && !East && North && !South && Up && West) return 1684; - if (Age == 7 && !East && North && !South && Up && !West) return 1685; - if (Age == 7 && !East && North && !South && !Up && West) return 1686; - if (Age == 7 && !East && North && !South && !Up && !West) return 1687; - if (Age == 7 && !East && !North && South && Up && West) return 1688; - if (Age == 7 && !East && !North && South && Up && !West) return 1689; - if (Age == 7 && !East && !North && South && !Up && West) return 1690; - if (Age == 7 && !East && !North && South && !Up && !West) return 1691; - if (Age == 7 && !East && !North && !South && Up && West) return 1692; - if (Age == 7 && !East && !North && !South && Up && !West) return 1693; - if (Age == 7 && !East && !North && !South && !Up && West) return 1694; - if (Age == 7 && !East && !North && !South && !Up && !West) return 1695; - if (Age == 8 && East && North && South && Up && West) return 1696; - if (Age == 8 && East && North && South && Up && !West) return 1697; - if (Age == 8 && East && North && South && !Up && West) return 1698; - if (Age == 8 && East && North && South && !Up && !West) return 1699; - if (Age == 8 && East && North && !South && Up && West) return 1700; - if (Age == 8 && East && North && !South && Up && !West) return 1701; - if (Age == 8 && East && North && !South && !Up && West) return 1702; - if (Age == 8 && East && North && !South && !Up && !West) return 1703; - if (Age == 8 && East && !North && South && Up && West) return 1704; - if (Age == 8 && East && !North && South && Up && !West) return 1705; - if (Age == 8 && East && !North && South && !Up && West) return 1706; - if (Age == 8 && East && !North && South && !Up && !West) return 1707; - if (Age == 8 && East && !North && !South && Up && West) return 1708; - if (Age == 8 && East && !North && !South && Up && !West) return 1709; - if (Age == 8 && East && !North && !South && !Up && West) return 1710; - if (Age == 8 && East && !North && !South && !Up && !West) return 1711; - if (Age == 8 && !East && North && South && Up && West) return 1712; - if (Age == 8 && !East && North && South && Up && !West) return 1713; - if (Age == 8 && !East && North && South && !Up && West) return 1714; - if (Age == 8 && !East && North && South && !Up && !West) return 1715; - if (Age == 8 && !East && North && !South && Up && West) return 1716; - if (Age == 8 && !East && North && !South && Up && !West) return 1717; - if (Age == 8 && !East && North && !South && !Up && West) return 1718; - if (Age == 8 && !East && North && !South && !Up && !West) return 1719; - if (Age == 8 && !East && !North && South && Up && West) return 1720; - if (Age == 8 && !East && !North && South && Up && !West) return 1721; - if (Age == 8 && !East && !North && South && !Up && West) return 1722; - if (Age == 8 && !East && !North && South && !Up && !West) return 1723; - if (Age == 8 && !East && !North && !South && Up && West) return 1724; - if (Age == 8 && !East && !North && !South && Up && !West) return 1725; - if (Age == 8 && !East && !North && !South && !Up && West) return 1726; - if (Age == 8 && !East && !North && !South && !Up && !West) return 1727; - if (Age == 9 && East && North && South && Up && West) return 1728; - if (Age == 9 && East && North && South && Up && !West) return 1729; - if (Age == 9 && East && North && South && !Up && West) return 1730; - if (Age == 9 && East && North && South && !Up && !West) return 1731; - if (Age == 9 && East && North && !South && Up && West) return 1732; - if (Age == 9 && East && North && !South && Up && !West) return 1733; - if (Age == 9 && East && North && !South && !Up && West) return 1734; - if (Age == 9 && East && North && !South && !Up && !West) return 1735; - if (Age == 9 && East && !North && South && Up && West) return 1736; - if (Age == 9 && East && !North && South && Up && !West) return 1737; - if (Age == 9 && East && !North && South && !Up && West) return 1738; - if (Age == 9 && East && !North && South && !Up && !West) return 1739; - if (Age == 9 && East && !North && !South && Up && West) return 1740; - if (Age == 9 && East && !North && !South && Up && !West) return 1741; - if (Age == 9 && East && !North && !South && !Up && West) return 1742; - if (Age == 9 && East && !North && !South && !Up && !West) return 1743; - if (Age == 9 && !East && North && South && Up && West) return 1744; - if (Age == 9 && !East && North && South && Up && !West) return 1745; - if (Age == 9 && !East && North && South && !Up && West) return 1746; - if (Age == 9 && !East && North && South && !Up && !West) return 1747; - if (Age == 9 && !East && North && !South && Up && West) return 1748; - if (Age == 9 && !East && North && !South && Up && !West) return 1749; - if (Age == 9 && !East && North && !South && !Up && West) return 1750; - if (Age == 9 && !East && North && !South && !Up && !West) return 1751; - if (Age == 9 && !East && !North && South && Up && West) return 1752; - if (Age == 9 && !East && !North && South && Up && !West) return 1753; - if (Age == 9 && !East && !North && South && !Up && West) return 1754; - if (Age == 9 && !East && !North && South && !Up && !West) return 1755; - if (Age == 9 && !East && !North && !South && Up && West) return 1756; - if (Age == 9 && !East && !North && !South && Up && !West) return 1757; - if (Age == 9 && !East && !North && !South && !Up && West) return 1758; - if (Age == 9 && !East && !North && !South && !Up && !West) return 1759; - if (Age == 10 && East && North && South && Up && West) return 1760; - if (Age == 10 && East && North && South && Up && !West) return 1761; - if (Age == 10 && East && North && South && !Up && West) return 1762; - if (Age == 10 && East && North && South && !Up && !West) return 1763; - if (Age == 10 && East && North && !South && Up && West) return 1764; - if (Age == 10 && East && North && !South && Up && !West) return 1765; - if (Age == 10 && East && North && !South && !Up && West) return 1766; - if (Age == 10 && East && North && !South && !Up && !West) return 1767; - if (Age == 10 && East && !North && South && Up && West) return 1768; - if (Age == 10 && East && !North && South && Up && !West) return 1769; - if (Age == 10 && East && !North && South && !Up && West) return 1770; - if (Age == 10 && East && !North && South && !Up && !West) return 1771; - if (Age == 10 && East && !North && !South && Up && West) return 1772; - if (Age == 10 && East && !North && !South && Up && !West) return 1773; - if (Age == 10 && East && !North && !South && !Up && West) return 1774; - if (Age == 10 && East && !North && !South && !Up && !West) return 1775; - if (Age == 10 && !East && North && South && Up && West) return 1776; - if (Age == 10 && !East && North && South && Up && !West) return 1777; - if (Age == 10 && !East && North && South && !Up && West) return 1778; - if (Age == 10 && !East && North && South && !Up && !West) return 1779; - if (Age == 10 && !East && North && !South && Up && West) return 1780; - if (Age == 10 && !East && North && !South && Up && !West) return 1781; - if (Age == 10 && !East && North && !South && !Up && West) return 1782; - if (Age == 10 && !East && North && !South && !Up && !West) return 1783; - if (Age == 10 && !East && !North && South && Up && West) return 1784; - if (Age == 10 && !East && !North && South && Up && !West) return 1785; - if (Age == 10 && !East && !North && South && !Up && West) return 1786; - if (Age == 10 && !East && !North && South && !Up && !West) return 1787; - if (Age == 10 && !East && !North && !South && Up && West) return 1788; - if (Age == 10 && !East && !North && !South && Up && !West) return 1789; - if (Age == 10 && !East && !North && !South && !Up && West) return 1790; - if (Age == 10 && !East && !North && !South && !Up && !West) return 1791; - if (Age == 11 && East && North && South && Up && West) return 1792; - if (Age == 11 && East && North && South && Up && !West) return 1793; - if (Age == 11 && East && North && South && !Up && West) return 1794; - if (Age == 11 && East && North && South && !Up && !West) return 1795; - if (Age == 11 && East && North && !South && Up && West) return 1796; - if (Age == 11 && East && North && !South && Up && !West) return 1797; - if (Age == 11 && East && North && !South && !Up && West) return 1798; - if (Age == 11 && East && North && !South && !Up && !West) return 1799; - if (Age == 11 && East && !North && South && Up && West) return 1800; - if (Age == 11 && East && !North && South && Up && !West) return 1801; - if (Age == 11 && East && !North && South && !Up && West) return 1802; - if (Age == 11 && East && !North && South && !Up && !West) return 1803; - if (Age == 11 && East && !North && !South && Up && West) return 1804; - if (Age == 11 && East && !North && !South && Up && !West) return 1805; - if (Age == 11 && East && !North && !South && !Up && West) return 1806; - if (Age == 11 && East && !North && !South && !Up && !West) return 1807; - if (Age == 11 && !East && North && South && Up && West) return 1808; - if (Age == 11 && !East && North && South && Up && !West) return 1809; - if (Age == 11 && !East && North && South && !Up && West) return 1810; - if (Age == 11 && !East && North && South && !Up && !West) return 1811; - if (Age == 11 && !East && North && !South && Up && West) return 1812; - if (Age == 11 && !East && North && !South && Up && !West) return 1813; - if (Age == 11 && !East && North && !South && !Up && West) return 1814; - if (Age == 11 && !East && North && !South && !Up && !West) return 1815; - if (Age == 11 && !East && !North && South && Up && West) return 1816; - if (Age == 11 && !East && !North && South && Up && !West) return 1817; - if (Age == 11 && !East && !North && South && !Up && West) return 1818; - if (Age == 11 && !East && !North && South && !Up && !West) return 1819; - if (Age == 11 && !East && !North && !South && Up && West) return 1820; - if (Age == 11 && !East && !North && !South && Up && !West) return 1821; - if (Age == 11 && !East && !North && !South && !Up && West) return 1822; - if (Age == 11 && !East && !North && !South && !Up && !West) return 1823; - if (Age == 12 && East && North && South && Up && West) return 1824; - if (Age == 12 && East && North && South && Up && !West) return 1825; - if (Age == 12 && East && North && South && !Up && West) return 1826; - if (Age == 12 && East && North && South && !Up && !West) return 1827; - if (Age == 12 && East && North && !South && Up && West) return 1828; - if (Age == 12 && East && North && !South && Up && !West) return 1829; - if (Age == 12 && East && North && !South && !Up && West) return 1830; - if (Age == 12 && East && North && !South && !Up && !West) return 1831; - if (Age == 12 && East && !North && South && Up && West) return 1832; - if (Age == 12 && East && !North && South && Up && !West) return 1833; - if (Age == 12 && East && !North && South && !Up && West) return 1834; - if (Age == 12 && East && !North && South && !Up && !West) return 1835; - if (Age == 12 && East && !North && !South && Up && West) return 1836; - if (Age == 12 && East && !North && !South && Up && !West) return 1837; - if (Age == 12 && East && !North && !South && !Up && West) return 1838; - if (Age == 12 && East && !North && !South && !Up && !West) return 1839; - if (Age == 12 && !East && North && South && Up && West) return 1840; - if (Age == 12 && !East && North && South && Up && !West) return 1841; - if (Age == 12 && !East && North && South && !Up && West) return 1842; - if (Age == 12 && !East && North && South && !Up && !West) return 1843; - if (Age == 12 && !East && North && !South && Up && West) return 1844; - if (Age == 12 && !East && North && !South && Up && !West) return 1845; - if (Age == 12 && !East && North && !South && !Up && West) return 1846; - if (Age == 12 && !East && North && !South && !Up && !West) return 1847; - if (Age == 12 && !East && !North && South && Up && West) return 1848; - if (Age == 12 && !East && !North && South && Up && !West) return 1849; - if (Age == 12 && !East && !North && South && !Up && West) return 1850; - if (Age == 12 && !East && !North && South && !Up && !West) return 1851; - if (Age == 12 && !East && !North && !South && Up && West) return 1852; - if (Age == 12 && !East && !North && !South && Up && !West) return 1853; - if (Age == 12 && !East && !North && !South && !Up && West) return 1854; - if (Age == 12 && !East && !North && !South && !Up && !West) return 1855; - if (Age == 13 && East && North && South && Up && West) return 1856; - if (Age == 13 && East && North && South && Up && !West) return 1857; - if (Age == 13 && East && North && South && !Up && West) return 1858; - if (Age == 13 && East && North && South && !Up && !West) return 1859; - if (Age == 13 && East && North && !South && Up && West) return 1860; - if (Age == 13 && East && North && !South && Up && !West) return 1861; - if (Age == 13 && East && North && !South && !Up && West) return 1862; - if (Age == 13 && East && North && !South && !Up && !West) return 1863; - if (Age == 13 && East && !North && South && Up && West) return 1864; - if (Age == 13 && East && !North && South && Up && !West) return 1865; - if (Age == 13 && East && !North && South && !Up && West) return 1866; - if (Age == 13 && East && !North && South && !Up && !West) return 1867; - if (Age == 13 && East && !North && !South && Up && West) return 1868; - if (Age == 13 && East && !North && !South && Up && !West) return 1869; - if (Age == 13 && East && !North && !South && !Up && West) return 1870; - if (Age == 13 && East && !North && !South && !Up && !West) return 1871; - if (Age == 13 && !East && North && South && Up && West) return 1872; - if (Age == 13 && !East && North && South && Up && !West) return 1873; - if (Age == 13 && !East && North && South && !Up && West) return 1874; - if (Age == 13 && !East && North && South && !Up && !West) return 1875; - if (Age == 13 && !East && North && !South && Up && West) return 1876; - if (Age == 13 && !East && North && !South && Up && !West) return 1877; - if (Age == 13 && !East && North && !South && !Up && West) return 1878; - if (Age == 13 && !East && North && !South && !Up && !West) return 1879; - if (Age == 13 && !East && !North && South && Up && West) return 1880; - if (Age == 13 && !East && !North && South && Up && !West) return 1881; - if (Age == 13 && !East && !North && South && !Up && West) return 1882; - if (Age == 13 && !East && !North && South && !Up && !West) return 1883; - if (Age == 13 && !East && !North && !South && Up && West) return 1884; - if (Age == 13 && !East && !North && !South && Up && !West) return 1885; - if (Age == 13 && !East && !North && !South && !Up && West) return 1886; - if (Age == 13 && !East && !North && !South && !Up && !West) return 1887; - if (Age == 14 && East && North && South && Up && West) return 1888; - if (Age == 14 && East && North && South && Up && !West) return 1889; - if (Age == 14 && East && North && South && !Up && West) return 1890; - if (Age == 14 && East && North && South && !Up && !West) return 1891; - if (Age == 14 && East && North && !South && Up && West) return 1892; - if (Age == 14 && East && North && !South && Up && !West) return 1893; - if (Age == 14 && East && North && !South && !Up && West) return 1894; - if (Age == 14 && East && North && !South && !Up && !West) return 1895; - if (Age == 14 && East && !North && South && Up && West) return 1896; - if (Age == 14 && East && !North && South && Up && !West) return 1897; - if (Age == 14 && East && !North && South && !Up && West) return 1898; - if (Age == 14 && East && !North && South && !Up && !West) return 1899; - if (Age == 14 && East && !North && !South && Up && West) return 1900; - if (Age == 14 && East && !North && !South && Up && !West) return 1901; - if (Age == 14 && East && !North && !South && !Up && West) return 1902; - if (Age == 14 && East && !North && !South && !Up && !West) return 1903; - if (Age == 14 && !East && North && South && Up && West) return 1904; - if (Age == 14 && !East && North && South && Up && !West) return 1905; - if (Age == 14 && !East && North && South && !Up && West) return 1906; - if (Age == 14 && !East && North && South && !Up && !West) return 1907; - if (Age == 14 && !East && North && !South && Up && West) return 1908; - if (Age == 14 && !East && North && !South && Up && !West) return 1909; - if (Age == 14 && !East && North && !South && !Up && West) return 1910; - if (Age == 14 && !East && North && !South && !Up && !West) return 1911; - if (Age == 14 && !East && !North && South && Up && West) return 1912; - if (Age == 14 && !East && !North && South && Up && !West) return 1913; - if (Age == 14 && !East && !North && South && !Up && West) return 1914; - if (Age == 14 && !East && !North && South && !Up && !West) return 1915; - if (Age == 14 && !East && !North && !South && Up && West) return 1916; - if (Age == 14 && !East && !North && !South && Up && !West) return 1917; - if (Age == 14 && !East && !North && !South && !Up && West) return 1918; - if (Age == 14 && !East && !North && !South && !Up && !West) return 1919; - if (Age == 15 && East && North && South && Up && West) return 1920; - if (Age == 15 && East && North && South && Up && !West) return 1921; - if (Age == 15 && East && North && South && !Up && West) return 1922; - if (Age == 15 && East && North && South && !Up && !West) return 1923; - if (Age == 15 && East && North && !South && Up && West) return 1924; - if (Age == 15 && East && North && !South && Up && !West) return 1925; - if (Age == 15 && East && North && !South && !Up && West) return 1926; - if (Age == 15 && East && North && !South && !Up && !West) return 1927; - if (Age == 15 && East && !North && South && Up && West) return 1928; - if (Age == 15 && East && !North && South && Up && !West) return 1929; - if (Age == 15 && East && !North && South && !Up && West) return 1930; - if (Age == 15 && East && !North && South && !Up && !West) return 1931; - if (Age == 15 && East && !North && !South && Up && West) return 1932; - if (Age == 15 && East && !North && !South && Up && !West) return 1933; - if (Age == 15 && East && !North && !South && !Up && West) return 1934; - if (Age == 15 && East && !North && !South && !Up && !West) return 1935; - if (Age == 15 && !East && North && South && Up && West) return 1936; - if (Age == 15 && !East && North && South && Up && !West) return 1937; - if (Age == 15 && !East && North && South && !Up && West) return 1938; - if (Age == 15 && !East && North && South && !Up && !West) return 1939; - if (Age == 15 && !East && North && !South && Up && West) return 1940; - if (Age == 15 && !East && North && !South && Up && !West) return 1941; - if (Age == 15 && !East && North && !South && !Up && West) return 1942; - if (Age == 15 && !East && North && !South && !Up && !West) return 1943; - if (Age == 15 && !East && !North && South && Up && West) return 1944; - if (Age == 15 && !East && !North && South && Up && !West) return 1945; - if (Age == 15 && !East && !North && South && !Up && West) return 1946; - if (Age == 15 && !East && !North && South && !Up && !West) return 1947; - if (Age == 15 && !East && !North && !South && Up && West) return 1948; - if (Age == 15 && !East && !North && !South && Up && !West) return 1949; - if (Age == 15 && !East && !North && !South && !Up && West) return 1950; - return 1951; - } - short Fire(); - unsigned char Age(short ID); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool Up(short ID); - bool West(short ID); - } - namespace FireCoral - { - constexpr short FireCoral() - { - return 9537; - } - } - namespace FireCoralBlock - { - constexpr short FireCoralBlock() - { - return 9518; - } - } - namespace FireCoralFan - { - constexpr short FireCoralFan() - { - return 9557; - } - } - namespace FireCoralWallFan - { - constexpr short FireCoralWallFan(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9625; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9627; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9629; - return 9631; - } - short FireCoralWallFan(); - eBlockFace Facing(short ID); - } - namespace FletchingTable - { - constexpr short FletchingTable() - { - return 14820; - } - } - namespace FlowerPot - { - constexpr short FlowerPot() - { - return 6305; - } - } - namespace FrostedIce - { - constexpr short FrostedIce(unsigned char Age) - { - if (Age == 0) return 9249; - if (Age == 1) return 9250; - if (Age == 2) return 9251; - return 9252; - } - short FrostedIce(); - unsigned char Age(short ID); - } - namespace Furnace - { - constexpr short Furnace(eBlockFace Facing, bool Lit) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Lit) return 3373; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Lit) return 3374; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Lit) return 3375; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Lit) return 3376; - if (Facing == eBlockFace::BLOCK_FACE_XM && Lit) return 3377; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Lit) return 3378; - if (Facing == eBlockFace::BLOCK_FACE_XP && Lit) return 3379; - return 3380; - } - short Furnace(); - eBlockFace Facing(short ID); - bool Lit(short ID); - } - namespace GildedBlackstone - { - constexpr short GildedBlackstone() - { - return 16664; - } - } - namespace Glass - { - constexpr short Glass() - { - return 231; - } - } - namespace GlassPane - { - constexpr short GlassPane(bool East, bool North, bool South, bool West) - { - if (East && North && South && West) return 4733; - if (East && North && South && !West) return 4734; - if (East && North && !South && West) return 4737; - if (East && North && !South && !West) return 4738; - if (East && !North && South && West) return 4741; - if (East && !North && South && !West) return 4742; - if (East && !North && !South && West) return 4745; - if (East && !North && !South && !West) return 4746; - if (!East && North && South && West) return 4749; - if (!East && North && South && !West) return 4750; - if (!East && North && !South && West) return 4753; - if (!East && North && !South && !West) return 4754; - if (!East && !North && South && West) return 4757; - if (!East && !North && South && !West) return 4758; - if (!East && !North && !South && West) return 4761; - return 4762; - } - short GlassPane(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool West(short ID); - } - namespace Glowstone - { - constexpr short Glowstone() - { - return 4013; - } - } - namespace GoldBlock - { - constexpr short GoldBlock() - { - return 1427; - } - } - namespace GoldOre - { - constexpr short GoldOre() - { - return 69; - } - } - namespace Granite - { - constexpr short Granite() - { - return 2; - } - } - namespace GraniteSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short GraniteSlab(enum Type Type) - { - if (Type == Type::Top) return 10838; - if (Type == Type::Bottom) return 10840; - return 10842; - } - short GraniteSlab(); - enum Type Type(short ID); - } - namespace GraniteStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short GraniteStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 10390; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 10392; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 10394; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 10396; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 10398; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 10400; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10402; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 10404; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10406; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 10408; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 10410; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 10412; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 10414; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 10416; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 10418; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 10420; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10422; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 10424; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10426; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 10428; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 10430; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 10432; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 10434; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 10436; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 10438; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 10440; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10442; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 10444; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10446; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 10448; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 10450; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 10452; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 10454; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 10456; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 10458; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 10460; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10462; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 10464; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10466; - return 10468; - } - short GraniteStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace GraniteWall - { - enum class East - { - None, - Low, - Tall - }; - enum class North - { - None, - Low, - Tall - }; - enum class South - { - None, - Low, - Tall - }; - enum class West - { - None, - Low, - Tall - }; - constexpr short GraniteWall(enum East East, enum North North, enum South South, bool Up, enum West West) - { - if (East == East::None && North == North::None && South == South::None && Up && West == West::None) return 12166; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Low) return 12167; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Tall) return 12168; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::None) return 12172; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Low) return 12173; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Tall) return 12174; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::None) return 12178; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Low) return 12179; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Tall) return 12180; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::None) return 12184; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Low) return 12185; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Tall) return 12186; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::None) return 12190; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Low) return 12191; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Tall) return 12192; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::None) return 12196; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Low) return 12197; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Tall) return 12198; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::None) return 12202; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Low) return 12203; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Tall) return 12204; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::None) return 12208; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Low) return 12209; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Tall) return 12210; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::None) return 12214; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Low) return 12215; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Tall) return 12216; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::None) return 12220; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Low) return 12221; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Tall) return 12222; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::None) return 12226; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Low) return 12227; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Tall) return 12228; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::None) return 12232; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Low) return 12233; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 12234; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::None) return 12238; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Low) return 12239; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Tall) return 12240; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::None) return 12244; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Low) return 12245; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Tall) return 12246; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::None) return 12250; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Low) return 12251; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Tall) return 12252; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::None) return 12256; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Low) return 12257; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 12258; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::None) return 12262; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Low) return 12263; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 12264; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::None) return 12268; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 12269; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 12270; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::None) return 12274; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Low) return 12275; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Tall) return 12276; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::None) return 12280; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Low) return 12281; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Tall) return 12282; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::None) return 12286; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Low) return 12287; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Tall) return 12288; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::None) return 12292; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Low) return 12293; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Tall) return 12294; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::None) return 12298; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Low) return 12299; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Tall) return 12300; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::None) return 12304; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Low) return 12305; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Tall) return 12306; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::None) return 12310; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Low) return 12311; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Tall) return 12312; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::None) return 12316; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Low) return 12317; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Tall) return 12318; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::None) return 12322; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Low) return 12323; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Tall) return 12324; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::None) return 12328; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Low) return 12329; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Tall) return 12330; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::None) return 12334; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Low) return 12335; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Tall) return 12336; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::None) return 12340; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Low) return 12341; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 12342; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::None) return 12346; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Low) return 12347; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Tall) return 12348; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::None) return 12352; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Low) return 12353; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Tall) return 12354; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::None) return 12358; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Low) return 12359; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Tall) return 12360; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::None) return 12364; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Low) return 12365; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 12366; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::None) return 12370; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Low) return 12371; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 12372; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::None) return 12376; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 12377; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 12378; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::None) return 12382; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Low) return 12383; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Tall) return 12384; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::None) return 12388; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Low) return 12389; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Tall) return 12390; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::None) return 12394; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Low) return 12395; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Tall) return 12396; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::None) return 12400; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Low) return 12401; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Tall) return 12402; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::None) return 12406; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Low) return 12407; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Tall) return 12408; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::None) return 12412; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Low) return 12413; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Tall) return 12414; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::None) return 12418; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Low) return 12419; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Tall) return 12420; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::None) return 12424; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Low) return 12425; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Tall) return 12426; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::None) return 12430; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Low) return 12431; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Tall) return 12432; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::None) return 12436; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Low) return 12437; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Tall) return 12438; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::None) return 12442; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Low) return 12443; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Tall) return 12444; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::None) return 12448; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Low) return 12449; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 12450; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::None) return 12454; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Low) return 12455; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Tall) return 12456; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::None) return 12460; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Low) return 12461; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Tall) return 12462; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::None) return 12466; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Low) return 12467; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Tall) return 12468; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::None) return 12472; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Low) return 12473; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 12474; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::None) return 12478; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Low) return 12479; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 12480; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::None) return 12484; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 12485; - return 12486; - } - short GraniteWall(); - enum East East(short ID); - enum North North(short ID); - enum South South(short ID); - bool Up(short ID); - enum West West(short ID); - } - namespace Grass - { - constexpr short Grass() - { - return 1342; - } - } - namespace GrassBlock - { - constexpr short GrassBlock(bool Snowy) - { - if (Snowy) return 8; - return 9; - } - short GrassBlock(); - bool Snowy(short ID); - } - namespace GrassPath - { - constexpr short GrassPath() - { - return 9223; - } - } - namespace Gravel - { - constexpr short Gravel() - { - return 68; - } - } - namespace GrayBanner - { - constexpr short GrayBanner(unsigned char Rotation) - { - if (Rotation == 0) return 8009; - if (Rotation == 1) return 8010; - if (Rotation == 2) return 8011; - if (Rotation == 3) return 8012; - if (Rotation == 4) return 8013; - if (Rotation == 5) return 8014; - if (Rotation == 6) return 8015; - if (Rotation == 7) return 8016; - if (Rotation == 8) return 8017; - if (Rotation == 9) return 8018; - if (Rotation == 10) return 8019; - if (Rotation == 11) return 8020; - if (Rotation == 12) return 8021; - if (Rotation == 13) return 8022; - if (Rotation == 14) return 8023; - return 8024; - } - short GrayBanner(); - unsigned char Rotation(short ID); - } - namespace GrayBed - { - enum class Part - { - Head, - Foot - }; - constexpr short GrayBed(eBlockFace Facing, bool Occupied, enum Part Part) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Head) return 1161; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Foot) return 1162; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Head) return 1163; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Foot) return 1164; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Head) return 1165; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Foot) return 1166; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Head) return 1167; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Foot) return 1168; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Head) return 1169; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Foot) return 1170; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Head) return 1171; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Foot) return 1172; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Head) return 1173; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Foot) return 1174; - if (Facing == eBlockFace::BLOCK_FACE_XP && !Occupied && Part == Part::Head) return 1175; - return 1176; - } - short GrayBed(); - eBlockFace Facing(short ID); - bool Occupied(short ID); - enum Part Part(short ID); - } - namespace GrayCarpet - { - constexpr short GrayCarpet() - { - return 7873; - } - } - namespace GrayConcrete - { - constexpr short GrayConcrete() - { - return 9445; - } - } - namespace GrayConcretePowder - { - constexpr short GrayConcretePowder() - { - return 9461; - } - } - namespace GrayGlazedTerracotta - { - constexpr short GrayGlazedTerracotta(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9402; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9403; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9404; - return 9405; - } - short GrayGlazedTerracotta(); - eBlockFace Facing(short ID); - } - namespace GrayShulkerBox - { - constexpr short GrayShulkerBox(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9320; - if (Facing == eBlockFace::BLOCK_FACE_XP) return 9321; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9322; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9323; - if (Facing == eBlockFace::BLOCK_FACE_YP) return 9324; - return 9325; - } - short GrayShulkerBox(); - eBlockFace Facing(short ID); - } - namespace GrayStainedGlass - { - constexpr short GrayStainedGlass() - { - return 4102; - } - } - namespace GrayStainedGlassPane - { - constexpr short GrayStainedGlassPane(bool East, bool North, bool South, bool West) - { - if (East && North && South && West) return 7089; - if (East && North && South && !West) return 7090; - if (East && North && !South && West) return 7093; - if (East && North && !South && !West) return 7094; - if (East && !North && South && West) return 7097; - if (East && !North && South && !West) return 7098; - if (East && !North && !South && West) return 7101; - if (East && !North && !South && !West) return 7102; - if (!East && North && South && West) return 7105; - if (!East && North && South && !West) return 7106; - if (!East && North && !South && West) return 7109; - if (!East && North && !South && !West) return 7110; - if (!East && !North && South && West) return 7113; - if (!East && !North && South && !West) return 7114; - if (!East && !North && !South && West) return 7117; - return 7118; - } - short GrayStainedGlassPane(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool West(short ID); - } - namespace GrayTerracotta - { - constexpr short GrayTerracotta() - { - return 6854; - } - } - namespace GrayWallBanner - { - constexpr short GrayWallBanner(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8181; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8182; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 8183; - return 8184; - } - short GrayWallBanner(); - eBlockFace Facing(short ID); - } - namespace GrayWool - { - constexpr short GrayWool() - { - return 1391; - } - } - namespace GreenBanner - { - constexpr short GreenBanner(unsigned char Rotation) - { - if (Rotation == 0) return 8105; - if (Rotation == 1) return 8106; - if (Rotation == 2) return 8107; - if (Rotation == 3) return 8108; - if (Rotation == 4) return 8109; - if (Rotation == 5) return 8110; - if (Rotation == 6) return 8111; - if (Rotation == 7) return 8112; - if (Rotation == 8) return 8113; - if (Rotation == 9) return 8114; - if (Rotation == 10) return 8115; - if (Rotation == 11) return 8116; - if (Rotation == 12) return 8117; - if (Rotation == 13) return 8118; - if (Rotation == 14) return 8119; - return 8120; - } - short GreenBanner(); - unsigned char Rotation(short ID); - } - namespace GreenBed - { - enum class Part - { - Head, - Foot - }; - constexpr short GreenBed(eBlockFace Facing, bool Occupied, enum Part Part) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Head) return 1257; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Foot) return 1258; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Head) return 1259; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Foot) return 1260; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Head) return 1261; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Foot) return 1262; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Head) return 1263; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Foot) return 1264; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Head) return 1265; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Foot) return 1266; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Head) return 1267; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Foot) return 1268; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Head) return 1269; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Foot) return 1270; - if (Facing == eBlockFace::BLOCK_FACE_XP && !Occupied && Part == Part::Head) return 1271; - return 1272; - } - short GreenBed(); - eBlockFace Facing(short ID); - bool Occupied(short ID); - enum Part Part(short ID); - } - namespace GreenCarpet - { - constexpr short GreenCarpet() - { - return 7879; - } - } - namespace GreenConcrete - { - constexpr short GreenConcrete() - { - return 9451; - } - } - namespace GreenConcretePowder - { - constexpr short GreenConcretePowder() - { - return 9467; - } - } - namespace GreenGlazedTerracotta - { - constexpr short GreenGlazedTerracotta(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9426; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9427; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9428; - return 9429; - } - short GreenGlazedTerracotta(); - eBlockFace Facing(short ID); - } - namespace GreenShulkerBox - { - constexpr short GreenShulkerBox(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9356; - if (Facing == eBlockFace::BLOCK_FACE_XP) return 9357; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9358; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9359; - if (Facing == eBlockFace::BLOCK_FACE_YP) return 9360; - return 9361; - } - short GreenShulkerBox(); - eBlockFace Facing(short ID); - } - namespace GreenStainedGlass - { - constexpr short GreenStainedGlass() - { - return 4108; - } - } - namespace GreenStainedGlassPane - { - constexpr short GreenStainedGlassPane(bool East, bool North, bool South, bool West) - { - if (East && North && South && West) return 7281; - if (East && North && South && !West) return 7282; - if (East && North && !South && West) return 7285; - if (East && North && !South && !West) return 7286; - if (East && !North && South && West) return 7289; - if (East && !North && South && !West) return 7290; - if (East && !North && !South && West) return 7293; - if (East && !North && !South && !West) return 7294; - if (!East && North && South && West) return 7297; - if (!East && North && South && !West) return 7298; - if (!East && North && !South && West) return 7301; - if (!East && North && !South && !West) return 7302; - if (!East && !North && South && West) return 7305; - if (!East && !North && South && !West) return 7306; - if (!East && !North && !South && West) return 7309; - return 7310; - } - short GreenStainedGlassPane(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool West(short ID); - } - namespace GreenTerracotta - { - constexpr short GreenTerracotta() - { - return 6860; - } - } - namespace GreenWallBanner - { - constexpr short GreenWallBanner(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8205; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8206; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 8207; - return 8208; - } - short GreenWallBanner(); - eBlockFace Facing(short ID); - } - namespace GreenWool - { - constexpr short GreenWool() - { - return 1397; - } - } - namespace Grindstone - { - enum class Face - { - Floor, - Wall, - Ceiling - }; - constexpr short Grindstone(enum Face Face, eBlockFace Facing) - { - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZM) return 14821; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZP) return 14822; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XM) return 14823; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XP) return 14824; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZM) return 14825; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZP) return 14826; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XM) return 14827; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XP) return 14828; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZM) return 14829; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZP) return 14830; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XM) return 14831; - return 14832; - } - short Grindstone(); - enum Face Face(short ID); - eBlockFace Facing(short ID); - } - namespace HayBale - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short HayBale(enum Axis Axis) - { - if (Axis == Axis::X) return 7863; - if (Axis == Axis::Y) return 7864; - return 7865; - } - short HayBale(); - enum Axis Axis(short ID); - } - namespace HeavyWeightedPressurePlate - { - constexpr short HeavyWeightedPressurePlate(unsigned char Power) - { - if (Power == 0) return 6662; - if (Power == 1) return 6663; - if (Power == 2) return 6664; - if (Power == 3) return 6665; - if (Power == 4) return 6666; - if (Power == 5) return 6667; - if (Power == 6) return 6668; - if (Power == 7) return 6669; - if (Power == 8) return 6670; - if (Power == 9) return 6671; - if (Power == 10) return 6672; - if (Power == 11) return 6673; - if (Power == 12) return 6674; - if (Power == 13) return 6675; - if (Power == 14) return 6676; - return 6677; - } - short HeavyWeightedPressurePlate(); - unsigned char Power(short ID); - } - namespace HoneyBlock - { - constexpr short HoneyBlock() - { - return 15824; - } - } - namespace HoneycombBlock - { - constexpr short HoneycombBlock() - { - return 15825; - } - } - namespace Hopper - { - constexpr short Hopper(bool Enabled, eBlockFace Facing) - { - if (Enabled && Facing == eBlockFace::BLOCK_FACE_YM) return 6728; - if (Enabled && Facing == eBlockFace::BLOCK_FACE_ZM) return 6729; - if (Enabled && Facing == eBlockFace::BLOCK_FACE_ZP) return 6730; - if (Enabled && Facing == eBlockFace::BLOCK_FACE_XM) return 6731; - if (Enabled && Facing == eBlockFace::BLOCK_FACE_XP) return 6732; - if (!Enabled && Facing == eBlockFace::BLOCK_FACE_YM) return 6733; - if (!Enabled && Facing == eBlockFace::BLOCK_FACE_ZM) return 6734; - if (!Enabled && Facing == eBlockFace::BLOCK_FACE_ZP) return 6735; - if (!Enabled && Facing == eBlockFace::BLOCK_FACE_XM) return 6736; - return 6737; - } - short Hopper(); - bool Enabled(short ID); - eBlockFace Facing(short ID); - } - namespace HornCoral - { - constexpr short HornCoral() - { - return 9539; - } - } - namespace HornCoralBlock - { - constexpr short HornCoralBlock() - { - return 9519; - } - } - namespace HornCoralFan - { - constexpr short HornCoralFan() - { - return 9559; - } - } - namespace HornCoralWallFan - { - constexpr short HornCoralWallFan(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9633; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9635; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9637; - return 9639; - } - short HornCoralWallFan(); - eBlockFace Facing(short ID); - } - namespace Ice - { - constexpr short Ice() - { - return 3929; - } - } - namespace InfestedChiseledStoneBricks - { - constexpr short InfestedChiseledStoneBricks() - { - return 4504; - } - } - namespace InfestedCobblestone - { - constexpr short InfestedCobblestone() - { - return 4500; - } - } - namespace InfestedCrackedStoneBricks - { - constexpr short InfestedCrackedStoneBricks() - { - return 4503; - } - } - namespace InfestedMossyStoneBricks - { - constexpr short InfestedMossyStoneBricks() - { - return 4502; - } - } - namespace InfestedStone - { - constexpr short InfestedStone() - { - return 4499; - } - } - namespace InfestedStoneBricks - { - constexpr short InfestedStoneBricks() - { - return 4501; - } - } - namespace IronBars - { - constexpr short IronBars(bool East, bool North, bool South, bool West) - { - if (East && North && South && West) return 4699; - if (East && North && South && !West) return 4700; - if (East && North && !South && West) return 4703; - if (East && North && !South && !West) return 4704; - if (East && !North && South && West) return 4707; - if (East && !North && South && !West) return 4708; - if (East && !North && !South && West) return 4711; - if (East && !North && !South && !West) return 4712; - if (!East && North && South && West) return 4715; - if (!East && North && South && !West) return 4716; - if (!East && North && !South && West) return 4719; - if (!East && North && !South && !West) return 4720; - if (!East && !North && South && West) return 4723; - if (!East && !North && South && !West) return 4724; - if (!East && !North && !South && West) return 4727; - return 4728; - } - short IronBars(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool West(short ID); - } - namespace IronBlock - { - constexpr short IronBlock() - { - return 1428; - } - } - namespace IronDoor - { - enum class Half - { - Upper, - Lower - }; - enum class Hinge - { - Left, - Right - }; - constexpr short IronDoor(eBlockFace Facing, enum Half Half, enum Hinge Hinge, bool Open, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 3809; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 3810; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 3811; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 3812; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 3813; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 3814; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 3815; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 3816; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 3817; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 3818; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 3819; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 3820; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 3821; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 3822; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 3823; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && !Open && !Powered) return 3824; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 3825; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 3826; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 3827; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 3828; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 3829; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 3830; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 3831; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 3832; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 3833; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 3834; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 3835; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 3836; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 3837; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 3838; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 3839; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && !Open && !Powered) return 3840; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 3841; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 3842; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 3843; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 3844; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 3845; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 3846; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 3847; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 3848; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 3849; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 3850; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 3851; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 3852; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 3853; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 3854; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 3855; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && !Open && !Powered) return 3856; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 3857; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 3858; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 3859; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 3860; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 3861; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 3862; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 3863; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 3864; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 3865; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 3866; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 3867; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 3868; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 3869; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 3870; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 3871; - return 3872; - } - short IronDoor(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Hinge Hinge(short ID); - bool Open(short ID); - bool Powered(short ID); - } - namespace IronOre - { - constexpr short IronOre() - { - return 70; - } - } - namespace IronTrapdoor - { - enum class Half - { - Top, - Bottom - }; - constexpr short IronTrapdoor(eBlockFace Facing, enum Half Half, bool Open, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Open && Powered) return 7538; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Open && !Powered) return 7540; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && !Open && Powered) return 7542; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && !Open && !Powered) return 7544; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Open && Powered) return 7546; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Open && !Powered) return 7548; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && !Open && Powered) return 7550; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && !Open && !Powered) return 7552; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Open && Powered) return 7554; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Open && !Powered) return 7556; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && !Open && Powered) return 7558; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && !Open && !Powered) return 7560; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Open && Powered) return 7562; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Open && !Powered) return 7564; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && !Open && Powered) return 7566; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && !Open && !Powered) return 7568; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Open && Powered) return 7570; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Open && !Powered) return 7572; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && !Open && Powered) return 7574; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && !Open && !Powered) return 7576; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Open && Powered) return 7578; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Open && !Powered) return 7580; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && !Open && Powered) return 7582; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && !Open && !Powered) return 7584; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Open && Powered) return 7586; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Open && !Powered) return 7588; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && !Open && Powered) return 7590; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && !Open && !Powered) return 7592; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Open && Powered) return 7594; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Open && !Powered) return 7596; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && !Open && Powered) return 7598; - return 7600; - } - short IronTrapdoor(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - bool Open(short ID); - bool Powered(short ID); - } - namespace JackOLantern - { - constexpr short JackOLantern(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 4020; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 4021; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 4022; - return 4023; - } - short JackOLantern(); - eBlockFace Facing(short ID); - } - namespace Jigsaw - { - enum class Orientation - { - DownEast, - DownNorth, - DownSouth, - DownWest, - UpEast, - UpNorth, - UpSouth, - UpWest, - WestUp, - EastUp, - NorthUp, - SouthUp - }; - constexpr short Jigsaw(enum Orientation Orientation) - { - if (Orientation == Orientation::DownEast) return 15739; - if (Orientation == Orientation::DownNorth) return 15740; - if (Orientation == Orientation::DownSouth) return 15741; - if (Orientation == Orientation::DownWest) return 15742; - if (Orientation == Orientation::UpEast) return 15743; - if (Orientation == Orientation::UpNorth) return 15744; - if (Orientation == Orientation::UpSouth) return 15745; - if (Orientation == Orientation::UpWest) return 15746; - if (Orientation == Orientation::WestUp) return 15747; - if (Orientation == Orientation::EastUp) return 15748; - if (Orientation == Orientation::NorthUp) return 15749; - return 15750; - } - short Jigsaw(); - enum Orientation Orientation(short ID); - } - namespace Jukebox - { - constexpr short Jukebox(bool HasRecord) - { - if (HasRecord) return 3964; - return 3965; - } - short Jukebox(); - bool HasRecord(short ID); - } - namespace JungleButton - { - enum class Face - { - Floor, - Wall, - Ceiling - }; - constexpr short JungleButton(enum Face Face, eBlockFace Facing, bool Powered) - { - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 6418; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 6419; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 6420; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 6421; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 6422; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 6423; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 6424; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XP && !Powered) return 6425; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 6426; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 6427; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 6428; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 6429; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 6430; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 6431; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 6432; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XP && !Powered) return 6433; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 6434; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 6435; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 6436; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 6437; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 6438; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 6439; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 6440; - return 6441; - } - short JungleButton(); - enum Face Face(short ID); - eBlockFace Facing(short ID); - bool Powered(short ID); - } - namespace JungleDoor - { - enum class Half - { - Upper, - Lower - }; - enum class Hinge - { - Left, - Right - }; - constexpr short JungleDoor(eBlockFace Facing, enum Half Half, enum Hinge Hinge, bool Open, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 8866; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 8867; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 8868; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 8869; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 8870; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 8871; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 8872; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 8873; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 8874; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 8875; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 8876; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 8877; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 8878; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 8879; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 8880; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && !Open && !Powered) return 8881; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 8882; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 8883; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 8884; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 8885; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 8886; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 8887; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 8888; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 8889; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 8890; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 8891; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 8892; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 8893; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 8894; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 8895; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 8896; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && !Open && !Powered) return 8897; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 8898; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 8899; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 8900; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 8901; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 8902; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 8903; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 8904; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 8905; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 8906; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 8907; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 8908; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 8909; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 8910; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 8911; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 8912; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && !Open && !Powered) return 8913; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 8914; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 8915; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 8916; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 8917; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 8918; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 8919; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 8920; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 8921; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 8922; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 8923; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 8924; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 8925; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 8926; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 8927; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 8928; - return 8929; - } - short JungleDoor(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Hinge Hinge(short ID); - bool Open(short ID); - bool Powered(short ID); - } - namespace JungleFence - { - constexpr short JungleFence(bool East, bool North, bool South, bool West) - { - if (East && North && South && West) return 8644; - if (East && North && South && !West) return 8645; - if (East && North && !South && West) return 8648; - if (East && North && !South && !West) return 8649; - if (East && !North && South && West) return 8652; - if (East && !North && South && !West) return 8653; - if (East && !North && !South && West) return 8656; - if (East && !North && !South && !West) return 8657; - if (!East && North && South && West) return 8660; - if (!East && North && South && !West) return 8661; - if (!East && North && !South && West) return 8664; - if (!East && North && !South && !West) return 8665; - if (!East && !North && South && West) return 8668; - if (!East && !North && South && !West) return 8669; - if (!East && !North && !South && West) return 8672; - return 8673; - } - short JungleFence(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool West(short ID); - } - namespace JungleFenceGate - { - constexpr short JungleFenceGate(eBlockFace Facing, bool InWall, bool Open, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && Open && Powered) return 8482; - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && Open && !Powered) return 8483; - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && !Open && Powered) return 8484; - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && !Open && !Powered) return 8485; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && Open && Powered) return 8486; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && Open && !Powered) return 8487; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && !Open && Powered) return 8488; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && !Open && !Powered) return 8489; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && Open && Powered) return 8490; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && Open && !Powered) return 8491; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && !Open && Powered) return 8492; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && !Open && !Powered) return 8493; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && Open && Powered) return 8494; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && Open && !Powered) return 8495; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && !Open && Powered) return 8496; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && !Open && !Powered) return 8497; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && Open && Powered) return 8498; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && Open && !Powered) return 8499; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && !Open && Powered) return 8500; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && !Open && !Powered) return 8501; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && Open && Powered) return 8502; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && Open && !Powered) return 8503; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && !Open && Powered) return 8504; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && !Open && !Powered) return 8505; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && Open && Powered) return 8506; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && Open && !Powered) return 8507; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && !Open && Powered) return 8508; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && !Open && !Powered) return 8509; - if (Facing == eBlockFace::BLOCK_FACE_XP && !InWall && Open && Powered) return 8510; - if (Facing == eBlockFace::BLOCK_FACE_XP && !InWall && Open && !Powered) return 8511; - if (Facing == eBlockFace::BLOCK_FACE_XP && !InWall && !Open && Powered) return 8512; - return 8513; - } - short JungleFenceGate(); - eBlockFace Facing(short ID); - bool InWall(short ID); - bool Open(short ID); - bool Powered(short ID); - } - namespace JungleLeaves - { - constexpr short JungleLeaves(unsigned char Distance, bool Persistent) - { - if (Distance == 1 && Persistent) return 187; - if (Distance == 1 && !Persistent) return 188; - if (Distance == 2 && Persistent) return 189; - if (Distance == 2 && !Persistent) return 190; - if (Distance == 3 && Persistent) return 191; - if (Distance == 3 && !Persistent) return 192; - if (Distance == 4 && Persistent) return 193; - if (Distance == 4 && !Persistent) return 194; - if (Distance == 5 && Persistent) return 195; - if (Distance == 5 && !Persistent) return 196; - if (Distance == 6 && Persistent) return 197; - if (Distance == 6 && !Persistent) return 198; - if (Distance == 7 && Persistent) return 199; - return 200; - } - short JungleLeaves(); - unsigned char Distance(short ID); - bool Persistent(short ID); - } - namespace JungleLog - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short JungleLog(enum Axis Axis) - { - if (Axis == Axis::X) return 82; - if (Axis == Axis::Y) return 83; - return 84; - } - short JungleLog(); - enum Axis Axis(short ID); - } - namespace JunglePlanks - { - constexpr short JunglePlanks() - { - return 18; - } - } - namespace JunglePressurePlate - { - constexpr short JunglePressurePlate(bool Powered) - { - if (Powered) return 3879; - return 3880; - } - short JunglePressurePlate(); - bool Powered(short ID); - } - namespace JungleSapling - { - constexpr short JungleSapling(unsigned char Stage) - { - if (Stage == 0) return 27; - return 28; - } - short JungleSapling(); - unsigned char Stage(short ID); - } - namespace JungleSign - { - constexpr short JungleSign(unsigned char Rotation) - { - if (Rotation == 0) return 3510; - if (Rotation == 1) return 3512; - if (Rotation == 2) return 3514; - if (Rotation == 3) return 3516; - if (Rotation == 4) return 3518; - if (Rotation == 5) return 3520; - if (Rotation == 6) return 3522; - if (Rotation == 7) return 3524; - if (Rotation == 8) return 3526; - if (Rotation == 9) return 3528; - if (Rotation == 10) return 3530; - if (Rotation == 11) return 3532; - if (Rotation == 12) return 3534; - if (Rotation == 13) return 3536; - if (Rotation == 14) return 3538; - return 3540; - } - short JungleSign(); - unsigned char Rotation(short ID); - } - namespace JungleSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short JungleSlab(enum Type Type) - { - if (Type == Type::Top) return 8319; - if (Type == Type::Bottom) return 8321; - return 8323; - } - short JungleSlab(); - enum Type Type(short ID); - } - namespace JungleStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short JungleStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 5565; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 5567; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 5569; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 5571; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 5573; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 5575; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 5577; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 5579; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 5581; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 5583; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 5585; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 5587; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 5589; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 5591; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 5593; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 5595; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 5597; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 5599; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 5601; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 5603; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 5605; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 5607; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 5609; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 5611; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 5613; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 5615; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 5617; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 5619; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 5621; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 5623; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 5625; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 5627; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 5629; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 5631; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 5633; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 5635; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 5637; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 5639; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 5641; - return 5643; - } - short JungleStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace JungleTrapdoor - { - enum class Half - { - Top, - Bottom - }; - constexpr short JungleTrapdoor(eBlockFace Facing, enum Half Half, bool Open, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Open && Powered) return 4304; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Open && !Powered) return 4306; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && !Open && Powered) return 4308; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && !Open && !Powered) return 4310; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Open && Powered) return 4312; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Open && !Powered) return 4314; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && !Open && Powered) return 4316; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && !Open && !Powered) return 4318; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Open && Powered) return 4320; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Open && !Powered) return 4322; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && !Open && Powered) return 4324; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && !Open && !Powered) return 4326; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Open && Powered) return 4328; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Open && !Powered) return 4330; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && !Open && Powered) return 4332; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && !Open && !Powered) return 4334; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Open && Powered) return 4336; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Open && !Powered) return 4338; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && !Open && Powered) return 4340; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && !Open && !Powered) return 4342; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Open && Powered) return 4344; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Open && !Powered) return 4346; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && !Open && Powered) return 4348; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && !Open && !Powered) return 4350; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Open && Powered) return 4352; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Open && !Powered) return 4354; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && !Open && Powered) return 4356; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && !Open && !Powered) return 4358; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Open && Powered) return 4360; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Open && !Powered) return 4362; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && !Open && Powered) return 4364; - return 4366; - } - short JungleTrapdoor(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - bool Open(short ID); - bool Powered(short ID); - } - namespace JungleWallSign - { - constexpr short JungleWallSign(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 3768; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 3770; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 3772; - return 3774; - } - short JungleWallSign(); - eBlockFace Facing(short ID); - } - namespace JungleWood - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short JungleWood(enum Axis Axis) - { - if (Axis == Axis::X) return 118; - if (Axis == Axis::Y) return 119; - return 120; - } - short JungleWood(); - enum Axis Axis(short ID); - } - namespace Kelp - { - constexpr short Kelp(unsigned char Age) - { - if (Age == 0) return 9470; - if (Age == 1) return 9471; - if (Age == 2) return 9472; - if (Age == 3) return 9473; - if (Age == 4) return 9474; - if (Age == 5) return 9475; - if (Age == 6) return 9476; - if (Age == 7) return 9477; - if (Age == 8) return 9478; - if (Age == 9) return 9479; - if (Age == 10) return 9480; - if (Age == 11) return 9481; - if (Age == 12) return 9482; - if (Age == 13) return 9483; - if (Age == 14) return 9484; - if (Age == 15) return 9485; - if (Age == 16) return 9486; - if (Age == 17) return 9487; - if (Age == 18) return 9488; - if (Age == 19) return 9489; - if (Age == 20) return 9490; - if (Age == 21) return 9491; - if (Age == 22) return 9492; - if (Age == 23) return 9493; - if (Age == 24) return 9494; - return 9495; - } - short Kelp(); - unsigned char Age(short ID); - } - namespace KelpPlant - { - constexpr short KelpPlant() - { - return 9496; - } - } - namespace Ladder - { - constexpr short Ladder(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 3638; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 3640; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 3642; - return 3644; - } - short Ladder(); - eBlockFace Facing(short ID); - } - namespace Lantern - { - constexpr short Lantern(bool Hanging) - { - if (Hanging) return 14886; - return 14887; - } - short Lantern(); - bool Hanging(short ID); - } - namespace LapisBlock - { - constexpr short LapisBlock() - { - return 233; - } - } - namespace LapisOre - { - constexpr short LapisOre() - { - return 232; - } - } - namespace LargeFern - { - enum class Half - { - Upper, - Lower - }; - constexpr short LargeFern(enum Half Half) - { - if (Half == Half::Upper) return 7895; - return 7896; - } - short LargeFern(); - enum Half Half(short ID); - } - namespace Lava - { - constexpr short Lava(unsigned char Level) - { - if (Level == 0) return 50; - if (Level == 1) return 51; - if (Level == 2) return 52; - if (Level == 3) return 53; - if (Level == 4) return 54; - if (Level == 5) return 55; - if (Level == 6) return 56; - if (Level == 7) return 57; - if (Level == 8) return 58; - if (Level == 9) return 59; - if (Level == 10) return 60; - if (Level == 11) return 61; - if (Level == 12) return 62; - if (Level == 13) return 63; - if (Level == 14) return 64; - return 65; - } - short Lava(); - unsigned char Level(short ID); - } - namespace Lectern - { - constexpr short Lectern(eBlockFace Facing, bool HasBook, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && HasBook && Powered) return 14833; - if (Facing == eBlockFace::BLOCK_FACE_ZM && HasBook && !Powered) return 14834; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !HasBook && Powered) return 14835; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !HasBook && !Powered) return 14836; - if (Facing == eBlockFace::BLOCK_FACE_ZP && HasBook && Powered) return 14837; - if (Facing == eBlockFace::BLOCK_FACE_ZP && HasBook && !Powered) return 14838; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !HasBook && Powered) return 14839; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !HasBook && !Powered) return 14840; - if (Facing == eBlockFace::BLOCK_FACE_XM && HasBook && Powered) return 14841; - if (Facing == eBlockFace::BLOCK_FACE_XM && HasBook && !Powered) return 14842; - if (Facing == eBlockFace::BLOCK_FACE_XM && !HasBook && Powered) return 14843; - if (Facing == eBlockFace::BLOCK_FACE_XM && !HasBook && !Powered) return 14844; - if (Facing == eBlockFace::BLOCK_FACE_XP && HasBook && Powered) return 14845; - if (Facing == eBlockFace::BLOCK_FACE_XP && HasBook && !Powered) return 14846; - if (Facing == eBlockFace::BLOCK_FACE_XP && !HasBook && Powered) return 14847; - return 14848; - } - short Lectern(); - eBlockFace Facing(short ID); - bool HasBook(short ID); - bool Powered(short ID); - } - namespace Lever - { - enum class Face - { - Floor, - Wall, - Ceiling - }; - constexpr short Lever(enum Face Face, eBlockFace Facing, bool Powered) - { - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 3783; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 3784; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 3785; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 3786; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 3787; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 3788; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 3789; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XP && !Powered) return 3790; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 3791; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 3792; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 3793; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 3794; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 3795; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 3796; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 3797; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XP && !Powered) return 3798; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 3799; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 3800; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 3801; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 3802; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 3803; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 3804; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 3805; - return 3806; - } - short Lever(); - enum Face Face(short ID); - eBlockFace Facing(short ID); - bool Powered(short ID); - } - namespace LightBlueBanner - { - constexpr short LightBlueBanner(unsigned char Rotation) - { - if (Rotation == 0) return 7945; - if (Rotation == 1) return 7946; - if (Rotation == 2) return 7947; - if (Rotation == 3) return 7948; - if (Rotation == 4) return 7949; - if (Rotation == 5) return 7950; - if (Rotation == 6) return 7951; - if (Rotation == 7) return 7952; - if (Rotation == 8) return 7953; - if (Rotation == 9) return 7954; - if (Rotation == 10) return 7955; - if (Rotation == 11) return 7956; - if (Rotation == 12) return 7957; - if (Rotation == 13) return 7958; - if (Rotation == 14) return 7959; - return 7960; - } - short LightBlueBanner(); - unsigned char Rotation(short ID); - } - namespace LightBlueBed - { - enum class Part - { - Head, - Foot - }; - constexpr short LightBlueBed(eBlockFace Facing, bool Occupied, enum Part Part) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Head) return 1097; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Foot) return 1098; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Head) return 1099; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Foot) return 1100; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Head) return 1101; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Foot) return 1102; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Head) return 1103; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Foot) return 1104; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Head) return 1105; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Foot) return 1106; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Head) return 1107; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Foot) return 1108; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Head) return 1109; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Foot) return 1110; - if (Facing == eBlockFace::BLOCK_FACE_XP && !Occupied && Part == Part::Head) return 1111; - return 1112; - } - short LightBlueBed(); - eBlockFace Facing(short ID); - bool Occupied(short ID); - enum Part Part(short ID); - } - namespace LightBlueCarpet - { - constexpr short LightBlueCarpet() - { - return 7869; - } - } - namespace LightBlueConcrete - { - constexpr short LightBlueConcrete() - { - return 9441; - } - } - namespace LightBlueConcretePowder - { - constexpr short LightBlueConcretePowder() - { - return 9457; - } - } - namespace LightBlueGlazedTerracotta - { - constexpr short LightBlueGlazedTerracotta(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9386; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9387; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9388; - return 9389; - } - short LightBlueGlazedTerracotta(); - eBlockFace Facing(short ID); - } - namespace LightBlueShulkerBox - { - constexpr short LightBlueShulkerBox(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9296; - if (Facing == eBlockFace::BLOCK_FACE_XP) return 9297; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9298; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9299; - if (Facing == eBlockFace::BLOCK_FACE_YP) return 9300; - return 9301; - } - short LightBlueShulkerBox(); - eBlockFace Facing(short ID); - } - namespace LightBlueStainedGlass - { - constexpr short LightBlueStainedGlass() - { - return 4098; - } - } - namespace LightBlueStainedGlassPane - { - constexpr short LightBlueStainedGlassPane(bool East, bool North, bool South, bool West) - { - if (East && North && South && West) return 6961; - if (East && North && South && !West) return 6962; - if (East && North && !South && West) return 6965; - if (East && North && !South && !West) return 6966; - if (East && !North && South && West) return 6969; - if (East && !North && South && !West) return 6970; - if (East && !North && !South && West) return 6973; - if (East && !North && !South && !West) return 6974; - if (!East && North && South && West) return 6977; - if (!East && North && South && !West) return 6978; - if (!East && North && !South && West) return 6981; - if (!East && North && !South && !West) return 6982; - if (!East && !North && South && West) return 6985; - if (!East && !North && South && !West) return 6986; - if (!East && !North && !South && West) return 6989; - return 6990; - } - short LightBlueStainedGlassPane(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool West(short ID); - } - namespace LightBlueTerracotta - { - constexpr short LightBlueTerracotta() - { - return 6850; - } - } - namespace LightBlueWallBanner - { - constexpr short LightBlueWallBanner(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8165; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8166; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 8167; - return 8168; - } - short LightBlueWallBanner(); - eBlockFace Facing(short ID); - } - namespace LightBlueWool - { - constexpr short LightBlueWool() - { - return 1387; - } - } - namespace LightGrayBanner - { - constexpr short LightGrayBanner(unsigned char Rotation) - { - if (Rotation == 0) return 8025; - if (Rotation == 1) return 8026; - if (Rotation == 2) return 8027; - if (Rotation == 3) return 8028; - if (Rotation == 4) return 8029; - if (Rotation == 5) return 8030; - if (Rotation == 6) return 8031; - if (Rotation == 7) return 8032; - if (Rotation == 8) return 8033; - if (Rotation == 9) return 8034; - if (Rotation == 10) return 8035; - if (Rotation == 11) return 8036; - if (Rotation == 12) return 8037; - if (Rotation == 13) return 8038; - if (Rotation == 14) return 8039; - return 8040; - } - short LightGrayBanner(); - unsigned char Rotation(short ID); - } - namespace LightGrayBed - { - enum class Part - { - Head, - Foot - }; - constexpr short LightGrayBed(eBlockFace Facing, bool Occupied, enum Part Part) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Head) return 1177; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Foot) return 1178; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Head) return 1179; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Foot) return 1180; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Head) return 1181; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Foot) return 1182; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Head) return 1183; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Foot) return 1184; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Head) return 1185; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Foot) return 1186; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Head) return 1187; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Foot) return 1188; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Head) return 1189; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Foot) return 1190; - if (Facing == eBlockFace::BLOCK_FACE_XP && !Occupied && Part == Part::Head) return 1191; - return 1192; - } - short LightGrayBed(); - eBlockFace Facing(short ID); - bool Occupied(short ID); - enum Part Part(short ID); - } - namespace LightGrayCarpet - { - constexpr short LightGrayCarpet() - { - return 7874; - } - } - namespace LightGrayConcrete - { - constexpr short LightGrayConcrete() - { - return 9446; - } - } - namespace LightGrayConcretePowder - { - constexpr short LightGrayConcretePowder() - { - return 9462; - } - } - namespace LightGrayGlazedTerracotta - { - constexpr short LightGrayGlazedTerracotta(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9406; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9407; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9408; - return 9409; - } - short LightGrayGlazedTerracotta(); - eBlockFace Facing(short ID); - } - namespace LightGrayShulkerBox - { - constexpr short LightGrayShulkerBox(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9326; - if (Facing == eBlockFace::BLOCK_FACE_XP) return 9327; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9328; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9329; - if (Facing == eBlockFace::BLOCK_FACE_YP) return 9330; - return 9331; - } - short LightGrayShulkerBox(); - eBlockFace Facing(short ID); - } - namespace LightGrayStainedGlass - { - constexpr short LightGrayStainedGlass() - { - return 4103; - } - } - namespace LightGrayStainedGlassPane - { - constexpr short LightGrayStainedGlassPane(bool East, bool North, bool South, bool West) - { - if (East && North && South && West) return 7121; - if (East && North && South && !West) return 7122; - if (East && North && !South && West) return 7125; - if (East && North && !South && !West) return 7126; - if (East && !North && South && West) return 7129; - if (East && !North && South && !West) return 7130; - if (East && !North && !South && West) return 7133; - if (East && !North && !South && !West) return 7134; - if (!East && North && South && West) return 7137; - if (!East && North && South && !West) return 7138; - if (!East && North && !South && West) return 7141; - if (!East && North && !South && !West) return 7142; - if (!East && !North && South && West) return 7145; - if (!East && !North && South && !West) return 7146; - if (!East && !North && !South && West) return 7149; - return 7150; - } - short LightGrayStainedGlassPane(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool West(short ID); - } - namespace LightGrayTerracotta - { - constexpr short LightGrayTerracotta() - { - return 6855; - } - } - namespace LightGrayWallBanner - { - constexpr short LightGrayWallBanner(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8185; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8186; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 8187; - return 8188; - } - short LightGrayWallBanner(); - eBlockFace Facing(short ID); - } - namespace LightGrayWool - { - constexpr short LightGrayWool() - { - return 1392; - } - } - namespace LightWeightedPressurePlate - { - constexpr short LightWeightedPressurePlate(unsigned char Power) - { - if (Power == 0) return 6646; - if (Power == 1) return 6647; - if (Power == 2) return 6648; - if (Power == 3) return 6649; - if (Power == 4) return 6650; - if (Power == 5) return 6651; - if (Power == 6) return 6652; - if (Power == 7) return 6653; - if (Power == 8) return 6654; - if (Power == 9) return 6655; - if (Power == 10) return 6656; - if (Power == 11) return 6657; - if (Power == 12) return 6658; - if (Power == 13) return 6659; - if (Power == 14) return 6660; - return 6661; - } - short LightWeightedPressurePlate(); - unsigned char Power(short ID); - } - namespace Lilac - { - enum class Half - { - Upper, - Lower - }; - constexpr short Lilac(enum Half Half) - { - if (Half == Half::Upper) return 7887; - return 7888; - } - short Lilac(); - enum Half Half(short ID); - } - namespace LilyOfTheValley - { - constexpr short LilyOfTheValley() - { - return 1424; - } - } - namespace LilyPad - { - constexpr short LilyPad() - { - return 5014; - } - } - namespace LimeBanner - { - constexpr short LimeBanner(unsigned char Rotation) - { - if (Rotation == 0) return 7977; - if (Rotation == 1) return 7978; - if (Rotation == 2) return 7979; - if (Rotation == 3) return 7980; - if (Rotation == 4) return 7981; - if (Rotation == 5) return 7982; - if (Rotation == 6) return 7983; - if (Rotation == 7) return 7984; - if (Rotation == 8) return 7985; - if (Rotation == 9) return 7986; - if (Rotation == 10) return 7987; - if (Rotation == 11) return 7988; - if (Rotation == 12) return 7989; - if (Rotation == 13) return 7990; - if (Rotation == 14) return 7991; - return 7992; - } - short LimeBanner(); - unsigned char Rotation(short ID); - } - namespace LimeBed - { - enum class Part - { - Head, - Foot - }; - constexpr short LimeBed(eBlockFace Facing, bool Occupied, enum Part Part) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Head) return 1129; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Foot) return 1130; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Head) return 1131; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Foot) return 1132; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Head) return 1133; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Foot) return 1134; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Head) return 1135; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Foot) return 1136; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Head) return 1137; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Foot) return 1138; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Head) return 1139; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Foot) return 1140; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Head) return 1141; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Foot) return 1142; - if (Facing == eBlockFace::BLOCK_FACE_XP && !Occupied && Part == Part::Head) return 1143; - return 1144; - } - short LimeBed(); - eBlockFace Facing(short ID); - bool Occupied(short ID); - enum Part Part(short ID); - } - namespace LimeCarpet - { - constexpr short LimeCarpet() - { - return 7871; - } - } - namespace LimeConcrete - { - constexpr short LimeConcrete() - { - return 9443; - } - } - namespace LimeConcretePowder - { - constexpr short LimeConcretePowder() - { - return 9459; - } - } - namespace LimeGlazedTerracotta - { - constexpr short LimeGlazedTerracotta(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9394; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9395; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9396; - return 9397; - } - short LimeGlazedTerracotta(); - eBlockFace Facing(short ID); - } - namespace LimeShulkerBox - { - constexpr short LimeShulkerBox(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9308; - if (Facing == eBlockFace::BLOCK_FACE_XP) return 9309; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9310; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9311; - if (Facing == eBlockFace::BLOCK_FACE_YP) return 9312; - return 9313; - } - short LimeShulkerBox(); - eBlockFace Facing(short ID); - } - namespace LimeStainedGlass - { - constexpr short LimeStainedGlass() - { - return 4100; - } - } - namespace LimeStainedGlassPane - { - constexpr short LimeStainedGlassPane(bool East, bool North, bool South, bool West) - { - if (East && North && South && West) return 7025; - if (East && North && South && !West) return 7026; - if (East && North && !South && West) return 7029; - if (East && North && !South && !West) return 7030; - if (East && !North && South && West) return 7033; - if (East && !North && South && !West) return 7034; - if (East && !North && !South && West) return 7037; - if (East && !North && !South && !West) return 7038; - if (!East && North && South && West) return 7041; - if (!East && North && South && !West) return 7042; - if (!East && North && !South && West) return 7045; - if (!East && North && !South && !West) return 7046; - if (!East && !North && South && West) return 7049; - if (!East && !North && South && !West) return 7050; - if (!East && !North && !South && West) return 7053; - return 7054; - } - short LimeStainedGlassPane(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool West(short ID); - } - namespace LimeTerracotta - { - constexpr short LimeTerracotta() - { - return 6852; - } - } - namespace LimeWallBanner - { - constexpr short LimeWallBanner(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8173; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8174; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 8175; - return 8176; - } - short LimeWallBanner(); - eBlockFace Facing(short ID); - } - namespace LimeWool - { - constexpr short LimeWool() - { - return 1389; - } - } - namespace Lodestone - { - constexpr short Lodestone() - { - return 15838; - } - } - namespace Loom - { - constexpr short Loom(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 14787; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 14788; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 14789; - return 14790; - } - short Loom(); - eBlockFace Facing(short ID); - } - namespace MagentaBanner - { - constexpr short MagentaBanner(unsigned char Rotation) - { - if (Rotation == 0) return 7929; - if (Rotation == 1) return 7930; - if (Rotation == 2) return 7931; - if (Rotation == 3) return 7932; - if (Rotation == 4) return 7933; - if (Rotation == 5) return 7934; - if (Rotation == 6) return 7935; - if (Rotation == 7) return 7936; - if (Rotation == 8) return 7937; - if (Rotation == 9) return 7938; - if (Rotation == 10) return 7939; - if (Rotation == 11) return 7940; - if (Rotation == 12) return 7941; - if (Rotation == 13) return 7942; - if (Rotation == 14) return 7943; - return 7944; - } - short MagentaBanner(); - unsigned char Rotation(short ID); - } - namespace MagentaBed - { - enum class Part - { - Head, - Foot - }; - constexpr short MagentaBed(eBlockFace Facing, bool Occupied, enum Part Part) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Head) return 1081; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Foot) return 1082; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Head) return 1083; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Foot) return 1084; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Head) return 1085; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Foot) return 1086; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Head) return 1087; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Foot) return 1088; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Head) return 1089; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Foot) return 1090; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Head) return 1091; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Foot) return 1092; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Head) return 1093; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Foot) return 1094; - if (Facing == eBlockFace::BLOCK_FACE_XP && !Occupied && Part == Part::Head) return 1095; - return 1096; - } - short MagentaBed(); - eBlockFace Facing(short ID); - bool Occupied(short ID); - enum Part Part(short ID); - } - namespace MagentaCarpet - { - constexpr short MagentaCarpet() - { - return 7868; - } - } - namespace MagentaConcrete - { - constexpr short MagentaConcrete() - { - return 9440; - } - } - namespace MagentaConcretePowder - { - constexpr short MagentaConcretePowder() - { - return 9456; - } - } - namespace MagentaGlazedTerracotta - { - constexpr short MagentaGlazedTerracotta(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9382; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9383; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9384; - return 9385; - } - short MagentaGlazedTerracotta(); - eBlockFace Facing(short ID); - } - namespace MagentaShulkerBox - { - constexpr short MagentaShulkerBox(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9290; - if (Facing == eBlockFace::BLOCK_FACE_XP) return 9291; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9292; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9293; - if (Facing == eBlockFace::BLOCK_FACE_YP) return 9294; - return 9295; - } - short MagentaShulkerBox(); - eBlockFace Facing(short ID); - } - namespace MagentaStainedGlass - { - constexpr short MagentaStainedGlass() - { - return 4097; - } - } - namespace MagentaStainedGlassPane - { - constexpr short MagentaStainedGlassPane(bool East, bool North, bool South, bool West) - { - if (East && North && South && West) return 6929; - if (East && North && South && !West) return 6930; - if (East && North && !South && West) return 6933; - if (East && North && !South && !West) return 6934; - if (East && !North && South && West) return 6937; - if (East && !North && South && !West) return 6938; - if (East && !North && !South && West) return 6941; - if (East && !North && !South && !West) return 6942; - if (!East && North && South && West) return 6945; - if (!East && North && South && !West) return 6946; - if (!East && North && !South && West) return 6949; - if (!East && North && !South && !West) return 6950; - if (!East && !North && South && West) return 6953; - if (!East && !North && South && !West) return 6954; - if (!East && !North && !South && West) return 6957; - return 6958; - } - short MagentaStainedGlassPane(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool West(short ID); - } - namespace MagentaTerracotta - { - constexpr short MagentaTerracotta() - { - return 6849; - } - } - namespace MagentaWallBanner - { - constexpr short MagentaWallBanner(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8161; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8162; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 8163; - return 8164; - } - short MagentaWallBanner(); - eBlockFace Facing(short ID); - } - namespace MagentaWool - { - constexpr short MagentaWool() - { - return 1386; - } - } - namespace MagmaBlock - { - constexpr short MagmaBlock() - { - return 9253; - } - } - namespace Melon - { - constexpr short Melon() - { - return 4763; - } - } - namespace MelonStem - { - constexpr short MelonStem(unsigned char Age) - { - if (Age == 0) return 4780; - if (Age == 1) return 4781; - if (Age == 2) return 4782; - if (Age == 3) return 4783; - if (Age == 4) return 4784; - if (Age == 5) return 4785; - if (Age == 6) return 4786; - return 4787; - } - short MelonStem(); - unsigned char Age(short ID); - } - namespace MossyCobblestone - { - constexpr short MossyCobblestone() - { - return 1433; - } - } - namespace MossyCobblestoneSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short MossyCobblestoneSlab(enum Type Type) - { - if (Type == Type::Top) return 10814; - if (Type == Type::Bottom) return 10816; - return 10818; - } - short MossyCobblestoneSlab(); - enum Type Type(short ID); - } - namespace MossyCobblestoneStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short MossyCobblestoneStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 9990; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 9992; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 9994; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 9996; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 9998; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 10000; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10002; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 10004; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10006; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 10008; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 10010; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 10012; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 10014; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 10016; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 10018; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 10020; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10022; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 10024; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10026; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 10028; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 10030; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 10032; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 10034; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 10036; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 10038; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 10040; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10042; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 10044; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10046; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 10048; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 10050; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 10052; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 10054; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 10056; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 10058; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 10060; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10062; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 10064; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10066; - return 10068; - } - short MossyCobblestoneStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace MossyCobblestoneWall - { - enum class East - { - None, - Low, - Tall - }; - enum class North - { - None, - Low, - Tall - }; - enum class South - { - None, - Low, - Tall - }; - enum class West - { - None, - Low, - Tall - }; - constexpr short MossyCobblestoneWall(enum East East, enum North North, enum South South, bool Up, enum West West) - { - if (East == East::None && North == North::None && South == South::None && Up && West == West::None) return 5984; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Low) return 5985; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Tall) return 5986; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::None) return 5990; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Low) return 5991; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Tall) return 5992; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::None) return 5996; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Low) return 5997; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Tall) return 5998; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::None) return 6002; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Low) return 6003; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Tall) return 6004; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::None) return 6008; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Low) return 6009; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Tall) return 6010; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::None) return 6014; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Low) return 6015; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Tall) return 6016; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::None) return 6020; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Low) return 6021; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Tall) return 6022; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::None) return 6026; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Low) return 6027; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Tall) return 6028; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::None) return 6032; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Low) return 6033; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Tall) return 6034; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::None) return 6038; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Low) return 6039; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Tall) return 6040; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::None) return 6044; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Low) return 6045; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Tall) return 6046; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::None) return 6050; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Low) return 6051; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 6052; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::None) return 6056; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Low) return 6057; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Tall) return 6058; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::None) return 6062; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Low) return 6063; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Tall) return 6064; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::None) return 6068; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Low) return 6069; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Tall) return 6070; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::None) return 6074; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Low) return 6075; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 6076; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::None) return 6080; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Low) return 6081; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 6082; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::None) return 6086; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 6087; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 6088; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::None) return 6092; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Low) return 6093; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Tall) return 6094; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::None) return 6098; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Low) return 6099; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Tall) return 6100; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::None) return 6104; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Low) return 6105; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Tall) return 6106; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::None) return 6110; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Low) return 6111; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Tall) return 6112; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::None) return 6116; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Low) return 6117; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Tall) return 6118; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::None) return 6122; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Low) return 6123; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Tall) return 6124; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::None) return 6128; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Low) return 6129; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Tall) return 6130; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::None) return 6134; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Low) return 6135; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Tall) return 6136; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::None) return 6140; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Low) return 6141; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Tall) return 6142; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::None) return 6146; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Low) return 6147; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Tall) return 6148; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::None) return 6152; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Low) return 6153; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Tall) return 6154; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::None) return 6158; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Low) return 6159; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 6160; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::None) return 6164; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Low) return 6165; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Tall) return 6166; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::None) return 6170; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Low) return 6171; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Tall) return 6172; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::None) return 6176; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Low) return 6177; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Tall) return 6178; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::None) return 6182; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Low) return 6183; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 6184; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::None) return 6188; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Low) return 6189; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 6190; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::None) return 6194; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 6195; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 6196; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::None) return 6200; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Low) return 6201; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Tall) return 6202; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::None) return 6206; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Low) return 6207; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Tall) return 6208; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::None) return 6212; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Low) return 6213; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Tall) return 6214; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::None) return 6218; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Low) return 6219; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Tall) return 6220; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::None) return 6224; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Low) return 6225; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Tall) return 6226; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::None) return 6230; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Low) return 6231; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Tall) return 6232; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::None) return 6236; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Low) return 6237; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Tall) return 6238; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::None) return 6242; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Low) return 6243; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Tall) return 6244; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::None) return 6248; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Low) return 6249; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Tall) return 6250; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::None) return 6254; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Low) return 6255; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Tall) return 6256; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::None) return 6260; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Low) return 6261; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Tall) return 6262; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::None) return 6266; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Low) return 6267; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 6268; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::None) return 6272; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Low) return 6273; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Tall) return 6274; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::None) return 6278; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Low) return 6279; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Tall) return 6280; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::None) return 6284; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Low) return 6285; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Tall) return 6286; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::None) return 6290; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Low) return 6291; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 6292; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::None) return 6296; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Low) return 6297; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 6298; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::None) return 6302; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 6303; - return 6304; - } - short MossyCobblestoneWall(); - enum East East(short ID); - enum North North(short ID); - enum South South(short ID); - bool Up(short ID); - enum West West(short ID); - } - namespace MossyStoneBrickSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short MossyStoneBrickSlab(enum Type Type) - { - if (Type == Type::Top) return 10802; - if (Type == Type::Bottom) return 10804; - return 10806; - } - short MossyStoneBrickSlab(); - enum Type Type(short ID); - } - namespace MossyStoneBrickStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short MossyStoneBrickStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 9830; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 9832; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 9834; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 9836; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 9838; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 9840; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 9842; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 9844; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 9846; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 9848; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 9850; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 9852; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 9854; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 9856; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 9858; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 9860; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 9862; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 9864; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 9866; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 9868; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 9870; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 9872; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 9874; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 9876; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 9878; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 9880; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 9882; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 9884; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 9886; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 9888; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 9890; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 9892; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 9894; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 9896; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 9898; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 9900; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 9902; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 9904; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 9906; - return 9908; - } - short MossyStoneBrickStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace MossyStoneBrickWall - { - enum class East - { - None, - Low, - Tall - }; - enum class North - { - None, - Low, - Tall - }; - enum class South - { - None, - Low, - Tall - }; - enum class West - { - None, - Low, - Tall - }; - constexpr short MossyStoneBrickWall(enum East East, enum North North, enum South South, bool Up, enum West West) - { - if (East == East::None && North == North::None && South == South::None && Up && West == West::None) return 11842; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Low) return 11843; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Tall) return 11844; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::None) return 11848; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Low) return 11849; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Tall) return 11850; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::None) return 11854; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Low) return 11855; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Tall) return 11856; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::None) return 11860; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Low) return 11861; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Tall) return 11862; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::None) return 11866; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Low) return 11867; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Tall) return 11868; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::None) return 11872; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Low) return 11873; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Tall) return 11874; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::None) return 11878; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Low) return 11879; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Tall) return 11880; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::None) return 11884; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Low) return 11885; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Tall) return 11886; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::None) return 11890; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Low) return 11891; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Tall) return 11892; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::None) return 11896; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Low) return 11897; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Tall) return 11898; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::None) return 11902; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Low) return 11903; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Tall) return 11904; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::None) return 11908; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Low) return 11909; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 11910; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::None) return 11914; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Low) return 11915; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Tall) return 11916; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::None) return 11920; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Low) return 11921; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Tall) return 11922; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::None) return 11926; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Low) return 11927; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Tall) return 11928; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::None) return 11932; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Low) return 11933; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 11934; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::None) return 11938; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Low) return 11939; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 11940; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::None) return 11944; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 11945; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 11946; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::None) return 11950; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Low) return 11951; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Tall) return 11952; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::None) return 11956; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Low) return 11957; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Tall) return 11958; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::None) return 11962; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Low) return 11963; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Tall) return 11964; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::None) return 11968; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Low) return 11969; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Tall) return 11970; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::None) return 11974; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Low) return 11975; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Tall) return 11976; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::None) return 11980; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Low) return 11981; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Tall) return 11982; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::None) return 11986; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Low) return 11987; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Tall) return 11988; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::None) return 11992; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Low) return 11993; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Tall) return 11994; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::None) return 11998; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Low) return 11999; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Tall) return 12000; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::None) return 12004; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Low) return 12005; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Tall) return 12006; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::None) return 12010; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Low) return 12011; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Tall) return 12012; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::None) return 12016; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Low) return 12017; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 12018; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::None) return 12022; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Low) return 12023; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Tall) return 12024; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::None) return 12028; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Low) return 12029; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Tall) return 12030; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::None) return 12034; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Low) return 12035; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Tall) return 12036; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::None) return 12040; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Low) return 12041; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 12042; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::None) return 12046; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Low) return 12047; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 12048; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::None) return 12052; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 12053; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 12054; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::None) return 12058; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Low) return 12059; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Tall) return 12060; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::None) return 12064; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Low) return 12065; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Tall) return 12066; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::None) return 12070; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Low) return 12071; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Tall) return 12072; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::None) return 12076; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Low) return 12077; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Tall) return 12078; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::None) return 12082; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Low) return 12083; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Tall) return 12084; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::None) return 12088; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Low) return 12089; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Tall) return 12090; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::None) return 12094; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Low) return 12095; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Tall) return 12096; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::None) return 12100; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Low) return 12101; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Tall) return 12102; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::None) return 12106; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Low) return 12107; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Tall) return 12108; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::None) return 12112; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Low) return 12113; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Tall) return 12114; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::None) return 12118; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Low) return 12119; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Tall) return 12120; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::None) return 12124; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Low) return 12125; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 12126; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::None) return 12130; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Low) return 12131; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Tall) return 12132; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::None) return 12136; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Low) return 12137; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Tall) return 12138; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::None) return 12142; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Low) return 12143; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Tall) return 12144; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::None) return 12148; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Low) return 12149; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 12150; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::None) return 12154; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Low) return 12155; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 12156; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::None) return 12160; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 12161; - return 12162; - } - short MossyStoneBrickWall(); - enum East East(short ID); - enum North North(short ID); - enum South South(short ID); - bool Up(short ID); - enum West West(short ID); - } - namespace MossyStoneBricks - { - constexpr short MossyStoneBricks() - { - return 4496; - } - } - namespace MovingPiston - { - enum class Type - { - Normal, - Sticky - }; - constexpr short MovingPiston(eBlockFace Facing, enum Type Type) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Type == Type::Normal) return 1400; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Type == Type::Sticky) return 1401; - if (Facing == eBlockFace::BLOCK_FACE_XP && Type == Type::Normal) return 1402; - if (Facing == eBlockFace::BLOCK_FACE_XP && Type == Type::Sticky) return 1403; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Type == Type::Normal) return 1404; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Type == Type::Sticky) return 1405; - if (Facing == eBlockFace::BLOCK_FACE_XM && Type == Type::Normal) return 1406; - if (Facing == eBlockFace::BLOCK_FACE_XM && Type == Type::Sticky) return 1407; - if (Facing == eBlockFace::BLOCK_FACE_YP && Type == Type::Normal) return 1408; - if (Facing == eBlockFace::BLOCK_FACE_YP && Type == Type::Sticky) return 1409; - if (Facing == eBlockFace::BLOCK_FACE_YM && Type == Type::Normal) return 1410; - return 1411; - } - short MovingPiston(); - eBlockFace Facing(short ID); - enum Type Type(short ID); - } - namespace MushroomStem - { - constexpr short MushroomStem(bool Down, bool East, bool North, bool South, bool Up, bool West) - { - if (Down && East && North && South && Up && West) return 4633; - if (Down && East && North && South && Up && !West) return 4634; - if (Down && East && North && South && !Up && West) return 4635; - if (Down && East && North && South && !Up && !West) return 4636; - if (Down && East && North && !South && Up && West) return 4637; - if (Down && East && North && !South && Up && !West) return 4638; - if (Down && East && North && !South && !Up && West) return 4639; - if (Down && East && North && !South && !Up && !West) return 4640; - if (Down && East && !North && South && Up && West) return 4641; - if (Down && East && !North && South && Up && !West) return 4642; - if (Down && East && !North && South && !Up && West) return 4643; - if (Down && East && !North && South && !Up && !West) return 4644; - if (Down && East && !North && !South && Up && West) return 4645; - if (Down && East && !North && !South && Up && !West) return 4646; - if (Down && East && !North && !South && !Up && West) return 4647; - if (Down && East && !North && !South && !Up && !West) return 4648; - if (Down && !East && North && South && Up && West) return 4649; - if (Down && !East && North && South && Up && !West) return 4650; - if (Down && !East && North && South && !Up && West) return 4651; - if (Down && !East && North && South && !Up && !West) return 4652; - if (Down && !East && North && !South && Up && West) return 4653; - if (Down && !East && North && !South && Up && !West) return 4654; - if (Down && !East && North && !South && !Up && West) return 4655; - if (Down && !East && North && !South && !Up && !West) return 4656; - if (Down && !East && !North && South && Up && West) return 4657; - if (Down && !East && !North && South && Up && !West) return 4658; - if (Down && !East && !North && South && !Up && West) return 4659; - if (Down && !East && !North && South && !Up && !West) return 4660; - if (Down && !East && !North && !South && Up && West) return 4661; - if (Down && !East && !North && !South && Up && !West) return 4662; - if (Down && !East && !North && !South && !Up && West) return 4663; - if (Down && !East && !North && !South && !Up && !West) return 4664; - if (!Down && East && North && South && Up && West) return 4665; - if (!Down && East && North && South && Up && !West) return 4666; - if (!Down && East && North && South && !Up && West) return 4667; - if (!Down && East && North && South && !Up && !West) return 4668; - if (!Down && East && North && !South && Up && West) return 4669; - if (!Down && East && North && !South && Up && !West) return 4670; - if (!Down && East && North && !South && !Up && West) return 4671; - if (!Down && East && North && !South && !Up && !West) return 4672; - if (!Down && East && !North && South && Up && West) return 4673; - if (!Down && East && !North && South && Up && !West) return 4674; - if (!Down && East && !North && South && !Up && West) return 4675; - if (!Down && East && !North && South && !Up && !West) return 4676; - if (!Down && East && !North && !South && Up && West) return 4677; - if (!Down && East && !North && !South && Up && !West) return 4678; - if (!Down && East && !North && !South && !Up && West) return 4679; - if (!Down && East && !North && !South && !Up && !West) return 4680; - if (!Down && !East && North && South && Up && West) return 4681; - if (!Down && !East && North && South && Up && !West) return 4682; - if (!Down && !East && North && South && !Up && West) return 4683; - if (!Down && !East && North && South && !Up && !West) return 4684; - if (!Down && !East && North && !South && Up && West) return 4685; - if (!Down && !East && North && !South && Up && !West) return 4686; - if (!Down && !East && North && !South && !Up && West) return 4687; - if (!Down && !East && North && !South && !Up && !West) return 4688; - if (!Down && !East && !North && South && Up && West) return 4689; - if (!Down && !East && !North && South && Up && !West) return 4690; - if (!Down && !East && !North && South && !Up && West) return 4691; - if (!Down && !East && !North && South && !Up && !West) return 4692; - if (!Down && !East && !North && !South && Up && West) return 4693; - if (!Down && !East && !North && !South && Up && !West) return 4694; - if (!Down && !East && !North && !South && !Up && West) return 4695; - return 4696; - } - short MushroomStem(); - bool Down(short ID); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool Up(short ID); - bool West(short ID); - } - namespace Mycelium - { - constexpr short Mycelium(bool Snowy) - { - if (Snowy) return 5012; - return 5013; - } - short Mycelium(); - bool Snowy(short ID); - } - namespace NetherBrickFence - { - constexpr short NetherBrickFence(bool East, bool North, bool South, bool West) - { - if (East && North && South && West) return 5018; - if (East && North && South && !West) return 5019; - if (East && North && !South && West) return 5022; - if (East && North && !South && !West) return 5023; - if (East && !North && South && West) return 5026; - if (East && !North && South && !West) return 5027; - if (East && !North && !South && West) return 5030; - if (East && !North && !South && !West) return 5031; - if (!East && North && South && West) return 5034; - if (!East && North && South && !West) return 5035; - if (!East && North && !South && West) return 5038; - if (!East && North && !South && !West) return 5039; - if (!East && !North && South && West) return 5042; - if (!East && !North && South && !West) return 5043; - if (!East && !North && !South && West) return 5046; - return 5047; - } - short NetherBrickFence(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool West(short ID); - } - namespace NetherBrickSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short NetherBrickSlab(enum Type Type) - { - if (Type == Type::Top) return 8385; - if (Type == Type::Bottom) return 8387; - return 8389; - } - short NetherBrickSlab(); - enum Type Type(short ID); - } - namespace NetherBrickStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short NetherBrickStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 5049; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 5051; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 5053; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 5055; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 5057; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 5059; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 5061; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 5063; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 5065; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 5067; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 5069; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 5071; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 5073; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 5075; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 5077; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 5079; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 5081; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 5083; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 5085; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 5087; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 5089; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 5091; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 5093; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 5095; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 5097; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 5099; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 5101; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 5103; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 5105; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 5107; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 5109; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 5111; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 5113; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 5115; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 5117; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 5119; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 5121; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 5123; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 5125; - return 5127; - } - short NetherBrickStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace NetherBrickWall - { - enum class East - { - None, - Low, - Tall - }; - enum class North - { - None, - Low, - Tall - }; - enum class South - { - None, - Low, - Tall - }; - enum class West - { - None, - Low, - Tall - }; - constexpr short NetherBrickWall(enum East East, enum North North, enum South South, bool Up, enum West West) - { - if (East == East::None && North == North::None && South == South::None && Up && West == West::None) return 12814; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Low) return 12815; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Tall) return 12816; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::None) return 12820; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Low) return 12821; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Tall) return 12822; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::None) return 12826; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Low) return 12827; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Tall) return 12828; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::None) return 12832; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Low) return 12833; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Tall) return 12834; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::None) return 12838; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Low) return 12839; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Tall) return 12840; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::None) return 12844; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Low) return 12845; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Tall) return 12846; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::None) return 12850; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Low) return 12851; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Tall) return 12852; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::None) return 12856; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Low) return 12857; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Tall) return 12858; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::None) return 12862; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Low) return 12863; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Tall) return 12864; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::None) return 12868; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Low) return 12869; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Tall) return 12870; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::None) return 12874; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Low) return 12875; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Tall) return 12876; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::None) return 12880; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Low) return 12881; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 12882; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::None) return 12886; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Low) return 12887; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Tall) return 12888; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::None) return 12892; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Low) return 12893; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Tall) return 12894; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::None) return 12898; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Low) return 12899; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Tall) return 12900; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::None) return 12904; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Low) return 12905; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 12906; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::None) return 12910; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Low) return 12911; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 12912; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::None) return 12916; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 12917; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 12918; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::None) return 12922; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Low) return 12923; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Tall) return 12924; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::None) return 12928; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Low) return 12929; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Tall) return 12930; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::None) return 12934; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Low) return 12935; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Tall) return 12936; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::None) return 12940; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Low) return 12941; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Tall) return 12942; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::None) return 12946; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Low) return 12947; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Tall) return 12948; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::None) return 12952; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Low) return 12953; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Tall) return 12954; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::None) return 12958; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Low) return 12959; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Tall) return 12960; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::None) return 12964; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Low) return 12965; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Tall) return 12966; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::None) return 12970; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Low) return 12971; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Tall) return 12972; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::None) return 12976; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Low) return 12977; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Tall) return 12978; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::None) return 12982; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Low) return 12983; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Tall) return 12984; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::None) return 12988; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Low) return 12989; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 12990; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::None) return 12994; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Low) return 12995; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Tall) return 12996; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::None) return 13000; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Low) return 13001; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Tall) return 13002; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::None) return 13006; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Low) return 13007; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Tall) return 13008; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::None) return 13012; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Low) return 13013; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 13014; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::None) return 13018; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Low) return 13019; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 13020; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::None) return 13024; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 13025; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 13026; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::None) return 13030; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Low) return 13031; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Tall) return 13032; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::None) return 13036; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Low) return 13037; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Tall) return 13038; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::None) return 13042; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Low) return 13043; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Tall) return 13044; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::None) return 13048; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Low) return 13049; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Tall) return 13050; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::None) return 13054; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Low) return 13055; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Tall) return 13056; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::None) return 13060; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Low) return 13061; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Tall) return 13062; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::None) return 13066; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Low) return 13067; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Tall) return 13068; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::None) return 13072; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Low) return 13073; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Tall) return 13074; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::None) return 13078; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Low) return 13079; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Tall) return 13080; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::None) return 13084; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Low) return 13085; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Tall) return 13086; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::None) return 13090; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Low) return 13091; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Tall) return 13092; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::None) return 13096; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Low) return 13097; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 13098; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::None) return 13102; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Low) return 13103; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Tall) return 13104; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::None) return 13108; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Low) return 13109; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Tall) return 13110; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::None) return 13114; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Low) return 13115; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Tall) return 13116; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::None) return 13120; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Low) return 13121; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 13122; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::None) return 13126; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Low) return 13127; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 13128; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::None) return 13132; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 13133; - return 13134; - } - short NetherBrickWall(); - enum East East(short ID); - enum North North(short ID); - enum South South(short ID); - bool Up(short ID); - enum West West(short ID); - } - namespace NetherBricks - { - constexpr short NetherBricks() - { - return 5015; - } - } - namespace NetherGoldOre - { - constexpr short NetherGoldOre() - { - return 72; - } - } - namespace NetherPortal - { - enum class Axis - { - X, - Z - }; - constexpr short NetherPortal(enum Axis Axis) - { - if (Axis == Axis::X) return 4014; - return 4015; - } - short NetherPortal(); - enum Axis Axis(short ID); - } - namespace NetherQuartzOre - { - constexpr short NetherQuartzOre() - { - return 6727; - } - } - namespace NetherSprouts - { - constexpr short NetherSprouts() - { - return 14974; - } - } - namespace NetherWart - { - constexpr short NetherWart(unsigned char Age) - { - if (Age == 0) return 5128; - if (Age == 1) return 5129; - if (Age == 2) return 5130; - return 5131; - } - short NetherWart(); - unsigned char Age(short ID); - } - namespace NetherWartBlock - { - constexpr short NetherWartBlock() - { - return 9254; - } - } - namespace NetheriteBlock - { - constexpr short NetheriteBlock() - { - return 15826; - } - } - namespace Netherrack - { - constexpr short Netherrack() - { - return 3999; - } - } - namespace NoteBlock - { - enum class Instrument - { - Harp, - Basedrum, - Snare, - Hat, - Bass, - Flute, - Bell, - Guitar, - Chime, - Xylophone, - IronXylophone, - CowBell, - Didgeridoo, - Bit, - Banjo, - Pling - }; - constexpr short NoteBlock(enum Instrument Instrument, unsigned char Note, bool Powered) - { - if (Instrument == Instrument::Harp && Note == 0 && Powered) return 249; - if (Instrument == Instrument::Harp && Note == 0 && !Powered) return 250; - if (Instrument == Instrument::Harp && Note == 1 && Powered) return 251; - if (Instrument == Instrument::Harp && Note == 1 && !Powered) return 252; - if (Instrument == Instrument::Harp && Note == 2 && Powered) return 253; - if (Instrument == Instrument::Harp && Note == 2 && !Powered) return 254; - if (Instrument == Instrument::Harp && Note == 3 && Powered) return 255; - if (Instrument == Instrument::Harp && Note == 3 && !Powered) return 256; - if (Instrument == Instrument::Harp && Note == 4 && Powered) return 257; - if (Instrument == Instrument::Harp && Note == 4 && !Powered) return 258; - if (Instrument == Instrument::Harp && Note == 5 && Powered) return 259; - if (Instrument == Instrument::Harp && Note == 5 && !Powered) return 260; - if (Instrument == Instrument::Harp && Note == 6 && Powered) return 261; - if (Instrument == Instrument::Harp && Note == 6 && !Powered) return 262; - if (Instrument == Instrument::Harp && Note == 7 && Powered) return 263; - if (Instrument == Instrument::Harp && Note == 7 && !Powered) return 264; - if (Instrument == Instrument::Harp && Note == 8 && Powered) return 265; - if (Instrument == Instrument::Harp && Note == 8 && !Powered) return 266; - if (Instrument == Instrument::Harp && Note == 9 && Powered) return 267; - if (Instrument == Instrument::Harp && Note == 9 && !Powered) return 268; - if (Instrument == Instrument::Harp && Note == 10 && Powered) return 269; - if (Instrument == Instrument::Harp && Note == 10 && !Powered) return 270; - if (Instrument == Instrument::Harp && Note == 11 && Powered) return 271; - if (Instrument == Instrument::Harp && Note == 11 && !Powered) return 272; - if (Instrument == Instrument::Harp && Note == 12 && Powered) return 273; - if (Instrument == Instrument::Harp && Note == 12 && !Powered) return 274; - if (Instrument == Instrument::Harp && Note == 13 && Powered) return 275; - if (Instrument == Instrument::Harp && Note == 13 && !Powered) return 276; - if (Instrument == Instrument::Harp && Note == 14 && Powered) return 277; - if (Instrument == Instrument::Harp && Note == 14 && !Powered) return 278; - if (Instrument == Instrument::Harp && Note == 15 && Powered) return 279; - if (Instrument == Instrument::Harp && Note == 15 && !Powered) return 280; - if (Instrument == Instrument::Harp && Note == 16 && Powered) return 281; - if (Instrument == Instrument::Harp && Note == 16 && !Powered) return 282; - if (Instrument == Instrument::Harp && Note == 17 && Powered) return 283; - if (Instrument == Instrument::Harp && Note == 17 && !Powered) return 284; - if (Instrument == Instrument::Harp && Note == 18 && Powered) return 285; - if (Instrument == Instrument::Harp && Note == 18 && !Powered) return 286; - if (Instrument == Instrument::Harp && Note == 19 && Powered) return 287; - if (Instrument == Instrument::Harp && Note == 19 && !Powered) return 288; - if (Instrument == Instrument::Harp && Note == 20 && Powered) return 289; - if (Instrument == Instrument::Harp && Note == 20 && !Powered) return 290; - if (Instrument == Instrument::Harp && Note == 21 && Powered) return 291; - if (Instrument == Instrument::Harp && Note == 21 && !Powered) return 292; - if (Instrument == Instrument::Harp && Note == 22 && Powered) return 293; - if (Instrument == Instrument::Harp && Note == 22 && !Powered) return 294; - if (Instrument == Instrument::Harp && Note == 23 && Powered) return 295; - if (Instrument == Instrument::Harp && Note == 23 && !Powered) return 296; - if (Instrument == Instrument::Harp && Note == 24 && Powered) return 297; - if (Instrument == Instrument::Harp && Note == 24 && !Powered) return 298; - if (Instrument == Instrument::Basedrum && Note == 0 && Powered) return 299; - if (Instrument == Instrument::Basedrum && Note == 0 && !Powered) return 300; - if (Instrument == Instrument::Basedrum && Note == 1 && Powered) return 301; - if (Instrument == Instrument::Basedrum && Note == 1 && !Powered) return 302; - if (Instrument == Instrument::Basedrum && Note == 2 && Powered) return 303; - if (Instrument == Instrument::Basedrum && Note == 2 && !Powered) return 304; - if (Instrument == Instrument::Basedrum && Note == 3 && Powered) return 305; - if (Instrument == Instrument::Basedrum && Note == 3 && !Powered) return 306; - if (Instrument == Instrument::Basedrum && Note == 4 && Powered) return 307; - if (Instrument == Instrument::Basedrum && Note == 4 && !Powered) return 308; - if (Instrument == Instrument::Basedrum && Note == 5 && Powered) return 309; - if (Instrument == Instrument::Basedrum && Note == 5 && !Powered) return 310; - if (Instrument == Instrument::Basedrum && Note == 6 && Powered) return 311; - if (Instrument == Instrument::Basedrum && Note == 6 && !Powered) return 312; - if (Instrument == Instrument::Basedrum && Note == 7 && Powered) return 313; - if (Instrument == Instrument::Basedrum && Note == 7 && !Powered) return 314; - if (Instrument == Instrument::Basedrum && Note == 8 && Powered) return 315; - if (Instrument == Instrument::Basedrum && Note == 8 && !Powered) return 316; - if (Instrument == Instrument::Basedrum && Note == 9 && Powered) return 317; - if (Instrument == Instrument::Basedrum && Note == 9 && !Powered) return 318; - if (Instrument == Instrument::Basedrum && Note == 10 && Powered) return 319; - if (Instrument == Instrument::Basedrum && Note == 10 && !Powered) return 320; - if (Instrument == Instrument::Basedrum && Note == 11 && Powered) return 321; - if (Instrument == Instrument::Basedrum && Note == 11 && !Powered) return 322; - if (Instrument == Instrument::Basedrum && Note == 12 && Powered) return 323; - if (Instrument == Instrument::Basedrum && Note == 12 && !Powered) return 324; - if (Instrument == Instrument::Basedrum && Note == 13 && Powered) return 325; - if (Instrument == Instrument::Basedrum && Note == 13 && !Powered) return 326; - if (Instrument == Instrument::Basedrum && Note == 14 && Powered) return 327; - if (Instrument == Instrument::Basedrum && Note == 14 && !Powered) return 328; - if (Instrument == Instrument::Basedrum && Note == 15 && Powered) return 329; - if (Instrument == Instrument::Basedrum && Note == 15 && !Powered) return 330; - if (Instrument == Instrument::Basedrum && Note == 16 && Powered) return 331; - if (Instrument == Instrument::Basedrum && Note == 16 && !Powered) return 332; - if (Instrument == Instrument::Basedrum && Note == 17 && Powered) return 333; - if (Instrument == Instrument::Basedrum && Note == 17 && !Powered) return 334; - if (Instrument == Instrument::Basedrum && Note == 18 && Powered) return 335; - if (Instrument == Instrument::Basedrum && Note == 18 && !Powered) return 336; - if (Instrument == Instrument::Basedrum && Note == 19 && Powered) return 337; - if (Instrument == Instrument::Basedrum && Note == 19 && !Powered) return 338; - if (Instrument == Instrument::Basedrum && Note == 20 && Powered) return 339; - if (Instrument == Instrument::Basedrum && Note == 20 && !Powered) return 340; - if (Instrument == Instrument::Basedrum && Note == 21 && Powered) return 341; - if (Instrument == Instrument::Basedrum && Note == 21 && !Powered) return 342; - if (Instrument == Instrument::Basedrum && Note == 22 && Powered) return 343; - if (Instrument == Instrument::Basedrum && Note == 22 && !Powered) return 344; - if (Instrument == Instrument::Basedrum && Note == 23 && Powered) return 345; - if (Instrument == Instrument::Basedrum && Note == 23 && !Powered) return 346; - if (Instrument == Instrument::Basedrum && Note == 24 && Powered) return 347; - if (Instrument == Instrument::Basedrum && Note == 24 && !Powered) return 348; - if (Instrument == Instrument::Snare && Note == 0 && Powered) return 349; - if (Instrument == Instrument::Snare && Note == 0 && !Powered) return 350; - if (Instrument == Instrument::Snare && Note == 1 && Powered) return 351; - if (Instrument == Instrument::Snare && Note == 1 && !Powered) return 352; - if (Instrument == Instrument::Snare && Note == 2 && Powered) return 353; - if (Instrument == Instrument::Snare && Note == 2 && !Powered) return 354; - if (Instrument == Instrument::Snare && Note == 3 && Powered) return 355; - if (Instrument == Instrument::Snare && Note == 3 && !Powered) return 356; - if (Instrument == Instrument::Snare && Note == 4 && Powered) return 357; - if (Instrument == Instrument::Snare && Note == 4 && !Powered) return 358; - if (Instrument == Instrument::Snare && Note == 5 && Powered) return 359; - if (Instrument == Instrument::Snare && Note == 5 && !Powered) return 360; - if (Instrument == Instrument::Snare && Note == 6 && Powered) return 361; - if (Instrument == Instrument::Snare && Note == 6 && !Powered) return 362; - if (Instrument == Instrument::Snare && Note == 7 && Powered) return 363; - if (Instrument == Instrument::Snare && Note == 7 && !Powered) return 364; - if (Instrument == Instrument::Snare && Note == 8 && Powered) return 365; - if (Instrument == Instrument::Snare && Note == 8 && !Powered) return 366; - if (Instrument == Instrument::Snare && Note == 9 && Powered) return 367; - if (Instrument == Instrument::Snare && Note == 9 && !Powered) return 368; - if (Instrument == Instrument::Snare && Note == 10 && Powered) return 369; - if (Instrument == Instrument::Snare && Note == 10 && !Powered) return 370; - if (Instrument == Instrument::Snare && Note == 11 && Powered) return 371; - if (Instrument == Instrument::Snare && Note == 11 && !Powered) return 372; - if (Instrument == Instrument::Snare && Note == 12 && Powered) return 373; - if (Instrument == Instrument::Snare && Note == 12 && !Powered) return 374; - if (Instrument == Instrument::Snare && Note == 13 && Powered) return 375; - if (Instrument == Instrument::Snare && Note == 13 && !Powered) return 376; - if (Instrument == Instrument::Snare && Note == 14 && Powered) return 377; - if (Instrument == Instrument::Snare && Note == 14 && !Powered) return 378; - if (Instrument == Instrument::Snare && Note == 15 && Powered) return 379; - if (Instrument == Instrument::Snare && Note == 15 && !Powered) return 380; - if (Instrument == Instrument::Snare && Note == 16 && Powered) return 381; - if (Instrument == Instrument::Snare && Note == 16 && !Powered) return 382; - if (Instrument == Instrument::Snare && Note == 17 && Powered) return 383; - if (Instrument == Instrument::Snare && Note == 17 && !Powered) return 384; - if (Instrument == Instrument::Snare && Note == 18 && Powered) return 385; - if (Instrument == Instrument::Snare && Note == 18 && !Powered) return 386; - if (Instrument == Instrument::Snare && Note == 19 && Powered) return 387; - if (Instrument == Instrument::Snare && Note == 19 && !Powered) return 388; - if (Instrument == Instrument::Snare && Note == 20 && Powered) return 389; - if (Instrument == Instrument::Snare && Note == 20 && !Powered) return 390; - if (Instrument == Instrument::Snare && Note == 21 && Powered) return 391; - if (Instrument == Instrument::Snare && Note == 21 && !Powered) return 392; - if (Instrument == Instrument::Snare && Note == 22 && Powered) return 393; - if (Instrument == Instrument::Snare && Note == 22 && !Powered) return 394; - if (Instrument == Instrument::Snare && Note == 23 && Powered) return 395; - if (Instrument == Instrument::Snare && Note == 23 && !Powered) return 396; - if (Instrument == Instrument::Snare && Note == 24 && Powered) return 397; - if (Instrument == Instrument::Snare && Note == 24 && !Powered) return 398; - if (Instrument == Instrument::Hat && Note == 0 && Powered) return 399; - if (Instrument == Instrument::Hat && Note == 0 && !Powered) return 400; - if (Instrument == Instrument::Hat && Note == 1 && Powered) return 401; - if (Instrument == Instrument::Hat && Note == 1 && !Powered) return 402; - if (Instrument == Instrument::Hat && Note == 2 && Powered) return 403; - if (Instrument == Instrument::Hat && Note == 2 && !Powered) return 404; - if (Instrument == Instrument::Hat && Note == 3 && Powered) return 405; - if (Instrument == Instrument::Hat && Note == 3 && !Powered) return 406; - if (Instrument == Instrument::Hat && Note == 4 && Powered) return 407; - if (Instrument == Instrument::Hat && Note == 4 && !Powered) return 408; - if (Instrument == Instrument::Hat && Note == 5 && Powered) return 409; - if (Instrument == Instrument::Hat && Note == 5 && !Powered) return 410; - if (Instrument == Instrument::Hat && Note == 6 && Powered) return 411; - if (Instrument == Instrument::Hat && Note == 6 && !Powered) return 412; - if (Instrument == Instrument::Hat && Note == 7 && Powered) return 413; - if (Instrument == Instrument::Hat && Note == 7 && !Powered) return 414; - if (Instrument == Instrument::Hat && Note == 8 && Powered) return 415; - if (Instrument == Instrument::Hat && Note == 8 && !Powered) return 416; - if (Instrument == Instrument::Hat && Note == 9 && Powered) return 417; - if (Instrument == Instrument::Hat && Note == 9 && !Powered) return 418; - if (Instrument == Instrument::Hat && Note == 10 && Powered) return 419; - if (Instrument == Instrument::Hat && Note == 10 && !Powered) return 420; - if (Instrument == Instrument::Hat && Note == 11 && Powered) return 421; - if (Instrument == Instrument::Hat && Note == 11 && !Powered) return 422; - if (Instrument == Instrument::Hat && Note == 12 && Powered) return 423; - if (Instrument == Instrument::Hat && Note == 12 && !Powered) return 424; - if (Instrument == Instrument::Hat && Note == 13 && Powered) return 425; - if (Instrument == Instrument::Hat && Note == 13 && !Powered) return 426; - if (Instrument == Instrument::Hat && Note == 14 && Powered) return 427; - if (Instrument == Instrument::Hat && Note == 14 && !Powered) return 428; - if (Instrument == Instrument::Hat && Note == 15 && Powered) return 429; - if (Instrument == Instrument::Hat && Note == 15 && !Powered) return 430; - if (Instrument == Instrument::Hat && Note == 16 && Powered) return 431; - if (Instrument == Instrument::Hat && Note == 16 && !Powered) return 432; - if (Instrument == Instrument::Hat && Note == 17 && Powered) return 433; - if (Instrument == Instrument::Hat && Note == 17 && !Powered) return 434; - if (Instrument == Instrument::Hat && Note == 18 && Powered) return 435; - if (Instrument == Instrument::Hat && Note == 18 && !Powered) return 436; - if (Instrument == Instrument::Hat && Note == 19 && Powered) return 437; - if (Instrument == Instrument::Hat && Note == 19 && !Powered) return 438; - if (Instrument == Instrument::Hat && Note == 20 && Powered) return 439; - if (Instrument == Instrument::Hat && Note == 20 && !Powered) return 440; - if (Instrument == Instrument::Hat && Note == 21 && Powered) return 441; - if (Instrument == Instrument::Hat && Note == 21 && !Powered) return 442; - if (Instrument == Instrument::Hat && Note == 22 && Powered) return 443; - if (Instrument == Instrument::Hat && Note == 22 && !Powered) return 444; - if (Instrument == Instrument::Hat && Note == 23 && Powered) return 445; - if (Instrument == Instrument::Hat && Note == 23 && !Powered) return 446; - if (Instrument == Instrument::Hat && Note == 24 && Powered) return 447; - if (Instrument == Instrument::Hat && Note == 24 && !Powered) return 448; - if (Instrument == Instrument::Bass && Note == 0 && Powered) return 449; - if (Instrument == Instrument::Bass && Note == 0 && !Powered) return 450; - if (Instrument == Instrument::Bass && Note == 1 && Powered) return 451; - if (Instrument == Instrument::Bass && Note == 1 && !Powered) return 452; - if (Instrument == Instrument::Bass && Note == 2 && Powered) return 453; - if (Instrument == Instrument::Bass && Note == 2 && !Powered) return 454; - if (Instrument == Instrument::Bass && Note == 3 && Powered) return 455; - if (Instrument == Instrument::Bass && Note == 3 && !Powered) return 456; - if (Instrument == Instrument::Bass && Note == 4 && Powered) return 457; - if (Instrument == Instrument::Bass && Note == 4 && !Powered) return 458; - if (Instrument == Instrument::Bass && Note == 5 && Powered) return 459; - if (Instrument == Instrument::Bass && Note == 5 && !Powered) return 460; - if (Instrument == Instrument::Bass && Note == 6 && Powered) return 461; - if (Instrument == Instrument::Bass && Note == 6 && !Powered) return 462; - if (Instrument == Instrument::Bass && Note == 7 && Powered) return 463; - if (Instrument == Instrument::Bass && Note == 7 && !Powered) return 464; - if (Instrument == Instrument::Bass && Note == 8 && Powered) return 465; - if (Instrument == Instrument::Bass && Note == 8 && !Powered) return 466; - if (Instrument == Instrument::Bass && Note == 9 && Powered) return 467; - if (Instrument == Instrument::Bass && Note == 9 && !Powered) return 468; - if (Instrument == Instrument::Bass && Note == 10 && Powered) return 469; - if (Instrument == Instrument::Bass && Note == 10 && !Powered) return 470; - if (Instrument == Instrument::Bass && Note == 11 && Powered) return 471; - if (Instrument == Instrument::Bass && Note == 11 && !Powered) return 472; - if (Instrument == Instrument::Bass && Note == 12 && Powered) return 473; - if (Instrument == Instrument::Bass && Note == 12 && !Powered) return 474; - if (Instrument == Instrument::Bass && Note == 13 && Powered) return 475; - if (Instrument == Instrument::Bass && Note == 13 && !Powered) return 476; - if (Instrument == Instrument::Bass && Note == 14 && Powered) return 477; - if (Instrument == Instrument::Bass && Note == 14 && !Powered) return 478; - if (Instrument == Instrument::Bass && Note == 15 && Powered) return 479; - if (Instrument == Instrument::Bass && Note == 15 && !Powered) return 480; - if (Instrument == Instrument::Bass && Note == 16 && Powered) return 481; - if (Instrument == Instrument::Bass && Note == 16 && !Powered) return 482; - if (Instrument == Instrument::Bass && Note == 17 && Powered) return 483; - if (Instrument == Instrument::Bass && Note == 17 && !Powered) return 484; - if (Instrument == Instrument::Bass && Note == 18 && Powered) return 485; - if (Instrument == Instrument::Bass && Note == 18 && !Powered) return 486; - if (Instrument == Instrument::Bass && Note == 19 && Powered) return 487; - if (Instrument == Instrument::Bass && Note == 19 && !Powered) return 488; - if (Instrument == Instrument::Bass && Note == 20 && Powered) return 489; - if (Instrument == Instrument::Bass && Note == 20 && !Powered) return 490; - if (Instrument == Instrument::Bass && Note == 21 && Powered) return 491; - if (Instrument == Instrument::Bass && Note == 21 && !Powered) return 492; - if (Instrument == Instrument::Bass && Note == 22 && Powered) return 493; - if (Instrument == Instrument::Bass && Note == 22 && !Powered) return 494; - if (Instrument == Instrument::Bass && Note == 23 && Powered) return 495; - if (Instrument == Instrument::Bass && Note == 23 && !Powered) return 496; - if (Instrument == Instrument::Bass && Note == 24 && Powered) return 497; - if (Instrument == Instrument::Bass && Note == 24 && !Powered) return 498; - if (Instrument == Instrument::Flute && Note == 0 && Powered) return 499; - if (Instrument == Instrument::Flute && Note == 0 && !Powered) return 500; - if (Instrument == Instrument::Flute && Note == 1 && Powered) return 501; - if (Instrument == Instrument::Flute && Note == 1 && !Powered) return 502; - if (Instrument == Instrument::Flute && Note == 2 && Powered) return 503; - if (Instrument == Instrument::Flute && Note == 2 && !Powered) return 504; - if (Instrument == Instrument::Flute && Note == 3 && Powered) return 505; - if (Instrument == Instrument::Flute && Note == 3 && !Powered) return 506; - if (Instrument == Instrument::Flute && Note == 4 && Powered) return 507; - if (Instrument == Instrument::Flute && Note == 4 && !Powered) return 508; - if (Instrument == Instrument::Flute && Note == 5 && Powered) return 509; - if (Instrument == Instrument::Flute && Note == 5 && !Powered) return 510; - if (Instrument == Instrument::Flute && Note == 6 && Powered) return 511; - if (Instrument == Instrument::Flute && Note == 6 && !Powered) return 512; - if (Instrument == Instrument::Flute && Note == 7 && Powered) return 513; - if (Instrument == Instrument::Flute && Note == 7 && !Powered) return 514; - if (Instrument == Instrument::Flute && Note == 8 && Powered) return 515; - if (Instrument == Instrument::Flute && Note == 8 && !Powered) return 516; - if (Instrument == Instrument::Flute && Note == 9 && Powered) return 517; - if (Instrument == Instrument::Flute && Note == 9 && !Powered) return 518; - if (Instrument == Instrument::Flute && Note == 10 && Powered) return 519; - if (Instrument == Instrument::Flute && Note == 10 && !Powered) return 520; - if (Instrument == Instrument::Flute && Note == 11 && Powered) return 521; - if (Instrument == Instrument::Flute && Note == 11 && !Powered) return 522; - if (Instrument == Instrument::Flute && Note == 12 && Powered) return 523; - if (Instrument == Instrument::Flute && Note == 12 && !Powered) return 524; - if (Instrument == Instrument::Flute && Note == 13 && Powered) return 525; - if (Instrument == Instrument::Flute && Note == 13 && !Powered) return 526; - if (Instrument == Instrument::Flute && Note == 14 && Powered) return 527; - if (Instrument == Instrument::Flute && Note == 14 && !Powered) return 528; - if (Instrument == Instrument::Flute && Note == 15 && Powered) return 529; - if (Instrument == Instrument::Flute && Note == 15 && !Powered) return 530; - if (Instrument == Instrument::Flute && Note == 16 && Powered) return 531; - if (Instrument == Instrument::Flute && Note == 16 && !Powered) return 532; - if (Instrument == Instrument::Flute && Note == 17 && Powered) return 533; - if (Instrument == Instrument::Flute && Note == 17 && !Powered) return 534; - if (Instrument == Instrument::Flute && Note == 18 && Powered) return 535; - if (Instrument == Instrument::Flute && Note == 18 && !Powered) return 536; - if (Instrument == Instrument::Flute && Note == 19 && Powered) return 537; - if (Instrument == Instrument::Flute && Note == 19 && !Powered) return 538; - if (Instrument == Instrument::Flute && Note == 20 && Powered) return 539; - if (Instrument == Instrument::Flute && Note == 20 && !Powered) return 540; - if (Instrument == Instrument::Flute && Note == 21 && Powered) return 541; - if (Instrument == Instrument::Flute && Note == 21 && !Powered) return 542; - if (Instrument == Instrument::Flute && Note == 22 && Powered) return 543; - if (Instrument == Instrument::Flute && Note == 22 && !Powered) return 544; - if (Instrument == Instrument::Flute && Note == 23 && Powered) return 545; - if (Instrument == Instrument::Flute && Note == 23 && !Powered) return 546; - if (Instrument == Instrument::Flute && Note == 24 && Powered) return 547; - if (Instrument == Instrument::Flute && Note == 24 && !Powered) return 548; - if (Instrument == Instrument::Bell && Note == 0 && Powered) return 549; - if (Instrument == Instrument::Bell && Note == 0 && !Powered) return 550; - if (Instrument == Instrument::Bell && Note == 1 && Powered) return 551; - if (Instrument == Instrument::Bell && Note == 1 && !Powered) return 552; - if (Instrument == Instrument::Bell && Note == 2 && Powered) return 553; - if (Instrument == Instrument::Bell && Note == 2 && !Powered) return 554; - if (Instrument == Instrument::Bell && Note == 3 && Powered) return 555; - if (Instrument == Instrument::Bell && Note == 3 && !Powered) return 556; - if (Instrument == Instrument::Bell && Note == 4 && Powered) return 557; - if (Instrument == Instrument::Bell && Note == 4 && !Powered) return 558; - if (Instrument == Instrument::Bell && Note == 5 && Powered) return 559; - if (Instrument == Instrument::Bell && Note == 5 && !Powered) return 560; - if (Instrument == Instrument::Bell && Note == 6 && Powered) return 561; - if (Instrument == Instrument::Bell && Note == 6 && !Powered) return 562; - if (Instrument == Instrument::Bell && Note == 7 && Powered) return 563; - if (Instrument == Instrument::Bell && Note == 7 && !Powered) return 564; - if (Instrument == Instrument::Bell && Note == 8 && Powered) return 565; - if (Instrument == Instrument::Bell && Note == 8 && !Powered) return 566; - if (Instrument == Instrument::Bell && Note == 9 && Powered) return 567; - if (Instrument == Instrument::Bell && Note == 9 && !Powered) return 568; - if (Instrument == Instrument::Bell && Note == 10 && Powered) return 569; - if (Instrument == Instrument::Bell && Note == 10 && !Powered) return 570; - if (Instrument == Instrument::Bell && Note == 11 && Powered) return 571; - if (Instrument == Instrument::Bell && Note == 11 && !Powered) return 572; - if (Instrument == Instrument::Bell && Note == 12 && Powered) return 573; - if (Instrument == Instrument::Bell && Note == 12 && !Powered) return 574; - if (Instrument == Instrument::Bell && Note == 13 && Powered) return 575; - if (Instrument == Instrument::Bell && Note == 13 && !Powered) return 576; - if (Instrument == Instrument::Bell && Note == 14 && Powered) return 577; - if (Instrument == Instrument::Bell && Note == 14 && !Powered) return 578; - if (Instrument == Instrument::Bell && Note == 15 && Powered) return 579; - if (Instrument == Instrument::Bell && Note == 15 && !Powered) return 580; - if (Instrument == Instrument::Bell && Note == 16 && Powered) return 581; - if (Instrument == Instrument::Bell && Note == 16 && !Powered) return 582; - if (Instrument == Instrument::Bell && Note == 17 && Powered) return 583; - if (Instrument == Instrument::Bell && Note == 17 && !Powered) return 584; - if (Instrument == Instrument::Bell && Note == 18 && Powered) return 585; - if (Instrument == Instrument::Bell && Note == 18 && !Powered) return 586; - if (Instrument == Instrument::Bell && Note == 19 && Powered) return 587; - if (Instrument == Instrument::Bell && Note == 19 && !Powered) return 588; - if (Instrument == Instrument::Bell && Note == 20 && Powered) return 589; - if (Instrument == Instrument::Bell && Note == 20 && !Powered) return 590; - if (Instrument == Instrument::Bell && Note == 21 && Powered) return 591; - if (Instrument == Instrument::Bell && Note == 21 && !Powered) return 592; - if (Instrument == Instrument::Bell && Note == 22 && Powered) return 593; - if (Instrument == Instrument::Bell && Note == 22 && !Powered) return 594; - if (Instrument == Instrument::Bell && Note == 23 && Powered) return 595; - if (Instrument == Instrument::Bell && Note == 23 && !Powered) return 596; - if (Instrument == Instrument::Bell && Note == 24 && Powered) return 597; - if (Instrument == Instrument::Bell && Note == 24 && !Powered) return 598; - if (Instrument == Instrument::Guitar && Note == 0 && Powered) return 599; - if (Instrument == Instrument::Guitar && Note == 0 && !Powered) return 600; - if (Instrument == Instrument::Guitar && Note == 1 && Powered) return 601; - if (Instrument == Instrument::Guitar && Note == 1 && !Powered) return 602; - if (Instrument == Instrument::Guitar && Note == 2 && Powered) return 603; - if (Instrument == Instrument::Guitar && Note == 2 && !Powered) return 604; - if (Instrument == Instrument::Guitar && Note == 3 && Powered) return 605; - if (Instrument == Instrument::Guitar && Note == 3 && !Powered) return 606; - if (Instrument == Instrument::Guitar && Note == 4 && Powered) return 607; - if (Instrument == Instrument::Guitar && Note == 4 && !Powered) return 608; - if (Instrument == Instrument::Guitar && Note == 5 && Powered) return 609; - if (Instrument == Instrument::Guitar && Note == 5 && !Powered) return 610; - if (Instrument == Instrument::Guitar && Note == 6 && Powered) return 611; - if (Instrument == Instrument::Guitar && Note == 6 && !Powered) return 612; - if (Instrument == Instrument::Guitar && Note == 7 && Powered) return 613; - if (Instrument == Instrument::Guitar && Note == 7 && !Powered) return 614; - if (Instrument == Instrument::Guitar && Note == 8 && Powered) return 615; - if (Instrument == Instrument::Guitar && Note == 8 && !Powered) return 616; - if (Instrument == Instrument::Guitar && Note == 9 && Powered) return 617; - if (Instrument == Instrument::Guitar && Note == 9 && !Powered) return 618; - if (Instrument == Instrument::Guitar && Note == 10 && Powered) return 619; - if (Instrument == Instrument::Guitar && Note == 10 && !Powered) return 620; - if (Instrument == Instrument::Guitar && Note == 11 && Powered) return 621; - if (Instrument == Instrument::Guitar && Note == 11 && !Powered) return 622; - if (Instrument == Instrument::Guitar && Note == 12 && Powered) return 623; - if (Instrument == Instrument::Guitar && Note == 12 && !Powered) return 624; - if (Instrument == Instrument::Guitar && Note == 13 && Powered) return 625; - if (Instrument == Instrument::Guitar && Note == 13 && !Powered) return 626; - if (Instrument == Instrument::Guitar && Note == 14 && Powered) return 627; - if (Instrument == Instrument::Guitar && Note == 14 && !Powered) return 628; - if (Instrument == Instrument::Guitar && Note == 15 && Powered) return 629; - if (Instrument == Instrument::Guitar && Note == 15 && !Powered) return 630; - if (Instrument == Instrument::Guitar && Note == 16 && Powered) return 631; - if (Instrument == Instrument::Guitar && Note == 16 && !Powered) return 632; - if (Instrument == Instrument::Guitar && Note == 17 && Powered) return 633; - if (Instrument == Instrument::Guitar && Note == 17 && !Powered) return 634; - if (Instrument == Instrument::Guitar && Note == 18 && Powered) return 635; - if (Instrument == Instrument::Guitar && Note == 18 && !Powered) return 636; - if (Instrument == Instrument::Guitar && Note == 19 && Powered) return 637; - if (Instrument == Instrument::Guitar && Note == 19 && !Powered) return 638; - if (Instrument == Instrument::Guitar && Note == 20 && Powered) return 639; - if (Instrument == Instrument::Guitar && Note == 20 && !Powered) return 640; - if (Instrument == Instrument::Guitar && Note == 21 && Powered) return 641; - if (Instrument == Instrument::Guitar && Note == 21 && !Powered) return 642; - if (Instrument == Instrument::Guitar && Note == 22 && Powered) return 643; - if (Instrument == Instrument::Guitar && Note == 22 && !Powered) return 644; - if (Instrument == Instrument::Guitar && Note == 23 && Powered) return 645; - if (Instrument == Instrument::Guitar && Note == 23 && !Powered) return 646; - if (Instrument == Instrument::Guitar && Note == 24 && Powered) return 647; - if (Instrument == Instrument::Guitar && Note == 24 && !Powered) return 648; - if (Instrument == Instrument::Chime && Note == 0 && Powered) return 649; - if (Instrument == Instrument::Chime && Note == 0 && !Powered) return 650; - if (Instrument == Instrument::Chime && Note == 1 && Powered) return 651; - if (Instrument == Instrument::Chime && Note == 1 && !Powered) return 652; - if (Instrument == Instrument::Chime && Note == 2 && Powered) return 653; - if (Instrument == Instrument::Chime && Note == 2 && !Powered) return 654; - if (Instrument == Instrument::Chime && Note == 3 && Powered) return 655; - if (Instrument == Instrument::Chime && Note == 3 && !Powered) return 656; - if (Instrument == Instrument::Chime && Note == 4 && Powered) return 657; - if (Instrument == Instrument::Chime && Note == 4 && !Powered) return 658; - if (Instrument == Instrument::Chime && Note == 5 && Powered) return 659; - if (Instrument == Instrument::Chime && Note == 5 && !Powered) return 660; - if (Instrument == Instrument::Chime && Note == 6 && Powered) return 661; - if (Instrument == Instrument::Chime && Note == 6 && !Powered) return 662; - if (Instrument == Instrument::Chime && Note == 7 && Powered) return 663; - if (Instrument == Instrument::Chime && Note == 7 && !Powered) return 664; - if (Instrument == Instrument::Chime && Note == 8 && Powered) return 665; - if (Instrument == Instrument::Chime && Note == 8 && !Powered) return 666; - if (Instrument == Instrument::Chime && Note == 9 && Powered) return 667; - if (Instrument == Instrument::Chime && Note == 9 && !Powered) return 668; - if (Instrument == Instrument::Chime && Note == 10 && Powered) return 669; - if (Instrument == Instrument::Chime && Note == 10 && !Powered) return 670; - if (Instrument == Instrument::Chime && Note == 11 && Powered) return 671; - if (Instrument == Instrument::Chime && Note == 11 && !Powered) return 672; - if (Instrument == Instrument::Chime && Note == 12 && Powered) return 673; - if (Instrument == Instrument::Chime && Note == 12 && !Powered) return 674; - if (Instrument == Instrument::Chime && Note == 13 && Powered) return 675; - if (Instrument == Instrument::Chime && Note == 13 && !Powered) return 676; - if (Instrument == Instrument::Chime && Note == 14 && Powered) return 677; - if (Instrument == Instrument::Chime && Note == 14 && !Powered) return 678; - if (Instrument == Instrument::Chime && Note == 15 && Powered) return 679; - if (Instrument == Instrument::Chime && Note == 15 && !Powered) return 680; - if (Instrument == Instrument::Chime && Note == 16 && Powered) return 681; - if (Instrument == Instrument::Chime && Note == 16 && !Powered) return 682; - if (Instrument == Instrument::Chime && Note == 17 && Powered) return 683; - if (Instrument == Instrument::Chime && Note == 17 && !Powered) return 684; - if (Instrument == Instrument::Chime && Note == 18 && Powered) return 685; - if (Instrument == Instrument::Chime && Note == 18 && !Powered) return 686; - if (Instrument == Instrument::Chime && Note == 19 && Powered) return 687; - if (Instrument == Instrument::Chime && Note == 19 && !Powered) return 688; - if (Instrument == Instrument::Chime && Note == 20 && Powered) return 689; - if (Instrument == Instrument::Chime && Note == 20 && !Powered) return 690; - if (Instrument == Instrument::Chime && Note == 21 && Powered) return 691; - if (Instrument == Instrument::Chime && Note == 21 && !Powered) return 692; - if (Instrument == Instrument::Chime && Note == 22 && Powered) return 693; - if (Instrument == Instrument::Chime && Note == 22 && !Powered) return 694; - if (Instrument == Instrument::Chime && Note == 23 && Powered) return 695; - if (Instrument == Instrument::Chime && Note == 23 && !Powered) return 696; - if (Instrument == Instrument::Chime && Note == 24 && Powered) return 697; - if (Instrument == Instrument::Chime && Note == 24 && !Powered) return 698; - if (Instrument == Instrument::Xylophone && Note == 0 && Powered) return 699; - if (Instrument == Instrument::Xylophone && Note == 0 && !Powered) return 700; - if (Instrument == Instrument::Xylophone && Note == 1 && Powered) return 701; - if (Instrument == Instrument::Xylophone && Note == 1 && !Powered) return 702; - if (Instrument == Instrument::Xylophone && Note == 2 && Powered) return 703; - if (Instrument == Instrument::Xylophone && Note == 2 && !Powered) return 704; - if (Instrument == Instrument::Xylophone && Note == 3 && Powered) return 705; - if (Instrument == Instrument::Xylophone && Note == 3 && !Powered) return 706; - if (Instrument == Instrument::Xylophone && Note == 4 && Powered) return 707; - if (Instrument == Instrument::Xylophone && Note == 4 && !Powered) return 708; - if (Instrument == Instrument::Xylophone && Note == 5 && Powered) return 709; - if (Instrument == Instrument::Xylophone && Note == 5 && !Powered) return 710; - if (Instrument == Instrument::Xylophone && Note == 6 && Powered) return 711; - if (Instrument == Instrument::Xylophone && Note == 6 && !Powered) return 712; - if (Instrument == Instrument::Xylophone && Note == 7 && Powered) return 713; - if (Instrument == Instrument::Xylophone && Note == 7 && !Powered) return 714; - if (Instrument == Instrument::Xylophone && Note == 8 && Powered) return 715; - if (Instrument == Instrument::Xylophone && Note == 8 && !Powered) return 716; - if (Instrument == Instrument::Xylophone && Note == 9 && Powered) return 717; - if (Instrument == Instrument::Xylophone && Note == 9 && !Powered) return 718; - if (Instrument == Instrument::Xylophone && Note == 10 && Powered) return 719; - if (Instrument == Instrument::Xylophone && Note == 10 && !Powered) return 720; - if (Instrument == Instrument::Xylophone && Note == 11 && Powered) return 721; - if (Instrument == Instrument::Xylophone && Note == 11 && !Powered) return 722; - if (Instrument == Instrument::Xylophone && Note == 12 && Powered) return 723; - if (Instrument == Instrument::Xylophone && Note == 12 && !Powered) return 724; - if (Instrument == Instrument::Xylophone && Note == 13 && Powered) return 725; - if (Instrument == Instrument::Xylophone && Note == 13 && !Powered) return 726; - if (Instrument == Instrument::Xylophone && Note == 14 && Powered) return 727; - if (Instrument == Instrument::Xylophone && Note == 14 && !Powered) return 728; - if (Instrument == Instrument::Xylophone && Note == 15 && Powered) return 729; - if (Instrument == Instrument::Xylophone && Note == 15 && !Powered) return 730; - if (Instrument == Instrument::Xylophone && Note == 16 && Powered) return 731; - if (Instrument == Instrument::Xylophone && Note == 16 && !Powered) return 732; - if (Instrument == Instrument::Xylophone && Note == 17 && Powered) return 733; - if (Instrument == Instrument::Xylophone && Note == 17 && !Powered) return 734; - if (Instrument == Instrument::Xylophone && Note == 18 && Powered) return 735; - if (Instrument == Instrument::Xylophone && Note == 18 && !Powered) return 736; - if (Instrument == Instrument::Xylophone && Note == 19 && Powered) return 737; - if (Instrument == Instrument::Xylophone && Note == 19 && !Powered) return 738; - if (Instrument == Instrument::Xylophone && Note == 20 && Powered) return 739; - if (Instrument == Instrument::Xylophone && Note == 20 && !Powered) return 740; - if (Instrument == Instrument::Xylophone && Note == 21 && Powered) return 741; - if (Instrument == Instrument::Xylophone && Note == 21 && !Powered) return 742; - if (Instrument == Instrument::Xylophone && Note == 22 && Powered) return 743; - if (Instrument == Instrument::Xylophone && Note == 22 && !Powered) return 744; - if (Instrument == Instrument::Xylophone && Note == 23 && Powered) return 745; - if (Instrument == Instrument::Xylophone && Note == 23 && !Powered) return 746; - if (Instrument == Instrument::Xylophone && Note == 24 && Powered) return 747; - if (Instrument == Instrument::Xylophone && Note == 24 && !Powered) return 748; - if (Instrument == Instrument::IronXylophone && Note == 0 && Powered) return 749; - if (Instrument == Instrument::IronXylophone && Note == 0 && !Powered) return 750; - if (Instrument == Instrument::IronXylophone && Note == 1 && Powered) return 751; - if (Instrument == Instrument::IronXylophone && Note == 1 && !Powered) return 752; - if (Instrument == Instrument::IronXylophone && Note == 2 && Powered) return 753; - if (Instrument == Instrument::IronXylophone && Note == 2 && !Powered) return 754; - if (Instrument == Instrument::IronXylophone && Note == 3 && Powered) return 755; - if (Instrument == Instrument::IronXylophone && Note == 3 && !Powered) return 756; - if (Instrument == Instrument::IronXylophone && Note == 4 && Powered) return 757; - if (Instrument == Instrument::IronXylophone && Note == 4 && !Powered) return 758; - if (Instrument == Instrument::IronXylophone && Note == 5 && Powered) return 759; - if (Instrument == Instrument::IronXylophone && Note == 5 && !Powered) return 760; - if (Instrument == Instrument::IronXylophone && Note == 6 && Powered) return 761; - if (Instrument == Instrument::IronXylophone && Note == 6 && !Powered) return 762; - if (Instrument == Instrument::IronXylophone && Note == 7 && Powered) return 763; - if (Instrument == Instrument::IronXylophone && Note == 7 && !Powered) return 764; - if (Instrument == Instrument::IronXylophone && Note == 8 && Powered) return 765; - if (Instrument == Instrument::IronXylophone && Note == 8 && !Powered) return 766; - if (Instrument == Instrument::IronXylophone && Note == 9 && Powered) return 767; - if (Instrument == Instrument::IronXylophone && Note == 9 && !Powered) return 768; - if (Instrument == Instrument::IronXylophone && Note == 10 && Powered) return 769; - if (Instrument == Instrument::IronXylophone && Note == 10 && !Powered) return 770; - if (Instrument == Instrument::IronXylophone && Note == 11 && Powered) return 771; - if (Instrument == Instrument::IronXylophone && Note == 11 && !Powered) return 772; - if (Instrument == Instrument::IronXylophone && Note == 12 && Powered) return 773; - if (Instrument == Instrument::IronXylophone && Note == 12 && !Powered) return 774; - if (Instrument == Instrument::IronXylophone && Note == 13 && Powered) return 775; - if (Instrument == Instrument::IronXylophone && Note == 13 && !Powered) return 776; - if (Instrument == Instrument::IronXylophone && Note == 14 && Powered) return 777; - if (Instrument == Instrument::IronXylophone && Note == 14 && !Powered) return 778; - if (Instrument == Instrument::IronXylophone && Note == 15 && Powered) return 779; - if (Instrument == Instrument::IronXylophone && Note == 15 && !Powered) return 780; - if (Instrument == Instrument::IronXylophone && Note == 16 && Powered) return 781; - if (Instrument == Instrument::IronXylophone && Note == 16 && !Powered) return 782; - if (Instrument == Instrument::IronXylophone && Note == 17 && Powered) return 783; - if (Instrument == Instrument::IronXylophone && Note == 17 && !Powered) return 784; - if (Instrument == Instrument::IronXylophone && Note == 18 && Powered) return 785; - if (Instrument == Instrument::IronXylophone && Note == 18 && !Powered) return 786; - if (Instrument == Instrument::IronXylophone && Note == 19 && Powered) return 787; - if (Instrument == Instrument::IronXylophone && Note == 19 && !Powered) return 788; - if (Instrument == Instrument::IronXylophone && Note == 20 && Powered) return 789; - if (Instrument == Instrument::IronXylophone && Note == 20 && !Powered) return 790; - if (Instrument == Instrument::IronXylophone && Note == 21 && Powered) return 791; - if (Instrument == Instrument::IronXylophone && Note == 21 && !Powered) return 792; - if (Instrument == Instrument::IronXylophone && Note == 22 && Powered) return 793; - if (Instrument == Instrument::IronXylophone && Note == 22 && !Powered) return 794; - if (Instrument == Instrument::IronXylophone && Note == 23 && Powered) return 795; - if (Instrument == Instrument::IronXylophone && Note == 23 && !Powered) return 796; - if (Instrument == Instrument::IronXylophone && Note == 24 && Powered) return 797; - if (Instrument == Instrument::IronXylophone && Note == 24 && !Powered) return 798; - if (Instrument == Instrument::CowBell && Note == 0 && Powered) return 799; - if (Instrument == Instrument::CowBell && Note == 0 && !Powered) return 800; - if (Instrument == Instrument::CowBell && Note == 1 && Powered) return 801; - if (Instrument == Instrument::CowBell && Note == 1 && !Powered) return 802; - if (Instrument == Instrument::CowBell && Note == 2 && Powered) return 803; - if (Instrument == Instrument::CowBell && Note == 2 && !Powered) return 804; - if (Instrument == Instrument::CowBell && Note == 3 && Powered) return 805; - if (Instrument == Instrument::CowBell && Note == 3 && !Powered) return 806; - if (Instrument == Instrument::CowBell && Note == 4 && Powered) return 807; - if (Instrument == Instrument::CowBell && Note == 4 && !Powered) return 808; - if (Instrument == Instrument::CowBell && Note == 5 && Powered) return 809; - if (Instrument == Instrument::CowBell && Note == 5 && !Powered) return 810; - if (Instrument == Instrument::CowBell && Note == 6 && Powered) return 811; - if (Instrument == Instrument::CowBell && Note == 6 && !Powered) return 812; - if (Instrument == Instrument::CowBell && Note == 7 && Powered) return 813; - if (Instrument == Instrument::CowBell && Note == 7 && !Powered) return 814; - if (Instrument == Instrument::CowBell && Note == 8 && Powered) return 815; - if (Instrument == Instrument::CowBell && Note == 8 && !Powered) return 816; - if (Instrument == Instrument::CowBell && Note == 9 && Powered) return 817; - if (Instrument == Instrument::CowBell && Note == 9 && !Powered) return 818; - if (Instrument == Instrument::CowBell && Note == 10 && Powered) return 819; - if (Instrument == Instrument::CowBell && Note == 10 && !Powered) return 820; - if (Instrument == Instrument::CowBell && Note == 11 && Powered) return 821; - if (Instrument == Instrument::CowBell && Note == 11 && !Powered) return 822; - if (Instrument == Instrument::CowBell && Note == 12 && Powered) return 823; - if (Instrument == Instrument::CowBell && Note == 12 && !Powered) return 824; - if (Instrument == Instrument::CowBell && Note == 13 && Powered) return 825; - if (Instrument == Instrument::CowBell && Note == 13 && !Powered) return 826; - if (Instrument == Instrument::CowBell && Note == 14 && Powered) return 827; - if (Instrument == Instrument::CowBell && Note == 14 && !Powered) return 828; - if (Instrument == Instrument::CowBell && Note == 15 && Powered) return 829; - if (Instrument == Instrument::CowBell && Note == 15 && !Powered) return 830; - if (Instrument == Instrument::CowBell && Note == 16 && Powered) return 831; - if (Instrument == Instrument::CowBell && Note == 16 && !Powered) return 832; - if (Instrument == Instrument::CowBell && Note == 17 && Powered) return 833; - if (Instrument == Instrument::CowBell && Note == 17 && !Powered) return 834; - if (Instrument == Instrument::CowBell && Note == 18 && Powered) return 835; - if (Instrument == Instrument::CowBell && Note == 18 && !Powered) return 836; - if (Instrument == Instrument::CowBell && Note == 19 && Powered) return 837; - if (Instrument == Instrument::CowBell && Note == 19 && !Powered) return 838; - if (Instrument == Instrument::CowBell && Note == 20 && Powered) return 839; - if (Instrument == Instrument::CowBell && Note == 20 && !Powered) return 840; - if (Instrument == Instrument::CowBell && Note == 21 && Powered) return 841; - if (Instrument == Instrument::CowBell && Note == 21 && !Powered) return 842; - if (Instrument == Instrument::CowBell && Note == 22 && Powered) return 843; - if (Instrument == Instrument::CowBell && Note == 22 && !Powered) return 844; - if (Instrument == Instrument::CowBell && Note == 23 && Powered) return 845; - if (Instrument == Instrument::CowBell && Note == 23 && !Powered) return 846; - if (Instrument == Instrument::CowBell && Note == 24 && Powered) return 847; - if (Instrument == Instrument::CowBell && Note == 24 && !Powered) return 848; - if (Instrument == Instrument::Didgeridoo && Note == 0 && Powered) return 849; - if (Instrument == Instrument::Didgeridoo && Note == 0 && !Powered) return 850; - if (Instrument == Instrument::Didgeridoo && Note == 1 && Powered) return 851; - if (Instrument == Instrument::Didgeridoo && Note == 1 && !Powered) return 852; - if (Instrument == Instrument::Didgeridoo && Note == 2 && Powered) return 853; - if (Instrument == Instrument::Didgeridoo && Note == 2 && !Powered) return 854; - if (Instrument == Instrument::Didgeridoo && Note == 3 && Powered) return 855; - if (Instrument == Instrument::Didgeridoo && Note == 3 && !Powered) return 856; - if (Instrument == Instrument::Didgeridoo && Note == 4 && Powered) return 857; - if (Instrument == Instrument::Didgeridoo && Note == 4 && !Powered) return 858; - if (Instrument == Instrument::Didgeridoo && Note == 5 && Powered) return 859; - if (Instrument == Instrument::Didgeridoo && Note == 5 && !Powered) return 860; - if (Instrument == Instrument::Didgeridoo && Note == 6 && Powered) return 861; - if (Instrument == Instrument::Didgeridoo && Note == 6 && !Powered) return 862; - if (Instrument == Instrument::Didgeridoo && Note == 7 && Powered) return 863; - if (Instrument == Instrument::Didgeridoo && Note == 7 && !Powered) return 864; - if (Instrument == Instrument::Didgeridoo && Note == 8 && Powered) return 865; - if (Instrument == Instrument::Didgeridoo && Note == 8 && !Powered) return 866; - if (Instrument == Instrument::Didgeridoo && Note == 9 && Powered) return 867; - if (Instrument == Instrument::Didgeridoo && Note == 9 && !Powered) return 868; - if (Instrument == Instrument::Didgeridoo && Note == 10 && Powered) return 869; - if (Instrument == Instrument::Didgeridoo && Note == 10 && !Powered) return 870; - if (Instrument == Instrument::Didgeridoo && Note == 11 && Powered) return 871; - if (Instrument == Instrument::Didgeridoo && Note == 11 && !Powered) return 872; - if (Instrument == Instrument::Didgeridoo && Note == 12 && Powered) return 873; - if (Instrument == Instrument::Didgeridoo && Note == 12 && !Powered) return 874; - if (Instrument == Instrument::Didgeridoo && Note == 13 && Powered) return 875; - if (Instrument == Instrument::Didgeridoo && Note == 13 && !Powered) return 876; - if (Instrument == Instrument::Didgeridoo && Note == 14 && Powered) return 877; - if (Instrument == Instrument::Didgeridoo && Note == 14 && !Powered) return 878; - if (Instrument == Instrument::Didgeridoo && Note == 15 && Powered) return 879; - if (Instrument == Instrument::Didgeridoo && Note == 15 && !Powered) return 880; - if (Instrument == Instrument::Didgeridoo && Note == 16 && Powered) return 881; - if (Instrument == Instrument::Didgeridoo && Note == 16 && !Powered) return 882; - if (Instrument == Instrument::Didgeridoo && Note == 17 && Powered) return 883; - if (Instrument == Instrument::Didgeridoo && Note == 17 && !Powered) return 884; - if (Instrument == Instrument::Didgeridoo && Note == 18 && Powered) return 885; - if (Instrument == Instrument::Didgeridoo && Note == 18 && !Powered) return 886; - if (Instrument == Instrument::Didgeridoo && Note == 19 && Powered) return 887; - if (Instrument == Instrument::Didgeridoo && Note == 19 && !Powered) return 888; - if (Instrument == Instrument::Didgeridoo && Note == 20 && Powered) return 889; - if (Instrument == Instrument::Didgeridoo && Note == 20 && !Powered) return 890; - if (Instrument == Instrument::Didgeridoo && Note == 21 && Powered) return 891; - if (Instrument == Instrument::Didgeridoo && Note == 21 && !Powered) return 892; - if (Instrument == Instrument::Didgeridoo && Note == 22 && Powered) return 893; - if (Instrument == Instrument::Didgeridoo && Note == 22 && !Powered) return 894; - if (Instrument == Instrument::Didgeridoo && Note == 23 && Powered) return 895; - if (Instrument == Instrument::Didgeridoo && Note == 23 && !Powered) return 896; - if (Instrument == Instrument::Didgeridoo && Note == 24 && Powered) return 897; - if (Instrument == Instrument::Didgeridoo && Note == 24 && !Powered) return 898; - if (Instrument == Instrument::Bit && Note == 0 && Powered) return 899; - if (Instrument == Instrument::Bit && Note == 0 && !Powered) return 900; - if (Instrument == Instrument::Bit && Note == 1 && Powered) return 901; - if (Instrument == Instrument::Bit && Note == 1 && !Powered) return 902; - if (Instrument == Instrument::Bit && Note == 2 && Powered) return 903; - if (Instrument == Instrument::Bit && Note == 2 && !Powered) return 904; - if (Instrument == Instrument::Bit && Note == 3 && Powered) return 905; - if (Instrument == Instrument::Bit && Note == 3 && !Powered) return 906; - if (Instrument == Instrument::Bit && Note == 4 && Powered) return 907; - if (Instrument == Instrument::Bit && Note == 4 && !Powered) return 908; - if (Instrument == Instrument::Bit && Note == 5 && Powered) return 909; - if (Instrument == Instrument::Bit && Note == 5 && !Powered) return 910; - if (Instrument == Instrument::Bit && Note == 6 && Powered) return 911; - if (Instrument == Instrument::Bit && Note == 6 && !Powered) return 912; - if (Instrument == Instrument::Bit && Note == 7 && Powered) return 913; - if (Instrument == Instrument::Bit && Note == 7 && !Powered) return 914; - if (Instrument == Instrument::Bit && Note == 8 && Powered) return 915; - if (Instrument == Instrument::Bit && Note == 8 && !Powered) return 916; - if (Instrument == Instrument::Bit && Note == 9 && Powered) return 917; - if (Instrument == Instrument::Bit && Note == 9 && !Powered) return 918; - if (Instrument == Instrument::Bit && Note == 10 && Powered) return 919; - if (Instrument == Instrument::Bit && Note == 10 && !Powered) return 920; - if (Instrument == Instrument::Bit && Note == 11 && Powered) return 921; - if (Instrument == Instrument::Bit && Note == 11 && !Powered) return 922; - if (Instrument == Instrument::Bit && Note == 12 && Powered) return 923; - if (Instrument == Instrument::Bit && Note == 12 && !Powered) return 924; - if (Instrument == Instrument::Bit && Note == 13 && Powered) return 925; - if (Instrument == Instrument::Bit && Note == 13 && !Powered) return 926; - if (Instrument == Instrument::Bit && Note == 14 && Powered) return 927; - if (Instrument == Instrument::Bit && Note == 14 && !Powered) return 928; - if (Instrument == Instrument::Bit && Note == 15 && Powered) return 929; - if (Instrument == Instrument::Bit && Note == 15 && !Powered) return 930; - if (Instrument == Instrument::Bit && Note == 16 && Powered) return 931; - if (Instrument == Instrument::Bit && Note == 16 && !Powered) return 932; - if (Instrument == Instrument::Bit && Note == 17 && Powered) return 933; - if (Instrument == Instrument::Bit && Note == 17 && !Powered) return 934; - if (Instrument == Instrument::Bit && Note == 18 && Powered) return 935; - if (Instrument == Instrument::Bit && Note == 18 && !Powered) return 936; - if (Instrument == Instrument::Bit && Note == 19 && Powered) return 937; - if (Instrument == Instrument::Bit && Note == 19 && !Powered) return 938; - if (Instrument == Instrument::Bit && Note == 20 && Powered) return 939; - if (Instrument == Instrument::Bit && Note == 20 && !Powered) return 940; - if (Instrument == Instrument::Bit && Note == 21 && Powered) return 941; - if (Instrument == Instrument::Bit && Note == 21 && !Powered) return 942; - if (Instrument == Instrument::Bit && Note == 22 && Powered) return 943; - if (Instrument == Instrument::Bit && Note == 22 && !Powered) return 944; - if (Instrument == Instrument::Bit && Note == 23 && Powered) return 945; - if (Instrument == Instrument::Bit && Note == 23 && !Powered) return 946; - if (Instrument == Instrument::Bit && Note == 24 && Powered) return 947; - if (Instrument == Instrument::Bit && Note == 24 && !Powered) return 948; - if (Instrument == Instrument::Banjo && Note == 0 && Powered) return 949; - if (Instrument == Instrument::Banjo && Note == 0 && !Powered) return 950; - if (Instrument == Instrument::Banjo && Note == 1 && Powered) return 951; - if (Instrument == Instrument::Banjo && Note == 1 && !Powered) return 952; - if (Instrument == Instrument::Banjo && Note == 2 && Powered) return 953; - if (Instrument == Instrument::Banjo && Note == 2 && !Powered) return 954; - if (Instrument == Instrument::Banjo && Note == 3 && Powered) return 955; - if (Instrument == Instrument::Banjo && Note == 3 && !Powered) return 956; - if (Instrument == Instrument::Banjo && Note == 4 && Powered) return 957; - if (Instrument == Instrument::Banjo && Note == 4 && !Powered) return 958; - if (Instrument == Instrument::Banjo && Note == 5 && Powered) return 959; - if (Instrument == Instrument::Banjo && Note == 5 && !Powered) return 960; - if (Instrument == Instrument::Banjo && Note == 6 && Powered) return 961; - if (Instrument == Instrument::Banjo && Note == 6 && !Powered) return 962; - if (Instrument == Instrument::Banjo && Note == 7 && Powered) return 963; - if (Instrument == Instrument::Banjo && Note == 7 && !Powered) return 964; - if (Instrument == Instrument::Banjo && Note == 8 && Powered) return 965; - if (Instrument == Instrument::Banjo && Note == 8 && !Powered) return 966; - if (Instrument == Instrument::Banjo && Note == 9 && Powered) return 967; - if (Instrument == Instrument::Banjo && Note == 9 && !Powered) return 968; - if (Instrument == Instrument::Banjo && Note == 10 && Powered) return 969; - if (Instrument == Instrument::Banjo && Note == 10 && !Powered) return 970; - if (Instrument == Instrument::Banjo && Note == 11 && Powered) return 971; - if (Instrument == Instrument::Banjo && Note == 11 && !Powered) return 972; - if (Instrument == Instrument::Banjo && Note == 12 && Powered) return 973; - if (Instrument == Instrument::Banjo && Note == 12 && !Powered) return 974; - if (Instrument == Instrument::Banjo && Note == 13 && Powered) return 975; - if (Instrument == Instrument::Banjo && Note == 13 && !Powered) return 976; - if (Instrument == Instrument::Banjo && Note == 14 && Powered) return 977; - if (Instrument == Instrument::Banjo && Note == 14 && !Powered) return 978; - if (Instrument == Instrument::Banjo && Note == 15 && Powered) return 979; - if (Instrument == Instrument::Banjo && Note == 15 && !Powered) return 980; - if (Instrument == Instrument::Banjo && Note == 16 && Powered) return 981; - if (Instrument == Instrument::Banjo && Note == 16 && !Powered) return 982; - if (Instrument == Instrument::Banjo && Note == 17 && Powered) return 983; - if (Instrument == Instrument::Banjo && Note == 17 && !Powered) return 984; - if (Instrument == Instrument::Banjo && Note == 18 && Powered) return 985; - if (Instrument == Instrument::Banjo && Note == 18 && !Powered) return 986; - if (Instrument == Instrument::Banjo && Note == 19 && Powered) return 987; - if (Instrument == Instrument::Banjo && Note == 19 && !Powered) return 988; - if (Instrument == Instrument::Banjo && Note == 20 && Powered) return 989; - if (Instrument == Instrument::Banjo && Note == 20 && !Powered) return 990; - if (Instrument == Instrument::Banjo && Note == 21 && Powered) return 991; - if (Instrument == Instrument::Banjo && Note == 21 && !Powered) return 992; - if (Instrument == Instrument::Banjo && Note == 22 && Powered) return 993; - if (Instrument == Instrument::Banjo && Note == 22 && !Powered) return 994; - if (Instrument == Instrument::Banjo && Note == 23 && Powered) return 995; - if (Instrument == Instrument::Banjo && Note == 23 && !Powered) return 996; - if (Instrument == Instrument::Banjo && Note == 24 && Powered) return 997; - if (Instrument == Instrument::Banjo && Note == 24 && !Powered) return 998; - if (Instrument == Instrument::Pling && Note == 0 && Powered) return 999; - if (Instrument == Instrument::Pling && Note == 0 && !Powered) return 1000; - if (Instrument == Instrument::Pling && Note == 1 && Powered) return 1001; - if (Instrument == Instrument::Pling && Note == 1 && !Powered) return 1002; - if (Instrument == Instrument::Pling && Note == 2 && Powered) return 1003; - if (Instrument == Instrument::Pling && Note == 2 && !Powered) return 1004; - if (Instrument == Instrument::Pling && Note == 3 && Powered) return 1005; - if (Instrument == Instrument::Pling && Note == 3 && !Powered) return 1006; - if (Instrument == Instrument::Pling && Note == 4 && Powered) return 1007; - if (Instrument == Instrument::Pling && Note == 4 && !Powered) return 1008; - if (Instrument == Instrument::Pling && Note == 5 && Powered) return 1009; - if (Instrument == Instrument::Pling && Note == 5 && !Powered) return 1010; - if (Instrument == Instrument::Pling && Note == 6 && Powered) return 1011; - if (Instrument == Instrument::Pling && Note == 6 && !Powered) return 1012; - if (Instrument == Instrument::Pling && Note == 7 && Powered) return 1013; - if (Instrument == Instrument::Pling && Note == 7 && !Powered) return 1014; - if (Instrument == Instrument::Pling && Note == 8 && Powered) return 1015; - if (Instrument == Instrument::Pling && Note == 8 && !Powered) return 1016; - if (Instrument == Instrument::Pling && Note == 9 && Powered) return 1017; - if (Instrument == Instrument::Pling && Note == 9 && !Powered) return 1018; - if (Instrument == Instrument::Pling && Note == 10 && Powered) return 1019; - if (Instrument == Instrument::Pling && Note == 10 && !Powered) return 1020; - if (Instrument == Instrument::Pling && Note == 11 && Powered) return 1021; - if (Instrument == Instrument::Pling && Note == 11 && !Powered) return 1022; - if (Instrument == Instrument::Pling && Note == 12 && Powered) return 1023; - if (Instrument == Instrument::Pling && Note == 12 && !Powered) return 1024; - if (Instrument == Instrument::Pling && Note == 13 && Powered) return 1025; - if (Instrument == Instrument::Pling && Note == 13 && !Powered) return 1026; - if (Instrument == Instrument::Pling && Note == 14 && Powered) return 1027; - if (Instrument == Instrument::Pling && Note == 14 && !Powered) return 1028; - if (Instrument == Instrument::Pling && Note == 15 && Powered) return 1029; - if (Instrument == Instrument::Pling && Note == 15 && !Powered) return 1030; - if (Instrument == Instrument::Pling && Note == 16 && Powered) return 1031; - if (Instrument == Instrument::Pling && Note == 16 && !Powered) return 1032; - if (Instrument == Instrument::Pling && Note == 17 && Powered) return 1033; - if (Instrument == Instrument::Pling && Note == 17 && !Powered) return 1034; - if (Instrument == Instrument::Pling && Note == 18 && Powered) return 1035; - if (Instrument == Instrument::Pling && Note == 18 && !Powered) return 1036; - if (Instrument == Instrument::Pling && Note == 19 && Powered) return 1037; - if (Instrument == Instrument::Pling && Note == 19 && !Powered) return 1038; - if (Instrument == Instrument::Pling && Note == 20 && Powered) return 1039; - if (Instrument == Instrument::Pling && Note == 20 && !Powered) return 1040; - if (Instrument == Instrument::Pling && Note == 21 && Powered) return 1041; - if (Instrument == Instrument::Pling && Note == 21 && !Powered) return 1042; - if (Instrument == Instrument::Pling && Note == 22 && Powered) return 1043; - if (Instrument == Instrument::Pling && Note == 22 && !Powered) return 1044; - if (Instrument == Instrument::Pling && Note == 23 && Powered) return 1045; - if (Instrument == Instrument::Pling && Note == 23 && !Powered) return 1046; - if (Instrument == Instrument::Pling && Note == 24 && Powered) return 1047; - return 1048; - } - short NoteBlock(); - enum Instrument Instrument(short ID); - unsigned char Note(short ID); - bool Powered(short ID); - } - namespace OakButton - { - enum class Face - { - Floor, - Wall, - Ceiling - }; - constexpr short OakButton(enum Face Face, eBlockFace Facing, bool Powered) - { - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 6346; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 6347; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 6348; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 6349; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 6350; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 6351; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 6352; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XP && !Powered) return 6353; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 6354; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 6355; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 6356; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 6357; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 6358; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 6359; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 6360; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XP && !Powered) return 6361; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 6362; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 6363; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 6364; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 6365; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 6366; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 6367; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 6368; - return 6369; - } - short OakButton(); - enum Face Face(short ID); - eBlockFace Facing(short ID); - bool Powered(short ID); - } - namespace OakDoor - { - enum class Half - { - Upper, - Lower - }; - enum class Hinge - { - Left, - Right - }; - constexpr short OakDoor(eBlockFace Facing, enum Half Half, enum Hinge Hinge, bool Open, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 3573; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 3574; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 3575; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 3576; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 3577; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 3578; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 3579; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 3580; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 3581; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 3582; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 3583; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 3584; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 3585; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 3586; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 3587; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && !Open && !Powered) return 3588; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 3589; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 3590; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 3591; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 3592; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 3593; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 3594; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 3595; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 3596; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 3597; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 3598; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 3599; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 3600; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 3601; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 3602; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 3603; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && !Open && !Powered) return 3604; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 3605; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 3606; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 3607; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 3608; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 3609; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 3610; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 3611; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 3612; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 3613; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 3614; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 3615; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 3616; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 3617; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 3618; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 3619; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && !Open && !Powered) return 3620; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 3621; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 3622; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 3623; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 3624; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 3625; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 3626; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 3627; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 3628; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 3629; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 3630; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 3631; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 3632; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 3633; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 3634; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 3635; - return 3636; - } - short OakDoor(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Hinge Hinge(short ID); - bool Open(short ID); - bool Powered(short ID); - } - namespace OakFence - { - constexpr short OakFence(bool East, bool North, bool South, bool West) - { - if (East && North && South && West) return 3968; - if (East && North && South && !West) return 3969; - if (East && North && !South && West) return 3972; - if (East && North && !South && !West) return 3973; - if (East && !North && South && West) return 3976; - if (East && !North && South && !West) return 3977; - if (East && !North && !South && West) return 3980; - if (East && !North && !South && !West) return 3981; - if (!East && North && South && West) return 3984; - if (!East && North && South && !West) return 3985; - if (!East && North && !South && West) return 3988; - if (!East && North && !South && !West) return 3989; - if (!East && !North && South && West) return 3992; - if (!East && !North && South && !West) return 3993; - if (!East && !North && !South && West) return 3996; - return 3997; - } - short OakFence(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool West(short ID); - } - namespace OakFenceGate - { - constexpr short OakFenceGate(eBlockFace Facing, bool InWall, bool Open, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && Open && Powered) return 4820; - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && Open && !Powered) return 4821; - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && !Open && Powered) return 4822; - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && !Open && !Powered) return 4823; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && Open && Powered) return 4824; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && Open && !Powered) return 4825; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && !Open && Powered) return 4826; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && !Open && !Powered) return 4827; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && Open && Powered) return 4828; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && Open && !Powered) return 4829; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && !Open && Powered) return 4830; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && !Open && !Powered) return 4831; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && Open && Powered) return 4832; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && Open && !Powered) return 4833; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && !Open && Powered) return 4834; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && !Open && !Powered) return 4835; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && Open && Powered) return 4836; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && Open && !Powered) return 4837; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && !Open && Powered) return 4838; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && !Open && !Powered) return 4839; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && Open && Powered) return 4840; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && Open && !Powered) return 4841; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && !Open && Powered) return 4842; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && !Open && !Powered) return 4843; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && Open && Powered) return 4844; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && Open && !Powered) return 4845; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && !Open && Powered) return 4846; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && !Open && !Powered) return 4847; - if (Facing == eBlockFace::BLOCK_FACE_XP && !InWall && Open && Powered) return 4848; - if (Facing == eBlockFace::BLOCK_FACE_XP && !InWall && Open && !Powered) return 4849; - if (Facing == eBlockFace::BLOCK_FACE_XP && !InWall && !Open && Powered) return 4850; - return 4851; - } - short OakFenceGate(); - eBlockFace Facing(short ID); - bool InWall(short ID); - bool Open(short ID); - bool Powered(short ID); - } - namespace OakLeaves - { - constexpr short OakLeaves(unsigned char Distance, bool Persistent) - { - if (Distance == 1 && Persistent) return 145; - if (Distance == 1 && !Persistent) return 146; - if (Distance == 2 && Persistent) return 147; - if (Distance == 2 && !Persistent) return 148; - if (Distance == 3 && Persistent) return 149; - if (Distance == 3 && !Persistent) return 150; - if (Distance == 4 && Persistent) return 151; - if (Distance == 4 && !Persistent) return 152; - if (Distance == 5 && Persistent) return 153; - if (Distance == 5 && !Persistent) return 154; - if (Distance == 6 && Persistent) return 155; - if (Distance == 6 && !Persistent) return 156; - if (Distance == 7 && Persistent) return 157; - return 158; - } - short OakLeaves(); - unsigned char Distance(short ID); - bool Persistent(short ID); - } - namespace OakLog - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short OakLog(enum Axis Axis) - { - if (Axis == Axis::X) return 73; - if (Axis == Axis::Y) return 74; - return 75; - } - short OakLog(); - enum Axis Axis(short ID); - } - namespace OakPlanks - { - constexpr short OakPlanks() - { - return 15; - } - } - namespace OakPressurePlate - { - constexpr short OakPressurePlate(bool Powered) - { - if (Powered) return 3873; - return 3874; - } - short OakPressurePlate(); - bool Powered(short ID); - } - namespace OakSapling - { - constexpr short OakSapling(unsigned char Stage) - { - if (Stage == 0) return 21; - return 22; - } - short OakSapling(); - unsigned char Stage(short ID); - } - namespace OakSign - { - constexpr short OakSign(unsigned char Rotation) - { - if (Rotation == 0) return 3382; - if (Rotation == 1) return 3384; - if (Rotation == 2) return 3386; - if (Rotation == 3) return 3388; - if (Rotation == 4) return 3390; - if (Rotation == 5) return 3392; - if (Rotation == 6) return 3394; - if (Rotation == 7) return 3396; - if (Rotation == 8) return 3398; - if (Rotation == 9) return 3400; - if (Rotation == 10) return 3402; - if (Rotation == 11) return 3404; - if (Rotation == 12) return 3406; - if (Rotation == 13) return 3408; - if (Rotation == 14) return 3410; - return 3412; - } - short OakSign(); - unsigned char Rotation(short ID); - } - namespace OakSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short OakSlab(enum Type Type) - { - if (Type == Type::Top) return 8301; - if (Type == Type::Bottom) return 8303; - return 8305; - } - short OakSlab(); - enum Type Type(short ID); - } - namespace OakStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short OakStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 1955; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 1957; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 1959; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 1961; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 1963; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 1965; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 1967; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 1969; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 1971; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 1973; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 1975; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 1977; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 1979; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 1981; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 1983; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 1985; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 1987; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 1989; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 1991; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 1993; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 1995; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 1997; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 1999; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 2001; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 2003; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 2005; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 2007; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 2009; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 2011; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 2013; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 2015; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 2017; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 2019; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 2021; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 2023; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 2025; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 2027; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 2029; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 2031; - return 2033; - } - short OakStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace OakTrapdoor - { - enum class Half - { - Top, - Bottom - }; - constexpr short OakTrapdoor(eBlockFace Facing, enum Half Half, bool Open, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Open && Powered) return 4112; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Open && !Powered) return 4114; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && !Open && Powered) return 4116; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && !Open && !Powered) return 4118; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Open && Powered) return 4120; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Open && !Powered) return 4122; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && !Open && Powered) return 4124; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && !Open && !Powered) return 4126; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Open && Powered) return 4128; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Open && !Powered) return 4130; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && !Open && Powered) return 4132; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && !Open && !Powered) return 4134; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Open && Powered) return 4136; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Open && !Powered) return 4138; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && !Open && Powered) return 4140; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && !Open && !Powered) return 4142; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Open && Powered) return 4144; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Open && !Powered) return 4146; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && !Open && Powered) return 4148; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && !Open && !Powered) return 4150; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Open && Powered) return 4152; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Open && !Powered) return 4154; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && !Open && Powered) return 4156; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && !Open && !Powered) return 4158; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Open && Powered) return 4160; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Open && !Powered) return 4162; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && !Open && Powered) return 4164; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && !Open && !Powered) return 4166; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Open && Powered) return 4168; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Open && !Powered) return 4170; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && !Open && Powered) return 4172; - return 4174; - } - short OakTrapdoor(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - bool Open(short ID); - bool Powered(short ID); - } - namespace OakWallSign - { - constexpr short OakWallSign(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 3736; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 3738; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 3740; - return 3742; - } - short OakWallSign(); - eBlockFace Facing(short ID); - } - namespace OakWood - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short OakWood(enum Axis Axis) - { - if (Axis == Axis::X) return 109; - if (Axis == Axis::Y) return 110; - return 111; - } - short OakWood(); - enum Axis Axis(short ID); - } - namespace Observer - { - constexpr short Observer(eBlockFace Facing, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 9260; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 9261; - if (Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 9262; - if (Facing == eBlockFace::BLOCK_FACE_XP && !Powered) return 9263; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 9264; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 9265; - if (Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 9266; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 9267; - if (Facing == eBlockFace::BLOCK_FACE_YP && Powered) return 9268; - if (Facing == eBlockFace::BLOCK_FACE_YP && !Powered) return 9269; - if (Facing == eBlockFace::BLOCK_FACE_YM && Powered) return 9270; - return 9271; - } - short Observer(); - eBlockFace Facing(short ID); - bool Powered(short ID); - } - namespace Obsidian - { - constexpr short Obsidian() - { - return 1434; - } - } - namespace OrangeBanner - { - constexpr short OrangeBanner(unsigned char Rotation) - { - if (Rotation == 0) return 7913; - if (Rotation == 1) return 7914; - if (Rotation == 2) return 7915; - if (Rotation == 3) return 7916; - if (Rotation == 4) return 7917; - if (Rotation == 5) return 7918; - if (Rotation == 6) return 7919; - if (Rotation == 7) return 7920; - if (Rotation == 8) return 7921; - if (Rotation == 9) return 7922; - if (Rotation == 10) return 7923; - if (Rotation == 11) return 7924; - if (Rotation == 12) return 7925; - if (Rotation == 13) return 7926; - if (Rotation == 14) return 7927; - return 7928; - } - short OrangeBanner(); - unsigned char Rotation(short ID); - } - namespace OrangeBed - { - enum class Part - { - Head, - Foot - }; - constexpr short OrangeBed(eBlockFace Facing, bool Occupied, enum Part Part) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Head) return 1065; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Foot) return 1066; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Head) return 1067; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Foot) return 1068; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Head) return 1069; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Foot) return 1070; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Head) return 1071; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Foot) return 1072; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Head) return 1073; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Foot) return 1074; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Head) return 1075; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Foot) return 1076; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Head) return 1077; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Foot) return 1078; - if (Facing == eBlockFace::BLOCK_FACE_XP && !Occupied && Part == Part::Head) return 1079; - return 1080; - } - short OrangeBed(); - eBlockFace Facing(short ID); - bool Occupied(short ID); - enum Part Part(short ID); - } - namespace OrangeCarpet - { - constexpr short OrangeCarpet() - { - return 7867; - } - } - namespace OrangeConcrete - { - constexpr short OrangeConcrete() - { - return 9439; - } - } - namespace OrangeConcretePowder - { - constexpr short OrangeConcretePowder() - { - return 9455; - } - } - namespace OrangeGlazedTerracotta - { - constexpr short OrangeGlazedTerracotta(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9378; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9379; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9380; - return 9381; - } - short OrangeGlazedTerracotta(); - eBlockFace Facing(short ID); - } - namespace OrangeShulkerBox - { - constexpr short OrangeShulkerBox(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9284; - if (Facing == eBlockFace::BLOCK_FACE_XP) return 9285; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9286; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9287; - if (Facing == eBlockFace::BLOCK_FACE_YP) return 9288; - return 9289; - } - short OrangeShulkerBox(); - eBlockFace Facing(short ID); - } - namespace OrangeStainedGlass - { - constexpr short OrangeStainedGlass() - { - return 4096; - } - } - namespace OrangeStainedGlassPane - { - constexpr short OrangeStainedGlassPane(bool East, bool North, bool South, bool West) - { - if (East && North && South && West) return 6897; - if (East && North && South && !West) return 6898; - if (East && North && !South && West) return 6901; - if (East && North && !South && !West) return 6902; - if (East && !North && South && West) return 6905; - if (East && !North && South && !West) return 6906; - if (East && !North && !South && West) return 6909; - if (East && !North && !South && !West) return 6910; - if (!East && North && South && West) return 6913; - if (!East && North && South && !West) return 6914; - if (!East && North && !South && West) return 6917; - if (!East && North && !South && !West) return 6918; - if (!East && !North && South && West) return 6921; - if (!East && !North && South && !West) return 6922; - if (!East && !North && !South && West) return 6925; - return 6926; - } - short OrangeStainedGlassPane(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool West(short ID); - } - namespace OrangeTerracotta - { - constexpr short OrangeTerracotta() - { - return 6848; - } - } - namespace OrangeTulip - { - constexpr short OrangeTulip() - { - return 1418; - } - } - namespace OrangeWallBanner - { - constexpr short OrangeWallBanner(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8157; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8158; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 8159; - return 8160; - } - short OrangeWallBanner(); - eBlockFace Facing(short ID); - } - namespace OrangeWool - { - constexpr short OrangeWool() - { - return 1385; - } - } - namespace OxeyeDaisy - { - constexpr short OxeyeDaisy() - { - return 1421; - } - } - namespace PackedIce - { - constexpr short PackedIce() - { - return 7884; - } - } - namespace Peony - { - enum class Half - { - Upper, - Lower - }; - constexpr short Peony(enum Half Half) - { - if (Half == Half::Upper) return 7891; - return 7892; - } - short Peony(); - enum Half Half(short ID); - } - namespace PetrifiedOakSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short PetrifiedOakSlab(enum Type Type) - { - if (Type == Type::Top) return 8361; - if (Type == Type::Bottom) return 8363; - return 8365; - } - short PetrifiedOakSlab(); - enum Type Type(short ID); - } - namespace PinkBanner - { - constexpr short PinkBanner(unsigned char Rotation) - { - if (Rotation == 0) return 7993; - if (Rotation == 1) return 7994; - if (Rotation == 2) return 7995; - if (Rotation == 3) return 7996; - if (Rotation == 4) return 7997; - if (Rotation == 5) return 7998; - if (Rotation == 6) return 7999; - if (Rotation == 7) return 8000; - if (Rotation == 8) return 8001; - if (Rotation == 9) return 8002; - if (Rotation == 10) return 8003; - if (Rotation == 11) return 8004; - if (Rotation == 12) return 8005; - if (Rotation == 13) return 8006; - if (Rotation == 14) return 8007; - return 8008; - } - short PinkBanner(); - unsigned char Rotation(short ID); - } - namespace PinkBed - { - enum class Part - { - Head, - Foot - }; - constexpr short PinkBed(eBlockFace Facing, bool Occupied, enum Part Part) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Head) return 1145; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Foot) return 1146; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Head) return 1147; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Foot) return 1148; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Head) return 1149; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Foot) return 1150; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Head) return 1151; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Foot) return 1152; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Head) return 1153; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Foot) return 1154; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Head) return 1155; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Foot) return 1156; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Head) return 1157; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Foot) return 1158; - if (Facing == eBlockFace::BLOCK_FACE_XP && !Occupied && Part == Part::Head) return 1159; - return 1160; - } - short PinkBed(); - eBlockFace Facing(short ID); - bool Occupied(short ID); - enum Part Part(short ID); - } - namespace PinkCarpet - { - constexpr short PinkCarpet() - { - return 7872; - } - } - namespace PinkConcrete - { - constexpr short PinkConcrete() - { - return 9444; - } - } - namespace PinkConcretePowder - { - constexpr short PinkConcretePowder() - { - return 9460; - } - } - namespace PinkGlazedTerracotta - { - constexpr short PinkGlazedTerracotta(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9398; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9399; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9400; - return 9401; - } - short PinkGlazedTerracotta(); - eBlockFace Facing(short ID); - } - namespace PinkShulkerBox - { - constexpr short PinkShulkerBox(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9314; - if (Facing == eBlockFace::BLOCK_FACE_XP) return 9315; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9316; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9317; - if (Facing == eBlockFace::BLOCK_FACE_YP) return 9318; - return 9319; - } - short PinkShulkerBox(); - eBlockFace Facing(short ID); - } - namespace PinkStainedGlass - { - constexpr short PinkStainedGlass() - { - return 4101; - } - } - namespace PinkStainedGlassPane - { - constexpr short PinkStainedGlassPane(bool East, bool North, bool South, bool West) - { - if (East && North && South && West) return 7057; - if (East && North && South && !West) return 7058; - if (East && North && !South && West) return 7061; - if (East && North && !South && !West) return 7062; - if (East && !North && South && West) return 7065; - if (East && !North && South && !West) return 7066; - if (East && !North && !South && West) return 7069; - if (East && !North && !South && !West) return 7070; - if (!East && North && South && West) return 7073; - if (!East && North && South && !West) return 7074; - if (!East && North && !South && West) return 7077; - if (!East && North && !South && !West) return 7078; - if (!East && !North && South && West) return 7081; - if (!East && !North && South && !West) return 7082; - if (!East && !North && !South && West) return 7085; - return 7086; - } - short PinkStainedGlassPane(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool West(short ID); - } - namespace PinkTerracotta - { - constexpr short PinkTerracotta() - { - return 6853; - } - } - namespace PinkTulip - { - constexpr short PinkTulip() - { - return 1420; - } - } - namespace PinkWallBanner - { - constexpr short PinkWallBanner(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8177; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8178; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 8179; - return 8180; - } - short PinkWallBanner(); - eBlockFace Facing(short ID); - } - namespace PinkWool - { - constexpr short PinkWool() - { - return 1390; - } - } - namespace Piston - { - constexpr short Piston(bool Extended, eBlockFace Facing) - { - if (Extended && Facing == eBlockFace::BLOCK_FACE_ZM) return 1348; - if (Extended && Facing == eBlockFace::BLOCK_FACE_XP) return 1349; - if (Extended && Facing == eBlockFace::BLOCK_FACE_ZP) return 1350; - if (Extended && Facing == eBlockFace::BLOCK_FACE_XM) return 1351; - if (Extended && Facing == eBlockFace::BLOCK_FACE_YP) return 1352; - if (Extended && Facing == eBlockFace::BLOCK_FACE_YM) return 1353; - if (!Extended && Facing == eBlockFace::BLOCK_FACE_ZM) return 1354; - if (!Extended && Facing == eBlockFace::BLOCK_FACE_XP) return 1355; - if (!Extended && Facing == eBlockFace::BLOCK_FACE_ZP) return 1356; - if (!Extended && Facing == eBlockFace::BLOCK_FACE_XM) return 1357; - if (!Extended && Facing == eBlockFace::BLOCK_FACE_YP) return 1358; - return 1359; - } - short Piston(); - bool Extended(short ID); - eBlockFace Facing(short ID); - } - namespace PistonHead - { - enum class Type - { - Normal, - Sticky - }; - constexpr short PistonHead(eBlockFace Facing, bool Short, enum Type Type) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Short && Type == Type::Normal) return 1360; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Short && Type == Type::Sticky) return 1361; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Short && Type == Type::Normal) return 1362; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Short && Type == Type::Sticky) return 1363; - if (Facing == eBlockFace::BLOCK_FACE_XP && Short && Type == Type::Normal) return 1364; - if (Facing == eBlockFace::BLOCK_FACE_XP && Short && Type == Type::Sticky) return 1365; - if (Facing == eBlockFace::BLOCK_FACE_XP && !Short && Type == Type::Normal) return 1366; - if (Facing == eBlockFace::BLOCK_FACE_XP && !Short && Type == Type::Sticky) return 1367; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Short && Type == Type::Normal) return 1368; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Short && Type == Type::Sticky) return 1369; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Short && Type == Type::Normal) return 1370; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Short && Type == Type::Sticky) return 1371; - if (Facing == eBlockFace::BLOCK_FACE_XM && Short && Type == Type::Normal) return 1372; - if (Facing == eBlockFace::BLOCK_FACE_XM && Short && Type == Type::Sticky) return 1373; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Short && Type == Type::Normal) return 1374; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Short && Type == Type::Sticky) return 1375; - if (Facing == eBlockFace::BLOCK_FACE_YP && Short && Type == Type::Normal) return 1376; - if (Facing == eBlockFace::BLOCK_FACE_YP && Short && Type == Type::Sticky) return 1377; - if (Facing == eBlockFace::BLOCK_FACE_YP && !Short && Type == Type::Normal) return 1378; - if (Facing == eBlockFace::BLOCK_FACE_YP && !Short && Type == Type::Sticky) return 1379; - if (Facing == eBlockFace::BLOCK_FACE_YM && Short && Type == Type::Normal) return 1380; - if (Facing == eBlockFace::BLOCK_FACE_YM && Short && Type == Type::Sticky) return 1381; - if (Facing == eBlockFace::BLOCK_FACE_YM && !Short && Type == Type::Normal) return 1382; - return 1383; - } - short PistonHead(); - eBlockFace Facing(short ID); - bool Short(short ID); - enum Type Type(short ID); - } - namespace PlayerHead - { - constexpr short PlayerHead(unsigned char Rotation) - { - if (Rotation == 0) return 6550; - if (Rotation == 1) return 6551; - if (Rotation == 2) return 6552; - if (Rotation == 3) return 6553; - if (Rotation == 4) return 6554; - if (Rotation == 5) return 6555; - if (Rotation == 6) return 6556; - if (Rotation == 7) return 6557; - if (Rotation == 8) return 6558; - if (Rotation == 9) return 6559; - if (Rotation == 10) return 6560; - if (Rotation == 11) return 6561; - if (Rotation == 12) return 6562; - if (Rotation == 13) return 6563; - if (Rotation == 14) return 6564; - return 6565; - } - short PlayerHead(); - unsigned char Rotation(short ID); - } - namespace PlayerWallHead - { - constexpr short PlayerWallHead(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 6566; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 6567; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 6568; - return 6569; - } - short PlayerWallHead(); - eBlockFace Facing(short ID); - } - namespace Podzol - { - constexpr short Podzol(bool Snowy) - { - if (Snowy) return 12; - return 13; - } - short Podzol(); - bool Snowy(short ID); - } - namespace PolishedAndesite - { - constexpr short PolishedAndesite() - { - return 7; - } - } - namespace PolishedAndesiteSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short PolishedAndesiteSlab(enum Type Type) - { - if (Type == Type::Top) return 10856; - if (Type == Type::Bottom) return 10858; - return 10860; - } - short PolishedAndesiteSlab(); - enum Type Type(short ID); - } - namespace PolishedAndesiteStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short PolishedAndesiteStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 10630; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 10632; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 10634; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 10636; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 10638; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 10640; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10642; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 10644; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10646; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 10648; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 10650; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 10652; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 10654; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 10656; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 10658; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 10660; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10662; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 10664; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10666; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 10668; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 10670; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 10672; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 10674; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 10676; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 10678; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 10680; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10682; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 10684; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10686; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 10688; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 10690; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 10692; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 10694; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 10696; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 10698; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 10700; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10702; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 10704; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10706; - return 10708; - } - short PolishedAndesiteStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace PolishedBasalt - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short PolishedBasalt(enum Axis Axis) - { - if (Axis == Axis::X) return 4005; - if (Axis == Axis::Y) return 4006; - return 4007; - } - short PolishedBasalt(); - enum Axis Axis(short ID); - } - namespace PolishedBlackstone - { - constexpr short PolishedBlackstone() - { - return 16250; - } - } - namespace PolishedBlackstoneBrickSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short PolishedBlackstoneBrickSlab(enum Type Type) - { - if (Type == Type::Top) return 16255; - if (Type == Type::Bottom) return 16257; - return 16259; - } - short PolishedBlackstoneBrickSlab(); - enum Type Type(short ID); - } - namespace PolishedBlackstoneBrickStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short PolishedBlackstoneBrickStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 16261; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 16263; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 16265; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 16267; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 16269; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 16271; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 16273; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 16275; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 16277; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 16279; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 16281; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 16283; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 16285; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 16287; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 16289; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 16291; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 16293; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 16295; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 16297; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 16299; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 16301; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 16303; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 16305; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 16307; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 16309; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 16311; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 16313; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 16315; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 16317; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 16319; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 16321; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 16323; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 16325; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 16327; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 16329; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 16331; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 16333; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 16335; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 16337; - return 16339; - } - short PolishedBlackstoneBrickStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace PolishedBlackstoneBrickWall - { - enum class East - { - None, - Low, - Tall - }; - enum class North - { - None, - Low, - Tall - }; - enum class South - { - None, - Low, - Tall - }; - enum class West - { - None, - Low, - Tall - }; - constexpr short PolishedBlackstoneBrickWall(enum East East, enum North North, enum South South, bool Up, enum West West) - { - if (East == East::None && North == North::None && South == South::None && Up && West == West::None) return 16343; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Low) return 16344; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Tall) return 16345; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::None) return 16349; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Low) return 16350; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Tall) return 16351; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::None) return 16355; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Low) return 16356; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Tall) return 16357; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::None) return 16361; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Low) return 16362; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Tall) return 16363; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::None) return 16367; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Low) return 16368; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Tall) return 16369; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::None) return 16373; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Low) return 16374; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Tall) return 16375; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::None) return 16379; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Low) return 16380; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Tall) return 16381; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::None) return 16385; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Low) return 16386; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Tall) return 16387; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::None) return 16391; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Low) return 16392; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Tall) return 16393; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::None) return 16397; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Low) return 16398; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Tall) return 16399; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::None) return 16403; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Low) return 16404; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Tall) return 16405; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::None) return 16409; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Low) return 16410; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 16411; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::None) return 16415; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Low) return 16416; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Tall) return 16417; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::None) return 16421; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Low) return 16422; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Tall) return 16423; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::None) return 16427; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Low) return 16428; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Tall) return 16429; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::None) return 16433; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Low) return 16434; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 16435; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::None) return 16439; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Low) return 16440; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 16441; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::None) return 16445; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 16446; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 16447; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::None) return 16451; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Low) return 16452; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Tall) return 16453; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::None) return 16457; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Low) return 16458; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Tall) return 16459; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::None) return 16463; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Low) return 16464; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Tall) return 16465; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::None) return 16469; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Low) return 16470; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Tall) return 16471; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::None) return 16475; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Low) return 16476; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Tall) return 16477; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::None) return 16481; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Low) return 16482; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Tall) return 16483; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::None) return 16487; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Low) return 16488; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Tall) return 16489; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::None) return 16493; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Low) return 16494; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Tall) return 16495; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::None) return 16499; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Low) return 16500; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Tall) return 16501; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::None) return 16505; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Low) return 16506; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Tall) return 16507; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::None) return 16511; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Low) return 16512; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Tall) return 16513; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::None) return 16517; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Low) return 16518; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 16519; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::None) return 16523; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Low) return 16524; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Tall) return 16525; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::None) return 16529; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Low) return 16530; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Tall) return 16531; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::None) return 16535; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Low) return 16536; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Tall) return 16537; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::None) return 16541; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Low) return 16542; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 16543; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::None) return 16547; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Low) return 16548; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 16549; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::None) return 16553; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 16554; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 16555; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::None) return 16559; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Low) return 16560; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Tall) return 16561; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::None) return 16565; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Low) return 16566; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Tall) return 16567; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::None) return 16571; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Low) return 16572; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Tall) return 16573; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::None) return 16577; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Low) return 16578; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Tall) return 16579; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::None) return 16583; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Low) return 16584; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Tall) return 16585; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::None) return 16589; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Low) return 16590; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Tall) return 16591; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::None) return 16595; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Low) return 16596; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Tall) return 16597; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::None) return 16601; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Low) return 16602; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Tall) return 16603; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::None) return 16607; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Low) return 16608; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Tall) return 16609; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::None) return 16613; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Low) return 16614; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Tall) return 16615; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::None) return 16619; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Low) return 16620; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Tall) return 16621; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::None) return 16625; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Low) return 16626; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 16627; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::None) return 16631; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Low) return 16632; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Tall) return 16633; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::None) return 16637; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Low) return 16638; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Tall) return 16639; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::None) return 16643; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Low) return 16644; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Tall) return 16645; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::None) return 16649; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Low) return 16650; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 16651; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::None) return 16655; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Low) return 16656; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 16657; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::None) return 16661; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 16662; - return 16663; - } - short PolishedBlackstoneBrickWall(); - enum East East(short ID); - enum North North(short ID); - enum South South(short ID); - bool Up(short ID); - enum West West(short ID); - } - namespace PolishedBlackstoneBricks - { - constexpr short PolishedBlackstoneBricks() - { - return 16251; - } - } - namespace PolishedBlackstoneButton - { - enum class Face - { - Floor, - Wall, - Ceiling - }; - constexpr short PolishedBlackstoneButton(enum Face Face, eBlockFace Facing, bool Powered) - { - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 16753; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 16754; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 16755; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 16756; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 16757; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 16758; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 16759; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XP && !Powered) return 16760; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 16761; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 16762; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 16763; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 16764; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 16765; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 16766; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 16767; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XP && !Powered) return 16768; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 16769; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 16770; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 16771; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 16772; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 16773; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 16774; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 16775; - return 16776; - } - short PolishedBlackstoneButton(); - enum Face Face(short ID); - eBlockFace Facing(short ID); - bool Powered(short ID); - } - namespace PolishedBlackstonePressurePlate - { - constexpr short PolishedBlackstonePressurePlate(bool Powered) - { - if (Powered) return 16751; - return 16752; - } - short PolishedBlackstonePressurePlate(); - bool Powered(short ID); - } - namespace PolishedBlackstoneSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short PolishedBlackstoneSlab(enum Type Type) - { - if (Type == Type::Top) return 16746; - if (Type == Type::Bottom) return 16748; - return 16750; - } - short PolishedBlackstoneSlab(); - enum Type Type(short ID); - } - namespace PolishedBlackstoneStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short PolishedBlackstoneStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 16666; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 16668; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 16670; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 16672; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 16674; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 16676; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 16678; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 16680; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 16682; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 16684; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 16686; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 16688; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 16690; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 16692; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 16694; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 16696; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 16698; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 16700; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 16702; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 16704; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 16706; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 16708; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 16710; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 16712; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 16714; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 16716; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 16718; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 16720; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 16722; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 16724; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 16726; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 16728; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 16730; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 16732; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 16734; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 16736; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 16738; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 16740; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 16742; - return 16744; - } - short PolishedBlackstoneStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace PolishedBlackstoneWall - { - enum class East - { - None, - Low, - Tall - }; - enum class North - { - None, - Low, - Tall - }; - enum class South - { - None, - Low, - Tall - }; - enum class West - { - None, - Low, - Tall - }; - constexpr short PolishedBlackstoneWall(enum East East, enum North North, enum South South, bool Up, enum West West) - { - if (East == East::None && North == North::None && South == South::None && Up && West == West::None) return 16780; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Low) return 16781; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Tall) return 16782; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::None) return 16786; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Low) return 16787; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Tall) return 16788; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::None) return 16792; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Low) return 16793; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Tall) return 16794; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::None) return 16798; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Low) return 16799; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Tall) return 16800; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::None) return 16804; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Low) return 16805; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Tall) return 16806; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::None) return 16810; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Low) return 16811; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Tall) return 16812; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::None) return 16816; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Low) return 16817; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Tall) return 16818; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::None) return 16822; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Low) return 16823; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Tall) return 16824; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::None) return 16828; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Low) return 16829; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Tall) return 16830; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::None) return 16834; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Low) return 16835; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Tall) return 16836; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::None) return 16840; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Low) return 16841; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Tall) return 16842; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::None) return 16846; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Low) return 16847; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 16848; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::None) return 16852; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Low) return 16853; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Tall) return 16854; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::None) return 16858; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Low) return 16859; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Tall) return 16860; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::None) return 16864; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Low) return 16865; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Tall) return 16866; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::None) return 16870; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Low) return 16871; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 16872; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::None) return 16876; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Low) return 16877; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 16878; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::None) return 16882; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 16883; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 16884; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::None) return 16888; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Low) return 16889; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Tall) return 16890; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::None) return 16894; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Low) return 16895; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Tall) return 16896; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::None) return 16900; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Low) return 16901; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Tall) return 16902; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::None) return 16906; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Low) return 16907; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Tall) return 16908; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::None) return 16912; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Low) return 16913; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Tall) return 16914; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::None) return 16918; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Low) return 16919; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Tall) return 16920; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::None) return 16924; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Low) return 16925; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Tall) return 16926; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::None) return 16930; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Low) return 16931; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Tall) return 16932; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::None) return 16936; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Low) return 16937; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Tall) return 16938; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::None) return 16942; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Low) return 16943; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Tall) return 16944; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::None) return 16948; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Low) return 16949; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Tall) return 16950; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::None) return 16954; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Low) return 16955; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 16956; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::None) return 16960; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Low) return 16961; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Tall) return 16962; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::None) return 16966; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Low) return 16967; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Tall) return 16968; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::None) return 16972; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Low) return 16973; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Tall) return 16974; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::None) return 16978; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Low) return 16979; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 16980; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::None) return 16984; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Low) return 16985; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 16986; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::None) return 16990; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 16991; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 16992; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::None) return 16996; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Low) return 16997; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Tall) return 16998; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::None) return 17002; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Low) return 17003; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Tall) return 17004; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::None) return 17008; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Low) return 17009; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Tall) return 17010; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::None) return 17014; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Low) return 17015; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Tall) return 17016; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::None) return 17020; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Low) return 17021; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Tall) return 17022; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::None) return 17026; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Low) return 17027; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Tall) return 17028; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::None) return 17032; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Low) return 17033; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Tall) return 17034; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::None) return 17038; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Low) return 17039; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Tall) return 17040; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::None) return 17044; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Low) return 17045; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Tall) return 17046; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::None) return 17050; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Low) return 17051; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Tall) return 17052; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::None) return 17056; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Low) return 17057; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Tall) return 17058; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::None) return 17062; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Low) return 17063; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 17064; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::None) return 17068; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Low) return 17069; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Tall) return 17070; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::None) return 17074; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Low) return 17075; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Tall) return 17076; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::None) return 17080; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Low) return 17081; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Tall) return 17082; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::None) return 17086; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Low) return 17087; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 17088; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::None) return 17092; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Low) return 17093; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 17094; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::None) return 17098; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 17099; - return 17100; - } - short PolishedBlackstoneWall(); - enum East East(short ID); - enum North North(short ID); - enum South South(short ID); - bool Up(short ID); - enum West West(short ID); - } - namespace PolishedDiorite - { - constexpr short PolishedDiorite() - { - return 5; - } - } - namespace PolishedDioriteSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short PolishedDioriteSlab(enum Type Type) - { - if (Type == Type::Top) return 10808; - if (Type == Type::Bottom) return 10810; - return 10812; - } - short PolishedDioriteSlab(); - enum Type Type(short ID); - } - namespace PolishedDioriteStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short PolishedDioriteStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 9910; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 9912; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 9914; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 9916; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 9918; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 9920; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 9922; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 9924; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 9926; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 9928; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 9930; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 9932; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 9934; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 9936; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 9938; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 9940; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 9942; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 9944; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 9946; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 9948; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 9950; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 9952; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 9954; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 9956; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 9958; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 9960; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 9962; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 9964; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 9966; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 9968; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 9970; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 9972; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 9974; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 9976; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 9978; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 9980; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 9982; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 9984; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 9986; - return 9988; - } - short PolishedDioriteStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace PolishedGranite - { - constexpr short PolishedGranite() - { - return 3; - } - } - namespace PolishedGraniteSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short PolishedGraniteSlab(enum Type Type) - { - if (Type == Type::Top) return 10790; - if (Type == Type::Bottom) return 10792; - return 10794; - } - short PolishedGraniteSlab(); - enum Type Type(short ID); - } - namespace PolishedGraniteStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short PolishedGraniteStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 9670; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 9672; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 9674; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 9676; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 9678; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 9680; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 9682; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 9684; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 9686; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 9688; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 9690; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 9692; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 9694; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 9696; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 9698; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 9700; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 9702; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 9704; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 9706; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 9708; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 9710; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 9712; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 9714; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 9716; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 9718; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 9720; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 9722; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 9724; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 9726; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 9728; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 9730; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 9732; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 9734; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 9736; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 9738; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 9740; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 9742; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 9744; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 9746; - return 9748; - } - short PolishedGraniteStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace Poppy - { - constexpr short Poppy() - { - return 1413; - } - } - namespace Potatoes - { - constexpr short Potatoes(unsigned char Age) - { - if (Age == 0) return 6338; - if (Age == 1) return 6339; - if (Age == 2) return 6340; - if (Age == 3) return 6341; - if (Age == 4) return 6342; - if (Age == 5) return 6343; - if (Age == 6) return 6344; - return 6345; - } - short Potatoes(); - unsigned char Age(short ID); - } - namespace PottedAcaciaSapling - { - constexpr short PottedAcaciaSapling() - { - return 6310; - } - } - namespace PottedAllium - { - constexpr short PottedAllium() - { - return 6316; - } - } - namespace PottedAzureBluet - { - constexpr short PottedAzureBluet() - { - return 6317; - } - } - namespace PottedBamboo - { - constexpr short PottedBamboo() - { - return 9664; - } - } - namespace PottedBirchSapling - { - constexpr short PottedBirchSapling() - { - return 6308; - } - } - namespace PottedBlueOrchid - { - constexpr short PottedBlueOrchid() - { - return 6315; - } - } - namespace PottedBrownMushroom - { - constexpr short PottedBrownMushroom() - { - return 6327; - } - } - namespace PottedCactus - { - constexpr short PottedCactus() - { - return 6329; - } - } - namespace PottedCornflower - { - constexpr short PottedCornflower() - { - return 6323; - } - } - namespace PottedCrimsonFungus - { - constexpr short PottedCrimsonFungus() - { - return 15834; - } - } - namespace PottedCrimsonRoots - { - constexpr short PottedCrimsonRoots() - { - return 15836; - } - } - namespace PottedDandelion - { - constexpr short PottedDandelion() - { - return 6313; - } - } - namespace PottedDarkOakSapling - { - constexpr short PottedDarkOakSapling() - { - return 6311; - } - } - namespace PottedDeadBush - { - constexpr short PottedDeadBush() - { - return 6328; - } - } - namespace PottedFern - { - constexpr short PottedFern() - { - return 6312; - } - } - namespace PottedJungleSapling - { - constexpr short PottedJungleSapling() - { - return 6309; - } - } - namespace PottedLilyOfTheValley - { - constexpr short PottedLilyOfTheValley() - { - return 6324; - } - } - namespace PottedOakSapling - { - constexpr short PottedOakSapling() - { - return 6306; - } - } - namespace PottedOrangeTulip - { - constexpr short PottedOrangeTulip() - { - return 6319; - } - } - namespace PottedOxeyeDaisy - { - constexpr short PottedOxeyeDaisy() - { - return 6322; - } - } - namespace PottedPinkTulip - { - constexpr short PottedPinkTulip() - { - return 6321; - } - } - namespace PottedPoppy - { - constexpr short PottedPoppy() - { - return 6314; - } - } - namespace PottedRedMushroom - { - constexpr short PottedRedMushroom() - { - return 6326; - } - } - namespace PottedRedTulip - { - constexpr short PottedRedTulip() - { - return 6318; - } - } - namespace PottedSpruceSapling - { - constexpr short PottedSpruceSapling() - { - return 6307; - } - } - namespace PottedWarpedFungus - { - constexpr short PottedWarpedFungus() - { - return 15835; - } - } - namespace PottedWarpedRoots - { - constexpr short PottedWarpedRoots() - { - return 15837; - } - } - namespace PottedWhiteTulip - { - constexpr short PottedWhiteTulip() - { - return 6320; - } - } - namespace PottedWitherRose - { - constexpr short PottedWitherRose() - { - return 6325; - } - } - namespace PoweredRail - { - enum class Shape - { - NorthSouth, - EastWest, - AscendingEast, - AscendingWest, - AscendingNorth, - AscendingSouth - }; - constexpr short PoweredRail(bool Powered, enum Shape Shape) - { - if (Powered && Shape == Shape::NorthSouth) return 1305; - if (Powered && Shape == Shape::EastWest) return 1306; - if (Powered && Shape == Shape::AscendingEast) return 1307; - if (Powered && Shape == Shape::AscendingWest) return 1308; - if (Powered && Shape == Shape::AscendingNorth) return 1309; - if (Powered && Shape == Shape::AscendingSouth) return 1310; - if (!Powered && Shape == Shape::NorthSouth) return 1311; - if (!Powered && Shape == Shape::EastWest) return 1312; - if (!Powered && Shape == Shape::AscendingEast) return 1313; - if (!Powered && Shape == Shape::AscendingWest) return 1314; - if (!Powered && Shape == Shape::AscendingNorth) return 1315; - return 1316; - } - short PoweredRail(); - bool Powered(short ID); - enum Shape Shape(short ID); - } - namespace Prismarine - { - constexpr short Prismarine() - { - return 7601; - } - } - namespace PrismarineBrickSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short PrismarineBrickSlab(enum Type Type) - { - if (Type == Type::Top) return 7851; - if (Type == Type::Bottom) return 7853; - return 7855; - } - short PrismarineBrickSlab(); - enum Type Type(short ID); - } - namespace PrismarineBrickStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short PrismarineBrickStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 7685; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 7687; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 7689; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 7691; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 7693; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 7695; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 7697; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 7699; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 7701; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 7703; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 7705; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 7707; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 7709; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 7711; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 7713; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 7715; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 7717; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 7719; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 7721; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 7723; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 7725; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 7727; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 7729; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 7731; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 7733; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 7735; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 7737; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 7739; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 7741; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 7743; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 7745; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 7747; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 7749; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 7751; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 7753; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 7755; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 7757; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 7759; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 7761; - return 7763; - } - short PrismarineBrickStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace PrismarineBricks - { - constexpr short PrismarineBricks() - { - return 7602; - } - } - namespace PrismarineSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short PrismarineSlab(enum Type Type) - { - if (Type == Type::Top) return 7845; - if (Type == Type::Bottom) return 7847; - return 7849; - } - short PrismarineSlab(); - enum Type Type(short ID); - } - namespace PrismarineStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short PrismarineStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 7605; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 7607; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 7609; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 7611; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 7613; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 7615; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 7617; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 7619; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 7621; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 7623; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 7625; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 7627; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 7629; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 7631; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 7633; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 7635; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 7637; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 7639; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 7641; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 7643; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 7645; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 7647; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 7649; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 7651; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 7653; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 7655; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 7657; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 7659; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 7661; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 7663; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 7665; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 7667; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 7669; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 7671; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 7673; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 7675; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 7677; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 7679; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 7681; - return 7683; - } - short PrismarineStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace PrismarineWall - { - enum class East - { - None, - Low, - Tall - }; - enum class North - { - None, - Low, - Tall - }; - enum class South - { - None, - Low, - Tall - }; - enum class West - { - None, - Low, - Tall - }; - constexpr short PrismarineWall(enum East East, enum North North, enum South South, bool Up, enum West West) - { - if (East == East::None && North == North::None && South == South::None && Up && West == West::None) return 11194; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Low) return 11195; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Tall) return 11196; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::None) return 11200; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Low) return 11201; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Tall) return 11202; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::None) return 11206; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Low) return 11207; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Tall) return 11208; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::None) return 11212; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Low) return 11213; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Tall) return 11214; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::None) return 11218; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Low) return 11219; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Tall) return 11220; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::None) return 11224; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Low) return 11225; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Tall) return 11226; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::None) return 11230; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Low) return 11231; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Tall) return 11232; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::None) return 11236; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Low) return 11237; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Tall) return 11238; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::None) return 11242; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Low) return 11243; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Tall) return 11244; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::None) return 11248; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Low) return 11249; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Tall) return 11250; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::None) return 11254; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Low) return 11255; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Tall) return 11256; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::None) return 11260; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Low) return 11261; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 11262; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::None) return 11266; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Low) return 11267; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Tall) return 11268; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::None) return 11272; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Low) return 11273; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Tall) return 11274; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::None) return 11278; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Low) return 11279; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Tall) return 11280; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::None) return 11284; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Low) return 11285; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 11286; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::None) return 11290; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Low) return 11291; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 11292; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::None) return 11296; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 11297; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 11298; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::None) return 11302; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Low) return 11303; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Tall) return 11304; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::None) return 11308; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Low) return 11309; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Tall) return 11310; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::None) return 11314; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Low) return 11315; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Tall) return 11316; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::None) return 11320; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Low) return 11321; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Tall) return 11322; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::None) return 11326; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Low) return 11327; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Tall) return 11328; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::None) return 11332; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Low) return 11333; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Tall) return 11334; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::None) return 11338; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Low) return 11339; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Tall) return 11340; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::None) return 11344; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Low) return 11345; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Tall) return 11346; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::None) return 11350; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Low) return 11351; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Tall) return 11352; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::None) return 11356; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Low) return 11357; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Tall) return 11358; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::None) return 11362; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Low) return 11363; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Tall) return 11364; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::None) return 11368; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Low) return 11369; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 11370; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::None) return 11374; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Low) return 11375; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Tall) return 11376; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::None) return 11380; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Low) return 11381; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Tall) return 11382; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::None) return 11386; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Low) return 11387; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Tall) return 11388; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::None) return 11392; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Low) return 11393; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 11394; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::None) return 11398; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Low) return 11399; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 11400; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::None) return 11404; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 11405; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 11406; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::None) return 11410; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Low) return 11411; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Tall) return 11412; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::None) return 11416; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Low) return 11417; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Tall) return 11418; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::None) return 11422; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Low) return 11423; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Tall) return 11424; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::None) return 11428; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Low) return 11429; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Tall) return 11430; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::None) return 11434; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Low) return 11435; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Tall) return 11436; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::None) return 11440; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Low) return 11441; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Tall) return 11442; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::None) return 11446; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Low) return 11447; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Tall) return 11448; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::None) return 11452; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Low) return 11453; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Tall) return 11454; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::None) return 11458; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Low) return 11459; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Tall) return 11460; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::None) return 11464; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Low) return 11465; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Tall) return 11466; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::None) return 11470; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Low) return 11471; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Tall) return 11472; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::None) return 11476; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Low) return 11477; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 11478; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::None) return 11482; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Low) return 11483; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Tall) return 11484; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::None) return 11488; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Low) return 11489; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Tall) return 11490; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::None) return 11494; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Low) return 11495; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Tall) return 11496; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::None) return 11500; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Low) return 11501; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 11502; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::None) return 11506; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Low) return 11507; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 11508; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::None) return 11512; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 11513; - return 11514; - } - short PrismarineWall(); - enum East East(short ID); - enum North North(short ID); - enum South South(short ID); - bool Up(short ID); - enum West West(short ID); - } - namespace Pumpkin - { - constexpr short Pumpkin() - { - return 3998; - } - } - namespace PumpkinStem - { - constexpr short PumpkinStem(unsigned char Age) - { - if (Age == 0) return 4772; - if (Age == 1) return 4773; - if (Age == 2) return 4774; - if (Age == 3) return 4775; - if (Age == 4) return 4776; - if (Age == 5) return 4777; - if (Age == 6) return 4778; - return 4779; - } - short PumpkinStem(); - unsigned char Age(short ID); - } - namespace PurpleBanner - { - constexpr short PurpleBanner(unsigned char Rotation) - { - if (Rotation == 0) return 8057; - if (Rotation == 1) return 8058; - if (Rotation == 2) return 8059; - if (Rotation == 3) return 8060; - if (Rotation == 4) return 8061; - if (Rotation == 5) return 8062; - if (Rotation == 6) return 8063; - if (Rotation == 7) return 8064; - if (Rotation == 8) return 8065; - if (Rotation == 9) return 8066; - if (Rotation == 10) return 8067; - if (Rotation == 11) return 8068; - if (Rotation == 12) return 8069; - if (Rotation == 13) return 8070; - if (Rotation == 14) return 8071; - return 8072; - } - short PurpleBanner(); - unsigned char Rotation(short ID); - } - namespace PurpleBed - { - enum class Part - { - Head, - Foot - }; - constexpr short PurpleBed(eBlockFace Facing, bool Occupied, enum Part Part) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Head) return 1209; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Foot) return 1210; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Head) return 1211; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Foot) return 1212; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Head) return 1213; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Foot) return 1214; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Head) return 1215; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Foot) return 1216; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Head) return 1217; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Foot) return 1218; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Head) return 1219; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Foot) return 1220; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Head) return 1221; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Foot) return 1222; - if (Facing == eBlockFace::BLOCK_FACE_XP && !Occupied && Part == Part::Head) return 1223; - return 1224; - } - short PurpleBed(); - eBlockFace Facing(short ID); - bool Occupied(short ID); - enum Part Part(short ID); - } - namespace PurpleCarpet - { - constexpr short PurpleCarpet() - { - return 7876; - } - } - namespace PurpleConcrete - { - constexpr short PurpleConcrete() - { - return 9448; - } - } - namespace PurpleConcretePowder - { - constexpr short PurpleConcretePowder() - { - return 9464; - } - } - namespace PurpleGlazedTerracotta - { - constexpr short PurpleGlazedTerracotta(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9414; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9415; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9416; - return 9417; - } - short PurpleGlazedTerracotta(); - eBlockFace Facing(short ID); - } - namespace PurpleShulkerBox - { - constexpr short PurpleShulkerBox(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9338; - if (Facing == eBlockFace::BLOCK_FACE_XP) return 9339; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9340; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9341; - if (Facing == eBlockFace::BLOCK_FACE_YP) return 9342; - return 9343; - } - short PurpleShulkerBox(); - eBlockFace Facing(short ID); - } - namespace PurpleStainedGlass - { - constexpr short PurpleStainedGlass() - { - return 4105; - } - } - namespace PurpleStainedGlassPane - { - constexpr short PurpleStainedGlassPane(bool East, bool North, bool South, bool West) - { - if (East && North && South && West) return 7185; - if (East && North && South && !West) return 7186; - if (East && North && !South && West) return 7189; - if (East && North && !South && !West) return 7190; - if (East && !North && South && West) return 7193; - if (East && !North && South && !West) return 7194; - if (East && !North && !South && West) return 7197; - if (East && !North && !South && !West) return 7198; - if (!East && North && South && West) return 7201; - if (!East && North && South && !West) return 7202; - if (!East && North && !South && West) return 7205; - if (!East && North && !South && !West) return 7206; - if (!East && !North && South && West) return 7209; - if (!East && !North && South && !West) return 7210; - if (!East && !North && !South && West) return 7213; - return 7214; - } - short PurpleStainedGlassPane(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool West(short ID); - } - namespace PurpleTerracotta - { - constexpr short PurpleTerracotta() - { - return 6857; - } - } - namespace PurpleWallBanner - { - constexpr short PurpleWallBanner(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8193; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8194; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 8195; - return 8196; - } - short PurpleWallBanner(); - eBlockFace Facing(short ID); - } - namespace PurpleWool - { - constexpr short PurpleWool() - { - return 1394; - } - } - namespace PurpurBlock - { - constexpr short PurpurBlock() - { - return 9134; - } - } - namespace PurpurPillar - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short PurpurPillar(enum Axis Axis) - { - if (Axis == Axis::X) return 9135; - if (Axis == Axis::Y) return 9136; - return 9137; - } - short PurpurPillar(); - enum Axis Axis(short ID); - } - namespace PurpurSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short PurpurSlab(enum Type Type) - { - if (Type == Type::Top) return 8409; - if (Type == Type::Bottom) return 8411; - return 8413; - } - short PurpurSlab(); - enum Type Type(short ID); - } - namespace PurpurStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short PurpurStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 9139; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 9141; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 9143; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 9145; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 9147; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 9149; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 9151; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 9153; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 9155; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 9157; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 9159; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 9161; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 9163; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 9165; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 9167; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 9169; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 9171; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 9173; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 9175; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 9177; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 9179; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 9181; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 9183; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 9185; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 9187; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 9189; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 9191; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 9193; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 9195; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 9197; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 9199; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 9201; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 9203; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 9205; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 9207; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 9209; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 9211; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 9213; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 9215; - return 9217; - } - short PurpurStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace QuartzBlock - { - constexpr short QuartzBlock() - { - return 6738; - } - } - namespace QuartzBricks - { - constexpr short QuartzBricks() - { - return 17103; - } - } - namespace QuartzPillar - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short QuartzPillar(enum Axis Axis) - { - if (Axis == Axis::X) return 6740; - if (Axis == Axis::Y) return 6741; - return 6742; - } - short QuartzPillar(); - enum Axis Axis(short ID); - } - namespace QuartzSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short QuartzSlab(enum Type Type) - { - if (Type == Type::Top) return 8391; - if (Type == Type::Bottom) return 8393; - return 8395; - } - short QuartzSlab(); - enum Type Type(short ID); - } - namespace QuartzStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short QuartzStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 6744; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 6746; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 6748; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 6750; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 6752; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 6754; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 6756; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 6758; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 6760; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 6762; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 6764; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 6766; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 6768; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 6770; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 6772; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 6774; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 6776; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 6778; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 6780; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 6782; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 6784; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 6786; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 6788; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 6790; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 6792; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 6794; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 6796; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 6798; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 6800; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 6802; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 6804; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 6806; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 6808; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 6810; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 6812; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 6814; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 6816; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 6818; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 6820; - return 6822; - } - short QuartzStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace Rail - { - enum class Shape - { - NorthSouth, - EastWest, - AscendingEast, - AscendingWest, - AscendingNorth, - AscendingSouth, - SouthEast, - SouthWest, - NorthWest, - NorthEast - }; - constexpr short Rail(enum Shape Shape) - { - if (Shape == Shape::NorthSouth) return 3645; - if (Shape == Shape::EastWest) return 3646; - if (Shape == Shape::AscendingEast) return 3647; - if (Shape == Shape::AscendingWest) return 3648; - if (Shape == Shape::AscendingNorth) return 3649; - if (Shape == Shape::AscendingSouth) return 3650; - if (Shape == Shape::SouthEast) return 3651; - if (Shape == Shape::SouthWest) return 3652; - if (Shape == Shape::NorthWest) return 3653; - return 3654; - } - short Rail(); - enum Shape Shape(short ID); - } - namespace RedBanner - { - constexpr short RedBanner(unsigned char Rotation) - { - if (Rotation == 0) return 8121; - if (Rotation == 1) return 8122; - if (Rotation == 2) return 8123; - if (Rotation == 3) return 8124; - if (Rotation == 4) return 8125; - if (Rotation == 5) return 8126; - if (Rotation == 6) return 8127; - if (Rotation == 7) return 8128; - if (Rotation == 8) return 8129; - if (Rotation == 9) return 8130; - if (Rotation == 10) return 8131; - if (Rotation == 11) return 8132; - if (Rotation == 12) return 8133; - if (Rotation == 13) return 8134; - if (Rotation == 14) return 8135; - return 8136; - } - short RedBanner(); - unsigned char Rotation(short ID); - } - namespace RedBed - { - enum class Part - { - Head, - Foot - }; - constexpr short RedBed(eBlockFace Facing, bool Occupied, enum Part Part) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Head) return 1273; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Foot) return 1274; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Head) return 1275; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Foot) return 1276; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Head) return 1277; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Foot) return 1278; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Head) return 1279; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Foot) return 1280; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Head) return 1281; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Foot) return 1282; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Head) return 1283; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Foot) return 1284; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Head) return 1285; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Foot) return 1286; - if (Facing == eBlockFace::BLOCK_FACE_XP && !Occupied && Part == Part::Head) return 1287; - return 1288; - } - short RedBed(); - eBlockFace Facing(short ID); - bool Occupied(short ID); - enum Part Part(short ID); - } - namespace RedCarpet - { - constexpr short RedCarpet() - { - return 7880; - } - } - namespace RedConcrete - { - constexpr short RedConcrete() - { - return 9452; - } - } - namespace RedConcretePowder - { - constexpr short RedConcretePowder() - { - return 9468; - } - } - namespace RedGlazedTerracotta - { - constexpr short RedGlazedTerracotta(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9430; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9431; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9432; - return 9433; - } - short RedGlazedTerracotta(); - eBlockFace Facing(short ID); - } - namespace RedMushroom - { - constexpr short RedMushroom() - { - return 1426; - } - } - namespace RedMushroomBlock - { - constexpr short RedMushroomBlock(bool Down, bool East, bool North, bool South, bool Up, bool West) - { - if (Down && East && North && South && Up && West) return 4569; - if (Down && East && North && South && Up && !West) return 4570; - if (Down && East && North && South && !Up && West) return 4571; - if (Down && East && North && South && !Up && !West) return 4572; - if (Down && East && North && !South && Up && West) return 4573; - if (Down && East && North && !South && Up && !West) return 4574; - if (Down && East && North && !South && !Up && West) return 4575; - if (Down && East && North && !South && !Up && !West) return 4576; - if (Down && East && !North && South && Up && West) return 4577; - if (Down && East && !North && South && Up && !West) return 4578; - if (Down && East && !North && South && !Up && West) return 4579; - if (Down && East && !North && South && !Up && !West) return 4580; - if (Down && East && !North && !South && Up && West) return 4581; - if (Down && East && !North && !South && Up && !West) return 4582; - if (Down && East && !North && !South && !Up && West) return 4583; - if (Down && East && !North && !South && !Up && !West) return 4584; - if (Down && !East && North && South && Up && West) return 4585; - if (Down && !East && North && South && Up && !West) return 4586; - if (Down && !East && North && South && !Up && West) return 4587; - if (Down && !East && North && South && !Up && !West) return 4588; - if (Down && !East && North && !South && Up && West) return 4589; - if (Down && !East && North && !South && Up && !West) return 4590; - if (Down && !East && North && !South && !Up && West) return 4591; - if (Down && !East && North && !South && !Up && !West) return 4592; - if (Down && !East && !North && South && Up && West) return 4593; - if (Down && !East && !North && South && Up && !West) return 4594; - if (Down && !East && !North && South && !Up && West) return 4595; - if (Down && !East && !North && South && !Up && !West) return 4596; - if (Down && !East && !North && !South && Up && West) return 4597; - if (Down && !East && !North && !South && Up && !West) return 4598; - if (Down && !East && !North && !South && !Up && West) return 4599; - if (Down && !East && !North && !South && !Up && !West) return 4600; - if (!Down && East && North && South && Up && West) return 4601; - if (!Down && East && North && South && Up && !West) return 4602; - if (!Down && East && North && South && !Up && West) return 4603; - if (!Down && East && North && South && !Up && !West) return 4604; - if (!Down && East && North && !South && Up && West) return 4605; - if (!Down && East && North && !South && Up && !West) return 4606; - if (!Down && East && North && !South && !Up && West) return 4607; - if (!Down && East && North && !South && !Up && !West) return 4608; - if (!Down && East && !North && South && Up && West) return 4609; - if (!Down && East && !North && South && Up && !West) return 4610; - if (!Down && East && !North && South && !Up && West) return 4611; - if (!Down && East && !North && South && !Up && !West) return 4612; - if (!Down && East && !North && !South && Up && West) return 4613; - if (!Down && East && !North && !South && Up && !West) return 4614; - if (!Down && East && !North && !South && !Up && West) return 4615; - if (!Down && East && !North && !South && !Up && !West) return 4616; - if (!Down && !East && North && South && Up && West) return 4617; - if (!Down && !East && North && South && Up && !West) return 4618; - if (!Down && !East && North && South && !Up && West) return 4619; - if (!Down && !East && North && South && !Up && !West) return 4620; - if (!Down && !East && North && !South && Up && West) return 4621; - if (!Down && !East && North && !South && Up && !West) return 4622; - if (!Down && !East && North && !South && !Up && West) return 4623; - if (!Down && !East && North && !South && !Up && !West) return 4624; - if (!Down && !East && !North && South && Up && West) return 4625; - if (!Down && !East && !North && South && Up && !West) return 4626; - if (!Down && !East && !North && South && !Up && West) return 4627; - if (!Down && !East && !North && South && !Up && !West) return 4628; - if (!Down && !East && !North && !South && Up && West) return 4629; - if (!Down && !East && !North && !South && Up && !West) return 4630; - if (!Down && !East && !North && !South && !Up && West) return 4631; - return 4632; - } - short RedMushroomBlock(); - bool Down(short ID); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool Up(short ID); - bool West(short ID); - } - namespace RedNetherBrickSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short RedNetherBrickSlab(enum Type Type) - { - if (Type == Type::Top) return 10850; - if (Type == Type::Bottom) return 10852; - return 10854; - } - short RedNetherBrickSlab(); - enum Type Type(short ID); - } - namespace RedNetherBrickStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short RedNetherBrickStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 10550; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 10552; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 10554; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 10556; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 10558; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 10560; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10562; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 10564; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10566; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 10568; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 10570; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 10572; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 10574; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 10576; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 10578; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 10580; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10582; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 10584; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10586; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 10588; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 10590; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 10592; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 10594; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 10596; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 10598; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 10600; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10602; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 10604; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10606; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 10608; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 10610; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 10612; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 10614; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 10616; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 10618; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 10620; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10622; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 10624; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10626; - return 10628; - } - short RedNetherBrickStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace RedNetherBrickWall - { - enum class East - { - None, - Low, - Tall - }; - enum class North - { - None, - Low, - Tall - }; - enum class South - { - None, - Low, - Tall - }; - enum class West - { - None, - Low, - Tall - }; - constexpr short RedNetherBrickWall(enum East East, enum North North, enum South South, bool Up, enum West West) - { - if (East == East::None && North == North::None && South == South::None && Up && West == West::None) return 13462; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Low) return 13463; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Tall) return 13464; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::None) return 13468; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Low) return 13469; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Tall) return 13470; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::None) return 13474; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Low) return 13475; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Tall) return 13476; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::None) return 13480; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Low) return 13481; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Tall) return 13482; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::None) return 13486; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Low) return 13487; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Tall) return 13488; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::None) return 13492; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Low) return 13493; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Tall) return 13494; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::None) return 13498; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Low) return 13499; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Tall) return 13500; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::None) return 13504; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Low) return 13505; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Tall) return 13506; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::None) return 13510; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Low) return 13511; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Tall) return 13512; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::None) return 13516; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Low) return 13517; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Tall) return 13518; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::None) return 13522; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Low) return 13523; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Tall) return 13524; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::None) return 13528; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Low) return 13529; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 13530; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::None) return 13534; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Low) return 13535; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Tall) return 13536; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::None) return 13540; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Low) return 13541; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Tall) return 13542; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::None) return 13546; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Low) return 13547; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Tall) return 13548; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::None) return 13552; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Low) return 13553; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 13554; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::None) return 13558; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Low) return 13559; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 13560; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::None) return 13564; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 13565; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 13566; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::None) return 13570; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Low) return 13571; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Tall) return 13572; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::None) return 13576; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Low) return 13577; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Tall) return 13578; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::None) return 13582; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Low) return 13583; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Tall) return 13584; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::None) return 13588; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Low) return 13589; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Tall) return 13590; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::None) return 13594; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Low) return 13595; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Tall) return 13596; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::None) return 13600; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Low) return 13601; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Tall) return 13602; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::None) return 13606; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Low) return 13607; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Tall) return 13608; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::None) return 13612; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Low) return 13613; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Tall) return 13614; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::None) return 13618; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Low) return 13619; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Tall) return 13620; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::None) return 13624; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Low) return 13625; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Tall) return 13626; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::None) return 13630; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Low) return 13631; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Tall) return 13632; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::None) return 13636; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Low) return 13637; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 13638; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::None) return 13642; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Low) return 13643; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Tall) return 13644; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::None) return 13648; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Low) return 13649; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Tall) return 13650; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::None) return 13654; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Low) return 13655; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Tall) return 13656; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::None) return 13660; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Low) return 13661; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 13662; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::None) return 13666; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Low) return 13667; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 13668; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::None) return 13672; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 13673; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 13674; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::None) return 13678; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Low) return 13679; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Tall) return 13680; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::None) return 13684; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Low) return 13685; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Tall) return 13686; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::None) return 13690; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Low) return 13691; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Tall) return 13692; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::None) return 13696; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Low) return 13697; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Tall) return 13698; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::None) return 13702; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Low) return 13703; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Tall) return 13704; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::None) return 13708; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Low) return 13709; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Tall) return 13710; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::None) return 13714; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Low) return 13715; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Tall) return 13716; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::None) return 13720; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Low) return 13721; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Tall) return 13722; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::None) return 13726; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Low) return 13727; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Tall) return 13728; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::None) return 13732; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Low) return 13733; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Tall) return 13734; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::None) return 13738; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Low) return 13739; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Tall) return 13740; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::None) return 13744; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Low) return 13745; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 13746; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::None) return 13750; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Low) return 13751; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Tall) return 13752; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::None) return 13756; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Low) return 13757; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Tall) return 13758; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::None) return 13762; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Low) return 13763; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Tall) return 13764; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::None) return 13768; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Low) return 13769; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 13770; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::None) return 13774; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Low) return 13775; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 13776; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::None) return 13780; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 13781; - return 13782; - } - short RedNetherBrickWall(); - enum East East(short ID); - enum North North(short ID); - enum South South(short ID); - bool Up(short ID); - enum West West(short ID); - } - namespace RedNetherBricks - { - constexpr short RedNetherBricks() - { - return 9255; - } - } - namespace RedSand - { - constexpr short RedSand() - { - return 67; - } - } - namespace RedSandstone - { - constexpr short RedSandstone() - { - return 8217; - } - } - namespace RedSandstoneSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short RedSandstoneSlab(enum Type Type) - { - if (Type == Type::Top) return 8397; - if (Type == Type::Bottom) return 8399; - return 8401; - } - short RedSandstoneSlab(); - enum Type Type(short ID); - } - namespace RedSandstoneStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short RedSandstoneStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 8221; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 8223; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 8225; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 8227; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 8229; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 8231; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 8233; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 8235; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 8237; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 8239; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 8241; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 8243; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 8245; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 8247; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 8249; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 8251; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 8253; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 8255; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 8257; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 8259; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 8261; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 8263; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 8265; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 8267; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 8269; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 8271; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 8273; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 8275; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 8277; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 8279; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 8281; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 8283; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 8285; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 8287; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 8289; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 8291; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 8293; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 8295; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 8297; - return 8299; - } - short RedSandstoneStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace RedSandstoneWall - { - enum class East - { - None, - Low, - Tall - }; - enum class North - { - None, - Low, - Tall - }; - enum class South - { - None, - Low, - Tall - }; - enum class West - { - None, - Low, - Tall - }; - constexpr short RedSandstoneWall(enum East East, enum North North, enum South South, bool Up, enum West West) - { - if (East == East::None && North == North::None && South == South::None && Up && West == West::None) return 11518; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Low) return 11519; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Tall) return 11520; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::None) return 11524; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Low) return 11525; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Tall) return 11526; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::None) return 11530; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Low) return 11531; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Tall) return 11532; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::None) return 11536; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Low) return 11537; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Tall) return 11538; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::None) return 11542; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Low) return 11543; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Tall) return 11544; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::None) return 11548; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Low) return 11549; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Tall) return 11550; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::None) return 11554; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Low) return 11555; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Tall) return 11556; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::None) return 11560; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Low) return 11561; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Tall) return 11562; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::None) return 11566; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Low) return 11567; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Tall) return 11568; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::None) return 11572; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Low) return 11573; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Tall) return 11574; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::None) return 11578; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Low) return 11579; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Tall) return 11580; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::None) return 11584; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Low) return 11585; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 11586; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::None) return 11590; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Low) return 11591; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Tall) return 11592; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::None) return 11596; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Low) return 11597; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Tall) return 11598; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::None) return 11602; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Low) return 11603; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Tall) return 11604; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::None) return 11608; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Low) return 11609; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 11610; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::None) return 11614; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Low) return 11615; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 11616; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::None) return 11620; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 11621; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 11622; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::None) return 11626; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Low) return 11627; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Tall) return 11628; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::None) return 11632; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Low) return 11633; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Tall) return 11634; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::None) return 11638; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Low) return 11639; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Tall) return 11640; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::None) return 11644; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Low) return 11645; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Tall) return 11646; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::None) return 11650; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Low) return 11651; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Tall) return 11652; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::None) return 11656; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Low) return 11657; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Tall) return 11658; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::None) return 11662; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Low) return 11663; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Tall) return 11664; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::None) return 11668; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Low) return 11669; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Tall) return 11670; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::None) return 11674; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Low) return 11675; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Tall) return 11676; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::None) return 11680; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Low) return 11681; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Tall) return 11682; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::None) return 11686; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Low) return 11687; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Tall) return 11688; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::None) return 11692; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Low) return 11693; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 11694; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::None) return 11698; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Low) return 11699; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Tall) return 11700; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::None) return 11704; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Low) return 11705; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Tall) return 11706; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::None) return 11710; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Low) return 11711; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Tall) return 11712; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::None) return 11716; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Low) return 11717; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 11718; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::None) return 11722; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Low) return 11723; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 11724; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::None) return 11728; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 11729; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 11730; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::None) return 11734; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Low) return 11735; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Tall) return 11736; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::None) return 11740; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Low) return 11741; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Tall) return 11742; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::None) return 11746; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Low) return 11747; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Tall) return 11748; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::None) return 11752; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Low) return 11753; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Tall) return 11754; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::None) return 11758; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Low) return 11759; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Tall) return 11760; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::None) return 11764; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Low) return 11765; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Tall) return 11766; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::None) return 11770; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Low) return 11771; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Tall) return 11772; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::None) return 11776; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Low) return 11777; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Tall) return 11778; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::None) return 11782; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Low) return 11783; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Tall) return 11784; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::None) return 11788; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Low) return 11789; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Tall) return 11790; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::None) return 11794; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Low) return 11795; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Tall) return 11796; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::None) return 11800; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Low) return 11801; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 11802; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::None) return 11806; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Low) return 11807; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Tall) return 11808; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::None) return 11812; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Low) return 11813; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Tall) return 11814; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::None) return 11818; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Low) return 11819; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Tall) return 11820; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::None) return 11824; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Low) return 11825; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 11826; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::None) return 11830; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Low) return 11831; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 11832; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::None) return 11836; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 11837; - return 11838; - } - short RedSandstoneWall(); - enum East East(short ID); - enum North North(short ID); - enum South South(short ID); - bool Up(short ID); - enum West West(short ID); - } - namespace RedShulkerBox - { - constexpr short RedShulkerBox(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9362; - if (Facing == eBlockFace::BLOCK_FACE_XP) return 9363; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9364; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9365; - if (Facing == eBlockFace::BLOCK_FACE_YP) return 9366; - return 9367; - } - short RedShulkerBox(); - eBlockFace Facing(short ID); - } - namespace RedStainedGlass - { - constexpr short RedStainedGlass() - { - return 4109; - } - } - namespace RedStainedGlassPane - { - constexpr short RedStainedGlassPane(bool East, bool North, bool South, bool West) - { - if (East && North && South && West) return 7313; - if (East && North && South && !West) return 7314; - if (East && North && !South && West) return 7317; - if (East && North && !South && !West) return 7318; - if (East && !North && South && West) return 7321; - if (East && !North && South && !West) return 7322; - if (East && !North && !South && West) return 7325; - if (East && !North && !South && !West) return 7326; - if (!East && North && South && West) return 7329; - if (!East && North && South && !West) return 7330; - if (!East && North && !South && West) return 7333; - if (!East && North && !South && !West) return 7334; - if (!East && !North && South && West) return 7337; - if (!East && !North && South && !West) return 7338; - if (!East && !North && !South && West) return 7341; - return 7342; - } - short RedStainedGlassPane(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool West(short ID); - } - namespace RedTerracotta - { - constexpr short RedTerracotta() - { - return 6861; - } - } - namespace RedTulip - { - constexpr short RedTulip() - { - return 1417; - } - } - namespace RedWallBanner - { - constexpr short RedWallBanner(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8209; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8210; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 8211; - return 8212; - } - short RedWallBanner(); - eBlockFace Facing(short ID); - } - namespace RedWool - { - constexpr short RedWool() - { - return 1398; - } - } - namespace RedstoneBlock - { - constexpr short RedstoneBlock() - { - return 6726; - } - } - namespace RedstoneLamp - { - constexpr short RedstoneLamp(bool Lit) - { - if (Lit) return 5156; - return 5157; - } - short RedstoneLamp(); - bool Lit(short ID); - } - namespace RedstoneOre - { - constexpr short RedstoneOre(bool Lit) - { - if (Lit) return 3885; - return 3886; - } - short RedstoneOre(); - bool Lit(short ID); - } - namespace RedstoneTorch - { - constexpr short RedstoneTorch(bool Lit) - { - if (Lit) return 3887; - return 3888; - } - short RedstoneTorch(); - bool Lit(short ID); - } - namespace RedstoneWallTorch - { - constexpr short RedstoneWallTorch(eBlockFace Facing, bool Lit) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Lit) return 3889; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Lit) return 3890; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Lit) return 3891; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Lit) return 3892; - if (Facing == eBlockFace::BLOCK_FACE_XM && Lit) return 3893; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Lit) return 3894; - if (Facing == eBlockFace::BLOCK_FACE_XP && Lit) return 3895; - return 3896; - } - short RedstoneWallTorch(); - eBlockFace Facing(short ID); - bool Lit(short ID); - } - namespace RedstoneWire - { - enum class East - { - Up, - Side, - None - }; - enum class North - { - Up, - Side, - None - }; - enum class South - { - Up, - Side, - None - }; - enum class West - { - Up, - Side, - None - }; - constexpr short RedstoneWire(enum East East, enum North North, unsigned char Power, enum South South, enum West West) - { - if (East == East::Up && North == North::Up && Power == 0 && South == South::Up && West == West::Up) return 2058; - if (East == East::Up && North == North::Up && Power == 0 && South == South::Up && West == West::Side) return 2059; - if (East == East::Up && North == North::Up && Power == 0 && South == South::Up && West == West::None) return 2060; - if (East == East::Up && North == North::Up && Power == 0 && South == South::Side && West == West::Up) return 2061; - if (East == East::Up && North == North::Up && Power == 0 && South == South::Side && West == West::Side) return 2062; - if (East == East::Up && North == North::Up && Power == 0 && South == South::Side && West == West::None) return 2063; - if (East == East::Up && North == North::Up && Power == 0 && South == South::None && West == West::Up) return 2064; - if (East == East::Up && North == North::Up && Power == 0 && South == South::None && West == West::Side) return 2065; - if (East == East::Up && North == North::Up && Power == 0 && South == South::None && West == West::None) return 2066; - if (East == East::Up && North == North::Up && Power == 1 && South == South::Up && West == West::Up) return 2067; - if (East == East::Up && North == North::Up && Power == 1 && South == South::Up && West == West::Side) return 2068; - if (East == East::Up && North == North::Up && Power == 1 && South == South::Up && West == West::None) return 2069; - if (East == East::Up && North == North::Up && Power == 1 && South == South::Side && West == West::Up) return 2070; - if (East == East::Up && North == North::Up && Power == 1 && South == South::Side && West == West::Side) return 2071; - if (East == East::Up && North == North::Up && Power == 1 && South == South::Side && West == West::None) return 2072; - if (East == East::Up && North == North::Up && Power == 1 && South == South::None && West == West::Up) return 2073; - if (East == East::Up && North == North::Up && Power == 1 && South == South::None && West == West::Side) return 2074; - if (East == East::Up && North == North::Up && Power == 1 && South == South::None && West == West::None) return 2075; - if (East == East::Up && North == North::Up && Power == 2 && South == South::Up && West == West::Up) return 2076; - if (East == East::Up && North == North::Up && Power == 2 && South == South::Up && West == West::Side) return 2077; - if (East == East::Up && North == North::Up && Power == 2 && South == South::Up && West == West::None) return 2078; - if (East == East::Up && North == North::Up && Power == 2 && South == South::Side && West == West::Up) return 2079; - if (East == East::Up && North == North::Up && Power == 2 && South == South::Side && West == West::Side) return 2080; - if (East == East::Up && North == North::Up && Power == 2 && South == South::Side && West == West::None) return 2081; - if (East == East::Up && North == North::Up && Power == 2 && South == South::None && West == West::Up) return 2082; - if (East == East::Up && North == North::Up && Power == 2 && South == South::None && West == West::Side) return 2083; - if (East == East::Up && North == North::Up && Power == 2 && South == South::None && West == West::None) return 2084; - if (East == East::Up && North == North::Up && Power == 3 && South == South::Up && West == West::Up) return 2085; - if (East == East::Up && North == North::Up && Power == 3 && South == South::Up && West == West::Side) return 2086; - if (East == East::Up && North == North::Up && Power == 3 && South == South::Up && West == West::None) return 2087; - if (East == East::Up && North == North::Up && Power == 3 && South == South::Side && West == West::Up) return 2088; - if (East == East::Up && North == North::Up && Power == 3 && South == South::Side && West == West::Side) return 2089; - if (East == East::Up && North == North::Up && Power == 3 && South == South::Side && West == West::None) return 2090; - if (East == East::Up && North == North::Up && Power == 3 && South == South::None && West == West::Up) return 2091; - if (East == East::Up && North == North::Up && Power == 3 && South == South::None && West == West::Side) return 2092; - if (East == East::Up && North == North::Up && Power == 3 && South == South::None && West == West::None) return 2093; - if (East == East::Up && North == North::Up && Power == 4 && South == South::Up && West == West::Up) return 2094; - if (East == East::Up && North == North::Up && Power == 4 && South == South::Up && West == West::Side) return 2095; - if (East == East::Up && North == North::Up && Power == 4 && South == South::Up && West == West::None) return 2096; - if (East == East::Up && North == North::Up && Power == 4 && South == South::Side && West == West::Up) return 2097; - if (East == East::Up && North == North::Up && Power == 4 && South == South::Side && West == West::Side) return 2098; - if (East == East::Up && North == North::Up && Power == 4 && South == South::Side && West == West::None) return 2099; - if (East == East::Up && North == North::Up && Power == 4 && South == South::None && West == West::Up) return 2100; - if (East == East::Up && North == North::Up && Power == 4 && South == South::None && West == West::Side) return 2101; - if (East == East::Up && North == North::Up && Power == 4 && South == South::None && West == West::None) return 2102; - if (East == East::Up && North == North::Up && Power == 5 && South == South::Up && West == West::Up) return 2103; - if (East == East::Up && North == North::Up && Power == 5 && South == South::Up && West == West::Side) return 2104; - if (East == East::Up && North == North::Up && Power == 5 && South == South::Up && West == West::None) return 2105; - if (East == East::Up && North == North::Up && Power == 5 && South == South::Side && West == West::Up) return 2106; - if (East == East::Up && North == North::Up && Power == 5 && South == South::Side && West == West::Side) return 2107; - if (East == East::Up && North == North::Up && Power == 5 && South == South::Side && West == West::None) return 2108; - if (East == East::Up && North == North::Up && Power == 5 && South == South::None && West == West::Up) return 2109; - if (East == East::Up && North == North::Up && Power == 5 && South == South::None && West == West::Side) return 2110; - if (East == East::Up && North == North::Up && Power == 5 && South == South::None && West == West::None) return 2111; - if (East == East::Up && North == North::Up && Power == 6 && South == South::Up && West == West::Up) return 2112; - if (East == East::Up && North == North::Up && Power == 6 && South == South::Up && West == West::Side) return 2113; - if (East == East::Up && North == North::Up && Power == 6 && South == South::Up && West == West::None) return 2114; - if (East == East::Up && North == North::Up && Power == 6 && South == South::Side && West == West::Up) return 2115; - if (East == East::Up && North == North::Up && Power == 6 && South == South::Side && West == West::Side) return 2116; - if (East == East::Up && North == North::Up && Power == 6 && South == South::Side && West == West::None) return 2117; - if (East == East::Up && North == North::Up && Power == 6 && South == South::None && West == West::Up) return 2118; - if (East == East::Up && North == North::Up && Power == 6 && South == South::None && West == West::Side) return 2119; - if (East == East::Up && North == North::Up && Power == 6 && South == South::None && West == West::None) return 2120; - if (East == East::Up && North == North::Up && Power == 7 && South == South::Up && West == West::Up) return 2121; - if (East == East::Up && North == North::Up && Power == 7 && South == South::Up && West == West::Side) return 2122; - if (East == East::Up && North == North::Up && Power == 7 && South == South::Up && West == West::None) return 2123; - if (East == East::Up && North == North::Up && Power == 7 && South == South::Side && West == West::Up) return 2124; - if (East == East::Up && North == North::Up && Power == 7 && South == South::Side && West == West::Side) return 2125; - if (East == East::Up && North == North::Up && Power == 7 && South == South::Side && West == West::None) return 2126; - if (East == East::Up && North == North::Up && Power == 7 && South == South::None && West == West::Up) return 2127; - if (East == East::Up && North == North::Up && Power == 7 && South == South::None && West == West::Side) return 2128; - if (East == East::Up && North == North::Up && Power == 7 && South == South::None && West == West::None) return 2129; - if (East == East::Up && North == North::Up && Power == 8 && South == South::Up && West == West::Up) return 2130; - if (East == East::Up && North == North::Up && Power == 8 && South == South::Up && West == West::Side) return 2131; - if (East == East::Up && North == North::Up && Power == 8 && South == South::Up && West == West::None) return 2132; - if (East == East::Up && North == North::Up && Power == 8 && South == South::Side && West == West::Up) return 2133; - if (East == East::Up && North == North::Up && Power == 8 && South == South::Side && West == West::Side) return 2134; - if (East == East::Up && North == North::Up && Power == 8 && South == South::Side && West == West::None) return 2135; - if (East == East::Up && North == North::Up && Power == 8 && South == South::None && West == West::Up) return 2136; - if (East == East::Up && North == North::Up && Power == 8 && South == South::None && West == West::Side) return 2137; - if (East == East::Up && North == North::Up && Power == 8 && South == South::None && West == West::None) return 2138; - if (East == East::Up && North == North::Up && Power == 9 && South == South::Up && West == West::Up) return 2139; - if (East == East::Up && North == North::Up && Power == 9 && South == South::Up && West == West::Side) return 2140; - if (East == East::Up && North == North::Up && Power == 9 && South == South::Up && West == West::None) return 2141; - if (East == East::Up && North == North::Up && Power == 9 && South == South::Side && West == West::Up) return 2142; - if (East == East::Up && North == North::Up && Power == 9 && South == South::Side && West == West::Side) return 2143; - if (East == East::Up && North == North::Up && Power == 9 && South == South::Side && West == West::None) return 2144; - if (East == East::Up && North == North::Up && Power == 9 && South == South::None && West == West::Up) return 2145; - if (East == East::Up && North == North::Up && Power == 9 && South == South::None && West == West::Side) return 2146; - if (East == East::Up && North == North::Up && Power == 9 && South == South::None && West == West::None) return 2147; - if (East == East::Up && North == North::Up && Power == 10 && South == South::Up && West == West::Up) return 2148; - if (East == East::Up && North == North::Up && Power == 10 && South == South::Up && West == West::Side) return 2149; - if (East == East::Up && North == North::Up && Power == 10 && South == South::Up && West == West::None) return 2150; - if (East == East::Up && North == North::Up && Power == 10 && South == South::Side && West == West::Up) return 2151; - if (East == East::Up && North == North::Up && Power == 10 && South == South::Side && West == West::Side) return 2152; - if (East == East::Up && North == North::Up && Power == 10 && South == South::Side && West == West::None) return 2153; - if (East == East::Up && North == North::Up && Power == 10 && South == South::None && West == West::Up) return 2154; - if (East == East::Up && North == North::Up && Power == 10 && South == South::None && West == West::Side) return 2155; - if (East == East::Up && North == North::Up && Power == 10 && South == South::None && West == West::None) return 2156; - if (East == East::Up && North == North::Up && Power == 11 && South == South::Up && West == West::Up) return 2157; - if (East == East::Up && North == North::Up && Power == 11 && South == South::Up && West == West::Side) return 2158; - if (East == East::Up && North == North::Up && Power == 11 && South == South::Up && West == West::None) return 2159; - if (East == East::Up && North == North::Up && Power == 11 && South == South::Side && West == West::Up) return 2160; - if (East == East::Up && North == North::Up && Power == 11 && South == South::Side && West == West::Side) return 2161; - if (East == East::Up && North == North::Up && Power == 11 && South == South::Side && West == West::None) return 2162; - if (East == East::Up && North == North::Up && Power == 11 && South == South::None && West == West::Up) return 2163; - if (East == East::Up && North == North::Up && Power == 11 && South == South::None && West == West::Side) return 2164; - if (East == East::Up && North == North::Up && Power == 11 && South == South::None && West == West::None) return 2165; - if (East == East::Up && North == North::Up && Power == 12 && South == South::Up && West == West::Up) return 2166; - if (East == East::Up && North == North::Up && Power == 12 && South == South::Up && West == West::Side) return 2167; - if (East == East::Up && North == North::Up && Power == 12 && South == South::Up && West == West::None) return 2168; - if (East == East::Up && North == North::Up && Power == 12 && South == South::Side && West == West::Up) return 2169; - if (East == East::Up && North == North::Up && Power == 12 && South == South::Side && West == West::Side) return 2170; - if (East == East::Up && North == North::Up && Power == 12 && South == South::Side && West == West::None) return 2171; - if (East == East::Up && North == North::Up && Power == 12 && South == South::None && West == West::Up) return 2172; - if (East == East::Up && North == North::Up && Power == 12 && South == South::None && West == West::Side) return 2173; - if (East == East::Up && North == North::Up && Power == 12 && South == South::None && West == West::None) return 2174; - if (East == East::Up && North == North::Up && Power == 13 && South == South::Up && West == West::Up) return 2175; - if (East == East::Up && North == North::Up && Power == 13 && South == South::Up && West == West::Side) return 2176; - if (East == East::Up && North == North::Up && Power == 13 && South == South::Up && West == West::None) return 2177; - if (East == East::Up && North == North::Up && Power == 13 && South == South::Side && West == West::Up) return 2178; - if (East == East::Up && North == North::Up && Power == 13 && South == South::Side && West == West::Side) return 2179; - if (East == East::Up && North == North::Up && Power == 13 && South == South::Side && West == West::None) return 2180; - if (East == East::Up && North == North::Up && Power == 13 && South == South::None && West == West::Up) return 2181; - if (East == East::Up && North == North::Up && Power == 13 && South == South::None && West == West::Side) return 2182; - if (East == East::Up && North == North::Up && Power == 13 && South == South::None && West == West::None) return 2183; - if (East == East::Up && North == North::Up && Power == 14 && South == South::Up && West == West::Up) return 2184; - if (East == East::Up && North == North::Up && Power == 14 && South == South::Up && West == West::Side) return 2185; - if (East == East::Up && North == North::Up && Power == 14 && South == South::Up && West == West::None) return 2186; - if (East == East::Up && North == North::Up && Power == 14 && South == South::Side && West == West::Up) return 2187; - if (East == East::Up && North == North::Up && Power == 14 && South == South::Side && West == West::Side) return 2188; - if (East == East::Up && North == North::Up && Power == 14 && South == South::Side && West == West::None) return 2189; - if (East == East::Up && North == North::Up && Power == 14 && South == South::None && West == West::Up) return 2190; - if (East == East::Up && North == North::Up && Power == 14 && South == South::None && West == West::Side) return 2191; - if (East == East::Up && North == North::Up && Power == 14 && South == South::None && West == West::None) return 2192; - if (East == East::Up && North == North::Up && Power == 15 && South == South::Up && West == West::Up) return 2193; - if (East == East::Up && North == North::Up && Power == 15 && South == South::Up && West == West::Side) return 2194; - if (East == East::Up && North == North::Up && Power == 15 && South == South::Up && West == West::None) return 2195; - if (East == East::Up && North == North::Up && Power == 15 && South == South::Side && West == West::Up) return 2196; - if (East == East::Up && North == North::Up && Power == 15 && South == South::Side && West == West::Side) return 2197; - if (East == East::Up && North == North::Up && Power == 15 && South == South::Side && West == West::None) return 2198; - if (East == East::Up && North == North::Up && Power == 15 && South == South::None && West == West::Up) return 2199; - if (East == East::Up && North == North::Up && Power == 15 && South == South::None && West == West::Side) return 2200; - if (East == East::Up && North == North::Up && Power == 15 && South == South::None && West == West::None) return 2201; - if (East == East::Up && North == North::Side && Power == 0 && South == South::Up && West == West::Up) return 2202; - if (East == East::Up && North == North::Side && Power == 0 && South == South::Up && West == West::Side) return 2203; - if (East == East::Up && North == North::Side && Power == 0 && South == South::Up && West == West::None) return 2204; - if (East == East::Up && North == North::Side && Power == 0 && South == South::Side && West == West::Up) return 2205; - if (East == East::Up && North == North::Side && Power == 0 && South == South::Side && West == West::Side) return 2206; - if (East == East::Up && North == North::Side && Power == 0 && South == South::Side && West == West::None) return 2207; - if (East == East::Up && North == North::Side && Power == 0 && South == South::None && West == West::Up) return 2208; - if (East == East::Up && North == North::Side && Power == 0 && South == South::None && West == West::Side) return 2209; - if (East == East::Up && North == North::Side && Power == 0 && South == South::None && West == West::None) return 2210; - if (East == East::Up && North == North::Side && Power == 1 && South == South::Up && West == West::Up) return 2211; - if (East == East::Up && North == North::Side && Power == 1 && South == South::Up && West == West::Side) return 2212; - if (East == East::Up && North == North::Side && Power == 1 && South == South::Up && West == West::None) return 2213; - if (East == East::Up && North == North::Side && Power == 1 && South == South::Side && West == West::Up) return 2214; - if (East == East::Up && North == North::Side && Power == 1 && South == South::Side && West == West::Side) return 2215; - if (East == East::Up && North == North::Side && Power == 1 && South == South::Side && West == West::None) return 2216; - if (East == East::Up && North == North::Side && Power == 1 && South == South::None && West == West::Up) return 2217; - if (East == East::Up && North == North::Side && Power == 1 && South == South::None && West == West::Side) return 2218; - if (East == East::Up && North == North::Side && Power == 1 && South == South::None && West == West::None) return 2219; - if (East == East::Up && North == North::Side && Power == 2 && South == South::Up && West == West::Up) return 2220; - if (East == East::Up && North == North::Side && Power == 2 && South == South::Up && West == West::Side) return 2221; - if (East == East::Up && North == North::Side && Power == 2 && South == South::Up && West == West::None) return 2222; - if (East == East::Up && North == North::Side && Power == 2 && South == South::Side && West == West::Up) return 2223; - if (East == East::Up && North == North::Side && Power == 2 && South == South::Side && West == West::Side) return 2224; - if (East == East::Up && North == North::Side && Power == 2 && South == South::Side && West == West::None) return 2225; - if (East == East::Up && North == North::Side && Power == 2 && South == South::None && West == West::Up) return 2226; - if (East == East::Up && North == North::Side && Power == 2 && South == South::None && West == West::Side) return 2227; - if (East == East::Up && North == North::Side && Power == 2 && South == South::None && West == West::None) return 2228; - if (East == East::Up && North == North::Side && Power == 3 && South == South::Up && West == West::Up) return 2229; - if (East == East::Up && North == North::Side && Power == 3 && South == South::Up && West == West::Side) return 2230; - if (East == East::Up && North == North::Side && Power == 3 && South == South::Up && West == West::None) return 2231; - if (East == East::Up && North == North::Side && Power == 3 && South == South::Side && West == West::Up) return 2232; - if (East == East::Up && North == North::Side && Power == 3 && South == South::Side && West == West::Side) return 2233; - if (East == East::Up && North == North::Side && Power == 3 && South == South::Side && West == West::None) return 2234; - if (East == East::Up && North == North::Side && Power == 3 && South == South::None && West == West::Up) return 2235; - if (East == East::Up && North == North::Side && Power == 3 && South == South::None && West == West::Side) return 2236; - if (East == East::Up && North == North::Side && Power == 3 && South == South::None && West == West::None) return 2237; - if (East == East::Up && North == North::Side && Power == 4 && South == South::Up && West == West::Up) return 2238; - if (East == East::Up && North == North::Side && Power == 4 && South == South::Up && West == West::Side) return 2239; - if (East == East::Up && North == North::Side && Power == 4 && South == South::Up && West == West::None) return 2240; - if (East == East::Up && North == North::Side && Power == 4 && South == South::Side && West == West::Up) return 2241; - if (East == East::Up && North == North::Side && Power == 4 && South == South::Side && West == West::Side) return 2242; - if (East == East::Up && North == North::Side && Power == 4 && South == South::Side && West == West::None) return 2243; - if (East == East::Up && North == North::Side && Power == 4 && South == South::None && West == West::Up) return 2244; - if (East == East::Up && North == North::Side && Power == 4 && South == South::None && West == West::Side) return 2245; - if (East == East::Up && North == North::Side && Power == 4 && South == South::None && West == West::None) return 2246; - if (East == East::Up && North == North::Side && Power == 5 && South == South::Up && West == West::Up) return 2247; - if (East == East::Up && North == North::Side && Power == 5 && South == South::Up && West == West::Side) return 2248; - if (East == East::Up && North == North::Side && Power == 5 && South == South::Up && West == West::None) return 2249; - if (East == East::Up && North == North::Side && Power == 5 && South == South::Side && West == West::Up) return 2250; - if (East == East::Up && North == North::Side && Power == 5 && South == South::Side && West == West::Side) return 2251; - if (East == East::Up && North == North::Side && Power == 5 && South == South::Side && West == West::None) return 2252; - if (East == East::Up && North == North::Side && Power == 5 && South == South::None && West == West::Up) return 2253; - if (East == East::Up && North == North::Side && Power == 5 && South == South::None && West == West::Side) return 2254; - if (East == East::Up && North == North::Side && Power == 5 && South == South::None && West == West::None) return 2255; - if (East == East::Up && North == North::Side && Power == 6 && South == South::Up && West == West::Up) return 2256; - if (East == East::Up && North == North::Side && Power == 6 && South == South::Up && West == West::Side) return 2257; - if (East == East::Up && North == North::Side && Power == 6 && South == South::Up && West == West::None) return 2258; - if (East == East::Up && North == North::Side && Power == 6 && South == South::Side && West == West::Up) return 2259; - if (East == East::Up && North == North::Side && Power == 6 && South == South::Side && West == West::Side) return 2260; - if (East == East::Up && North == North::Side && Power == 6 && South == South::Side && West == West::None) return 2261; - if (East == East::Up && North == North::Side && Power == 6 && South == South::None && West == West::Up) return 2262; - if (East == East::Up && North == North::Side && Power == 6 && South == South::None && West == West::Side) return 2263; - if (East == East::Up && North == North::Side && Power == 6 && South == South::None && West == West::None) return 2264; - if (East == East::Up && North == North::Side && Power == 7 && South == South::Up && West == West::Up) return 2265; - if (East == East::Up && North == North::Side && Power == 7 && South == South::Up && West == West::Side) return 2266; - if (East == East::Up && North == North::Side && Power == 7 && South == South::Up && West == West::None) return 2267; - if (East == East::Up && North == North::Side && Power == 7 && South == South::Side && West == West::Up) return 2268; - if (East == East::Up && North == North::Side && Power == 7 && South == South::Side && West == West::Side) return 2269; - if (East == East::Up && North == North::Side && Power == 7 && South == South::Side && West == West::None) return 2270; - if (East == East::Up && North == North::Side && Power == 7 && South == South::None && West == West::Up) return 2271; - if (East == East::Up && North == North::Side && Power == 7 && South == South::None && West == West::Side) return 2272; - if (East == East::Up && North == North::Side && Power == 7 && South == South::None && West == West::None) return 2273; - if (East == East::Up && North == North::Side && Power == 8 && South == South::Up && West == West::Up) return 2274; - if (East == East::Up && North == North::Side && Power == 8 && South == South::Up && West == West::Side) return 2275; - if (East == East::Up && North == North::Side && Power == 8 && South == South::Up && West == West::None) return 2276; - if (East == East::Up && North == North::Side && Power == 8 && South == South::Side && West == West::Up) return 2277; - if (East == East::Up && North == North::Side && Power == 8 && South == South::Side && West == West::Side) return 2278; - if (East == East::Up && North == North::Side && Power == 8 && South == South::Side && West == West::None) return 2279; - if (East == East::Up && North == North::Side && Power == 8 && South == South::None && West == West::Up) return 2280; - if (East == East::Up && North == North::Side && Power == 8 && South == South::None && West == West::Side) return 2281; - if (East == East::Up && North == North::Side && Power == 8 && South == South::None && West == West::None) return 2282; - if (East == East::Up && North == North::Side && Power == 9 && South == South::Up && West == West::Up) return 2283; - if (East == East::Up && North == North::Side && Power == 9 && South == South::Up && West == West::Side) return 2284; - if (East == East::Up && North == North::Side && Power == 9 && South == South::Up && West == West::None) return 2285; - if (East == East::Up && North == North::Side && Power == 9 && South == South::Side && West == West::Up) return 2286; - if (East == East::Up && North == North::Side && Power == 9 && South == South::Side && West == West::Side) return 2287; - if (East == East::Up && North == North::Side && Power == 9 && South == South::Side && West == West::None) return 2288; - if (East == East::Up && North == North::Side && Power == 9 && South == South::None && West == West::Up) return 2289; - if (East == East::Up && North == North::Side && Power == 9 && South == South::None && West == West::Side) return 2290; - if (East == East::Up && North == North::Side && Power == 9 && South == South::None && West == West::None) return 2291; - if (East == East::Up && North == North::Side && Power == 10 && South == South::Up && West == West::Up) return 2292; - if (East == East::Up && North == North::Side && Power == 10 && South == South::Up && West == West::Side) return 2293; - if (East == East::Up && North == North::Side && Power == 10 && South == South::Up && West == West::None) return 2294; - if (East == East::Up && North == North::Side && Power == 10 && South == South::Side && West == West::Up) return 2295; - if (East == East::Up && North == North::Side && Power == 10 && South == South::Side && West == West::Side) return 2296; - if (East == East::Up && North == North::Side && Power == 10 && South == South::Side && West == West::None) return 2297; - if (East == East::Up && North == North::Side && Power == 10 && South == South::None && West == West::Up) return 2298; - if (East == East::Up && North == North::Side && Power == 10 && South == South::None && West == West::Side) return 2299; - if (East == East::Up && North == North::Side && Power == 10 && South == South::None && West == West::None) return 2300; - if (East == East::Up && North == North::Side && Power == 11 && South == South::Up && West == West::Up) return 2301; - if (East == East::Up && North == North::Side && Power == 11 && South == South::Up && West == West::Side) return 2302; - if (East == East::Up && North == North::Side && Power == 11 && South == South::Up && West == West::None) return 2303; - if (East == East::Up && North == North::Side && Power == 11 && South == South::Side && West == West::Up) return 2304; - if (East == East::Up && North == North::Side && Power == 11 && South == South::Side && West == West::Side) return 2305; - if (East == East::Up && North == North::Side && Power == 11 && South == South::Side && West == West::None) return 2306; - if (East == East::Up && North == North::Side && Power == 11 && South == South::None && West == West::Up) return 2307; - if (East == East::Up && North == North::Side && Power == 11 && South == South::None && West == West::Side) return 2308; - if (East == East::Up && North == North::Side && Power == 11 && South == South::None && West == West::None) return 2309; - if (East == East::Up && North == North::Side && Power == 12 && South == South::Up && West == West::Up) return 2310; - if (East == East::Up && North == North::Side && Power == 12 && South == South::Up && West == West::Side) return 2311; - if (East == East::Up && North == North::Side && Power == 12 && South == South::Up && West == West::None) return 2312; - if (East == East::Up && North == North::Side && Power == 12 && South == South::Side && West == West::Up) return 2313; - if (East == East::Up && North == North::Side && Power == 12 && South == South::Side && West == West::Side) return 2314; - if (East == East::Up && North == North::Side && Power == 12 && South == South::Side && West == West::None) return 2315; - if (East == East::Up && North == North::Side && Power == 12 && South == South::None && West == West::Up) return 2316; - if (East == East::Up && North == North::Side && Power == 12 && South == South::None && West == West::Side) return 2317; - if (East == East::Up && North == North::Side && Power == 12 && South == South::None && West == West::None) return 2318; - if (East == East::Up && North == North::Side && Power == 13 && South == South::Up && West == West::Up) return 2319; - if (East == East::Up && North == North::Side && Power == 13 && South == South::Up && West == West::Side) return 2320; - if (East == East::Up && North == North::Side && Power == 13 && South == South::Up && West == West::None) return 2321; - if (East == East::Up && North == North::Side && Power == 13 && South == South::Side && West == West::Up) return 2322; - if (East == East::Up && North == North::Side && Power == 13 && South == South::Side && West == West::Side) return 2323; - if (East == East::Up && North == North::Side && Power == 13 && South == South::Side && West == West::None) return 2324; - if (East == East::Up && North == North::Side && Power == 13 && South == South::None && West == West::Up) return 2325; - if (East == East::Up && North == North::Side && Power == 13 && South == South::None && West == West::Side) return 2326; - if (East == East::Up && North == North::Side && Power == 13 && South == South::None && West == West::None) return 2327; - if (East == East::Up && North == North::Side && Power == 14 && South == South::Up && West == West::Up) return 2328; - if (East == East::Up && North == North::Side && Power == 14 && South == South::Up && West == West::Side) return 2329; - if (East == East::Up && North == North::Side && Power == 14 && South == South::Up && West == West::None) return 2330; - if (East == East::Up && North == North::Side && Power == 14 && South == South::Side && West == West::Up) return 2331; - if (East == East::Up && North == North::Side && Power == 14 && South == South::Side && West == West::Side) return 2332; - if (East == East::Up && North == North::Side && Power == 14 && South == South::Side && West == West::None) return 2333; - if (East == East::Up && North == North::Side && Power == 14 && South == South::None && West == West::Up) return 2334; - if (East == East::Up && North == North::Side && Power == 14 && South == South::None && West == West::Side) return 2335; - if (East == East::Up && North == North::Side && Power == 14 && South == South::None && West == West::None) return 2336; - if (East == East::Up && North == North::Side && Power == 15 && South == South::Up && West == West::Up) return 2337; - if (East == East::Up && North == North::Side && Power == 15 && South == South::Up && West == West::Side) return 2338; - if (East == East::Up && North == North::Side && Power == 15 && South == South::Up && West == West::None) return 2339; - if (East == East::Up && North == North::Side && Power == 15 && South == South::Side && West == West::Up) return 2340; - if (East == East::Up && North == North::Side && Power == 15 && South == South::Side && West == West::Side) return 2341; - if (East == East::Up && North == North::Side && Power == 15 && South == South::Side && West == West::None) return 2342; - if (East == East::Up && North == North::Side && Power == 15 && South == South::None && West == West::Up) return 2343; - if (East == East::Up && North == North::Side && Power == 15 && South == South::None && West == West::Side) return 2344; - if (East == East::Up && North == North::Side && Power == 15 && South == South::None && West == West::None) return 2345; - if (East == East::Up && North == North::None && Power == 0 && South == South::Up && West == West::Up) return 2346; - if (East == East::Up && North == North::None && Power == 0 && South == South::Up && West == West::Side) return 2347; - if (East == East::Up && North == North::None && Power == 0 && South == South::Up && West == West::None) return 2348; - if (East == East::Up && North == North::None && Power == 0 && South == South::Side && West == West::Up) return 2349; - if (East == East::Up && North == North::None && Power == 0 && South == South::Side && West == West::Side) return 2350; - if (East == East::Up && North == North::None && Power == 0 && South == South::Side && West == West::None) return 2351; - if (East == East::Up && North == North::None && Power == 0 && South == South::None && West == West::Up) return 2352; - if (East == East::Up && North == North::None && Power == 0 && South == South::None && West == West::Side) return 2353; - if (East == East::Up && North == North::None && Power == 0 && South == South::None && West == West::None) return 2354; - if (East == East::Up && North == North::None && Power == 1 && South == South::Up && West == West::Up) return 2355; - if (East == East::Up && North == North::None && Power == 1 && South == South::Up && West == West::Side) return 2356; - if (East == East::Up && North == North::None && Power == 1 && South == South::Up && West == West::None) return 2357; - if (East == East::Up && North == North::None && Power == 1 && South == South::Side && West == West::Up) return 2358; - if (East == East::Up && North == North::None && Power == 1 && South == South::Side && West == West::Side) return 2359; - if (East == East::Up && North == North::None && Power == 1 && South == South::Side && West == West::None) return 2360; - if (East == East::Up && North == North::None && Power == 1 && South == South::None && West == West::Up) return 2361; - if (East == East::Up && North == North::None && Power == 1 && South == South::None && West == West::Side) return 2362; - if (East == East::Up && North == North::None && Power == 1 && South == South::None && West == West::None) return 2363; - if (East == East::Up && North == North::None && Power == 2 && South == South::Up && West == West::Up) return 2364; - if (East == East::Up && North == North::None && Power == 2 && South == South::Up && West == West::Side) return 2365; - if (East == East::Up && North == North::None && Power == 2 && South == South::Up && West == West::None) return 2366; - if (East == East::Up && North == North::None && Power == 2 && South == South::Side && West == West::Up) return 2367; - if (East == East::Up && North == North::None && Power == 2 && South == South::Side && West == West::Side) return 2368; - if (East == East::Up && North == North::None && Power == 2 && South == South::Side && West == West::None) return 2369; - if (East == East::Up && North == North::None && Power == 2 && South == South::None && West == West::Up) return 2370; - if (East == East::Up && North == North::None && Power == 2 && South == South::None && West == West::Side) return 2371; - if (East == East::Up && North == North::None && Power == 2 && South == South::None && West == West::None) return 2372; - if (East == East::Up && North == North::None && Power == 3 && South == South::Up && West == West::Up) return 2373; - if (East == East::Up && North == North::None && Power == 3 && South == South::Up && West == West::Side) return 2374; - if (East == East::Up && North == North::None && Power == 3 && South == South::Up && West == West::None) return 2375; - if (East == East::Up && North == North::None && Power == 3 && South == South::Side && West == West::Up) return 2376; - if (East == East::Up && North == North::None && Power == 3 && South == South::Side && West == West::Side) return 2377; - if (East == East::Up && North == North::None && Power == 3 && South == South::Side && West == West::None) return 2378; - if (East == East::Up && North == North::None && Power == 3 && South == South::None && West == West::Up) return 2379; - if (East == East::Up && North == North::None && Power == 3 && South == South::None && West == West::Side) return 2380; - if (East == East::Up && North == North::None && Power == 3 && South == South::None && West == West::None) return 2381; - if (East == East::Up && North == North::None && Power == 4 && South == South::Up && West == West::Up) return 2382; - if (East == East::Up && North == North::None && Power == 4 && South == South::Up && West == West::Side) return 2383; - if (East == East::Up && North == North::None && Power == 4 && South == South::Up && West == West::None) return 2384; - if (East == East::Up && North == North::None && Power == 4 && South == South::Side && West == West::Up) return 2385; - if (East == East::Up && North == North::None && Power == 4 && South == South::Side && West == West::Side) return 2386; - if (East == East::Up && North == North::None && Power == 4 && South == South::Side && West == West::None) return 2387; - if (East == East::Up && North == North::None && Power == 4 && South == South::None && West == West::Up) return 2388; - if (East == East::Up && North == North::None && Power == 4 && South == South::None && West == West::Side) return 2389; - if (East == East::Up && North == North::None && Power == 4 && South == South::None && West == West::None) return 2390; - if (East == East::Up && North == North::None && Power == 5 && South == South::Up && West == West::Up) return 2391; - if (East == East::Up && North == North::None && Power == 5 && South == South::Up && West == West::Side) return 2392; - if (East == East::Up && North == North::None && Power == 5 && South == South::Up && West == West::None) return 2393; - if (East == East::Up && North == North::None && Power == 5 && South == South::Side && West == West::Up) return 2394; - if (East == East::Up && North == North::None && Power == 5 && South == South::Side && West == West::Side) return 2395; - if (East == East::Up && North == North::None && Power == 5 && South == South::Side && West == West::None) return 2396; - if (East == East::Up && North == North::None && Power == 5 && South == South::None && West == West::Up) return 2397; - if (East == East::Up && North == North::None && Power == 5 && South == South::None && West == West::Side) return 2398; - if (East == East::Up && North == North::None && Power == 5 && South == South::None && West == West::None) return 2399; - if (East == East::Up && North == North::None && Power == 6 && South == South::Up && West == West::Up) return 2400; - if (East == East::Up && North == North::None && Power == 6 && South == South::Up && West == West::Side) return 2401; - if (East == East::Up && North == North::None && Power == 6 && South == South::Up && West == West::None) return 2402; - if (East == East::Up && North == North::None && Power == 6 && South == South::Side && West == West::Up) return 2403; - if (East == East::Up && North == North::None && Power == 6 && South == South::Side && West == West::Side) return 2404; - if (East == East::Up && North == North::None && Power == 6 && South == South::Side && West == West::None) return 2405; - if (East == East::Up && North == North::None && Power == 6 && South == South::None && West == West::Up) return 2406; - if (East == East::Up && North == North::None && Power == 6 && South == South::None && West == West::Side) return 2407; - if (East == East::Up && North == North::None && Power == 6 && South == South::None && West == West::None) return 2408; - if (East == East::Up && North == North::None && Power == 7 && South == South::Up && West == West::Up) return 2409; - if (East == East::Up && North == North::None && Power == 7 && South == South::Up && West == West::Side) return 2410; - if (East == East::Up && North == North::None && Power == 7 && South == South::Up && West == West::None) return 2411; - if (East == East::Up && North == North::None && Power == 7 && South == South::Side && West == West::Up) return 2412; - if (East == East::Up && North == North::None && Power == 7 && South == South::Side && West == West::Side) return 2413; - if (East == East::Up && North == North::None && Power == 7 && South == South::Side && West == West::None) return 2414; - if (East == East::Up && North == North::None && Power == 7 && South == South::None && West == West::Up) return 2415; - if (East == East::Up && North == North::None && Power == 7 && South == South::None && West == West::Side) return 2416; - if (East == East::Up && North == North::None && Power == 7 && South == South::None && West == West::None) return 2417; - if (East == East::Up && North == North::None && Power == 8 && South == South::Up && West == West::Up) return 2418; - if (East == East::Up && North == North::None && Power == 8 && South == South::Up && West == West::Side) return 2419; - if (East == East::Up && North == North::None && Power == 8 && South == South::Up && West == West::None) return 2420; - if (East == East::Up && North == North::None && Power == 8 && South == South::Side && West == West::Up) return 2421; - if (East == East::Up && North == North::None && Power == 8 && South == South::Side && West == West::Side) return 2422; - if (East == East::Up && North == North::None && Power == 8 && South == South::Side && West == West::None) return 2423; - if (East == East::Up && North == North::None && Power == 8 && South == South::None && West == West::Up) return 2424; - if (East == East::Up && North == North::None && Power == 8 && South == South::None && West == West::Side) return 2425; - if (East == East::Up && North == North::None && Power == 8 && South == South::None && West == West::None) return 2426; - if (East == East::Up && North == North::None && Power == 9 && South == South::Up && West == West::Up) return 2427; - if (East == East::Up && North == North::None && Power == 9 && South == South::Up && West == West::Side) return 2428; - if (East == East::Up && North == North::None && Power == 9 && South == South::Up && West == West::None) return 2429; - if (East == East::Up && North == North::None && Power == 9 && South == South::Side && West == West::Up) return 2430; - if (East == East::Up && North == North::None && Power == 9 && South == South::Side && West == West::Side) return 2431; - if (East == East::Up && North == North::None && Power == 9 && South == South::Side && West == West::None) return 2432; - if (East == East::Up && North == North::None && Power == 9 && South == South::None && West == West::Up) return 2433; - if (East == East::Up && North == North::None && Power == 9 && South == South::None && West == West::Side) return 2434; - if (East == East::Up && North == North::None && Power == 9 && South == South::None && West == West::None) return 2435; - if (East == East::Up && North == North::None && Power == 10 && South == South::Up && West == West::Up) return 2436; - if (East == East::Up && North == North::None && Power == 10 && South == South::Up && West == West::Side) return 2437; - if (East == East::Up && North == North::None && Power == 10 && South == South::Up && West == West::None) return 2438; - if (East == East::Up && North == North::None && Power == 10 && South == South::Side && West == West::Up) return 2439; - if (East == East::Up && North == North::None && Power == 10 && South == South::Side && West == West::Side) return 2440; - if (East == East::Up && North == North::None && Power == 10 && South == South::Side && West == West::None) return 2441; - if (East == East::Up && North == North::None && Power == 10 && South == South::None && West == West::Up) return 2442; - if (East == East::Up && North == North::None && Power == 10 && South == South::None && West == West::Side) return 2443; - if (East == East::Up && North == North::None && Power == 10 && South == South::None && West == West::None) return 2444; - if (East == East::Up && North == North::None && Power == 11 && South == South::Up && West == West::Up) return 2445; - if (East == East::Up && North == North::None && Power == 11 && South == South::Up && West == West::Side) return 2446; - if (East == East::Up && North == North::None && Power == 11 && South == South::Up && West == West::None) return 2447; - if (East == East::Up && North == North::None && Power == 11 && South == South::Side && West == West::Up) return 2448; - if (East == East::Up && North == North::None && Power == 11 && South == South::Side && West == West::Side) return 2449; - if (East == East::Up && North == North::None && Power == 11 && South == South::Side && West == West::None) return 2450; - if (East == East::Up && North == North::None && Power == 11 && South == South::None && West == West::Up) return 2451; - if (East == East::Up && North == North::None && Power == 11 && South == South::None && West == West::Side) return 2452; - if (East == East::Up && North == North::None && Power == 11 && South == South::None && West == West::None) return 2453; - if (East == East::Up && North == North::None && Power == 12 && South == South::Up && West == West::Up) return 2454; - if (East == East::Up && North == North::None && Power == 12 && South == South::Up && West == West::Side) return 2455; - if (East == East::Up && North == North::None && Power == 12 && South == South::Up && West == West::None) return 2456; - if (East == East::Up && North == North::None && Power == 12 && South == South::Side && West == West::Up) return 2457; - if (East == East::Up && North == North::None && Power == 12 && South == South::Side && West == West::Side) return 2458; - if (East == East::Up && North == North::None && Power == 12 && South == South::Side && West == West::None) return 2459; - if (East == East::Up && North == North::None && Power == 12 && South == South::None && West == West::Up) return 2460; - if (East == East::Up && North == North::None && Power == 12 && South == South::None && West == West::Side) return 2461; - if (East == East::Up && North == North::None && Power == 12 && South == South::None && West == West::None) return 2462; - if (East == East::Up && North == North::None && Power == 13 && South == South::Up && West == West::Up) return 2463; - if (East == East::Up && North == North::None && Power == 13 && South == South::Up && West == West::Side) return 2464; - if (East == East::Up && North == North::None && Power == 13 && South == South::Up && West == West::None) return 2465; - if (East == East::Up && North == North::None && Power == 13 && South == South::Side && West == West::Up) return 2466; - if (East == East::Up && North == North::None && Power == 13 && South == South::Side && West == West::Side) return 2467; - if (East == East::Up && North == North::None && Power == 13 && South == South::Side && West == West::None) return 2468; - if (East == East::Up && North == North::None && Power == 13 && South == South::None && West == West::Up) return 2469; - if (East == East::Up && North == North::None && Power == 13 && South == South::None && West == West::Side) return 2470; - if (East == East::Up && North == North::None && Power == 13 && South == South::None && West == West::None) return 2471; - if (East == East::Up && North == North::None && Power == 14 && South == South::Up && West == West::Up) return 2472; - if (East == East::Up && North == North::None && Power == 14 && South == South::Up && West == West::Side) return 2473; - if (East == East::Up && North == North::None && Power == 14 && South == South::Up && West == West::None) return 2474; - if (East == East::Up && North == North::None && Power == 14 && South == South::Side && West == West::Up) return 2475; - if (East == East::Up && North == North::None && Power == 14 && South == South::Side && West == West::Side) return 2476; - if (East == East::Up && North == North::None && Power == 14 && South == South::Side && West == West::None) return 2477; - if (East == East::Up && North == North::None && Power == 14 && South == South::None && West == West::Up) return 2478; - if (East == East::Up && North == North::None && Power == 14 && South == South::None && West == West::Side) return 2479; - if (East == East::Up && North == North::None && Power == 14 && South == South::None && West == West::None) return 2480; - if (East == East::Up && North == North::None && Power == 15 && South == South::Up && West == West::Up) return 2481; - if (East == East::Up && North == North::None && Power == 15 && South == South::Up && West == West::Side) return 2482; - if (East == East::Up && North == North::None && Power == 15 && South == South::Up && West == West::None) return 2483; - if (East == East::Up && North == North::None && Power == 15 && South == South::Side && West == West::Up) return 2484; - if (East == East::Up && North == North::None && Power == 15 && South == South::Side && West == West::Side) return 2485; - if (East == East::Up && North == North::None && Power == 15 && South == South::Side && West == West::None) return 2486; - if (East == East::Up && North == North::None && Power == 15 && South == South::None && West == West::Up) return 2487; - if (East == East::Up && North == North::None && Power == 15 && South == South::None && West == West::Side) return 2488; - if (East == East::Up && North == North::None && Power == 15 && South == South::None && West == West::None) return 2489; - if (East == East::Side && North == North::Up && Power == 0 && South == South::Up && West == West::Up) return 2490; - if (East == East::Side && North == North::Up && Power == 0 && South == South::Up && West == West::Side) return 2491; - if (East == East::Side && North == North::Up && Power == 0 && South == South::Up && West == West::None) return 2492; - if (East == East::Side && North == North::Up && Power == 0 && South == South::Side && West == West::Up) return 2493; - if (East == East::Side && North == North::Up && Power == 0 && South == South::Side && West == West::Side) return 2494; - if (East == East::Side && North == North::Up && Power == 0 && South == South::Side && West == West::None) return 2495; - if (East == East::Side && North == North::Up && Power == 0 && South == South::None && West == West::Up) return 2496; - if (East == East::Side && North == North::Up && Power == 0 && South == South::None && West == West::Side) return 2497; - if (East == East::Side && North == North::Up && Power == 0 && South == South::None && West == West::None) return 2498; - if (East == East::Side && North == North::Up && Power == 1 && South == South::Up && West == West::Up) return 2499; - if (East == East::Side && North == North::Up && Power == 1 && South == South::Up && West == West::Side) return 2500; - if (East == East::Side && North == North::Up && Power == 1 && South == South::Up && West == West::None) return 2501; - if (East == East::Side && North == North::Up && Power == 1 && South == South::Side && West == West::Up) return 2502; - if (East == East::Side && North == North::Up && Power == 1 && South == South::Side && West == West::Side) return 2503; - if (East == East::Side && North == North::Up && Power == 1 && South == South::Side && West == West::None) return 2504; - if (East == East::Side && North == North::Up && Power == 1 && South == South::None && West == West::Up) return 2505; - if (East == East::Side && North == North::Up && Power == 1 && South == South::None && West == West::Side) return 2506; - if (East == East::Side && North == North::Up && Power == 1 && South == South::None && West == West::None) return 2507; - if (East == East::Side && North == North::Up && Power == 2 && South == South::Up && West == West::Up) return 2508; - if (East == East::Side && North == North::Up && Power == 2 && South == South::Up && West == West::Side) return 2509; - if (East == East::Side && North == North::Up && Power == 2 && South == South::Up && West == West::None) return 2510; - if (East == East::Side && North == North::Up && Power == 2 && South == South::Side && West == West::Up) return 2511; - if (East == East::Side && North == North::Up && Power == 2 && South == South::Side && West == West::Side) return 2512; - if (East == East::Side && North == North::Up && Power == 2 && South == South::Side && West == West::None) return 2513; - if (East == East::Side && North == North::Up && Power == 2 && South == South::None && West == West::Up) return 2514; - if (East == East::Side && North == North::Up && Power == 2 && South == South::None && West == West::Side) return 2515; - if (East == East::Side && North == North::Up && Power == 2 && South == South::None && West == West::None) return 2516; - if (East == East::Side && North == North::Up && Power == 3 && South == South::Up && West == West::Up) return 2517; - if (East == East::Side && North == North::Up && Power == 3 && South == South::Up && West == West::Side) return 2518; - if (East == East::Side && North == North::Up && Power == 3 && South == South::Up && West == West::None) return 2519; - if (East == East::Side && North == North::Up && Power == 3 && South == South::Side && West == West::Up) return 2520; - if (East == East::Side && North == North::Up && Power == 3 && South == South::Side && West == West::Side) return 2521; - if (East == East::Side && North == North::Up && Power == 3 && South == South::Side && West == West::None) return 2522; - if (East == East::Side && North == North::Up && Power == 3 && South == South::None && West == West::Up) return 2523; - if (East == East::Side && North == North::Up && Power == 3 && South == South::None && West == West::Side) return 2524; - if (East == East::Side && North == North::Up && Power == 3 && South == South::None && West == West::None) return 2525; - if (East == East::Side && North == North::Up && Power == 4 && South == South::Up && West == West::Up) return 2526; - if (East == East::Side && North == North::Up && Power == 4 && South == South::Up && West == West::Side) return 2527; - if (East == East::Side && North == North::Up && Power == 4 && South == South::Up && West == West::None) return 2528; - if (East == East::Side && North == North::Up && Power == 4 && South == South::Side && West == West::Up) return 2529; - if (East == East::Side && North == North::Up && Power == 4 && South == South::Side && West == West::Side) return 2530; - if (East == East::Side && North == North::Up && Power == 4 && South == South::Side && West == West::None) return 2531; - if (East == East::Side && North == North::Up && Power == 4 && South == South::None && West == West::Up) return 2532; - if (East == East::Side && North == North::Up && Power == 4 && South == South::None && West == West::Side) return 2533; - if (East == East::Side && North == North::Up && Power == 4 && South == South::None && West == West::None) return 2534; - if (East == East::Side && North == North::Up && Power == 5 && South == South::Up && West == West::Up) return 2535; - if (East == East::Side && North == North::Up && Power == 5 && South == South::Up && West == West::Side) return 2536; - if (East == East::Side && North == North::Up && Power == 5 && South == South::Up && West == West::None) return 2537; - if (East == East::Side && North == North::Up && Power == 5 && South == South::Side && West == West::Up) return 2538; - if (East == East::Side && North == North::Up && Power == 5 && South == South::Side && West == West::Side) return 2539; - if (East == East::Side && North == North::Up && Power == 5 && South == South::Side && West == West::None) return 2540; - if (East == East::Side && North == North::Up && Power == 5 && South == South::None && West == West::Up) return 2541; - if (East == East::Side && North == North::Up && Power == 5 && South == South::None && West == West::Side) return 2542; - if (East == East::Side && North == North::Up && Power == 5 && South == South::None && West == West::None) return 2543; - if (East == East::Side && North == North::Up && Power == 6 && South == South::Up && West == West::Up) return 2544; - if (East == East::Side && North == North::Up && Power == 6 && South == South::Up && West == West::Side) return 2545; - if (East == East::Side && North == North::Up && Power == 6 && South == South::Up && West == West::None) return 2546; - if (East == East::Side && North == North::Up && Power == 6 && South == South::Side && West == West::Up) return 2547; - if (East == East::Side && North == North::Up && Power == 6 && South == South::Side && West == West::Side) return 2548; - if (East == East::Side && North == North::Up && Power == 6 && South == South::Side && West == West::None) return 2549; - if (East == East::Side && North == North::Up && Power == 6 && South == South::None && West == West::Up) return 2550; - if (East == East::Side && North == North::Up && Power == 6 && South == South::None && West == West::Side) return 2551; - if (East == East::Side && North == North::Up && Power == 6 && South == South::None && West == West::None) return 2552; - if (East == East::Side && North == North::Up && Power == 7 && South == South::Up && West == West::Up) return 2553; - if (East == East::Side && North == North::Up && Power == 7 && South == South::Up && West == West::Side) return 2554; - if (East == East::Side && North == North::Up && Power == 7 && South == South::Up && West == West::None) return 2555; - if (East == East::Side && North == North::Up && Power == 7 && South == South::Side && West == West::Up) return 2556; - if (East == East::Side && North == North::Up && Power == 7 && South == South::Side && West == West::Side) return 2557; - if (East == East::Side && North == North::Up && Power == 7 && South == South::Side && West == West::None) return 2558; - if (East == East::Side && North == North::Up && Power == 7 && South == South::None && West == West::Up) return 2559; - if (East == East::Side && North == North::Up && Power == 7 && South == South::None && West == West::Side) return 2560; - if (East == East::Side && North == North::Up && Power == 7 && South == South::None && West == West::None) return 2561; - if (East == East::Side && North == North::Up && Power == 8 && South == South::Up && West == West::Up) return 2562; - if (East == East::Side && North == North::Up && Power == 8 && South == South::Up && West == West::Side) return 2563; - if (East == East::Side && North == North::Up && Power == 8 && South == South::Up && West == West::None) return 2564; - if (East == East::Side && North == North::Up && Power == 8 && South == South::Side && West == West::Up) return 2565; - if (East == East::Side && North == North::Up && Power == 8 && South == South::Side && West == West::Side) return 2566; - if (East == East::Side && North == North::Up && Power == 8 && South == South::Side && West == West::None) return 2567; - if (East == East::Side && North == North::Up && Power == 8 && South == South::None && West == West::Up) return 2568; - if (East == East::Side && North == North::Up && Power == 8 && South == South::None && West == West::Side) return 2569; - if (East == East::Side && North == North::Up && Power == 8 && South == South::None && West == West::None) return 2570; - if (East == East::Side && North == North::Up && Power == 9 && South == South::Up && West == West::Up) return 2571; - if (East == East::Side && North == North::Up && Power == 9 && South == South::Up && West == West::Side) return 2572; - if (East == East::Side && North == North::Up && Power == 9 && South == South::Up && West == West::None) return 2573; - if (East == East::Side && North == North::Up && Power == 9 && South == South::Side && West == West::Up) return 2574; - if (East == East::Side && North == North::Up && Power == 9 && South == South::Side && West == West::Side) return 2575; - if (East == East::Side && North == North::Up && Power == 9 && South == South::Side && West == West::None) return 2576; - if (East == East::Side && North == North::Up && Power == 9 && South == South::None && West == West::Up) return 2577; - if (East == East::Side && North == North::Up && Power == 9 && South == South::None && West == West::Side) return 2578; - if (East == East::Side && North == North::Up && Power == 9 && South == South::None && West == West::None) return 2579; - if (East == East::Side && North == North::Up && Power == 10 && South == South::Up && West == West::Up) return 2580; - if (East == East::Side && North == North::Up && Power == 10 && South == South::Up && West == West::Side) return 2581; - if (East == East::Side && North == North::Up && Power == 10 && South == South::Up && West == West::None) return 2582; - if (East == East::Side && North == North::Up && Power == 10 && South == South::Side && West == West::Up) return 2583; - if (East == East::Side && North == North::Up && Power == 10 && South == South::Side && West == West::Side) return 2584; - if (East == East::Side && North == North::Up && Power == 10 && South == South::Side && West == West::None) return 2585; - if (East == East::Side && North == North::Up && Power == 10 && South == South::None && West == West::Up) return 2586; - if (East == East::Side && North == North::Up && Power == 10 && South == South::None && West == West::Side) return 2587; - if (East == East::Side && North == North::Up && Power == 10 && South == South::None && West == West::None) return 2588; - if (East == East::Side && North == North::Up && Power == 11 && South == South::Up && West == West::Up) return 2589; - if (East == East::Side && North == North::Up && Power == 11 && South == South::Up && West == West::Side) return 2590; - if (East == East::Side && North == North::Up && Power == 11 && South == South::Up && West == West::None) return 2591; - if (East == East::Side && North == North::Up && Power == 11 && South == South::Side && West == West::Up) return 2592; - if (East == East::Side && North == North::Up && Power == 11 && South == South::Side && West == West::Side) return 2593; - if (East == East::Side && North == North::Up && Power == 11 && South == South::Side && West == West::None) return 2594; - if (East == East::Side && North == North::Up && Power == 11 && South == South::None && West == West::Up) return 2595; - if (East == East::Side && North == North::Up && Power == 11 && South == South::None && West == West::Side) return 2596; - if (East == East::Side && North == North::Up && Power == 11 && South == South::None && West == West::None) return 2597; - if (East == East::Side && North == North::Up && Power == 12 && South == South::Up && West == West::Up) return 2598; - if (East == East::Side && North == North::Up && Power == 12 && South == South::Up && West == West::Side) return 2599; - if (East == East::Side && North == North::Up && Power == 12 && South == South::Up && West == West::None) return 2600; - if (East == East::Side && North == North::Up && Power == 12 && South == South::Side && West == West::Up) return 2601; - if (East == East::Side && North == North::Up && Power == 12 && South == South::Side && West == West::Side) return 2602; - if (East == East::Side && North == North::Up && Power == 12 && South == South::Side && West == West::None) return 2603; - if (East == East::Side && North == North::Up && Power == 12 && South == South::None && West == West::Up) return 2604; - if (East == East::Side && North == North::Up && Power == 12 && South == South::None && West == West::Side) return 2605; - if (East == East::Side && North == North::Up && Power == 12 && South == South::None && West == West::None) return 2606; - if (East == East::Side && North == North::Up && Power == 13 && South == South::Up && West == West::Up) return 2607; - if (East == East::Side && North == North::Up && Power == 13 && South == South::Up && West == West::Side) return 2608; - if (East == East::Side && North == North::Up && Power == 13 && South == South::Up && West == West::None) return 2609; - if (East == East::Side && North == North::Up && Power == 13 && South == South::Side && West == West::Up) return 2610; - if (East == East::Side && North == North::Up && Power == 13 && South == South::Side && West == West::Side) return 2611; - if (East == East::Side && North == North::Up && Power == 13 && South == South::Side && West == West::None) return 2612; - if (East == East::Side && North == North::Up && Power == 13 && South == South::None && West == West::Up) return 2613; - if (East == East::Side && North == North::Up && Power == 13 && South == South::None && West == West::Side) return 2614; - if (East == East::Side && North == North::Up && Power == 13 && South == South::None && West == West::None) return 2615; - if (East == East::Side && North == North::Up && Power == 14 && South == South::Up && West == West::Up) return 2616; - if (East == East::Side && North == North::Up && Power == 14 && South == South::Up && West == West::Side) return 2617; - if (East == East::Side && North == North::Up && Power == 14 && South == South::Up && West == West::None) return 2618; - if (East == East::Side && North == North::Up && Power == 14 && South == South::Side && West == West::Up) return 2619; - if (East == East::Side && North == North::Up && Power == 14 && South == South::Side && West == West::Side) return 2620; - if (East == East::Side && North == North::Up && Power == 14 && South == South::Side && West == West::None) return 2621; - if (East == East::Side && North == North::Up && Power == 14 && South == South::None && West == West::Up) return 2622; - if (East == East::Side && North == North::Up && Power == 14 && South == South::None && West == West::Side) return 2623; - if (East == East::Side && North == North::Up && Power == 14 && South == South::None && West == West::None) return 2624; - if (East == East::Side && North == North::Up && Power == 15 && South == South::Up && West == West::Up) return 2625; - if (East == East::Side && North == North::Up && Power == 15 && South == South::Up && West == West::Side) return 2626; - if (East == East::Side && North == North::Up && Power == 15 && South == South::Up && West == West::None) return 2627; - if (East == East::Side && North == North::Up && Power == 15 && South == South::Side && West == West::Up) return 2628; - if (East == East::Side && North == North::Up && Power == 15 && South == South::Side && West == West::Side) return 2629; - if (East == East::Side && North == North::Up && Power == 15 && South == South::Side && West == West::None) return 2630; - if (East == East::Side && North == North::Up && Power == 15 && South == South::None && West == West::Up) return 2631; - if (East == East::Side && North == North::Up && Power == 15 && South == South::None && West == West::Side) return 2632; - if (East == East::Side && North == North::Up && Power == 15 && South == South::None && West == West::None) return 2633; - if (East == East::Side && North == North::Side && Power == 0 && South == South::Up && West == West::Up) return 2634; - if (East == East::Side && North == North::Side && Power == 0 && South == South::Up && West == West::Side) return 2635; - if (East == East::Side && North == North::Side && Power == 0 && South == South::Up && West == West::None) return 2636; - if (East == East::Side && North == North::Side && Power == 0 && South == South::Side && West == West::Up) return 2637; - if (East == East::Side && North == North::Side && Power == 0 && South == South::Side && West == West::Side) return 2638; - if (East == East::Side && North == North::Side && Power == 0 && South == South::Side && West == West::None) return 2639; - if (East == East::Side && North == North::Side && Power == 0 && South == South::None && West == West::Up) return 2640; - if (East == East::Side && North == North::Side && Power == 0 && South == South::None && West == West::Side) return 2641; - if (East == East::Side && North == North::Side && Power == 0 && South == South::None && West == West::None) return 2642; - if (East == East::Side && North == North::Side && Power == 1 && South == South::Up && West == West::Up) return 2643; - if (East == East::Side && North == North::Side && Power == 1 && South == South::Up && West == West::Side) return 2644; - if (East == East::Side && North == North::Side && Power == 1 && South == South::Up && West == West::None) return 2645; - if (East == East::Side && North == North::Side && Power == 1 && South == South::Side && West == West::Up) return 2646; - if (East == East::Side && North == North::Side && Power == 1 && South == South::Side && West == West::Side) return 2647; - if (East == East::Side && North == North::Side && Power == 1 && South == South::Side && West == West::None) return 2648; - if (East == East::Side && North == North::Side && Power == 1 && South == South::None && West == West::Up) return 2649; - if (East == East::Side && North == North::Side && Power == 1 && South == South::None && West == West::Side) return 2650; - if (East == East::Side && North == North::Side && Power == 1 && South == South::None && West == West::None) return 2651; - if (East == East::Side && North == North::Side && Power == 2 && South == South::Up && West == West::Up) return 2652; - if (East == East::Side && North == North::Side && Power == 2 && South == South::Up && West == West::Side) return 2653; - if (East == East::Side && North == North::Side && Power == 2 && South == South::Up && West == West::None) return 2654; - if (East == East::Side && North == North::Side && Power == 2 && South == South::Side && West == West::Up) return 2655; - if (East == East::Side && North == North::Side && Power == 2 && South == South::Side && West == West::Side) return 2656; - if (East == East::Side && North == North::Side && Power == 2 && South == South::Side && West == West::None) return 2657; - if (East == East::Side && North == North::Side && Power == 2 && South == South::None && West == West::Up) return 2658; - if (East == East::Side && North == North::Side && Power == 2 && South == South::None && West == West::Side) return 2659; - if (East == East::Side && North == North::Side && Power == 2 && South == South::None && West == West::None) return 2660; - if (East == East::Side && North == North::Side && Power == 3 && South == South::Up && West == West::Up) return 2661; - if (East == East::Side && North == North::Side && Power == 3 && South == South::Up && West == West::Side) return 2662; - if (East == East::Side && North == North::Side && Power == 3 && South == South::Up && West == West::None) return 2663; - if (East == East::Side && North == North::Side && Power == 3 && South == South::Side && West == West::Up) return 2664; - if (East == East::Side && North == North::Side && Power == 3 && South == South::Side && West == West::Side) return 2665; - if (East == East::Side && North == North::Side && Power == 3 && South == South::Side && West == West::None) return 2666; - if (East == East::Side && North == North::Side && Power == 3 && South == South::None && West == West::Up) return 2667; - if (East == East::Side && North == North::Side && Power == 3 && South == South::None && West == West::Side) return 2668; - if (East == East::Side && North == North::Side && Power == 3 && South == South::None && West == West::None) return 2669; - if (East == East::Side && North == North::Side && Power == 4 && South == South::Up && West == West::Up) return 2670; - if (East == East::Side && North == North::Side && Power == 4 && South == South::Up && West == West::Side) return 2671; - if (East == East::Side && North == North::Side && Power == 4 && South == South::Up && West == West::None) return 2672; - if (East == East::Side && North == North::Side && Power == 4 && South == South::Side && West == West::Up) return 2673; - if (East == East::Side && North == North::Side && Power == 4 && South == South::Side && West == West::Side) return 2674; - if (East == East::Side && North == North::Side && Power == 4 && South == South::Side && West == West::None) return 2675; - if (East == East::Side && North == North::Side && Power == 4 && South == South::None && West == West::Up) return 2676; - if (East == East::Side && North == North::Side && Power == 4 && South == South::None && West == West::Side) return 2677; - if (East == East::Side && North == North::Side && Power == 4 && South == South::None && West == West::None) return 2678; - if (East == East::Side && North == North::Side && Power == 5 && South == South::Up && West == West::Up) return 2679; - if (East == East::Side && North == North::Side && Power == 5 && South == South::Up && West == West::Side) return 2680; - if (East == East::Side && North == North::Side && Power == 5 && South == South::Up && West == West::None) return 2681; - if (East == East::Side && North == North::Side && Power == 5 && South == South::Side && West == West::Up) return 2682; - if (East == East::Side && North == North::Side && Power == 5 && South == South::Side && West == West::Side) return 2683; - if (East == East::Side && North == North::Side && Power == 5 && South == South::Side && West == West::None) return 2684; - if (East == East::Side && North == North::Side && Power == 5 && South == South::None && West == West::Up) return 2685; - if (East == East::Side && North == North::Side && Power == 5 && South == South::None && West == West::Side) return 2686; - if (East == East::Side && North == North::Side && Power == 5 && South == South::None && West == West::None) return 2687; - if (East == East::Side && North == North::Side && Power == 6 && South == South::Up && West == West::Up) return 2688; - if (East == East::Side && North == North::Side && Power == 6 && South == South::Up && West == West::Side) return 2689; - if (East == East::Side && North == North::Side && Power == 6 && South == South::Up && West == West::None) return 2690; - if (East == East::Side && North == North::Side && Power == 6 && South == South::Side && West == West::Up) return 2691; - if (East == East::Side && North == North::Side && Power == 6 && South == South::Side && West == West::Side) return 2692; - if (East == East::Side && North == North::Side && Power == 6 && South == South::Side && West == West::None) return 2693; - if (East == East::Side && North == North::Side && Power == 6 && South == South::None && West == West::Up) return 2694; - if (East == East::Side && North == North::Side && Power == 6 && South == South::None && West == West::Side) return 2695; - if (East == East::Side && North == North::Side && Power == 6 && South == South::None && West == West::None) return 2696; - if (East == East::Side && North == North::Side && Power == 7 && South == South::Up && West == West::Up) return 2697; - if (East == East::Side && North == North::Side && Power == 7 && South == South::Up && West == West::Side) return 2698; - if (East == East::Side && North == North::Side && Power == 7 && South == South::Up && West == West::None) return 2699; - if (East == East::Side && North == North::Side && Power == 7 && South == South::Side && West == West::Up) return 2700; - if (East == East::Side && North == North::Side && Power == 7 && South == South::Side && West == West::Side) return 2701; - if (East == East::Side && North == North::Side && Power == 7 && South == South::Side && West == West::None) return 2702; - if (East == East::Side && North == North::Side && Power == 7 && South == South::None && West == West::Up) return 2703; - if (East == East::Side && North == North::Side && Power == 7 && South == South::None && West == West::Side) return 2704; - if (East == East::Side && North == North::Side && Power == 7 && South == South::None && West == West::None) return 2705; - if (East == East::Side && North == North::Side && Power == 8 && South == South::Up && West == West::Up) return 2706; - if (East == East::Side && North == North::Side && Power == 8 && South == South::Up && West == West::Side) return 2707; - if (East == East::Side && North == North::Side && Power == 8 && South == South::Up && West == West::None) return 2708; - if (East == East::Side && North == North::Side && Power == 8 && South == South::Side && West == West::Up) return 2709; - if (East == East::Side && North == North::Side && Power == 8 && South == South::Side && West == West::Side) return 2710; - if (East == East::Side && North == North::Side && Power == 8 && South == South::Side && West == West::None) return 2711; - if (East == East::Side && North == North::Side && Power == 8 && South == South::None && West == West::Up) return 2712; - if (East == East::Side && North == North::Side && Power == 8 && South == South::None && West == West::Side) return 2713; - if (East == East::Side && North == North::Side && Power == 8 && South == South::None && West == West::None) return 2714; - if (East == East::Side && North == North::Side && Power == 9 && South == South::Up && West == West::Up) return 2715; - if (East == East::Side && North == North::Side && Power == 9 && South == South::Up && West == West::Side) return 2716; - if (East == East::Side && North == North::Side && Power == 9 && South == South::Up && West == West::None) return 2717; - if (East == East::Side && North == North::Side && Power == 9 && South == South::Side && West == West::Up) return 2718; - if (East == East::Side && North == North::Side && Power == 9 && South == South::Side && West == West::Side) return 2719; - if (East == East::Side && North == North::Side && Power == 9 && South == South::Side && West == West::None) return 2720; - if (East == East::Side && North == North::Side && Power == 9 && South == South::None && West == West::Up) return 2721; - if (East == East::Side && North == North::Side && Power == 9 && South == South::None && West == West::Side) return 2722; - if (East == East::Side && North == North::Side && Power == 9 && South == South::None && West == West::None) return 2723; - if (East == East::Side && North == North::Side && Power == 10 && South == South::Up && West == West::Up) return 2724; - if (East == East::Side && North == North::Side && Power == 10 && South == South::Up && West == West::Side) return 2725; - if (East == East::Side && North == North::Side && Power == 10 && South == South::Up && West == West::None) return 2726; - if (East == East::Side && North == North::Side && Power == 10 && South == South::Side && West == West::Up) return 2727; - if (East == East::Side && North == North::Side && Power == 10 && South == South::Side && West == West::Side) return 2728; - if (East == East::Side && North == North::Side && Power == 10 && South == South::Side && West == West::None) return 2729; - if (East == East::Side && North == North::Side && Power == 10 && South == South::None && West == West::Up) return 2730; - if (East == East::Side && North == North::Side && Power == 10 && South == South::None && West == West::Side) return 2731; - if (East == East::Side && North == North::Side && Power == 10 && South == South::None && West == West::None) return 2732; - if (East == East::Side && North == North::Side && Power == 11 && South == South::Up && West == West::Up) return 2733; - if (East == East::Side && North == North::Side && Power == 11 && South == South::Up && West == West::Side) return 2734; - if (East == East::Side && North == North::Side && Power == 11 && South == South::Up && West == West::None) return 2735; - if (East == East::Side && North == North::Side && Power == 11 && South == South::Side && West == West::Up) return 2736; - if (East == East::Side && North == North::Side && Power == 11 && South == South::Side && West == West::Side) return 2737; - if (East == East::Side && North == North::Side && Power == 11 && South == South::Side && West == West::None) return 2738; - if (East == East::Side && North == North::Side && Power == 11 && South == South::None && West == West::Up) return 2739; - if (East == East::Side && North == North::Side && Power == 11 && South == South::None && West == West::Side) return 2740; - if (East == East::Side && North == North::Side && Power == 11 && South == South::None && West == West::None) return 2741; - if (East == East::Side && North == North::Side && Power == 12 && South == South::Up && West == West::Up) return 2742; - if (East == East::Side && North == North::Side && Power == 12 && South == South::Up && West == West::Side) return 2743; - if (East == East::Side && North == North::Side && Power == 12 && South == South::Up && West == West::None) return 2744; - if (East == East::Side && North == North::Side && Power == 12 && South == South::Side && West == West::Up) return 2745; - if (East == East::Side && North == North::Side && Power == 12 && South == South::Side && West == West::Side) return 2746; - if (East == East::Side && North == North::Side && Power == 12 && South == South::Side && West == West::None) return 2747; - if (East == East::Side && North == North::Side && Power == 12 && South == South::None && West == West::Up) return 2748; - if (East == East::Side && North == North::Side && Power == 12 && South == South::None && West == West::Side) return 2749; - if (East == East::Side && North == North::Side && Power == 12 && South == South::None && West == West::None) return 2750; - if (East == East::Side && North == North::Side && Power == 13 && South == South::Up && West == West::Up) return 2751; - if (East == East::Side && North == North::Side && Power == 13 && South == South::Up && West == West::Side) return 2752; - if (East == East::Side && North == North::Side && Power == 13 && South == South::Up && West == West::None) return 2753; - if (East == East::Side && North == North::Side && Power == 13 && South == South::Side && West == West::Up) return 2754; - if (East == East::Side && North == North::Side && Power == 13 && South == South::Side && West == West::Side) return 2755; - if (East == East::Side && North == North::Side && Power == 13 && South == South::Side && West == West::None) return 2756; - if (East == East::Side && North == North::Side && Power == 13 && South == South::None && West == West::Up) return 2757; - if (East == East::Side && North == North::Side && Power == 13 && South == South::None && West == West::Side) return 2758; - if (East == East::Side && North == North::Side && Power == 13 && South == South::None && West == West::None) return 2759; - if (East == East::Side && North == North::Side && Power == 14 && South == South::Up && West == West::Up) return 2760; - if (East == East::Side && North == North::Side && Power == 14 && South == South::Up && West == West::Side) return 2761; - if (East == East::Side && North == North::Side && Power == 14 && South == South::Up && West == West::None) return 2762; - if (East == East::Side && North == North::Side && Power == 14 && South == South::Side && West == West::Up) return 2763; - if (East == East::Side && North == North::Side && Power == 14 && South == South::Side && West == West::Side) return 2764; - if (East == East::Side && North == North::Side && Power == 14 && South == South::Side && West == West::None) return 2765; - if (East == East::Side && North == North::Side && Power == 14 && South == South::None && West == West::Up) return 2766; - if (East == East::Side && North == North::Side && Power == 14 && South == South::None && West == West::Side) return 2767; - if (East == East::Side && North == North::Side && Power == 14 && South == South::None && West == West::None) return 2768; - if (East == East::Side && North == North::Side && Power == 15 && South == South::Up && West == West::Up) return 2769; - if (East == East::Side && North == North::Side && Power == 15 && South == South::Up && West == West::Side) return 2770; - if (East == East::Side && North == North::Side && Power == 15 && South == South::Up && West == West::None) return 2771; - if (East == East::Side && North == North::Side && Power == 15 && South == South::Side && West == West::Up) return 2772; - if (East == East::Side && North == North::Side && Power == 15 && South == South::Side && West == West::Side) return 2773; - if (East == East::Side && North == North::Side && Power == 15 && South == South::Side && West == West::None) return 2774; - if (East == East::Side && North == North::Side && Power == 15 && South == South::None && West == West::Up) return 2775; - if (East == East::Side && North == North::Side && Power == 15 && South == South::None && West == West::Side) return 2776; - if (East == East::Side && North == North::Side && Power == 15 && South == South::None && West == West::None) return 2777; - if (East == East::Side && North == North::None && Power == 0 && South == South::Up && West == West::Up) return 2778; - if (East == East::Side && North == North::None && Power == 0 && South == South::Up && West == West::Side) return 2779; - if (East == East::Side && North == North::None && Power == 0 && South == South::Up && West == West::None) return 2780; - if (East == East::Side && North == North::None && Power == 0 && South == South::Side && West == West::Up) return 2781; - if (East == East::Side && North == North::None && Power == 0 && South == South::Side && West == West::Side) return 2782; - if (East == East::Side && North == North::None && Power == 0 && South == South::Side && West == West::None) return 2783; - if (East == East::Side && North == North::None && Power == 0 && South == South::None && West == West::Up) return 2784; - if (East == East::Side && North == North::None && Power == 0 && South == South::None && West == West::Side) return 2785; - if (East == East::Side && North == North::None && Power == 0 && South == South::None && West == West::None) return 2786; - if (East == East::Side && North == North::None && Power == 1 && South == South::Up && West == West::Up) return 2787; - if (East == East::Side && North == North::None && Power == 1 && South == South::Up && West == West::Side) return 2788; - if (East == East::Side && North == North::None && Power == 1 && South == South::Up && West == West::None) return 2789; - if (East == East::Side && North == North::None && Power == 1 && South == South::Side && West == West::Up) return 2790; - if (East == East::Side && North == North::None && Power == 1 && South == South::Side && West == West::Side) return 2791; - if (East == East::Side && North == North::None && Power == 1 && South == South::Side && West == West::None) return 2792; - if (East == East::Side && North == North::None && Power == 1 && South == South::None && West == West::Up) return 2793; - if (East == East::Side && North == North::None && Power == 1 && South == South::None && West == West::Side) return 2794; - if (East == East::Side && North == North::None && Power == 1 && South == South::None && West == West::None) return 2795; - if (East == East::Side && North == North::None && Power == 2 && South == South::Up && West == West::Up) return 2796; - if (East == East::Side && North == North::None && Power == 2 && South == South::Up && West == West::Side) return 2797; - if (East == East::Side && North == North::None && Power == 2 && South == South::Up && West == West::None) return 2798; - if (East == East::Side && North == North::None && Power == 2 && South == South::Side && West == West::Up) return 2799; - if (East == East::Side && North == North::None && Power == 2 && South == South::Side && West == West::Side) return 2800; - if (East == East::Side && North == North::None && Power == 2 && South == South::Side && West == West::None) return 2801; - if (East == East::Side && North == North::None && Power == 2 && South == South::None && West == West::Up) return 2802; - if (East == East::Side && North == North::None && Power == 2 && South == South::None && West == West::Side) return 2803; - if (East == East::Side && North == North::None && Power == 2 && South == South::None && West == West::None) return 2804; - if (East == East::Side && North == North::None && Power == 3 && South == South::Up && West == West::Up) return 2805; - if (East == East::Side && North == North::None && Power == 3 && South == South::Up && West == West::Side) return 2806; - if (East == East::Side && North == North::None && Power == 3 && South == South::Up && West == West::None) return 2807; - if (East == East::Side && North == North::None && Power == 3 && South == South::Side && West == West::Up) return 2808; - if (East == East::Side && North == North::None && Power == 3 && South == South::Side && West == West::Side) return 2809; - if (East == East::Side && North == North::None && Power == 3 && South == South::Side && West == West::None) return 2810; - if (East == East::Side && North == North::None && Power == 3 && South == South::None && West == West::Up) return 2811; - if (East == East::Side && North == North::None && Power == 3 && South == South::None && West == West::Side) return 2812; - if (East == East::Side && North == North::None && Power == 3 && South == South::None && West == West::None) return 2813; - if (East == East::Side && North == North::None && Power == 4 && South == South::Up && West == West::Up) return 2814; - if (East == East::Side && North == North::None && Power == 4 && South == South::Up && West == West::Side) return 2815; - if (East == East::Side && North == North::None && Power == 4 && South == South::Up && West == West::None) return 2816; - if (East == East::Side && North == North::None && Power == 4 && South == South::Side && West == West::Up) return 2817; - if (East == East::Side && North == North::None && Power == 4 && South == South::Side && West == West::Side) return 2818; - if (East == East::Side && North == North::None && Power == 4 && South == South::Side && West == West::None) return 2819; - if (East == East::Side && North == North::None && Power == 4 && South == South::None && West == West::Up) return 2820; - if (East == East::Side && North == North::None && Power == 4 && South == South::None && West == West::Side) return 2821; - if (East == East::Side && North == North::None && Power == 4 && South == South::None && West == West::None) return 2822; - if (East == East::Side && North == North::None && Power == 5 && South == South::Up && West == West::Up) return 2823; - if (East == East::Side && North == North::None && Power == 5 && South == South::Up && West == West::Side) return 2824; - if (East == East::Side && North == North::None && Power == 5 && South == South::Up && West == West::None) return 2825; - if (East == East::Side && North == North::None && Power == 5 && South == South::Side && West == West::Up) return 2826; - if (East == East::Side && North == North::None && Power == 5 && South == South::Side && West == West::Side) return 2827; - if (East == East::Side && North == North::None && Power == 5 && South == South::Side && West == West::None) return 2828; - if (East == East::Side && North == North::None && Power == 5 && South == South::None && West == West::Up) return 2829; - if (East == East::Side && North == North::None && Power == 5 && South == South::None && West == West::Side) return 2830; - if (East == East::Side && North == North::None && Power == 5 && South == South::None && West == West::None) return 2831; - if (East == East::Side && North == North::None && Power == 6 && South == South::Up && West == West::Up) return 2832; - if (East == East::Side && North == North::None && Power == 6 && South == South::Up && West == West::Side) return 2833; - if (East == East::Side && North == North::None && Power == 6 && South == South::Up && West == West::None) return 2834; - if (East == East::Side && North == North::None && Power == 6 && South == South::Side && West == West::Up) return 2835; - if (East == East::Side && North == North::None && Power == 6 && South == South::Side && West == West::Side) return 2836; - if (East == East::Side && North == North::None && Power == 6 && South == South::Side && West == West::None) return 2837; - if (East == East::Side && North == North::None && Power == 6 && South == South::None && West == West::Up) return 2838; - if (East == East::Side && North == North::None && Power == 6 && South == South::None && West == West::Side) return 2839; - if (East == East::Side && North == North::None && Power == 6 && South == South::None && West == West::None) return 2840; - if (East == East::Side && North == North::None && Power == 7 && South == South::Up && West == West::Up) return 2841; - if (East == East::Side && North == North::None && Power == 7 && South == South::Up && West == West::Side) return 2842; - if (East == East::Side && North == North::None && Power == 7 && South == South::Up && West == West::None) return 2843; - if (East == East::Side && North == North::None && Power == 7 && South == South::Side && West == West::Up) return 2844; - if (East == East::Side && North == North::None && Power == 7 && South == South::Side && West == West::Side) return 2845; - if (East == East::Side && North == North::None && Power == 7 && South == South::Side && West == West::None) return 2846; - if (East == East::Side && North == North::None && Power == 7 && South == South::None && West == West::Up) return 2847; - if (East == East::Side && North == North::None && Power == 7 && South == South::None && West == West::Side) return 2848; - if (East == East::Side && North == North::None && Power == 7 && South == South::None && West == West::None) return 2849; - if (East == East::Side && North == North::None && Power == 8 && South == South::Up && West == West::Up) return 2850; - if (East == East::Side && North == North::None && Power == 8 && South == South::Up && West == West::Side) return 2851; - if (East == East::Side && North == North::None && Power == 8 && South == South::Up && West == West::None) return 2852; - if (East == East::Side && North == North::None && Power == 8 && South == South::Side && West == West::Up) return 2853; - if (East == East::Side && North == North::None && Power == 8 && South == South::Side && West == West::Side) return 2854; - if (East == East::Side && North == North::None && Power == 8 && South == South::Side && West == West::None) return 2855; - if (East == East::Side && North == North::None && Power == 8 && South == South::None && West == West::Up) return 2856; - if (East == East::Side && North == North::None && Power == 8 && South == South::None && West == West::Side) return 2857; - if (East == East::Side && North == North::None && Power == 8 && South == South::None && West == West::None) return 2858; - if (East == East::Side && North == North::None && Power == 9 && South == South::Up && West == West::Up) return 2859; - if (East == East::Side && North == North::None && Power == 9 && South == South::Up && West == West::Side) return 2860; - if (East == East::Side && North == North::None && Power == 9 && South == South::Up && West == West::None) return 2861; - if (East == East::Side && North == North::None && Power == 9 && South == South::Side && West == West::Up) return 2862; - if (East == East::Side && North == North::None && Power == 9 && South == South::Side && West == West::Side) return 2863; - if (East == East::Side && North == North::None && Power == 9 && South == South::Side && West == West::None) return 2864; - if (East == East::Side && North == North::None && Power == 9 && South == South::None && West == West::Up) return 2865; - if (East == East::Side && North == North::None && Power == 9 && South == South::None && West == West::Side) return 2866; - if (East == East::Side && North == North::None && Power == 9 && South == South::None && West == West::None) return 2867; - if (East == East::Side && North == North::None && Power == 10 && South == South::Up && West == West::Up) return 2868; - if (East == East::Side && North == North::None && Power == 10 && South == South::Up && West == West::Side) return 2869; - if (East == East::Side && North == North::None && Power == 10 && South == South::Up && West == West::None) return 2870; - if (East == East::Side && North == North::None && Power == 10 && South == South::Side && West == West::Up) return 2871; - if (East == East::Side && North == North::None && Power == 10 && South == South::Side && West == West::Side) return 2872; - if (East == East::Side && North == North::None && Power == 10 && South == South::Side && West == West::None) return 2873; - if (East == East::Side && North == North::None && Power == 10 && South == South::None && West == West::Up) return 2874; - if (East == East::Side && North == North::None && Power == 10 && South == South::None && West == West::Side) return 2875; - if (East == East::Side && North == North::None && Power == 10 && South == South::None && West == West::None) return 2876; - if (East == East::Side && North == North::None && Power == 11 && South == South::Up && West == West::Up) return 2877; - if (East == East::Side && North == North::None && Power == 11 && South == South::Up && West == West::Side) return 2878; - if (East == East::Side && North == North::None && Power == 11 && South == South::Up && West == West::None) return 2879; - if (East == East::Side && North == North::None && Power == 11 && South == South::Side && West == West::Up) return 2880; - if (East == East::Side && North == North::None && Power == 11 && South == South::Side && West == West::Side) return 2881; - if (East == East::Side && North == North::None && Power == 11 && South == South::Side && West == West::None) return 2882; - if (East == East::Side && North == North::None && Power == 11 && South == South::None && West == West::Up) return 2883; - if (East == East::Side && North == North::None && Power == 11 && South == South::None && West == West::Side) return 2884; - if (East == East::Side && North == North::None && Power == 11 && South == South::None && West == West::None) return 2885; - if (East == East::Side && North == North::None && Power == 12 && South == South::Up && West == West::Up) return 2886; - if (East == East::Side && North == North::None && Power == 12 && South == South::Up && West == West::Side) return 2887; - if (East == East::Side && North == North::None && Power == 12 && South == South::Up && West == West::None) return 2888; - if (East == East::Side && North == North::None && Power == 12 && South == South::Side && West == West::Up) return 2889; - if (East == East::Side && North == North::None && Power == 12 && South == South::Side && West == West::Side) return 2890; - if (East == East::Side && North == North::None && Power == 12 && South == South::Side && West == West::None) return 2891; - if (East == East::Side && North == North::None && Power == 12 && South == South::None && West == West::Up) return 2892; - if (East == East::Side && North == North::None && Power == 12 && South == South::None && West == West::Side) return 2893; - if (East == East::Side && North == North::None && Power == 12 && South == South::None && West == West::None) return 2894; - if (East == East::Side && North == North::None && Power == 13 && South == South::Up && West == West::Up) return 2895; - if (East == East::Side && North == North::None && Power == 13 && South == South::Up && West == West::Side) return 2896; - if (East == East::Side && North == North::None && Power == 13 && South == South::Up && West == West::None) return 2897; - if (East == East::Side && North == North::None && Power == 13 && South == South::Side && West == West::Up) return 2898; - if (East == East::Side && North == North::None && Power == 13 && South == South::Side && West == West::Side) return 2899; - if (East == East::Side && North == North::None && Power == 13 && South == South::Side && West == West::None) return 2900; - if (East == East::Side && North == North::None && Power == 13 && South == South::None && West == West::Up) return 2901; - if (East == East::Side && North == North::None && Power == 13 && South == South::None && West == West::Side) return 2902; - if (East == East::Side && North == North::None && Power == 13 && South == South::None && West == West::None) return 2903; - if (East == East::Side && North == North::None && Power == 14 && South == South::Up && West == West::Up) return 2904; - if (East == East::Side && North == North::None && Power == 14 && South == South::Up && West == West::Side) return 2905; - if (East == East::Side && North == North::None && Power == 14 && South == South::Up && West == West::None) return 2906; - if (East == East::Side && North == North::None && Power == 14 && South == South::Side && West == West::Up) return 2907; - if (East == East::Side && North == North::None && Power == 14 && South == South::Side && West == West::Side) return 2908; - if (East == East::Side && North == North::None && Power == 14 && South == South::Side && West == West::None) return 2909; - if (East == East::Side && North == North::None && Power == 14 && South == South::None && West == West::Up) return 2910; - if (East == East::Side && North == North::None && Power == 14 && South == South::None && West == West::Side) return 2911; - if (East == East::Side && North == North::None && Power == 14 && South == South::None && West == West::None) return 2912; - if (East == East::Side && North == North::None && Power == 15 && South == South::Up && West == West::Up) return 2913; - if (East == East::Side && North == North::None && Power == 15 && South == South::Up && West == West::Side) return 2914; - if (East == East::Side && North == North::None && Power == 15 && South == South::Up && West == West::None) return 2915; - if (East == East::Side && North == North::None && Power == 15 && South == South::Side && West == West::Up) return 2916; - if (East == East::Side && North == North::None && Power == 15 && South == South::Side && West == West::Side) return 2917; - if (East == East::Side && North == North::None && Power == 15 && South == South::Side && West == West::None) return 2918; - if (East == East::Side && North == North::None && Power == 15 && South == South::None && West == West::Up) return 2919; - if (East == East::Side && North == North::None && Power == 15 && South == South::None && West == West::Side) return 2920; - if (East == East::Side && North == North::None && Power == 15 && South == South::None && West == West::None) return 2921; - if (East == East::None && North == North::Up && Power == 0 && South == South::Up && West == West::Up) return 2922; - if (East == East::None && North == North::Up && Power == 0 && South == South::Up && West == West::Side) return 2923; - if (East == East::None && North == North::Up && Power == 0 && South == South::Up && West == West::None) return 2924; - if (East == East::None && North == North::Up && Power == 0 && South == South::Side && West == West::Up) return 2925; - if (East == East::None && North == North::Up && Power == 0 && South == South::Side && West == West::Side) return 2926; - if (East == East::None && North == North::Up && Power == 0 && South == South::Side && West == West::None) return 2927; - if (East == East::None && North == North::Up && Power == 0 && South == South::None && West == West::Up) return 2928; - if (East == East::None && North == North::Up && Power == 0 && South == South::None && West == West::Side) return 2929; - if (East == East::None && North == North::Up && Power == 0 && South == South::None && West == West::None) return 2930; - if (East == East::None && North == North::Up && Power == 1 && South == South::Up && West == West::Up) return 2931; - if (East == East::None && North == North::Up && Power == 1 && South == South::Up && West == West::Side) return 2932; - if (East == East::None && North == North::Up && Power == 1 && South == South::Up && West == West::None) return 2933; - if (East == East::None && North == North::Up && Power == 1 && South == South::Side && West == West::Up) return 2934; - if (East == East::None && North == North::Up && Power == 1 && South == South::Side && West == West::Side) return 2935; - if (East == East::None && North == North::Up && Power == 1 && South == South::Side && West == West::None) return 2936; - if (East == East::None && North == North::Up && Power == 1 && South == South::None && West == West::Up) return 2937; - if (East == East::None && North == North::Up && Power == 1 && South == South::None && West == West::Side) return 2938; - if (East == East::None && North == North::Up && Power == 1 && South == South::None && West == West::None) return 2939; - if (East == East::None && North == North::Up && Power == 2 && South == South::Up && West == West::Up) return 2940; - if (East == East::None && North == North::Up && Power == 2 && South == South::Up && West == West::Side) return 2941; - if (East == East::None && North == North::Up && Power == 2 && South == South::Up && West == West::None) return 2942; - if (East == East::None && North == North::Up && Power == 2 && South == South::Side && West == West::Up) return 2943; - if (East == East::None && North == North::Up && Power == 2 && South == South::Side && West == West::Side) return 2944; - if (East == East::None && North == North::Up && Power == 2 && South == South::Side && West == West::None) return 2945; - if (East == East::None && North == North::Up && Power == 2 && South == South::None && West == West::Up) return 2946; - if (East == East::None && North == North::Up && Power == 2 && South == South::None && West == West::Side) return 2947; - if (East == East::None && North == North::Up && Power == 2 && South == South::None && West == West::None) return 2948; - if (East == East::None && North == North::Up && Power == 3 && South == South::Up && West == West::Up) return 2949; - if (East == East::None && North == North::Up && Power == 3 && South == South::Up && West == West::Side) return 2950; - if (East == East::None && North == North::Up && Power == 3 && South == South::Up && West == West::None) return 2951; - if (East == East::None && North == North::Up && Power == 3 && South == South::Side && West == West::Up) return 2952; - if (East == East::None && North == North::Up && Power == 3 && South == South::Side && West == West::Side) return 2953; - if (East == East::None && North == North::Up && Power == 3 && South == South::Side && West == West::None) return 2954; - if (East == East::None && North == North::Up && Power == 3 && South == South::None && West == West::Up) return 2955; - if (East == East::None && North == North::Up && Power == 3 && South == South::None && West == West::Side) return 2956; - if (East == East::None && North == North::Up && Power == 3 && South == South::None && West == West::None) return 2957; - if (East == East::None && North == North::Up && Power == 4 && South == South::Up && West == West::Up) return 2958; - if (East == East::None && North == North::Up && Power == 4 && South == South::Up && West == West::Side) return 2959; - if (East == East::None && North == North::Up && Power == 4 && South == South::Up && West == West::None) return 2960; - if (East == East::None && North == North::Up && Power == 4 && South == South::Side && West == West::Up) return 2961; - if (East == East::None && North == North::Up && Power == 4 && South == South::Side && West == West::Side) return 2962; - if (East == East::None && North == North::Up && Power == 4 && South == South::Side && West == West::None) return 2963; - if (East == East::None && North == North::Up && Power == 4 && South == South::None && West == West::Up) return 2964; - if (East == East::None && North == North::Up && Power == 4 && South == South::None && West == West::Side) return 2965; - if (East == East::None && North == North::Up && Power == 4 && South == South::None && West == West::None) return 2966; - if (East == East::None && North == North::Up && Power == 5 && South == South::Up && West == West::Up) return 2967; - if (East == East::None && North == North::Up && Power == 5 && South == South::Up && West == West::Side) return 2968; - if (East == East::None && North == North::Up && Power == 5 && South == South::Up && West == West::None) return 2969; - if (East == East::None && North == North::Up && Power == 5 && South == South::Side && West == West::Up) return 2970; - if (East == East::None && North == North::Up && Power == 5 && South == South::Side && West == West::Side) return 2971; - if (East == East::None && North == North::Up && Power == 5 && South == South::Side && West == West::None) return 2972; - if (East == East::None && North == North::Up && Power == 5 && South == South::None && West == West::Up) return 2973; - if (East == East::None && North == North::Up && Power == 5 && South == South::None && West == West::Side) return 2974; - if (East == East::None && North == North::Up && Power == 5 && South == South::None && West == West::None) return 2975; - if (East == East::None && North == North::Up && Power == 6 && South == South::Up && West == West::Up) return 2976; - if (East == East::None && North == North::Up && Power == 6 && South == South::Up && West == West::Side) return 2977; - if (East == East::None && North == North::Up && Power == 6 && South == South::Up && West == West::None) return 2978; - if (East == East::None && North == North::Up && Power == 6 && South == South::Side && West == West::Up) return 2979; - if (East == East::None && North == North::Up && Power == 6 && South == South::Side && West == West::Side) return 2980; - if (East == East::None && North == North::Up && Power == 6 && South == South::Side && West == West::None) return 2981; - if (East == East::None && North == North::Up && Power == 6 && South == South::None && West == West::Up) return 2982; - if (East == East::None && North == North::Up && Power == 6 && South == South::None && West == West::Side) return 2983; - if (East == East::None && North == North::Up && Power == 6 && South == South::None && West == West::None) return 2984; - if (East == East::None && North == North::Up && Power == 7 && South == South::Up && West == West::Up) return 2985; - if (East == East::None && North == North::Up && Power == 7 && South == South::Up && West == West::Side) return 2986; - if (East == East::None && North == North::Up && Power == 7 && South == South::Up && West == West::None) return 2987; - if (East == East::None && North == North::Up && Power == 7 && South == South::Side && West == West::Up) return 2988; - if (East == East::None && North == North::Up && Power == 7 && South == South::Side && West == West::Side) return 2989; - if (East == East::None && North == North::Up && Power == 7 && South == South::Side && West == West::None) return 2990; - if (East == East::None && North == North::Up && Power == 7 && South == South::None && West == West::Up) return 2991; - if (East == East::None && North == North::Up && Power == 7 && South == South::None && West == West::Side) return 2992; - if (East == East::None && North == North::Up && Power == 7 && South == South::None && West == West::None) return 2993; - if (East == East::None && North == North::Up && Power == 8 && South == South::Up && West == West::Up) return 2994; - if (East == East::None && North == North::Up && Power == 8 && South == South::Up && West == West::Side) return 2995; - if (East == East::None && North == North::Up && Power == 8 && South == South::Up && West == West::None) return 2996; - if (East == East::None && North == North::Up && Power == 8 && South == South::Side && West == West::Up) return 2997; - if (East == East::None && North == North::Up && Power == 8 && South == South::Side && West == West::Side) return 2998; - if (East == East::None && North == North::Up && Power == 8 && South == South::Side && West == West::None) return 2999; - if (East == East::None && North == North::Up && Power == 8 && South == South::None && West == West::Up) return 3000; - if (East == East::None && North == North::Up && Power == 8 && South == South::None && West == West::Side) return 3001; - if (East == East::None && North == North::Up && Power == 8 && South == South::None && West == West::None) return 3002; - if (East == East::None && North == North::Up && Power == 9 && South == South::Up && West == West::Up) return 3003; - if (East == East::None && North == North::Up && Power == 9 && South == South::Up && West == West::Side) return 3004; - if (East == East::None && North == North::Up && Power == 9 && South == South::Up && West == West::None) return 3005; - if (East == East::None && North == North::Up && Power == 9 && South == South::Side && West == West::Up) return 3006; - if (East == East::None && North == North::Up && Power == 9 && South == South::Side && West == West::Side) return 3007; - if (East == East::None && North == North::Up && Power == 9 && South == South::Side && West == West::None) return 3008; - if (East == East::None && North == North::Up && Power == 9 && South == South::None && West == West::Up) return 3009; - if (East == East::None && North == North::Up && Power == 9 && South == South::None && West == West::Side) return 3010; - if (East == East::None && North == North::Up && Power == 9 && South == South::None && West == West::None) return 3011; - if (East == East::None && North == North::Up && Power == 10 && South == South::Up && West == West::Up) return 3012; - if (East == East::None && North == North::Up && Power == 10 && South == South::Up && West == West::Side) return 3013; - if (East == East::None && North == North::Up && Power == 10 && South == South::Up && West == West::None) return 3014; - if (East == East::None && North == North::Up && Power == 10 && South == South::Side && West == West::Up) return 3015; - if (East == East::None && North == North::Up && Power == 10 && South == South::Side && West == West::Side) return 3016; - if (East == East::None && North == North::Up && Power == 10 && South == South::Side && West == West::None) return 3017; - if (East == East::None && North == North::Up && Power == 10 && South == South::None && West == West::Up) return 3018; - if (East == East::None && North == North::Up && Power == 10 && South == South::None && West == West::Side) return 3019; - if (East == East::None && North == North::Up && Power == 10 && South == South::None && West == West::None) return 3020; - if (East == East::None && North == North::Up && Power == 11 && South == South::Up && West == West::Up) return 3021; - if (East == East::None && North == North::Up && Power == 11 && South == South::Up && West == West::Side) return 3022; - if (East == East::None && North == North::Up && Power == 11 && South == South::Up && West == West::None) return 3023; - if (East == East::None && North == North::Up && Power == 11 && South == South::Side && West == West::Up) return 3024; - if (East == East::None && North == North::Up && Power == 11 && South == South::Side && West == West::Side) return 3025; - if (East == East::None && North == North::Up && Power == 11 && South == South::Side && West == West::None) return 3026; - if (East == East::None && North == North::Up && Power == 11 && South == South::None && West == West::Up) return 3027; - if (East == East::None && North == North::Up && Power == 11 && South == South::None && West == West::Side) return 3028; - if (East == East::None && North == North::Up && Power == 11 && South == South::None && West == West::None) return 3029; - if (East == East::None && North == North::Up && Power == 12 && South == South::Up && West == West::Up) return 3030; - if (East == East::None && North == North::Up && Power == 12 && South == South::Up && West == West::Side) return 3031; - if (East == East::None && North == North::Up && Power == 12 && South == South::Up && West == West::None) return 3032; - if (East == East::None && North == North::Up && Power == 12 && South == South::Side && West == West::Up) return 3033; - if (East == East::None && North == North::Up && Power == 12 && South == South::Side && West == West::Side) return 3034; - if (East == East::None && North == North::Up && Power == 12 && South == South::Side && West == West::None) return 3035; - if (East == East::None && North == North::Up && Power == 12 && South == South::None && West == West::Up) return 3036; - if (East == East::None && North == North::Up && Power == 12 && South == South::None && West == West::Side) return 3037; - if (East == East::None && North == North::Up && Power == 12 && South == South::None && West == West::None) return 3038; - if (East == East::None && North == North::Up && Power == 13 && South == South::Up && West == West::Up) return 3039; - if (East == East::None && North == North::Up && Power == 13 && South == South::Up && West == West::Side) return 3040; - if (East == East::None && North == North::Up && Power == 13 && South == South::Up && West == West::None) return 3041; - if (East == East::None && North == North::Up && Power == 13 && South == South::Side && West == West::Up) return 3042; - if (East == East::None && North == North::Up && Power == 13 && South == South::Side && West == West::Side) return 3043; - if (East == East::None && North == North::Up && Power == 13 && South == South::Side && West == West::None) return 3044; - if (East == East::None && North == North::Up && Power == 13 && South == South::None && West == West::Up) return 3045; - if (East == East::None && North == North::Up && Power == 13 && South == South::None && West == West::Side) return 3046; - if (East == East::None && North == North::Up && Power == 13 && South == South::None && West == West::None) return 3047; - if (East == East::None && North == North::Up && Power == 14 && South == South::Up && West == West::Up) return 3048; - if (East == East::None && North == North::Up && Power == 14 && South == South::Up && West == West::Side) return 3049; - if (East == East::None && North == North::Up && Power == 14 && South == South::Up && West == West::None) return 3050; - if (East == East::None && North == North::Up && Power == 14 && South == South::Side && West == West::Up) return 3051; - if (East == East::None && North == North::Up && Power == 14 && South == South::Side && West == West::Side) return 3052; - if (East == East::None && North == North::Up && Power == 14 && South == South::Side && West == West::None) return 3053; - if (East == East::None && North == North::Up && Power == 14 && South == South::None && West == West::Up) return 3054; - if (East == East::None && North == North::Up && Power == 14 && South == South::None && West == West::Side) return 3055; - if (East == East::None && North == North::Up && Power == 14 && South == South::None && West == West::None) return 3056; - if (East == East::None && North == North::Up && Power == 15 && South == South::Up && West == West::Up) return 3057; - if (East == East::None && North == North::Up && Power == 15 && South == South::Up && West == West::Side) return 3058; - if (East == East::None && North == North::Up && Power == 15 && South == South::Up && West == West::None) return 3059; - if (East == East::None && North == North::Up && Power == 15 && South == South::Side && West == West::Up) return 3060; - if (East == East::None && North == North::Up && Power == 15 && South == South::Side && West == West::Side) return 3061; - if (East == East::None && North == North::Up && Power == 15 && South == South::Side && West == West::None) return 3062; - if (East == East::None && North == North::Up && Power == 15 && South == South::None && West == West::Up) return 3063; - if (East == East::None && North == North::Up && Power == 15 && South == South::None && West == West::Side) return 3064; - if (East == East::None && North == North::Up && Power == 15 && South == South::None && West == West::None) return 3065; - if (East == East::None && North == North::Side && Power == 0 && South == South::Up && West == West::Up) return 3066; - if (East == East::None && North == North::Side && Power == 0 && South == South::Up && West == West::Side) return 3067; - if (East == East::None && North == North::Side && Power == 0 && South == South::Up && West == West::None) return 3068; - if (East == East::None && North == North::Side && Power == 0 && South == South::Side && West == West::Up) return 3069; - if (East == East::None && North == North::Side && Power == 0 && South == South::Side && West == West::Side) return 3070; - if (East == East::None && North == North::Side && Power == 0 && South == South::Side && West == West::None) return 3071; - if (East == East::None && North == North::Side && Power == 0 && South == South::None && West == West::Up) return 3072; - if (East == East::None && North == North::Side && Power == 0 && South == South::None && West == West::Side) return 3073; - if (East == East::None && North == North::Side && Power == 0 && South == South::None && West == West::None) return 3074; - if (East == East::None && North == North::Side && Power == 1 && South == South::Up && West == West::Up) return 3075; - if (East == East::None && North == North::Side && Power == 1 && South == South::Up && West == West::Side) return 3076; - if (East == East::None && North == North::Side && Power == 1 && South == South::Up && West == West::None) return 3077; - if (East == East::None && North == North::Side && Power == 1 && South == South::Side && West == West::Up) return 3078; - if (East == East::None && North == North::Side && Power == 1 && South == South::Side && West == West::Side) return 3079; - if (East == East::None && North == North::Side && Power == 1 && South == South::Side && West == West::None) return 3080; - if (East == East::None && North == North::Side && Power == 1 && South == South::None && West == West::Up) return 3081; - if (East == East::None && North == North::Side && Power == 1 && South == South::None && West == West::Side) return 3082; - if (East == East::None && North == North::Side && Power == 1 && South == South::None && West == West::None) return 3083; - if (East == East::None && North == North::Side && Power == 2 && South == South::Up && West == West::Up) return 3084; - if (East == East::None && North == North::Side && Power == 2 && South == South::Up && West == West::Side) return 3085; - if (East == East::None && North == North::Side && Power == 2 && South == South::Up && West == West::None) return 3086; - if (East == East::None && North == North::Side && Power == 2 && South == South::Side && West == West::Up) return 3087; - if (East == East::None && North == North::Side && Power == 2 && South == South::Side && West == West::Side) return 3088; - if (East == East::None && North == North::Side && Power == 2 && South == South::Side && West == West::None) return 3089; - if (East == East::None && North == North::Side && Power == 2 && South == South::None && West == West::Up) return 3090; - if (East == East::None && North == North::Side && Power == 2 && South == South::None && West == West::Side) return 3091; - if (East == East::None && North == North::Side && Power == 2 && South == South::None && West == West::None) return 3092; - if (East == East::None && North == North::Side && Power == 3 && South == South::Up && West == West::Up) return 3093; - if (East == East::None && North == North::Side && Power == 3 && South == South::Up && West == West::Side) return 3094; - if (East == East::None && North == North::Side && Power == 3 && South == South::Up && West == West::None) return 3095; - if (East == East::None && North == North::Side && Power == 3 && South == South::Side && West == West::Up) return 3096; - if (East == East::None && North == North::Side && Power == 3 && South == South::Side && West == West::Side) return 3097; - if (East == East::None && North == North::Side && Power == 3 && South == South::Side && West == West::None) return 3098; - if (East == East::None && North == North::Side && Power == 3 && South == South::None && West == West::Up) return 3099; - if (East == East::None && North == North::Side && Power == 3 && South == South::None && West == West::Side) return 3100; - if (East == East::None && North == North::Side && Power == 3 && South == South::None && West == West::None) return 3101; - if (East == East::None && North == North::Side && Power == 4 && South == South::Up && West == West::Up) return 3102; - if (East == East::None && North == North::Side && Power == 4 && South == South::Up && West == West::Side) return 3103; - if (East == East::None && North == North::Side && Power == 4 && South == South::Up && West == West::None) return 3104; - if (East == East::None && North == North::Side && Power == 4 && South == South::Side && West == West::Up) return 3105; - if (East == East::None && North == North::Side && Power == 4 && South == South::Side && West == West::Side) return 3106; - if (East == East::None && North == North::Side && Power == 4 && South == South::Side && West == West::None) return 3107; - if (East == East::None && North == North::Side && Power == 4 && South == South::None && West == West::Up) return 3108; - if (East == East::None && North == North::Side && Power == 4 && South == South::None && West == West::Side) return 3109; - if (East == East::None && North == North::Side && Power == 4 && South == South::None && West == West::None) return 3110; - if (East == East::None && North == North::Side && Power == 5 && South == South::Up && West == West::Up) return 3111; - if (East == East::None && North == North::Side && Power == 5 && South == South::Up && West == West::Side) return 3112; - if (East == East::None && North == North::Side && Power == 5 && South == South::Up && West == West::None) return 3113; - if (East == East::None && North == North::Side && Power == 5 && South == South::Side && West == West::Up) return 3114; - if (East == East::None && North == North::Side && Power == 5 && South == South::Side && West == West::Side) return 3115; - if (East == East::None && North == North::Side && Power == 5 && South == South::Side && West == West::None) return 3116; - if (East == East::None && North == North::Side && Power == 5 && South == South::None && West == West::Up) return 3117; - if (East == East::None && North == North::Side && Power == 5 && South == South::None && West == West::Side) return 3118; - if (East == East::None && North == North::Side && Power == 5 && South == South::None && West == West::None) return 3119; - if (East == East::None && North == North::Side && Power == 6 && South == South::Up && West == West::Up) return 3120; - if (East == East::None && North == North::Side && Power == 6 && South == South::Up && West == West::Side) return 3121; - if (East == East::None && North == North::Side && Power == 6 && South == South::Up && West == West::None) return 3122; - if (East == East::None && North == North::Side && Power == 6 && South == South::Side && West == West::Up) return 3123; - if (East == East::None && North == North::Side && Power == 6 && South == South::Side && West == West::Side) return 3124; - if (East == East::None && North == North::Side && Power == 6 && South == South::Side && West == West::None) return 3125; - if (East == East::None && North == North::Side && Power == 6 && South == South::None && West == West::Up) return 3126; - if (East == East::None && North == North::Side && Power == 6 && South == South::None && West == West::Side) return 3127; - if (East == East::None && North == North::Side && Power == 6 && South == South::None && West == West::None) return 3128; - if (East == East::None && North == North::Side && Power == 7 && South == South::Up && West == West::Up) return 3129; - if (East == East::None && North == North::Side && Power == 7 && South == South::Up && West == West::Side) return 3130; - if (East == East::None && North == North::Side && Power == 7 && South == South::Up && West == West::None) return 3131; - if (East == East::None && North == North::Side && Power == 7 && South == South::Side && West == West::Up) return 3132; - if (East == East::None && North == North::Side && Power == 7 && South == South::Side && West == West::Side) return 3133; - if (East == East::None && North == North::Side && Power == 7 && South == South::Side && West == West::None) return 3134; - if (East == East::None && North == North::Side && Power == 7 && South == South::None && West == West::Up) return 3135; - if (East == East::None && North == North::Side && Power == 7 && South == South::None && West == West::Side) return 3136; - if (East == East::None && North == North::Side && Power == 7 && South == South::None && West == West::None) return 3137; - if (East == East::None && North == North::Side && Power == 8 && South == South::Up && West == West::Up) return 3138; - if (East == East::None && North == North::Side && Power == 8 && South == South::Up && West == West::Side) return 3139; - if (East == East::None && North == North::Side && Power == 8 && South == South::Up && West == West::None) return 3140; - if (East == East::None && North == North::Side && Power == 8 && South == South::Side && West == West::Up) return 3141; - if (East == East::None && North == North::Side && Power == 8 && South == South::Side && West == West::Side) return 3142; - if (East == East::None && North == North::Side && Power == 8 && South == South::Side && West == West::None) return 3143; - if (East == East::None && North == North::Side && Power == 8 && South == South::None && West == West::Up) return 3144; - if (East == East::None && North == North::Side && Power == 8 && South == South::None && West == West::Side) return 3145; - if (East == East::None && North == North::Side && Power == 8 && South == South::None && West == West::None) return 3146; - if (East == East::None && North == North::Side && Power == 9 && South == South::Up && West == West::Up) return 3147; - if (East == East::None && North == North::Side && Power == 9 && South == South::Up && West == West::Side) return 3148; - if (East == East::None && North == North::Side && Power == 9 && South == South::Up && West == West::None) return 3149; - if (East == East::None && North == North::Side && Power == 9 && South == South::Side && West == West::Up) return 3150; - if (East == East::None && North == North::Side && Power == 9 && South == South::Side && West == West::Side) return 3151; - if (East == East::None && North == North::Side && Power == 9 && South == South::Side && West == West::None) return 3152; - if (East == East::None && North == North::Side && Power == 9 && South == South::None && West == West::Up) return 3153; - if (East == East::None && North == North::Side && Power == 9 && South == South::None && West == West::Side) return 3154; - if (East == East::None && North == North::Side && Power == 9 && South == South::None && West == West::None) return 3155; - if (East == East::None && North == North::Side && Power == 10 && South == South::Up && West == West::Up) return 3156; - if (East == East::None && North == North::Side && Power == 10 && South == South::Up && West == West::Side) return 3157; - if (East == East::None && North == North::Side && Power == 10 && South == South::Up && West == West::None) return 3158; - if (East == East::None && North == North::Side && Power == 10 && South == South::Side && West == West::Up) return 3159; - if (East == East::None && North == North::Side && Power == 10 && South == South::Side && West == West::Side) return 3160; - if (East == East::None && North == North::Side && Power == 10 && South == South::Side && West == West::None) return 3161; - if (East == East::None && North == North::Side && Power == 10 && South == South::None && West == West::Up) return 3162; - if (East == East::None && North == North::Side && Power == 10 && South == South::None && West == West::Side) return 3163; - if (East == East::None && North == North::Side && Power == 10 && South == South::None && West == West::None) return 3164; - if (East == East::None && North == North::Side && Power == 11 && South == South::Up && West == West::Up) return 3165; - if (East == East::None && North == North::Side && Power == 11 && South == South::Up && West == West::Side) return 3166; - if (East == East::None && North == North::Side && Power == 11 && South == South::Up && West == West::None) return 3167; - if (East == East::None && North == North::Side && Power == 11 && South == South::Side && West == West::Up) return 3168; - if (East == East::None && North == North::Side && Power == 11 && South == South::Side && West == West::Side) return 3169; - if (East == East::None && North == North::Side && Power == 11 && South == South::Side && West == West::None) return 3170; - if (East == East::None && North == North::Side && Power == 11 && South == South::None && West == West::Up) return 3171; - if (East == East::None && North == North::Side && Power == 11 && South == South::None && West == West::Side) return 3172; - if (East == East::None && North == North::Side && Power == 11 && South == South::None && West == West::None) return 3173; - if (East == East::None && North == North::Side && Power == 12 && South == South::Up && West == West::Up) return 3174; - if (East == East::None && North == North::Side && Power == 12 && South == South::Up && West == West::Side) return 3175; - if (East == East::None && North == North::Side && Power == 12 && South == South::Up && West == West::None) return 3176; - if (East == East::None && North == North::Side && Power == 12 && South == South::Side && West == West::Up) return 3177; - if (East == East::None && North == North::Side && Power == 12 && South == South::Side && West == West::Side) return 3178; - if (East == East::None && North == North::Side && Power == 12 && South == South::Side && West == West::None) return 3179; - if (East == East::None && North == North::Side && Power == 12 && South == South::None && West == West::Up) return 3180; - if (East == East::None && North == North::Side && Power == 12 && South == South::None && West == West::Side) return 3181; - if (East == East::None && North == North::Side && Power == 12 && South == South::None && West == West::None) return 3182; - if (East == East::None && North == North::Side && Power == 13 && South == South::Up && West == West::Up) return 3183; - if (East == East::None && North == North::Side && Power == 13 && South == South::Up && West == West::Side) return 3184; - if (East == East::None && North == North::Side && Power == 13 && South == South::Up && West == West::None) return 3185; - if (East == East::None && North == North::Side && Power == 13 && South == South::Side && West == West::Up) return 3186; - if (East == East::None && North == North::Side && Power == 13 && South == South::Side && West == West::Side) return 3187; - if (East == East::None && North == North::Side && Power == 13 && South == South::Side && West == West::None) return 3188; - if (East == East::None && North == North::Side && Power == 13 && South == South::None && West == West::Up) return 3189; - if (East == East::None && North == North::Side && Power == 13 && South == South::None && West == West::Side) return 3190; - if (East == East::None && North == North::Side && Power == 13 && South == South::None && West == West::None) return 3191; - if (East == East::None && North == North::Side && Power == 14 && South == South::Up && West == West::Up) return 3192; - if (East == East::None && North == North::Side && Power == 14 && South == South::Up && West == West::Side) return 3193; - if (East == East::None && North == North::Side && Power == 14 && South == South::Up && West == West::None) return 3194; - if (East == East::None && North == North::Side && Power == 14 && South == South::Side && West == West::Up) return 3195; - if (East == East::None && North == North::Side && Power == 14 && South == South::Side && West == West::Side) return 3196; - if (East == East::None && North == North::Side && Power == 14 && South == South::Side && West == West::None) return 3197; - if (East == East::None && North == North::Side && Power == 14 && South == South::None && West == West::Up) return 3198; - if (East == East::None && North == North::Side && Power == 14 && South == South::None && West == West::Side) return 3199; - if (East == East::None && North == North::Side && Power == 14 && South == South::None && West == West::None) return 3200; - if (East == East::None && North == North::Side && Power == 15 && South == South::Up && West == West::Up) return 3201; - if (East == East::None && North == North::Side && Power == 15 && South == South::Up && West == West::Side) return 3202; - if (East == East::None && North == North::Side && Power == 15 && South == South::Up && West == West::None) return 3203; - if (East == East::None && North == North::Side && Power == 15 && South == South::Side && West == West::Up) return 3204; - if (East == East::None && North == North::Side && Power == 15 && South == South::Side && West == West::Side) return 3205; - if (East == East::None && North == North::Side && Power == 15 && South == South::Side && West == West::None) return 3206; - if (East == East::None && North == North::Side && Power == 15 && South == South::None && West == West::Up) return 3207; - if (East == East::None && North == North::Side && Power == 15 && South == South::None && West == West::Side) return 3208; - if (East == East::None && North == North::Side && Power == 15 && South == South::None && West == West::None) return 3209; - if (East == East::None && North == North::None && Power == 0 && South == South::Up && West == West::Up) return 3210; - if (East == East::None && North == North::None && Power == 0 && South == South::Up && West == West::Side) return 3211; - if (East == East::None && North == North::None && Power == 0 && South == South::Up && West == West::None) return 3212; - if (East == East::None && North == North::None && Power == 0 && South == South::Side && West == West::Up) return 3213; - if (East == East::None && North == North::None && Power == 0 && South == South::Side && West == West::Side) return 3214; - if (East == East::None && North == North::None && Power == 0 && South == South::Side && West == West::None) return 3215; - if (East == East::None && North == North::None && Power == 0 && South == South::None && West == West::Up) return 3216; - if (East == East::None && North == North::None && Power == 0 && South == South::None && West == West::Side) return 3217; - if (East == East::None && North == North::None && Power == 0 && South == South::None && West == West::None) return 3218; - if (East == East::None && North == North::None && Power == 1 && South == South::Up && West == West::Up) return 3219; - if (East == East::None && North == North::None && Power == 1 && South == South::Up && West == West::Side) return 3220; - if (East == East::None && North == North::None && Power == 1 && South == South::Up && West == West::None) return 3221; - if (East == East::None && North == North::None && Power == 1 && South == South::Side && West == West::Up) return 3222; - if (East == East::None && North == North::None && Power == 1 && South == South::Side && West == West::Side) return 3223; - if (East == East::None && North == North::None && Power == 1 && South == South::Side && West == West::None) return 3224; - if (East == East::None && North == North::None && Power == 1 && South == South::None && West == West::Up) return 3225; - if (East == East::None && North == North::None && Power == 1 && South == South::None && West == West::Side) return 3226; - if (East == East::None && North == North::None && Power == 1 && South == South::None && West == West::None) return 3227; - if (East == East::None && North == North::None && Power == 2 && South == South::Up && West == West::Up) return 3228; - if (East == East::None && North == North::None && Power == 2 && South == South::Up && West == West::Side) return 3229; - if (East == East::None && North == North::None && Power == 2 && South == South::Up && West == West::None) return 3230; - if (East == East::None && North == North::None && Power == 2 && South == South::Side && West == West::Up) return 3231; - if (East == East::None && North == North::None && Power == 2 && South == South::Side && West == West::Side) return 3232; - if (East == East::None && North == North::None && Power == 2 && South == South::Side && West == West::None) return 3233; - if (East == East::None && North == North::None && Power == 2 && South == South::None && West == West::Up) return 3234; - if (East == East::None && North == North::None && Power == 2 && South == South::None && West == West::Side) return 3235; - if (East == East::None && North == North::None && Power == 2 && South == South::None && West == West::None) return 3236; - if (East == East::None && North == North::None && Power == 3 && South == South::Up && West == West::Up) return 3237; - if (East == East::None && North == North::None && Power == 3 && South == South::Up && West == West::Side) return 3238; - if (East == East::None && North == North::None && Power == 3 && South == South::Up && West == West::None) return 3239; - if (East == East::None && North == North::None && Power == 3 && South == South::Side && West == West::Up) return 3240; - if (East == East::None && North == North::None && Power == 3 && South == South::Side && West == West::Side) return 3241; - if (East == East::None && North == North::None && Power == 3 && South == South::Side && West == West::None) return 3242; - if (East == East::None && North == North::None && Power == 3 && South == South::None && West == West::Up) return 3243; - if (East == East::None && North == North::None && Power == 3 && South == South::None && West == West::Side) return 3244; - if (East == East::None && North == North::None && Power == 3 && South == South::None && West == West::None) return 3245; - if (East == East::None && North == North::None && Power == 4 && South == South::Up && West == West::Up) return 3246; - if (East == East::None && North == North::None && Power == 4 && South == South::Up && West == West::Side) return 3247; - if (East == East::None && North == North::None && Power == 4 && South == South::Up && West == West::None) return 3248; - if (East == East::None && North == North::None && Power == 4 && South == South::Side && West == West::Up) return 3249; - if (East == East::None && North == North::None && Power == 4 && South == South::Side && West == West::Side) return 3250; - if (East == East::None && North == North::None && Power == 4 && South == South::Side && West == West::None) return 3251; - if (East == East::None && North == North::None && Power == 4 && South == South::None && West == West::Up) return 3252; - if (East == East::None && North == North::None && Power == 4 && South == South::None && West == West::Side) return 3253; - if (East == East::None && North == North::None && Power == 4 && South == South::None && West == West::None) return 3254; - if (East == East::None && North == North::None && Power == 5 && South == South::Up && West == West::Up) return 3255; - if (East == East::None && North == North::None && Power == 5 && South == South::Up && West == West::Side) return 3256; - if (East == East::None && North == North::None && Power == 5 && South == South::Up && West == West::None) return 3257; - if (East == East::None && North == North::None && Power == 5 && South == South::Side && West == West::Up) return 3258; - if (East == East::None && North == North::None && Power == 5 && South == South::Side && West == West::Side) return 3259; - if (East == East::None && North == North::None && Power == 5 && South == South::Side && West == West::None) return 3260; - if (East == East::None && North == North::None && Power == 5 && South == South::None && West == West::Up) return 3261; - if (East == East::None && North == North::None && Power == 5 && South == South::None && West == West::Side) return 3262; - if (East == East::None && North == North::None && Power == 5 && South == South::None && West == West::None) return 3263; - if (East == East::None && North == North::None && Power == 6 && South == South::Up && West == West::Up) return 3264; - if (East == East::None && North == North::None && Power == 6 && South == South::Up && West == West::Side) return 3265; - if (East == East::None && North == North::None && Power == 6 && South == South::Up && West == West::None) return 3266; - if (East == East::None && North == North::None && Power == 6 && South == South::Side && West == West::Up) return 3267; - if (East == East::None && North == North::None && Power == 6 && South == South::Side && West == West::Side) return 3268; - if (East == East::None && North == North::None && Power == 6 && South == South::Side && West == West::None) return 3269; - if (East == East::None && North == North::None && Power == 6 && South == South::None && West == West::Up) return 3270; - if (East == East::None && North == North::None && Power == 6 && South == South::None && West == West::Side) return 3271; - if (East == East::None && North == North::None && Power == 6 && South == South::None && West == West::None) return 3272; - if (East == East::None && North == North::None && Power == 7 && South == South::Up && West == West::Up) return 3273; - if (East == East::None && North == North::None && Power == 7 && South == South::Up && West == West::Side) return 3274; - if (East == East::None && North == North::None && Power == 7 && South == South::Up && West == West::None) return 3275; - if (East == East::None && North == North::None && Power == 7 && South == South::Side && West == West::Up) return 3276; - if (East == East::None && North == North::None && Power == 7 && South == South::Side && West == West::Side) return 3277; - if (East == East::None && North == North::None && Power == 7 && South == South::Side && West == West::None) return 3278; - if (East == East::None && North == North::None && Power == 7 && South == South::None && West == West::Up) return 3279; - if (East == East::None && North == North::None && Power == 7 && South == South::None && West == West::Side) return 3280; - if (East == East::None && North == North::None && Power == 7 && South == South::None && West == West::None) return 3281; - if (East == East::None && North == North::None && Power == 8 && South == South::Up && West == West::Up) return 3282; - if (East == East::None && North == North::None && Power == 8 && South == South::Up && West == West::Side) return 3283; - if (East == East::None && North == North::None && Power == 8 && South == South::Up && West == West::None) return 3284; - if (East == East::None && North == North::None && Power == 8 && South == South::Side && West == West::Up) return 3285; - if (East == East::None && North == North::None && Power == 8 && South == South::Side && West == West::Side) return 3286; - if (East == East::None && North == North::None && Power == 8 && South == South::Side && West == West::None) return 3287; - if (East == East::None && North == North::None && Power == 8 && South == South::None && West == West::Up) return 3288; - if (East == East::None && North == North::None && Power == 8 && South == South::None && West == West::Side) return 3289; - if (East == East::None && North == North::None && Power == 8 && South == South::None && West == West::None) return 3290; - if (East == East::None && North == North::None && Power == 9 && South == South::Up && West == West::Up) return 3291; - if (East == East::None && North == North::None && Power == 9 && South == South::Up && West == West::Side) return 3292; - if (East == East::None && North == North::None && Power == 9 && South == South::Up && West == West::None) return 3293; - if (East == East::None && North == North::None && Power == 9 && South == South::Side && West == West::Up) return 3294; - if (East == East::None && North == North::None && Power == 9 && South == South::Side && West == West::Side) return 3295; - if (East == East::None && North == North::None && Power == 9 && South == South::Side && West == West::None) return 3296; - if (East == East::None && North == North::None && Power == 9 && South == South::None && West == West::Up) return 3297; - if (East == East::None && North == North::None && Power == 9 && South == South::None && West == West::Side) return 3298; - if (East == East::None && North == North::None && Power == 9 && South == South::None && West == West::None) return 3299; - if (East == East::None && North == North::None && Power == 10 && South == South::Up && West == West::Up) return 3300; - if (East == East::None && North == North::None && Power == 10 && South == South::Up && West == West::Side) return 3301; - if (East == East::None && North == North::None && Power == 10 && South == South::Up && West == West::None) return 3302; - if (East == East::None && North == North::None && Power == 10 && South == South::Side && West == West::Up) return 3303; - if (East == East::None && North == North::None && Power == 10 && South == South::Side && West == West::Side) return 3304; - if (East == East::None && North == North::None && Power == 10 && South == South::Side && West == West::None) return 3305; - if (East == East::None && North == North::None && Power == 10 && South == South::None && West == West::Up) return 3306; - if (East == East::None && North == North::None && Power == 10 && South == South::None && West == West::Side) return 3307; - if (East == East::None && North == North::None && Power == 10 && South == South::None && West == West::None) return 3308; - if (East == East::None && North == North::None && Power == 11 && South == South::Up && West == West::Up) return 3309; - if (East == East::None && North == North::None && Power == 11 && South == South::Up && West == West::Side) return 3310; - if (East == East::None && North == North::None && Power == 11 && South == South::Up && West == West::None) return 3311; - if (East == East::None && North == North::None && Power == 11 && South == South::Side && West == West::Up) return 3312; - if (East == East::None && North == North::None && Power == 11 && South == South::Side && West == West::Side) return 3313; - if (East == East::None && North == North::None && Power == 11 && South == South::Side && West == West::None) return 3314; - if (East == East::None && North == North::None && Power == 11 && South == South::None && West == West::Up) return 3315; - if (East == East::None && North == North::None && Power == 11 && South == South::None && West == West::Side) return 3316; - if (East == East::None && North == North::None && Power == 11 && South == South::None && West == West::None) return 3317; - if (East == East::None && North == North::None && Power == 12 && South == South::Up && West == West::Up) return 3318; - if (East == East::None && North == North::None && Power == 12 && South == South::Up && West == West::Side) return 3319; - if (East == East::None && North == North::None && Power == 12 && South == South::Up && West == West::None) return 3320; - if (East == East::None && North == North::None && Power == 12 && South == South::Side && West == West::Up) return 3321; - if (East == East::None && North == North::None && Power == 12 && South == South::Side && West == West::Side) return 3322; - if (East == East::None && North == North::None && Power == 12 && South == South::Side && West == West::None) return 3323; - if (East == East::None && North == North::None && Power == 12 && South == South::None && West == West::Up) return 3324; - if (East == East::None && North == North::None && Power == 12 && South == South::None && West == West::Side) return 3325; - if (East == East::None && North == North::None && Power == 12 && South == South::None && West == West::None) return 3326; - if (East == East::None && North == North::None && Power == 13 && South == South::Up && West == West::Up) return 3327; - if (East == East::None && North == North::None && Power == 13 && South == South::Up && West == West::Side) return 3328; - if (East == East::None && North == North::None && Power == 13 && South == South::Up && West == West::None) return 3329; - if (East == East::None && North == North::None && Power == 13 && South == South::Side && West == West::Up) return 3330; - if (East == East::None && North == North::None && Power == 13 && South == South::Side && West == West::Side) return 3331; - if (East == East::None && North == North::None && Power == 13 && South == South::Side && West == West::None) return 3332; - if (East == East::None && North == North::None && Power == 13 && South == South::None && West == West::Up) return 3333; - if (East == East::None && North == North::None && Power == 13 && South == South::None && West == West::Side) return 3334; - if (East == East::None && North == North::None && Power == 13 && South == South::None && West == West::None) return 3335; - if (East == East::None && North == North::None && Power == 14 && South == South::Up && West == West::Up) return 3336; - if (East == East::None && North == North::None && Power == 14 && South == South::Up && West == West::Side) return 3337; - if (East == East::None && North == North::None && Power == 14 && South == South::Up && West == West::None) return 3338; - if (East == East::None && North == North::None && Power == 14 && South == South::Side && West == West::Up) return 3339; - if (East == East::None && North == North::None && Power == 14 && South == South::Side && West == West::Side) return 3340; - if (East == East::None && North == North::None && Power == 14 && South == South::Side && West == West::None) return 3341; - if (East == East::None && North == North::None && Power == 14 && South == South::None && West == West::Up) return 3342; - if (East == East::None && North == North::None && Power == 14 && South == South::None && West == West::Side) return 3343; - if (East == East::None && North == North::None && Power == 14 && South == South::None && West == West::None) return 3344; - if (East == East::None && North == North::None && Power == 15 && South == South::Up && West == West::Up) return 3345; - if (East == East::None && North == North::None && Power == 15 && South == South::Up && West == West::Side) return 3346; - if (East == East::None && North == North::None && Power == 15 && South == South::Up && West == West::None) return 3347; - if (East == East::None && North == North::None && Power == 15 && South == South::Side && West == West::Up) return 3348; - if (East == East::None && North == North::None && Power == 15 && South == South::Side && West == West::Side) return 3349; - if (East == East::None && North == North::None && Power == 15 && South == South::Side && West == West::None) return 3350; - if (East == East::None && North == North::None && Power == 15 && South == South::None && West == West::Up) return 3351; - if (East == East::None && North == North::None && Power == 15 && South == South::None && West == West::Side) return 3352; - return 3353; - } - short RedstoneWire(); - enum East East(short ID); - enum North North(short ID); - unsigned char Power(short ID); - enum South South(short ID); - enum West West(short ID); - } - namespace Repeater - { - constexpr short Repeater(unsigned char Delay, eBlockFace Facing, bool Locked, bool Powered) - { - if (Delay == 1 && Facing == eBlockFace::BLOCK_FACE_ZM && Locked && Powered) return 4031; - if (Delay == 1 && Facing == eBlockFace::BLOCK_FACE_ZM && Locked && !Powered) return 4032; - if (Delay == 1 && Facing == eBlockFace::BLOCK_FACE_ZM && !Locked && Powered) return 4033; - if (Delay == 1 && Facing == eBlockFace::BLOCK_FACE_ZM && !Locked && !Powered) return 4034; - if (Delay == 1 && Facing == eBlockFace::BLOCK_FACE_ZP && Locked && Powered) return 4035; - if (Delay == 1 && Facing == eBlockFace::BLOCK_FACE_ZP && Locked && !Powered) return 4036; - if (Delay == 1 && Facing == eBlockFace::BLOCK_FACE_ZP && !Locked && Powered) return 4037; - if (Delay == 1 && Facing == eBlockFace::BLOCK_FACE_ZP && !Locked && !Powered) return 4038; - if (Delay == 1 && Facing == eBlockFace::BLOCK_FACE_XM && Locked && Powered) return 4039; - if (Delay == 1 && Facing == eBlockFace::BLOCK_FACE_XM && Locked && !Powered) return 4040; - if (Delay == 1 && Facing == eBlockFace::BLOCK_FACE_XM && !Locked && Powered) return 4041; - if (Delay == 1 && Facing == eBlockFace::BLOCK_FACE_XM && !Locked && !Powered) return 4042; - if (Delay == 1 && Facing == eBlockFace::BLOCK_FACE_XP && Locked && Powered) return 4043; - if (Delay == 1 && Facing == eBlockFace::BLOCK_FACE_XP && Locked && !Powered) return 4044; - if (Delay == 1 && Facing == eBlockFace::BLOCK_FACE_XP && !Locked && Powered) return 4045; - if (Delay == 1 && Facing == eBlockFace::BLOCK_FACE_XP && !Locked && !Powered) return 4046; - if (Delay == 2 && Facing == eBlockFace::BLOCK_FACE_ZM && Locked && Powered) return 4047; - if (Delay == 2 && Facing == eBlockFace::BLOCK_FACE_ZM && Locked && !Powered) return 4048; - if (Delay == 2 && Facing == eBlockFace::BLOCK_FACE_ZM && !Locked && Powered) return 4049; - if (Delay == 2 && Facing == eBlockFace::BLOCK_FACE_ZM && !Locked && !Powered) return 4050; - if (Delay == 2 && Facing == eBlockFace::BLOCK_FACE_ZP && Locked && Powered) return 4051; - if (Delay == 2 && Facing == eBlockFace::BLOCK_FACE_ZP && Locked && !Powered) return 4052; - if (Delay == 2 && Facing == eBlockFace::BLOCK_FACE_ZP && !Locked && Powered) return 4053; - if (Delay == 2 && Facing == eBlockFace::BLOCK_FACE_ZP && !Locked && !Powered) return 4054; - if (Delay == 2 && Facing == eBlockFace::BLOCK_FACE_XM && Locked && Powered) return 4055; - if (Delay == 2 && Facing == eBlockFace::BLOCK_FACE_XM && Locked && !Powered) return 4056; - if (Delay == 2 && Facing == eBlockFace::BLOCK_FACE_XM && !Locked && Powered) return 4057; - if (Delay == 2 && Facing == eBlockFace::BLOCK_FACE_XM && !Locked && !Powered) return 4058; - if (Delay == 2 && Facing == eBlockFace::BLOCK_FACE_XP && Locked && Powered) return 4059; - if (Delay == 2 && Facing == eBlockFace::BLOCK_FACE_XP && Locked && !Powered) return 4060; - if (Delay == 2 && Facing == eBlockFace::BLOCK_FACE_XP && !Locked && Powered) return 4061; - if (Delay == 2 && Facing == eBlockFace::BLOCK_FACE_XP && !Locked && !Powered) return 4062; - if (Delay == 3 && Facing == eBlockFace::BLOCK_FACE_ZM && Locked && Powered) return 4063; - if (Delay == 3 && Facing == eBlockFace::BLOCK_FACE_ZM && Locked && !Powered) return 4064; - if (Delay == 3 && Facing == eBlockFace::BLOCK_FACE_ZM && !Locked && Powered) return 4065; - if (Delay == 3 && Facing == eBlockFace::BLOCK_FACE_ZM && !Locked && !Powered) return 4066; - if (Delay == 3 && Facing == eBlockFace::BLOCK_FACE_ZP && Locked && Powered) return 4067; - if (Delay == 3 && Facing == eBlockFace::BLOCK_FACE_ZP && Locked && !Powered) return 4068; - if (Delay == 3 && Facing == eBlockFace::BLOCK_FACE_ZP && !Locked && Powered) return 4069; - if (Delay == 3 && Facing == eBlockFace::BLOCK_FACE_ZP && !Locked && !Powered) return 4070; - if (Delay == 3 && Facing == eBlockFace::BLOCK_FACE_XM && Locked && Powered) return 4071; - if (Delay == 3 && Facing == eBlockFace::BLOCK_FACE_XM && Locked && !Powered) return 4072; - if (Delay == 3 && Facing == eBlockFace::BLOCK_FACE_XM && !Locked && Powered) return 4073; - if (Delay == 3 && Facing == eBlockFace::BLOCK_FACE_XM && !Locked && !Powered) return 4074; - if (Delay == 3 && Facing == eBlockFace::BLOCK_FACE_XP && Locked && Powered) return 4075; - if (Delay == 3 && Facing == eBlockFace::BLOCK_FACE_XP && Locked && !Powered) return 4076; - if (Delay == 3 && Facing == eBlockFace::BLOCK_FACE_XP && !Locked && Powered) return 4077; - if (Delay == 3 && Facing == eBlockFace::BLOCK_FACE_XP && !Locked && !Powered) return 4078; - if (Delay == 4 && Facing == eBlockFace::BLOCK_FACE_ZM && Locked && Powered) return 4079; - if (Delay == 4 && Facing == eBlockFace::BLOCK_FACE_ZM && Locked && !Powered) return 4080; - if (Delay == 4 && Facing == eBlockFace::BLOCK_FACE_ZM && !Locked && Powered) return 4081; - if (Delay == 4 && Facing == eBlockFace::BLOCK_FACE_ZM && !Locked && !Powered) return 4082; - if (Delay == 4 && Facing == eBlockFace::BLOCK_FACE_ZP && Locked && Powered) return 4083; - if (Delay == 4 && Facing == eBlockFace::BLOCK_FACE_ZP && Locked && !Powered) return 4084; - if (Delay == 4 && Facing == eBlockFace::BLOCK_FACE_ZP && !Locked && Powered) return 4085; - if (Delay == 4 && Facing == eBlockFace::BLOCK_FACE_ZP && !Locked && !Powered) return 4086; - if (Delay == 4 && Facing == eBlockFace::BLOCK_FACE_XM && Locked && Powered) return 4087; - if (Delay == 4 && Facing == eBlockFace::BLOCK_FACE_XM && Locked && !Powered) return 4088; - if (Delay == 4 && Facing == eBlockFace::BLOCK_FACE_XM && !Locked && Powered) return 4089; - if (Delay == 4 && Facing == eBlockFace::BLOCK_FACE_XM && !Locked && !Powered) return 4090; - if (Delay == 4 && Facing == eBlockFace::BLOCK_FACE_XP && Locked && Powered) return 4091; - if (Delay == 4 && Facing == eBlockFace::BLOCK_FACE_XP && Locked && !Powered) return 4092; - if (Delay == 4 && Facing == eBlockFace::BLOCK_FACE_XP && !Locked && Powered) return 4093; - return 4094; - } - short Repeater(); - unsigned char Delay(short ID); - eBlockFace Facing(short ID); - bool Locked(short ID); - bool Powered(short ID); - } - namespace RepeatingCommandBlock - { - constexpr short RepeatingCommandBlock(bool Conditional, eBlockFace Facing) - { - if (Conditional && Facing == eBlockFace::BLOCK_FACE_ZM) return 9225; - if (Conditional && Facing == eBlockFace::BLOCK_FACE_XP) return 9226; - if (Conditional && Facing == eBlockFace::BLOCK_FACE_ZP) return 9227; - if (Conditional && Facing == eBlockFace::BLOCK_FACE_XM) return 9228; - if (Conditional && Facing == eBlockFace::BLOCK_FACE_YP) return 9229; - if (Conditional && Facing == eBlockFace::BLOCK_FACE_YM) return 9230; - if (!Conditional && Facing == eBlockFace::BLOCK_FACE_ZM) return 9231; - if (!Conditional && Facing == eBlockFace::BLOCK_FACE_XP) return 9232; - if (!Conditional && Facing == eBlockFace::BLOCK_FACE_ZP) return 9233; - if (!Conditional && Facing == eBlockFace::BLOCK_FACE_XM) return 9234; - if (!Conditional && Facing == eBlockFace::BLOCK_FACE_YP) return 9235; - return 9236; - } - short RepeatingCommandBlock(); - bool Conditional(short ID); - eBlockFace Facing(short ID); - } - namespace RespawnAnchor - { - constexpr short RespawnAnchor(unsigned char Charges) - { - if (Charges == 0) return 15829; - if (Charges == 1) return 15830; - if (Charges == 2) return 15831; - if (Charges == 3) return 15832; - return 15833; - } - short RespawnAnchor(); - unsigned char Charges(short ID); - } - namespace RoseBush - { - enum class Half - { - Upper, - Lower - }; - constexpr short RoseBush(enum Half Half) - { - if (Half == Half::Upper) return 7889; - return 7890; - } - short RoseBush(); - enum Half Half(short ID); - } - namespace Sand - { - constexpr short Sand() - { - return 66; - } - } - namespace Sandstone - { - constexpr short Sandstone() - { - return 246; - } - } - namespace SandstoneSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short SandstoneSlab(enum Type Type) - { - if (Type == Type::Top) return 8349; - if (Type == Type::Bottom) return 8351; - return 8353; - } - short SandstoneSlab(); - enum Type Type(short ID); - } - namespace SandstoneStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short SandstoneStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 5171; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 5173; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 5175; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 5177; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 5179; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 5181; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 5183; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 5185; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 5187; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 5189; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 5191; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 5193; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 5195; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 5197; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 5199; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 5201; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 5203; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 5205; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 5207; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 5209; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 5211; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 5213; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 5215; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 5217; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 5219; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 5221; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 5223; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 5225; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 5227; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 5229; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 5231; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 5233; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 5235; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 5237; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 5239; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 5241; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 5243; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 5245; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 5247; - return 5249; - } - short SandstoneStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace SandstoneWall - { - enum class East - { - None, - Low, - Tall - }; - enum class North - { - None, - Low, - Tall - }; - enum class South - { - None, - Low, - Tall - }; - enum class West - { - None, - Low, - Tall - }; - constexpr short SandstoneWall(enum East East, enum North North, enum South South, bool Up, enum West West) - { - if (East == East::None && North == North::None && South == South::None && Up && West == West::None) return 13786; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Low) return 13787; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Tall) return 13788; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::None) return 13792; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Low) return 13793; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Tall) return 13794; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::None) return 13798; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Low) return 13799; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Tall) return 13800; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::None) return 13804; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Low) return 13805; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Tall) return 13806; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::None) return 13810; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Low) return 13811; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Tall) return 13812; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::None) return 13816; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Low) return 13817; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Tall) return 13818; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::None) return 13822; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Low) return 13823; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Tall) return 13824; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::None) return 13828; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Low) return 13829; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Tall) return 13830; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::None) return 13834; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Low) return 13835; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Tall) return 13836; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::None) return 13840; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Low) return 13841; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Tall) return 13842; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::None) return 13846; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Low) return 13847; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Tall) return 13848; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::None) return 13852; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Low) return 13853; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 13854; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::None) return 13858; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Low) return 13859; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Tall) return 13860; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::None) return 13864; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Low) return 13865; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Tall) return 13866; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::None) return 13870; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Low) return 13871; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Tall) return 13872; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::None) return 13876; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Low) return 13877; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 13878; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::None) return 13882; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Low) return 13883; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 13884; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::None) return 13888; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 13889; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 13890; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::None) return 13894; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Low) return 13895; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Tall) return 13896; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::None) return 13900; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Low) return 13901; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Tall) return 13902; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::None) return 13906; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Low) return 13907; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Tall) return 13908; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::None) return 13912; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Low) return 13913; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Tall) return 13914; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::None) return 13918; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Low) return 13919; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Tall) return 13920; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::None) return 13924; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Low) return 13925; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Tall) return 13926; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::None) return 13930; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Low) return 13931; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Tall) return 13932; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::None) return 13936; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Low) return 13937; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Tall) return 13938; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::None) return 13942; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Low) return 13943; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Tall) return 13944; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::None) return 13948; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Low) return 13949; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Tall) return 13950; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::None) return 13954; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Low) return 13955; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Tall) return 13956; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::None) return 13960; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Low) return 13961; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 13962; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::None) return 13966; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Low) return 13967; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Tall) return 13968; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::None) return 13972; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Low) return 13973; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Tall) return 13974; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::None) return 13978; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Low) return 13979; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Tall) return 13980; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::None) return 13984; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Low) return 13985; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 13986; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::None) return 13990; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Low) return 13991; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 13992; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::None) return 13996; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 13997; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 13998; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::None) return 14002; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Low) return 14003; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Tall) return 14004; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::None) return 14008; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Low) return 14009; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Tall) return 14010; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::None) return 14014; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Low) return 14015; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Tall) return 14016; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::None) return 14020; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Low) return 14021; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Tall) return 14022; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::None) return 14026; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Low) return 14027; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Tall) return 14028; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::None) return 14032; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Low) return 14033; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Tall) return 14034; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::None) return 14038; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Low) return 14039; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Tall) return 14040; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::None) return 14044; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Low) return 14045; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Tall) return 14046; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::None) return 14050; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Low) return 14051; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Tall) return 14052; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::None) return 14056; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Low) return 14057; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Tall) return 14058; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::None) return 14062; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Low) return 14063; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Tall) return 14064; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::None) return 14068; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Low) return 14069; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 14070; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::None) return 14074; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Low) return 14075; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Tall) return 14076; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::None) return 14080; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Low) return 14081; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Tall) return 14082; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::None) return 14086; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Low) return 14087; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Tall) return 14088; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::None) return 14092; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Low) return 14093; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 14094; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::None) return 14098; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Low) return 14099; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 14100; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::None) return 14104; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 14105; - return 14106; - } - short SandstoneWall(); - enum East East(short ID); - enum North North(short ID); - enum South South(short ID); - bool Up(short ID); - enum West West(short ID); - } - namespace Scaffolding - { - constexpr short Scaffolding(bool Bottom, unsigned char Distance) - { - if (Bottom && Distance == 0) return 14756; - if (Bottom && Distance == 1) return 14758; - if (Bottom && Distance == 2) return 14760; - if (Bottom && Distance == 3) return 14762; - if (Bottom && Distance == 4) return 14764; - if (Bottom && Distance == 5) return 14766; - if (Bottom && Distance == 6) return 14768; - if (Bottom && Distance == 7) return 14770; - if (!Bottom && Distance == 0) return 14772; - if (!Bottom && Distance == 1) return 14774; - if (!Bottom && Distance == 2) return 14776; - if (!Bottom && Distance == 3) return 14778; - if (!Bottom && Distance == 4) return 14780; - if (!Bottom && Distance == 5) return 14782; - if (!Bottom && Distance == 6) return 14784; - return 14786; - } - short Scaffolding(); - bool Bottom(short ID); - unsigned char Distance(short ID); - } - namespace SeaLantern - { - constexpr short SeaLantern() - { - return 7862; - } - } - namespace SeaPickle - { - constexpr short SeaPickle(unsigned char Pickles) - { - if (Pickles == 1) return 9641; - if (Pickles == 2) return 9643; - if (Pickles == 3) return 9645; - return 9647; - } - short SeaPickle(); - unsigned char Pickles(short ID); - } - namespace Seagrass - { - constexpr short Seagrass() - { - return 1345; - } - } - namespace Shroomlight - { - constexpr short Shroomlight() - { - return 14989; - } - } - namespace ShulkerBox - { - constexpr short ShulkerBox(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9272; - if (Facing == eBlockFace::BLOCK_FACE_XP) return 9273; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9274; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9275; - if (Facing == eBlockFace::BLOCK_FACE_YP) return 9276; - return 9277; - } - short ShulkerBox(); - eBlockFace Facing(short ID); - } - namespace SkeletonSkull - { - constexpr short SkeletonSkull(unsigned char Rotation) - { - if (Rotation == 0) return 6490; - if (Rotation == 1) return 6491; - if (Rotation == 2) return 6492; - if (Rotation == 3) return 6493; - if (Rotation == 4) return 6494; - if (Rotation == 5) return 6495; - if (Rotation == 6) return 6496; - if (Rotation == 7) return 6497; - if (Rotation == 8) return 6498; - if (Rotation == 9) return 6499; - if (Rotation == 10) return 6500; - if (Rotation == 11) return 6501; - if (Rotation == 12) return 6502; - if (Rotation == 13) return 6503; - if (Rotation == 14) return 6504; - return 6505; - } - short SkeletonSkull(); - unsigned char Rotation(short ID); - } - namespace SkeletonWallSkull - { - constexpr short SkeletonWallSkull(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 6506; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 6507; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 6508; - return 6509; - } - short SkeletonWallSkull(); - eBlockFace Facing(short ID); - } - namespace SlimeBlock - { - constexpr short SlimeBlock() - { - return 7535; - } - } - namespace SmithingTable - { - constexpr short SmithingTable() - { - return 14849; - } - } - namespace Smoker - { - constexpr short Smoker(eBlockFace Facing, bool Lit) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Lit) return 14803; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Lit) return 14804; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Lit) return 14805; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Lit) return 14806; - if (Facing == eBlockFace::BLOCK_FACE_XM && Lit) return 14807; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Lit) return 14808; - if (Facing == eBlockFace::BLOCK_FACE_XP && Lit) return 14809; - return 14810; - } - short Smoker(); - eBlockFace Facing(short ID); - bool Lit(short ID); - } - namespace SmoothQuartz - { - constexpr short SmoothQuartz() - { - return 8416; - } - } - namespace SmoothQuartzSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short SmoothQuartzSlab(enum Type Type) - { - if (Type == Type::Top) return 10832; - if (Type == Type::Bottom) return 10834; - return 10836; - } - short SmoothQuartzSlab(); - enum Type Type(short ID); - } - namespace SmoothQuartzStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short SmoothQuartzStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 10310; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 10312; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 10314; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 10316; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 10318; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 10320; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10322; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 10324; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10326; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 10328; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 10330; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 10332; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 10334; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 10336; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 10338; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 10340; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10342; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 10344; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10346; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 10348; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 10350; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 10352; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 10354; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 10356; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 10358; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 10360; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10362; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 10364; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10366; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 10368; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 10370; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 10372; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 10374; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 10376; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 10378; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 10380; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10382; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 10384; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10386; - return 10388; - } - short SmoothQuartzStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace SmoothRedSandstone - { - constexpr short SmoothRedSandstone() - { - return 8417; - } - } - namespace SmoothRedSandstoneSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short SmoothRedSandstoneSlab(enum Type Type) - { - if (Type == Type::Top) return 10796; - if (Type == Type::Bottom) return 10798; - return 10800; - } - short SmoothRedSandstoneSlab(); - enum Type Type(short ID); - } - namespace SmoothRedSandstoneStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short SmoothRedSandstoneStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 9750; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 9752; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 9754; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 9756; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 9758; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 9760; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 9762; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 9764; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 9766; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 9768; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 9770; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 9772; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 9774; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 9776; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 9778; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 9780; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 9782; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 9784; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 9786; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 9788; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 9790; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 9792; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 9794; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 9796; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 9798; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 9800; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 9802; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 9804; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 9806; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 9808; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 9810; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 9812; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 9814; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 9816; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 9818; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 9820; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 9822; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 9824; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 9826; - return 9828; - } - short SmoothRedSandstoneStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace SmoothSandstone - { - constexpr short SmoothSandstone() - { - return 8415; - } - } - namespace SmoothSandstoneSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short SmoothSandstoneSlab(enum Type Type) - { - if (Type == Type::Top) return 10826; - if (Type == Type::Bottom) return 10828; - return 10830; - } - short SmoothSandstoneSlab(); - enum Type Type(short ID); - } - namespace SmoothSandstoneStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short SmoothSandstoneStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 10230; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 10232; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 10234; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 10236; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 10238; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 10240; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10242; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 10244; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10246; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 10248; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 10250; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 10252; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 10254; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 10256; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 10258; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 10260; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10262; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 10264; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10266; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 10268; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 10270; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 10272; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 10274; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 10276; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 10278; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 10280; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10282; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 10284; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10286; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 10288; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 10290; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 10292; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 10294; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 10296; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 10298; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 10300; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10302; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 10304; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10306; - return 10308; - } - short SmoothSandstoneStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace SmoothStone - { - constexpr short SmoothStone() - { - return 8414; - } - } - namespace SmoothStoneSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short SmoothStoneSlab(enum Type Type) - { - if (Type == Type::Top) return 8343; - if (Type == Type::Bottom) return 8345; - return 8347; - } - short SmoothStoneSlab(); - enum Type Type(short ID); - } - namespace Snow - { - constexpr short Snow(unsigned char Layers) - { - if (Layers == 1) return 3921; - if (Layers == 2) return 3922; - if (Layers == 3) return 3923; - if (Layers == 4) return 3924; - if (Layers == 5) return 3925; - if (Layers == 6) return 3926; - if (Layers == 7) return 3927; - return 3928; - } - short Snow(); - unsigned char Layers(short ID); - } - namespace SnowBlock - { - constexpr short SnowBlock() - { - return 3930; - } - } - namespace SoulCampfire - { - constexpr short SoulCampfire(eBlockFace Facing, bool Lit, bool SignalFire) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Lit && SignalFire) return 14923; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Lit && !SignalFire) return 14925; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Lit && SignalFire) return 14927; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Lit && !SignalFire) return 14929; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Lit && SignalFire) return 14931; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Lit && !SignalFire) return 14933; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Lit && SignalFire) return 14935; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Lit && !SignalFire) return 14937; - if (Facing == eBlockFace::BLOCK_FACE_XM && Lit && SignalFire) return 14939; - if (Facing == eBlockFace::BLOCK_FACE_XM && Lit && !SignalFire) return 14941; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Lit && SignalFire) return 14943; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Lit && !SignalFire) return 14945; - if (Facing == eBlockFace::BLOCK_FACE_XP && Lit && SignalFire) return 14947; - if (Facing == eBlockFace::BLOCK_FACE_XP && Lit && !SignalFire) return 14949; - if (Facing == eBlockFace::BLOCK_FACE_XP && !Lit && SignalFire) return 14951; - return 14953; - } - short SoulCampfire(); - eBlockFace Facing(short ID); - bool Lit(short ID); - bool SignalFire(short ID); - } - namespace SoulFire - { - constexpr short SoulFire() - { - return 1952; - } - } - namespace SoulLantern - { - constexpr short SoulLantern(bool Hanging) - { - if (Hanging) return 14888; - return 14889; - } - short SoulLantern(); - bool Hanging(short ID); - } - namespace SoulSand - { - constexpr short SoulSand() - { - return 4000; - } - } - namespace SoulSoil - { - constexpr short SoulSoil() - { - return 4001; - } - } - namespace SoulTorch - { - constexpr short SoulTorch() - { - return 4008; - } - } - namespace SoulWallTorch - { - constexpr short SoulWallTorch(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 4009; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 4010; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 4011; - return 4012; - } - short SoulWallTorch(); - eBlockFace Facing(short ID); - } - namespace Spawner - { - constexpr short Spawner() - { - return 1953; - } - } - namespace Sponge - { - constexpr short Sponge() - { - return 229; - } - } - namespace SpruceButton - { - enum class Face - { - Floor, - Wall, - Ceiling - }; - constexpr short SpruceButton(enum Face Face, eBlockFace Facing, bool Powered) - { - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 6370; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 6371; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 6372; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 6373; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 6374; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 6375; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 6376; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XP && !Powered) return 6377; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 6378; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 6379; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 6380; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 6381; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 6382; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 6383; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 6384; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XP && !Powered) return 6385; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 6386; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 6387; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 6388; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 6389; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 6390; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 6391; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 6392; - return 6393; - } - short SpruceButton(); - enum Face Face(short ID); - eBlockFace Facing(short ID); - bool Powered(short ID); - } - namespace SpruceDoor - { - enum class Half - { - Upper, - Lower - }; - enum class Hinge - { - Left, - Right - }; - constexpr short SpruceDoor(eBlockFace Facing, enum Half Half, enum Hinge Hinge, bool Open, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 8738; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 8739; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 8740; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 8741; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 8742; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 8743; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 8744; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 8745; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 8746; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 8747; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 8748; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 8749; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 8750; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 8751; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 8752; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && !Open && !Powered) return 8753; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 8754; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 8755; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 8756; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 8757; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 8758; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 8759; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 8760; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 8761; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 8762; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 8763; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 8764; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 8765; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 8766; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 8767; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 8768; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && !Open && !Powered) return 8769; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 8770; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 8771; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 8772; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 8773; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 8774; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 8775; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 8776; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 8777; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 8778; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 8779; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 8780; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 8781; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 8782; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 8783; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 8784; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && !Open && !Powered) return 8785; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 8786; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 8787; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 8788; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 8789; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 8790; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 8791; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 8792; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 8793; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 8794; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 8795; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 8796; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 8797; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 8798; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 8799; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 8800; - return 8801; - } - short SpruceDoor(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Hinge Hinge(short ID); - bool Open(short ID); - bool Powered(short ID); - } - namespace SpruceFence - { - constexpr short SpruceFence(bool East, bool North, bool South, bool West) - { - if (East && North && South && West) return 8580; - if (East && North && South && !West) return 8581; - if (East && North && !South && West) return 8584; - if (East && North && !South && !West) return 8585; - if (East && !North && South && West) return 8588; - if (East && !North && South && !West) return 8589; - if (East && !North && !South && West) return 8592; - if (East && !North && !South && !West) return 8593; - if (!East && North && South && West) return 8596; - if (!East && North && South && !West) return 8597; - if (!East && North && !South && West) return 8600; - if (!East && North && !South && !West) return 8601; - if (!East && !North && South && West) return 8604; - if (!East && !North && South && !West) return 8605; - if (!East && !North && !South && West) return 8608; - return 8609; - } - short SpruceFence(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool West(short ID); - } - namespace SpruceFenceGate - { - constexpr short SpruceFenceGate(eBlockFace Facing, bool InWall, bool Open, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && Open && Powered) return 8418; - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && Open && !Powered) return 8419; - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && !Open && Powered) return 8420; - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && !Open && !Powered) return 8421; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && Open && Powered) return 8422; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && Open && !Powered) return 8423; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && !Open && Powered) return 8424; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && !Open && !Powered) return 8425; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && Open && Powered) return 8426; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && Open && !Powered) return 8427; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && !Open && Powered) return 8428; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && !Open && !Powered) return 8429; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && Open && Powered) return 8430; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && Open && !Powered) return 8431; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && !Open && Powered) return 8432; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && !Open && !Powered) return 8433; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && Open && Powered) return 8434; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && Open && !Powered) return 8435; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && !Open && Powered) return 8436; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && !Open && !Powered) return 8437; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && Open && Powered) return 8438; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && Open && !Powered) return 8439; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && !Open && Powered) return 8440; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && !Open && !Powered) return 8441; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && Open && Powered) return 8442; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && Open && !Powered) return 8443; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && !Open && Powered) return 8444; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && !Open && !Powered) return 8445; - if (Facing == eBlockFace::BLOCK_FACE_XP && !InWall && Open && Powered) return 8446; - if (Facing == eBlockFace::BLOCK_FACE_XP && !InWall && Open && !Powered) return 8447; - if (Facing == eBlockFace::BLOCK_FACE_XP && !InWall && !Open && Powered) return 8448; - return 8449; - } - short SpruceFenceGate(); - eBlockFace Facing(short ID); - bool InWall(short ID); - bool Open(short ID); - bool Powered(short ID); - } - namespace SpruceLeaves - { - constexpr short SpruceLeaves(unsigned char Distance, bool Persistent) - { - if (Distance == 1 && Persistent) return 159; - if (Distance == 1 && !Persistent) return 160; - if (Distance == 2 && Persistent) return 161; - if (Distance == 2 && !Persistent) return 162; - if (Distance == 3 && Persistent) return 163; - if (Distance == 3 && !Persistent) return 164; - if (Distance == 4 && Persistent) return 165; - if (Distance == 4 && !Persistent) return 166; - if (Distance == 5 && Persistent) return 167; - if (Distance == 5 && !Persistent) return 168; - if (Distance == 6 && Persistent) return 169; - if (Distance == 6 && !Persistent) return 170; - if (Distance == 7 && Persistent) return 171; - return 172; - } - short SpruceLeaves(); - unsigned char Distance(short ID); - bool Persistent(short ID); - } - namespace SpruceLog - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short SpruceLog(enum Axis Axis) - { - if (Axis == Axis::X) return 76; - if (Axis == Axis::Y) return 77; - return 78; - } - short SpruceLog(); - enum Axis Axis(short ID); - } - namespace SprucePlanks - { - constexpr short SprucePlanks() - { - return 16; - } - } - namespace SprucePressurePlate - { - constexpr short SprucePressurePlate(bool Powered) - { - if (Powered) return 3875; - return 3876; - } - short SprucePressurePlate(); - bool Powered(short ID); - } - namespace SpruceSapling - { - constexpr short SpruceSapling(unsigned char Stage) - { - if (Stage == 0) return 23; - return 24; - } - short SpruceSapling(); - unsigned char Stage(short ID); - } - namespace SpruceSign - { - constexpr short SpruceSign(unsigned char Rotation) - { - if (Rotation == 0) return 3414; - if (Rotation == 1) return 3416; - if (Rotation == 2) return 3418; - if (Rotation == 3) return 3420; - if (Rotation == 4) return 3422; - if (Rotation == 5) return 3424; - if (Rotation == 6) return 3426; - if (Rotation == 7) return 3428; - if (Rotation == 8) return 3430; - if (Rotation == 9) return 3432; - if (Rotation == 10) return 3434; - if (Rotation == 11) return 3436; - if (Rotation == 12) return 3438; - if (Rotation == 13) return 3440; - if (Rotation == 14) return 3442; - return 3444; - } - short SpruceSign(); - unsigned char Rotation(short ID); - } - namespace SpruceSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short SpruceSlab(enum Type Type) - { - if (Type == Type::Top) return 8307; - if (Type == Type::Bottom) return 8309; - return 8311; - } - short SpruceSlab(); - enum Type Type(short ID); - } - namespace SpruceStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short SpruceStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 5405; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 5407; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 5409; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 5411; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 5413; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 5415; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 5417; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 5419; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 5421; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 5423; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 5425; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 5427; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 5429; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 5431; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 5433; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 5435; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 5437; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 5439; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 5441; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 5443; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 5445; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 5447; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 5449; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 5451; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 5453; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 5455; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 5457; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 5459; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 5461; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 5463; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 5465; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 5467; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 5469; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 5471; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 5473; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 5475; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 5477; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 5479; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 5481; - return 5483; - } - short SpruceStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace SpruceTrapdoor - { - enum class Half - { - Top, - Bottom - }; - constexpr short SpruceTrapdoor(eBlockFace Facing, enum Half Half, bool Open, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Open && Powered) return 4176; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Open && !Powered) return 4178; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && !Open && Powered) return 4180; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && !Open && !Powered) return 4182; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Open && Powered) return 4184; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Open && !Powered) return 4186; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && !Open && Powered) return 4188; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && !Open && !Powered) return 4190; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Open && Powered) return 4192; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Open && !Powered) return 4194; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && !Open && Powered) return 4196; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && !Open && !Powered) return 4198; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Open && Powered) return 4200; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Open && !Powered) return 4202; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && !Open && Powered) return 4204; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && !Open && !Powered) return 4206; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Open && Powered) return 4208; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Open && !Powered) return 4210; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && !Open && Powered) return 4212; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && !Open && !Powered) return 4214; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Open && Powered) return 4216; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Open && !Powered) return 4218; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && !Open && Powered) return 4220; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && !Open && !Powered) return 4222; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Open && Powered) return 4224; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Open && !Powered) return 4226; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && !Open && Powered) return 4228; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && !Open && !Powered) return 4230; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Open && Powered) return 4232; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Open && !Powered) return 4234; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && !Open && Powered) return 4236; - return 4238; - } - short SpruceTrapdoor(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - bool Open(short ID); - bool Powered(short ID); - } - namespace SpruceWallSign - { - constexpr short SpruceWallSign(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 3744; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 3746; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 3748; - return 3750; - } - short SpruceWallSign(); - eBlockFace Facing(short ID); - } - namespace SpruceWood - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short SpruceWood(enum Axis Axis) - { - if (Axis == Axis::X) return 112; - if (Axis == Axis::Y) return 113; - return 114; - } - short SpruceWood(); - enum Axis Axis(short ID); - } - namespace StickyPiston - { - constexpr short StickyPiston(bool Extended, eBlockFace Facing) - { - if (Extended && Facing == eBlockFace::BLOCK_FACE_ZM) return 1329; - if (Extended && Facing == eBlockFace::BLOCK_FACE_XP) return 1330; - if (Extended && Facing == eBlockFace::BLOCK_FACE_ZP) return 1331; - if (Extended && Facing == eBlockFace::BLOCK_FACE_XM) return 1332; - if (Extended && Facing == eBlockFace::BLOCK_FACE_YP) return 1333; - if (Extended && Facing == eBlockFace::BLOCK_FACE_YM) return 1334; - if (!Extended && Facing == eBlockFace::BLOCK_FACE_ZM) return 1335; - if (!Extended && Facing == eBlockFace::BLOCK_FACE_XP) return 1336; - if (!Extended && Facing == eBlockFace::BLOCK_FACE_ZP) return 1337; - if (!Extended && Facing == eBlockFace::BLOCK_FACE_XM) return 1338; - if (!Extended && Facing == eBlockFace::BLOCK_FACE_YP) return 1339; - return 1340; - } - short StickyPiston(); - bool Extended(short ID); - eBlockFace Facing(short ID); - } - namespace Stone - { - constexpr short Stone() - { - return 1; - } - } - namespace StoneBrickSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short StoneBrickSlab(enum Type Type) - { - if (Type == Type::Top) return 8379; - if (Type == Type::Bottom) return 8381; - return 8383; - } - short StoneBrickSlab(); - enum Type Type(short ID); - } - namespace StoneBrickStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short StoneBrickStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 4933; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 4935; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 4937; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 4939; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 4941; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 4943; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 4945; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 4947; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 4949; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 4951; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 4953; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 4955; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 4957; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 4959; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 4961; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 4963; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 4965; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 4967; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 4969; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 4971; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 4973; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 4975; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 4977; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 4979; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 4981; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 4983; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 4985; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 4987; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 4989; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 4991; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 4993; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 4995; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 4997; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 4999; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 5001; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 5003; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 5005; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 5007; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 5009; - return 5011; - } - short StoneBrickStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace StoneBrickWall - { - enum class East - { - None, - Low, - Tall - }; - enum class North - { - None, - Low, - Tall - }; - enum class South - { - None, - Low, - Tall - }; - enum class West - { - None, - Low, - Tall - }; - constexpr short StoneBrickWall(enum East East, enum North North, enum South South, bool Up, enum West West) - { - if (East == East::None && North == North::None && South == South::None && Up && West == West::None) return 12490; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Low) return 12491; - if (East == East::None && North == North::None && South == South::None && Up && West == West::Tall) return 12492; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::None) return 12496; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Low) return 12497; - if (East == East::None && North == North::None && South == South::None && !Up && West == West::Tall) return 12498; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::None) return 12502; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Low) return 12503; - if (East == East::None && North == North::None && South == South::Low && Up && West == West::Tall) return 12504; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::None) return 12508; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Low) return 12509; - if (East == East::None && North == North::None && South == South::Low && !Up && West == West::Tall) return 12510; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::None) return 12514; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Low) return 12515; - if (East == East::None && North == North::None && South == South::Tall && Up && West == West::Tall) return 12516; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::None) return 12520; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Low) return 12521; - if (East == East::None && North == North::None && South == South::Tall && !Up && West == West::Tall) return 12522; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::None) return 12526; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Low) return 12527; - if (East == East::None && North == North::Low && South == South::None && Up && West == West::Tall) return 12528; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::None) return 12532; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Low) return 12533; - if (East == East::None && North == North::Low && South == South::None && !Up && West == West::Tall) return 12534; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::None) return 12538; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Low) return 12539; - if (East == East::None && North == North::Low && South == South::Low && Up && West == West::Tall) return 12540; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::None) return 12544; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Low) return 12545; - if (East == East::None && North == North::Low && South == South::Low && !Up && West == West::Tall) return 12546; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::None) return 12550; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Low) return 12551; - if (East == East::None && North == North::Low && South == South::Tall && Up && West == West::Tall) return 12552; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::None) return 12556; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Low) return 12557; - if (East == East::None && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 12558; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::None) return 12562; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Low) return 12563; - if (East == East::None && North == North::Tall && South == South::None && Up && West == West::Tall) return 12564; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::None) return 12568; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Low) return 12569; - if (East == East::None && North == North::Tall && South == South::None && !Up && West == West::Tall) return 12570; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::None) return 12574; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Low) return 12575; - if (East == East::None && North == North::Tall && South == South::Low && Up && West == West::Tall) return 12576; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::None) return 12580; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Low) return 12581; - if (East == East::None && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 12582; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::None) return 12586; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Low) return 12587; - if (East == East::None && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 12588; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::None) return 12592; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 12593; - if (East == East::None && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 12594; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::None) return 12598; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Low) return 12599; - if (East == East::Low && North == North::None && South == South::None && Up && West == West::Tall) return 12600; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::None) return 12604; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Low) return 12605; - if (East == East::Low && North == North::None && South == South::None && !Up && West == West::Tall) return 12606; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::None) return 12610; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Low) return 12611; - if (East == East::Low && North == North::None && South == South::Low && Up && West == West::Tall) return 12612; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::None) return 12616; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Low) return 12617; - if (East == East::Low && North == North::None && South == South::Low && !Up && West == West::Tall) return 12618; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::None) return 12622; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Low) return 12623; - if (East == East::Low && North == North::None && South == South::Tall && Up && West == West::Tall) return 12624; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::None) return 12628; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Low) return 12629; - if (East == East::Low && North == North::None && South == South::Tall && !Up && West == West::Tall) return 12630; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::None) return 12634; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Low) return 12635; - if (East == East::Low && North == North::Low && South == South::None && Up && West == West::Tall) return 12636; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::None) return 12640; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Low) return 12641; - if (East == East::Low && North == North::Low && South == South::None && !Up && West == West::Tall) return 12642; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::None) return 12646; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Low) return 12647; - if (East == East::Low && North == North::Low && South == South::Low && Up && West == West::Tall) return 12648; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::None) return 12652; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Low) return 12653; - if (East == East::Low && North == North::Low && South == South::Low && !Up && West == West::Tall) return 12654; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::None) return 12658; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Low) return 12659; - if (East == East::Low && North == North::Low && South == South::Tall && Up && West == West::Tall) return 12660; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::None) return 12664; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Low) return 12665; - if (East == East::Low && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 12666; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::None) return 12670; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Low) return 12671; - if (East == East::Low && North == North::Tall && South == South::None && Up && West == West::Tall) return 12672; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::None) return 12676; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Low) return 12677; - if (East == East::Low && North == North::Tall && South == South::None && !Up && West == West::Tall) return 12678; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::None) return 12682; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Low) return 12683; - if (East == East::Low && North == North::Tall && South == South::Low && Up && West == West::Tall) return 12684; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::None) return 12688; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Low) return 12689; - if (East == East::Low && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 12690; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::None) return 12694; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Low) return 12695; - if (East == East::Low && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 12696; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::None) return 12700; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 12701; - if (East == East::Low && North == North::Tall && South == South::Tall && !Up && West == West::Tall) return 12702; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::None) return 12706; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Low) return 12707; - if (East == East::Tall && North == North::None && South == South::None && Up && West == West::Tall) return 12708; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::None) return 12712; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Low) return 12713; - if (East == East::Tall && North == North::None && South == South::None && !Up && West == West::Tall) return 12714; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::None) return 12718; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Low) return 12719; - if (East == East::Tall && North == North::None && South == South::Low && Up && West == West::Tall) return 12720; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::None) return 12724; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Low) return 12725; - if (East == East::Tall && North == North::None && South == South::Low && !Up && West == West::Tall) return 12726; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::None) return 12730; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Low) return 12731; - if (East == East::Tall && North == North::None && South == South::Tall && Up && West == West::Tall) return 12732; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::None) return 12736; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Low) return 12737; - if (East == East::Tall && North == North::None && South == South::Tall && !Up && West == West::Tall) return 12738; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::None) return 12742; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Low) return 12743; - if (East == East::Tall && North == North::Low && South == South::None && Up && West == West::Tall) return 12744; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::None) return 12748; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Low) return 12749; - if (East == East::Tall && North == North::Low && South == South::None && !Up && West == West::Tall) return 12750; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::None) return 12754; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Low) return 12755; - if (East == East::Tall && North == North::Low && South == South::Low && Up && West == West::Tall) return 12756; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::None) return 12760; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Low) return 12761; - if (East == East::Tall && North == North::Low && South == South::Low && !Up && West == West::Tall) return 12762; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::None) return 12766; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Low) return 12767; - if (East == East::Tall && North == North::Low && South == South::Tall && Up && West == West::Tall) return 12768; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::None) return 12772; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Low) return 12773; - if (East == East::Tall && North == North::Low && South == South::Tall && !Up && West == West::Tall) return 12774; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::None) return 12778; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Low) return 12779; - if (East == East::Tall && North == North::Tall && South == South::None && Up && West == West::Tall) return 12780; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::None) return 12784; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Low) return 12785; - if (East == East::Tall && North == North::Tall && South == South::None && !Up && West == West::Tall) return 12786; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::None) return 12790; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Low) return 12791; - if (East == East::Tall && North == North::Tall && South == South::Low && Up && West == West::Tall) return 12792; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::None) return 12796; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Low) return 12797; - if (East == East::Tall && North == North::Tall && South == South::Low && !Up && West == West::Tall) return 12798; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::None) return 12802; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Low) return 12803; - if (East == East::Tall && North == North::Tall && South == South::Tall && Up && West == West::Tall) return 12804; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::None) return 12808; - if (East == East::Tall && North == North::Tall && South == South::Tall && !Up && West == West::Low) return 12809; - return 12810; - } - short StoneBrickWall(); - enum East East(short ID); - enum North North(short ID); - enum South South(short ID); - bool Up(short ID); - enum West West(short ID); - } - namespace StoneBricks - { - constexpr short StoneBricks() - { - return 4495; - } - } - namespace StoneButton - { - enum class Face - { - Floor, - Wall, - Ceiling - }; - constexpr short StoneButton(enum Face Face, eBlockFace Facing, bool Powered) - { - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 3897; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 3898; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 3899; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 3900; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 3901; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 3902; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 3903; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XP && !Powered) return 3904; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 3905; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 3906; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 3907; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 3908; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 3909; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 3910; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 3911; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XP && !Powered) return 3912; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 3913; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 3914; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 3915; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 3916; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 3917; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 3918; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 3919; - return 3920; - } - short StoneButton(); - enum Face Face(short ID); - eBlockFace Facing(short ID); - bool Powered(short ID); - } - namespace StonePressurePlate - { - constexpr short StonePressurePlate(bool Powered) - { - if (Powered) return 3807; - return 3808; - } - short StonePressurePlate(); - bool Powered(short ID); - } - namespace StoneSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short StoneSlab(enum Type Type) - { - if (Type == Type::Top) return 8337; - if (Type == Type::Bottom) return 8339; - return 8341; - } - short StoneSlab(); - enum Type Type(short ID); - } - namespace StoneStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short StoneStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 10150; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 10152; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 10154; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 10156; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 10158; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 10160; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10162; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 10164; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10166; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 10168; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 10170; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 10172; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 10174; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 10176; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 10178; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 10180; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10182; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 10184; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10186; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 10188; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 10190; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 10192; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 10194; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 10196; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 10198; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 10200; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10202; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 10204; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10206; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 10208; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 10210; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 10212; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 10214; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 10216; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 10218; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 10220; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 10222; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 10224; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 10226; - return 10228; - } - short StoneStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace Stonecutter - { - constexpr short Stonecutter(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 14850; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 14851; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 14852; - return 14853; - } - short Stonecutter(); - eBlockFace Facing(short ID); - } - namespace StrippedAcaciaLog - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short StrippedAcaciaLog(enum Axis Axis) - { - if (Axis == Axis::X) return 100; - if (Axis == Axis::Y) return 101; - return 102; - } - short StrippedAcaciaLog(); - enum Axis Axis(short ID); - } - namespace StrippedAcaciaWood - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short StrippedAcaciaWood(enum Axis Axis) - { - if (Axis == Axis::X) return 139; - if (Axis == Axis::Y) return 140; - return 141; - } - short StrippedAcaciaWood(); - enum Axis Axis(short ID); - } - namespace StrippedBirchLog - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short StrippedBirchLog(enum Axis Axis) - { - if (Axis == Axis::X) return 94; - if (Axis == Axis::Y) return 95; - return 96; - } - short StrippedBirchLog(); - enum Axis Axis(short ID); - } - namespace StrippedBirchWood - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short StrippedBirchWood(enum Axis Axis) - { - if (Axis == Axis::X) return 133; - if (Axis == Axis::Y) return 134; - return 135; - } - short StrippedBirchWood(); - enum Axis Axis(short ID); - } - namespace StrippedCrimsonHyphae - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short StrippedCrimsonHyphae(enum Axis Axis) - { - if (Axis == Axis::X) return 14984; - if (Axis == Axis::Y) return 14985; - return 14986; - } - short StrippedCrimsonHyphae(); - enum Axis Axis(short ID); - } - namespace StrippedCrimsonStem - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short StrippedCrimsonStem(enum Axis Axis) - { - if (Axis == Axis::X) return 14978; - if (Axis == Axis::Y) return 14979; - return 14980; - } - short StrippedCrimsonStem(); - enum Axis Axis(short ID); - } - namespace StrippedDarkOakLog - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short StrippedDarkOakLog(enum Axis Axis) - { - if (Axis == Axis::X) return 103; - if (Axis == Axis::Y) return 104; - return 105; - } - short StrippedDarkOakLog(); - enum Axis Axis(short ID); - } - namespace StrippedDarkOakWood - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short StrippedDarkOakWood(enum Axis Axis) - { - if (Axis == Axis::X) return 142; - if (Axis == Axis::Y) return 143; - return 144; - } - short StrippedDarkOakWood(); - enum Axis Axis(short ID); - } - namespace StrippedJungleLog - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short StrippedJungleLog(enum Axis Axis) - { - if (Axis == Axis::X) return 97; - if (Axis == Axis::Y) return 98; - return 99; - } - short StrippedJungleLog(); - enum Axis Axis(short ID); - } - namespace StrippedJungleWood - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short StrippedJungleWood(enum Axis Axis) - { - if (Axis == Axis::X) return 136; - if (Axis == Axis::Y) return 137; - return 138; - } - short StrippedJungleWood(); - enum Axis Axis(short ID); - } - namespace StrippedOakLog - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short StrippedOakLog(enum Axis Axis) - { - if (Axis == Axis::X) return 106; - if (Axis == Axis::Y) return 107; - return 108; - } - short StrippedOakLog(); - enum Axis Axis(short ID); - } - namespace StrippedOakWood - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short StrippedOakWood(enum Axis Axis) - { - if (Axis == Axis::X) return 127; - if (Axis == Axis::Y) return 128; - return 129; - } - short StrippedOakWood(); - enum Axis Axis(short ID); - } - namespace StrippedSpruceLog - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short StrippedSpruceLog(enum Axis Axis) - { - if (Axis == Axis::X) return 91; - if (Axis == Axis::Y) return 92; - return 93; - } - short StrippedSpruceLog(); - enum Axis Axis(short ID); - } - namespace StrippedSpruceWood - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short StrippedSpruceWood(enum Axis Axis) - { - if (Axis == Axis::X) return 130; - if (Axis == Axis::Y) return 131; - return 132; - } - short StrippedSpruceWood(); - enum Axis Axis(short ID); - } - namespace StrippedWarpedHyphae - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short StrippedWarpedHyphae(enum Axis Axis) - { - if (Axis == Axis::X) return 14967; - if (Axis == Axis::Y) return 14968; - return 14969; - } - short StrippedWarpedHyphae(); - enum Axis Axis(short ID); - } - namespace StrippedWarpedStem - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short StrippedWarpedStem(enum Axis Axis) - { - if (Axis == Axis::X) return 14961; - if (Axis == Axis::Y) return 14962; - return 14963; - } - short StrippedWarpedStem(); - enum Axis Axis(short ID); - } - namespace StructureBlock - { - enum class Mode - { - Save, - Load, - Corner, - Data - }; - constexpr short StructureBlock(enum Mode Mode) - { - if (Mode == Mode::Save) return 15735; - if (Mode == Mode::Load) return 15736; - if (Mode == Mode::Corner) return 15737; - return 15738; - } - short StructureBlock(); - enum Mode Mode(short ID); - } - namespace StructureVoid - { - constexpr short StructureVoid() - { - return 9259; - } - } - namespace SugarCane - { - constexpr short SugarCane(unsigned char Age) - { - if (Age == 0) return 3948; - if (Age == 1) return 3949; - if (Age == 2) return 3950; - if (Age == 3) return 3951; - if (Age == 4) return 3952; - if (Age == 5) return 3953; - if (Age == 6) return 3954; - if (Age == 7) return 3955; - if (Age == 8) return 3956; - if (Age == 9) return 3957; - if (Age == 10) return 3958; - if (Age == 11) return 3959; - if (Age == 12) return 3960; - if (Age == 13) return 3961; - if (Age == 14) return 3962; - return 3963; - } - short SugarCane(); - unsigned char Age(short ID); - } - namespace Sunflower - { - enum class Half - { - Upper, - Lower - }; - constexpr short Sunflower(enum Half Half) - { - if (Half == Half::Upper) return 7885; - return 7886; - } - short Sunflower(); - enum Half Half(short ID); - } - namespace SweetBerryBush - { - constexpr short SweetBerryBush(unsigned char Age) - { - if (Age == 0) return 14954; - if (Age == 1) return 14955; - if (Age == 2) return 14956; - return 14957; - } - short SweetBerryBush(); - unsigned char Age(short ID); - } - namespace TNT - { - constexpr short TNT(bool Unstable) - { - if (Unstable) return 1430; - return 1431; - } - short TNT(); - bool Unstable(short ID); - } - namespace TallGrass - { - enum class Half - { - Upper, - Lower - }; - constexpr short TallGrass(enum Half Half) - { - if (Half == Half::Upper) return 7893; - return 7894; - } - short TallGrass(); - enum Half Half(short ID); - } - namespace TallSeagrass - { - enum class Half - { - Upper, - Lower - }; - constexpr short TallSeagrass(enum Half Half) - { - if (Half == Half::Upper) return 1346; - return 1347; - } - short TallSeagrass(); - enum Half Half(short ID); - } - namespace Target - { - constexpr short Target(unsigned char Power) - { - if (Power == 0) return 15760; - if (Power == 1) return 15761; - if (Power == 2) return 15762; - if (Power == 3) return 15763; - if (Power == 4) return 15764; - if (Power == 5) return 15765; - if (Power == 6) return 15766; - if (Power == 7) return 15767; - if (Power == 8) return 15768; - if (Power == 9) return 15769; - if (Power == 10) return 15770; - if (Power == 11) return 15771; - if (Power == 12) return 15772; - if (Power == 13) return 15773; - if (Power == 14) return 15774; - return 15775; - } - short Target(); - unsigned char Power(short ID); - } - namespace Terracotta - { - constexpr short Terracotta() - { - return 7882; - } - } - namespace Torch - { - constexpr short Torch() - { - return 1435; - } - } - namespace TrappedChest - { - enum class Type - { - Single, - Left, - Right - }; - constexpr short TrappedChest(eBlockFace Facing, enum Type Type) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Type == Type::Single) return 6623; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Type == Type::Left) return 6625; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Type == Type::Right) return 6627; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Type == Type::Single) return 6629; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Type == Type::Left) return 6631; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Type == Type::Right) return 6633; - if (Facing == eBlockFace::BLOCK_FACE_XM && Type == Type::Single) return 6635; - if (Facing == eBlockFace::BLOCK_FACE_XM && Type == Type::Left) return 6637; - if (Facing == eBlockFace::BLOCK_FACE_XM && Type == Type::Right) return 6639; - if (Facing == eBlockFace::BLOCK_FACE_XP && Type == Type::Single) return 6641; - if (Facing == eBlockFace::BLOCK_FACE_XP && Type == Type::Left) return 6643; - return 6645; - } - short TrappedChest(); - eBlockFace Facing(short ID); - enum Type Type(short ID); - } - namespace Tripwire - { - constexpr short Tripwire(bool Attached, bool Disarmed, bool East, bool North, bool Powered, bool South, bool West) - { - if (Attached && Disarmed && East && North && Powered && South && West) return 5275; - if (Attached && Disarmed && East && North && Powered && South && !West) return 5276; - if (Attached && Disarmed && East && North && Powered && !South && West) return 5277; - if (Attached && Disarmed && East && North && Powered && !South && !West) return 5278; - if (Attached && Disarmed && East && North && !Powered && South && West) return 5279; - if (Attached && Disarmed && East && North && !Powered && South && !West) return 5280; - if (Attached && Disarmed && East && North && !Powered && !South && West) return 5281; - if (Attached && Disarmed && East && North && !Powered && !South && !West) return 5282; - if (Attached && Disarmed && East && !North && Powered && South && West) return 5283; - if (Attached && Disarmed && East && !North && Powered && South && !West) return 5284; - if (Attached && Disarmed && East && !North && Powered && !South && West) return 5285; - if (Attached && Disarmed && East && !North && Powered && !South && !West) return 5286; - if (Attached && Disarmed && East && !North && !Powered && South && West) return 5287; - if (Attached && Disarmed && East && !North && !Powered && South && !West) return 5288; - if (Attached && Disarmed && East && !North && !Powered && !South && West) return 5289; - if (Attached && Disarmed && East && !North && !Powered && !South && !West) return 5290; - if (Attached && Disarmed && !East && North && Powered && South && West) return 5291; - if (Attached && Disarmed && !East && North && Powered && South && !West) return 5292; - if (Attached && Disarmed && !East && North && Powered && !South && West) return 5293; - if (Attached && Disarmed && !East && North && Powered && !South && !West) return 5294; - if (Attached && Disarmed && !East && North && !Powered && South && West) return 5295; - if (Attached && Disarmed && !East && North && !Powered && South && !West) return 5296; - if (Attached && Disarmed && !East && North && !Powered && !South && West) return 5297; - if (Attached && Disarmed && !East && North && !Powered && !South && !West) return 5298; - if (Attached && Disarmed && !East && !North && Powered && South && West) return 5299; - if (Attached && Disarmed && !East && !North && Powered && South && !West) return 5300; - if (Attached && Disarmed && !East && !North && Powered && !South && West) return 5301; - if (Attached && Disarmed && !East && !North && Powered && !South && !West) return 5302; - if (Attached && Disarmed && !East && !North && !Powered && South && West) return 5303; - if (Attached && Disarmed && !East && !North && !Powered && South && !West) return 5304; - if (Attached && Disarmed && !East && !North && !Powered && !South && West) return 5305; - if (Attached && Disarmed && !East && !North && !Powered && !South && !West) return 5306; - if (Attached && !Disarmed && East && North && Powered && South && West) return 5307; - if (Attached && !Disarmed && East && North && Powered && South && !West) return 5308; - if (Attached && !Disarmed && East && North && Powered && !South && West) return 5309; - if (Attached && !Disarmed && East && North && Powered && !South && !West) return 5310; - if (Attached && !Disarmed && East && North && !Powered && South && West) return 5311; - if (Attached && !Disarmed && East && North && !Powered && South && !West) return 5312; - if (Attached && !Disarmed && East && North && !Powered && !South && West) return 5313; - if (Attached && !Disarmed && East && North && !Powered && !South && !West) return 5314; - if (Attached && !Disarmed && East && !North && Powered && South && West) return 5315; - if (Attached && !Disarmed && East && !North && Powered && South && !West) return 5316; - if (Attached && !Disarmed && East && !North && Powered && !South && West) return 5317; - if (Attached && !Disarmed && East && !North && Powered && !South && !West) return 5318; - if (Attached && !Disarmed && East && !North && !Powered && South && West) return 5319; - if (Attached && !Disarmed && East && !North && !Powered && South && !West) return 5320; - if (Attached && !Disarmed && East && !North && !Powered && !South && West) return 5321; - if (Attached && !Disarmed && East && !North && !Powered && !South && !West) return 5322; - if (Attached && !Disarmed && !East && North && Powered && South && West) return 5323; - if (Attached && !Disarmed && !East && North && Powered && South && !West) return 5324; - if (Attached && !Disarmed && !East && North && Powered && !South && West) return 5325; - if (Attached && !Disarmed && !East && North && Powered && !South && !West) return 5326; - if (Attached && !Disarmed && !East && North && !Powered && South && West) return 5327; - if (Attached && !Disarmed && !East && North && !Powered && South && !West) return 5328; - if (Attached && !Disarmed && !East && North && !Powered && !South && West) return 5329; - if (Attached && !Disarmed && !East && North && !Powered && !South && !West) return 5330; - if (Attached && !Disarmed && !East && !North && Powered && South && West) return 5331; - if (Attached && !Disarmed && !East && !North && Powered && South && !West) return 5332; - if (Attached && !Disarmed && !East && !North && Powered && !South && West) return 5333; - if (Attached && !Disarmed && !East && !North && Powered && !South && !West) return 5334; - if (Attached && !Disarmed && !East && !North && !Powered && South && West) return 5335; - if (Attached && !Disarmed && !East && !North && !Powered && South && !West) return 5336; - if (Attached && !Disarmed && !East && !North && !Powered && !South && West) return 5337; - if (Attached && !Disarmed && !East && !North && !Powered && !South && !West) return 5338; - if (!Attached && Disarmed && East && North && Powered && South && West) return 5339; - if (!Attached && Disarmed && East && North && Powered && South && !West) return 5340; - if (!Attached && Disarmed && East && North && Powered && !South && West) return 5341; - if (!Attached && Disarmed && East && North && Powered && !South && !West) return 5342; - if (!Attached && Disarmed && East && North && !Powered && South && West) return 5343; - if (!Attached && Disarmed && East && North && !Powered && South && !West) return 5344; - if (!Attached && Disarmed && East && North && !Powered && !South && West) return 5345; - if (!Attached && Disarmed && East && North && !Powered && !South && !West) return 5346; - if (!Attached && Disarmed && East && !North && Powered && South && West) return 5347; - if (!Attached && Disarmed && East && !North && Powered && South && !West) return 5348; - if (!Attached && Disarmed && East && !North && Powered && !South && West) return 5349; - if (!Attached && Disarmed && East && !North && Powered && !South && !West) return 5350; - if (!Attached && Disarmed && East && !North && !Powered && South && West) return 5351; - if (!Attached && Disarmed && East && !North && !Powered && South && !West) return 5352; - if (!Attached && Disarmed && East && !North && !Powered && !South && West) return 5353; - if (!Attached && Disarmed && East && !North && !Powered && !South && !West) return 5354; - if (!Attached && Disarmed && !East && North && Powered && South && West) return 5355; - if (!Attached && Disarmed && !East && North && Powered && South && !West) return 5356; - if (!Attached && Disarmed && !East && North && Powered && !South && West) return 5357; - if (!Attached && Disarmed && !East && North && Powered && !South && !West) return 5358; - if (!Attached && Disarmed && !East && North && !Powered && South && West) return 5359; - if (!Attached && Disarmed && !East && North && !Powered && South && !West) return 5360; - if (!Attached && Disarmed && !East && North && !Powered && !South && West) return 5361; - if (!Attached && Disarmed && !East && North && !Powered && !South && !West) return 5362; - if (!Attached && Disarmed && !East && !North && Powered && South && West) return 5363; - if (!Attached && Disarmed && !East && !North && Powered && South && !West) return 5364; - if (!Attached && Disarmed && !East && !North && Powered && !South && West) return 5365; - if (!Attached && Disarmed && !East && !North && Powered && !South && !West) return 5366; - if (!Attached && Disarmed && !East && !North && !Powered && South && West) return 5367; - if (!Attached && Disarmed && !East && !North && !Powered && South && !West) return 5368; - if (!Attached && Disarmed && !East && !North && !Powered && !South && West) return 5369; - if (!Attached && Disarmed && !East && !North && !Powered && !South && !West) return 5370; - if (!Attached && !Disarmed && East && North && Powered && South && West) return 5371; - if (!Attached && !Disarmed && East && North && Powered && South && !West) return 5372; - if (!Attached && !Disarmed && East && North && Powered && !South && West) return 5373; - if (!Attached && !Disarmed && East && North && Powered && !South && !West) return 5374; - if (!Attached && !Disarmed && East && North && !Powered && South && West) return 5375; - if (!Attached && !Disarmed && East && North && !Powered && South && !West) return 5376; - if (!Attached && !Disarmed && East && North && !Powered && !South && West) return 5377; - if (!Attached && !Disarmed && East && North && !Powered && !South && !West) return 5378; - if (!Attached && !Disarmed && East && !North && Powered && South && West) return 5379; - if (!Attached && !Disarmed && East && !North && Powered && South && !West) return 5380; - if (!Attached && !Disarmed && East && !North && Powered && !South && West) return 5381; - if (!Attached && !Disarmed && East && !North && Powered && !South && !West) return 5382; - if (!Attached && !Disarmed && East && !North && !Powered && South && West) return 5383; - if (!Attached && !Disarmed && East && !North && !Powered && South && !West) return 5384; - if (!Attached && !Disarmed && East && !North && !Powered && !South && West) return 5385; - if (!Attached && !Disarmed && East && !North && !Powered && !South && !West) return 5386; - if (!Attached && !Disarmed && !East && North && Powered && South && West) return 5387; - if (!Attached && !Disarmed && !East && North && Powered && South && !West) return 5388; - if (!Attached && !Disarmed && !East && North && Powered && !South && West) return 5389; - if (!Attached && !Disarmed && !East && North && Powered && !South && !West) return 5390; - if (!Attached && !Disarmed && !East && North && !Powered && South && West) return 5391; - if (!Attached && !Disarmed && !East && North && !Powered && South && !West) return 5392; - if (!Attached && !Disarmed && !East && North && !Powered && !South && West) return 5393; - if (!Attached && !Disarmed && !East && North && !Powered && !South && !West) return 5394; - if (!Attached && !Disarmed && !East && !North && Powered && South && West) return 5395; - if (!Attached && !Disarmed && !East && !North && Powered && South && !West) return 5396; - if (!Attached && !Disarmed && !East && !North && Powered && !South && West) return 5397; - if (!Attached && !Disarmed && !East && !North && Powered && !South && !West) return 5398; - if (!Attached && !Disarmed && !East && !North && !Powered && South && West) return 5399; - if (!Attached && !Disarmed && !East && !North && !Powered && South && !West) return 5400; - if (!Attached && !Disarmed && !East && !North && !Powered && !South && West) return 5401; - return 5402; - } - short Tripwire(); - bool Attached(short ID); - bool Disarmed(short ID); - bool East(short ID); - bool North(short ID); - bool Powered(short ID); - bool South(short ID); - bool West(short ID); - } - namespace TripwireHook - { - constexpr short TripwireHook(bool Attached, eBlockFace Facing, bool Powered) - { - if (Attached && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 5259; - if (Attached && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 5260; - if (Attached && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 5261; - if (Attached && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 5262; - if (Attached && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 5263; - if (Attached && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 5264; - if (Attached && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 5265; - if (Attached && Facing == eBlockFace::BLOCK_FACE_XP && !Powered) return 5266; - if (!Attached && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 5267; - if (!Attached && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 5268; - if (!Attached && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 5269; - if (!Attached && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 5270; - if (!Attached && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 5271; - if (!Attached && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 5272; - if (!Attached && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 5273; - return 5274; - } - short TripwireHook(); - bool Attached(short ID); - eBlockFace Facing(short ID); - bool Powered(short ID); - } - namespace TubeCoral - { - constexpr short TubeCoral() - { - return 9531; - } - } - namespace TubeCoralBlock - { - constexpr short TubeCoralBlock() - { - return 9515; - } - } - namespace TubeCoralFan - { - constexpr short TubeCoralFan() - { - return 9551; - } - } - namespace TubeCoralWallFan - { - constexpr short TubeCoralWallFan(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9601; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9603; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9605; - return 9607; - } - short TubeCoralWallFan(); - eBlockFace Facing(short ID); - } - namespace TurtleEgg - { - constexpr short TurtleEgg(unsigned char Eggs, unsigned char Hatch) - { - if (Eggs == 1 && Hatch == 0) return 9498; - if (Eggs == 1 && Hatch == 1) return 9499; - if (Eggs == 1 && Hatch == 2) return 9500; - if (Eggs == 2 && Hatch == 0) return 9501; - if (Eggs == 2 && Hatch == 1) return 9502; - if (Eggs == 2 && Hatch == 2) return 9503; - if (Eggs == 3 && Hatch == 0) return 9504; - if (Eggs == 3 && Hatch == 1) return 9505; - if (Eggs == 3 && Hatch == 2) return 9506; - if (Eggs == 4 && Hatch == 0) return 9507; - if (Eggs == 4 && Hatch == 1) return 9508; - return 9509; - } - short TurtleEgg(); - unsigned char Eggs(short ID); - unsigned char Hatch(short ID); - } - namespace TwistingVines - { - constexpr short TwistingVines(unsigned char Age) - { - if (Age == 0) return 15017; - if (Age == 1) return 15018; - if (Age == 2) return 15019; - if (Age == 3) return 15020; - if (Age == 4) return 15021; - if (Age == 5) return 15022; - if (Age == 6) return 15023; - if (Age == 7) return 15024; - if (Age == 8) return 15025; - if (Age == 9) return 15026; - if (Age == 10) return 15027; - if (Age == 11) return 15028; - if (Age == 12) return 15029; - if (Age == 13) return 15030; - if (Age == 14) return 15031; - if (Age == 15) return 15032; - if (Age == 16) return 15033; - if (Age == 17) return 15034; - if (Age == 18) return 15035; - if (Age == 19) return 15036; - if (Age == 20) return 15037; - if (Age == 21) return 15038; - if (Age == 22) return 15039; - if (Age == 23) return 15040; - if (Age == 24) return 15041; - return 15042; - } - short TwistingVines(); - unsigned char Age(short ID); - } - namespace TwistingVinesPlant - { - constexpr short TwistingVinesPlant() - { - return 15043; - } - } - namespace Vine - { - constexpr short Vine(bool East, bool North, bool South, bool Up, bool West) - { - if (East && North && South && Up && West) return 4788; - if (East && North && South && Up && !West) return 4789; - if (East && North && South && !Up && West) return 4790; - if (East && North && South && !Up && !West) return 4791; - if (East && North && !South && Up && West) return 4792; - if (East && North && !South && Up && !West) return 4793; - if (East && North && !South && !Up && West) return 4794; - if (East && North && !South && !Up && !West) return 4795; - if (East && !North && South && Up && West) return 4796; - if (East && !North && South && Up && !West) return 4797; - if (East && !North && South && !Up && West) return 4798; - if (East && !North && South && !Up && !West) return 4799; - if (East && !North && !South && Up && West) return 4800; - if (East && !North && !South && Up && !West) return 4801; - if (East && !North && !South && !Up && West) return 4802; - if (East && !North && !South && !Up && !West) return 4803; - if (!East && North && South && Up && West) return 4804; - if (!East && North && South && Up && !West) return 4805; - if (!East && North && South && !Up && West) return 4806; - if (!East && North && South && !Up && !West) return 4807; - if (!East && North && !South && Up && West) return 4808; - if (!East && North && !South && Up && !West) return 4809; - if (!East && North && !South && !Up && West) return 4810; - if (!East && North && !South && !Up && !West) return 4811; - if (!East && !North && South && Up && West) return 4812; - if (!East && !North && South && Up && !West) return 4813; - if (!East && !North && South && !Up && West) return 4814; - if (!East && !North && South && !Up && !West) return 4815; - if (!East && !North && !South && Up && West) return 4816; - if (!East && !North && !South && Up && !West) return 4817; - if (!East && !North && !South && !Up && West) return 4818; - return 4819; - } - short Vine(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool Up(short ID); - bool West(short ID); - } - namespace VoidAir - { - constexpr short VoidAir() - { - return 9665; - } - } - namespace WallTorch - { - constexpr short WallTorch(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 1436; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 1437; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 1438; - return 1439; - } - short WallTorch(); - eBlockFace Facing(short ID); - } - namespace WarpedButton - { - enum class Face - { - Floor, - Wall, - Ceiling - }; - constexpr short WarpedButton(enum Face Face, eBlockFace Facing, bool Powered) - { - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 15503; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 15504; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 15505; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 15506; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 15507; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 15508; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 15509; - if (Face == Face::Floor && Facing == eBlockFace::BLOCK_FACE_XP && !Powered) return 15510; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 15511; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 15512; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 15513; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 15514; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 15515; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 15516; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 15517; - if (Face == Face::Wall && Facing == eBlockFace::BLOCK_FACE_XP && !Powered) return 15518; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZM && Powered) return 15519; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZM && !Powered) return 15520; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZP && Powered) return 15521; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_ZP && !Powered) return 15522; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XM && Powered) return 15523; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XM && !Powered) return 15524; - if (Face == Face::Ceiling && Facing == eBlockFace::BLOCK_FACE_XP && Powered) return 15525; - return 15526; - } - short WarpedButton(); - enum Face Face(short ID); - eBlockFace Facing(short ID); - bool Powered(short ID); - } - namespace WarpedDoor - { - enum class Half - { - Upper, - Lower - }; - enum class Hinge - { - Left, - Right - }; - constexpr short WarpedDoor(eBlockFace Facing, enum Half Half, enum Hinge Hinge, bool Open, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 15591; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 15592; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 15593; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 15594; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 15595; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 15596; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 15597; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 15598; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 15599; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 15600; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 15601; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 15602; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 15603; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 15604; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 15605; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Lower && Hinge == Hinge::Right && !Open && !Powered) return 15606; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 15607; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 15608; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 15609; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 15610; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 15611; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 15612; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 15613; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 15614; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 15615; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 15616; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 15617; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 15618; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 15619; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 15620; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 15621; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Lower && Hinge == Hinge::Right && !Open && !Powered) return 15622; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 15623; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 15624; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 15625; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 15626; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 15627; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 15628; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 15629; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 15630; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 15631; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 15632; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 15633; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 15634; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 15635; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 15636; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 15637; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Lower && Hinge == Hinge::Right && !Open && !Powered) return 15638; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && Open && Powered) return 15639; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && Open && !Powered) return 15640; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && !Open && Powered) return 15641; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Left && !Open && !Powered) return 15642; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && Open && Powered) return 15643; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && Open && !Powered) return 15644; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && !Open && Powered) return 15645; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Upper && Hinge == Hinge::Right && !Open && !Powered) return 15646; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && Open && Powered) return 15647; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && Open && !Powered) return 15648; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && !Open && Powered) return 15649; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Left && !Open && !Powered) return 15650; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Right && Open && Powered) return 15651; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Right && Open && !Powered) return 15652; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Lower && Hinge == Hinge::Right && !Open && Powered) return 15653; - return 15654; - } - short WarpedDoor(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Hinge Hinge(short ID); - bool Open(short ID); - bool Powered(short ID); - } - namespace WarpedFence - { - constexpr short WarpedFence(bool East, bool North, bool South, bool West) - { - if (East && North && South && West) return 15097; - if (East && North && South && !West) return 15098; - if (East && North && !South && West) return 15101; - if (East && North && !South && !West) return 15102; - if (East && !North && South && West) return 15105; - if (East && !North && South && !West) return 15106; - if (East && !North && !South && West) return 15109; - if (East && !North && !South && !West) return 15110; - if (!East && North && South && West) return 15113; - if (!East && North && South && !West) return 15114; - if (!East && North && !South && West) return 15117; - if (!East && North && !South && !West) return 15118; - if (!East && !North && South && West) return 15121; - if (!East && !North && South && !West) return 15122; - if (!East && !North && !South && West) return 15125; - return 15126; - } - short WarpedFence(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool West(short ID); - } - namespace WarpedFenceGate - { - constexpr short WarpedFenceGate(eBlockFace Facing, bool InWall, bool Open, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && Open && Powered) return 15287; - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && Open && !Powered) return 15288; - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && !Open && Powered) return 15289; - if (Facing == eBlockFace::BLOCK_FACE_ZM && InWall && !Open && !Powered) return 15290; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && Open && Powered) return 15291; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && Open && !Powered) return 15292; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && !Open && Powered) return 15293; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !InWall && !Open && !Powered) return 15294; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && Open && Powered) return 15295; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && Open && !Powered) return 15296; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && !Open && Powered) return 15297; - if (Facing == eBlockFace::BLOCK_FACE_ZP && InWall && !Open && !Powered) return 15298; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && Open && Powered) return 15299; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && Open && !Powered) return 15300; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && !Open && Powered) return 15301; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !InWall && !Open && !Powered) return 15302; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && Open && Powered) return 15303; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && Open && !Powered) return 15304; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && !Open && Powered) return 15305; - if (Facing == eBlockFace::BLOCK_FACE_XM && InWall && !Open && !Powered) return 15306; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && Open && Powered) return 15307; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && Open && !Powered) return 15308; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && !Open && Powered) return 15309; - if (Facing == eBlockFace::BLOCK_FACE_XM && !InWall && !Open && !Powered) return 15310; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && Open && Powered) return 15311; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && Open && !Powered) return 15312; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && !Open && Powered) return 15313; - if (Facing == eBlockFace::BLOCK_FACE_XP && InWall && !Open && !Powered) return 15314; - if (Facing == eBlockFace::BLOCK_FACE_XP && !InWall && Open && Powered) return 15315; - if (Facing == eBlockFace::BLOCK_FACE_XP && !InWall && Open && !Powered) return 15316; - if (Facing == eBlockFace::BLOCK_FACE_XP && !InWall && !Open && Powered) return 15317; - return 15318; - } - short WarpedFenceGate(); - eBlockFace Facing(short ID); - bool InWall(short ID); - bool Open(short ID); - bool Powered(short ID); - } - namespace WarpedFungus - { - constexpr short WarpedFungus() - { - return 14971; - } - } - namespace WarpedHyphae - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short WarpedHyphae(enum Axis Axis) - { - if (Axis == Axis::X) return 14964; - if (Axis == Axis::Y) return 14965; - return 14966; - } - short WarpedHyphae(); - enum Axis Axis(short ID); - } - namespace WarpedNylium - { - constexpr short WarpedNylium() - { - return 14970; - } - } - namespace WarpedPlanks - { - constexpr short WarpedPlanks() - { - return 15046; - } - } - namespace WarpedPressurePlate - { - constexpr short WarpedPressurePlate(bool Powered) - { - if (Powered) return 15061; - return 15062; - } - short WarpedPressurePlate(); - bool Powered(short ID); - } - namespace WarpedRoots - { - constexpr short WarpedRoots() - { - return 14973; - } - } - namespace WarpedSign - { - constexpr short WarpedSign(unsigned char Rotation) - { - if (Rotation == 0) return 15688; - if (Rotation == 1) return 15690; - if (Rotation == 2) return 15692; - if (Rotation == 3) return 15694; - if (Rotation == 4) return 15696; - if (Rotation == 5) return 15698; - if (Rotation == 6) return 15700; - if (Rotation == 7) return 15702; - if (Rotation == 8) return 15704; - if (Rotation == 9) return 15706; - if (Rotation == 10) return 15708; - if (Rotation == 11) return 15710; - if (Rotation == 12) return 15712; - if (Rotation == 13) return 15714; - if (Rotation == 14) return 15716; - return 15718; - } - short WarpedSign(); - unsigned char Rotation(short ID); - } - namespace WarpedSlab - { - enum class Type - { - Top, - Bottom, - Double - }; - constexpr short WarpedSlab(enum Type Type) - { - if (Type == Type::Top) return 15054; - if (Type == Type::Bottom) return 15056; - return 15058; - } - short WarpedSlab(); - enum Type Type(short ID); - } - namespace WarpedStairs - { - enum class Half - { - Top, - Bottom - }; - enum class Shape - { - Straight, - InnerLeft, - InnerRight, - OuterLeft, - OuterRight - }; - constexpr short WarpedStairs(eBlockFace Facing, enum Half Half, enum Shape Shape) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::Straight) return 15400; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerLeft) return 15402; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::InnerRight) return 15404; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterLeft) return 15406; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Shape == Shape::OuterRight) return 15408; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::Straight) return 15410; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 15412; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::InnerRight) return 15414; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 15416; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Shape == Shape::OuterRight) return 15418; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::Straight) return 15420; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerLeft) return 15422; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::InnerRight) return 15424; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterLeft) return 15426; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Shape == Shape::OuterRight) return 15428; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::Straight) return 15430; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 15432; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::InnerRight) return 15434; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 15436; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Shape == Shape::OuterRight) return 15438; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::Straight) return 15440; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerLeft) return 15442; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::InnerRight) return 15444; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterLeft) return 15446; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Shape == Shape::OuterRight) return 15448; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::Straight) return 15450; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerLeft) return 15452; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::InnerRight) return 15454; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterLeft) return 15456; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Shape == Shape::OuterRight) return 15458; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::Straight) return 15460; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerLeft) return 15462; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::InnerRight) return 15464; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterLeft) return 15466; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Shape == Shape::OuterRight) return 15468; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::Straight) return 15470; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerLeft) return 15472; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::InnerRight) return 15474; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Shape == Shape::OuterLeft) return 15476; - return 15478; - } - short WarpedStairs(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - enum Shape Shape(short ID); - } - namespace WarpedStem - { - enum class Axis - { - X, - Y, - Z - }; - constexpr short WarpedStem(enum Axis Axis) - { - if (Axis == Axis::X) return 14958; - if (Axis == Axis::Y) return 14959; - return 14960; - } - short WarpedStem(); - enum Axis Axis(short ID); - } - namespace WarpedTrapdoor - { - enum class Half - { - Top, - Bottom - }; - constexpr short WarpedTrapdoor(eBlockFace Facing, enum Half Half, bool Open, bool Powered) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Open && Powered) return 15192; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && Open && !Powered) return 15194; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && !Open && Powered) return 15196; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Top && !Open && !Powered) return 15198; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Open && Powered) return 15200; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && Open && !Powered) return 15202; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && !Open && Powered) return 15204; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Half == Half::Bottom && !Open && !Powered) return 15206; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Open && Powered) return 15208; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && Open && !Powered) return 15210; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && !Open && Powered) return 15212; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Top && !Open && !Powered) return 15214; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Open && Powered) return 15216; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && Open && !Powered) return 15218; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && !Open && Powered) return 15220; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Half == Half::Bottom && !Open && !Powered) return 15222; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Open && Powered) return 15224; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && Open && !Powered) return 15226; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && !Open && Powered) return 15228; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Top && !Open && !Powered) return 15230; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Open && Powered) return 15232; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && Open && !Powered) return 15234; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && !Open && Powered) return 15236; - if (Facing == eBlockFace::BLOCK_FACE_XM && Half == Half::Bottom && !Open && !Powered) return 15238; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Open && Powered) return 15240; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && Open && !Powered) return 15242; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && !Open && Powered) return 15244; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Top && !Open && !Powered) return 15246; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Open && Powered) return 15248; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && Open && !Powered) return 15250; - if (Facing == eBlockFace::BLOCK_FACE_XP && Half == Half::Bottom && !Open && Powered) return 15252; - return 15254; - } - short WarpedTrapdoor(); - eBlockFace Facing(short ID); - enum Half Half(short ID); - bool Open(short ID); - bool Powered(short ID); - } - namespace WarpedWallSign - { - constexpr short WarpedWallSign(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 15728; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 15730; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 15732; - return 15734; - } - short WarpedWallSign(); - eBlockFace Facing(short ID); - } - namespace WarpedWartBlock - { - constexpr short WarpedWartBlock() - { - return 14972; - } - } - namespace Water - { - constexpr short Water(unsigned char Level) - { - if (Level == 0) return 34; - if (Level == 1) return 35; - if (Level == 2) return 36; - if (Level == 3) return 37; - if (Level == 4) return 38; - if (Level == 5) return 39; - if (Level == 6) return 40; - if (Level == 7) return 41; - if (Level == 8) return 42; - if (Level == 9) return 43; - if (Level == 10) return 44; - if (Level == 11) return 45; - if (Level == 12) return 46; - if (Level == 13) return 47; - if (Level == 14) return 48; - return 49; - } - short Water(); - unsigned char Level(short ID); - } - namespace WeepingVines - { - constexpr short WeepingVines(unsigned char Age) - { - if (Age == 0) return 14990; - if (Age == 1) return 14991; - if (Age == 2) return 14992; - if (Age == 3) return 14993; - if (Age == 4) return 14994; - if (Age == 5) return 14995; - if (Age == 6) return 14996; - if (Age == 7) return 14997; - if (Age == 8) return 14998; - if (Age == 9) return 14999; - if (Age == 10) return 15000; - if (Age == 11) return 15001; - if (Age == 12) return 15002; - if (Age == 13) return 15003; - if (Age == 14) return 15004; - if (Age == 15) return 15005; - if (Age == 16) return 15006; - if (Age == 17) return 15007; - if (Age == 18) return 15008; - if (Age == 19) return 15009; - if (Age == 20) return 15010; - if (Age == 21) return 15011; - if (Age == 22) return 15012; - if (Age == 23) return 15013; - if (Age == 24) return 15014; - return 15015; - } - short WeepingVines(); - unsigned char Age(short ID); - } - namespace WeepingVinesPlant - { - constexpr short WeepingVinesPlant() - { - return 15016; - } - } - namespace WetSponge - { - constexpr short WetSponge() - { - return 230; - } - } - namespace Wheat - { - constexpr short Wheat(unsigned char Age) - { - if (Age == 0) return 3357; - if (Age == 1) return 3358; - if (Age == 2) return 3359; - if (Age == 3) return 3360; - if (Age == 4) return 3361; - if (Age == 5) return 3362; - if (Age == 6) return 3363; - return 3364; - } - short Wheat(); - unsigned char Age(short ID); - } - namespace WhiteBanner - { - constexpr short WhiteBanner(unsigned char Rotation) - { - if (Rotation == 0) return 7897; - if (Rotation == 1) return 7898; - if (Rotation == 2) return 7899; - if (Rotation == 3) return 7900; - if (Rotation == 4) return 7901; - if (Rotation == 5) return 7902; - if (Rotation == 6) return 7903; - if (Rotation == 7) return 7904; - if (Rotation == 8) return 7905; - if (Rotation == 9) return 7906; - if (Rotation == 10) return 7907; - if (Rotation == 11) return 7908; - if (Rotation == 12) return 7909; - if (Rotation == 13) return 7910; - if (Rotation == 14) return 7911; - return 7912; - } - short WhiteBanner(); - unsigned char Rotation(short ID); - } - namespace WhiteBed - { - enum class Part - { - Head, - Foot - }; - constexpr short WhiteBed(eBlockFace Facing, bool Occupied, enum Part Part) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Head) return 1049; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Foot) return 1050; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Head) return 1051; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Foot) return 1052; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Head) return 1053; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Foot) return 1054; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Head) return 1055; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Foot) return 1056; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Head) return 1057; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Foot) return 1058; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Head) return 1059; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Foot) return 1060; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Head) return 1061; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Foot) return 1062; - if (Facing == eBlockFace::BLOCK_FACE_XP && !Occupied && Part == Part::Head) return 1063; - return 1064; - } - short WhiteBed(); - eBlockFace Facing(short ID); - bool Occupied(short ID); - enum Part Part(short ID); - } - namespace WhiteCarpet - { - constexpr short WhiteCarpet() - { - return 7866; - } - } - namespace WhiteConcrete - { - constexpr short WhiteConcrete() - { - return 9438; - } - } - namespace WhiteConcretePowder - { - constexpr short WhiteConcretePowder() - { - return 9454; - } - } - namespace WhiteGlazedTerracotta - { - constexpr short WhiteGlazedTerracotta(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9374; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9375; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9376; - return 9377; - } - short WhiteGlazedTerracotta(); - eBlockFace Facing(short ID); - } - namespace WhiteShulkerBox - { - constexpr short WhiteShulkerBox(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9278; - if (Facing == eBlockFace::BLOCK_FACE_XP) return 9279; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9280; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9281; - if (Facing == eBlockFace::BLOCK_FACE_YP) return 9282; - return 9283; - } - short WhiteShulkerBox(); - eBlockFace Facing(short ID); - } - namespace WhiteStainedGlass - { - constexpr short WhiteStainedGlass() - { - return 4095; - } - } - namespace WhiteStainedGlassPane - { - constexpr short WhiteStainedGlassPane(bool East, bool North, bool South, bool West) - { - if (East && North && South && West) return 6865; - if (East && North && South && !West) return 6866; - if (East && North && !South && West) return 6869; - if (East && North && !South && !West) return 6870; - if (East && !North && South && West) return 6873; - if (East && !North && South && !West) return 6874; - if (East && !North && !South && West) return 6877; - if (East && !North && !South && !West) return 6878; - if (!East && North && South && West) return 6881; - if (!East && North && South && !West) return 6882; - if (!East && North && !South && West) return 6885; - if (!East && North && !South && !West) return 6886; - if (!East && !North && South && West) return 6889; - if (!East && !North && South && !West) return 6890; - if (!East && !North && !South && West) return 6893; - return 6894; - } - short WhiteStainedGlassPane(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool West(short ID); - } - namespace WhiteTerracotta - { - constexpr short WhiteTerracotta() - { - return 6847; - } - } - namespace WhiteTulip - { - constexpr short WhiteTulip() - { - return 1419; - } - } - namespace WhiteWallBanner - { - constexpr short WhiteWallBanner(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8153; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8154; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 8155; - return 8156; - } - short WhiteWallBanner(); - eBlockFace Facing(short ID); - } - namespace WhiteWool - { - constexpr short WhiteWool() - { - return 1384; - } - } - namespace WitherRose - { - constexpr short WitherRose() - { - return 1423; - } - } - namespace WitherSkeletonSkull - { - constexpr short WitherSkeletonSkull(unsigned char Rotation) - { - if (Rotation == 0) return 6510; - if (Rotation == 1) return 6511; - if (Rotation == 2) return 6512; - if (Rotation == 3) return 6513; - if (Rotation == 4) return 6514; - if (Rotation == 5) return 6515; - if (Rotation == 6) return 6516; - if (Rotation == 7) return 6517; - if (Rotation == 8) return 6518; - if (Rotation == 9) return 6519; - if (Rotation == 10) return 6520; - if (Rotation == 11) return 6521; - if (Rotation == 12) return 6522; - if (Rotation == 13) return 6523; - if (Rotation == 14) return 6524; - return 6525; - } - short WitherSkeletonSkull(); - unsigned char Rotation(short ID); - } - namespace WitherSkeletonWallSkull - { - constexpr short WitherSkeletonWallSkull(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 6526; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 6527; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 6528; - return 6529; - } - short WitherSkeletonWallSkull(); - eBlockFace Facing(short ID); - } - namespace YellowBanner - { - constexpr short YellowBanner(unsigned char Rotation) - { - if (Rotation == 0) return 7961; - if (Rotation == 1) return 7962; - if (Rotation == 2) return 7963; - if (Rotation == 3) return 7964; - if (Rotation == 4) return 7965; - if (Rotation == 5) return 7966; - if (Rotation == 6) return 7967; - if (Rotation == 7) return 7968; - if (Rotation == 8) return 7969; - if (Rotation == 9) return 7970; - if (Rotation == 10) return 7971; - if (Rotation == 11) return 7972; - if (Rotation == 12) return 7973; - if (Rotation == 13) return 7974; - if (Rotation == 14) return 7975; - return 7976; - } - short YellowBanner(); - unsigned char Rotation(short ID); - } - namespace YellowBed - { - enum class Part - { - Head, - Foot - }; - constexpr short YellowBed(eBlockFace Facing, bool Occupied, enum Part Part) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Head) return 1113; - if (Facing == eBlockFace::BLOCK_FACE_ZM && Occupied && Part == Part::Foot) return 1114; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Head) return 1115; - if (Facing == eBlockFace::BLOCK_FACE_ZM && !Occupied && Part == Part::Foot) return 1116; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Head) return 1117; - if (Facing == eBlockFace::BLOCK_FACE_ZP && Occupied && Part == Part::Foot) return 1118; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Head) return 1119; - if (Facing == eBlockFace::BLOCK_FACE_ZP && !Occupied && Part == Part::Foot) return 1120; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Head) return 1121; - if (Facing == eBlockFace::BLOCK_FACE_XM && Occupied && Part == Part::Foot) return 1122; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Head) return 1123; - if (Facing == eBlockFace::BLOCK_FACE_XM && !Occupied && Part == Part::Foot) return 1124; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Head) return 1125; - if (Facing == eBlockFace::BLOCK_FACE_XP && Occupied && Part == Part::Foot) return 1126; - if (Facing == eBlockFace::BLOCK_FACE_XP && !Occupied && Part == Part::Head) return 1127; - return 1128; - } - short YellowBed(); - eBlockFace Facing(short ID); - bool Occupied(short ID); - enum Part Part(short ID); - } - namespace YellowCarpet - { - constexpr short YellowCarpet() - { - return 7870; - } - } - namespace YellowConcrete - { - constexpr short YellowConcrete() - { - return 9442; - } - } - namespace YellowConcretePowder - { - constexpr short YellowConcretePowder() - { - return 9458; - } - } - namespace YellowGlazedTerracotta - { - constexpr short YellowGlazedTerracotta(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9390; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9391; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9392; - return 9393; - } - short YellowGlazedTerracotta(); - eBlockFace Facing(short ID); - } - namespace YellowShulkerBox - { - constexpr short YellowShulkerBox(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 9302; - if (Facing == eBlockFace::BLOCK_FACE_XP) return 9303; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 9304; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 9305; - if (Facing == eBlockFace::BLOCK_FACE_YP) return 9306; - return 9307; - } - short YellowShulkerBox(); - eBlockFace Facing(short ID); - } - namespace YellowStainedGlass - { - constexpr short YellowStainedGlass() - { - return 4099; - } - } - namespace YellowStainedGlassPane - { - constexpr short YellowStainedGlassPane(bool East, bool North, bool South, bool West) - { - if (East && North && South && West) return 6993; - if (East && North && South && !West) return 6994; - if (East && North && !South && West) return 6997; - if (East && North && !South && !West) return 6998; - if (East && !North && South && West) return 7001; - if (East && !North && South && !West) return 7002; - if (East && !North && !South && West) return 7005; - if (East && !North && !South && !West) return 7006; - if (!East && North && South && West) return 7009; - if (!East && North && South && !West) return 7010; - if (!East && North && !South && West) return 7013; - if (!East && North && !South && !West) return 7014; - if (!East && !North && South && West) return 7017; - if (!East && !North && South && !West) return 7018; - if (!East && !North && !South && West) return 7021; - return 7022; - } - short YellowStainedGlassPane(); - bool East(short ID); - bool North(short ID); - bool South(short ID); - bool West(short ID); - } - namespace YellowTerracotta - { - constexpr short YellowTerracotta() - { - return 6851; - } - } - namespace YellowWallBanner - { - constexpr short YellowWallBanner(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 8169; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 8170; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 8171; - return 8172; - } - short YellowWallBanner(); - eBlockFace Facing(short ID); - } - namespace YellowWool - { - constexpr short YellowWool() - { - return 1388; - } - } - namespace ZombieHead - { - constexpr short ZombieHead(unsigned char Rotation) - { - if (Rotation == 0) return 6530; - if (Rotation == 1) return 6531; - if (Rotation == 2) return 6532; - if (Rotation == 3) return 6533; - if (Rotation == 4) return 6534; - if (Rotation == 5) return 6535; - if (Rotation == 6) return 6536; - if (Rotation == 7) return 6537; - if (Rotation == 8) return 6538; - if (Rotation == 9) return 6539; - if (Rotation == 10) return 6540; - if (Rotation == 11) return 6541; - if (Rotation == 12) return 6542; - if (Rotation == 13) return 6543; - if (Rotation == 14) return 6544; - return 6545; - } - short ZombieHead(); - unsigned char Rotation(short ID); - } - namespace ZombieWallHead - { - constexpr short ZombieWallHead(eBlockFace Facing) - { - if (Facing == eBlockFace::BLOCK_FACE_ZM) return 6546; - if (Facing == eBlockFace::BLOCK_FACE_ZP) return 6547; - if (Facing == eBlockFace::BLOCK_FACE_XM) return 6548; - return 6549; - } - short ZombieWallHead(); - eBlockFace Facing(short ID); - } -} diff --git a/src/Registries/CMakeLists.txt b/src/Registries/CMakeLists.txt index 906433f76..31102881d 100644 --- a/src/Registries/CMakeLists.txt +++ b/src/Registries/CMakeLists.txt @@ -1,9 +1,10 @@ target_sources( ${CMAKE_PROJECT_NAME} PRIVATE - Blocks.cpp + BlockStates.cpp - Blocks.h + BlockStates.h + BlockTypes.h Items.h Statistics.h )
\ No newline at end of file diff --git a/src/Registries/Statistics.h b/src/Registries/Statistics.h index d1de992c6..82aef5442 100644 --- a/src/Registries/Statistics.h +++ b/src/Registries/Statistics.h @@ -1,4 +1,3 @@ - #pragma once enum class Statistic |