diff options
Diffstat (limited to '')
-rw-r--r-- | src/Root.cpp | 20 |
1 files changed, 17 insertions, 3 deletions
diff --git a/src/Root.cpp b/src/Root.cpp index 1fbbaed3c..99dabc099 100644 --- a/src/Root.cpp +++ b/src/Root.cpp @@ -143,13 +143,16 @@ void cRoot::Start(std::unique_ptr<cSettingsRepositoryInterface> a_OverridesRepo) LOG("Reading server config..."); auto IniFile = cpp14::make_unique<cIniFile>(); - if (!IniFile->ReadFile("settings.ini")) + bool IsNewIniFile = !IniFile->ReadFile("settings.ini"); + + if (IsNewIniFile) { LOGWARN("Regenerating settings.ini, all settings will be reset"); IniFile->AddHeaderComment(" This is the main server configuration"); IniFile->AddHeaderComment(" Most of the settings here can be configured using the webadmin interface, if enabled in webadmin.ini"); IniFile->AddHeaderComment(" See: http://wiki.mc-server.org/doku.php?id=configure:settings.ini for further configuration help"); } + auto settingsRepo = cpp14::make_unique<cOverridesSettingsRepository>(std::move(IniFile), std::move(a_OverridesRepo)); LOG("Starting server..."); @@ -174,7 +177,7 @@ void cRoot::Start(std::unique_ptr<cSettingsRepositoryInterface> a_OverridesRepo) m_BrewingRecipes.reset(new cBrewingRecipes()); LOGD("Loading worlds..."); - LoadWorlds(*settingsRepo); + LoadWorlds(*settingsRepo, IsNewIniFile); LOGD("Loading plugin manager..."); m_PluginManager = new cPluginManager(); @@ -341,10 +344,21 @@ void cRoot::LoadGlobalSettings() -void cRoot::LoadWorlds(cSettingsRepositoryInterface & a_Settings) +void cRoot::LoadWorlds(cSettingsRepositoryInterface & a_Settings, bool a_IsNewIniFile) { // First get the default world AString DefaultWorldName = a_Settings.GetValueSet("Worlds", "DefaultWorld", "world"); + if (a_IsNewIniFile) + { + a_Settings.AddValue("Worlds", "World", "world_nether"); + a_Settings.AddValue("Worlds", "World", "world_end"); + m_pDefaultWorld = new cWorld("world"); + m_WorldsByName["world"] = m_pDefaultWorld; + m_WorldsByName["world_nether"] = new cWorld("world_nether", dimNether, "world"); + m_WorldsByName["world_end"] = new cWorld("world_end", dimEnd, "world"); + return; + } + m_pDefaultWorld = new cWorld(DefaultWorldName.c_str()); m_WorldsByName[ DefaultWorldName ] = m_pDefaultWorld; |