diff options
Diffstat (limited to 'src/Root.cpp')
-rw-r--r-- | src/Root.cpp | 50 |
1 files changed, 24 insertions, 26 deletions
diff --git a/src/Root.cpp b/src/Root.cpp index c82b05a66..b03a13382 100644 --- a/src/Root.cpp +++ b/src/Root.cpp @@ -30,8 +30,6 @@ #include <mach/mach.h> #endif -extern bool g_TERMINATE_EVENT_RAISED; - @@ -79,17 +77,17 @@ void cRoot::InputThread(void * a_Params) cLogCommandOutputCallback Output; - while (!self.m_bStop && !self.m_bRestart && !g_TERMINATE_EVENT_RAISED && std::cin.good()) + while (!self.m_bStop && !self.m_bRestart && !m_TerminateEventRaised && std::cin.good()) { AString Command; std::getline(std::cin, Command); if (!Command.empty()) - { + { self.ExecuteConsoleCommand(TrimString(Command), Output); } } - if (g_TERMINATE_EVENT_RAISED || !std::cin.good()) + if (m_TerminateEventRaised || !std::cin.good()) { // We have come here because the std::cin has received an EOF / a terminate signal has been sent, and the server is still running; stop the server: self.m_bStop = true; @@ -105,7 +103,7 @@ void cRoot::Start(void) #ifdef _WIN32 HWND hwnd = GetConsoleWindow(); HMENU hmenu = GetSystemMenu(hwnd, FALSE); - EnableMenuItem(hmenu, SC_CLOSE, MF_GRAYED); // Disable close button when starting up; it causes problems with our CTRL-CLOSE handling + EnableMenuItem(hmenu, SC_CLOSE, MF_GRAYED); // Disable close button when starting up; it causes problems with our CTRL-CLOSE handling #endif cDeadlockDetect dd; @@ -193,8 +191,8 @@ void cRoot::Start(void) #if !defined(ANDROID_NDK) LOGD("Starting InputThread..."); - m_InputThread = new cThread( InputThread, this, "cRoot::InputThread" ); - m_InputThread->Start( false ); // We should NOT wait? Otherwise we can't stop the server from other threads than the input thread + m_InputThread = new cThread( InputThread, this, "cRoot::InputThread"); + m_InputThread->Start( false); // We should NOT wait? Otherwise we can't stop the server from other threads than the input thread #endif long long finishmseconds = Time.GetNowTime(); @@ -202,15 +200,15 @@ void cRoot::Start(void) LOG("Startup complete, took %lld ms!", finishmseconds); #ifdef _WIN32 - EnableMenuItem(hmenu, SC_CLOSE, MF_ENABLED); // Re-enable close button + EnableMenuItem(hmenu, SC_CLOSE, MF_ENABLED); // Re-enable close button #endif - while (!m_bStop && !m_bRestart && !g_TERMINATE_EVENT_RAISED) // These are modified by external threads + while (!m_bStop && !m_bRestart && !m_TerminateEventRaised) // These are modified by external threads { cSleep::MilliSleep(1000); } - if (g_TERMINATE_EVENT_RAISED) + if (m_TerminateEventRaised) { m_bStop = true; } @@ -271,12 +269,12 @@ void cRoot::LoadWorlds(cIniFile & IniFile) { // First get the default world AString DefaultWorldName = IniFile.GetValueSet("Worlds", "DefaultWorld", "world"); - m_pDefaultWorld = new cWorld( DefaultWorldName.c_str() ); + m_pDefaultWorld = new cWorld( DefaultWorldName.c_str()); m_WorldsByName[ DefaultWorldName ] = m_pDefaultWorld; // Then load the other worlds unsigned int KeyNum = IniFile.FindKey("Worlds"); - unsigned int NumWorlds = IniFile.GetNumValues( KeyNum ); + unsigned int NumWorlds = IniFile.GetNumValues( KeyNum); if (NumWorlds <= 0) { return; @@ -285,18 +283,18 @@ void cRoot::LoadWorlds(cIniFile & IniFile) bool FoundAdditionalWorlds = false; for (unsigned int i = 0; i < NumWorlds; i++) { - AString ValueName = IniFile.GetValueName(KeyNum, i ); + AString ValueName = IniFile.GetValueName(KeyNum, i); if (ValueName.compare("World") != 0) { continue; } - AString WorldName = IniFile.GetValue(KeyNum, i ); + AString WorldName = IniFile.GetValue(KeyNum, i); if (WorldName.empty()) { continue; } FoundAdditionalWorlds = true; - cWorld* NewWorld = new cWorld( WorldName.c_str() ); + cWorld* NewWorld = new cWorld( WorldName.c_str()); m_WorldsByName[ WorldName ] = NewWorld; } // for i - Worlds @@ -361,7 +359,7 @@ void cRoot::StopWorlds(void) void cRoot::UnloadWorlds(void) { m_pDefaultWorld = NULL; - for( WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end(); ++itr ) + for (WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end(); ++itr) { delete itr->second; } @@ -381,10 +379,10 @@ cWorld* cRoot::GetDefaultWorld() -cWorld* cRoot::GetWorld( const AString & a_WorldName ) +cWorld* cRoot::GetWorld( const AString & a_WorldName) { - WorldMap::iterator itr = m_WorldsByName.find( a_WorldName ); - if( itr != m_WorldsByName.end() ) + WorldMap::iterator itr = m_WorldsByName.find( a_WorldName); + if (itr != m_WorldsByName.end()) return itr->second; return 0; } @@ -499,9 +497,9 @@ void cRoot::KickUser(int a_ClientID, const AString & a_Reason) -void cRoot::AuthenticateUser(int a_ClientID, const AString & a_Name, const AString & a_UUID) +void cRoot::AuthenticateUser(int a_ClientID, const AString & a_Name, const AString & a_UUID, const Json::Value & a_Properties) { - m_Server->AuthenticateUser(a_ClientID, a_Name, a_UUID); + m_Server->AuthenticateUser(a_ClientID, a_Name, a_UUID, a_Properties); } @@ -511,7 +509,7 @@ void cRoot::AuthenticateUser(int a_ClientID, const AString & a_Name, const AStri int cRoot::GetTotalChunkCount(void) { int res = 0; - for ( WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end(); ++itr ) + for (WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end(); ++itr) { res += itr->second->GetNumChunks(); } @@ -607,7 +605,7 @@ bool cRoot::FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallbac m_BestRating = Rating; ++m_NumMatches; } - if (Rating == m_NameLength) // Perfect match + if (Rating == m_NameLength) // Perfect match { return true; } @@ -687,7 +685,7 @@ int cRoot::GetVirtualRAMUsage(void) &t_info_count )) { - return (int)(t_info.virtual_size / 1024); + return (int)(t_info.virtual_size / 1024); } return -1; #else @@ -739,7 +737,7 @@ int cRoot::GetPhysicalRAMUsage(void) &t_info_count )) { - return (int)(t_info.resident_size / 1024); + return (int)(t_info.resident_size / 1024); } return -1; #else |