diff options
Diffstat (limited to '')
-rw-r--r-- | src/Root.h | 77 |
1 files changed, 45 insertions, 32 deletions
diff --git a/src/Root.h b/src/Root.h index 1db13a70f..f8318b8cd 100644 --- a/src/Root.h +++ b/src/Root.h @@ -32,12 +32,12 @@ class cUUID; class BlockTypePalette; class ProtocolPalettes; -using cPlayerListCallback = cFunctionRef<bool(cPlayer &)>; -using cWorldListCallback = cFunctionRef<bool(cWorld &)>; +using cPlayerListCallback = cFunctionRef<bool(cPlayer &)>; +using cWorldListCallback = cFunctionRef<bool(cWorld &)>; namespace Json { - class Value; +class Value; } @@ -48,7 +48,7 @@ namespace Json // tolua_begin class cRoot { -public: + public: static cRoot * Get() { return s_Root; } // tolua_end @@ -69,7 +69,7 @@ public: // tolua_begin cServer * GetServer(void) { return m_Server; } - cWorld * GetDefaultWorld(void); + cWorld * GetDefaultWorld(void); /** Returns a pointer to the world specified. If no world of that name exists, returns a nullptr. */ cWorld * GetWorld(const AString & a_WorldName); @@ -77,7 +77,9 @@ public: /** Returns the up time of the server in seconds */ int GetServerUpTime(void) { - return static_cast<int>(std::chrono::duration_cast<std::chrono::seconds>(std::chrono::steady_clock::now() - m_StartTime).count()); + return static_cast<int>( + std::chrono::duration_cast<std::chrono::seconds>(std::chrono::steady_clock::now() - m_StartTime).count() + ); } // tolua_end @@ -91,8 +93,11 @@ public: cCraftingRecipes * GetCraftingRecipes(void) { return m_CraftingRecipes; } // tolua_export cRecipeMapper * GetRecipeMapper(void) { return m_RecipeMapper.get(); } - cFurnaceRecipe * GetFurnaceRecipe (void) { return m_FurnaceRecipe; } // Exported in ManualBindings.cpp with quite a different signature - cBrewingRecipes * GetBrewingRecipes (void) { return m_BrewingRecipes.get(); } // Exported in ManualBindings.cpp + cFurnaceRecipe * GetFurnaceRecipe(void) + { + return m_FurnaceRecipe; + } // Exported in ManualBindings.cpp with quite a different signature + cBrewingRecipes * GetBrewingRecipes(void) { return m_BrewingRecipes.get(); } // Exported in ManualBindings.cpp /** Returns the (read-write) storage for registered block types. */ // BlockTypeRegistry & GetBlockTypeRegistry() { return m_BlockTypeRegistry; } @@ -107,11 +112,11 @@ public: /** The current time where the startup of the server has been completed */ std::chrono::steady_clock::time_point m_StartTime; - cWebAdmin * GetWebAdmin (void) { return m_WebAdmin; } // tolua_export - cPluginManager * GetPluginManager (void) { return m_PluginManager; } // tolua_export - cAuthenticator & GetAuthenticator (void) { return m_Authenticator; } - cMojangAPI & GetMojangAPI (void) { return *m_MojangAPI; } - cRankManager * GetRankManager (void) { return m_RankManager.get(); } + cWebAdmin * GetWebAdmin(void) { return m_WebAdmin; } // tolua_export + cPluginManager * GetPluginManager(void) { return m_PluginManager; } // tolua_export + cAuthenticator & GetAuthenticator(void) { return m_Authenticator; } + cMojangAPI & GetMojangAPI(void) { return *m_MojangAPI; } + cRankManager * GetRankManager(void) { return m_RankManager.get(); } /** Queues a console command for execution through the cServer class. The command will be executed in the tick thread @@ -136,7 +141,8 @@ public: /** Saves all chunks in all worlds */ void SaveAllChunks(void); // tolua_export - /** Saves all chunks in all worlds synchronously (waits until dirty chunks have been sent to the ChunkStorage queue before returning) */ + /** Saves all chunks in all worlds synchronously (waits until dirty chunks have been sent to the ChunkStorage queue + * before returning) */ void SaveAllChunksNow(void); /** Sets whether saving chunks is enabled in all worlds (overrides however the worlds were already set) */ @@ -146,10 +152,16 @@ public: bool ForEachPlayer(cPlayerListCallback a_Callback); // >> EXPORTED IN MANUALBINDINGS << /** Finds a player from a partial or complete player name and calls the callback - case-insensitive */ - bool FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallback a_Callback); // >> EXPORTED IN MANUALBINDINGS << + bool FindAndDoWithPlayer( + const AString & a_PlayerName, + cPlayerListCallback a_Callback + ); // >> EXPORTED IN MANUALBINDINGS << /** Finds the player over his uuid and calls the callback */ - bool DoWithPlayerByUUID(const cUUID & a_PlayerUUID, cPlayerListCallback a_Callback); // >> EXPORTED IN MANUALBINDINGS << + bool DoWithPlayerByUUID( + const cUUID & a_PlayerUUID, + cPlayerListCallback a_Callback + ); // >> EXPORTED IN MANUALBINDINGS << /** Finds the player using it's complete username and calls the callback */ bool DoWithPlayer(const AString & a_PlayerName, cPlayerListCallback a_Callback); @@ -164,19 +176,21 @@ public: void BroadcastPlayerListsRemovePlayer(const cPlayer & a_Player, const cClientHandle * a_Exclude = nullptr); /** Broadcast playerlist header and footer through all worlds */ - void BroadcastPlayerListsHeaderFooter(const cCompositeChat & a_Header, const cCompositeChat & a_Footer); // tolua_export + // tolua_begin + void BroadcastPlayerListsHeaderFooter(const cCompositeChat & a_Header, const cCompositeChat & a_Footer); + // tolua_end // tolua_begin /** Sends a chat message to all connected clients (in all worlds) */ - void BroadcastChat (const AString & a_Message, eMessageType a_ChatPrefix = mtCustom); - void BroadcastChat (const cCompositeChat & a_Message); - void BroadcastChatDeath (const AString & a_Message) { BroadcastChat(a_Message, mtDeath); } + void BroadcastChat(const AString & a_Message, eMessageType a_ChatPrefix = mtCustom); + void BroadcastChat(const cCompositeChat & a_Message); + void BroadcastChatDeath(const AString & a_Message) { BroadcastChat(a_Message, mtDeath); } void BroadcastChatFailure(const AString & a_Message) { BroadcastChat(a_Message, mtFailure); } - void BroadcastChatFatal (const AString & a_Message) { BroadcastChat(a_Message, mtFailure); } - void BroadcastChatInfo (const AString & a_Message) { BroadcastChat(a_Message, mtInformation); } - void BroadcastChatJoin (const AString & a_Message) { BroadcastChat(a_Message, mtJoin); } - void BroadcastChatLeave (const AString & a_Message) { BroadcastChat(a_Message, mtLeave); } + void BroadcastChatFatal(const AString & a_Message) { BroadcastChat(a_Message, mtFailure); } + void BroadcastChatInfo(const AString & a_Message) { BroadcastChat(a_Message, mtInformation); } + void BroadcastChatJoin(const AString & a_Message) { BroadcastChat(a_Message, mtJoin); } + void BroadcastChatLeave(const AString & a_Message) { BroadcastChat(a_Message, mtLeave); } void BroadcastChatSuccess(const AString & a_Message) { BroadcastChat(a_Message, mtSuccess); } void BroadcastChatWarning(const AString & a_Message) { BroadcastChat(a_Message, mtWarning); } @@ -191,8 +205,7 @@ public: // tolua_end -private: - + private: /** States that the global cRoot can be in. You can transition freely between Run and Restart, but the server unconditionally terminates in Stop. */ enum class NextState @@ -215,17 +228,17 @@ private: static cEvent s_StopEvent; - cServer * m_Server; + cServer * m_Server; cMonsterConfig * m_MonsterConfig; cCraftingRecipes * m_CraftingRecipes; std::unique_ptr<cRecipeMapper> m_RecipeMapper; - cFurnaceRecipe * m_FurnaceRecipe; + cFurnaceRecipe * m_FurnaceRecipe; std::unique_ptr<cBrewingRecipes> m_BrewingRecipes; - cWebAdmin * m_WebAdmin; - cPluginManager * m_PluginManager; - cAuthenticator m_Authenticator; - cMojangAPI * m_MojangAPI; + cWebAdmin * m_WebAdmin; + cPluginManager * m_PluginManager; + cAuthenticator m_Authenticator; + cMojangAPI * m_MojangAPI; std::unique_ptr<cRankManager> m_RankManager; |