diff options
Diffstat (limited to 'src/Simulator/IncrementalRedstoneSimulator.cpp')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp index 8e5e40fb5..ada8de4b8 100644 --- a/src/Simulator/IncrementalRedstoneSimulator.cpp +++ b/src/Simulator/IncrementalRedstoneSimulator.cpp @@ -570,10 +570,10 @@ void cIncrementalRedstoneSimulator::HandleRedstoneWire(int a_RelBlockX, int a_Re {-1, 1, 0}, { 0, 1, 1}, { 0, 1, -1}, /* Wires one higher, surrounding self stop */ - { 1,-1, 0}, /* Wires one lower, surrounding self start */ - {-1,-1, 0}, - { 0,-1, 1}, - { 0,-1, -1}, /* Wires one lower, surrounding self stop */ + { 1, -1, 0}, /* Wires one lower, surrounding self start */ + {-1, -1, 0}, + { 0, -1, 1}, + { 0, -1, -1}, /* Wires one lower, surrounding self stop */ } ; static const struct // Define which directions the wire will check for repeater prescence @@ -584,7 +584,7 @@ void cIncrementalRedstoneSimulator::HandleRedstoneWire(int a_RelBlockX, int a_Re { 1, 0, 0 }, {-1, 0, 0 }, { 0, 0, 1 }, - { 0, 0,-1 }, + { 0, 0, -1 }, { 0, 1, 0 }, }; @@ -724,7 +724,7 @@ void cIncrementalRedstoneSimulator::HandleRedstoneRepeater(int a_RelBlockX, int X Axis ----> - Repeater directions, values from a cWorld::GetBlockMeta(a_RelBlockX , a_RelBlockY, a_RelBlockZ) lookup: + Repeater directions, values from a cWorld::GetBlockMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ) lookup: East (Right) (X+): 0x1 West (Left) (X-): 0x3 @@ -1723,7 +1723,7 @@ bool cIncrementalRedstoneSimulator::IsWirePowered(int a_RelBlockX, int a_RelBloc { continue; } - a_PowerLevel = std::max(itr->a_PowerLevel , a_PowerLevel); // Get the highest power level (a_PowerLevel is initialised already and there CAN be multiple levels for one block) + a_PowerLevel = std::max(itr->a_PowerLevel, a_PowerLevel); // Get the highest power level (a_PowerLevel is initialised already and there CAN be multiple levels for one block) } for (LinkedBlocksList::const_iterator itr = m_LinkedPoweredBlocks->begin(); itr != m_LinkedPoweredBlocks->end(); ++itr) // Check linked powered list |