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-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h b/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h
index fbf6eb646..697bbe7dd 100644
--- a/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h
+++ b/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h
@@ -37,7 +37,7 @@ public:
cVector3iArray RelativePositions;
bool IsYPTerracingBlocked = cBlockInfo::IsSolid(m_World.GetBlock(a_Position + OffsetYP()));
- for (const auto Adjacent : GetRelativeLaterals())
+ for (const auto & Adjacent : GetRelativeLaterals())
{
if (
!IsYPTerracingBlocked &&