diff options
Diffstat (limited to '')
-rw-r--r-- | src/UI/SlotArea.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp index d093bb337..ab1edf595 100644 --- a/src/UI/SlotArea.cpp +++ b/src/UI/SlotArea.cpp @@ -1909,7 +1909,6 @@ const cItem * cSlotAreaFurnace::GetSlot(int a_SlotNum, cPlayer & a_Player) const void cSlotAreaFurnace::SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) { - UNUSED(a_Player); m_Furnace->SetSlot(a_SlotNum, a_Item); } @@ -1932,6 +1931,12 @@ void cSlotAreaFurnace::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) void cSlotAreaFurnace::HandleSmeltItem(const cItem & a_Result, cPlayer & a_Player) { + int Reward = m_Furnace->GetAndResetReward(); + if (Reward > 0) + { + a_Player.GetWorld()->SpawnExperienceOrb(a_Player.GetPosX(), a_Player.GetPosY(), a_Player.GetPosZ(), Reward); + } + /** TODO 2014-05-12 xdot: Figure out when to call this method. */ switch (a_Result.m_ItemType) { |