diff options
Diffstat (limited to 'src/UI/SlotArea.cpp')
-rw-r--r-- | src/UI/SlotArea.cpp | 118 |
1 files changed, 118 insertions, 0 deletions
diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp index 88977e005..d43b91700 100644 --- a/src/UI/SlotArea.cpp +++ b/src/UI/SlotArea.cpp @@ -13,6 +13,8 @@ #include "Window.h" #include "../CraftingRecipes.h" #include "../Root.h" +#include "../FastRandom.h" +#include "../BlockArea.h" @@ -593,6 +595,122 @@ cCraftingRecipe & cSlotAreaCrafting::GetRecipeForPlayer(cPlayer & a_Player) /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cSlotAreaEnchanting: + +cSlotAreaEnchanting::cSlotAreaEnchanting(int a_NumSlots, cWindow & a_ParentWindow) : +cSlotAreaTemporary(a_NumSlots, a_ParentWindow) +{ +} + + + + + +void cSlotAreaEnchanting::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem) +{ + // Check if Slot is in the Enchantment Table + if (a_SlotNum == 0) + { + if ((a_ClickAction == caShiftLeftClick) || (a_ClickAction == caShiftRightClick)) + { + ShiftClickedResult(a_Player); + } + else + { + ClickedResult(a_Player); + } + return; + } + super::Clicked(a_Player, a_SlotNum, a_ClickAction, a_ClickedItem); +} + + + + + +void cSlotAreaEnchanting::OnPlayerRemoved(cPlayer & a_Player) +{ + // Toss the item in the enchanting slot + TossItems(a_Player, 0, 0); + // Player not found - that is acceptable +} + + + + + +void cSlotAreaEnchanting::ClickedResult(cPlayer & a_Player) +{ + if (a_Player.GetDraggingItem().IsEmpty()) + { + m_ParentWindow.SetProperty(0, 0, a_Player); + m_ParentWindow.SetProperty(1, 0, a_Player); + m_ParentWindow.SetProperty(2, 0, a_Player); + } + else if (a_Player.GetDraggingItem().IsEnchantable) + { + int PosX = 0; + int PosY = 0; + int PosZ = 0; + cEnchantingWindow * Window = (cEnchantingWindow*)&m_ParentWindow; + Window->GetBlockPos(PosX, PosY, PosZ); + + cBlockArea Area; + Area.Read(a_Player.GetWorld(), PosX - 2, PosX + 2, PosY, PosY + 1, PosZ - 2, PosZ + 2); + + for (int x = 0; x < 6; x++) + { + for (int y = 0; y < 3; y++) + { + for (int z = 0; z < 6; z++) + { + if ((((x == 0) || (x == 5)) || ((z == 0) || (z == 5))) && ((y == 0) || y == 1)) + { + LOG("%i", Area.GetRelBlockType(x, y, z)); + + if (Area.GetRelBlockType(x, y, z) == E_BLOCK_BOOKCASE) + { + LOG("BookShelf"); + } + } + } + } + } + + int bookshelves = 15; // TODO: Check Bookshelves + + cFastRandom Random; + int base = (Random.GenerateRandomInteger(1, 8) + floor(bookshelves / 2) + Random.GenerateRandomInteger(0, bookshelves)); + int topSlot = std::max(base / 3, 1); + int middleSlot = (base * 2) / 3 + 1; + int bottomSlot = std::max(base, bookshelves * 2); + + m_ParentWindow.SetProperty(0, topSlot, a_Player); + m_ParentWindow.SetProperty(1, middleSlot, a_Player); + m_ParentWindow.SetProperty(2, bottomSlot, a_Player); + } + else + { + m_ParentWindow.SetProperty(0, 0, a_Player); + m_ParentWindow.SetProperty(1, 0, a_Player); + m_ParentWindow.SetProperty(2, 0, a_Player); + } +} + + + + + +void cSlotAreaEnchanting::ShiftClickedResult(cPlayer & a_Player) +{ + LOGWARN("Shift Click!"); +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cSlotAreaEnderChest: cSlotAreaEnderChest::cSlotAreaEnderChest(cEnderChestEntity * a_EnderChest, cWindow & a_ParentWindow) : |