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-rw-r--r--src/UI/Window.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/UI/Window.cpp b/src/UI/Window.cpp
index 4582d6cf4..5a2e55feb 100644
--- a/src/UI/Window.cpp
+++ b/src/UI/Window.cpp
@@ -307,7 +307,7 @@ bool cWindow::ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse)
// Checks whether the player is still holding an item
if (!a_Player.GetDraggingItem().IsEmpty())
{
- LOGD("Player is holding an item while closing their window, dropping it as a pickup...");
+ LOGD("Player holds item! Dropping it...");
a_Player.TossHeldItem(a_Player.GetDraggingItem().m_ItemCount);
}